Blizzard suffered a minor setback. A copyright lawsuit regarding the use of certain characters from World of Warcraft was dismissed by the court.
Not clearly formulated enough
In the legal dispute against the Chinese game developer Lillith Games, Blizzard faced a small defeat. The American court dismissed the lawsuit, which accused Lillith Games of using numerous characters in the game “DOTA Legends” that obviously belong to Blizzard’s intellectual property.
So, who do the ladies and gentlemen seem familiar to?
However, there are still concerns regarding Lillith. The dismissal of the lawsuit does not mean that Blizzard is factually in the wrong. Rather, the rejection is based on Blizzard’s insufficient specification of which characters were exactly copied.
A brief look at DOTA Legends suggests that in this case one could have simply written “all,” but that does not comply with current law. It is therefore to be expected that Blizzard will file another lawsuit and this time describe the relevant characters in much more detail so that the request can be addressed.
When Copiers Sue a Copier
What is particularly amusing (or somewhat bizarre) is the fact that the accused company Lillith is simultaneously involved in a legal dispute with uCool, who simply took the copy and copied it themselves. uCool released the game “Heroes Charge,” which is almost a 1:1 clone of “DOTA Legend” in terms of mechanics and characters.
It will likely take years to sort out this web of accusations and for everyone to get their due. What the verdict will be worth once the large portions of profit have already been distributed remains to be seen.
This is an AI-powered translation. Some inaccuracies might exist.
The new MMO shooter The Division has similarities in gameplay to Destiny . However, The Division takes a completely different approach that stems from Tom Clancy’s worldview.
Currently, an interview is circulating in the German gaming press, conducted by a British site with the developers of “The Division”. The reporter noticed during his gaming session how much “The Division” targets Destiny players: The loot system, the shared-world experience, the mix of player-versus-player and player-versus-AI, as well as the downfall of a civilization. All of this is shared by The Division and Destiny. But one thing distinctly sets The Division apart: everything is more serious, darker, and harsher than in Bungie’s successful shooter.
There are hardly any differences between a raid and a clearance sale
Even the IP developer from Massive, Martin Hultberg, supports this thesis: “Our scenario is based on reality. We don’t have aliens, no monsters, no zombies. The Division is rooted in a real threat scenario.” The developer uses the term “A clear and present danger,” the title of a Tom Clancy political thriller. The novel was adapted into a film called “The Cartel” starring Harrison Ford.
While Destiny’s nebulous backstory revolves around “hope and trust”, The Division takes a cynical view: our society is consuming itself. Capitalism and consumer addiction become the threat that leads to our downfall.
At Massive, they looked at images of actual shopping frenzies on Black Friday and compared them to looting during disasters. There seemed to be little difference. People fought to the blood over a console controller during a special promotion; it was totally insane, says Hultberg.
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That’s why The Division starts on a Black Friday …
Therefore, civilization in The Division also goes under on a Black Friday, the day when Western civilization has celebrated the shopping frenzy like no other day. And our own money becomes the medium of the plague.
For The Division, the aim is to give death significance and that in a medium where dying and starting anew is part of the players’ everyday life.
In Destiny, players fight over items, in The Division, survivors fight for resources
The difference that Massive hopes for: In Destiny, players scramble for loot. In The Division, survivors will fight for the last resources. For items they need to survive. That turns humans into beasts.
An example of this “trust no scenario” and “every man for himself” are the Dark Zones, where players can turn from friends to foes in seconds.
This is an AI-powered translation. Some inaccuracies might exist.
In Lord of the Rings Online, it’s finally happening: The new data center in Amsterdam is opening.
It was originally planned for 2015, as part of the server consolidation, but it took longer than expected. Turbine is now putting the new data center in Amsterdam into operation with the new hardware: This means that the European servers will soon be in our relative vicinity.
The whole process comes with 10 hours of maintenance: The servers of Lord of the Rings Online will go offline on January 11th at 11:00 AM. They should be back online by 9:00 PM the same day. Then in their “new home” in Amsterdam. The US servers are moving to New Jersey.
In LoL (League of Legends) it’s finally here – the first patch on the PBE server is here and brings a lot of news.
Among other things, the year 2016 starts on the test servers of League of Legends with new skins for Nidalee, Wukong, Caitlyn, and Morgana. Because the “Winter Joys” will soon come to an end, preparations are underway for the next event.
Challenger Nidalee
This new Nidalee skin is a “legacy skin” and will therefore only be available for a short time in the shop. You can get it for the regular 975 Riot Points in the LoL shop.
Radiant Wukong
A luminous monkey king – yes, that’s supposed to exist too. This anime-styled skin will be available for 1350 Riot Points in the shop soon.
Lunar Wraith Caitlyn
This refers to the woman with pink hair. This new skin for Caitlyn is also a “legacy skin” and will be available for a limited time in the shop. This skin costs 1350 Riot Points.
Lunar Wraith Morgana
The sitting woman with purple hair is meant. Although this will also be a legacy skin, you will get it, like Nidalee, for 975 Riot Points in the shop.
According to the name, these skins will be released for the Lunar / Moon Festival event. The Wukong skin is probably offered additionally because 2016 is the “Year of the Monkey” according to Chinese astrology. Additionally, there will be 4 new LoL summoner icons for the event.
Good Wednesday afternoon everyone. I hope you all found your way into the new year well and didn’t have to worry too much about broken resolutions that became a case for “next year” on January 2nd. Today, I want to complain a bit less and instead talk about an essential aspect of games – the difficulty level.
Between Corpse Runs and LFR
My New Year’s transition was relatively calm as well, and I had the opportunity to meet some people from my online circle whom I rarely see otherwise. Since we are all nerds at heart, many conversations revolved around video games and their development over the years. An (at least for me) exciting discussion arose when a guest struggled with “Bloodborne” on the PlayStation 4. The game is the direct successor to the “Dark Souls” series, which is particularly known for its high difficulty level. As we watched the character in Bloodborne die many times, we wondered what exactly constitutes a “good” difficulty level in games.
In Bloodborne, every death hurts. The player loses all earned experience points that have not been invested yet and can only reclaim them by reaching the place of their death. If they die on the way again, the experience points are lost for good. Especially in boss fights, there are many deaths, and often it takes several minutes to run back to them. Honestly: Watching was quite monotonous. Quickly, the comparison was made to the other extreme: LFR raids in World of Warcraft. Here, neither experience nor equipment (probably not even a keyboard or screen) is needed to complete the game’s “challenge”.
What is a good difficulty?
In Final Fantasy IX, you could simply farm a bit if a fight was too difficult.
But what is actually a “suitable” difficulty level? Personally, I like the principle of old JRPGs. If a boss was too difficult, you simply grind a few more experience points until you feel ready for the challenge. While this is a relatively low difficulty level, it still leaves plenty of room for challenges that you can influence yourself. In my view, the Bloodborne principle is rather “cheap” to make a short game feel longer. If 80% of the gameplay consists of collecting the experience points in the form of lost souls (or “blood echoes”), I find it neither exciting nor difficult, but simply frustratingly boring.
What do you think? Should games be pure relaxation and not present real hurdles? Or do you prefer it extremely challenging with harsh penalties, as in Dark Souls/Bloodborne?
This is an AI-powered translation. Some inaccuracies might exist.
In the military MMO World of Warships, the new season begins on January 6th. It’s all about flags, credits, and the right to boast terribly about your success.
The English page of World of Warships has already reported about it, the German one is still taking a nap in the hammock: The 3rd season of World of Warships is set to start on January 6th. It will last for 6 weeks, until February 16th.
Players will work their way down from rank 22 here, moving through the silver ranks (15-11) to the gold ranks 10-1.
Rewards include flags, credits, and the right to boast terribly about what a super catch you are.
A drama is unfolding in the context of the fantasy MMORPG Final Fantasy XIV. Actress Sian Blake and her two sons are reported missing. It is suspected that they were murdered.
The English actress Sian Blake (43) and her two sons (4 and 8) have been missing since December 13. The BBC now reports that police have found three bodies in the garden of the family’s home. This has triggered a murder investigation.
Blake’s partner, a 48-year-old man, had informed the police about the disappearance of his family. However, he disappeared himself three days later. He is now being sought by the authorities.
http://youtu.be/hIDwtNSKJTc
Actress Sian Blake voiced Yugiri Mistwalker in the English version of Final Fantasy XIV. She is known to a wider audience for her role in the British TV series EastEnders. The Final Fantasy XIV community is reacting with shock to the news.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny Wednesday is Weapon Day: Exo Banshee-44 offers weapons to test, order and pick up. This time he has several so-called “God Rolls” available.
Banshee-44 also likes to release new Exotics on Weapon Day if you manage to show him your chromatic shimmering Chromeside and have collected some points with him. Which Exotics those are, you can read in our Guide of Guides to Destiny.
Speaking of chromatic shimmering Chromeside – those who want to collect points with Banshee-44 should perform his test weapons.
These 5 test weapons are available this week in Destiny
With a fusion rifle from Omolon, you need to collect Crucible data.
With a hand cannon from Omolon, you fight against the Vex.
With a rocket launcher from Suros, you try your luck in the Crucible.
With the Häkke shotgun, you achieve kills in the Crucible.
And with a sniper rifle from the Omolon engineers, you also go back into the Crucible.
4 out of 5 in the Crucible, including the unloved rocket launcher … there surely were more pleasant weeks.
These 5 weapons can be ordered this week
The beautiful Suros PDX-41 is available for order. It doesn’t have quite as much stability as the 45, but it has a relatively high range. Even though pulse rifles are not as strong anymore, it’s still a nice weapon.
Then it’s “Who hasn’t yet? Who wants to again?” – Both rocket launchers from Suros are again on offer. Suros JLB-42 and JLB-47. If you have to choose one, take the 47.
Häkke contributes a shotgun with the Strongbow-D. It’s pretty standard.
And there’s also the sniper rifle Tamar-D. Solid weapon, relatively high damage and fire rate, but not exactly a showstopper.
Overall in the orders, it’s rather mixed. Highlights might be the JLB-47 and the PDX-41.
These weapons can be picked up this week
A roll is drawing attention at the Cocytus SR4– that’s the scout rifle from last week. The first say “It’s better than the Unevenness!” It comes with Triple, Fireball and Cryo/Fixed Pull. That’s Roll #1.
Also celebrated is the so-called “God Roll” for Tuonela SR4, the scout rifle from Omolon. It comes with Triple, Fireball, and Hand-placed Stock. “God Rolls” are considered ideal versions of a weapon, although scholars still argue about what is really the “God Roll” and what is just a plain “really, really damn good roll”.
The automatic rifle Arminius-D, the insider tip from the statisticians, comes with Hot-Swap, Balance Compensation, and Stagger Frame – a lot of stability.
A PDX-45 is available with Head Seeker, Perfect Balance, and Small Caliber.
A Suros Dis-47 comes with Full Auto, Hand-placed Stock, and Adjustable Stock – also an extremely strong roll.
In Star Citizen, details about the shooter part of the game and Star Marine have been revealed. It is supposed to be deadlier than Call of Duty, focusing on tactics and stealth.
In a “10 for the Chairman” video, Chris Roberts answered fan questions. One of them led him to talk about the FPS Star Marine. Can one sneak around?, a fan wanted to know.
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Roberts answered, Star Marine is “more lethal” than the Call of Duty series and emphasizes tactics. Therefore, you will be able to sneak around. Moreover, players are planned to be given options and gadgets to approach opponents not just head-on and with guns blazing. For example, there will be a hologram gadget that can deceive enemies by projecting your own hologram somewhere. They also plan to introduce ventilation shafts so players can flank enemies.
The focus is on tactical approach; it will not be pure “Run and Gun.”
This is an AI-powered translation. Some inaccuracies might exist.
After evaluating some data, it is now clear: There is some cheating involved in the awarding of Legendaries in Hearthstone. To our advantage?
The Joy of Legends
Opening card packs is one of the most beautiful, as well as one of the most frustrating moments in Hearthstone. Everyone knows the thrill when opening a pack and seeing the orange shimmer around the targeted card. You’ve outsmarted fate again and snagged a legendary card! But… is the probability really random? Or is there a little cheating going on?
The anticipation is often the best part.
A Sympathy Legendary for everyone over 39.
The evaluations from opening over 14,800 card packs from “The Grand Tournament” have brought some interesting insights to light. Blizzard has obviously implemented a “sympathy threshold” from which players receive a guaranteed Legendary. Within the test group, there was not a single person who opened more than 40 packs without receiving a Legendary. The probability of that happening is statistically under 0.001%. The logical conclusion: Blizzard has built in a mechanism that guarantees that you receive at least one legendary card in every 40 packs. However, there are some points to consider for these sympathy Legendary cards:
The 40 packs must be from the same edition. Opening 20 Classic and then 20 GvG packs does not have the desired effect.
The 40 packs do not need to be opened in the same session.
The 40 packs must be opened in the same region, as American and European accounts are treated separately.
Kripparian has addressed this topic in a video and explains it in a little more detail.
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By the way, there is also a sympathy threshold for epic cards – it is set at 10. It is therefore guaranteed that there will be an epic card in at least the 10th pack!
What do you think about this sympathy threshold? Does it bother you a lot, or do you find it a useful bonus to maintain the fun of the game?
This is an AI-powered translation. Some inaccuracies might exist.
In Black Desert Online, there is more and more information about the mysterious Awakening weapons, and now it’s the Valkyrie’s turn.
Supersize it!
In the upcoming MMORPG Black Desert, all classes will have the opportunity to obtain an Awakening weapon late in the game. This weapon not only has a much more imposing appearance, but also drastically changes the abilities of the respective character, thus allowing for a new and fresh gameplay experience for the Korean version. Now, fresh information about the new weapon of the Valkyrie is available.
She normally fights with a shortsword and shield, but exchanges them for a much larger blade that resembles a spear more than a true sword. How exactly this “Rensia”, which is the name of the weapon, affects the abilities is still unknown. Presumably, the next major patch in the Korean version will provide more insights when there are moving images available.
For more information about the game and the other Awakening weapons, you can find it on our Black Desert topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming MMO shooter The Division relies on viral marketing – quite literally.
You innocently click on an email from Ubisoft, are asked to scan a banknote or enter identification details, and are presented with a virtual analysis: Where does the bill come from? How old is it? What distance has it traveled? What traces of marijuana and cocaine does it contain? What bacteria are on it, and how can they ruin the viewer’s health?
If you thought: That’s clever of Ubisoft, they want us to give them all our money – you are only partially right. The joke is: In The Division, the virus that causes all the trouble at launch spreads through the banknotes and what is on them.
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In the MMO shooter Destiny we are showing you for the first time in 2016 our videos of the week.
Bungie is taking a break. Normally, every Thursday a handful of videos from the community submissions are selected. We will have to do without that for the next few weeks. DeeJ has decided to become a lumberjack in Canada with his mighty beard. Well, that was nonsense. The community team is simply taking a break until the end of January. So we have to look for ourselves.
The video of the week comes, unbiased as we are, from our good friend Nexxoss Gaming. He showcases his sniper skills in this montage, proving that he doesn’t just talk about Destiny, he actually plays it.
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Yep, that’s it for this week. With all the New Year’s stuff, there were probably other things to blow up. For the next few weeks we need your help: If you have videos that we should feature here, send them to us through the contact form.
This is an AI-powered translation. Some inaccuracies might exist.
Who is to blame for the MMORPG The Repopulation not being able to continue development? The developers of the underlying Hero Engine and Above and Beyond Technologies are in dispute.
At the end of last year, the alpha servers of the promising sandbox MMORPG The Repopulation had to be shut down. It was said that there were financial problems with the developer of the underlying Hero Engine and that the engine could not be further developed, which also made the completion of the MMO impossible. After all, the Hero Engine also forms the backbone of the game.
An employee at Idea Fabrik, the team that programmed the Hero Engine, has now revealed that a company is to blame for stopping the royalty payments for the engine about two months ago. Therefore, the game’s servers had to be closed.
A complicated situation
The community immediately suspected that it was Above and Beyond Technologies, as the clues such as the timing and the server shutdown matched the situation with The Repopulation. However, Above and Beyond Technologies stated that the situation is much more complicated. A financing proposal was made, through which Above and Beyond Technologies was supposed to pay Idea Fabrik’s bills for the next five months. However, this proposal came from a person who had also withdrawn funding for the Hero Engine.
Above and Beyond Technologies felt pressured, as they would also have had to commit to remaining loyal to Idea Fabrik for two years. They rejected this proposal because they would not have received any guarantee of further support or servers after those two years. Additionally, they would have still had to continue paying the royalties during the five months. They are not pleased with the accusations and state clearly that they will likely only be able to settle this in court.
Above and Beyond Technologies even believes that Idea Fabrik owes them money, which they probably will never see. Idea Fabrik simply stopped the service, which caused significant damage to Above and Beyond Technologies. They do not owe the developers of the Hero Engine anything and are very surprised by how the situation is being handled now.
The situation seems to be getting more complicated, which of course affects the further development of the MMORPG The Repopulation. Whether an agreement can be reached is currently uncertain. It may be that The Repopulation will have no choice but to switch to a different engine.
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The upgrade of the legendary ring from World of Warcraft is now easier. Soon the Alpha of Legion will return…
Upgrades for Valor
With the last patch, the Valor Points in World of Warcraft have been reintroduced, allowing item upgrades. This enabled every player to improve their gear by up to 10 item levels. However, a single item could not be upgraded until now: the legendary ring. To upgrade this, players had to repeatedly defeat Archimonde, as he was the only one who dropped “Crystallized Fel Energy,” which can be used to upgrade the legendary ring by 3 item levels – up to 20 times.
To speed up the process a bit and give players a new source for their Valor Points, Crystallized Fel Energy can now be purchased in the Tanaan Jungle. In your faction’s camp, you just have to visit Dämmerungssucher Krisek and trade him 1250 Valor Points each. Alternatively, you can also head to Talador and visit Zooti Zappenduster in front of Khadgar’s tower; he also has the crystals available.
If you want to bring your legendary ring to maximum level 795 only through Valor Points, you must spend a proud 25,000 Valor Points – although these can be farmed, at least in theory, without too much trouble and without a fixed raid group.
When does the Alpha of Legion continue?
The next version of Legion is supposed to bring new content – perhaps finally all class specializations?
But there is also news from the Alpha version of the next expansion. It seems that the holiday season at Blizzard is now over, and many developers have returned to their workplaces. Although there is still no new date for the resumption of the Alpha, they aim to start directly with a new version that promises fresh content.
We will keep you updated and report as soon as there are reliable statements.
This is an AI-powered translation. Some inaccuracies might exist.
The military MMO World of Tanks continues with beta tests on the Playstation 4.
WoT is coming to PS4. The first test took place in early December, and the second beta test is coming this weekend.
From January 8 to January 10, the second open beta weekend will begin on the Playstation 4. You can step into some of the most famous tanks in history, such as those from the United States, Soviet tanks, or German ones.
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As with the first beta weekend, there are two exclusive rewards for logging in: a T1E6-PS and a chromed Locust-PS. The latter is designed to resemble the original Playstation in its paint job.
John Smedley has now taken to Twitter to give his blessing to the emulator folks. “Now that I’m no longer with Sony, I can say it: I have always respected the people who do this!“
Truth is I’ve always respected the hell out of the people that work on the emulator stuff. Good for them.
If he could have, he would have gladly given the source code for games to the people, as long as he was sure it was in good hands.
However, Smedley is not a fan of people charging money for their emulators. That opens up a huge can of licensing problems, as most developers were working with third-party tools. But fundamentally, anyone who brings a game to life with so much passion and “backwards engineering” deserves respect.
Anyone that has that kind of passion and backwards engineers a server is someone I respect highly.
But things are happening behind the scenes: As the community manager hinted, they are still on track to bring Patch 2.5 live at the end of January. This is the version that Korea is currently playing. However, one never quite knows how this will impact the West: Sometimes here in the West, major content patches are divided into subgroups. But there will definitely be new content coming at the end of January.
Surely, ArcheAge will introduce how exactly Patch 2.5 will affect things in the coming weeks. On January 8, Trion Worlds intends to go into more detail during a live stream. In Korea, Patch 2.5 brought among other things new houses (the tree houses) and dungeons. Here is the Korean trailer from the summer:
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By the way, one won’t fully catch up with Korea. Because there, the next Patch 2.9 will be released sometime in January. It will take care of the castles, bring new buildings, mounts, a new region, and more.
This is an AI-powered translation. Some inaccuracies might exist.
Which payment model will the shooter MMO Escape from Tarkov use? It has now been confirmed that it will be a Buy2Play title and that the game can be pre-ordered now.
Escape from Tarkov is becoming increasingly interesting. The action-packed shooter battles, combined with a highly interactive game world and plenty of RPG elements such as many skills that can improve your character, exert a great attraction. The now announced payment model also makes it enticing to dive into the adventures, as Escape from Tarkov will use a Buy2Play model.
This means you buy the game for a one-time price and don’t have to pay any subscription fees or fear any clowns ruining the atmosphere of the game if it were free to play.
Pre-order with bonuses
From now on, the game can also be pre-ordered through the official website. Several packages with different contents are available for selection. The prices for these range between 45 and 140 US dollars. Depending on the extent of the packages, they may include bonus items, safer or larger storage spaces, or you may be well-positioned with all traders in the game, allowing them to offer you better prices and more items.
New information in the FAQ
On the official website of the MMO, an FAQ can now be found, where interesting facts about the game can be read. The Steam launch is supposed to happen only shortly after the launch on the developers’ own platform. The alpha is still planned for the first quarter of 2016 and will not take place over Steam.
Additionally, the game is also supposed to be regularly released in stores, a Collector’s Edition is even planned. Those who wish to participate in the alpha and beta must expect regular wipes. However, those who pre-order and consider purchasing a larger storage space can expand their storage later in the game by meeting certain requirements.
The shooter MMO Escape from Tarkov is set to be released this year.
This is an AI-powered translation. Some inaccuracies might exist.
Activision Blizzard bought the struggling esports organization MLG primarily for the streaming opportunities it offers. And it was also cheap.
Analysts from various firms paint a clear picture to the business magazine Fortune: The MLG had overextended itself. A stadium was to be built in China, and then there was ESL, another competitor on their heels. Even though esports is a booming sector, MLG has likely found itself in financial trouble in recent months and was looking for a buyer. They had trouble capitalizing on their own success financially.
Analysts believe that the league has become unfocused. The loss of Call of Duty to ESL and the departure of one of its key figures were seen as contributing factors.
After negotiations with Yahoo ended fruitlessly in October, Activision Blizzard struck.
The loss of Call of Duty to ESL hit MLG hard
Activision Blizzard wants to leverage streaming opportunities and broadcasting experience
It doesn’t take much imagination to picture what Activision Blizzard plans to do with MLG.
Now that the deal is done, the heads of Activision are using flattering words. CEO Bobby Kotick speaks of MLG being able to produce “premium content” and having proven technology for broadcasting their shows – this includes live-streaming capabilities. All of this strengthens Activision’s strategic position.
According to Kotick, the plan is to establish the “ESPN” of esports. The acquisition of MLG helps with that. ESPN is the major U.S. sports network. Like Sport1 multiplied by a factor of 100. Activision believes, and supports itself with analysts, that the esports audience will grow to 300 million people by 2017. They clearly want to be a part of that.
The esports team of MLG will be taken over by Activision Blizzard. The CEO Sundance DiGiovanni will also be on board. Initially, there were reports that he would be completely out, but he is just switching to the new boss.
According to DiGiovanni, esports is currently at a turning point, the popularity of esports is rising and competing with many traditional sports. This acquisition will provide new opportunities for “competitive play” and help recognize players who achieve extraordinary feats.
They had already acquired the co-founder of MLG… now they got the rest
MLG is now supposed to continue as planned following the acquisition, working with partners and other publishers. As stated to the U.S. site Gamespot, Activision Blizzard did not step in to interfere with MLG’s existing activities, but rather wants to add things. It will largely continue as it has been – just better. This statement comes from Mike Sespo, a co-founder of MLG. Blizzard had already brought him on board a few months ago to lead the new, own esports division.
Now they have also snatched up the rest of MLG.
Somewhat concerning: Sepso’s partner in leading the esports division is Steve Bornstein. He actually used to run ESPN… the sports network they now want to emulate.
This is an AI-powered translation. Some inaccuracies might exist.