The characters, weapons, and star cards of Star Wars: Battlefront

Only a few days left until the multiplayer battles in the online shooter Star Wars: Battlefront. Now the characters, weapons, and Star Cards of the game have been introduced.

Star Wars Battlefront Blaster

The factions of the Rebel Alliance and the Empire consist of various characters. The Rebels include standard Rebel Troopers, the green-skinned Rodians, as well as the Snow and Heavy Troopers. Also part of the Alliance are the alien Ishi Tib, the fish-like Quarren, the horned Zabrak, the Sullustans, and the Duros.

In contrast, the Empire mostly consists of humans. Besides the standard Stormtroopers, there are the Biker or Scout Troopers, who are primarily used for reconnaissance, and the Snowtroopers, who are deployed in cold areas like the ice planet Hoth due to their warming armor. Shadow Troopers are equipped with cloaking devices, making them particularly suitable as snipers.

Sandtroopers have cooling armor and are therefore deployed on desert planets like Tatooine and Jakku. Shock Troopers use special blasters with a lot of stopping power and have particularly resilient armor.

More on the topic: Star Wars: Battlefront – Character Creation

You need good cards

Star Wars Battlefront Cards

Various blasters, thermal detonators, bowcasters, and pistols are used as weapons. Rebels can temporarily use shields to protect themselves from an AT-ST’s attacks, and it is possible to call in an airstrike, where ships in orbit bombard the entire area. Turrets, stationary cannons, and rocket launchers can of course also be used.

Particularly interesting are the Star Cards. You create a special deck from three cards and can then use the attributes and weapons or items on the cards in a specific combination. By leveling up, you gain new cards to assemble additional card decks. These decks can decide life or death in critical situations.

Star Wars Battlefront Luke Hero

Additionally, you will find power-ups on the battlefields that allow you to obtain a special weapon or transform into one of the heroes like Luke Skywalker or Darth Vader.

In the official Star Wars: Battlefront News Blog, you will find more information about the star cards, trophies, and blasters. And starting on November 19th, you can try it out yourself when Star Wars: Battlefront releases for PC, Xbox One, and PlayStation 4.

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Source(s):
  1. starwars.ea.com

Hearthstone: Blizzard stole my hat and my torch!

Last night there were issues with Hearthstone . The pre-sale of “The League of Explorers” started mistakenly too early.

Last night we rejoiced, the pre-sale of “League of Explorers” had begun, buyers received a torch and a hat (not really, but cards!).

Hearthstone news

Then this morning the disillusionment, an email from Papa Blizzard:

The pre-sale started too early, they are taking back the hat and torch for now. So it wasn’t a pre-sale, but a bug. The actual expansion is supposed to start on Friday the 13th. If that’s not a bad omen.

Recently, something seems to be off at Blizzard.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: New Champ Illaoi Revealed – What are her Abilities?

In League of Legends (LoL) a new champion has been introduced: Illaoi. What can she do?

Finally, the time has come. The last champion that Riot Games wanted to introduce this year for League of Legends has now been revealed.

“Illaoi” (pronounced in English “ill-OW-ee”) is a solo laner, supported by tentacles. Yes, that’s right – tentacles!

The abilities of Illaoi

Passive “Prophetess of an ancient god”

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Her passive ability allows tentacles to appear on a nearby wall after a certain period of time. These tentacles interact with Illaoi’s abilities and last for 1 minute or until they are destroyed.

Q Ability: “Tentacle Smash”

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  • Passive: Tentacles that hit an enemy heal Illaoi for a small amount of her missing health.
    Active: Illaoi conjures a large tentacle that strikes in a target direction, dealing damage to all enemies hit.

W Ability: “Harsh Lesson”

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Instead of attacking normally, Illaoi charges forward to execute the next auto-attack. This auto-attack deals additional damage. After Illaoi’s attack, all nearby tentacles also attack the target.

E Ability: “Test of Spirit”

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Illaoi conjures a vine that moves in a target direction. If this vine hits an enemy champion, it captures their spirit and brings it back to Illaoi. This spirit can then be attacked by Illaoi and her allies. Damage that the spirit suffers is partially transferred to the now “spiritless” enemy champion.

If Illaoi and her allies manage to destroy the spirit or if the spiritless champion flees too far from their spirit, the enemy champion receives a strong slow. In addition to the slow, the enemy champion will also have tentacles appear that attack them and their allies dealing physical damage.

R Ability: “Leap of Faith”

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Illaoi jumps into the air and then slams her idol into the ground. This damages all enemy champions standing nearby, summoning a tentacle for each enemy hit. The cooldown of her W ability “Harsh Lesson” is significantly reduced while “Leap of Faith” is active.

However, one should not be fooled by her strong abilities. It is particularly emphasized in the champion reveal that the first minutes on the lane with her can be tough, especially since she is quite slow. Tentacles that appear on the wall are also not mobile but remain in the position where they appear.

Illaoi-Comic

How exactly it will be to play with her, we will find out soon and of course report on it.

How do you like the preview so far?


This news comes from our reader TheIllaChilla, who runs his own YouTube channel.

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Hearthstone: Pre-sale of the Research League has started – Every buyer immediately receives these 2 cards

The pre-sale of the new adventure has started for Hearthstone . This also brings two new cards into the game.

Update: That was probably not a planned pre-sale, but a mistake.

The adventure “Forscherliga” costs €17.99, and since Tuesday evening, it can also be pre-ordered in Hearthstone. Those who purchase it, either now or later, will receive two cards. Because every explorer needs a torch and their hat. The cards are available in double copies.

The Forgotten Torch is for the Mage, deals 3 damage when played for 3 mana, and shuffles another torch, “Blazing Torch,” into the deck. It deals even 6 damage. So to speak, an Ice Lance that culminates in a Fireball – albeit with the potential for quite a long pause in between.

The Explorer’s Hat is intended for the Hunter; it can be played on a minion for 2 mana, which then receives +1/+1. If the buffed minion dies, the hat returns to the player. A boomerang hat, so to speak.

We have presented all 45 new cards in this article. On Friday the 13th, the Explorer’s League is supposed to be released in Germany.

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Guild Wars 2: 10-player raids start next week – here are the rewards

In the fantasy MMORPG Guild Wars 2, the raids, a new feature, will start next week.

On November 17, players will be able to face the “brand new challenges”. The Spirit Vale, the first area of the first raid, opens up. This means that Guild Wars 2 will finally get its first raids three years after the release. Players are a bit skeptical about how the raids, which are usually closely tied to progress, will fit into the philosophy of Guild Wars 2, which actually rejects the “Faster, Higher, Further” culture of the competition.

ArenaNet promises that players will also be properly rewarded. Players who defeat a boss for the first time in a week will receive a boss chest with experience points, gold, rare, and exotic items. There is also a chance to receive ascended armor or a “unique boss reward.”

Guild-Wars-2-Raids

The rewards of the raids in Guild Wars 2 – Legendary armors and more

2 gold will be earned per boss each week, and there will be a “Compendium of Knowledge,” which will be automatically redeemed for experience points for the selected mastery.

The “unique boss rewards” include cosmetic items, miniatures, or minions. There are also decorations that can be displayed in the guild hall.

Guild-Wars-2-Breitbeinig

Those who complete raid content will also receive Magnetite Shards – a parallel currency for loot.

Those who defeat their first boss take the first step on their journey to legendary armor. More about the rewards can be found in this Dev blog from Guild Wars 2, which is also available in German.

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Camelot Unchained: Let yourself be enchanted by the new wizard classes

This week, the team from City State Entertainment (CSE) presents us the trio of Mages. Unlike the previously introduced classes of Shapeshifter and Scout archetypes, the Mages will already make their debut in the RvR MMORPG Camelot Unchained at launch.

The Mages are divided into the following three distinct classes:

Flame Warden

Camelot Unchained Warden Druid Wave Weaver
A Flame Warden, Druid, and Wave Weaver (l.r.) casting spells

The Flame Warden (Arthurian) is the embodiment of a fire mage, laying waste to everything in its path. They are the guardians of the “Eternal Flame,” which is deep within their guild hall and must never extinguish. From it, the Wardens draw their power, and therefore all Flame Wardens carry a piece of this flame with them at all times. To protect themselves while casting, Wardens should particularly avoid metal armors, as they heat up quickly and can harm the mage with every new spell.

Nothing describes the approach of the Flame Warden better than: Offense is the best defense! A clichéd saying that truly applies here since the Flame Warden, like all three Mages, must remain stationary while casting and furthermore has virtually no survivability skills in the form of crowd control, knock backs, and similar. Rather, it relies on its immense damage to influence the battle’s fate in its favor. Especially in siege battles, Flame Wardens can play their trump card by setting the enemy fortress ablaze.

The role of the Flame Warden is that of a classic glass cannon, heavily reliant on group protection. Fortunately, the Arthurians have capable tanks in the Black Knights.

Camelot Unchained Mage Robe
In addition to classic robes, CU offers plenty of variety for the fashion-conscious mage

Wave Weaver

The Wave Weaver (Viking) is a water mage and thus the direct opponent of the Flame Warden. However, they are not mirror images; quite the opposite. While our fire mage, similar to modern artillery, relies almost exclusively on long range and pure destructive power, the Wave Weaver primarily utilizes their strength at shorter distances and possesses a much more versatile range of water, ice, and rune magic.

They not only have powerful water projectiles and other damage spells but also a large repertoire of debuff and crowd-control abilities, with which they can hinder opponents’ movements or even push them back. Their great strength and simultaneously greatest weakness is that their power depends on direct proximity to water (sea, lake, river, well, etc.), as access to water further amplifies the Wave Weaver’s spells.

Thus, their role seems to be that of a defensive mage who protects friends with their spells and wears down enemies.

Camelot Unchained Wizard Hat
The wizard of the world wears a hat

Druid

The Druids (Tuatha Dé Danann) are… well… that’s a good question. They are at least NOT the typical fantasy druid who serves as a nature-oriented healer and can summon a variety of animals or even transform into them. Rather, they are based on the druids of our world and the myths and legends surrounding them; they are fighters and wise “men.” They are less concerned with nature and more with cosmology, as the stars grant them their power. The moon also plays a significant role for the druids, as their magical power grows and wanes with the phases of the moon.

In contrast to their two counterparts, the magic of the druids does not focus on a specific direction (damage, defense/support), but they possess – like the other classes of the Tuatha Dé Danann – their own gameplay mechanics, which, at this time, have not yet fully revealed themselves. However, it is certain that the focus of the druids will be more on passive area damage rather than on direct single-target damage. Their magic is extremely powerful, instilling panic in opponents and affecting large areas. At the same time, however, their magic is very slow, making it easier for opponents to dodge.

The exact role of the druids on the battlefield is still unclear and will depend heavily on individual specialization.

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The Magic System of Camelot Unchained

Mark Jacobs and his team have so far shown us a series of extraordinary classes that deviate significantly from the usual MMORPG drudgery. With the Mages, they do, however, move back to familiar territory. Nonetheless, the magic system differs greatly from other well-known MMOs and strongly resembles pen & paper systems like Dungeons & Dragons.

A significant difference from classic MMOs like World of Warcraft (WoW) and The Elder Scrolls Online (ESO) is that spells are not predefined by the game but created by the players themselves by combining runes, reagents, and other components.

All mages possess their own spellbook in which they can write their spells. The spellbook lists all previous mishaps, successes, and rune combinations, making it easier to create new spells over time.

Camelot Unchained Magic Spellbook

Many factors are said to influence the respective spells. For instance, players will be able to use components that are infused with reagents to amplify the effects of their spells (Ice Storm + Diamond Infusion = Increased spell damage). Weather, the season, and the day-night cycle are also said to affect certain spells.

Additionally, Camelot Unchained will feature an A.I.R. (Action, Interaction, and Reaction) system similar to Guild Wars 2 (GW2). A.I.R. means that every spell can interact with everything in the world and change as a result. For example, multiple mages may use ice spells to create an ice wall around a city. Opposing mages will be able to weaken this ice wall by casting fire spells. Additionally, spells can be transformed by other spells. For example, when water magic meets fire magic, hot steam is created, which can then be carried to other players by wind mages to damage them.

All the currently known information about the magic system can be found in this video with Mark Jacobs:

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Further class introductions and information about the game can be found in our news overview of Camelot Unchained.

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World of Warcraft: How the Priest will be in Legion!

World of Warcraft: Legion will restructure the classes significantly – we take a look at the new playstyles of the Priest.

Three Times Faithful, Three Times Different

With the upcoming expansion “Legion” for World of Warcraft, Blizzard will significantly change the various classes of the game. They want to counter the homogenization of recent years and ensure that all classes feel special and unique again. The “fantasy” behind the various specializations should be clearly defined and more consistent. We get an initial impression of these changes through the Priest, whose three playstyles we will briefly illuminate here.

WoW Legion Priest Artwork
Holy – Radiant Pillars of Light

Holy Priests were already in a pretty solid position with WoD, but they are supposed to become a bit more “pure”. Because the lore demands it, Holy Priests will lose all shadow spells – because this simply cannot be reconciled with a pure follower of the Light. Also removed will be the cumbersome Chakra system, where only certain spells could reach their full potential. This was more cumbersome and annoying than truly challenging.

Healing Assistance - Holy Priests continue to heal even when they should be dying.
Healing Assistance – Holy Priests continue to heal even when they should be dying.

The repertoire of holy priests will be supplemented by powerful blessing words that should feel like real miracles. Although they have a high cooldown of one minute, they can heal gigantic amounts of damage and, above all, can be cast spontaneously. The mastery rating still ensures that heals leave a residual HoT on the target.

Discipline – The End Justifies the Means

Discipline Priests have always had a difficult position in WoW. Their primary healing was through shields that simply prevented damage. This caused other healers in raid groups to get bored. For this reason, Discipline is being revamped so that healing occurs when the Priest deals damage. This will work as follows:

Healing through Damage - Discipline Priests clean up at the front themselves.
Healing through Damage – Discipline Priests clean up at the front themselves.

Some healing spells (like Power Word: Shield) additionally apply the effect “Atonement” to players for 15 seconds. This causes affected players to receive 50% of the damage dealt by the Discipline Priest as healing. The more players affected by Atonement, the greater the effect.

Thus, Discipline is truly a hybrid specialization, as the damage should be significant (after all, it has to be enough to heal at the same time!). Especially “Shadow Word: Pain” is therefore not only a DoT but also a HoT on all party members currently benefiting from Atonement.

Shadow – Consumed by Madness

Shadow Priests will finally live up to their name and completely abandon all Holy spells. Previously, most spells were focused on mind control and causing psychic pain; this theme will now be deepened. Story-wise, Shadow Priests draw on the Void and the madness of the Old Gods, using them to wear down the minds of their enemies.

The Descent into Madness - Shadow Priests embrace the teachings of the Old Gods.
The Descent into Madness – Shadow Priests embrace the teachings of the Old Gods.

In addition to renouncing Holy spells, Shadow followers also forsake Mana. Instead, they gain the new resource “Insanity.” This is built up over time, with the player’s Shadow form becoming increasingly dark and slowly growing black tentacles. When Insanity reaches its maximum, the Priest shifts into Void Form, increasing their damage dealt by 30% and continually increasing their haste rating every second. However, Insanity rapidly decreases, and once it reaches 0, they are back at the beginning of their rotation.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eu.battle.net/wow/

Devilian: Did the Free2Play MMORPG gamble on too high prices?

The Diablo-like action MMORPG Devilian is launching into another beta phase this week, this time with a German client, and there are cheaper founder packages available.

The prices that MMORPGs charge for founder packages really have gone up. Cortyn has already complained extensively about this. For guaranteed beta access, studios are charging 50 euros – and this is for games that actually advertise themselves as free-to-play.

With Devilian, a game that seems to be more positioned in the second tier and has been temporarily discontinued in its home country Korea, the policy does not seem to have paid off this time.

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Trion Worlds is now offering a cheaper starter package. “They have heard the players’ feedback,” says Trion Worlds. There is now a €20 early start package that also guarantees beta access. Much cheaper than the previously “smallest” founder package, which was priced at 50 euros. Those who want access to the permanently open alpha are still looking at 150€.

This week marks the start of the next beta, which begins on November 12 and ends on November 16, each day at 4:00 PM. The beta will also be available in German and French for the first time.

Devilian ARPG-MMO

Has Devilian flopped?

Mein MMO thinks: “It’s been said that they have “listened to player feedback” – that is something to consider.

The player feedback must have been “Make it cheaper.” And now they have listened to that? That seems to be the feedback from players about pretty much everything. The “standard price” of €50 for a founder package with guaranteed beta access seems to be becoming standard now with Black Desert and other games.

€50 for guaranteed beta access and a few goodies – most players are likely to find that way too high and will pass along this feedback. But it seems they hardly pay attention to that. With ArcheAge, they stuck to the founder prices until the end, and that was the same company that now claims to listen to feedback.

Trion-Worlds-Devilians

In this case, I can imagine that the “feedback” from players did not come from forums or social media, but rather through their wallets. Probably the founder packages were not sold enough; otherwise, the sudden “Then let’s offer it for €20” is hard to understand.

Especially since for most players with such founder packages, the “exclusive” access is the primary concern, and only secondarily the size of the “add-on package.” If the larger packages had sold like hotcakes, they probably wouldn’t have acknowledged that feedback, no matter how loud it might have been.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Is it even possible to reach Light Level 320? The Artifact Problem

In Destiny it seems currently impossible to reach the maximum level of 320 Light.

A quirky problem in Destiny: There are no artifacts in the raid “Kingsfall.” Since hard mode of this raid is the only way to get items with a light level of 311 and above, there is mathematically no way to obtain a 320 artifact, and therefore no one can reach 320 Light – so no one can achieve the de facto maximum level in Destiny.

Destiny Team

Destiny Guide: How to at least obtain a 310 Artifact

Artifacts are indeed a very strange species among items: The only known artifact with a high light level comes from a lengthy quest line that ultimately requires you to clean up in the raid. The artifact that comes out has a light level of 310.

In this video, you can see how to obtain the currently best artifact in Destiny, a 310:

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What now?

On reddit, players discuss how to solve the problem. One explains: If you never pick up an artifact, then the slot does not count against the light level, and you could reach light level 320 without any artifact. Unfortunately, this is almost impossible in practice because you can also randomly receive artifacts, such as from engrams, as other players point out.

Rußperle Artefakt

Does this relate to the calcified fragments?

A popular theory that is currently still completely unconfirmed: When the 3 missing calcified fragments arrive in the game with the three challenge modes (which they will, that is confirmed), then players who have all 50 fragments, (this is unconfirmed) may receive a follow-up quest, and at the end, there would be a 320 artifact.

Destiny Week.y Update

At the moment, it is still a big mystery whether anything will happen with the collection of 50 fragments. For the current content of the game, and for the scout rifle Malicious Touch, you only needed 45 – more than 47 cannot be obtained anyway.

Although the game director of Taken King Luke Smith told players: Don’t take the light level too seriously, it barely makes a difference above 300, but no one wants to hear that: The abstract goal of reaching 320 drives many Destiny players. However, it currently seems that their goal is not achievable.

By the way: According to Destinytracker, currently 6 players are at 318 Light, none have broken the 319 mark. About 150 players are at 317.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: “We take all the time we need!”

Blizzard will take its time for the next World of Warcraft expansion. Can they afford that?

Almost half a year later than hoped

The next expansion of World of Warcraft is coming too late for many players. Some had hoped it could be ready by this coming winter to let the heroes of Azeroth fight against the Burning Legion. However, the release date has now been set to “Summer 2016” – so at worst, it won’t be until September.

The content drought until then has already led to a drop in subscription numbers to 5.5 million – which is still incredibly high for an MMO, but a new blow for WoW.

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Brian Holinka has now commented on this decision in an interview with Gamespot. “[As developers] we don’t really care about the player numbers. We focus on making the game as good as possible.”

Not only the players have to be satisfied, but also the developers

When asked why it is taking so long for the expansion, he had an answer as well. “We just often have to estimate how certain features develop. We often ask ourselves: ‘Are we happy with this?’ Because in the end, the release time is the moment when the players are happiest. That’s why we take all the time we need to make the release version as good as possible so the game can meet expectations.”

In conclusion, he added: “Legion will be the best expansion we’ve ever made.” – Whether he’s right remains to be seen in the beta soon.

WoW Legion Wallpaper small
It will take some time until Legion is released. Will the fans be patient enough?

In summary, this sounds like the usual Blizzard mentality “It’s done when it’s done”, which many players and fans may not like, but has objectively ensured that Blizzard products come to market with high quality.

Blizzard is also one of the few companies that can actually afford this approach, not least because they have one of the most loyal fan bases – or as critics might say – the most submissive fanboys in the world who accept everything.


For more information from BlizzCon, you can find it on our World of Warcraft topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot.com

Star Wars Battlefront: Companion app is out, so you can still work on Battlefront while on the toilet

For Star Wars Battlefront the Companion App has now been released. It includes a mini-game and a tracker for your own stats.

Battlefront-Base-Command

Electronic Arts has released the “Companion App”. What catches the eye first and can already be played is the mini-game “Base Command.” You have to defend your base against attacking imperial troops. It runs as a sort of mini tabletop game, you draw cards that serve as both “actions” and “troops.” It’s turn-based, a tactical pastime. Everyone can try it out for themselves. This page leads to the mini-game Base Command.

The gag with the mini-game: Whoever earns credits here can spend them in the game.

Only when Battlefront actually comes out on November 19 will the other functions of the app be relevant: The app displays the player’s stats and progress. Or the tinkering stormtrooper can use the app to create specific item configurations.

StarCards-Progression

An app to enslave them and bind them forever!

Mein MMO says: The app is a typical part of the developer thought process “Oh God, what do we do if the player has to leave the house? Then we disappear from their life! How do we get them to think about us every 20 seconds even then? Let’s just make an app that they can check out on the bus or on the toilet and still engage with Star Wars Battlefront despite all distractions.”

The Companion App is available for iOS (via iTunes) and Android (via Google Play) or as a website.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot

LoL: Check out the most important changes in League of Legends for 2016 in 7 minutes

Big changes are coming to League of Legends (LoL). In a 7-minute video, Riot summarizes everything important in German.

LoL-Ratte

After recently presenting the announced changes of the new season in League of Legends , RiotGames has now released a video demonstrating many of the changes.

The changes shown are not set in stone yet. Especially the numbers are still being adjusted.

However, the video provides a good insight into what we can expect with the new season.

Do you perhaps already have plans on which champion you want to play (On-Hit-Effect Kog’maw)? What are your thoughts on the changes? Is there something you’re completely dissatisfied with?


Riot is changing a lot in LoL:

This news comes from our reader TheIllaChilla, who runs his own YouTube channel.

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone: What to Expect in the Adventure “The Explorers’ League”

Cortyn looks at The League of Explorers, the new adventure of Hearthstone.

For a change, no instance

“The League of Explorers” was not only announced during BlizzCon but also essentially fully revealed. Not only were all cards presented, but also a first look at potential bosses was given.

From a lore perspective (if one can speak of such in Hearthstone), the expansion is also a novelty: For the first time, no instances from World of Warcraft are being carried over (or only small parts of it), but a true adventure in the style of a long journey is planned.

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The Collection of Fragments

The League of Explorers is based in Ironforge and is dedicated to the collection of artifacts they gather to learn more about the world’s past. Right now, the locations of the fragments of the “Staff of Origins” have been found, an ancient relic that can provide insights into the creation of Azeroth. You will be sent out to collect these fragments, facing various dangers in the form of Hearthstone matches.

The Gentle Murloc Sir Finley Mrrgglton stands bravely by your side.
The Gentle Murloc Sir Finley Mrrgglton stands bravely by your side.

Each wing represents a fragment, and story-wise, each time you are accompanied by a different member of the League of Explorers. The four champions from the intro video each bring very different personalities and promise to enrich the battles with amusing comments.

The Various Battles

While there are also some classic boss encounters in “The League of Explorers”, the developers have noticeably worked hard to implement new ideas. So it’s not necessarily about reducing an enemy’s health points to 0, but rather surviving a certain number of turns.

In the style of Indiana Jones, a wild ride awaits you in a mine cart alongside Brann Bronzebeard, where you must shake off your pursuers. Brann keeps throwing various items at the enemies to make your battles easier – at least in theory.

Hearthstone League of Explorers mine cart ride

A rather traditional fight is against Lady Nazj’ar, who, with her hero power “Tide Pearl”, replaces all minions at the end of the turn with new ones that each cost 1 more mana.

As usual, the bosses on normal difficulty will probably not require more than two to three attempts. However, the heroic challenges could be significantly tougher, requiring some serious brainpower (or a quick search engine) to overcome.

45 New Cards and “Discover” as a Keyword

With
With “Discover” you get 3 options every time.

In total, 45 new cards await in the 4 wings and the 9 class challenges that need to be tackled. As usual, only one wing will be unlocked each week, so it will take a few weeks for all new cards to become available. The Arena always has the cards from the currently active wing already in rotation.

hs-exp-tok-49-goldenmonkey

Particularly impressive is the card “Golden Monkey”, as it replaces all cards in your hand and deck with legendary minions. While the Golden Monkey requires some time to ramp up, it can lead to exciting and quite wild matches.

As a new keyword, “Discover” is available on some of the cards. Discover ensures that three cards are presented to you, from which you must choose one and take it into your hand. It only offers you cards that would “logically” fit into your deck – so neutral minions or class cards.

This aims to maintain the fun element of randomness in the game while providing strategic components, as the choice of the right card will make the difference between a good and an excellent player.


All cards and more about the developers’ plans can be found on our Hearthstone theme page.

This is an AI-powered translation. Some inaccuracies might exist.

Neverwinter: Check out the trailer for Underdark, hear how the speaker breaks his tongue

The next content patch for the action MMORPG Neverwinter is Underdark. The narrator has his challenges in the German trailer.

I wouldn’t have even pronounced R.A. Salvatore correctly, the name of the author who created an exclusive quest line for the module, but the way the narrator struggles with fantasy names commands my respect. A professional is indeed a professional.

In the past few weeks, we have frequently presented the various facets of “Underdark”. The trailer summarizes it again. You can find more information about the individual aspects, the huge monsters, and the new region on our themed page for Neverwinter.

Underdark will be released on November 17 for PC. Players on Xbox One will have to wait a bit longer.

Neverwinter-Masterful-Crafts

If you want to dive deeper into Neverwinter: A new dev blog has been released that discusses the changes to high-level crafting. There are many synergies combining guilds, fortresses, and crafting professions so that top craftsmen can set themselves apart from the crowd with their masterful crafts. The blog post is also available on the official Neverwinter site in German.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: The player base is too old and broad for an action combat system

The fantasy MMORPG World of Warcraft (WoW) still relies on a classic tab-targeting system, while newer games incorporate more action elements. Does Blizzard envision a change in the combat system?

Blade and Soul Kung fu Master
Asian games particularly rely on an action combat system: Such as Blade and Soul

WoW is over 10 years old, back then the “classic” tab-target system was the benchmark; you select enemies or find them with the “Tab” key, then they are selected as enemies and you unleash abilities with hotkeys that specifically target that enemy – aiming is not necessary. The enemy, in turn, targets you and their abilities hit automatically.

Meanwhile, newer MMORPGs focus on an “action combat system,” where they simply hit what is in front of them and dynamically evade attacks. Is WoW planning a switch to the new system?

Interesting: Hotbar combat systems in MMORPGs – A necessity or overdone?

In an interview, the developers of World of Warcraft indicated that they are planning, to refine the combat system in WoW. It should feel better, focusing particularly on the animations, to give players a “better” feel and make combat more responsive.

WoW-Elfen-Kampf

In WoW you will never need the reflexes of a 13-year-old

However, an action combat system is viewed skeptically. It is believed that it wouldn’t appeal to such a wide audience as WoW has. There is certainly a player base that enjoys very intense combat, like a Street Fighter audience. However, it is doubted that it would resonate with their broadly targeted audience. They will ensure that in WoW, players won’t need the reflexes of a 13-year-old to master opponents or other players.

They want to ensure that when encountering other players or mobs, one does not need the reflexes of a thirteen-year-old. If they ever chose to make the combat system more tactile, they would consider the broad range of age, experience, and capability of their players.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

LoL: Teaser for new Dragon Slayer skin drives the community crazy

In League of Legends (LoL), Riot has announced a new skin … that has the community going crazy.

Riot has hinted at a new skin with a small comic series – the LoL community is already discussing it feverishly.

On the official League of Legends website, since last night, there is a guide on how to handle your dragon.

  • It is recommended to feed him regularly so he doesn’t eat his trainer.
  • Dragons apparently don’t like living in caves filled with gold, but prefer to be outside. Unless: It’s raining or a good movie is on TV.
  • Do you need a fire while being outside? Just pet the dragon’s belly and it will get warm.
  • It is also warned not to get too close with your face to the dragon’s face, as you might get grilled.
  • There is talk of a rocket jump where the dragon shoots a strong fireball to the ground, sending you towards or away from the opponents.
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Is LoL bringing a legendary skin for Tristana?

After the last point of the guide, it should be clear, that this will be a skin for Tristana and with that, besides Lulu, she will also become a dragon trainer. If that is not clear enough, you can convince yourself from the images in the guide about which champion it is.

Lulu Dragon Trainer

The question is whether this skin will be “legendary”, as there is quite a lot of visual change and it is actually still too early for an ultimate skin.

I personally am very much looking forward to the skin. Just the thought that Tristana’s weapon could now become a dragon pleases me a lot.

Now one can speculate what the individual steps of the guide mean. Point 1 could certainly mean that the dragon gets bigger with each level increase of the champion because it gets “fed”.

What do you think, how will the skin be implemented? And do you already know if you want to have it?


This news comes from our reader TheIllaChilla, who runs his own Youtube channel.

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Where is a progression system?

The beta of Overwatch currently lacks one thing – a progression system.

Patched at the last minute

Those who have the great luck to currently participate in the beta of Overwatch, should first give me their account should have noticed that especially one system is missing. There is no way to achieve real progress. A small exception is the notification when you achieve a new record in a kill streak, but that probably won’t motivate anyone for long.

The logos will most likely be part of a progression system.
The logos will most likely be part of a progression system.

Just before the beta started, a hero-based progression system was removed, as it hindered the game’s concept. Players should play heroes they enjoy and not those for which they necessarily want to reach a certain level (like in Heroes of the Storm).

However, a similar system is not entirely off the table. In the future, there will be a different system that might be related to the already extracted spray logos. As soon as everything works as planned, this system will already be available during the stress test weekends – when exactly these will take place is still unknown.


For more information about the game, such as the three new characters, visit our Overwatch topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.com

Destiny: Weekly Dawn Strike on 10.11 leads against the Schildkröte Brothers

In the MMO shooter Destiny , the new week starts on Tuesday, November 10th, with a Nightfall strike and a new boss in the Court of Oryx.

Fallout 4, Call of Duty, and Halo 5 are out, and it seems Bungie has managed their resources in Destiny so that after the September release, they fired on all cylinders for 6 weeks, bringing new quests, exotic weapons, and secrets, only to then switch to a winter hibernation at the start of the competition. Patches are announced for November and December, but currently, things are pretty quiet otherwise.

Some fans hope that today, on November 10th, a major winter offensive will begin, pulling some trump cards from their sleeve, bringing the missing exotic armor live: If that happens, we will certainly report on it, but it seems unlikely at the moment.

Let’s get to the weekly reset in Destiny.

Destiny-Kabale

The weekly Nightfall strike is against the Shield Brothers

This week, the Shield Brothers are active in the Nightfall strike, also known as the Smash Brothers or John Cena and John Cena’s brother.

Modifiers are:

  • Small Arms – Primary weapons are favored
  • Grounded – Guardians take more damage while in the air
  • Match Game – Shields must be broken with the correct elemental damage type
  • and Trickling – increases the cooldown of all abilities

This is the T3 boss in the Court of Oryx this week

The T-3 boss this week is Balwûr, the witch for which you must stand in puddles. We have a video guide for it.

Tips, tricks, and guides for this week’s challenges

Throughout the day, we will present videos of successful runs here. Interestingly, they often have a Swiss accent!

Here you can see how it goes with Balwûr, the T3 boss:

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And here we see the current Nightfall strike against the Shield Brothers Valus Mau’ul and Valus Tlu’urn.

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If you’re looking for friends for these challenges, check out our article on finding German-speaking players. And if you want to raid this week and need help against Oryx in hard mode, the hardest boss in Destiny, we have a guide for you!

This is an AI-powered translation. Some inaccuracies might exist.

BlizzCon: Jamie Lee Curtis went as a zombie from WoW!

It seems that a bit of Hollywood celebrity has snuck in among the visitors of BlizzCon…

Undead and Unrecognized

At BlizzCon last weekend, attendees were able to learn about the latest developments regarding World of Warcraft, Hearthstone, Heroes of the Storm, and Overwatch. Others came just to participate in the cosplay competition, while some simply dressed up a bit for the convention.

Those who looked around a bit might have encountered one or another undead face – one of them was none other than actress Jamie Lee Curtis, who later shared her visit to BlizzCon with the public on Twitter.

https://twitter.com/jamieleecurtis/status/663177295629193217

Such visits from celebrities show that gaming has now reached the heart of society. While actors often publicly expressed disdain for video games a few years ago, they now openly admit to having taken a liking to this medium. That they do not want to be recognized directly at conventions is more than understandable, isn’t it?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Star Wars Battlefront: How much storage space the game needs on PS4, XBox One and PC

It is now known how much storage space the game will require on PC, PS4, and Xbox One for Star Wars Battlefront .

Things are starting to roll for Battlefront. Yesterday, a live-action trailer was released, now the download sizes are also known, so players can clean up their hard drives to hopefully download the game without any problems.

Star Wars Battlefront will require a 23GB download on the Playstation 4.

On PC via Origin, players will have to download 27GB.

The Xbox One version is the “smallest” – here 19GB are needed.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247