Respec: The MMO Retrospective

With our new column Respec, we want to take a look back at the past week and especially focus on developments and interesting news from the indie scene – which does not mean that “larger” titles have to be left out. 

Shroud of the Avatar

SotA Release 22 Fishing

Last Thursday, September 24th, the Pre-Alpha Release R22 of the upcoming “Selective Multiplayer Games” Shroud of the Avatar was launched. With this, some new game elements were introduced. It is now possible to fish, which can yield delicious fish on one hand, but also interesting items on the other.

In addition, players can now play musical instruments and either “freestyle” or arrange songs and create a file that automatically plays the song at the press of a button. This has already led to concerts in the cities of the world. Two new starting areas have also been introduced, which emphasize the single-player aspect of the game. You now start on a floating island and answer questions from a gypsy, which determine the values and starting location of the hero. Shroud of the Avatar is still in a very early stage and will definitely not be released this year!

For more about the game, visit our SotA theme page and for Release 22 on the official website of Shroud of the Avatar (Source: shroudoftheavatar.com).

Hex: Shards of Fate

https://youtu.be/QnzNQX5b2Zg

Cryptozoic Entertainment, the development studio behind the online card game Hex: Shards of Fate, has been in a legal dispute with Wizards of the Coast, who hold the rights to the card game Magic: The Gathering. Allegedly, Hex was too similar to Magic. But now an agreement has been reached between the two companies. Hex: Shards of Fate will continue as usual. Fans need not worry that the game will be discontinued or significantly altered. However, both companies are not discussing the specifics of this agreement. Well, the main thing is, you can continue to play Hex!

Official website of: Hex – Shards of Fate: hex.gameforge.com.

Ark: Survival Evolved

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With “The Last Stand,” the final event of the mode “Survival of the Fittest” has now started. This will take place until October 24th. The finale is meant to pit 230 survivors against each other in a large match to ultimately determine the winner. However, this event does not mean that “Survival of the Fittest” is over. There will simply be no new events this year. Next year, though, it will continue again. “Survival of the Fittest” has developed into an extremely popular game mode of the dino MMO Ark: Survival Evolved. One might almost say that the “mod” is following a similar path as “Defense of the Ancients” did for Warcraft 3. The gameplay mechanics might become even more widespread.

For more info, visit our Ark – Survival Evolved page or Ark on Steam.

Wild Terra

Wild Terra

Last weekend, an open test weekend for the sandbox MMORPG Wild Terra took place. The developers aimed to test the game systems with more participants.

Don’t know Wild Terra? It’s a relatively unknown small MMORPG that is reminiscent of Ultima Online. It combines MMO and survival elements. You start with nothing but a loincloth in a fantasy world and gradually have to acquire everything. You craft your first weapons, hunt animals for food and resources, and build your first small wooden hut. The further you progress, the more powerful you become and can eventually build your own fortress and rule a kingdom with the support of other players. Due to the open PvP system, raids or larger wars are possible at any time. It is played from an Ultima Online-like perspective.

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Interested in Wild Terra? Then check out the official website playwildterra.com .

Romero’s Aftermath

If horror film legend George Romero is involved in a zombie MMO, then it sounds interesting. However, there is also some skepticism about Romero’s Aftermath, as the online game is developed by the makers of WarZ, which had to be renamed to Infestation: Survivor Stories due to a trademark dispute. However, the game did not go down well with gamers, partly due to insults directed at players by the developers and misleading feature lists. The developers have now parted ways with the previous publisher and want to give it another try while avoiding the “stupid mistakes of the past”.

Romero's Aftermath

The zombie game is based on H1Z1 and offers an open world and sandbox elements. Fighting against zombies and hostile players is the main focus. If someone wants to have a look, they can do so in the newly launched open beta. However, only if they meet certain requirements – including having played at least 100 hours of Infestation: Survivor Stories. Well, who knows if you can find that many players?

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Official website of Romero’s Aftermath: willyousurvive.com.

We are very excited to see what happens this week in the world of MMOs and will report back to you next Monday!

P.S.: How do you like Respec? Do you have any wishes or ideas regarding the implementation? We will also align this new series according to your wishes, so that you can help shape it.

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World of Warcraft: Is Blizzard burning out its great characters?

For years, World of Warcraft has been using its great heroes as raid bosses. Cortyn is investigating this…

With over 10 years under its belt, World of Warcraft is not only one of the longest-lasting games but also one of those that offers the most gameplay content. Five expansions have continuously expanded Azeroth and brought tons of new raids, adversaries, and new storylines. Many a villain has already met their end. The Lich King Arthas, the Naga Lady Vashj, the Blood Elf Prince Kael’thas, and many other characters have already lost their lives. Blizzard is repeatedly confronted with the accusation: You are using up all the great characters! But is that really true? Or has our perspective faded a bit over the years?

Warcraft: Death has always been a fixed part

Things were better in the past. In Warcraft 3, heroes and adversaries were treated with respect! Oh, really? Did our characters survive significantly longer back then? What has become of Uther the Lightbringer? What about Ranger General Sylvanas Windrunner? What about Kel’thuzad, the human leader of the Cult of the Damned? Or Antonidas, the archmage of Dalaran? What happened to the demigod Cenarius and where exactly did Gromm Hellscream go? Who mourned for Menethil, the king of Lordaeron?

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You see where I’m going with this: Important characters have died in Warcraft. Always. Blizzard did not start this in World of Warcraft and they certainly won’t stop anytime soon. The demise of beloved and hated characters is simply dramatically important. Of course, the death of a beloved character is terrible – but if this event can give rise to three new, exciting characters, it’s worth it!

Dead is not the same as dead

So, who took down Tyrande?
So, who took down Tyrande?

One more thing that is often forgotten is that not everything that is possible in World of Warcraft necessarily happened that way in the lore. This may sound like a lame excuse to many, but: Apart from children (who can’t even be buffed!), every character in WoW can be killed.

Whether it’s Vol’jin, Velen, Varian, or Tyrande, all major faction leaders have been able to be killed by a raid for years. And yet that has never become part of the lore, even though it has happened countless times.

Also adversaries that are tied to specific quests fall into this category. Hogger, for example, was already killed in the Elwynn Forest 10 years ago and his skull has been handed in countless times. Yet he is now a dungeon boss in the Stockades of Stormwind.

What one should remember is: Just because something is possible in the game, doesn’t mean it’s part of the lore. That is ultimately decided by the team of creative minds at Blizzard, for better or worse.

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends: Kindred excites even before release with unusual concept

In League of Legends, the new champion Kindred is already generating excitement even before its release.

Kindred will be the next champion in League of Legends. Rarely has a concept excited fans beforehand as much as that of Lamb and Wolf. Riot is also trying something new narratively.

Normally, the champions of LoL are easily categorized: Archer, Paladin, Knight, Evil Pirate, Hot Pirate Babe, Young Daredevil, Frankenstein Killer made from body parts, Necromancer with a penchant for heavy metal, Guerrilla Dwarf with Blowgun, Rat in Armor, and so on. The usual stuff.

In contrast, Kindred seems to be an adaptation of Ying and Yang, two souls residing in one breast, which only together form a unit. They are in constant dialogue. Especially the excellent texts and the voice acting are already making waves even before the champion’s release:

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The mixture of childlike joy and innocence that the Lamb radiates, and the threatening, primal growl of the Wolf create a dense atmosphere. It seems as if the Lamb thinks, and as if the Wolf feels. The dialogues suggest that they are not just forming a Ying-Yang system, but far more than that, having a shared story. They seem to emulate death.

How to play Kindred, the new League of Legends champ has been outlined in this article.

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Aion: Check out the new areas Signia and Vengar coming with 4.8

In the Free2Play MMO Aion , the patch “Fate of the Winds”, 4.8, brings two new areas. They can be admired in a video.

Aion-Signia

A flythrough video of Aion has been released, similar to “Germany’s most beautiful tracks”, but without trains, tracks, or Germany. In the video, players can tour the two new areas in a short flight. Vengar and Signia will be added to Aion (Europe) with the patch 4.8. They are meant to replace the recently submerged areas Sarpan, Tiamaranta, the Eye of Tiamaranta, North and South Katalam.

Signia and Vengar will serve as new hunting grounds for players from level 55 who want to reach level 65.

The world of Aion is changing, and the big patch 5.0 will make this even clearer.

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Source(s):
  1. MO

Destiny: The chef has used the exotic “exploit” himself, announces harder Trials of Osiris

In Destiny the elite PvP event “Trials of Osiris” is supposed to be returning. And it is likely to be even tougher than before. Moreover, they will soon present how the future of Destiny is supposed to look. Is a new expansion pass coming?

What are we going to throw money at soon, Luke Smith?

In an interview with Kotaku, his former employer, game director of “The Taken King” Luke Smith spoke about the future of Destiny and his role. He had to listen to some remarks about his botched interview at E3: “Luke, you as a marketing expert, what are we going to throw money at on the monitor soon?”

Destiny-Skolas-Tanz

He probably won’t get rid of that anymore.

The Taken King was already in development before the launch of Destiny

Smith touched on many interesting topics, covering all areas. Overall, the mood at Bungie is currently high, having taken some turns they had wanted to take for a long time. After all, they started working on “The Taken King” even before the release of Vanilla Destiny. And even before the launch, they knew that they would change the Light system.

They learned an important lesson from “House of Wolves,” when Skolas’ primary weapons were overshadowed by the old loot from “The Glass Vault.” They realized that you can’t always turn everything to “full volume,” which was particularly enlightening for the teams dealing with rewards.

Destiny-Felwinter-268

The re-rolling in “House of Wolves” also caused problems – especially in PvP. They knew that weapons like Felwinter’s Lie had strong random combinations. But due to the re-rolling, suddenly every Felwinter’s Lie had such an overpowering configuration. By now, they know that re-rolling has disappeared from Destiny.

Exchange option for Etheric Light is coming

By the way, Bungie is still working on finding an exchange option for the etheric lights. A remnant of the upgrade mechanic from “House of Wolves.” They have also separated from that.

Hysteria about secrets delights Smith

The mood among the fans is currently good. Even if it doesn’t please everyone. Many players are especially missing their old weapons, like the Fatebringer. Moreover, Smith critically states that they did a poor job of explaining to fans what Destiny looks like for players who do not own “The Taken King” in year 2.

Draksis-Destiny

Smith is visibly pleased with the current hysteria about secrets in Destiny. There is still more in the game. Smith hints that there are still secrets in the raid.  They did not say that it was the largest so far for nothing. But Smith also does not want to give hints.

Smith was right in the middle of the Three of Coins thing

By the way: Smith also had to urgently and repeatedly suppress a rebellion of the House of Winter led by Draksis, so he had to be defeated over and over again…

Smith hinted that in year 2 it’s not just about obtaining a specific item, but possessing that item in the desired configuration. Players would have been really upset to see so much golden stuff dropping that they would have shouted “Exploit! Exploit!”

By the way: He also received “Bounty” three times in a row and wonders when it will be determined what will be in the exotic engram, whether at drop or only when decoding.

Even if he doesn’t know about it, he knows: Blue engrams cannot currently be decrypted into anything over 300.

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We will soon learn more about the future of Destiny

But Smith spoke not only about the past but also about the future.

Relatively soon, the further plans for year 2 in Destiny are supposed to be outlined, as Bungie envisions it all. Whether a new season pass is coming, how they will bring content into the game in the future, whether they will continue through major expansions or smaller live ideas like now with the Black Spindle.

Smith hinted that they have a fully functional live team, whose job is to supply players with new content. A lot has shifted in the structure at Bungie.

Destiny-Trials-of-Osiris

But it is not up to him to present all of this. They know: The ball is in Bungie’s court. Sooner rather than later, they will take that and talk about the future.

Trials of Osiris is supposed to be even tougher, even more rewarding in year 2

The PvP event “Trials of Osiris” in Destiny is currently on a break. Bungie is looking at how to make the matchmaking and reward system even more prestigious. Especially the flawless 9-0 run is supposed to become even rarer and more sought after.

They are toying with the idea of keeping the Trials of Osiris like the arena in Hearthstone, so that teams face off against other teams that have the same number of victories. This means you cannot play up against weak teams, but it could get really intense starting at 4 victories.

There will also be a range of new rewards. Trials of Osiris is supposed to return to Destiny in the fall.

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Source(s):
  1. kotaku

Heroes of the Storm: These are Artanis’s abilities!

A new patch on the test servers brings concrete information about Artanis, the next warrior in Heroes of the Storm. We take a look at his abilities.

Artanis – Hierarch of the Daelaam

From the game data of the next Heroes of the Storm patch, a lot of information about Artanis, the upcoming StarCraft character, has already been gleaned. He is expected to enter the Nexus around the release of Legacy of the Void and is thus the first warrior from Blizzard’s sci-fi universe to venture into the MOBA.

As befits a proper Protoss, many of his abilities are based on teleportation and shield energy, but orbital support is also a must.

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  • His passive ability Shield Overload grants Artanis a shield whenever he is below 50% of his health and takes further damage. The shield lasts for 5 seconds and has a cooldown of 20 seconds. Successful basic attacks reduce the cooldown by 4 seconds.
  • Blade Dash allows Artanis to charge forward, piercing through enemies and dealing minor damage. After a short delay, he charges back to the starting point, dealing triple damage again.
  • The Twin Blades enhance the next basic attack, allowing it to strike twice instantly.
  • The Phase Prison is thrown at an enemy hero, dealing minor damage and swapping the positions of Artanis and his enemy.
  • The first heroic ability is the Purifier Beam. It conjures a persistent laser beam on a selected enemy hero, dealing massive damage over 8 seconds. The laser beam slowly follows the targeted hero. Infinite range.
  • The second heroic ability is Suppression Pulse and is significantly more control-heavy. A very large target area deals minor damage, and all affected enemies are blinded for 4 seconds (causing basic attacks to miss). Infinite range.
Artanis is ready - he is basically just waiting for the StarCraft expansion.
Artanis is ready – he is basically just waiting for the StarCraft expansion.

Overall, Artanis looks like a new, exciting warrior to watch out for. Especially the Phase Prison promises amusing moments when enemy heroes are suddenly trapped behind enemy walls. His talents also promise a lot of fun.

A level 20 talent upgrades the Purifier Beam so that it automatically targets a new hero when the first victim dies from the beam. This gives Artanis – at least in theory – the ability to eliminate an entire enemy team without even being present. Whether the hero plays as great as it currently sounds remains to be seen.


For more information about the game, new heroes, and future plans, you can find it on our Heroes of the Storm topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. heroesnexus.com

The Elder Scrolls Online: Imperial City soon only for winners?

Currently, in the fantasy MMORPG The Elder Scrolls Online , the Imperial City is open to everyone. But this may not remain the case.

Recently, we wondered in an article: What happened to the idea that you have to belong to the dominant empire in Cyrodiil to access the Imperial City?

The-Elder-Scrolls-Online-Verliess

During the stream show ESO Live 25 from mid-September, which has just been released, the answer emerged: Zenimax opened the Imperial City in all campaigns in The Elder Scrolls Online at the beginning because it is the new hot thing and everyone wants to try it out (at least everyone who bought the DLC). However, this may not remain the case.

They want to evaluate the statistics in the coming months and pay attention to feedback. Then, they will decide how many campaigns will continue to function as they currently do with access to the Imperial City.

And Zenimax will determine in which campaigns in TESO a special mode will be introduced, where the control over the “home keeps” will decide who can access the Imperial City and who cannot. This is called “gated access.” This is a topic that, like many others, is still up in the air and they do not want to commit to it just yet.

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Long Queues, Loading Screens, Performance Issues

A selection of other topics from ESO Live 25

  • Numerous fans’ issues continue to revolve around performance. In particular, long loading screens before Cyrodiil are noticeable to PC players. Since the Imperial City has been introduced, they have indeed become longer. One has to listen to numerous complaints and jokes about it in The Elder Scrolls Online. Technicians are on it.
  • Some of the performance issues plaguing players could be due to outdated add-ons. Players should empty the add-on folder and see if it improves afterwards.
  • Queues on PC before entering PvP have become longer due to the increased number of players that can join a campaign. Currently, there are no plans to open more campaigns on PC. They want to wait and see for now.
  • An catch-up system for Champion Points is planned, allowing players with fewer Champion Points to earn points more quickly. This is something that is planned for the future. More details will be released then.

The question of whether the veteran rank will increase with the next DLC was also addressed. We already discussed that in this article.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: Iron Fist, Scythe, Great Sword – alternative weapons for the classes

In Black Desert, a new system for weapons has been teased. Accordingly, each class is supposed to receive very specific weapons that even change abilities…

Now it’s time for a scythe!

In Black Desert, there are many different types of weapons, most of which can be used by multiple classes simultaneously. For example, Valkyries and Warriors share one-handed swords, Sorcerers and Witches share staffs, and so forth. Although there are also some classes that completely dominate their weapon type (like the Ranger), the developers at PearlAbyss want to take it a step further: Each class is supposed to get an exclusive weapon type! Some concept ideas have already been shared; Sorcerers will get a scythe, and Giants will get Iron Fists, while Warriors can use greatswords.

black-desert-awakening-weapons

The weapons will be able to do even more than just look impressive. The “Awakening” weapons are supposed to modify a class’s abilities and thus provide completely new gameplay options. While there are no concrete statements yet about how these adjustments will look, a separate talent tree for the weapons would also be conceivable – similar to what is planned with the Artifact weapons in World of Warcraft.

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Camelot Unchained gains classes on its way to beta!

After the delay of the first beta phase was recently announced, the team from City State Entertainment (CSE) is making a big leap forward and gives the starting signal for the presentation of all 30 classes of the successful Kickstarter MMORPG.

If you have a choice, you have a dilemma!

As announced in the current livestream, the team from Camelot Unchained (CU) will begin a series of detailed class presentations as early as the end of next Friday.

The 30 classes, which are divided into 10 archetypes (including Tank, Melee DD, Mage, Ranger, Healer, Supporter) and scattered across the 3 realms (factions), will now be presented week by week in groups of three.

Not everything can be guessed as easily as the Ranger trio.
Not everything can be guessed as easily as the Ranger trio.

The special feature of the three classes of an archetype is that they differ not only visually but also gameplay-wise. For instance, the tank of one realm may mitigate damage through armor, while another may do so through evasion, and the third through life leech.

The order of the trios, whose shadow cuts can already be viewed in the class overview on the English homepage, is determined by a current community voting from the backers.

Rock, Paper, Scissors and no mirror classes

Camelot Unchained Morrigan
Already spoiled: The Morrigans (Pet class)

A particular feature of Camelot Unchained is that the different factions will not have access to the same classes. Instead, there will be significant differences between the realms, providing a distinctive uniqueness so players can better identify with their faction (Realm Pride).

This remains true to the “Fundamental Principles” that Mark Jacobs published during the Kickstarter phase. For even then, the developers knew that this could be a controversial topic with some risks, which the team, according to Jacobs, is prepared for:

“I want players to think about the significance of Rock-Paper-Scissors in their decisions and why we tailor this game for RvR players. I know our target audience can handle the differences without constantly shouting, ‘Nerf the Arthurian!’ Yes, it means more work for my team and it will absolutely mean that I will often have to hear, ‘But Mark, if you just change that, then my Tuatha Dé Dannan…,’ but I know I don’t have to listen as much as I would have to if we were aiming for a million subscribers, right?”

The class struggle – Diversity vs. Balance

My MMO says: Countless different classes and not even all playable for each faction sounds unusual, a little crazy, and especially like horror for balancing in today’s time. But it’s not really that new. Already Dark Age of Camelot (DAOC), the spiritual successor to Camelot Unchained, was released with 30 classes and the same system, whose “chaos” the developers have been taming for 14 years – sometimes better and sometimes worse.

As luck would have it, we already wrote an exciting article last year on Diversity vs. Balance in class design, in which we explain the system of DAOC and compare it with WoW. Whether the old veterans can still deal with the “chaotic” system and how the new generation of players will cope with the enormous class diversity remains to be seen. Perhaps we will know more by the end of the presentations.

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If you want to learn more about PvP-MMO, which includes the first gameplay videos, you should definitely check out our themed page on Camelot Unchained now.

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Destiny hunts the Sleeper Simulant – a community in gold rush

In the MMO shooter Destiny the community is hot on secrets. They’re hunting the Sleeper Simulant. This takes bizarre forms.

Destiny-Rasputin
Finally tell me your secret!

“Bravo Bungie, you’ve turned us into a band of conspiracy theorists!”, someone recently wrote on reddit and was absolutely right.

For several days now, the Destiny community has been raging and can’t find peace. Grimoire cards are being pored over, the most absurd clues are being pursued, all information is being scraped together, heads are being heatedly talked off, asking: Where the hell can we search anymore? And what are we even searching for?

Every morning the question: What is the Daily? Is there a clue hidden there? What’s different today?

But ... what does it mean?!
VOLUPSA, DVALIN FORGE, CARRHAE WHITE! Got it, right?

Some are counting colors like crazy, mumbling to themselves as if they were wandering through a giant cube: Vex – blue – yellow – yellow – green – the golden age! Players are staggering with their guardians through catacombs, examining the walls pixel by pixel for indentations, staring at mysterious inscriptions on their weapons.

The worst nightmare: You stand in front of the big, decisive clue and simply don’t recognize it. Catastrophe! They had one chance to decipher cryptic clues like Indiana Jones or Sherlock Holmes… and blew it.

What’s going on? What crazy virus has infected the community?

Schwarze-Spindel-Destiny
Found by chance. Everyone overlooked the clues. It’s probably responsible for the current Indiana Jones trauma: the Black Spindle.

That’s why everyone is totally crazy about Destiny right now

There are three factors causing half the community in Destiny to discuss like crazy and be in a frenzy:

  • Destiny has locked out the data miners – While every quest step was previously known, now all leaks are closed – players only know what they are supposed to know, no more
  • The loot is known – Sleeper Simulant, a heavy fusion rifle with jumping laser beams has been extensively presented, just not revealed how to obtain the exotic weapon in the game – mean! Now everyone wants to be the first to solve the final puzzle steps, to win that thing.
  • The Black Spindle and Destiny’s special rhythm – since last week, the exotic sniper rifle Black Spindle, which no one had heard of, has appeared in an everyday location, players now believe that around every corner and each new day the next big secret could be discovered. Because in Destiny everything follows a specific rhythm, a “known area” on a certain day, when it becomes the target of a daily heroic mission, could reveal new things.

Bungie is fueling this : You haven’t discovered everything yet. There’s still plenty hidden. Look around and connect, they advise. If the community is good for one thing, it’s triggering a gold rush.

No-Time-To-Explain-Destiny

No Time to explain – exotic pulse rifle – Status: Not found yet

Two weapons are driving players crazy right now. It’s “No Time to explain”, an exotic pulse rifle that resembles the Rifle of the Stranger. They believe the new exotic pulse rifle could somehow be related to the Vex, hidden similarly to the Black Spindle.

It could also be that the weapon will only become active at a later point. Some believe the new Rasputin strike could provide clues. Or that the current “Rifle of the Stranger” could somehow be upgraded.

So far, all attempts have ended in a dead end. It’s quite possible that “No Time to explain” will only come later.

Destiny-Sleeper-Simulant2

Sleeper Simulant – exotic fusion rifle, Status: Not found yet

Regarding the current main prize and the top goal for the community’s discovery drive, Sleeper Simulant, Bungie has provided a rough outline of how to obtain the weapon. Players are supposed to bring the gunsmith relics from the past until a clue is triggered.

Furthermore, they know the weapon from videos and know how it will function, look, and sound.

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What is DVALIN-RAS93-Fr001?

It is believed that 4 of these relics are already in the game and found. They are called DVALIN-RAS93-FR001, FR002, FR003, and FR004. It seems these are random drops in Destiny. They can be submitted to the gunsmith Banshee-44.

There is a strong belief that these relics are related to the Sleeper Simulant, triggering some hidden quest steps without any direct effects.

Now there are 2 different approaches. Some believe you must have reached a certain rank with the gunsmith for the quest to progress. Perhaps you need rank 5 or something similar before anything happens. And that rank is currently mathematically still unreachable, so the quest is stuck.

Black-Hammer-Rune-Stone
This item was a card for the Black Spindle… is Infinity the card for Sleeper Simulant?

The fifth relic for the Sleeper Simulant?

Others think a “fifth relic” must now be found in a special environment. And this viewpoint is currently driving everyone crazy. They are analyzing the old fusion rifle “Infinity” for clues; there is a mysterious symbol hidden there, which is also found in images of the Sleeper Simulant and on other relics associated with the Golden Age.

Destiny-Pocket-Infinity-Zeichen
The sign, the sign! Don’t you see the sign?

They’re listening to computer noises in the SABER strike or dealing with the Warmind Rasputin.

After all, they believe, it represents the “RAS” in the names of the relics. DVALIN, on the other hand, could originate from Norse mythology. There, Dvalin is a dwarf smith who crafted artifacts for the gods.

Whether the divine artifacts back then drove everyone as crazy as the not-found exotic weapons are driving the Destiny community today is unknown. Watched Thor on TV just yesterday. No clues.


More from the wonderful world of Destiny can be found on our theme page. We also have articles about weapons that have already been found:

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Everquest Next is not getting attention right now

There has been a long silence surrounding Everquest Next . What happens when you ask for information?

Everquest Next is still on many people’s minds, with hopes of reviving the ailing western MMORPG . But there is simply no news. The US gaming site mmorpg.com has tentatively inquired whether Daybreak has any new information about the game’s status.

Everquest Next

In response, it was said: “We prefer to show players what we are working on when it is finished, rather than just talking about it when it is not ready yet.” If there is something, they will let people know.

In May of this year, the then president of Daybreak, John Smedley, stated that Everquest Next is not vaporware and when it is released, it will blow everyone away.

Mein MMO says: Apparently, Daybreak is pursuing a different marketing strategy than many other games in development that need public attention for crowdfunding. With Everquest Next, it seems they do not want constant public scrutiny, but rather gather their materials to put on a bigger show later.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg

“Mein-MMO fragt”-Special: Are you giving WildStar a second chance?

In our special edition of Mein-MMO, we want to know from you, who is giving the SciFi MMORPG WildStar a second chance after the switch to F2P!

The second spring begins in autumn

From September 29, WildStar is Free2Play - who is returning?
From September 29, WildStar is Free2Play – who is returning?

For many fans, a long-held wish finally comes true: WildStar is switching from a subscription model to Free2Play, responding to the demands of many interested players. However, this step was also necessary because the game fell far short of expectations. After a fairly successful launch, the player count quickly dwindled, and a seemingly endless chain of negative reports caused discontent.

Promises were broken, new content was pushed further back, and inconsistencies in PvP remained untouched for many months. For many, the game was doomed at least after Stephan Frost left the team – he had been the figurehead of WildStar until then.

A year later, the game is now making a comeback and has been polished up considerably. Graphics issues are a thing of the past, the loot system is more logical, and the once elitist group content is opening up to a broader player base. And most importantly: The game is now free. Will you give WildStar a second chance?

WildStar Lighting 4
WildStar shines in new splendor – but is that enough?

Cortyn says: From my personal perspective, WildStar does many things right with the switch to become a more mass-appealing game. Better accessibility, clearer systems, and more rewards all around are surely beneficial for Nexus. I particularly commend that most items from the in-game shop can also be obtained without having to spend real money.

Crafting becomes easier and more intuitive.
Crafting becomes easier and more intuitive.

But are these points important to me? No, they are not. I liked WildStar in its basic features as it was at launch. I liked that crafting was time-consuming and the dungeons were incredibly difficult, even during the leveling phase. I will definitely take another look into Carbine’s universe – but I will not give the game a fair second chance.

But now let’s turn to you: Who among you is giving WildStar a new chance on Tuesday? Who is definitely coming back and who does not want to check out the game again under any circumstances? Let us know in the comments and discuss vigorously!

Update: WildStar is now free to play, new Free2Play MMORPG

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends Targeting AD Carry – Caitlyn, Quinn, Items

Changes are coming for the AD carries in the MOBA League of Legends. Crit weapons, runes, and effects will also be revised as part of this.

First, they want to wait for the World Championships before addressing the AD carries at Riot. It will happen similarly to how it was with the Juggernauts recently. They want to develop individual AD carries more thoroughly, more clearly define their roles, distinguish them from one another, and revise typical ADC items so there is a greater variety in item builds.

AD carries, or “Marksmen,” as Riot calls them, are the damage dealers of League of Legends that primarily rely on auto-attacks from a distance. They are played as glass cannons: hit like an elephant, take damage like a mosquito.

Caitlyn-LoL

It should be more noticeable when a skilled player is using Caitlyn in League of Legends

So far, we only know excerpts of the developers’ plans for individual carries.

Most is known about Caitlyn. She is seen as a solid champion, but without a real identity, too interchangeable. They want to emphasize her as a sharpshooter that focuses on area control. Players would need to use her traps correctly, pay attention to their timing to shine with Caitlyn.

The difference between a player who is just trying Caitlyn and one who has mastered her should become more evident.

Quinn-LoL

With Quinn, they also want to delve deeper. The champion has accumulated a huge bug thread on reddit. They want to tackle that and work through the mountain of bugs. They want to keep Quinn’s power as a solo laner but make her more playable and overall more cohesive.

Virtual Reality: How Close is Valve Already!

The virtual reality is on the rise. But how realistic it already is, is shown by an impressive video.

When your room is no longer your room

The development in the field of virtual reality can no longer be stopped. What was once distant futuristic music a few decades ago has long since outgrown its infancy with possibilities like the Oculus headset. However, few realize how close we have already come to complete illusions.

David Finsterwalder tests some demos of various virtual reality projects on his YouTube channel, including those from Steam operator Valve. You can see for yourself what it looks like when you suddenly find yourself in the office of an Aperture employee (from the game Portal) here:

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Cortyn says: I find it impressive how incredibly good the landscapes and spaces already look. In some places, you can still see pixels and incomplete shadow effects – but it’s only a matter of time before these errors are fixed. The future with “Dive In” worlds, such as from Sword Art Online or the film eXistenZ, is coming closer. Whether that is good or bad is hard to predict. It’s definitely exciting.

Two of the five senses can already be immersed in the virtual world – it remains to be seen how long it will take for the last three to follow and fully transition into a game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Guild Wars 2: Next beta weekend will be raiding for the first time

The third and final beta weekend of the Guild Wars 2 expansion Heart of Thorns is approaching. For the first time, all elite specializations can be played!

All classes are available

The Druid will also be ready for testing.
The Druid will also be ready for testing.

From October 2nd to October 4th, the last beta weekend before the release of Heart of Thorns, the first expansion of Guild Wars 2, will take place. For the first time, players can choose freely between all elite specializations.

Those who have pre-ordered the expansion can even create a fresh character at level 80 right away and dive into the adventures of the Maguuma Jungle. Characters from earlier beta weekends have since been deleted – everyone has to start anew.

As in the previous beta events, only a small part of the expansion will be available for testing, to avoid spoiling the surprise with the launch.

Raid for the first time in Guild Wars 2

10 players are needed for raids - and plenty of endurance.
10 players are needed for raids – and plenty of endurance.

For the last weekend, ArenaNet is even opening up access to the raid – at least to the first boss. Anyone who wants can team up with nine other heroes and get a first impression of the new game content. Players must locate a missing group of Pact soldiers and will be interrupted during the execution, ultimately leading to the first boss fight.


For more about the upcoming expansion and the new elite specializations, you can find it on our Guild Wars 2 theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dulfy.net

Destiny after level 40: What is the light level? How can you level up quickly?

In the MMO shooter Destiny , the light level plays a crucial role starting from level 40. What does light mean? How do you increase it?

The level-up, getting stronger in Destiny, works up to level 40 just as you are used to. Like in any other game with a level system, you gain experience and level up by killing enemies and completing quests.

But with level 40, a “new” system is added: the light level. Compared to the first year of Destiny, light now works differently.

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What is the light level in Destiny?

The light level is the strength of the Guardian’s equipment. It is determined by taking the attack values of the equipped weapons and the defense values of the other equipped items and averaging them: the light level.

This is not just an “abstract value” that doesn’t matter. It is extremely important:

  • Your light value determines how much damage your Guardian deals
  • it determines how much damage your Guardian takes
  • and it is the only criterion at level 40 that dictates how good the gear you get is. It determines the stats of your loot

Activities and enemies have a specific light level. If your Guardian is significantly below the enemy’s, they won’t take any damage from you and will hit like space horses. The more important realization is perhaps: the loot situation.

Both insights suggest that you should always aim to achieve the highest light level possible with your current gear.

Solar Schwert Destiny

Tips to increase the light level – a small leveling guide

The most important tip in our small leveling guide is, even if it sounds absurd: To increase the light level and level up quickly, you should always strive to have the highest light level possible. And that at the moment when you receive rewards.

And yes, this also means: A blue item with a high light level is better than a legendary or exotic item with a low light level.

Destiny Engram
How the dumplings are eaten: Slowly and one after the other.

Tip 1 for leveling quickly in Destiny: Increase light level to increase light level… and always take your time decoding engrams

This means in practice: If you’re standing in front of the Cryptarch with engrams and want to decode them, you should wear your highest gear. And if you get a stronger item, equip it before decoding more engrams.

If you have eight blue armor engrams and two purple (legendary) engrams, you should start with the blue engrams. Check after each one whether the new item would increase your light level if equipped before decoding the next engram in Destiny. Save the purple ones for last. Because then, hopefully, you will have a higher light level than at the beginning of the engram session.

Colleague Nexoss is doing this with the engrams… suboptimally, but still useful tips in the video, especially on how to get gear through the factions.

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Tip 2: Strikes, Strikes, Strikes

Since with a low light level you only get inferior items from random rewards, you should not buy engrams from the Cryptarch for “legendary marks” for now. If you don’t have a high light level, they are of no use. You’d better save the legendary marks for later or to buy items with “fixed stats”. A ghost from the Vanguard is recommended, for example.

On the other hand, exotic engrams have a chance to drop armor pieces and weapons with particularly high light level (310) when you open them with a high light level (300 or above).

Otherwise, roughly speaking: If you have a light level of 250, you will receive items between 240 and 260. So that guarantees no better loot, but gives you the chance for it.

Destiny Oryx

The first steps – reach light level 240

For the first steps, quests are crucial. Do the quests that you can solve without problems and from which you expect gear that helps you progress. Complete the main storyline. Most importantly, have fun!

The long way from 240 to 290 light in Destiny

Once you reach 240, you should start playing mostly strikes in the Vanguard playlist. These are level 36 strikes. You should repeat them over and over, preferably in a row, to activate the engram bonus. With the engrams you collect here, you should reach a solid level of around 290. You can connect this well with further quests.

Destiny Light

The Court of Oryx event also drops a lot of blue engrams. And those are your best friends in this phase.

Things get tricky from 290 light onwards

From 290 onwards, it’s time for the King’s Fall raid. You can systematically collect and spend legendary marks, attempt the Nightfall, or start infusing weapons (currently the trick with the Black Spindle still works) to make the last 20 points from 290 to 310 (if you can even reach that high). Here, you switch from blue items to legendary ones, as they can be infused and further enhanced.

At this level, it’s also worth tackling the tough quests that end with exotic items, like the search for an exotic sword or the Raid weapon Malicious Touch.

Sword Destiny
An exotic sword with 310 attack is of course a dream for the light level… but also a lot of work.

For the last tricky points and the challenging passage from 290 to 300, we will make separate guides. More demanding activities are necessary for this, for which fixed teams are recommended.


Do you have tips on how to increase the light level? How have you progressed? Share your secrets with us!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit
  2. vg247

MMO Trends August: The rich get richer – Diablo 3, Hearthstone big winners

In the MMO trends for August, a clear picture emerges: The favorites are increasing their playtime. Leading the way are Diablo 3 and Hearthstone. However, some smaller titles are also achieving notable successes.

Please note: The statistics we have here reflect the play hours that users of the Raptr program spent on PC in various games during August. This is not an objective top 20, but trends can be discerned from these numbers, showing how the games performed compared to the previous month of July.

August was a good month for gaming. Playtime increased by about 9.4%.

Project-League-of-Legends
#StillWinning: League of Legends.

The Rich Get Richer

And the big fish in the pond benefited significantly. League of Legends increased by 9% on an already sky-high level. Dota 2 gained 20%.

Also, World of Warcraft managed to recover somewhat from the more difficult times (rather surprisingly), gaining 8.7%. One of the first “big winners” comes with World of Tanks in 5th place. They increased by 18%.

Good Month for Blizzard

August was a strong month for Blizzard. They benefited from new game content. The Diablo 3 Patch 2.3 and the new Season 4 really brought life back to hell, with playtime shooting up by 91%. Let’s see how long the fresh embers keep the fire of enthusiasm burning.

Also, Hearthstone received a fresh expansion with the big tournament, consuming 30% more playtime in August.

Heroes-of-the-Storm-Elite
Ah, ETC, now I understand why your song is so sad.

Smite and Heroes of the Storm Struggling

Things don’t look so good for the “still in the race” MOBAs. Heroes of the Storm lost 8.9% of play hours despite all of Blizzard’s efforts.

The action MOBA Smite dropped out of the Top 10, losing 32.5% of playtime. That’s what you get when you’re in a genre with LoL and Dota 2.

SWTOR KOFE
SWTOR benefits from the global, urgent craving for the Star saga.

Warframe, SWTOR, Final Fantasy 14 Holding Strong

Interest in Final Fantasy XIV remains strong with Heavensward. After a strong gain in July, the fantasy MMORPG FF14 climbed another rank in August. However, this trend may halt as the next patch is not expected until early November. Players are complaining: it is currently boring.

Also, Warframe and Star Wars: The Old Republic recorded significant increases in August. Thus, Star Wars: The Old Republic remains one of the success stories in 2015 despite all the naysayers. And that, even though the big bang, the expansion Knights of the Fallen Empire is still awaited. The stars are favorable for Star Wars: There is a new movie coming up.

The Elder Scrolls Online

MMORPGs – Missing

MMORPGs like The Elder Scrolls Online, ArcheAge, WildStar, or Guild Wars 2 are not in the Top 20.

Let’s wait and see what next month looks like when the data from September is available.

Raptr-August
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Raptr

World of Warships, World of Tanks: Wargaming’s plans for world conquest

Wargaming delivers not only strategic military MMOs like World of Warships or World of Tanks, but also approaches world conquest strategically.

In an interview with Gameindustry, the head marketer of Wargaming EU explained the strategy of his company. Thus, World of Tanks is particularly strong in Eastern Europe and Russia. For Wargaming, an important point: How do we conquer new markets?

Practically all countries that had strong tanks during World War II form the core countries for the success of World of Tanks. Players tended to buy the “iconic tanks” of their country – especially at the beginning of their Wargaming careers. Later, as they progressed as players, they tried vehicles from other countries.

World-Of-Tanks-PS4

World of Warships launches with Japan and the USA, as these are the markets Wargaming aims for

With World of Warships, the aim is to win back former World of Tanks players and give them something fresh. But also to excite new players, “war game enthusiasts” as they say.

Therefore, World of Warships is keeping an eye on players from countries that did not have a powerful armored force during World War II, but had a strong navy instead. It is also targeting countries where Wargaming wants to expand. That is why World of Warships is starting with the Japanese and the American fleets. Both countries have been identified by Wargaming as growth regions.

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World of Tanks

Not only is the core market, the PC, booming, but they are also strong on consoles. World of Tanks is performing particularly well on Xbox. Now they are looking forward to expanding with World of Tanks on the Playstation as well. They particularly highlight that players will not need Playstation Plus for the free-to-play title. Playstation players can also look forward to some goodies.

The move to consoles makes sense for Wargaming as it allows them to reach and engage younger audiences. One of the next goals is for the older generation of fathers, who are mainly interested in military history, to play together with their sons, who come more from the shooter corner.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gameindustry

Guild Wars 2 gets a healer with the Druid

Finally, there are more details about the Druid, the new elite specialization of the Ranger in Guild Wars 2: Heart of Thorns – and he seems to be a genuine healer…

The Power of Nature

Yesterday, ArenaNet published a blog entry about the new Ranger specialization that all players can look forward to with the Guild Wars 2 expansion Heart of Thorns. Contrary to what many expected, the Druid will be a true healer and can support his allies in various ways. The “ceiling for survivability and healing power” is expected to be noticeably raised. This allows teammates to opt for more aggressive builds, while others can focus entirely on support.

The Staff – the Connection to the Forest

Guild Wars 2 Hunter Druid Teaser

As already mentioned in the teaser image, the Druid will also wield a staff as a weapon. He draws from the primal forces of the Maguuma jungle, which grant him not only powerful healing abilities but also allow him to perform quick positional changes. Here are a few examples of his abilities:

  • The Arcane Wisp is spoken on an enemy. It circles the opponent and heals allies every time it touches them on its way around.
  • The Solar Beam is channeled on an enemy and damages them. However: Allies within the beam will be healed for its duration.
  • The Grace of the Ancestors transforms the Druid into a wisp that quickly moves towards a chosen target location. Upon arrival, all nearby allies are healed.

The Celestial Avatar – The Savior of Every Raid Group?

In Astral Form, healing flows in strong currents.
In Astral Form, healing flows in strong currents.

While the Druid uses abilities and casts spells, he continuously accumulates Astral Power – a new resource for the Ranger. Once it reaches its maximum, the Druid can transform into a Celestial Avatar, granting him access to new weapon abilities. The healing, support, and elite abilities of the Ranger can still be used during Avatar form. In this form, the Ranger can even bring extremely weakened groups back into combat readiness – this sounds like a typical “Oh shit button”. Here are a few more examples:

  • For the Cosmic Ray, a target area is selected. All allies in that area will be healed.
  • The Moon Strike fulfills two tasks at once: A gigantic beam is summoned that damages enemies while simultaneously healing allies – so the Druid can also provide the necessary DPS.
  • Particularly exciting is the Natural Convergence. The Druid channels a spell and inflicts crippling and slowing effects on enemies within range. Those who are still within its effect radius at the end of the spell will be pulled into a black hole and immobilized.

New Animal Companions in the Maguuma Jungle

New companions are a must.
New companions are a must.

A handful of new animal companions are a must, so Rangers should keep their eyes particularly open in the Maguuma jungle.

Along with various Wyvern species that each dominate an element (such as fire or electricity), there are also more traditional animals like the Tiger, which impress with their quick leap attacks. Those who prefer something larger can tame a Smoke Scale – a dinosaur variant that can create a large cloud of smoke to hide in.

With his massive healing power, the Ranger is sure to secure a place in many raid groups, which also appear new with Heart of Thorns.


For more on the upcoming expansion and other elite specializations, check out our Guild Wars 2 theme page.

This is an AI-powered translation. Some inaccuracies might exist.

SWTOR: The first 7 minutes from Knights of the Fallen Empire!

The release of the latest SWTOR expansion Knights of the Fallen Empire is approaching. A video now shows the first 7 minutes of the story.

The Attack of the Eternal Empire

Knights of the Fallen Empire is supposed to be THE story expansion of Star Wars: The Old Republic. Recently, the developer BioWare even reinforced their writers’ team by bringing Drew Karpyshyn back on board, who was already significantly involved in the original 8 class stories.

IGN had the opportunity to record the first 7 minutes of the latest expansion and upload it to YouTube. The arrival of the Sith Warrior at the remaining forces of the Imperial fleet and the plans for the future of the Empire can be seen. We certainly don’t want to withhold the video from you, but beware: it logically contains spoilers.

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It’s exactly one month until all subscribers can enjoy KotFE and prove themselves as outsiders. Will the players be up to the challenge of the immortal Emperor Valkorion? Find out starting October 27!


More about Knights of the Fallen Empire and the current changes can be found on our SWTOR topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. de.ign.com