In Bless, various world bosses are now being revealed, enticing players with their loot – dragons are waiting as mounts!
In the upcoming MMORPG hope Bless, there will traditionally be many world bosses for players to overcome. It’s understood that various creatures, such as dragons, harpies, and giant stone golems, will hit hard and might send some players to their next respawn. However, players will not only be lured with weapons or armor, but also with very special mounts. After all, which hero wouldn’t want to soar through the skies on a dragon?
Soaring through the skies with the dragon – no problem in Bless.
Anyone interested in the game should check out our Bless news page. Otherwise, you can also find information in the following articles:
Biowares Star Wars: The Old Republic releases the 10th story chapter of KotFE. This brings not only new story but also improvements to the professions.
Kaliyo wants to overthrow the Emperor
On the live servers of Star Wars: The Old Republic, the new patch 4.1 has arrived. Players who had an active subscription on February 1st can now enjoy the 10th chapter of the “Knights of the Fallen Empire” saga, where they can meet Kaliyo, a former companion of the Imperial Agent. The (more or less) good woman has completely embraced her anti-authoritarian streak and is openly rebelling against the eternal throne of Zakuul – exactly what makes her the perfect ally for your alliance!
For those who chose Kaliyo as their date back then, the content may be even more exciting – will it be possible to reignite the old flame? Or does the Rattataki only want to see one thing burn: the Eternal Empire?
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Anyone who did not have a subscription at the mentioned time will have to wait until Thursday, as early access for “Anarchy in Paradise” ends then.
However, aside from the new chapter, patch 4.1 brings numerous new enhancements. Players benefit from several quality of life improvements, as the stack size of many items has been increased again – up to 9,999 items now fit in a single slot. In addition, there are improvements to crafting, making it significantly easier to create better armor, allowing solo players to more easily find acceptable gear.
For more information about the game and the latest patch, you can find it on our SWTOR topic page or in these special articles:
Since 1:00 PM the servers for Blade and Soul have been down for maintenance. The maintenance is expected to last about six hours. The servers of Blade & Soul should be back online by 7:00 PM German time.
The patch “Rough Tides” is coming, which brings floors 1-7 of the Tower of Mushin, a dungeon for single players. Group challenges are also coming.
The Open Beta of The Division brings new content and numerous improvements. This is what changes compared to the Closed Beta.
Yesterday it was officially confirmed that The Division will have an Open Beta starting a few weeks before release. The dates for the different platforms are already known. What changes compared to the previous test phase?
While you were able to expand the medical wing in the Closed Beta, in the Open Beta it is the Tech Wing that is up next. As a reward, there is a new skill: “deployable turret”. In the Operations Base, you coordinate your missions and expand the various wings to unlock new skills.
There have also been many adjustments to the Dark Zone
In the first test phase, agents loved to roam in the Dark Zone. In the Open Beta, this PvP area will receive numerous updates and improvements.
There will be new high-end weapons. Previously, only Cassidy and Caduceus were available.
The refresh rate of the Dark Zone crates has been significantly reduced.
There will now be significantly more non-player enemies (i.e., mobs) in the Dark Zone; they will also be slightly buffed.
Some ropes have been removed that previously allowed players to reach places that provided an unfair advantage.
There are also adjustments to the DZ experience points you collect.
Significant changes have been made to life as a Rogue Agent:
If you are Rogue Level 5 and in the middle of a fight, the timer now pauses instead of resetting as before.
Additionally, there is now a bit more reward (1.5x) if you survive as a Rogue.
The health indicator now only turns red when you go Rogue.
A warning has also been implemented that indicates when a player is shooting at another agent but has not dealt enough damage to be considered Rogue.
Moreover, as a Rogue Agent, you cannot change your squad.
Additional changes to The Division
The development team has cleaned up most PC cheats that occurred during the Closed Beta. The Open Beta is also intended to observe discrepancies to address them successfully before release.
There will also be a new tutorial video that can be viewed from the character selection screen.
And a lot of bug fixes have been implemented, such as two bugs that previously allowed players to be invisible to others. Not all bug fixes will be listed here.
Be sure to experience for yourself in the Open Beta what has changed. And play diligently so that Ubisoft Massive can also fix the last bugs and nothing stands in the way of a successful release. The Open Beta is free and open to everyone – so it will also be a real stress test for the servers. Unfortunately, you cannot transfer your progress from the Closed Beta to the Open Beta.
Will there be a Pre-Load for The Division again?
If you still have the Closed Beta on your drive, you can save some GB in downloads. Only an update of 1.6 GB will be applied. Otherwise, you will have to download the 27 GB of the Closed Beta in addition.
A Pre-Load starts on February 16th. That should be enough time for most to get started at the beginning of the Beta.
By the way: The Xbox Store lists a file size of 32.29 GB for the final version of The Division. Compared to the Beta, that’s not too much. Of course, a lot can still change until the release date, but you can expect around 33 GB.
David Gaider, lead writer of the Dragon Age series, has moved from Bioware to Beamdog and is leading a team of writers there. Is a Baldur’s Gate 3 or a Baldur’s Gate Online coming?
How do we come to the conclusion that such a game could be developed? Beamdog owns the rights to the Baldur’s Gate series. They are currently working on a new game titled Baldur’s Gate: Siege of Dragonspear, which is set between the games Baldur’s Gate and Baldur’s Gate 2: Shadows of Amn. Trent Oster, founder of the development studio, has previously stated that he would like to develop a real third installment. Now David Gaider, the former lead writer of the Dragon Age series, joins the team and works there as Creative Director, a position in which he leads a team of writers.
A new Baldur’s Gate?
All of this suggests that a new game in the Baldur’s Gate series could be in planning. However, the suspicion that it is a single-player RPG is very likely. The focus seems to be on story with Gaider on the team. However, there could very well be more behind it. Unless a studio hits a big success or operates on a small budget, which often comes with less impressive graphics, it is particularly difficult for smaller studios to sustain themselves with single-player games. An online component would therefore be quite conceivable and sensible.
Perhaps not an MMO but an online RPG
That it is a true MMORPG is rather doubtful, as the production costs are extremely high, just like the risk. However, there is a possibility of creating a Baldur’s Gate Online similar to Richard Garriott’s Shroud of the Avatar. There would then be a standard single-player mode that could be played offline and alone but also an online mode.
In this mode, friends would take on the role of party members, and there might even be an “open” zone where housing and trading with other players exist. This possibility is conceivable. However, whether there is even a new Baldur’s Gate in planning remains to be announced by Beamdog; until then, everything is speculation.
Andreas thinks: David Gaider at Beamdog can only mean that they are planning a large RPG for me. Gaider is known for his engaging stories in the Dragon Age games, and he is simply someone who enjoys crafting narratives. I also consider it likely that it could be a Baldur’s Gate 3, and that it might even have an online component is absolutely conceivable. I am already excited to see what the future will bring.
This is an AI-powered translation. Some inaccuracies might exist.
Happy Wednesday everyone – it’s time to complain a bit again. But before I get all upset, here’s the good news: I finally got into the Overwatch beta! Okay, that might only be good news for me and not for you all. But you can’t have everything, can you?
While I was casually playing last night and getting used to the game’s new progression system, I quickly leveled up. Fortunately, defeats also give experience points, because my performance with Reaper is not exactly the best (Okay, neither is it with Reinhardt… or Tracer… or McCree… oh, never mind!). For every single level-up, there’s a loot box reward. Yay, loot! I like that!
Devaluing player performance: Randomness and real money
Already in the game, I saw the ominous “Shop” symbol next to the “Open” button of the reward boxes. And indeed, the official announcement states that there’s currently consideration to sell the reward boxes of the level system for real money. And that really bothers me. I accepted that skins have become standard and that even full-priced titles are no longer profitable without cosmetic offerings, but this particularly annoys me in this case.
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The reward boxes are – who would have thought it from the name? – a reward for playing, for progress, and for performance shown in-game. Everything that can be included in them (skins, emotes, profile pictures, etc.) feels significantly devalued in my view if it is also offered in the shop.
It’s bad enough that the rewards are random – but random items that are also purchasable? That’s a bit too much for me and already bothers me a lot – and this is just in planning. I’m against it.
What do you think? Should a progression system be separated from other cosmetic things? Will you buy loot boxes for real money? Or do you not care as long as there’s finally beta access?
P.S.: Now I have to juggle Overwatch and RP – why does a day only have 24 hours?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny weapons master Banshee-44 calls for Weapon Day on 10th of February.
If you deal well with Banshee, you will receive some bounties that lead to exotic weapons. Every Wednesday, his selection of legendary weapons changes, which Guardians can order to pick up in various versions a week later. If there are no strong versions available, you can simply hoard the order slips and hope for better versions of the ordered weapon the following week.
Thus, some players have had the same orders in their inventory for weeks and hope for that one perfect roll, the so-called God-Roll, with the best possible combination of perks.
These are the test weapons in Destiny starting February 10th.
These 5 weapons are intended for tests. This way you can increase your reputation with Banshee:
With a Häkke auto rifle, you can go against Cabal.
With a Suros auto rifle, you need to achieve precision skills.
A hand cannon from Häkke wants double kills.
A sniper rifle from Omolon must be tested in the Crucible.
Another sniper rifle from Omolon wants to take down Fallen Captains.
These 5 weapons can be ordered this week
The highlight this week is the auto rifle Suros Ari-45. With high impact and range, it’s an interesting weapon if it has stability perks.
Once again, the rocket launchers JLB-42 and JLB-47 are duo. If you only want to take one, take the 47.
Then the rather disappointing offer from Banshee-44 ends with two shotguns. They are Jingukogo-D and Strongbow-D, both from Häkke. They are not particularly sought-after weapons.
Recommendation: This week, the Suros Ari-45 clearly stands out. A JLB-47 rocket launcher is also worth considering, although last week the best possible weapon essentially came in.
These weapons have strong rolls available this week
The pulse rifle Suros PDX-41 is available this week with perfect balance and a tracking module.
A Suros Dis-43 is available this week with Rodeo, Perfect Balance, and Flared Magwell.
The rolls for the 5 weapons from last week can be found here in the video: Thesan FR4, Herja-D (with decent perks), Suros Dis-43, Uzume RR4, Eirene RR4.
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In the fantasy MMORPG Final Fantasy XIV, patch 3.2 is approaching. Square Enix reveals some highlights of what players can expect there.
The patches in Final Fantasy XIV follow the same pattern in many aspects. Large boss fights and daily quests are among the basic ingredients of each expansion, along with story progression and new dungeons. These 4 components have been presented this week.
With “The Antitower” and “Historic Amdapor (hard)” two new four-player instances are introduced.
The primal Sephirot is one of the icons of the Warring Triad and is about to awaken from its artificial slumber. In the Twilight of the Gods – Sephirot, 8 players at level 60 will be able to prove themselves against him. Hmm, looks impressive.
The new story will be called “The Gears of Change” and revolves around Grandmaster Aymeric Ishgard’s decision to lead into a new era without the everlasting dragon war.
The beast tribe “The Gnath” will also appear in 3.2. Actually, “The Binder” makes every Gnath think and feel the same. But a few of them have managed to separate from the collective. They call themselves “The Unbound.” Those who earn the trust of the beast tribe can obtain this mount in the Vath settlement after much effort.
For more about patch 3.2, which is set to be released on February 23, check out this article:
The hero shooter Gigantic is already in a crisis before its release. The studio is running out of money, and employees are being laid off.
Gigantic was actually supposed to be released in 2015 for Windows 10 and Xbox One. The date could not be met and employees had to be laid off at the end of last year. Now there are further “significant layoffs.” And this will, of course, have an impact on the game, as they say. After all, key personnel for important systems are now missing.
As a reason for the layoffs, developer Motiga states that they are not financially capable of maintaining the entire studio. Motiga wants to negotiate aggressively with partners and investors to secure funding. They hope to rehire the laid-off employees as quickly as possible, as stated in a letter to the fans.
The beta of Overwatch has restarted again. We took a first look at the new progression system and reveal how it works.
Random Rewards as Progression
The Overwatch beta has restarted again and since last night players are once again diving into Blizzard’s hero shooter. One of the most eagerly awaited features is the new progression system that has finally found its way into the game. Jeff Kaplan, the game director, talks in a new video about the exact plans and how this will affect the game.
https://www.youtube.com/watch?v=41DLNBzp68Q
The primary goal for the developers was to create a system that has minimal impact on gameplay. This means that there should be no power increase, so matches can remain fair, no matter how many hours one has already played. It was also important not to force players into the role of specific characters.
The solution they arrived at is simple: there is an account level, and this increases continuously. Every match grants experience points.
Upon leveling up, a reward box is given, containing a total of 4 items.
As is common with Blizzard games, the items have different rarity levels. This starts at “common” (white) and goes up to “legendary” (orange). Although leveling up takes longer with each level increase, there is said to be no limit to how high it can go, allowing one to always unlock more content.
The range of potential contents in the boxes is vast. So far there are:
Exclusive skins
Spray logos
Voicelines (special voice “emotes” of the characters)
Normal emotes
Victory poses
“Play of the Game” intros
Player icons
Additionally, there are credits in the boxes, which can be used to directly purchase items one desires.
However, there is a small downside: Blizzard has announced that the reward boxes will also be sold for real money. This does diminish the thrill a bit when one finally draws their beloved skin from a box after a long time.
In the MMORPG Neverwinter, there is a lot going on. After the latest module “The Maze Engine” was announced, the developers are now discussing changes to the mount system and older dungeons that will be reintroduced into the game.
Mounts are simply part of an MMORPG. They represent a kind of status symbol and help players get from A to B faster. In the MMO Neverwinter, there are also mounts, but this system is now set to be revamped. One of the previous problems is that no one wants a new, cool mount when their current one has reached rank 3 or 4. Because new mounts simply aren’t fast enough. Therefore, with the module “The Maze Engine”, the appearance will be separated from the properties of the mounts.
Mounts can be customized
You can then assign a new mount the speed that the best mount in your stable has. The same goes for the active and passive abilities of the mount. If you prefer to ride mount A but want to fight with mount B, you will soon be able to give mount A the abilities of mount B. This way, you always have an all-around mount, where you can decide which one to use without having to give up certain abilities. Additionally, in the future, you won’t need to “stash” mounts in bags anymore. They will not require inventory space.
New, old dungeons
Neverwinter launched in 2013 with a substantial number of dungeons, but some have been disabled over time for various reasons. Some of these dungeons the developers want to bring back with “The Maze Engine”. These dungeons include: Mantelturm, Refuge of the Pirate King (formerly Hideout of the Pirate King), Frozen Heart, and Caverns of Karrundax. Additionally, the existing dungeons Cragmire Crypt, Gray Wolf Den, and Temple of the Spider will now be included.
Each dungeon will require a certain level that you must have achieved to enter. For the dungeons, groups of three are sufficient, and the difficulty level will adjust to your level. This also applies to the loot you find and the EXP you receive.
From level 70, you will delve into epic dungeons, which represent revamped versions of regular dungeons or new end-game dungeons. You will enter these in groups of five, and you can expect very valuable loot. Currently, it is still uncertain when the new module “The Maze Engine” for the MMORPG Neverwinter will be released.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the patches for the update on 9.2., for patch 2.1, have been released.
At this moment, the patch notes for 2.1. went online. There are no big surprises. It will be the expected PvP update. There is almost no news for PvE: Some fixes in the raid King’s Fall are coming, and some other rather marginal changes are making their way to Destiny: In the Nightfall strike, there will be fewer Ghost shells, thereby increasing the likelihood of other rewards.
The major highlights such as the event Crimson Week or changes to PvP were introduced in recent weeks. There are going to be significant changes to PvP; Bungie wants to finally tackle the lag issue. However, the damage referee, which is supposed to disadvantage laggers, is currently only active in Control. You can best read about the changes in the major articles we had on this.
The patch is not live yet at 19:27, but it is said to appear on all platforms in the next few minutes, according to Bungie via Twitter.
The February Update is being deployed to all platforms. Your download will be available soon. Please stand by.
Additionally, a problem with Häkke pulse rifles has been resolved so that they should now deal similar damage to other pulse rifles.
There are two new “Inferno” playlists: Inferno 3v3 and 6v6. These come in addition to the “Freelancer” solo queue playlists (which can only be signed up for individually).
In the Nightfall strike, there will now be a lower chance of Ghost shells, but a higher chance for other items.
In the raid’s Totem room, players can become more immune using the sword’s block function. Totems now kill players after a longer time if they stand under the totem for too long.
The next Iron Banner returns on February 23 at 7:00 PM.
In Iron Banner, there will now be 20% more reputation for a win. Additionally, Lord Saladin will be marked when you can pick up the special packages at ranks 3 and 5.
In the Trials of Osiris, rewards will now happen more frequently so that players do not leave empty-handed. Additionally, the wait time after a match will be reduced by 15 seconds.
The most important changes that patch 2.1 brings to Destiny can be read in these articles:
In the MMORPG Skyforge, a new patch is coming that takes players to the “Magnican Lakes” area – numerous challenges await here.
Swampy Adventures in the Magnican Lakes
Skyforge will receive a major update on February 10, 2016, and – as is customary for an MMORPG – it brings numerous new content and improvements. The main attraction is definitely the new hostile territory “Magnican Lakes”, which has been overrun by hostile creatures. The high humidity has caused all sorts of plant creatures to come to life and now claim the zone – something that MMO players won’t sit back on for long.
They look fancy, but they’re mean: The swampy nymphs.
When the enemies are defeated near their respective resonators, different rewards await. Sparks of Revelation and trophies wait, depending on the defeated opponents. The more adversaries are destroyed, the more powerful the enemies become.
However, the Magnican Lakes are no walk in the park. To succeed, certain limits of tactical acumen must be achieved. This starts at 3200 and ultimately goes up to 4100 – a certain preparation is therefore essential.
Apart from the new zone, there are also numerous other adjustments, such as the ability to change the keyboard layout in certain areas of the game or to extract further information from the combat log – so that it is always clear later what the opponents have done (or what you have done to them).
The MMO shooter The Division has introduced the hostile factions in a new, atmospheric trailer.
New York on the brink of apocalypse. Here, man becomes the greatest enemy of man. It is not zombies or aliens causing trouble in Ubisoft’s cover shooter – it is humans from whom danger arises in The Division. Some of them behave as if they have shed all humanity.
The Division divides your opponents into four groups.
There are the Rioters, looters who are disorganized and try to survive without regard for civilians. The law of the strongest rules.
The Rikersare escaped prisoners from Riker Island. They are criminals who now seek to rise as the new kings of the streets. They want to pay back to the society that once locked them away.
The Cleanerswant to see the world burn, making little distinction between civilian and combatant. They swear by the cleansing power of fire.
And the dangerous fourth faction, which has now been introduced for the first time, is indeed the Last Man Battalion. A quasi-military organization that considers itself the last resort.
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In the MMO shooter The Division , the data for the open beta is known.
The rumors were true. There will indeed be an open beta for The Division. The leak from the Italian Xbox site turns out to be correct, as expected. All players will be able to participate in the beta, there are no access restrictions.
The beta starts for players on Xbox One on February 18.
For players on PC and PlayStation 4, it starts one day later, on February 19.
The beta will then end on February 21 – at the end of the day, as they say.
As Ubisoft announces, the open beta will be a little larger in scope than the closed beta. A “completely new story mission” has been added. Additionally, players participating in the beta will receive a special in-game reward. This will be exclusive.
How to participate in the open beta of The Division on PS4, Xbox One, and PC
Ubisoft also provides a note on how you can participate in the beta: You do not need a beta key.
On Xbox One, go to “Games” and search for Tom Clancy’s The Division Open Beta, on PS4 you can find it in the PlayStation Store, and on PC, the open beta is already under free games.
In ArcheAge costumes will soon have useful attributes.
Costumes are stylish – and make heroes stronger
The creators of ArcheAge are once again bracing for a wave of outrage they will provoke with the latest announcement. Costumes in their MMORPG will have attributes and bonuses in the future, making them a useful part of the character and no longer just “cosmetic fluff.” In the official forum, many players welcome this change, as this has been the case in the Korean version for a long time.
Coming soon with values – Costumes in ArcheAge.
However, Trion Worlds’ reputation with ArcheAge is now so tarnished that some players see this as a sign of the impending doom of ArcheAge, which would push the game more into the “Pay2Win” corner. Moreover, there had already been trouble regarding this system, and it was removed.
But there should be “in-game opportunities” to upgrade the costumes. Because they can also “level up” and thus gain strength. The details will be presented later.
If this has upset anyone, they might enjoy this little video.
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A new pet, the “Monkey King Narayana,” has been sighted on the Korean servers. Cute and nice to look at – if he comes to us, it will surely take a while.
For more information about the game, you can find it on our ArcheAge topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming MMO shooter The Division has recreated parts of New York quite realistically. However, the developers want to distance themselves from real historical events in this world city.
The developer Ubisoft Massive aims to create a realistic recreation of parts of the city of New York as they might look in a post-apocalypse. The game world is supposed to feel like a real city – not like a haphazardly put together environment where you can frolic around. But how close does the game city come to its inspiration, New York City?
The setting fits
After reviewing the following video, you can actually find some places in The Division that should feel familiar to New Yorkers. However, in order to reach a final judgment, it is necessary to look at the entire game world in the final version of the MMO shooter.
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The story has neither historical precedent nor a political statement
As realistic as this environment may seem, the developer distances itself from parallels to real historical events. The Division takes place in Manhattan, where the terrible terrorist attacks were also carried out on September 11, 2001. When asked by Kill Screen, Creative Director Julian Gerighty responded that there are absolutely no parallels between The Division and 9/11.
Of course, the MMO shooter also deals with a terrible theme, which is why the interviewer was surprised by this clear distancing. However, Gerighty emphasized that this topic was not even mentioned in internal discussions – at least not when he was present.
In Destiny, the Crimson Days event starts on February 9. It’s not just love in the air – no! New challenges await in the Crucible.
This week, all chocolate and flower shops around the world are looking forward to Sunday: it’s Valentine’s Day. Love is in the Air! Apparently, some employees at Bungie have butterflies in their stomachs too since this day is being used as an occasion for the next small event in the Destiny universe.
Not only will the Tower be covered entirely in red and decorated with numerous hearts and roses, but there will also be some new Shaders, Emotes, and Ghost shells making their way into the Destiny universe. There will be a unique PvP event where you can only compete in pairs – as a couple. Regarding PvE content, we will have to wait a bit longer.
When does the Crimson Days event take place?
In Destiny, a new week always begins on Tuesday, which is why the Crimson Days event starts on Tuesday, February 9. It is expected to begin around 7:00 PM. It ends a week later on February 16.
New PvP Game Mode: The Crimson Doubles
This mode is very similar to Trials of Osiris – just in doubles. A “couple” can face an opposing team in the elimination mode for five rounds to claim victory. You can start this PvP event through the recommended activities in the Director (bottom left of the screen). You need to partner up – there will be no matchmaking. So set out some candles, dress up, and enjoy a nice date!
The level advantages are also disabled – meaning that items from Year 1 can also be used.
By the way: If your teammate dies in this PvP mode, you will receive the power of the “Broken Heart“. Driven by revenge, you can draw your weapon faster and recover more quickly from damage taken. From a gameplay perspective, maximum values for armor, agility, recovery, and weapon handling will be granted. With this advantage, you might just be able to achieve victory. The “Broken Heart” lasts until you revive your partner, the round ends, or you go down yourself.
New Bounties and Rewards
Even Lord Shaxx, who is not particularly known for his charming side, has fresh bounties ready for the couples. There will even be a new quest titled “Crimson Bonds”. It is recommended to visit Lord Shaxx in the Tower before diving into the Crimson Doubles.
At the end of the Valentine’s Day quest, you will receive the “Crimson Days Emblem” as a reward. The shaders and ghost shells (up to Light level 320!) can be obtained by participating in the Crimson Doubles. The ghost shells at higher light levels are highly coveted; they are probably the most interesting items you can get during Crimson Days.
Additionally, there will be “Crimson Sweets” that provide advantages for your fireteam. After consumption, all equipped weapons gain more XP for 30 minutes.
Eververse Supply
Tess Everis offers you new gestures this week, specifically designed for two guardians, such as a secret greeting or the “Fist Bump”. These festive emotes are only available this week, but once acquired, they will remain in your possession forever.
Is that it?
Yes, that’s it. Bungie announced some time ago that not much more content will be coming in this event. It can be assumed that the Crimson Days event will not draw back those who have already declared Destiny “dead” in various forums for hours at a time. It is likely a nice event that brings a bit of variety and introduces a new 2vs2 mode in the Crucible.
In these challenging times of Destiny, one might sarcastically remark: Now finally something new. But it’s definitely time for Bungie to reveal the next big thing.
This is an AI-powered translation. Some inaccuracies might exist.