The MMORPG Cabal 2 received an update that especially enhances old dungeons with a new twist – the Challenge Mode offers rewards!
All or Nothing
In Cabal 2, it seems they have no regard for the calm, reverent celebrations of American Thanksgiving, but instead want to keep players under pressure. To provide veterans with new incentives to dive back into the old dungeons of the game, the new “Challenge Mode” has been introduced.
Under time pressure, players must defeat as many enemies as possible in the shortest time. A timer counts down relentlessly while players hack their way through hordes of foes. Defeating the boss enemies grants additional minutes, which are desperately needed to successfully master the challenge. Depending on the time taken and the defeated enemies, there are challenge points and rewards at the end – the faster and more thoroughly you have been, the better the yield.
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However, if you fail and the time reaches 0, then all achievements earned in this run become void. All or Nothing is the motto.
In addition to good equipment, runes also beckon, a completely new form of character development in Cabal 2. Up to 22 rune slots can be occupied, which can draw just a little more strength or resilience from the heroes. If you’re unlucky with the rewards, you can use your accumulated challenge points to buy new runes.
This is an AI-powered translation. Some inaccuracies might exist.
The Russian development studio Battlestate Games released an initial gameplay trailer for the upcoming MMO shooter Escape from Tarkov and reveals some parallels to Ubisoft’s The Division.
The pre-alpha trailer for Escape from Tarkov shows some action scenes from the upcoming game. A group of players sneaks through crumbling houses and factory facilities, engaging in tactical skirmishes with enemy groups. It still looks like a regular online shooter, albeit with really good graphics and impressive lighting effects. However, Escape from Tarkov will offer much more – especially a lot of MMORPG elements, such as quests and character development based on many skills.
Action, RPG, and Realism
The developers place great emphasis on realism. A hit can mean not only instant death, but players can also slowly bleed out from their injuries. Therefore, one must always proceed with caution and should not rush. Team play is also very important, especially when providing cover for each other.
A certain similarity to Ubisoft’s upcoming MMO The Division cannot be denied. In both games, players explore a large game area in groups, encounter NPC enemies as well as other players who might not always be friendly, must act tactically as a team, and have plenty of RPG elements. This includes quests that need to be completed.
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The gameplay trailer for Escape from Tarkov already makes a promising impression and whets the appetite for more. More will be shown at the beginning of next year when a closed beta starts, for which you can already register on the official website. A release of the online shooter is also planned for 2016.
In the MOBA League of Legends (LoL) players who have performed negatively are threatened with exclusion from the new loot system.
For a long time, League of Legends has had the image: Good game, terrible community. LoL players leave matches before they are finished or deliberately help the opponent to make the game particularly stressful for their own teammates.
These so-called “trolls” are now to be punished even more severely by the developers at Riot Games than has been the case so far. Until now, players who frequently stand out negatively received penalties such as temporary bans or limited exclusion from ranked games.
In LoL, the good ones go into the pot, the toxic ones into the coop
“If a player is punished for ‘toxic’ behavior or intentional ‘feeding’, they will not receive loot” said lead game designer ‘Jeffrey Lin’ in an interview with Polygon.
(“Toxic behavior” refers to particularly negative players. “Intentional feeding” is when one wants to help the opposing team by allowing oneself to be killed by them on purpose to give the opposing team a larger gold advantage.)
The crate crafting system represents a large part of the upcoming changes in League of Legends. As loot, players can receive crates or keys after a game. With the keys, players can open crates to obtain loot such as skins or champions for free.
The exact details regarding who can receive loot and who cannot are still being refined. However, it is certain that players in LoL who repeatedly stand out negatively will not receive loot and also cannot use the crafting system, where unwanted loot could be exchanged for other items.
Jeffrey Lin states that the system aims to truly “reward” players. It is a new form of reward for playing positively with friends. Since skins have never been given away before, this is Riot’s way of telling players “Hey, if you’re a player with positive behavior in the game, you have the opportunity to earn gifts just by playing the game and being ‘awesome’.”
Previously, one was only “honored” in the game by other players who could rate them with “Helpful”, “Friendly” or “Team Spirit” after a match. Even as opponents, particularly good opposing players could be recognized as “Honorable Opponent”. However, this is all optional. Once enough of these honors have been collected, one receives a ribbon on their portrait in the loading screen.
Riot is curious to see if it works
Currently, there is no exact date for when the crate crafting system will be implemented in the game; however, it is at the top of the developers’ priority list, according to Lin. The testing phase should begin shortly after the implementation of the new champion select begins.
“We have never excluded negative players from an entire system. We are curious to see what the global feedback will be. Of course, changes are still possible.”
The little sprouts of Gnomeregan will be able to roam as Hunters through the vastness of Azeroth with the release of Patch 7.0, proving that the smallest creatures are not necessarily at the bottom of the food chain.
Because Gnomes are incredibly tech-savvy and tinker with everything that doesn’t explode within 3 seconds, all Hunters will be given a new type of Pets. In the future, special mechanical companions can be tamed! If you are now smiling at the thought of mechanical squirrels and exploding sheep, you are not far from wrong.
A mechanical rabbit will wait as a starter companion, and many new robot pets have been spread across the world. In the instance Gnomeregan, for example, there will be a Strider-Mech that requires solving certain puzzles before you can ultimately tame it.
But how exactly do you tame mechanical companions? That is a good question, almost always certain tasks must be fulfilled for that, what those are will likely be revealed in the further course of the Beta.
This is an AI-powered translation. Some inaccuracies might exist.
In the upcoming MMO shooter The Division , Ubisoft has now introduced the progression systems. Thanks to these abilities and talents, agents become stronger and specialize.
Reverse Leveling in the Dark Zone
In The Division, players “get stronger” in PvE: It relies on a classic leveling system. The more experience you gain, the higher your level, the stronger the player becomes. However, this does not apply to the game’s PvP areas, “the Dark Zones.” Here, The Division maintains a rank system, and players can lose ranks if they die too often in the Dark Zone.
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The “bread and butter” of agents will be the skills. They define the player’s role, with a wider selection available at higher levels.
The “skills” can be modified by modifiers. Traditionally, this can increase the damage of a skill or give a scanner a higher range. Other modifications change the function of the skill.
The video shows how a turret that fires projectiles is modified into a flamethrower:
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The skills also affect the agent’s appearance. You can see what skills they have chosen. Ubisoft asks: What do you prioritize? Effectiveness or Coolness?
Talents Seem to be the Passive Abilities
In addition to the skills, which can be modified, “talents” seem to be the second major progression path. It looks like they will be typical “passive abilities.” They enhance a character without the player needing to activate the talent consciously.
Talents might increase the number of items carried or provide more crafting materials. They can be swapped out at any time.
Mein MMO says:The progression systems are nothing surprising. A mix of passive and active abilities is a common progression system. Tying PvP to a dynamic rank system and introducing a PvP vendor is standard. Therefore, players who have never played an MMO should also be able to handle it. Because nowadays, almost every single-player game also relies on such elements.
The probably most interesting idea is that you can tell how agents in The Division specialize by looking at them. That could be a new impulse for the genre. This emphasizes how important aesthetics and visual appeal are for a AAA project that is meant to work on consoles like Xbox One and Playstation 4.
Otherwise, it sounds like Ubisoft does not want to overwhelm players and approaches with a beginner-friendly system. Extravagances like those found in MMORPGs such as The Elder Scrolls Online, Guild Wars 2, WildStar, or The Secret World are not taken into account. No one expected innovations in this aspect from The Division. Ubisoft does not want to scare off its shooter-oriented target audience.
This is an AI-powered translation. Some inaccuracies might exist.
For Black Friday, SMITE is lowering prices for all gods – for only around €16, all gods that the game will ever have belong to you!
Indulgence Trade 2.0
In America, “Black Friday” takes place next Friday. On this date, there are plenty of bargains in stores across the USA, but the trend has also spilled over into Europe – at least in the digital sector. SMITE joins the low prices and offers the “Ultimate God Pack” for only €16 from November 26 to November 28!
The package includes over 60 different gods, making all characters currently available in SMITE directly playable. But that’s not all, as all future gods are also included in the offer. As soon as the game is expanded with a new god, all buyers of the God Pack will immediately have access to it.
Heating up with Sol – she is now available at a low price like all gods.
Before the year ends, a major patch is still on the way for RIFT. It brings back the Christmas event, along with new PvP items.
PvP Improvements
Especially PvP enthusiasts can look forward to small improvements. A completely new armor set awaits all fans of the glorious player battles. At the same time, the existing PvP quests will be slightly easier to complete, making it possible to get rewards with less effort. So, it’s a good time for PvP abstainers to take a look at the various battlegrounds and accumulate some favor.
The Return of the Faerie Yule Festival
The Faerie Yule Festival from last year returns, but this time it brings some changes. Apart from the known rewards, such as the Faerie Yule Festival backpacks, players will find a new Instant Adventure that they can dive into to help Father Frost and Atrophinius quell the disturbances at the festivities. There’s a chance to earn costumes and other items that can only be obtained during the event!
Affinity Points
Regular players can look forward to a new additional reward system. With the upcoming patch, logging in daily will grant so-called Affinity Points. These can be spent like a new resource for certain rewards. The selection includes costumes, as well as simpler goods like consumables. Particularly ambitious players are saving for a rare mount, which not much is known about yet.
Winter clothing awaits during the event.
Quality of Life Improvements
In addition to the highlights mentioned above, numerous improvements of a more subtle nature await. The user interfaces for crafting professions and the wardrobe have been revamped, making it easier to find sought-after items. The wardrobe has also been expanded with weapon effects to offer players even more options for customization than before. Last but not least, all mounts in the game can now be aquatic, significantly increasing the number of water mounts.
There isn’t a set date for the update yet, but we’ll keep you updated.
This is an AI-powered translation. Some inaccuracies might exist.
The open beta of the action MMORPG ELOA, Elite Lords of Alliance, has ended and the developers have officially launched the game.
From now on, it is possible to play the official version of the action MMORPG ELOA, Elite Lords of Alliance. This will, of course, be celebrated properly with an event where players must fill a diary with monster encounters. For this purpose, you will face various creatures in the game world. If you defeat them, you will receive an entry in the diary. The event is currently running until December 8. Those who fill out the diary will receive a Claire’s Chika Box, which contains a unique pet.
But that’s not all, as the team behind ELOA will also host the Official Launch Gift Key Giveaway Event until December 8. During this event, keys will be distributed that grant a special gift. This package contains Server chat (light purple) x5 and Eva’s Survival Pack x1 (Eva’s Tear x5, Eva’s Authority x5, Eva’s Breath x3).
This is ELOA!
If you don’t know what ELOA, Elite Lords of Alliance, is, let me tell you that it is a mix of hack’n slash in the style of the Diablo games and an MMORPG. The social aspect is just as important as fighting against hordes of monsters. Graphically, ELOA adopts an Asian style and a dark atmosphere. Players try to become what is known as an Elite Lord in order to confront the evil forces that spread across the fantasy land.
You team up with other players to confront the enemies together. Additionally, there are PvP battles in arenas and a so-called Battlefield season, which is a special PvP battle mode. The developers are already working on new updates and patches that are expected to be released in December.
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In the MMO shooter Destiny , pulse rifles are among the strongest weapons. Which are currently the best pulse rifles for PvE and PvP? What should you pay attention to?
Since our last article on pulse rifles, a lot has changed. They have belonged to the new meta in the Crucible since Destiny: The Taken King. The glorious times of the Last Word and Thorn are gone.
As usual, we present you with the best weapons for the Crucible and show you some treats for the fight against Oryx and his minions.
Pulse rifles have received a buff with the latest add-on. At the same time, hand cannons have been drastically reduced in terms of handling and range. Even though Bungie wants to correct some imbalances with the December update, it will not change the fact that pulse rifles remain a valid option in the Crucible, especially at mid-range and long-range.
Unlike in House of Wolves, we can no longer make general perk recommendations, partly due to the lack of reforge options and partly because certain perks are only available depending on the weapon manufacturer.
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What hasn’t changed? You want stability. At all costs. This is especially true for the Crucible. With the December update, another aspect comes into play. The range of pulse rifles will be reduced, so you should pay attention to perks that allow you to not make any compromises on range. Additionally, since damage output is being reduced, you want perks that increase your damage output.
On the next page, there are the best pulse rifles
This is an AI-powered translation. Some inaccuracies might exist.
Not all of these wings are available here in the West. Some are also available in China in the cash shop. In China, Diablo 3 operates as a “Free2Play” game. Other wings in Diablo 3 can be obtained by purchasing collector’s editions of other Blizzard games.
However, with Patch 2.4, the 24 “Set Dungeons” are also supposed to grant wings, but only after all have been completed.
This is an AI-powered translation. Some inaccuracies might exist.
The shooter Overwatch is still in beta – and might not get a ranked game mode by the launch. So will it stay completely “casual”?
Better late than never
Blizzard’s first shooter Overwatch has been available in closed beta for a few weeks, but some testers are slowly becoming dissatisfied. Many players wish for a progression system where they can notice tangible successes for characters. While such a system is considered almost confirmed (as rewards in the form of spray logos have already been data-mined), the focus has so far been on a ranked game mode.
A ranked mode is considered guaranteed – but not at launch.
Now Jeff Kaplan, the game director, has spoken up and answered the question about a ranked game mode.
“We are excited about ranked play. If this feature doesn’t make it to launch, it will be something we focus on after launch.”
Thus, it is confirmed that Overwatch will get a ranked game mode with leaderboards – anything else would have been unacceptable for the eSports fans. For many in the scene, Overwatch is seen as “the next big thing” in the realm of eSports. However, the absence of such a feature also raises the suspicion that Overwatch might appear incomplete and that the developers might already be running out of time.
For more about the game and the regular waves of beta invites, check our Overwatch topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The online shooter Star Wars: Battlefront is currently breaking all download records set by Electronic Arts. Additionally, new content has been announced.
According to EA, this is the largest and most successful launch of an online game in the company’s history. EA states that they had very high expectations for the game’s sales, which they tempered slightly just before release. However, these lower expectations have been far surpassed. The company did not want to disclose exact figures.
Whether the target of 13 million sold copies can be reached remains to be seen. But one does not want to rest on these laurels, as work is already underway on the first DLCs and even on free content.
Much more is coming!
On December 8 (for all pre-orders on December 1), the first DLC for the shooter, The Battle of Jakku, will be released. Electronic Arts is aware of the criticism that players are currently expressing. One criticism is that players feel there is currently too little content, and this is where they want to improve in the future. Because The Battle of Jakku will not be the only DLC. Anyone who wants to secure all upcoming DLCs can purchase a Season Pass for the game, which costs around 50 euros.
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Furthermore, they also want to offer free content. In addition to the already announced 40-player mode “Wendepunkt”, there will be more free updates in the future. This will include new star maps and maps. Soon, more content for Star Wars: Battlefront will be specifically announced. Both DLCs and free content. Fans of Star Wars: Battlefront can look forward to what else is coming.
In the MMO shooter Destiny , there are now first hints about the Challenge Mode in the raids.
This week’s update from Destiny, which keeps the community informed, arrived this time on Wednesday evening, instead of the usual Thursday night. The reason is “Thanksgiving” – which serves in the USA as the occasion for a 4-day weekend.
One detail about the eagerly awaited December patch has emerged: The Challenge Mode will work such that a boss in the raid will be designated as “Challenge Mode” at the weekly reset. This will be available in both normal and hard mode – both will offer “appropriate” rewards.
A challenge works in such a way that you must defeat the boss in a specific manner. How this works exactly is not yet disclosed, but they apologize to players who used the “one pool” strategy against Golgoroth.
Otherwise, there was little new. The PvP designer showed that the spawns on the Trials map “Rusted Lands” had no impact on the outcome, it was pretty fifty-fifty.
It also presented another statistic from the Iron Banner, which says: The more light, the better the K/D ratio – but this is likely not solely due to gear, but also because better-equipped players are the hardcore players and have more practice. Still: Anyone with over 303 light is statistically on the safe side.
In addition, the community manager this time fittingly compared to the turkey slaughter with a food analogy: Players would certainly like to know what else is cooking in December. They want to keep the main course a secret for now, but are ready to serve “details with more meat on them” next week, viewing the Challenge Modes as an appetizer.
Next week there will be details on what will happen to the Titans
Along with a chunk of meat announced for next week: They want to talk to the developer responsible for balancing, Sage, about how things look for Titans. One hint: Sunsinger is a hot topic, but only makes up a third of all Titans.
In the action MMO Warframe , the Monkey King from Chinese mythology is available in the free-to-play game with the Wukong Warframe.
According to Gamespot, players will be able to craft the “Wukong” Warframe starting November 25 by using resources that are available for free in the game. Alternatively, they can pay real money and purchase it from the store. Currently, Wukong is available for PC – the consoles Xbox One and PlayStation 4 will follow later.
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Wukong is a powerful warrior with the heart of a trickster – wielding his staff with both hands, he can strike at enemies. His power is based not just on brute strength, but also on cleverness and cunning. The most well-known video game incarnation of the mythological figure in the West can be found in League of Legends. He also appears in Smite – and he is the inspiration for Son Goku from the Dragon Ball franchise.
The Wukong Warframe was one of 3 Warframes that were exclusive for a while in the Chinese version.
This is an AI-powered translation. Some inaccuracies might exist.
The card chaos of Hearthstone this week calls for your strongest minions – which will be transformed into spells!
Bloodletting in a different way
Precisely at 5 PM today, on 25.11. the latest card chaos from Blizzard’s card game Hearthstone started. This time, you are required to build a deck made mostly of minions, as the “Battle for Tol Barad” ensures that each minion played grants you a spell. The spell costs the same mana as the played minion and is completely random (it can belong to other classes as well) – however, the spell itself costs 0 mana!
For those who have always wanted to build a deck consisting solely of minions, now is the glorious hour.
Please note that there is a free classic card pack for your first victory in the weekly card chaos. The cards contained can either be used or converted into Arcane Dust; this can then be invested in new cards (or finally complete the golden collection). A victory is rewarding for both newcomers and veterans.
The MMO shooter Destiny is experiencing a content drought. Players are getting bored and are quitting to play a competitor. But Bungie is not worried about that.
Honeymoon is Over
For the past few weeks, the excitement around Destiny has faded. For 6 weeks after the release of “The Taken King,” new content was regularly presented: a new weapon showcased here, a hard mode launched there, a PvP event brought back here.
Every week had some special feature. Weapons like the Black Spindle, Sleeper Simulant or No Time to Explain were hidden behind “time locks” and could only be found weeks after their launch. Extensive searches for the exotic swords or the Malicious Touch kept players engaged.
That time is now over. By the end of October, the excitement had diminished. In November, apart from a small patch, not much was happening. Only in December will 15 exotic items and a new “Challenge” mode be released. What the future will bring after that is still completely open.
In the meantime, many are complaining: My friends list is getting empty. They are now playing Halo 5, Fallout 4, Star Wars Battlefront. When will you finally do something? When will something new come?
Players Are Not Married to Destiny
The Game Director of Destiny: The Taken King, “Luke Smith,” was recently asked on Twitter: Are you at Bungie not worried that you’re lacking game content? Although I am a big fan, I am currently playing something else.
Luke Smith’s answer is clear: No, this is not a concern for us. Destiny is not a game that you are married to. The job of the Live Team is to bring you back FOR something.
@OhNoLarrison Nope. Not a concern at all. Destiny isn’t a monogamous game. Live Team’s job is to bring you back FOR something.
Mein MMO thinks: Even if Bungie is relaxed and makes it clear to players “We are in an open relationship,” it is about time to at least set dates for what is coming next. This is the first time in the history of Destiny that there is absolutely no idea of what players can expect, whether DLCs are coming or not.
A hint at what Bungie is cooking up would be welcome. This could happen overnight. A new, somewhat earlier Weekly Update is probably on the way.
This is an AI-powered translation. Some inaccuracies might exist.
In Heroes of the Storm, a new battleground is in the works, the Towers of Doom are opening!
Life is a Circle
After Cho’Gall, the next innovation in Heroes of the Storm is here. The new battleground “Towers of Doom” can now be played, but it has some features that players must remember if they want to succeed here.
Unlike usual, heroes cannot directly attack the enemy Nexus, as a death zone has been established around the enemy base that disposes of all enemies who approach it. Damage to the enemy Nexus can only be dealt indirectly through the various control points on the map.
A short video by the developers explains what needs to be considered in order to emerge victorious from battles on this map.
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In summary, the goal is to control the towers, which introduce a whole new, chaotic element to the map. It can make sense to temporarily split into five different towers to keep the opponent busy. The major battles will likely take place at the Headless Horseman and at the altars.
The Headless Horseman counts as the boss of the map – defeating him brings you 10% closer to your goal.
I find especially interesting the new mechanics of the mercenary camps, which, unlike usual, are not used as distractions, but are effectively defended to ensure that they directly damage the next tower or even the Nexus.
Blizzard continues the tradition of breaking the rules with the Towers of Doom, offering a fresh alternative to the otherwise somewhat stale MOBA game modes of other genre representatives. However, criticism is slowly mounting that the number of maps is excessive.
What do you think? Do you like the new map or is it too crazy for you?
This is an AI-powered translation. Some inaccuracies might exist.
With the addon “Legion”, Druids in World of Warcraft will receive new forms. We will show you what they look like here!
Really rocky, my bear friend
With the next expansion “Legion”, all classes in World of Warcraft will receive different artifact weapons. These weapons will accompany the characters throughout the entire addon, featuring numerous models and colors, so that not all players stroll through the world of Azeroth with the same items.
Druids were told early on that they need not worry, as their animal forms will also benefit from these weapons and receive new, unique designs. Colleagues from mmo-champion have extracted the game data and published two videos to showcase the various models of bear and cat druid.
Here you can see the different colors and shapes of the Guardian Druid.
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In the survival MMO H1Z1 instead of a major patch, there is just a server wipe.
Today, on November 25, a server wipe for H1Z1 will occur. Players will start over in a “pristine, post-apocalyptic” world: Bases, possessions, and everything else will be gone, only unlocked skins and account items remain with the players.
In the past, such wipes were accompanied by major changes, like the last “game reset” in mid-October. Not this time. The patch is intended to only “increase server stability” before the holiday weekend. Thanksgiving is approaching, and Christmas is not far behind. The announcement of the wipe without game content sounds to fans like: That’s it for now.
Others speculate: The servers are only being wiped now because DGC plans a special H1Z1 offer over “Black Friday” and the newly joining players should find a “fresh playing field”.
Update: H1Z1 is indeed on sale on Steam. 35% off, for €13 instead of the usual €20.
Parts of the H1Z1 player base are quite upset about this development. They have been put off by a controversy regarding whether the game has too little “survival” and too much “battle royale,” but were assured it would change by the end of November. Then the game would look different, said the community manager three months ago. This was after the whole Twitch tournament saga, which caused a lot of frustration.
Now would have been the time for a major “survival update.” However, the fact that the wipe comes without any fresh gimmicks paints a different picture: November will likely pass without a major update for the early access game.
The community is already rumbling. They are disappointed and feel once again “lied to.” The initially close relationship between the community and the H1Z1 development team has noticeably cooled in recent months.
The new world probably won’t last long: A week ago, the developers presented a fresh “base building” concept in a dev blog: With the new system, the owners of a base can give others permission to access containers, expand the base, or even destroy it.
One can reasonably expect that there will be another wipe when this system goes live “as soon as possible.”
This is an AI-powered translation. Some inaccuracies might exist.
Welcome to another Whine Wednesday. Without further ado, I continue the series with my complaints surrounding World of Warcraft. This is somehow my favorite topic, but I have to find a balanced approach between being an overly hyped fan and a fanatical critic, right?
To be as powerful as the legends of Warcraft – but at what cost?
Although there are still some details missing about the distribution, the core message was that these items are, in the broadest sense, randomly found – and this is exactly where my problem lies. The random drops in Classic were so great precisely because they had unique effects. These effects were minimal and often had only a small chance to activate at all. Just remember the Darkmoon card that would revive you 10% of the time upon your death – an absolute laugh in PvP when you could stand up again and smack the bewildered rogue with an instant pyroblast to the face.
Too much power – too much obligation?
In Legion, the effects of the legendaries have also become unique again, but infinitely stronger. They are not “nice to have” items, but so significant that players will be practically reliant on these legendaries.
Mandatory for every demonology warlock. Who would want to miss out on 20% more damage?
Who would want to bring a warlock who doesn’t have Wilfred’s Hat, which increases all damage of their demons by 20%?
Why would you still want to bring a healer who can’t cast while moving?
Why bring the nice druid tank if he doesn’t have the cloak that deals 5,000 damage as an aura to all enemies around him every second?
The legendaries in their current form are powerful. Way too powerful. Yes, it is a power befitting a “legendary” item. But the effects are – at least in their current form – absolutely not optional. They enhance many classes so much that without them, one would never set foot in a mythic raid again.
And ultimately, this means one of two things if they stay this way. Either every player can farm them relatively reliably and will have to grind specific areas for hours, or they will all eventually be “thrown” to everyone, ruining the great feeling of a random drop. So what will it be, Blizzard?
What is your opinion on the new legendaries? Are they too powerful, or do you find them interesting and exciting? Do you share my concerns, or do you see it calmly?
This is an AI-powered translation. Some inaccuracies might exist.