A fan trailer for the SF-MMO EVE Online has been released, which also entices hardened veterans to embark on a space adventure.
There are two incontrovertible truths: Everything is better with bacon and everything is better with Morgan Freeman.
A YouTuber took official trailers and overlayed the voice of Morgan Freeman from “Escape from Earth.” The result is fantastic: a love letter to science, to human curiosity, and to EVE Online.
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The upcoming Sandbox MMORPG Albion Online uses a class system where you are not locked to a specific class. The equipment determines the role you play. One of them is the Ironclad Tank.
The Ironclad Tank takes on a specific role in the MMORPG Albion Online, as it is supposed to stop enemies to control the pace of a fight. The Ironclad Tank is an asset to any group and can, for example, make enemy healers useless, hack at the backlines of the opponent, and force them to break their formation. He is like a wall that enemies struggle against!
The Role of the Tank
What exact role the tank takes and what abilities it can use depends on the armor set and the selected weapon. These include:
1) Medium Plate Helmet
2) Heavy Cloth Chest Armor
3) Heavy Cloth Boots
4) Ironclad Staff
The Ironclad Tank in the MMORPG Albion Online plays quite aggressively. Due to its strong defense and the crowd control from Ironclad staffs, the tank can become a hindrance for any group. If the Ironclad Tank can attack freely, it makes healing for your opponents a nightmare, as it is capable of constantly stunning and pushing back the healers. When the tank is directly attacked, it can simply withstand the attacks due to its defense and damage mitigation. This causes enemies to waste their cooldowns unnecessarily.
Good Combos
Especially the combo attacks of the Ironclad Tank are devastating. For example, it can add the speed increase from the two abilities Defensive Sprint and Stunning Charge. This allows you to quickly land an auto-attack on the target and secure a good stun. While the opponent is still stunned, you can easily land a Stunning Strike. This keeps your opponent slowed down even after the stun is lifted.
The Ironclad Tank is thus a highly interesting class in the MMORPG Albion Online!
This is an AI-powered translation. Some inaccuracies might exist.
In Final Fantasy XIV, since patch 3.1, there is a new mini-game in the MMORPG called “Battle of the Minions.” Square Enix now showcases this in a video.
Apparently, the video wasn’t completed in time for the patch. Because patch 3.1 has been out since November and brought the new mini-game to the Gold Saucer. Just last week, a video was released that further outlines the “Battle of the Minions” (Lord of Vermilion) to possibly introduce it to players who have not yet understood it.
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In the style of a ring announcer, the incredibly powerful and incredibly tiny heroes are introduced. Each pet, no matter how cute, has a tactical role to fulfill.
What experiences have you had with “Battle of the Minions” in Final Fantasy XIV? Can you recommend this mini-game to other gamers?
For Diablo 3 fans on Xbox One and PlayStation 4, the high season in D3 has already begun again. The patch 2.4 brings numerous new features and gives reason to revisit Sanctuary and dive hopelessly into it for the next few days.
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The most important new zone is the Gray Depth Island. However, one should not expect a sunny beach paradise, but rather a rugged, hostile isle, where nature has conspired against the traveler. The adventurer must ensure not only to stay alive but also to remain sane.
In addition to the Gray Depth Island as a fresh zone, two already existing zones have been expanded with new areas: Progression continues in Leoric’s estate and the ruins of Sescheron have been extended.
The most important “gameplay change” comes with the Set Portals for players. Those who wear 6 parts of certain sets can pick up a hint in Leoric’s library that indicates where to find access to a specific “set dungeon” designed for that particular set. Those who clear all set dungeons of enemies will be rewarded with wings.
These are just a few of the highlights that Diablo 3 wants to showcase in the umpteenth spring. We haven’t even mentioned the numerous new sets and legendary items!Moreover, there is a new bank tab, the action system from the consoles has made its way to the PC, and countless balance changes await.You can find the complete patch notes in German here.
… then the worm is really in. After last year’s expansion “Knights of the Fallen Empire” launched, fans complained about a small content drought, as the next chapter won’t be available until January – precisely on January 12, 2016. The developers reacted by filling December with numerous events that exist in the world of SWTOR. However, that didn’t go as planned: Some events were not triggered correctly due to system errors, so they were completely canceled. So the “full month of December” was quite boring, except perhaps for the Life Day.
The Rakghouls are back on Tatooine – stock up on vaccines!
For this reason, the endeavor is being repeated now in January, the new plan for the events is as follows:
January 12 – January 19: Relics of the Gree
January 19 – January 26: Rakghoul Plague on Tatooine
January 26 – February 2: Bounty Contracts
Players can only hope that there are no incidents this time.
Good Wednesday noon, whoever has stumbled back into this column. It’s the week’s peak again, the perfect time to vent about something. No, don’t question the last sentence, that will only cause headaches. Let’s get straight to the point: There are far too few decisions in games that have real consequences. And when there are consequences, you get a feeling of 17 confirmation screens to really ensure that you are fully aware of the danger.
Canceling consequences – are they still consequences?
But how did I come to criticize this point? After all, this is the time of games with big decisions, such as SWTOR with “Knights of the Fallen Empire”. I can use this as an example. In recent weeks, I have forced myself to start the story chapters of KotFE parallel to a friend. Since it is unfortunately more than annoying to watch the other person’s story, we decided simply to play alongside each other.
“Do you really want to do this? REALLY, REALLY?”
In other words: We were together on Skype, playing the chapters simultaneously and discussing the effects of decisions during the fights. I particularly noticed this when you could decide the life or death of a certain character. While I was swept away by a decision, my acquaintance repeatedly canceled the sequence to see the effects each time before deciding.
Too much freedom robs consequences of their effect
Clearly, it is every player’s right to cancel a sequence, make a new decision, and repeat it as many times as they want until they are happy. However, I miss a bit of the thrill of a real decision with a consequence. Something as weighty as the death of a beloved character loses a lot of significance when I can change it at will.
Especially, MMOs often shy away from “fixed decisions,” whether it’s in the story, the choice of talents and specializations, or anything else that might annoy someone because they regret their decision afterward. Single-player games, on the other hand, are bolder and more consistent, such as the Telltale games. Particularly outstanding in this area is Life is Strange – but I’ll get to that in another column.
In Telltale games, you often notice the consequences immediately.
I personally long for significant decisions that have an irreversible effect. Because only when there are consequences do decisions really matter.
What do you think? Should players always be able to make all decisions again? Or would you appreciate a bit more toughness in the consequences of a choice? Let me know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , Wednesday is weapon day. What weapons does Banshee-44 have for you to test, order, and pick up on January 13th?
Banshee-44 is basically the Xur for advanced players. A kind of “self-service counter.” While Xur comes with everything packed and ready, with Banshee, you need your own effort, luck, and a bit of knowledge about the weapons.
The procedure works as follows: Guardians must reach a certain reputation rank with him (3 is usually enough, 5 for exotic weapons). This is done by trying out test weapons. Then you can commission individual weapons from the weapon master (5 are available for selection each week) and pick them up in various versions the following week. If there’s no great roll for your desired weapon, you just wait another 7 days.
These are the 5 test weapons for this week
With a Suros auto rifle, you should achieve precision kills.
With a fusion rifle from Omolon, it’s time to venture into the crucible.
With a pulse rifle from Häkke in hand, your Guardian must land precision shots.
The pulse rifle from Suros is meant to be used against the Vex.
A rocket launcher from Suros will take you into the crucible.
These 5 weapons can be ordered this week
First is the auto rifle Zarinaea-D from Häkke. This is a pretty standard weapon with relatively high stability, low impact, and typical range. A “fairly balanced” auto rifle. Most Guardians tend to lean towards extremes.
The Lyudmila-D, a pulse rifle, has often been featured in Banshee-44’s inventory. This is also a quite balanced weapon. Since pulse rifles have fallen out of fashion, it’s probably not as in demand as it used to be.
With the Jingukogo-D , there’s a shotgun… we’re repeating ourselves, but probably no one has really been waiting for it either. Small magazine, medium impact, quite high stability, no range. It would have to come with absolutely killer perks for anyone to raise an eyebrow.
The same goes for the sniper rifle Aoife Rua-D. Impact of 22, relatively weak stability, high range… there are simply too many stars in this segment like Empty Look or the Eirene.
The Uzume RR4, also a sniper rifle, looks better, can get the interesting Omolon perks. This is probably still the best choice you can make in this weak week.
These weapons can be picked up with strong rolls
The Suros PDX-41 from last week is available this week with Hammer Forged, Spray and Play, and Lightweight/Hand Laid Stock. That’s quite a decent roll – even though other perks like Counterweight or Hidden Hand might be even stronger.
There’s a Void rocket launcher SUROS JLB-42 with Tracking, Lightweight, and Heavy Payload. That’s pretty good. The JLB-42 was also available last week.
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The Herja-D is coming this week with Headseeker, Zen Moment, and Hand Laid Stock.
The sniper rifle Tamar-D comes with interesting rolls for PvE. Roll 1 (Arc) and Roll 3 (Void Ignite) both have Overflow and Spray and Play. As a third perk then Attached Magazine. Overflow brings more ammo for the secondary weapon and for the heavy weapon.
We will update the article if we come across great rolls. Currently, everything feels a bit underwhelming – after the extremely strong last week, it’s rather meager this week. Bad Banshee, no motor oil for you!
This is an AI-powered translation. Some inaccuracies might exist.
The Team of the Year in FIFA 16 FUT is set. But what would a team look like that was chosen only by German football professionals?
FIFPro has just published the World XI voting results from players of various countries. EA Sports does not determine the TOTY itself. These players are elected by the football players themselves into the FIFPro World XI. 26,478 players from 68 different countries participated.
So Germany individually considered the following players for the XI:
In attack, Lewandowski takes the place of Neymar. In midfield, Toni Kroos takes the role of Luka Modric. The biggest differences to the official World XI of the year can be seen in defense: Alaba, Boateng, and Lahm move into the team ‒ only Sergio Ramos remains in the squad. Manuel Neuer is also undisputedly the number 1 in goal. You can view the World Teams from other countries here at Fifpro.
In the official Team of the Year, the goalkeeper and defenders are already available in packs. Alaba, Boateng, and Lahm are not included, but Marcelo, Thiago Silva, and Dani Alves are.
How much are the TOTY players traded for on the transfer market?
In the last few hours, packs have been eagerly opened in FIFA 16: FUT and some players from the TOTY have been drawn. Unfortunately, not every gamer is lucky enough to snag one of the coveted cards. There is no other option but to buy the object of desire on the transfer market ‒ if you can afford it.
Let’s take a look at the current transfer market prices:
Manuel Neuer: he ranks around 900,000 coins on PS4, around 740,000 on Xbox One.
Marcelo: is the “cheapest” of all five cards. He costs around 500,000 coins on PS4, 400,000 on Xbox.
Sergio Ramos: you have to pay a decent price for him. Up to 1,000,000 coins on PS4, 800,000 on Xbox. However, he has also been bought significantly cheaper on both consoles.
Thiago Silva: he ranks around 550,000 coins.
Dani Alves currently has a value in FIFA 16 of nearly 650,000 coins.
These numbers refer to the buy-it-now price. If you want to bid with other players, the prices can be significantly lower.
What do you think of the World XI from Germany?
Do you find the prices for the TOTY players reasonable?
This is an AI-powered translation. Some inaccuracies might exist.
In the online shooter The Division the signs are increasing that the beta will start in January.
This time, it is not a conversation between a customer and one of many key dealers leading to the acceptance of a beta date. No, at Uplay, Ubisoft’s client/store, a success for The Division has appeared. And it is called “Team Beta, Active” – “Take part in the Tom Clancy’s The Division Closed Beta in January 2016”.
Yesterday, a new trailer for The Division was released. It seems to be slowly getting underway. There are also only 2 months left until the launch – not much time left. The Division is set to be released on March 8 for PS4, Xbox One, and PC.
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Black Desert is tinkering with the world bosses and simultaneously showing a few new moving images of the Ranger’s Awakening weapon…
The Desert Dragon becomes even more powerful
The Desert Dragon was already a tough nut to crack as a world boss in its original version in Korea. However, that apparently wasn’t enough for the developers. In the latest update, they have significantly buffed the “Desert Dragon”. He is now larger, stronger, more resilient, and especially good at blowing out the life lights of several players at once. The YouTuber Steparu has documented a battle where you can impressively see how the monster literally devours the player masses.
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Actually, the Ranger, as the name easily suggests, is designed for ranged combat. However, this changes drastically once she receives her Awakening weapon, which all characters can acquire later in the game. Then, the pretty lady grabs a short sword and goes after her opponents in close combat! You can see how it all looks in moving images here – unfortunately, so far only in Korean.
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After increasingly more teasers and leaks regarding League of Legends (LoL) have come to light recently, RiotGames has finally revealed the new champion.
Let’s start with Jhin’s abilities in LoL:
Passive: Whisper
Similar to Graves, Jhin has a specific amount of ammunition he can fire before he must reload. However, his magazine is twice as large and holds 4 bullets. The last shot from your magazine is a guaranteed critical hit that deals damage equal to the target’s missing health. However, his critical hits do not deal as much damage as those of other champions, and his attack speed does not scale with items; instead, he gains attack damage from those items.
Q: Dancing Grenade
Similar to Katarina’s Q ability, Jhin throws an item at a nearby enemy. This item, which is a grenade in this case, can bounce up to 4 times off of other enemies. If this grenade kills an enemy, the subsequent hits deal bonus damage.
W: Deadly Fanfare
Passive: If an enemy champion is hit by a normal attack from Jhin, by Captive Audience, or by allies, they will be marked for a few seconds.
Active: Jhin fires a strong shot with high range in a specific direction, similar to Lucian’s Q ability. All hit minions and the first champion struck will take damage. If the hit champion is already marked by the passive ability, they will be briefly incapacitated, and Jhin, the Virtuoso of LoL, will gain increased movement speed for a short duration.
E: Captive Audience
Jhin places a trap on the ground, similar to Caitlyn, which becomes invisible once he sharpens it. If a champion steps into this trap, they will be marked and revealed by the passive effect of Deadly Fanfare. Additionally, the trap will cause an AOE slow when triggered. And because that’s not enough, the trap explodes a short time after being triggered, dealing damage to all enemies in the explosion area.
R: Curtain Call
For his grand finale in LoL, Jhin fully assembles his weapon and aims in a direction. Upon activating this ultimate ability, all marked targets within a large area in that direction are revealed. He can then fire up to 4 shots that embed in the first enemy hit, slowing them and dealing damage based on lost health. The last of these 4 shots deals massively increased damage and is guaranteed to be critical!
Here you can see the abilities summarized in a video:
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Which lane Jhin is best played on remains open. He seems to fit well in the mid lane or as a marksman on the bot lane. His abilities at least remind of an ADC version of Xerath.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG The Elder Scrolls Online, some plans for 2016 were presented. However, what stands out are the things that will not be implemented.
Anyone who has been following The Elder Scrolls Online closely already knew approximately what would be mentioned in Matt Firor’s letter for 2016:
Two DLCs are coming in the first half of the year – the Thieves Guild and the Dark Brotherhood; the Thieves Guild will appear on the test server in early February, which suggests a release relatively late in March.
Additionally, the group finder is being revised (it is still a provisional solution), players will be allowed to scale with the DLCs, and a text chat for consoles is also expected later this year; support for 64-bit clients can also be anticipated.
Improvements to server performance in Cyrodiil will continue to be a focus.
For “later”, things like a “hairstylist”, who can change all characteristics of the player, are in mind; there will also be more information regarding player houses.
So much for the highlights. But some “cuts” are also on the way. In TESO, there are many plans, some of which will now be set aside for the time being. The “Spell Weaving“, for example, which would allow players to design their own abilities, has been put on hold for 2016. That will be addressed later.
The PvP component of the justice system is completely being removed. Players who commit theft or even murders in TESO should be marked as villains and could be hunted by “law enforcement” players. This idea has now been completely abandoned. They couldn’t make it fun while also being safe from exploits.
A 17-year-old boy bought packages of FIFA 16 for several thousand Canadian dollars – using his father’s credit card.
For Lance Perkins, a nice surprise came just before the Christmas holidays. According to CBC, the father of a 17-year-old teenager received a credit card bill of CAD 7,625.88 on December 23. That’s almost €5,000. He was completely shocked when he saw the bill, he told CBC News.
Perkins reported that he had given his son the credit card so he could run errands at the nearest convenience store for the family. Apparently, the teenager conducted very different transactions.
The 17-year-old, who frequently plays FIFA 16: FUT mode in his free time, was responsible for the high amount. In FUT, it is possible to purchase FIFA Coins for real money, which can then be invested in packs containing players and consumable items. One can spend up to €99 at once to get 12,000 coins. A standard gold pack can already be purchased from 100 coins. Apparently, his son did not realize that he was repeatedly charging the credit card, said the father:
The 17-year-old thought there was a one-time fee for the game. Both family members reacted in shock to the bill.
Father is stuck with the costs, son has Xbox One ban
It is of course doubtful that a 17-year-old has so little knowledge of microtransactions and credit cards that something like this can happen completely unconsciously and surprisingly. However, the Perkins vehemently uphold this statement. For concerned parents, by the way, there is an option on the console to prevent such purchases by their children in the settings.
However, this option is currently not available for the Perkins, as the teenager will have to refrain from gaming for the next while:
“There will never be another Xbox system — or any gaming system — in my home,” says Lance Perkins.
In the father’s house, there will never be another gaming console.
Lance Perkins is, by the way, stuck with the costs: even though he has informed his bank as soon as possible, there is nothing that can be done about it. Microsoft also told the father that the transactions could not be reversed.
Currently, players from the TOTY are available in FUT. As every year, numerous microtransactions are made here. Whether another father will experience a shocking surprise soon remains to be seen – EA Sports will definitely rain money on this event.
This is an AI-powered translation. Some inaccuracies might exist.
Blade & Soul is facing a backlash, as many players feel cheated by the name reservation, since GMs have an advantage.
You have 7 wishes free…
With the start of the name reservation, trouble is brewing over the game Blade & Soul. Those who secured a founder’s package of the game in the past weeks should actually enjoy some name reservations – depending on the package either one or two. Players who spend extra money for such a service are often those who are after a prominent name and fear that it will be taken immediately.
The starting signal should go off for all players simultaneously to ensure fairness. And the starting signal went off at the same time. At least for the players.
Long faces at the name selection – the GMs were probably faster.
GM secures the name Naruto, says “It’s not fair, but that’s how it is”
Gamemasters and community managers were able to secure up to 7 names prior. This included names of anime characters or other popular figures. On Twitter, they wanted to hold the community manager Youmukon accountable. The GM had secured the name “Naruto” in Europe. The GM admitted it was not fair, but one of the few advantages the job brings.
@deahamlet Now of course it’s unfair but that’s one of the only perks we have and believe it’s not much.
From the outside, it’s doubly bitter: Over Twitter, the EU-Naruto and the NA-Naruto are joking about the names and mocking each other. Both are employees of NCSoft. Behind the North American Naruto is Brand Manager Julianne Harty, who later apologizes for how this must have appeared to outsiders.
As fans increasingly intervene, the discussion ends in the tweet.
“Honestly, I don’t care what people think because if I did, I wouldn’t be doing this job at all.”
In social media, the real outcry began, countless hateful comments such as “Employee of the year: CM doesn’t care about the community” or “Well done. Now remove yourself from the gene pool” were still the milder reactions.
Controlling the storm
Meanwhile, in the official forum, they are trying to calm the waters and have revealed some reasons for the gamemasters’ privileges.
Certain NPC names and characters from the game have been intentionally secured. No one should be able to have “Mushin” on the server “Mushin”.
Some people sell popular names. For example, with the name “Naruto”, it has happened in other games that it was sold for $400 or more. By securing such well-known names, they want to prevent this. Furthermore, “it is very likely that these names will be made accessible again later.”
In the current system, gamemasters cannot switch their character from server to server. Therefore, they had 7 name reservations to secure themselves on different servers.
To conclude, they apologize:
“Rest assured, we do not want to cheat you out of your money or exploit the system. (…) Many criticisms here are legitimate and valid, but we primarily are employees of NCsoft and then gamers ourselves – not the other way around. Our priority is the players’ enjoyment, and much of what we do is not to give ourselves an advantage by snatching up beloved anime names. Instead, we keep an eye out for problems that have existed in the past and want to avoid these.”
The fight for names was already decided before the kickoff.
Mein-MMO says: On one hand, it is completely understandable that gamemasters and community managers should have a certain privilege in name selection, because many of them are already well-known, and there could be confusion if those names are taken.
On the other hand, it is extremely unprofessional to inform fans in a tweet that a community manager
This is an AI-powered translation. Some inaccuracies might exist.
An “official statement”, it is said, is like trying to put toothpaste back into the tube. It’s somewhat similar with things on the internet that one would like to remove. In the Subforum for The Division on reddit, a player posted a link to a video a few hours ago and said: Where did this trailer come from? I have been following the game since 2013. But I don’t know this trailer at all?
It turned out: No one knew it. Someone from the circle of The Division accidentally posted a trailer that hadn’t been approved for release yet. The video was then set to “private”, but by then it was already too late. The trailer is now available on numerous “mirrors” on the internet.
You can currently watch it at this link, but probably not for long.
Update: Ubisoft has given up and officially released the trailer now. We have an English version with German subtitles for you. This is the trailer from Ubisoft Germany that was intended for us. Enjoy.
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The trailer shows the “hostage situations” and also the hangings, of which was mentioned in the age rating. Apparently, the trailer also presents the advanced base with the different areas and personnel, showing a doctor, a police officer, and an engineer.
There is a lot of action to see, with some weapons and equipment like foldable ballistic shields, lots of flamethrowers, shotguns, grenades, and deployable turrets. All in all, an impressive gameplay trailer. And now you can even understand it and enjoy it without fear that it will disappear again soon.
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG Chronicles of Elyria promises to bring many interesting ideas to the genre – but one that is most often discussed is the death system, which is also linked to the payment model.
In principle, it is a kind of permadeath. Your character in the game will actually die at some point, which means you will need to purchase a “Spark of Life” to create a new character – which is based on the old one and inherits some of its traits. However, if your character dies in the game, it’s not immediately over and you don’t have to buy a new one. The system is a bit more complex.
Those who die a lot, live shorter
A resident of the fantasy land lives, on average, 105 years in game time. This corresponds to approximately one year of real time. However, each death in the game results in a portion of that lifespan being lost. If your character dies frequently due to battles, they will not survive a whole year. If you die about once a week, you can play your character for nearly nine months. But if you die daily, it is not even four months. Once the lifespan is exhausted, you must purchase a “Spark of Life” for 29.99 USD and can then create a new character.
Developers consider the model fair
This may sound unfair to many. Should one not take any risks? Shouldn’t we experience adventures in dangerous areas? What if my character is constantly attacked by others in PvP? The developers believe that even if you really die every day in the game, spending 29.99 USD is still cheaper than a World of Warcraft subscription. If you calculate the money for a “Spark of Life” in the worst-case scenario, where you die daily and therefore only have about 4 months of lifespan, you still end up paying about 8 dollars per month. That is about half of what you have to pay monthly for a World of Warcraft subscription.
And according to the developers, there is no need to worry about so-called “griefers” – players who kill others for fun. Anyone who constantly attacks players for no reason goes to jail and loses their own lifespan.
What do you think about this? How does this business model sound to you?
This is an AI-powered translation. Some inaccuracies might exist.
The Nexus trembles at the howling of the wolves. Greymane enters the battlefields of Heroes of the Storm!
Every man is a beast
It has been some weeks since the Druid Lunara joined the fight in the Nexus. As announced at BlizzCon 2015, next up is Greymane – and sooner than expected.
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Tonight, the Worgen and king of Gilneas (even if there isn’t much left of it) joins the battles in the Nexus. We take a look at his abilities, as Greymane is the first character who can switch between two different forms; that is between Worgen and human.
Depending on which form Greymane is in, he has different abilities.
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The Gilnean Cocktail (Q) deals low damage to the hit target. However, the mixture spreads conically behind the first enemy and deals triple damage to secondary targets.
Inner Beast (W) increases Greymane’s attack speed by 50% for 3 seconds. Automatic attacks reset the duration back to 3 seconds.
With Darkflight (E), Greymane leaps to his target and transforms into Worgen form, dealing light damage.
Worgen form
Razor Swipe (Q) allows Greymane to lunge a few steps forward, dealing damage to all enemies he passes on the way.
Wolfheart (W) temporarily increases attack speed. Automatic attacks reduce the cooldown of this ability.
Disengage (E) allows Greymane to roll backward out of combat, switching back to his human form.
The first heroic ability Go for the Throat transforms Greymane into a Worgen and performs three quick attacks on an enemy, each dealing medium damage. If Greymane kills an enemy, the ability can be used again for free within 10 seconds.
The second heroic ability Marked for the Kill fires a silver bullet at the target. The target is then marked and takes 25% additional damage from all sources for 5 seconds. The ability can be used again within the 5 seconds, causing Greymane in Worgen form to leap to the marked target.
End of the Winter Veil Festival
Simultaneously with the appearance of Greymane, the “Winter Veil Festival” event comes to an end. The various rewards, such as the quests for the different boosters, will be removed from the log if not completed.
Guild Wars 2 addresses the balancing issues in PvP and plans extensive changes to the classes. We have the details for you.
Untangling the Chaos
Only in the weeks following the release of “Heart of Thorns” did it become apparent in Guild Wars 2 that the balance between the various classes was not functioning. While some characters dealt significantly more damage than intended by the developers, other classes were simply overwhelmed and saw no light in PvP. The first of many balance patches, which are now to occur quarterly, addresses this issue.
The balance was anything but optimal – now the problems are being addressed.
“Downed” and Swiftness
A universal change for all characters applies to the state “downed”. The two conditions “Swiftness” and “Slow” will have no effect during executing or reviving. At the same time, the effect of “Slow” will be slightly weakened to now be equivalent to its counterpart “Swiftness”.
The Class Changes
We take a brief look at the various changes planned for the different classes with the upcoming patch.
Elementalist will receive some buffs, as they have been at the low end of the PvP food chain since the expansion. “Diamond Skin” can now be used to remove conditions (instead of just avoiding them as before). The abilities of the Air Grandmaster traits will have a shorter cooldown and deal more damage than before.
For the Engineer, or rather the Scrapper, they want to improve numerous traits that have rarely been used, as a consistent distribution of traits has proven optimal. The defensive capabilities of this class will continue to be monitored, and a reduction in its survivability may be on the table.
The Scrapper will receive more options.
For the Guardian, similar goals are being pursued; here too, rarely used traits are to be polished up to offer more variety. At the same time, the Dragonhunter has proven to be too strong, which is why its burst skills and interrupts will be toned down.
For the Mesmer, the “Momentum” is particularly in focus, which has massively increased the support performance. While there are no concrete plans for adjustments, they want to make “some changes” to throttle the impact. The Scepter weapon must also suffer some nerfs in skills, functions, and traits.
The Necromancer can look forward to small improvements. Those who play skillfully can now heal themselves with life-draining blasts (a combo skill) as long as they are in death shroud form.
Rangers and thus Druids are being monitored.
Also, the Rangers will soon be presented with a greater choice, as many traits will receive upgrades of both offensive and defensive nature. The Druid is currently under observation regarding its “usefulness in groups”, and changes may be made, but concrete plans are still pending.
The Revenant has proven to be too powerful. Sword damage will be reduced in many areas, and significant power will also be taken from automatic attacks. They hope this will encourage players to focus more on specific enemies. The goal remains to allow the Revenant a targeted specialization by combining different traits and legends. The defensive abilities are being monitored, but there are no plans yet to change anything.
For the Thieves, there is dissatisfaction that “Initiative” often has to be used for defensive purposes. For the developers, this is a reason to increase the damage of automatic attacks for this class so that this “sustained damage” becomes a deadly weapon. The three core aspects they want to consider are “Damage, Mobility, and Evasion” – all three areas will receive minor improvements.
Finally, the Warriors are being tweaked so that they can assert themselves much better on the battlefield. The choices within a weapon set are to be improved so that players can experiment more with the various abilities. The “Rifle” weapon will take on a slightly more defensive character, and the general survivability of the warrior will increase.
What do you think of the changes in the first major balance patch after Heart of Thorns? Do the changes sound good, or does this only make the situation worse?
In the MMO shooter Destiny the Nightfall strike is broken. The door simply won’t open.
Update: Since 8:30 PM, reports have been increasing that the Nightfall is working. The streamer Professor Broman is said to have completed it, and others report: It’s working again. At least it seems to be functioning for some now.
Everything was okay up to that point, but there was one problem: In the Nightfall, the Shattered Cell, some mobs were missing at the beginning and later, a door simply wouldn’t open. You could log out and use tricks as you wanted: It just wouldn’t progress. The strike appears to be “broken” this week and cannot be completed.
We are aware of reported issues with the weekly Nightfall and are investigating. Please stand by.
At Bungie in Seattle, it’s currently 4 AM, but they are already awake and have reached out via Twitter. They are aware of the problem and are working on a solution. Players are advised to please be patient.
This is an AI-powered translation. Some inaccuracies might exist.