Planetside 2: New continent as a construction site for players and XBox One version?

In MMO shooter Planetside 2, a vague continent was promised that is supposed to be empty so that players can shape and populate it.

Promised golden autumn did not happen

Planetside 2 Online Shooter

Several months ago, John Smedley, the then-president of the studio, announced a golden September for the MMO shooter Planetside 2. With update 2.0, they would address some of the core issues of the game. September is almost over, Smedley has left the company, and there was no sign of a golden September.

Since the port to the Playstation 4, it has been quite quiet around Planetside 2. The mood among fans on PC is not the best. The impression is: We have been waiting for new developments for so long while PS2 made its way to the Playstation 4. Should we now continue to wait for it to come to Xbox One?

The video provides a brief introduction to Planetside 2 to make the start easier:

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Planetside-2-roter-robo

Now the developers were guests at a Q&A on reddit: They could or would not set a real exclamation mark there. They are working on the game every day and are aware of the bugs. In response to a fan’s question about when the Xbox One version will come, they replied that technicians were doing initial groundwork, but the focus is on PC and Playstation 4.

The most interesting thing here is a “Construction System” that allows players to build temporary fortifications even outside of bases. When asked if a new continent is coming, the developers responded by asking how players would like a pretty empty continent that players could then populate and shape themselves.

In addition to the construction system for both systems, there are changes to the login system for PS4 or to the leaders for PC on the Planetside-“We-are-working-on-this” road map.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit
  2. MO

Heroes of the Storm: Patch brings fresh graphics and strong supporters

The latest patch for Heroes of the Storm is coming – it will bring not only the new hero Lt. Morales but also polished animations and some balancing changes.

Is it also available in beautiful?

Lt. Morales is just one of the new features coming our way with the upcoming patch in Heroes of the Storm. Especially the appearance of some heroes and their abilities is getting a significant facelift: Many characters will receive new animations or improved physics reactions. Above all, Jaina’s Water Elemental and the Living Bomb as well as gravity loss from Kael’thas look significantly better. You can find an overview of all visual improvements in this video:

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Kleiner, Tyrande and Diablo will be buffed

The undead warrior Kleiner has undergone numerous talent changes. Many have been removed without replacement, but many others have been improved. Stitches now has more health than before (570 more in total at level 20) and can use Devour more frequently (which heals more due to increased health).

Tyrande heals rarely - her
Tyrande heals rarely – her “Victory Column” is much feared, often tearing apart entire teams.

The High Priestess of Elune Tyrande is thrilled about improved healing performance. Her heroic ability Shadow Mimic no longer reveals enemy heroes, instead it places a HoT on all allies and heals them again at the end of the duration for a significant amount. Although her healing performance is still behind other supporters, she can compensate for this through damage dealt.

Diablo long lived up to his reputation as a “gank warrior,” but has been gradually weakened in past patches. Now the developers are reversing course and restoring his former strength. All basic abilities deal a little more damage and Shadow Strike has a 15% longer range. The passive ability Black Soulstone now provides more benefits – especially health points.

Changes in the shop – New bundles and price reductions

As usual, the latest patch also brings numerous package offers to the shop, mostly a hero in connection with a specific mount.

Hots tyrael

Bargain hunters with a lot of gold can look forward to: Chen and Tyrael will be reduced in both gold and real money price. The warrior Pandaren now costs only 7,000 gold coins, while the celestial champion costs only a measly 4,000 gold. Those looking for cheap warriors should strike now (Ha, pun!).

Who has the wooden PC?

For me, the best change is the fact that you now get information about other players during loading screens. This way you can see their selected portrait (and finally show off with it!) as well as their progress in loading the map. From now on, there are no more riddles about who has the wooden PC or whose hamster hasn’t been fed again…

When exactly the patch will be released is still uncertain. However, since Lt. Morales is supposed to be released on October 6 according to data miners, a release of the update this week is likely.


For more about the game, the new and upcoming heroes, visit our Heroes of the Storm topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. heroesnexus.com

WildStar is now free to play, new Free2Play MMORPG

WildStar is now a Free2Play MMO. The change took place at 6 AM.

WildStar Exploration Costumes

If you are reading this, you can log in for free to the Free2Play MMORPG WildStar. The switch from a subscription model to a Free2Play model happened at 6:00 AM this morning. At 6 AM our time, it is just midnight on the East Coast of the USA, hence the timing.

After a successful launch last summer, WildStar unfortunately ran out of steam quickly, making a Free2Play transition necessary.

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Free2Play fans can look forward to a title developed under AAA conditions with a high budget and great effort. The result has been impressive: WildStar is actually a great game with huge potential. At release, there was little criticism, much praise. The Meta-Critic score stands at an impressive 82.

However, the game struggled with several teething problems over the summer, content updates stalled after the release, and players hit walls in the endgame. Ultimately, it simply lacked players.

In recent weeks, developer Carbine cleaned up and revised the game, tearing down the walls that players had crashed into months ago.

WildStar will be the last major Free2Play MMORPG in 2015

WildStar Free2Play Release

WildStar is, after Skyforge, the last major date for fans of Free2Play MMORPGs this year. Before the next title , Blade and Soul, really kicks off, it will already be 2016. Perhaps now is the hour of the Chuas.

So, have fun in the Nexus, you cupcakes. May this second attempt go better than the first time!


If you want to continue engaging with the story of WildStar, to read what has happened in the last months, we recommend our special page on WildStar.

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Destiny: This week’s videos show heroes, swords, Batman

In the MMO shooter Destiny , the developers Bungie have highlighted four community videos: showcasing real and fake heroes.

Every week, Bungie selects the best videos from the vibrant community. The quality has significantly improved over the last few months. This time, a remarkable quartet of diverse videos has been put together.

In Bungie’s Video of the Week, someone showcases their “Batman” build and the various steps to perfect being Batman in Destiny.

How do you become Batman in Destiny?

  • Step One: First, practice the gruff, mumbling Batman voice.
  • All further steps can be found here (the Old Guard shader was a veteran reward):
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Speaking of gruff, this is the first encounter of the World-First team with the final boss in the raid (spoiler alert):

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Another video that needs a warning: You should only watch this if you’re ready to resist the incredible urge to immediately get an exotic sword in Destiny … or if it’s okay for you to give in to that urge:

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Here’s another brief warning: Goosebumps!

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Really a great quartet that Bungie has chosen from the community this time. Can it get better? Well, maybe not better, but definitely different.

Our choice falls on this video: The Legend Himself, regarded as one of the best PvE players in Destiny worldwide, was also eager last week to obtain the Black Spindle. Alone.

So: How do you get the Black Spindle? 

  • Step 1: Be one of the best PvE players in the world.
  • Step 2: Likewise:
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Did you find a favorite among the videos? Or do you prefer a completely different video that wasn’t included? Let us know in the comments.

If you’ve created a video that you think “This could interest the grumpy guys on the internet!”, send it via our Mein MMO contact form. We’ll take a look at it, promise.

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Guild Wars 2: The Adventures are Jump ‘n’ Runs

Adventures are a new type of content in Guild Wars 2: Heart of Thorns. The developers explain how they work and present two examples.

Adventures – the small competitions among players

The first Guild Wars 2 expansion, Heart of Thorns, also aims to provide a lot of content for solo players that they can engage with in between. One approach is the adventures, which run through the entire Maguuma Jungle and are meant to offer entertaining challenges time and again. In terms of their basic structure, they are very similar to the challenges from WildStar: Often, the adventures are integrated into the familiar game world and require small jumping tasks or the collection of certain objects.

Depending on the performance, there are different ratings (Bronze, Silver, Gold) and an entry in the leaderboard – by the way, this can be compared not only with the server but also with friends and guild members, allowing players to inspire and surpass each other.

Strategy and planning become immensely important.
Strategy and planning become immensely important.

Masteries are important – otherwise equal chances for all

“Surpassing” is also an important keyword here. Although each adventure can be completed without masteries, they are a must for many top placements. Very often, it is important to glide from one platform to another or to draw additional information from the environment. Only then can you react quickly and achieve the best time or the highest score – which in turn also leads to the best rewards.

During the adventures, all players have the same HP value and the same abilities (aside from the masteries). This is to ensure that players achieve a top time because they are skilled and not because their class has an advantage.

An example: The floor is lava?

In the stream, the developers presented two different adventures that players can face in Heart of Thorns. The first is The Floor is Lava and is divided into several tasks. First, you have to collect various seeds in a jumping puzzle and throw them into a contaminated area. In that area, plants grow from these seeds, which you then have to collect – without touching the contaminated area.

If the player fails here and falls into the contaminated zone for too long, they die. The developers are particularly proud that each adventure adheres to the typical “easy to learn and hard to master” principle. Internally, they have certainly had a lot of fun and look forward to the players’ experiences.

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Many variations – long motivation?

The adventures vary greatly in their tasks. While there are many short mini-games that require quick platforming, other adventures can be more complex or entertaining. Sometimes you take on the role of a robot and have to crush bugs, sometimes the character swings onto a motorcycle and must complete a course.

Whether the adventures deliver what they promise, namely motivating solo content, exciting races for high scores, and much communication among players, will only be seen over time.

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Source(s):
  1. dulfy.net

Star Trek: The Multiple-Choice Ship

In the SF-MMO Star Trek Online , players can now vote on the next ship design.

This has been a trend for some time: Let’s have the customers determine the next product, whether it’s a burger or a particularly fancy chip variety.

In Star Trek Online, this mechanism is now being used, allowing players over several weeks and phases to determine the design of the next ship, a carrier for the Federation. There’s a choice between various pre-made options.

At the moment, it is still in the design phase: It’s about the appearance, the basic equipment. Out of 8 offered designs, 4 will make it to the next round, and then it continues until one design prevails.

Currently, it’s asking whether Design A or B will get a rose for the next round.

Star-Trek-Multiple
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Source(s):
  1. STO Voting

Evolve: New patch weakens Lazarus, strengthens Goliath and Val

A new micropatch for Evolve has recently become available. It not only brought changes to the hated Medic Lazarus but also to Goliath and Val.

#NoZombies

Many new players of Evolve have found Lazarus quite challenging. While he has little healing power, he can revive dead players – completely without downside. This was particularly frustrating when the team’s trapper set the arena in such a way that Lazarus was on the outside – the monster quickly runs out of options.

Apocalypse prevented - Lazarus will probably not create a zombie army.
Apocalypse prevented – Lazarus will probably not create a zombie army.

For this reason, Lazarus has now been nerfed. Corpses can only be revived a maximum of 30 seconds after their death (previously 45 seconds). Monsters will have to “camp” a corpse for a significantly shorter time to guarantee the death of an opponent. The revive frequency has also been reduced – the glove now has a cooldown of 15 seconds (previously 12).

Goliath Buffed for Testing Purposes

Evolve Goliath Leap Smash
The attacks should now hit their target more often. This has been a problem against very good hunters.

The developers are currently a bit dissatisfied with the monsters. Especially in higher ranks (Silver Expert and above), monster players have a very hard time against a coordinated group of hunters.

Therefore, Goliath is now being strengthened for testing purposes – but not in direct damage. Instead, all level 3 abilities that are not directly related to damage are being buffed: The Fire Breath has a greater range, the Leap Smash has a larger impact radius, and the Charge has a longer duration. This is just a test to see if it resolves the balancing issues for pro players or if it also has significant effects for lower rank player groups.

Valerie – More Healing and Faster!

Val heals even better than before - especially herself.
Val heals even better than before – especially herself.

The clear winner of the new patch is definitely Medic Val. She is massively buffed and is now better able to keep herself alive. Her healing burst has a reduced cooldown (from 16 to 12 seconds) and her self-healing has been increased by almost 20%.

But her teammates also benefit: The Medigun heals standing targets (i.e. not damaged) 10% more than before and can thus save friends from a dangerous situation much quicker.

Together with her tranquilizer arrow, the lady should now be seen much more often on Shear, as she has been rare compared to Caira or Lazarus.

Numerous Small Changes

Evolve Wraith
The Wraith can now hide less frequently – will this cause her significant damage?

The list of adjustments is long, and often numbers are only minimally changed – this is just fine-tuning. Noteworthy is a nerf of Supporter Hank – his orbital strike now lasts only 3.5 seconds (previously 5.5). The Kraken also has to accept small cuts, as he is now pulled down twice as strongly by harpoons and can only fire one banshee mine per rank at a time. In return, the lightning strike is cast 30% faster. Finally, the Wraith will be a bit more tangible and will have to deal with longer cooldowns on her decoys – or simply die.

In the future, the developers want to address the spore cloud of Medic Slim – it is still overpowering in many situations. However, this would require changes to the code, which is why this has been postponed to the next “big” patch.

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Destiny: MIDA Multi-Tool recreated, presented against an impressive backdrop

A weapon from Destiny, the MIDA Multi-Tool, has been recreated by an enthusiast using LEGO and tested in an impressive setting.

MIDA-LEGO

The exotic weapons from Destiny have a peculiar allure for players. When players are particularly creative, great things can come out of it. LEGO superfan Elliot Feldman found the MIDA Multi-Tool in the game and was, like many others, totally fascinated by the scout rifle with speed boost.

As a LEGO specialist, he then recreated the entire weapon starting from a single, inconspicuous piece – scaled accurately from front to back. With the LEGO MIDA, he went outside and made a video that astonishingly resembles the gameplay on Mars.

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At the moment, the MIDA Multi-Tool in Destiny is a relic from last year, but a year-2 version is expected to make its way into the game soon.

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SWTOR: Inquisitor and Ambassador become even more mobile with KotFE!

The upcoming patch for Star Wars: The Old Republic will not only bring the game data of the expansion Knights of the Fallen Empire but also a lot of changes to the existing classes. Today, we take a look at the Sith Inquisitor and its counterpart, the Jedi Consular.

Sorcerers and Scholars – A few tricks borrowed from the Stealthers

SWTOR-Togruta-jedi
Sorcerers gain higher mobility – and can thus escape more often.

And with that, we come to the first bad news: Sorcerers and Scholars do not receive a completely new ability. Instead, they gain access to Phase Walk, which was previously only available to Operatives and Shadows. The developers anticipate greater mobility from this. Especially in PvP, the spellcasting Jedi and Sith should thus be able to endure longer and avoid dangerous situations more often.

Also noteworthy in this context is the new feature “Variable Silhouette.” It ensures that Sorcerers/Scholars cannot be jumped to or pulled immediately after Phase Walk – providing them with breathing space to heal themselves or finish off their enemies.

Assassins and Shadows learn from the genre leader …

Unlike the Force users, our stealthy Assassins and Shadows will be granted a new ability. The Phantom Step (or Shadow Step) has a range of 30 meters and teleports the character directly behind their targeted enemy, increasing movement speed by 75% for 3 seconds. Anyone who is amused now has every right to be – for the exact same ability was learned by Rogues in World of Warcraft several years ago.

swtor sithInquisitor_specializations

On the flip side, a new passive ability provides higher damage potential: Exhausting Strikes ensures that melee hits increase the critical hit chance of DoTs by 10% – a sensible addition for those who enjoy playing with the Rage/Serenity build.

General changes to abilities

As with the classes, the training to become a good Jedi or dark Sith Lord is slightly delayed. The talent trees will be stretched, causing some abilities to be learned later. For characters that have already reached level 60, however, nothing changes. Only fresh lightsaber wielders will need to level up a bit longer to learn all traits and abilities.


More about the upcoming expansion Knights of the Fallen Empire can be found on our SWTOR topic page.

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Source(s):
  1. swtor.com/de/

H1Z1: Twitch celebrities are fighting for $170,000 – Check it out here

Over the weekend, the Survival MMO H1Z1 hosted the Invitational, a major battle royale tournament. This caused some controversy beforehand.

They gambled $173,000 at H1Z1 over the weekend at Twitchcon. To pool that amount, part of the revenues from a specific shop box, the “H1Z1 Invitational Crate,” flowed into this prize pool. The box contained T-shirts featuring well-known streamers, for example.

You can watch the two games in full length here. If you have personal favorites among the many prominent candidates among the US streamers, that must be particularly exciting.


4 streamers with over 1 million followers participating

During the H1Z1 tournament, two battle royale games took place, they invited US Twitch celebrities to compete for the lucrative sum. This was likely also done in the hope that the lure of money would lead the streamers to train hard and bring H1Z1 closer to their viewers, who might not have learned about H1Z1 otherwise.

Among the many streamers who accepted the invitation were several with over 1 million followers on Twitch, including Lirik, PhantomL0rd, summit1g, and sodapoppin.

Streamer-H1Z1

On the other hand, they also gave some H1Z1 players the opportunity to participate in the event through qualifiers and competitions.

Tournament controversial among H1Z1’s most loyal fans

CohhCarnage-Tshirt
Contributed to financing.

The tournament was not without controversy among fans, as most “core fans” would prefer to see the survival mode expanded, which is the MMO part. The battle royale, on the other hand, is a time-limited affair, more like an arena. Clearly much better suited for a stream, but not the concept with which H1Z1 initially advertised.

How the Invitational will affect the popularity of H1Z1 in the long term remains to be seen.

If you simply want to know who won the 2 games, you can find the answer on H1Z1’s homepage we don’t want to spoil it for you here.

This is an AI-powered translation. Some inaccuracies might exist.

Respec: The MMO Retrospective

With our new column Respec, we want to take a look back at the past week and especially focus on developments and interesting news from the indie scene – which does not mean that “larger” titles have to be left out. 

Shroud of the Avatar

SotA Release 22 Fishing

Last Thursday, September 24th, the Pre-Alpha Release R22 of the upcoming “Selective Multiplayer Games” Shroud of the Avatar was launched. With this, some new game elements were introduced. It is now possible to fish, which can yield delicious fish on one hand, but also interesting items on the other.

In addition, players can now play musical instruments and either “freestyle” or arrange songs and create a file that automatically plays the song at the press of a button. This has already led to concerts in the cities of the world. Two new starting areas have also been introduced, which emphasize the single-player aspect of the game. You now start on a floating island and answer questions from a gypsy, which determine the values and starting location of the hero. Shroud of the Avatar is still in a very early stage and will definitely not be released this year!

For more about the game, visit our SotA theme page and for Release 22 on the official website of Shroud of the Avatar (Source: shroudoftheavatar.com).

Hex: Shards of Fate

https://youtu.be/QnzNQX5b2Zg

Cryptozoic Entertainment, the development studio behind the online card game Hex: Shards of Fate, has been in a legal dispute with Wizards of the Coast, who hold the rights to the card game Magic: The Gathering. Allegedly, Hex was too similar to Magic. But now an agreement has been reached between the two companies. Hex: Shards of Fate will continue as usual. Fans need not worry that the game will be discontinued or significantly altered. However, both companies are not discussing the specifics of this agreement. Well, the main thing is, you can continue to play Hex!

Official website of: Hex – Shards of Fate: hex.gameforge.com.

Ark: Survival Evolved

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With “The Last Stand,” the final event of the mode “Survival of the Fittest” has now started. This will take place until October 24th. The finale is meant to pit 230 survivors against each other in a large match to ultimately determine the winner. However, this event does not mean that “Survival of the Fittest” is over. There will simply be no new events this year. Next year, though, it will continue again. “Survival of the Fittest” has developed into an extremely popular game mode of the dino MMO Ark: Survival Evolved. One might almost say that the “mod” is following a similar path as “Defense of the Ancients” did for Warcraft 3. The gameplay mechanics might become even more widespread.

For more info, visit our Ark – Survival Evolved page or Ark on Steam.

Wild Terra

Wild Terra

Last weekend, an open test weekend for the sandbox MMORPG Wild Terra took place. The developers aimed to test the game systems with more participants.

Don’t know Wild Terra? It’s a relatively unknown small MMORPG that is reminiscent of Ultima Online. It combines MMO and survival elements. You start with nothing but a loincloth in a fantasy world and gradually have to acquire everything. You craft your first weapons, hunt animals for food and resources, and build your first small wooden hut. The further you progress, the more powerful you become and can eventually build your own fortress and rule a kingdom with the support of other players. Due to the open PvP system, raids or larger wars are possible at any time. It is played from an Ultima Online-like perspective.

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Interested in Wild Terra? Then check out the official website playwildterra.com .

Romero’s Aftermath

If horror film legend George Romero is involved in a zombie MMO, then it sounds interesting. However, there is also some skepticism about Romero’s Aftermath, as the online game is developed by the makers of WarZ, which had to be renamed to Infestation: Survivor Stories due to a trademark dispute. However, the game did not go down well with gamers, partly due to insults directed at players by the developers and misleading feature lists. The developers have now parted ways with the previous publisher and want to give it another try while avoiding the “stupid mistakes of the past”.

Romero's Aftermath

The zombie game is based on H1Z1 and offers an open world and sandbox elements. Fighting against zombies and hostile players is the main focus. If someone wants to have a look, they can do so in the newly launched open beta. However, only if they meet certain requirements – including having played at least 100 hours of Infestation: Survivor Stories. Well, who knows if you can find that many players?

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Official website of Romero’s Aftermath: willyousurvive.com.

We are very excited to see what happens this week in the world of MMOs and will report back to you next Monday!

P.S.: How do you like Respec? Do you have any wishes or ideas regarding the implementation? We will also align this new series according to your wishes, so that you can help shape it.

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World of Warcraft: Is Blizzard burning out its great characters?

For years, World of Warcraft has been using its great heroes as raid bosses. Cortyn is investigating this…

With over 10 years under its belt, World of Warcraft is not only one of the longest-lasting games but also one of those that offers the most gameplay content. Five expansions have continuously expanded Azeroth and brought tons of new raids, adversaries, and new storylines. Many a villain has already met their end. The Lich King Arthas, the Naga Lady Vashj, the Blood Elf Prince Kael’thas, and many other characters have already lost their lives. Blizzard is repeatedly confronted with the accusation: You are using up all the great characters! But is that really true? Or has our perspective faded a bit over the years?

Warcraft: Death has always been a fixed part

Things were better in the past. In Warcraft 3, heroes and adversaries were treated with respect! Oh, really? Did our characters survive significantly longer back then? What has become of Uther the Lightbringer? What about Ranger General Sylvanas Windrunner? What about Kel’thuzad, the human leader of the Cult of the Damned? Or Antonidas, the archmage of Dalaran? What happened to the demigod Cenarius and where exactly did Gromm Hellscream go? Who mourned for Menethil, the king of Lordaeron?

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You see where I’m going with this: Important characters have died in Warcraft. Always. Blizzard did not start this in World of Warcraft and they certainly won’t stop anytime soon. The demise of beloved and hated characters is simply dramatically important. Of course, the death of a beloved character is terrible – but if this event can give rise to three new, exciting characters, it’s worth it!

Dead is not the same as dead

So, who took down Tyrande?
So, who took down Tyrande?

One more thing that is often forgotten is that not everything that is possible in World of Warcraft necessarily happened that way in the lore. This may sound like a lame excuse to many, but: Apart from children (who can’t even be buffed!), every character in WoW can be killed.

Whether it’s Vol’jin, Velen, Varian, or Tyrande, all major faction leaders have been able to be killed by a raid for years. And yet that has never become part of the lore, even though it has happened countless times.

Also adversaries that are tied to specific quests fall into this category. Hogger, for example, was already killed in the Elwynn Forest 10 years ago and his skull has been handed in countless times. Yet he is now a dungeon boss in the Stockades of Stormwind.

What one should remember is: Just because something is possible in the game, doesn’t mean it’s part of the lore. That is ultimately decided by the team of creative minds at Blizzard, for better or worse.

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends: Kindred excites even before release with unusual concept

In League of Legends, the new champion Kindred is already generating excitement even before its release.

Kindred will be the next champion in League of Legends. Rarely has a concept excited fans beforehand as much as that of Lamb and Wolf. Riot is also trying something new narratively.

Normally, the champions of LoL are easily categorized: Archer, Paladin, Knight, Evil Pirate, Hot Pirate Babe, Young Daredevil, Frankenstein Killer made from body parts, Necromancer with a penchant for heavy metal, Guerrilla Dwarf with Blowgun, Rat in Armor, and so on. The usual stuff.

In contrast, Kindred seems to be an adaptation of Ying and Yang, two souls residing in one breast, which only together form a unit. They are in constant dialogue. Especially the excellent texts and the voice acting are already making waves even before the champion’s release:

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The mixture of childlike joy and innocence that the Lamb radiates, and the threatening, primal growl of the Wolf create a dense atmosphere. It seems as if the Lamb thinks, and as if the Wolf feels. The dialogues suggest that they are not just forming a Ying-Yang system, but far more than that, having a shared story. They seem to emulate death.

How to play Kindred, the new League of Legends champ has been outlined in this article.

This is an AI-powered translation. Some inaccuracies might exist.

Aion: Check out the new areas Signia and Vengar coming with 4.8

In the Free2Play MMO Aion , the patch “Fate of the Winds”, 4.8, brings two new areas. They can be admired in a video.

Aion-Signia

A flythrough video of Aion has been released, similar to “Germany’s most beautiful tracks”, but without trains, tracks, or Germany. In the video, players can tour the two new areas in a short flight. Vengar and Signia will be added to Aion (Europe) with the patch 4.8. They are meant to replace the recently submerged areas Sarpan, Tiamaranta, the Eye of Tiamaranta, North and South Katalam.

Signia and Vengar will serve as new hunting grounds for players from level 55 who want to reach level 65.

The world of Aion is changing, and the big patch 5.0 will make this even clearer.

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Destiny: The chef has used the exotic “exploit” himself, announces harder Trials of Osiris

In Destiny the elite PvP event “Trials of Osiris” is supposed to be returning. And it is likely to be even tougher than before. Moreover, they will soon present how the future of Destiny is supposed to look. Is a new expansion pass coming?

What are we going to throw money at soon, Luke Smith?

In an interview with Kotaku, his former employer, game director of “The Taken King” Luke Smith spoke about the future of Destiny and his role. He had to listen to some remarks about his botched interview at E3: “Luke, you as a marketing expert, what are we going to throw money at on the monitor soon?”

Destiny-Skolas-Tanz

He probably won’t get rid of that anymore.

The Taken King was already in development before the launch of Destiny

Smith touched on many interesting topics, covering all areas. Overall, the mood at Bungie is currently high, having taken some turns they had wanted to take for a long time. After all, they started working on “The Taken King” even before the release of Vanilla Destiny. And even before the launch, they knew that they would change the Light system.

They learned an important lesson from “House of Wolves,” when Skolas’ primary weapons were overshadowed by the old loot from “The Glass Vault.” They realized that you can’t always turn everything to “full volume,” which was particularly enlightening for the teams dealing with rewards.

Destiny-Felwinter-268

The re-rolling in “House of Wolves” also caused problems – especially in PvP. They knew that weapons like Felwinter’s Lie had strong random combinations. But due to the re-rolling, suddenly every Felwinter’s Lie had such an overpowering configuration. By now, they know that re-rolling has disappeared from Destiny.

Exchange option for Etheric Light is coming

By the way, Bungie is still working on finding an exchange option for the etheric lights. A remnant of the upgrade mechanic from “House of Wolves.” They have also separated from that.

Hysteria about secrets delights Smith

The mood among the fans is currently good. Even if it doesn’t please everyone. Many players are especially missing their old weapons, like the Fatebringer. Moreover, Smith critically states that they did a poor job of explaining to fans what Destiny looks like for players who do not own “The Taken King” in year 2.

Draksis-Destiny

Smith is visibly pleased with the current hysteria about secrets in Destiny. There is still more in the game. Smith hints that there are still secrets in the raid.  They did not say that it was the largest so far for nothing. But Smith also does not want to give hints.

Smith was right in the middle of the Three of Coins thing

By the way: Smith also had to urgently and repeatedly suppress a rebellion of the House of Winter led by Draksis, so he had to be defeated over and over again…

Smith hinted that in year 2 it’s not just about obtaining a specific item, but possessing that item in the desired configuration. Players would have been really upset to see so much golden stuff dropping that they would have shouted “Exploit! Exploit!”

By the way: He also received “Bounty” three times in a row and wonders when it will be determined what will be in the exotic engram, whether at drop or only when decoding.

Even if he doesn’t know about it, he knows: Blue engrams cannot currently be decrypted into anything over 300.

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We will soon learn more about the future of Destiny

But Smith spoke not only about the past but also about the future.

Relatively soon, the further plans for year 2 in Destiny are supposed to be outlined, as Bungie envisions it all. Whether a new season pass is coming, how they will bring content into the game in the future, whether they will continue through major expansions or smaller live ideas like now with the Black Spindle.

Smith hinted that they have a fully functional live team, whose job is to supply players with new content. A lot has shifted in the structure at Bungie.

Destiny-Trials-of-Osiris

But it is not up to him to present all of this. They know: The ball is in Bungie’s court. Sooner rather than later, they will take that and talk about the future.

Trials of Osiris is supposed to be even tougher, even more rewarding in year 2

The PvP event “Trials of Osiris” in Destiny is currently on a break. Bungie is looking at how to make the matchmaking and reward system even more prestigious. Especially the flawless 9-0 run is supposed to become even rarer and more sought after.

They are toying with the idea of keeping the Trials of Osiris like the arena in Hearthstone, so that teams face off against other teams that have the same number of victories. This means you cannot play up against weak teams, but it could get really intense starting at 4 victories.

There will also be a range of new rewards. Trials of Osiris is supposed to return to Destiny in the fall.

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Source(s):
  1. kotaku

Heroes of the Storm: These are Artanis’s abilities!

A new patch on the test servers brings concrete information about Artanis, the next warrior in Heroes of the Storm. We take a look at his abilities.

Artanis – Hierarch of the Daelaam

From the game data of the next Heroes of the Storm patch, a lot of information about Artanis, the upcoming StarCraft character, has already been gleaned. He is expected to enter the Nexus around the release of Legacy of the Void and is thus the first warrior from Blizzard’s sci-fi universe to venture into the MOBA.

As befits a proper Protoss, many of his abilities are based on teleportation and shield energy, but orbital support is also a must.

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  • His passive ability Shield Overload grants Artanis a shield whenever he is below 50% of his health and takes further damage. The shield lasts for 5 seconds and has a cooldown of 20 seconds. Successful basic attacks reduce the cooldown by 4 seconds.
  • Blade Dash allows Artanis to charge forward, piercing through enemies and dealing minor damage. After a short delay, he charges back to the starting point, dealing triple damage again.
  • The Twin Blades enhance the next basic attack, allowing it to strike twice instantly.
  • The Phase Prison is thrown at an enemy hero, dealing minor damage and swapping the positions of Artanis and his enemy.
  • The first heroic ability is the Purifier Beam. It conjures a persistent laser beam on a selected enemy hero, dealing massive damage over 8 seconds. The laser beam slowly follows the targeted hero. Infinite range.
  • The second heroic ability is Suppression Pulse and is significantly more control-heavy. A very large target area deals minor damage, and all affected enemies are blinded for 4 seconds (causing basic attacks to miss). Infinite range.
Artanis is ready - he is basically just waiting for the StarCraft expansion.
Artanis is ready – he is basically just waiting for the StarCraft expansion.

Overall, Artanis looks like a new, exciting warrior to watch out for. Especially the Phase Prison promises amusing moments when enemy heroes are suddenly trapped behind enemy walls. His talents also promise a lot of fun.

A level 20 talent upgrades the Purifier Beam so that it automatically targets a new hero when the first victim dies from the beam. This gives Artanis – at least in theory – the ability to eliminate an entire enemy team without even being present. Whether the hero plays as great as it currently sounds remains to be seen.


For more information about the game, new heroes, and future plans, you can find it on our Heroes of the Storm topic page.

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Source(s):
  1. heroesnexus.com

The Elder Scrolls Online: Imperial City soon only for winners?

Currently, in the fantasy MMORPG The Elder Scrolls Online , the Imperial City is open to everyone. But this may not remain the case.

Recently, we wondered in an article: What happened to the idea that you have to belong to the dominant empire in Cyrodiil to access the Imperial City?

The-Elder-Scrolls-Online-Verliess

During the stream show ESO Live 25 from mid-September, which has just been released, the answer emerged: Zenimax opened the Imperial City in all campaigns in The Elder Scrolls Online at the beginning because it is the new hot thing and everyone wants to try it out (at least everyone who bought the DLC). However, this may not remain the case.

They want to evaluate the statistics in the coming months and pay attention to feedback. Then, they will decide how many campaigns will continue to function as they currently do with access to the Imperial City.

And Zenimax will determine in which campaigns in TESO a special mode will be introduced, where the control over the “home keeps” will decide who can access the Imperial City and who cannot. This is called “gated access.” This is a topic that, like many others, is still up in the air and they do not want to commit to it just yet.

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Long Queues, Loading Screens, Performance Issues

A selection of other topics from ESO Live 25

  • Numerous fans’ issues continue to revolve around performance. In particular, long loading screens before Cyrodiil are noticeable to PC players. Since the Imperial City has been introduced, they have indeed become longer. One has to listen to numerous complaints and jokes about it in The Elder Scrolls Online. Technicians are on it.
  • Some of the performance issues plaguing players could be due to outdated add-ons. Players should empty the add-on folder and see if it improves afterwards.
  • Queues on PC before entering PvP have become longer due to the increased number of players that can join a campaign. Currently, there are no plans to open more campaigns on PC. They want to wait and see for now.
  • An catch-up system for Champion Points is planned, allowing players with fewer Champion Points to earn points more quickly. This is something that is planned for the future. More details will be released then.

The question of whether the veteran rank will increase with the next DLC was also addressed. We already discussed that in this article.

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Black Desert: Iron Fist, Scythe, Great Sword – alternative weapons for the classes

In Black Desert, a new system for weapons has been teased. Accordingly, each class is supposed to receive very specific weapons that even change abilities…

Now it’s time for a scythe!

In Black Desert, there are many different types of weapons, most of which can be used by multiple classes simultaneously. For example, Valkyries and Warriors share one-handed swords, Sorcerers and Witches share staffs, and so forth. Although there are also some classes that completely dominate their weapon type (like the Ranger), the developers at PearlAbyss want to take it a step further: Each class is supposed to get an exclusive weapon type! Some concept ideas have already been shared; Sorcerers will get a scythe, and Giants will get Iron Fists, while Warriors can use greatswords.

black-desert-awakening-weapons

The weapons will be able to do even more than just look impressive. The “Awakening” weapons are supposed to modify a class’s abilities and thus provide completely new gameplay options. While there are no concrete statements yet about how these adjustments will look, a separate talent tree for the weapons would also be conceivable – similar to what is planned with the Artifact weapons in World of Warcraft.

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Camelot Unchained gains classes on its way to beta!

After the delay of the first beta phase was recently announced, the team from City State Entertainment (CSE) is making a big leap forward and gives the starting signal for the presentation of all 30 classes of the successful Kickstarter MMORPG.

If you have a choice, you have a dilemma!

As announced in the current livestream, the team from Camelot Unchained (CU) will begin a series of detailed class presentations as early as the end of next Friday.

The 30 classes, which are divided into 10 archetypes (including Tank, Melee DD, Mage, Ranger, Healer, Supporter) and scattered across the 3 realms (factions), will now be presented week by week in groups of three.

Not everything can be guessed as easily as the Ranger trio.
Not everything can be guessed as easily as the Ranger trio.

The special feature of the three classes of an archetype is that they differ not only visually but also gameplay-wise. For instance, the tank of one realm may mitigate damage through armor, while another may do so through evasion, and the third through life leech.

The order of the trios, whose shadow cuts can already be viewed in the class overview on the English homepage, is determined by a current community voting from the backers.

Rock, Paper, Scissors and no mirror classes

Camelot Unchained Morrigan
Already spoiled: The Morrigans (Pet class)

A particular feature of Camelot Unchained is that the different factions will not have access to the same classes. Instead, there will be significant differences between the realms, providing a distinctive uniqueness so players can better identify with their faction (Realm Pride).

This remains true to the “Fundamental Principles” that Mark Jacobs published during the Kickstarter phase. For even then, the developers knew that this could be a controversial topic with some risks, which the team, according to Jacobs, is prepared for:

“I want players to think about the significance of Rock-Paper-Scissors in their decisions and why we tailor this game for RvR players. I know our target audience can handle the differences without constantly shouting, ‘Nerf the Arthurian!’ Yes, it means more work for my team and it will absolutely mean that I will often have to hear, ‘But Mark, if you just change that, then my Tuatha Dé Dannan…,’ but I know I don’t have to listen as much as I would have to if we were aiming for a million subscribers, right?”

The class struggle – Diversity vs. Balance

My MMO says: Countless different classes and not even all playable for each faction sounds unusual, a little crazy, and especially like horror for balancing in today’s time. But it’s not really that new. Already Dark Age of Camelot (DAOC), the spiritual successor to Camelot Unchained, was released with 30 classes and the same system, whose “chaos” the developers have been taming for 14 years – sometimes better and sometimes worse.

As luck would have it, we already wrote an exciting article last year on Diversity vs. Balance in class design, in which we explain the system of DAOC and compare it with WoW. Whether the old veterans can still deal with the “chaotic” system and how the new generation of players will cope with the enormous class diversity remains to be seen. Perhaps we will know more by the end of the presentations.

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If you want to learn more about PvP-MMO, which includes the first gameplay videos, you should definitely check out our themed page on Camelot Unchained now.

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Destiny hunts the Sleeper Simulant – a community in gold rush

In the MMO shooter Destiny the community is hot on secrets. They’re hunting the Sleeper Simulant. This takes bizarre forms.

Destiny-Rasputin
Finally tell me your secret!

“Bravo Bungie, you’ve turned us into a band of conspiracy theorists!”, someone recently wrote on reddit and was absolutely right.

For several days now, the Destiny community has been raging and can’t find peace. Grimoire cards are being pored over, the most absurd clues are being pursued, all information is being scraped together, heads are being heatedly talked off, asking: Where the hell can we search anymore? And what are we even searching for?

Every morning the question: What is the Daily? Is there a clue hidden there? What’s different today?

But ... what does it mean?!
VOLUPSA, DVALIN FORGE, CARRHAE WHITE! Got it, right?

Some are counting colors like crazy, mumbling to themselves as if they were wandering through a giant cube: Vex – blue – yellow – yellow – green – the golden age! Players are staggering with their guardians through catacombs, examining the walls pixel by pixel for indentations, staring at mysterious inscriptions on their weapons.

The worst nightmare: You stand in front of the big, decisive clue and simply don’t recognize it. Catastrophe! They had one chance to decipher cryptic clues like Indiana Jones or Sherlock Holmes… and blew it.

What’s going on? What crazy virus has infected the community?

Schwarze-Spindel-Destiny
Found by chance. Everyone overlooked the clues. It’s probably responsible for the current Indiana Jones trauma: the Black Spindle.

That’s why everyone is totally crazy about Destiny right now

There are three factors causing half the community in Destiny to discuss like crazy and be in a frenzy:

  • Destiny has locked out the data miners – While every quest step was previously known, now all leaks are closed – players only know what they are supposed to know, no more
  • The loot is known – Sleeper Simulant, a heavy fusion rifle with jumping laser beams has been extensively presented, just not revealed how to obtain the exotic weapon in the game – mean! Now everyone wants to be the first to solve the final puzzle steps, to win that thing.
  • The Black Spindle and Destiny’s special rhythm – since last week, the exotic sniper rifle Black Spindle, which no one had heard of, has appeared in an everyday location, players now believe that around every corner and each new day the next big secret could be discovered. Because in Destiny everything follows a specific rhythm, a “known area” on a certain day, when it becomes the target of a daily heroic mission, could reveal new things.

Bungie is fueling this : You haven’t discovered everything yet. There’s still plenty hidden. Look around and connect, they advise. If the community is good for one thing, it’s triggering a gold rush.

No-Time-To-Explain-Destiny

No Time to explain – exotic pulse rifle – Status: Not found yet

Two weapons are driving players crazy right now. It’s “No Time to explain”, an exotic pulse rifle that resembles the Rifle of the Stranger. They believe the new exotic pulse rifle could somehow be related to the Vex, hidden similarly to the Black Spindle.

It could also be that the weapon will only become active at a later point. Some believe the new Rasputin strike could provide clues. Or that the current “Rifle of the Stranger” could somehow be upgraded.

So far, all attempts have ended in a dead end. It’s quite possible that “No Time to explain” will only come later.

Destiny-Sleeper-Simulant2

Sleeper Simulant – exotic fusion rifle, Status: Not found yet

Regarding the current main prize and the top goal for the community’s discovery drive, Sleeper Simulant, Bungie has provided a rough outline of how to obtain the weapon. Players are supposed to bring the gunsmith relics from the past until a clue is triggered.

Furthermore, they know the weapon from videos and know how it will function, look, and sound.

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What is DVALIN-RAS93-Fr001?

It is believed that 4 of these relics are already in the game and found. They are called DVALIN-RAS93-FR001, FR002, FR003, and FR004. It seems these are random drops in Destiny. They can be submitted to the gunsmith Banshee-44.

There is a strong belief that these relics are related to the Sleeper Simulant, triggering some hidden quest steps without any direct effects.

Now there are 2 different approaches. Some believe you must have reached a certain rank with the gunsmith for the quest to progress. Perhaps you need rank 5 or something similar before anything happens. And that rank is currently mathematically still unreachable, so the quest is stuck.

Black-Hammer-Rune-Stone
This item was a card for the Black Spindle… is Infinity the card for Sleeper Simulant?

The fifth relic for the Sleeper Simulant?

Others think a “fifth relic” must now be found in a special environment. And this viewpoint is currently driving everyone crazy. They are analyzing the old fusion rifle “Infinity” for clues; there is a mysterious symbol hidden there, which is also found in images of the Sleeper Simulant and on other relics associated with the Golden Age.

Destiny-Pocket-Infinity-Zeichen
The sign, the sign! Don’t you see the sign?

They’re listening to computer noises in the SABER strike or dealing with the Warmind Rasputin.

After all, they believe, it represents the “RAS” in the names of the relics. DVALIN, on the other hand, could originate from Norse mythology. There, Dvalin is a dwarf smith who crafted artifacts for the gods.

Whether the divine artifacts back then drove everyone as crazy as the not-found exotic weapons are driving the Destiny community today is unknown. Watched Thor on TV just yesterday. No clues.


More from the wonderful world of Destiny can be found on our theme page. We also have articles about weapons that have already been found:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit