For Black Friday, SMITE is lowering prices for all gods – for only around €16, all gods that the game will ever have belong to you!
Indulgence Trade 2.0
In America, “Black Friday” takes place next Friday. On this date, there are plenty of bargains in stores across the USA, but the trend has also spilled over into Europe – at least in the digital sector. SMITE joins the low prices and offers the “Ultimate God Pack” for only €16 from November 26 to November 28!
The package includes over 60 different gods, making all characters currently available in SMITE directly playable. But that’s not all, as all future gods are also included in the offer. As soon as the game is expanded with a new god, all buyers of the God Pack will immediately have access to it.
Heating up with Sol – she is now available at a low price like all gods.
Before the year ends, a major patch is still on the way for RIFT. It brings back the Christmas event, along with new PvP items.
PvP Improvements
Especially PvP enthusiasts can look forward to small improvements. A completely new armor set awaits all fans of the glorious player battles. At the same time, the existing PvP quests will be slightly easier to complete, making it possible to get rewards with less effort. So, it’s a good time for PvP abstainers to take a look at the various battlegrounds and accumulate some favor.
The Return of the Faerie Yule Festival
The Faerie Yule Festival from last year returns, but this time it brings some changes. Apart from the known rewards, such as the Faerie Yule Festival backpacks, players will find a new Instant Adventure that they can dive into to help Father Frost and Atrophinius quell the disturbances at the festivities. There’s a chance to earn costumes and other items that can only be obtained during the event!
Affinity Points
Regular players can look forward to a new additional reward system. With the upcoming patch, logging in daily will grant so-called Affinity Points. These can be spent like a new resource for certain rewards. The selection includes costumes, as well as simpler goods like consumables. Particularly ambitious players are saving for a rare mount, which not much is known about yet.
Winter clothing awaits during the event.
Quality of Life Improvements
In addition to the highlights mentioned above, numerous improvements of a more subtle nature await. The user interfaces for crafting professions and the wardrobe have been revamped, making it easier to find sought-after items. The wardrobe has also been expanded with weapon effects to offer players even more options for customization than before. Last but not least, all mounts in the game can now be aquatic, significantly increasing the number of water mounts.
There isn’t a set date for the update yet, but we’ll keep you updated.
This is an AI-powered translation. Some inaccuracies might exist.
The open beta of the action MMORPG ELOA, Elite Lords of Alliance, has ended and the developers have officially launched the game.
From now on, it is possible to play the official version of the action MMORPG ELOA, Elite Lords of Alliance. This will, of course, be celebrated properly with an event where players must fill a diary with monster encounters. For this purpose, you will face various creatures in the game world. If you defeat them, you will receive an entry in the diary. The event is currently running until December 8. Those who fill out the diary will receive a Claire’s Chika Box, which contains a unique pet.
But that’s not all, as the team behind ELOA will also host the Official Launch Gift Key Giveaway Event until December 8. During this event, keys will be distributed that grant a special gift. This package contains Server chat (light purple) x5 and Eva’s Survival Pack x1 (Eva’s Tear x5, Eva’s Authority x5, Eva’s Breath x3).
This is ELOA!
If you don’t know what ELOA, Elite Lords of Alliance, is, let me tell you that it is a mix of hack’n slash in the style of the Diablo games and an MMORPG. The social aspect is just as important as fighting against hordes of monsters. Graphically, ELOA adopts an Asian style and a dark atmosphere. Players try to become what is known as an Elite Lord in order to confront the evil forces that spread across the fantasy land.
You team up with other players to confront the enemies together. Additionally, there are PvP battles in arenas and a so-called Battlefield season, which is a special PvP battle mode. The developers are already working on new updates and patches that are expected to be released in December.
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In the MMO shooter Destiny , pulse rifles are among the strongest weapons. Which are currently the best pulse rifles for PvE and PvP? What should you pay attention to?
Since our last article on pulse rifles, a lot has changed. They have belonged to the new meta in the Crucible since Destiny: The Taken King. The glorious times of the Last Word and Thorn are gone.
As usual, we present you with the best weapons for the Crucible and show you some treats for the fight against Oryx and his minions.
Pulse rifles have received a buff with the latest add-on. At the same time, hand cannons have been drastically reduced in terms of handling and range. Even though Bungie wants to correct some imbalances with the December update, it will not change the fact that pulse rifles remain a valid option in the Crucible, especially at mid-range and long-range.
Unlike in House of Wolves, we can no longer make general perk recommendations, partly due to the lack of reforge options and partly because certain perks are only available depending on the weapon manufacturer.
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What hasn’t changed? You want stability. At all costs. This is especially true for the Crucible. With the December update, another aspect comes into play. The range of pulse rifles will be reduced, so you should pay attention to perks that allow you to not make any compromises on range. Additionally, since damage output is being reduced, you want perks that increase your damage output.
On the next page, there are the best pulse rifles
This is an AI-powered translation. Some inaccuracies might exist.
Not all of these wings are available here in the West. Some are also available in China in the cash shop. In China, Diablo 3 operates as a “Free2Play” game. Other wings in Diablo 3 can be obtained by purchasing collector’s editions of other Blizzard games.
However, with Patch 2.4, the 24 “Set Dungeons” are also supposed to grant wings, but only after all have been completed.
This is an AI-powered translation. Some inaccuracies might exist.
The shooter Overwatch is still in beta – and might not get a ranked game mode by the launch. So will it stay completely “casual”?
Better late than never
Blizzard’s first shooter Overwatch has been available in closed beta for a few weeks, but some testers are slowly becoming dissatisfied. Many players wish for a progression system where they can notice tangible successes for characters. While such a system is considered almost confirmed (as rewards in the form of spray logos have already been data-mined), the focus has so far been on a ranked game mode.
A ranked mode is considered guaranteed – but not at launch.
Now Jeff Kaplan, the game director, has spoken up and answered the question about a ranked game mode.
“We are excited about ranked play. If this feature doesn’t make it to launch, it will be something we focus on after launch.”
Thus, it is confirmed that Overwatch will get a ranked game mode with leaderboards – anything else would have been unacceptable for the eSports fans. For many in the scene, Overwatch is seen as “the next big thing” in the realm of eSports. However, the absence of such a feature also raises the suspicion that Overwatch might appear incomplete and that the developers might already be running out of time.
For more about the game and the regular waves of beta invites, check our Overwatch topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The online shooter Star Wars: Battlefront is currently breaking all download records set by Electronic Arts. Additionally, new content has been announced.
According to EA, this is the largest and most successful launch of an online game in the company’s history. EA states that they had very high expectations for the game’s sales, which they tempered slightly just before release. However, these lower expectations have been far surpassed. The company did not want to disclose exact figures.
Whether the target of 13 million sold copies can be reached remains to be seen. But one does not want to rest on these laurels, as work is already underway on the first DLCs and even on free content.
Much more is coming!
On December 8 (for all pre-orders on December 1), the first DLC for the shooter, The Battle of Jakku, will be released. Electronic Arts is aware of the criticism that players are currently expressing. One criticism is that players feel there is currently too little content, and this is where they want to improve in the future. Because The Battle of Jakku will not be the only DLC. Anyone who wants to secure all upcoming DLCs can purchase a Season Pass for the game, which costs around 50 euros.
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Furthermore, they also want to offer free content. In addition to the already announced 40-player mode “Wendepunkt”, there will be more free updates in the future. This will include new star maps and maps. Soon, more content for Star Wars: Battlefront will be specifically announced. Both DLCs and free content. Fans of Star Wars: Battlefront can look forward to what else is coming.
In the MMO shooter Destiny , there are now first hints about the Challenge Mode in the raids.
This week’s update from Destiny, which keeps the community informed, arrived this time on Wednesday evening, instead of the usual Thursday night. The reason is “Thanksgiving” – which serves in the USA as the occasion for a 4-day weekend.
One detail about the eagerly awaited December patch has emerged: The Challenge Mode will work such that a boss in the raid will be designated as “Challenge Mode” at the weekly reset. This will be available in both normal and hard mode – both will offer “appropriate” rewards.
A challenge works in such a way that you must defeat the boss in a specific manner. How this works exactly is not yet disclosed, but they apologize to players who used the “one pool” strategy against Golgoroth.
Otherwise, there was little new. The PvP designer showed that the spawns on the Trials map “Rusted Lands” had no impact on the outcome, it was pretty fifty-fifty.
It also presented another statistic from the Iron Banner, which says: The more light, the better the K/D ratio – but this is likely not solely due to gear, but also because better-equipped players are the hardcore players and have more practice. Still: Anyone with over 303 light is statistically on the safe side.
In addition, the community manager this time fittingly compared to the turkey slaughter with a food analogy: Players would certainly like to know what else is cooking in December. They want to keep the main course a secret for now, but are ready to serve “details with more meat on them” next week, viewing the Challenge Modes as an appetizer.
Next week there will be details on what will happen to the Titans
Along with a chunk of meat announced for next week: They want to talk to the developer responsible for balancing, Sage, about how things look for Titans. One hint: Sunsinger is a hot topic, but only makes up a third of all Titans.
In the action MMO Warframe , the Monkey King from Chinese mythology is available in the free-to-play game with the Wukong Warframe.
According to Gamespot, players will be able to craft the “Wukong” Warframe starting November 25 by using resources that are available for free in the game. Alternatively, they can pay real money and purchase it from the store. Currently, Wukong is available for PC – the consoles Xbox One and PlayStation 4 will follow later.
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Wukong is a powerful warrior with the heart of a trickster – wielding his staff with both hands, he can strike at enemies. His power is based not just on brute strength, but also on cleverness and cunning. The most well-known video game incarnation of the mythological figure in the West can be found in League of Legends. He also appears in Smite – and he is the inspiration for Son Goku from the Dragon Ball franchise.
The Wukong Warframe was one of 3 Warframes that were exclusive for a while in the Chinese version.
This is an AI-powered translation. Some inaccuracies might exist.
The card chaos of Hearthstone this week calls for your strongest minions – which will be transformed into spells!
Bloodletting in a different way
Precisely at 5 PM today, on 25.11. the latest card chaos from Blizzard’s card game Hearthstone started. This time, you are required to build a deck made mostly of minions, as the “Battle for Tol Barad” ensures that each minion played grants you a spell. The spell costs the same mana as the played minion and is completely random (it can belong to other classes as well) – however, the spell itself costs 0 mana!
For those who have always wanted to build a deck consisting solely of minions, now is the glorious hour.
Please note that there is a free classic card pack for your first victory in the weekly card chaos. The cards contained can either be used or converted into Arcane Dust; this can then be invested in new cards (or finally complete the golden collection). A victory is rewarding for both newcomers and veterans.
The MMO shooter Destiny is experiencing a content drought. Players are getting bored and are quitting to play a competitor. But Bungie is not worried about that.
Honeymoon is Over
For the past few weeks, the excitement around Destiny has faded. For 6 weeks after the release of “The Taken King,” new content was regularly presented: a new weapon showcased here, a hard mode launched there, a PvP event brought back here.
Every week had some special feature. Weapons like the Black Spindle, Sleeper Simulant or No Time to Explain were hidden behind “time locks” and could only be found weeks after their launch. Extensive searches for the exotic swords or the Malicious Touch kept players engaged.
That time is now over. By the end of October, the excitement had diminished. In November, apart from a small patch, not much was happening. Only in December will 15 exotic items and a new “Challenge” mode be released. What the future will bring after that is still completely open.
In the meantime, many are complaining: My friends list is getting empty. They are now playing Halo 5, Fallout 4, Star Wars Battlefront. When will you finally do something? When will something new come?
Players Are Not Married to Destiny
The Game Director of Destiny: The Taken King, “Luke Smith,” was recently asked on Twitter: Are you at Bungie not worried that you’re lacking game content? Although I am a big fan, I am currently playing something else.
Luke Smith’s answer is clear: No, this is not a concern for us. Destiny is not a game that you are married to. The job of the Live Team is to bring you back FOR something.
@OhNoLarrison Nope. Not a concern at all. Destiny isn’t a monogamous game. Live Team’s job is to bring you back FOR something.
Mein MMO thinks: Even if Bungie is relaxed and makes it clear to players “We are in an open relationship,” it is about time to at least set dates for what is coming next. This is the first time in the history of Destiny that there is absolutely no idea of what players can expect, whether DLCs are coming or not.
A hint at what Bungie is cooking up would be welcome. This could happen overnight. A new, somewhat earlier Weekly Update is probably on the way.
This is an AI-powered translation. Some inaccuracies might exist.
In Heroes of the Storm, a new battleground is in the works, the Towers of Doom are opening!
Life is a Circle
After Cho’Gall, the next innovation in Heroes of the Storm is here. The new battleground “Towers of Doom” can now be played, but it has some features that players must remember if they want to succeed here.
Unlike usual, heroes cannot directly attack the enemy Nexus, as a death zone has been established around the enemy base that disposes of all enemies who approach it. Damage to the enemy Nexus can only be dealt indirectly through the various control points on the map.
A short video by the developers explains what needs to be considered in order to emerge victorious from battles on this map.
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In summary, the goal is to control the towers, which introduce a whole new, chaotic element to the map. It can make sense to temporarily split into five different towers to keep the opponent busy. The major battles will likely take place at the Headless Horseman and at the altars.
The Headless Horseman counts as the boss of the map – defeating him brings you 10% closer to your goal.
I find especially interesting the new mechanics of the mercenary camps, which, unlike usual, are not used as distractions, but are effectively defended to ensure that they directly damage the next tower or even the Nexus.
Blizzard continues the tradition of breaking the rules with the Towers of Doom, offering a fresh alternative to the otherwise somewhat stale MOBA game modes of other genre representatives. However, criticism is slowly mounting that the number of maps is excessive.
What do you think? Do you like the new map or is it too crazy for you?
This is an AI-powered translation. Some inaccuracies might exist.
With the addon “Legion”, Druids in World of Warcraft will receive new forms. We will show you what they look like here!
Really rocky, my bear friend
With the next expansion “Legion”, all classes in World of Warcraft will receive different artifact weapons. These weapons will accompany the characters throughout the entire addon, featuring numerous models and colors, so that not all players stroll through the world of Azeroth with the same items.
Druids were told early on that they need not worry, as their animal forms will also benefit from these weapons and receive new, unique designs. Colleagues from mmo-champion have extracted the game data and published two videos to showcase the various models of bear and cat druid.
Here you can see the different colors and shapes of the Guardian Druid.
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In the survival MMO H1Z1 instead of a major patch, there is just a server wipe.
Today, on November 25, a server wipe for H1Z1 will occur. Players will start over in a “pristine, post-apocalyptic” world: Bases, possessions, and everything else will be gone, only unlocked skins and account items remain with the players.
In the past, such wipes were accompanied by major changes, like the last “game reset” in mid-October. Not this time. The patch is intended to only “increase server stability” before the holiday weekend. Thanksgiving is approaching, and Christmas is not far behind. The announcement of the wipe without game content sounds to fans like: That’s it for now.
Others speculate: The servers are only being wiped now because DGC plans a special H1Z1 offer over “Black Friday” and the newly joining players should find a “fresh playing field”.
Update: H1Z1 is indeed on sale on Steam. 35% off, for €13 instead of the usual €20.
Parts of the H1Z1 player base are quite upset about this development. They have been put off by a controversy regarding whether the game has too little “survival” and too much “battle royale,” but were assured it would change by the end of November. Then the game would look different, said the community manager three months ago. This was after the whole Twitch tournament saga, which caused a lot of frustration.
Now would have been the time for a major “survival update.” However, the fact that the wipe comes without any fresh gimmicks paints a different picture: November will likely pass without a major update for the early access game.
The community is already rumbling. They are disappointed and feel once again “lied to.” The initially close relationship between the community and the H1Z1 development team has noticeably cooled in recent months.
The new world probably won’t last long: A week ago, the developers presented a fresh “base building” concept in a dev blog: With the new system, the owners of a base can give others permission to access containers, expand the base, or even destroy it.
One can reasonably expect that there will be another wipe when this system goes live “as soon as possible.”
This is an AI-powered translation. Some inaccuracies might exist.
Welcome to another Whine Wednesday. Without further ado, I continue the series with my complaints surrounding World of Warcraft. This is somehow my favorite topic, but I have to find a balanced approach between being an overly hyped fan and a fanatical critic, right?
To be as powerful as the legends of Warcraft – but at what cost?
Although there are still some details missing about the distribution, the core message was that these items are, in the broadest sense, randomly found – and this is exactly where my problem lies. The random drops in Classic were so great precisely because they had unique effects. These effects were minimal and often had only a small chance to activate at all. Just remember the Darkmoon card that would revive you 10% of the time upon your death – an absolute laugh in PvP when you could stand up again and smack the bewildered rogue with an instant pyroblast to the face.
Too much power – too much obligation?
In Legion, the effects of the legendaries have also become unique again, but infinitely stronger. They are not “nice to have” items, but so significant that players will be practically reliant on these legendaries.
Mandatory for every demonology warlock. Who would want to miss out on 20% more damage?
Who would want to bring a warlock who doesn’t have Wilfred’s Hat, which increases all damage of their demons by 20%?
Why would you still want to bring a healer who can’t cast while moving?
Why bring the nice druid tank if he doesn’t have the cloak that deals 5,000 damage as an aura to all enemies around him every second?
The legendaries in their current form are powerful. Way too powerful. Yes, it is a power befitting a “legendary” item. But the effects are – at least in their current form – absolutely not optional. They enhance many classes so much that without them, one would never set foot in a mythic raid again.
And ultimately, this means one of two things if they stay this way. Either every player can farm them relatively reliably and will have to grind specific areas for hours, or they will all eventually be “thrown” to everyone, ruining the great feeling of a random drop. So what will it be, Blizzard?
What is your opinion on the new legendaries? Are they too powerful, or do you find them interesting and exciting? Do you share my concerns, or do you see it calmly?
This is an AI-powered translation. Some inaccuracies might exist.
Star Wars: Battlefront is here and we have spent many hours with the PC version since its release to bring you our review.
One thing to mention: There are currently reports online that Electronic Arts is apparently paying for positive coverage of Star Wars: Battlefront. We have not received such an offer and tested the game completely unbiased!
Star Wars: Battlefront – after many hours of play, I wondered how to approach this review. So much has already been written about it, all modes presented, and currently, the game is not seen in the light that Electronic Arts would prefer. The essential question is: Is it fun? And that is exactly what I want to address.
Battle in the Star Wars
How great is the fun in Star Wars Battlefront? Let’s delve in the woods of Endor…
As a Rebel soldier, I hide behind the large trunk of a tree on the forest moon of Endor. The shots from the Imperial blasters can be heard from afar. My comrades are engaged in heated battles with the enemy. An explosion shakes the forest floor. I remain calm, as I have my mission. Even when Imperial Scout Troopers whiz past me on their speeder bikes, I do not leave my post. There, the mechanical stomping reveals that my target is approaching. The oversized “head” of the AT-ST comes into view. Stay calm now.
In the middle of it all, instead of just being there. At some points, it feels as if you are right in a Star Wars movie.
I take aim with the rocket launcher. Now! Clear shot! The explosive projectile races towards the walker. The explosion makes it stagger, but the armor is too strong. I quickly reload, as I have only a few seconds before I’m discovered. One more shot… A massive explosion knocks me off my feet and throws me into the bushes. The AT-AT, which had approached from behind, should have caught my attention… Now it’s up to the others to stop the Empire – at least until I respawn and can take on a new role in the fight.
Amazing Graphics
Star Wars: Battlefront immerses you in the battles from the original Star Wars trilogy like no other Star Wars game has done before. This is due to the presentation. Visually, it offers almost photorealism.
There’s nothing to criticize about the graphics, on the contrary. They are very well done.
The models, animations, textures, and lighting effects make the game look like a playable movie in some situations. Added to this are the iconic sound effects and the captivating music. In terms of presentation and atmosphere, Electronic Arts and DICE have done a great job.
The ground battles also showcase the shooter-typical controls, which work excellently with mouse and keyboard. The aerial battles are a bit different, which I will address later. Star Wars: Battlefront plays very fast and intuitively, leading to brisk fights. These take place on various maps, including the desert planet Tatooine, the forest moon Endor, the ice planet Hoth, and the volcanic planet Sullust. Each map has its quirks that can be tactically utilized in battles – just as one is used to from other online shooters.
Star Wars Atmosphere on a Standard Shooter Framework
And that’s exactly what carries the game. Unfortunately, one might even say too much. Because a game should actually be supported by mechanics, gameplay, and long-term motivation, but that’s where Star Wars: Battlefront falters. The individual game modes are too interchangeable. There is too little long-term motivation offered.
Would a slightly more complex gameplay have been beneficial?
There’s also a clear focus on casual players. Because those expecting complex mechanics are wrong here. Characters don’t level up, there are no spawn points that can be tactically chosen, and there are no battles over specific territories. Star Wars: Battlefront is designed to offer fast battles in entertaining modes. And they are entertaining.
Domination creates a feeling of Star Wars typical large-scale battles: It’s fun.
Cargo is a nice capture-the-flag alternative, in Droid Alarm you ensure that all droids on the map move to your base. Combat is the classic deathmatch, and Fighter Squadron lets you engage in battles in spaceships high above the planet surfaces. In Drop Zone, you fight for crashed escape pods. These modes are fun and enjoyable, but they simply do not motivate in the long run. This is where the modes Walker Assault and Domination come into play. In these, more players are involved, which creates a feeling of a larger battle, and they last longer due to the larger maps.
Heroes vs. Villains and Hero Hunt stand out only because you can step into the shoes of well-known Star Wars heroes and villains who have special abilities. These heroes can also be featured briefly in the other modes if you pick up special power-ups.
Quite Fast
Speaking of power-ups: Especially through the weapons, objects, and star cards, through which you can combine various objects, Star Wars: Battlefront feels somewhat arcade-like. When a power-up appears, team play goes out the window and everyone wants to grab it… It’s no longer about quickly taking out the enemy, but about snagging the power-up. It also feels arcade-like when you pilot a spaceship, either in the Fighter Squadron mode or by picking up the corresponding power-up. The controls on PC with mouse and keyboard are extremely unfamiliar.
The space battles can’t quite convince. Opportunities have been missed there.
The aerial battles play out extremely quickly, almost too quickly. However, they also offer a certain variety, especially when you combine ground and air fights. And that’s when you notice what the game actually lacks: Imagine if there were a star map with several planets where fights on the ground, in the air, and in space take place constantly, with rebels and the Empire waging a war over these planets. That would probably have been what Star Wars fans would have desired…
Conclusion
Hero battles are fun. But ultimately, there could have been more, especially in terms of long-term motivation.
Andreas says: Star Wars: Battlefront is a game for the moment. This was already evident during the beta and is now confirmed. The fast-paced battles are indeed fun, and especially the large battles like those on Hoth or Endor provide a real Star Wars feeling. Playing briefly as a hero like Luke Skywalker or a villain like the Emperor is also fun.
But it simply lacks long-term motivation. If you took Star Wars out of the game, you would hardly play Battlefront. There’s too little new content, too little that addresses core gamers. Thus, Star Wars: Battlefront is largely supported by the Star Wars atmosphere, which is at least insufficient if a game aims to be a real hit with a wow effect.
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In the MMO shooter Destiny ‘s weapon day, Banshee-44 will bring some surprises on Wednesday, November 25th.
The weapons master Banshee-44 needs to be pampered. He wants you to take his weapons for a walk and will fulfill a few wishes in return. Almost like a robot djinn. What does he want from us on November 25th? What weapons can we order? What wishes will he fulfill?
These are the test weapons on November 25th at Destiny
Banshee asks to test these 5 weapons and rewards you with reputation and a cold robot handshake in Destiny, you must do this:
With the pulse rifle SUROS TSP-10, Vex must be eliminated.
The shotgun from Häkke wants to defeat Hive enemies.
With an automatic rifle from Suros, it’s into the Crucible.
A rocket launcher from Suros should also be tested in the Crucible.
And a sniper rifle from Omolon wants to decimate the Fallen Captains. Well, these weapons have their own will.
These weapons can be ordered at Banshee-44 this week
This week, there are 3 weapons from Omolon, but the two SUROS offers are more interesting:
The scout rifle SUROS Dis-47 is on offer. It belongs to the fast-firing scouts, not for everyone’s taste. Can come with Full Auto or Triple. An interesting weapon.
The scout rifle from Omolon is the Tuonela SR4 with very high stability. The Omolon weapon can have special effects as perks. The same is true for the Tuonela. Fireball, Lightweight, all the nice perks are possible, although rare. Definitely worth ordering.
The hand cannon Kumakatok HC4 has an extremely short range, but otherwise good stats. Perks like Roulette, Third Eye or Fireball are also present in this Omolon creation. But you will feel the short range one way or another.
The hand cannon Uffern HC4 is somewhat better balanced, with high impact, but has a very small magazine of 7 shots, yet high stability. The Uffern is also a difficult hand cannon, the entire weapon category is currently struggling. Strong Omolon perks like Fireball don’t help much here.
The pulse rifle SUROS PDX-45 can be ordered again this week. That’s basically the “mandatory order” and the star of the offer. Pulse rifles are currently extremely strong anyway, the SUROS PDX-45 has high stats in stability and rate of fire, can come with Full Auto. Definitely a recommendation for purchase.
This week, you can also pick up all the weapons you ordered from the weapons master Banshee-44. He will present you with up to 3 variants of each weapon with different perks. You can seize this opportunity, but you don’t have to. We will present you with especially “recommended combinations” throughout the day.
The best roll for the Suros PDX-45 has, according to initial reports, Hammer Forged and Smallbore this week. Nothing crazy, but solid.
The Tuonela SR4 is available this week with Triple and Fireball.
The Uffern HC4 comes with Roulette and Fireball in the second roll.
The automatic rifle SUROS Ari-45 comes in a roll with Balanced, Perfect Balance, and Increased Range.
This is an AI-powered translation. Some inaccuracies might exist.
In the MOBA League of Legends (LoL) , the champion Poppy has been completely overhauled – visually and in terms of abilities.
It is a time of changes in League of Legends. Just recently, the Marksmen were revamped, so that each of these champions can fulfill a specific role within a team. Additionally, the Masteries have been changed to better suit the Marksmen and generally bring more variety into the game.
Now, developer Riot Games has unveiled a project that is nearing completion and that players have been looking forward to for years.
The Overhaul of the Champion “Poppy” in LoL
After months and years of fans only being told “Soon”, they finally get the long-awaited overhaul of the little Yordle.
Visually, Poppy has been significantly modernized and adapted to the “new style” of League of Legends. This was, alongside the abilities, a major wish of the community – because Poppy visually looked simply “outdated” and could no longer keep up with the new champions. This is mainly because she is one of the older champions (released in 2010).
But no worries, if you don’t like Poppy’s new skin, you will also get a batch of new and overhauled skins with the champion overhaul that adapt to the different tastes of LoL players.
These are the abilities of the new Poppy in League of Legends
But first, let’s look at the abilities of the revamped Poppy:
Passive: Iron Ambassador
Poppy can throw her buckler, which is her shield, as an automatic attack every few seconds. This means that she gets a higher range and deals additional magic damage. After the throw, the buckler falls to the ground. If she picks it up after the automatic attack, she gains a shield (based on her health points). Opponents can, however, temporarily destroy this buckler by moving over it. If a target is destroyed by the buckler throw, it returns directly to Poppy without falling to the ground.
Q: Hammer Shock
Poppy deals damage in an area and slows enemies by striking the ground with her hammer. After a short delay, the same damage is dealt again at that location.
W: Stalwart Presence
Passive: Poppy’s armor and magic resistance are increased. The increase in armor and magic resistance is doubled when Poppy has less than 40% health.
Active: By activating Stalwart Presence, Poppy gains increased movement speed. While this presence is active, she also has a type of barrier around her that blocks charging opponents and deals magic damage. Champions like Yasuo will have a hard time with the new Poppy.
E: Heroic Charge
As known from the “old” Poppy, she charges towards an enemy, dragging them with her and dealing physical damage. If she collides with a wall while dragging an enemy, the opponent is stunned, and Poppy deals additional physical damage.
R: Keeper’s Verdict
Poppy spins her hammer around and charges it for a powerful strike – during this, she moves slowly. If this ability is triggered again, Poppy performs a very strong attack with her hammer that creates a chasm in the ground and damages opponents. Additionally, enemy champions standing within a small radius around Poppy are catapulted a significant distance toward their base by this powerful attack. The longer the hammer spin is channeled, the longer the chasm becomes, and the farther the opponents are catapulted.
These abilities feel fresh and fit very well into the current game.
Here you can see the abilities and also Poppy’s new skins:
http://youtu.be/p-3Zahq431M
With this overhaul, it is possible to play Poppy in a solo lane or in the jungle. Actually, anywhere there are walls gives her a “stunning” advantage. I also don’t want to rule out the role of the supporter here… although that will probably be very… “interesting”.
The overhaul definitely makes Poppy “more useful” for her team. With her ultimate ability, she can effectively protect her team members when they are being chased. On the other hand, she can also use this ability to isolate enemies from team fights that may pose a significant threat.
This is what the new Poppy looks like in LoL
For true fans of the “best Poppy skin in the world” (as many players called it, because the artwork was very unique), there is also a small Easter egg. Somewhere in the new splash art of Lollypoppy, you will find a “small” reference to this “best skin”.
But the other skins are also quite impressive. Riot has put a lot of love into the overhaul to make the skins look fresher and more modern. Additionally, new splash art has been made for each skin.
Now we just have to wait for these changes to go “live” in LoL so we can catapult the enemy champions across the map like “mini-Thors”.
Then let’s hop on the hype train – … Choo Choo …
For the background of the Poppy overhaul, we have written an article here:The Poppy Problem
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft: Legion brings many new legendaries into the game – we show you the top 5 coolest effects.
When the piglet drops the legendary cloak …
Reading the game files of Legion has revealed many new items that will be introduced with the upcoming World of Warcraft expansion. In contrast to previous versions of the game, legendary items are not awarded through special questlines, but instead dropped randomly in the world.
Legendary items drop randomly – and they are impressive!
Blizzard wants to revive a feeling from Classic. Back then, there were random drops, although these were “only” of epic quality. However, they often had unique effects, such as triggering frost novas or a thorn aura.
Since epic items in the current World of Warcraft do not represent any special quality anymore, they had to raise the bar a bit. We present to you our top 5 new legendaries.
Rank 5: Grovewalkers – Endless Healing?
In last place on this list are the Grovewalkers because I suspect there is still an error. These agility/strength shoes for leather wearers grant the player a healing effect as long as the character does not move. The buff starts at 50,000 healing every 3 seconds and stacks up to 10 times. That would be 500,000 healing for a stationary tank; I can only imagine this is an error in the files – otherwise, healers will be jobless soon and everyone will only want druids.
Rank 4: Mantle of Ashildir – Mind Control for Dummies
The Mantle of Ashildir works like the classic gnome mind control cap; it allows you to control an enemy with fewer hit points than you. This enemy then serves you for a specific duration, and you can use their abilities. Essentially a temporary pet for all classes that do not yet have companions.
Rank 3: Helzstone – Limited Invincibility
The Helzstone has a certain RNG factor, but it is extremely exciting. The ring has a 10% chance to avoid all damage on every attack. Yes, this also applies to a 20-second boss cast that would normally one-hit any player. Even if you look at it more soberly and do not rely on RNG, the ring reduces the damage taken by an average of 10% – every tank will appreciate that.
Rank 2: Wilfred’s Hood of Superior Summoning – Advanced Demon Summoning
The hat of the legendary gnome Wilfred Fizzlebang, who summoned the Eredarlord Jaraxxus during the Argent Tournament. A clear warlock item, as it removes the casting time of all demons and increases their damage by a whopping 20%.
Rank 1: Soulweave – The Instant Soulstone for All Players
Healers will be fighting over Soulweave. All healing spells create a buff named “Eternal Warrior” on the players. If affected players should die during this time, 20% of the healer’s maximum mana will be deducted instead, and the dying player will be healed to their full HP value.
What do you think of these legendaries? Exciting idea or too short-sighted?
This is an AI-powered translation. Some inaccuracies might exist.
In Star Wars Battlefront, the first free DLC “Battle of Jakku” will introduce a new 40-player mode. This represents a turning point in the eternal struggle between the Rebellion and the Empire.
The “Turning Point Mode” showcases the Rebel effort to finally defeat the Empire. In this mode, the Empire controls a makeshift base and has set up some positions. The Rebels must find, attack, and capture the bases.
The Rebels, the attacking faction, are fighting not only against the Empire but also against the clock. They have only a limited time available. If time runs out, the guys who always bump their heads win. If the Rebels capture a control point, their time is extended, and they receive bonus time.
In Turning Point, air speeders and AT-STs are on the move, with AT-STs being used defensively by the Empire compared to “Walker Assault.” Air speeders, on the other hand, are offensive vehicles.
The battle takes place on the map “Giant’s Graveyard” and during the combat, a Super Star Destroyer even crashes.
The Battle of Jakku will be available as a free download on December 1 for everyone who pre-ordered Battlefront. For non-pre-order players, the Battle of Jakku is also free, but it starts on December 8.
This is an AI-powered translation. Some inaccuracies might exist.