The Division: An Unexpected Place of Warmth and Harmony

In the cold post-apocalypse of The Division, there is a place that exudes warmth and harmony – right in your Operations Base.

In Tom Clancy’s The Division, there is a place where your missions are discussed, you craft weapons, acquire items, improve your gear, and accomplish many other tasks that are essential for the “fight out there”: the Operations Base. However, at this purely functional place, there is also a cozy area filled with love that radiates warmth and harmony.

division-dark
In The Division, warmth and harmony are usually not visible.

While you are busy with your tasks in the Operations Base, you might easily overlook this cozy place. When you enter, head directly to the left. Then don’t turn right towards the Medical Wing, but go straight ahead. The game does not guide you here automatically, as there is basically nothing to do – however, you can discover quite a bit here.

In the far corner of the Operations Base, it feels like Christmas

division-weihnachtsbaum

If the Operations Base has been sufficiently expanded, you will find an improvised Christmas party there. There is a Christmas tree, wrapped gifts, and the stuffed stockings are ready, just as it should be:

division-kinder

Some children are drawing with colored pencils:

division-kino

There is even a place, a “cinema”, where people can watch a film:

division-kinofilm

What is visible is a rather short black-and-white film that runs on a loop. Presumably, the DVD selection in the Operations Base is quite limited.

division-betten

If you come back at a different time, you may find the people sleeping:

As this area theoretically does not belong to any of the wings that need to be expanded, there is also no apparent reason to go to this place of warmth and harmony. Thus, it can happen that you have completed several hours of gameplay, been to the base countless times, and still have not noticed this area.

This place serves as a reminder that we work as Division agents in the name of good people, and that the city and its inhabitants are worth saving. After a long day of taking down many villains in the icy streets of New York, one gladly returns to this place of warmth.

Have you discovered this area of your Operations Base yet?


The atmosphere of the game is also enhanced by the phone recordings and the other “filler material” in The Division.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

WoW: Legion – The Artifact Weapons of the Demon Hunters

We present to you the two artifact weapons that Demon Hunters can obtain in World of Warcraft: Legion.

With the upcoming expansion of WoW: Legion, all classes will receive artifact weapons that become increasingly powerful throughout the expansion. Each specialization will get its own artifact, closely tied to the storyline of the add-on, offering numerous customization options and upgrades. In a new article series, we will highlight the weapons for each class individually, starting today with the Demon Hunters – the new class in Legion.

Only 2 weapons for Demon Hunters in World of Warcraft: Legion

Unlike other classes, Demon Hunters are handed their artifact weapons right in the starting area. Since the class has “only” two specializations (Havoc and Vengeance), the number of weapons is also limited. We present both weapon pairs to you.

Havoc – Twin Blades of the Deceiver (the artifact for DD Demon Hunters)

WoW Legion Artifact DH Twinblades

Background story: Among the first Demon Hunters of the Blood Elves is Varedis Soulwrath, who was trained by the Illidari. After surpassing all his masters in just one year, he became a trainer of new Demon Hunters and served his master Illidan in the Temple of Karabor in the Twisting Nether for a long time. The players killed him during a quest line, but Kil’jaeden did not allow him to die and revived Varedis in the Twisting Nether. There, the former Blood Elf ultimately renounced his mortality and gave in to the demon within him. As a “thank you” for this decision, the Eredar granted Varedis and his blades immense power – a power that would soon change hands.

WoW Legion Artifact Twinblades Talents

Features of the Twin Blades of the Deceiver: The Havoc specialization is designed to deal damage. Therefore, many features of the Twin Blades enhance damage or grant entirely new abilities.

  • It all starts with Fury of the Illidari, which unleashes a whirlwind of strikes in an area, dealing high damage for 6 seconds. Depending on which direction you then invest in the weapon’s “talent tree”, more powerful abilities become available.
  • Rage of the Illidari ensures that after the duration of Fury of the Illidari, 100% of the damage dealt is caused as an explosion around the Demon Hunter.
  • Anguish of the Deceiver improves the eye beam and applies a stack of “Anguish” to the target with each hit. Depending on how many hits you land, Anguish then causes a small damage spike on the target.
  • Inner Demons provides an interesting effect: Whenever the Demon Hunter hits a target with Chaos Strike, there is a chance to unleash the character’s “inner demon,” which rains down on the target and causes massive area damage.

Vengeance – Warblades of the Aldrachi (the artifact for Tank Demon Hunters)

WoW Legion Artifact DH Warblades

Background story: The onslaught of the Legion began many eons ago, as the fallen Titan Sargeras devoured one world after another with his demonic armies of the Burning Legion. No known world (except Azeroth) could withstand him for long, and very few refused to join the Legion. One of these special races were the Aldrachi, who did not want to succumb to corruption and stood against the demons for a while. Sargeras himself had to defeat the strongest champion of the Aldrachi and took his weapons as loot. Sargeras handed the blades to his officer Kil’jaeden, who in turn gave them to a converted Demon Hunter to use the weapons for the Legion – since then, the power of the Aldrachi has been in the hands of the demons.

WoW Legion Artifact Warblades Talents

Features of the Warblades of the Aldrachi: As Vengeance is a specialization for tanks, many of the features of the Warblades are designed for damage avoidance, increasing health, or self-healing.

  • The “starting feature” is Soul Carver, which deals high damage to a target and generates a small amount of soul fragments (which other abilities can consume).
  • Painbringer ensures that every devoured soul fragment reduces the damage taken by 3% for 4 seconds.
  • Charred Warblades enhances self-healing, as the feature converts 15% of the fire damage dealt into healing for the Demon Hunter.
  • Also interesting is Fueled by Pain. It gives a chance to enter the state of Metamorphosis for 5 seconds for free every time a soul fragment is devoured.

In the coming days and weeks, we will also present the other artifact weapons of the various classes.


For more news and articles about the upcoming expansion “Legion”, visit our World of Warcraft themed page.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: Dark Elves, the Sea and Dwarves – the development of BDO in Korea continues

In Korea, the plans for the fantasy MMORPG Black Desert were presented in 2016.

For us, Black Desert has only been on the market for a month, while in Korea it has been available for a bit longer, and the crowd is demanding new content.

New Regions in Summer and Winter
Black-Desert-Dunkelelf

They are now showcased in South Korea: They are building!

The highlight of the presentation given by Pearl Abyss in Seoul is the new region Kamasilve. It is set to arrive in the summer. Kamasilve is located southeast of Calpheon and will be the home of a new race of dark elves. They will also be available as a playable class and will be quite similar to the Ranger. This is expected to happen in the summer.

In winter, players will be able to venture south of Calpheon into the kingdom of the dwarves. This part of the story will revolve around the tense relationship between dwarves and giants. It is unclear from the sources if dwarves will become the next playable class.

Players of Black Desert: Set Your Sights on the Sea

A major focus is on the sea. Players must navigate here as they would in the desert of Valencia, relying on their own instincts and cannot depend on the map. Beyond the ocean, there is said to be an undiscovered land about which not much is revealed yet, but players are expected to find outposts for trading there.

There will be naval battles, trade ships, different forms of fishing, underwater exploration, and much more. Warships can be crafted in the guild house, for example.

The Upcoming Awakening Weapons Distinguish Between Male and Female Wizards

In the Awakening system, existing classes get new facets, receive “secondary weapons,” and become more versatile. Awakening has already been revealed for many classes, with the last ones being introduced now.

Ninjas will be able to use several swords (around 3-5) in Black Desert, resembling a samurai style. Kunoichis will be able to use a huge chakram. They have been compared to an athlete specializing in rhythmic gymnastics. However, it might be that something was “Lost in Translation” there.

The wizards and witches will not receive proper “Awakening weapons,” but a kind of bonus skill. Wizards can master fire and water, while their female counterparts will control earth and electricity. This is planned for “later.” A bit surprising: Wizards/Witches were until now the only identical gender pair. It appears that distinctions are now being introduced.

Inven-Zauberer

Furthermore, Tier-9 horses (Hell Horse, Pegasus, Unicorn) are planned. They will not be faster, but will offer specific bonuses.

Other planned features include: an in-game voice chat, a variety of cooperative activities, and a bounty system. Oh, and players will also be able to ride baby elephants. These will be trade mounts.

According to the presentation, reported by a Korean site, these were the plans for Black Desert in Korea for 2016. We in the West still have a lot of content to catch up on, as we are still missing the desert region of Valencia, 4 classes, and a number of Awakening weapons compared to the current Korean version.

For us, what is presented here will likely not be relevant until at least 2017.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Inven
  2. Dualshockers

H1Z1: Tame Zombies – Team apologizes for many errors, wants to improve testing in the future

The team of H1Z1 will soon allow more time for testing. The anarcho-charm of the past is fading a bit.

Last week, the new H1Z1 producer Chris Wynn reached out to the community via Steam. There was dissatisfaction with the last patch, as many things did not go as planned. Too many things were broken, and if they were to do it again, they would approach it differently.

Therefore, they will change their processes to ensure that everything that goes to the live servers is “properly tested”. They plan to keep the patches in internal quality control for at least a week.

In the long run, this has many advantages. The downside is that there will be little new content on the live servers for a while until the testing pipeline is fully operational. Currently, they are mainly focusing on fixes and changes. On April 1st, they fixed issues with the camera, mouse wheel, and more. The next patch is scheduled for April 6th.

This is what the art department worked on in March

In unrelated news: In a YouTube video, they showcased what the artists have been working on in March. Some things will be seen in the next months in the two H1Z1 games Just Survive or King of Kill.

http://youtu.be/kfnRJ2ACgvA

H1Z1 – A Zombie MMO in the Changing Times

Mein MMO means: Observing from the outside, a transition has occurred at Daybreak since the departure of John Smedley. This also applies to H1Z1. Initially, it had an “We’re improvising” approach. When things break, they just fix them. We are in Early Access, we want to bring new features quickly, and it won’t always go smoothly. Everyone should know what they are getting into.

We are alive, fast, creative, very close to the community. This and huge visions were the core points of how H1Z1 was presented in 2014 and how it operated in the first half of 2015.

In “reality”, some cracks in the concept became apparent. The game never seemed truly polished. They ventured into uncharted territory with the “Twitch-friendly battle royale mode” to tap into new buyer demographics. The course of the game often seemed like a wobble, it felt very unsettled.

Now they have split H1Z1 into 2 games, want to exit Early Access soon with one, have brought in a new producer, and generally aim to bring the title into calmer waters.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MO
  2. Steam

The Division: Patch for the “Backpack Bug” has a date that is still pending

According to Ubisoft, the backpack bug in The Division will only be fixed with the Incursions update.

Some agents have not been able to play The Division for days. The reason: a problem with the backpacks. The “backpack bug” disconnects players from the servers, preventing them from logging in. Most agents report on social media that the error occurs when crafting a high-end backpack. Subsequent to this, items disappeared and the agents were banned.

The backpack bug will be fixed on April 12

division-chicken

Recently, Ubisoft’s community manager Natchai Stappers explained in the Ubi forum that with the help of the community, the cause of the backpack issue has been identified. A patch would come “as soon as possible”. And now we also know when “as soon as possible” will be: on April 12.

Ubi’s Natchai now shares in another update in the Ubi forum that the fix for the backpack bug will be implemented alongside the Update 1.1 Incursions . On that day, the “infinite loading/backpack” issue is expected to be resolved.

Since this fix requires a client patch, the solution cannot be released on any earlier date. They thank you for your patience.

Until then, he strongly advises against making mods to items that you do not use!

The agents who are excluded from the game will likely have to wait a few more days until they can dive back into the post-apocalypse of New York. Even though this official statement comes from the evening of April 1st, it is unlikely to be a bad April Fool’s joke.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forums.ubi.com

ARK: Survivor League now free, entices with prize money, first league starts on April 15th.

Part of ARK: Survival Evolved is now free. So anyone can take a look at the game.

Survivor League for free – offers cash prizes

Since ARK: Survival Evolved skyrocketed last summer and broke sales records on Steam, a lot has evolved in the game. Numerous new dinosaurs, wildlife, and equipment have been added to the game. Meanwhile, they’re also working on some background lore to keep lore fans entertained.

ARK Survivor League Logo

Anyone who hasn’t checked out the game yet will be pleased to hear that the PVP mode of ARK, Survival of the Fittest, is now available for free for everyone – yes, even if you haven’t purchased the base game. If that’s not enough motivation, maybe the monthly “Survivor League” tournaments, which each distribute $64,000 in cash prizes, will entice you, with the grand prize in four different categories being a hefty $3,500.

The first Survivor League is set to start on April 15. It will last approximately 30 days.

Ark Cave System

The developers are currently working on expanding the world with more caves and polishing the existing ones. They’ve also provided a little taste of what the underground graphical splendor will look like:


For more news and articles about the dino island fun, you can find it on our ARK: Survival Evolved topic page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

Hearthstone: Alter Gott “Y’Shaarj” und 7 weitere Karten enthüllt

The most powerful of the old gods, Y’Shaarj, has been revealed for Hearthstone . Check him out along with 7 more cards here.

Y’Shaarj, Rage Unbound

Slowly, Blizzard is picking up pace in the reveal of new cards for Hearthstone’s upcoming expansion “Whispers of the Old Gods”. Another old god has been revealed, along with many other cards. We present the newcomers to you.

The most powerful of all the Old Gods, Y’Shaarj, Rage Unbound, is a powerful minion for 10 mana with strong stats of 10/10. Additionally, it has the card text: “At the end of your turn, summon a random minion from your deck.” Depending on how many strong minions are in the deck, this can be quite a wild card but can quickly lead to a very full board. It is important to mention, however, that Y’Shaarj does not trigger the effect of the summoned minion. For example, if Ragnaros is summoned, it will not shoot a Fireball this turn.

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Mages benefit from a new spell, as they receive the Cabalist’s Tome for 5 mana. This allows the mage to draw 3 random mage spells into their hand. From Mirror Image to Fireballs, anything can be included. The card is especially valuable because it increases the number of playable cards. Since mages rarely have “bad” spells, the chance of getting at least something useful is very high – even if it’s just an Ice Lance to freeze an enemy minion.

As a neutral minion, there is the Ancient Harbinger, with stats of 4/6 for 6 mana. This may seem underwhelming, but the card text ensures that at the start of your turn, you draw a 10-mana minion from your deck. Oh, how fitting that Y’Shaarj costs exactly 10 mana…

Paladins get a new Murloc. The Vilefin Inquisitor is a 1/3-Murloc for only 1 mana and transforms the Paladin’s hero power via Battlecry. Instead of summoning a Silver Hand Recruit, you now summon a 1/1-Murloc. This allows for more synergies with existing Murloc cards, turning the hero power into quite a threat. Besides, stats of 1/3 for a Murloc are already relatively solid.

Also for Paladins is the Steward of Darkshire. The Holy Trinity (3 mana for 3/3 stats) comes together with the interesting card text. “When you play a minion with 1 health, grant it Divine Shield.” This is particularly nasty for minions like the Twilight Dragon, which enters the battlefield with 1 health but is immediately buffed. This becomes interesting for any Murloc decks as well – because there are some who have only 1 health. Do you hear the faint gurgling…?

The Thing from Below is a new minion for Shamans which costs 6 mana, has stats of 5/5, and also has Taunt. It will be especially strong in Totem decks, as its card effect causes its mana cost to be reduced by 1 each time a Totem is played. This reduction also applies when the Thing from Below is still sleeping in the depths of the deck or a Totem has been summoned by other effects – each played Totem counts, so the solid tank can soon be played for little mana.

Lastly, we have the neutral minion Skeram Cultist, who is devoted to the old god C’thun. For 6 mana, you get a solid 7/6 minion. As with many other cultists, his appearance further increases C’thun’s power, granting the old god +2/+2.


For more news and articles about the game and the upcoming expansion, check out our Hearthstone theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. hearthpwn.com

Destiny: Zen Meteor – New exotic sniper rifle arrives

In the MMO shooter Destiny , a new exotic weapon has been introduced that is set to arrive on April 12.

Last night, the Playstation account announced a new exotic item that is expected to arrive with the April 12 patch for Destiny. It is the sniper rifle Zen Meteor. The weapon is said to be exclusive to Playstation.

This is the new exotic sniper rifle Zen Meteor

The description of the weapon is “Complete Awareness, complete Focus. A mind sharpened by diligence to a single deadly point.”

Zen-Meteo-Waffe

Translated roughly: “Absolute Awareness, total Focus. A mind dedicated to a single, deadly point.”

This is all we have in terms of tangible information about the weapon. Such a lack of information leads to a lot of speculation within the community.

STillpiercer-Destiny

In discussions about the weapon, such as on reddit, it has already been noted that the weapon resembles the “Stillpiercer”, a legendary sniper rifle that only Hunters can obtain as a reward – it is available through Banshee-44.

Some hints in the flavor text suggest that the weapon could be related to “Third Eye”, something that enhances the “Radar”. And there is a belief that it could be a weapon that follows a “target” theme, is particularly precise, or something similar. But these are currently just speculations.

From the first stream, we know that Petra Venj will have a Playstation-exclusive quest starting from the April update. It is possible that “Zen Meteor” will be available – but that is also currently just speculation.

Petra-PS4-Exklusive-Quest

When can Xbox players get Zen Meteor?

Currently, there is no information on what values or properties the weapon will have. The duration of the “Playstation exclusivity” is also unclear.

With The Taken King, Xbox players were able to use all PS-exclusive content from year 1 – including the ones that were added in later DLCs. It is therefore quite possible that the PS-exclusive content will be released in year 2 with the expansion in fall 2016. In any case, the Jade Rabbit and other exclusive content were released in September 2015 with the note that they would remain exclusive to players on Sony’s consoles until at least fall 2016.

Zen-Meteor-Sniper

The new exotic weapon also fuels speculation among fans about whether Bungie might have more Exotics prepared for the April update. So far, only the return of 13 exotic items from year 1 has been announced. In the database, there are still 7 more exotic armor pieces, that players have been waiting for since The Taken King.

This is an AI-powered translation. Some inaccuracies might exist.

The Division: “Dark Xur” on 2.4. – This is what the Phoenix Credits vendors have on offer this week

In The Division, the Phoenix Credits vendors have new items and blueprints available. We look at what they have this week for PC, PS4, and Xbox One.

On the night from Friday to Saturday, a new week begins in The Division: The items that the specialty vendors have in stock will be exchanged or updated with new price tags. Restock will take place at 2 AM starting this week – thanks to Daylight Saving Time.

division-darkxur-location

You can find the specialty equipment vendor in the operations base in the tech wing, right next to the upgrade station. To access the items from the Dark Zone specialty vendor, affectionately known as “Dark Xur”, you must venture far into the northern part of the Dark Zone. There, he waits alone in his safe house in DZ06.

What the Dark Zone specialty vendor has on offer in The Division this week

To purchase items and blueprints from “Dark Xur”, you need to be level 30 and have at least Dark Zone Rank 30 (for superior items) or DZ Rank 50 (for high-end items). Additionally, it will cost you Phoenix Credits.

Weapons:

  • Px4 Storm Type F (High-end pistol) 168 PCs
  • M249 B (Superior light machine gun) 60 PCs

Other high-end items:

  • Operator knee pads (knee pads) 112 PCs
  • Operator gloves 112 PCs

Additionally, the vendor offers a mask, body armor, backpack, knee pads, holster, gloves, and a weapon mod of the superior rank.

  • A Dark Zone key can be purchased for 40 PCs
division-rangerjacke

He also has the Ranger jacket (322 PCs) and the jacket – tan (320 PCs) available again.

The selection of blueprints remains the same, but the prices of the items change slightly. This is the cost of the blueprints for high-end weapons this week:

  • Tenebrae (sniper rifle) 180 PCs – Information about Tenebrae in The Division can be found here.
  • Navy MP-5 N (submachine gun) 153 PCs
  • RPK-74 M – Military version (light machine gun) 152 PCs
  • Px4 Storm Type T (pistol) 126 PCs
  • M44 – Custom (sniper rifle) 168 PCs
  • SA-58 – Military version (assault rifle) 182 PCs
  • Sawed-off double-barrel shotgun 167 PCs

What the specialty equipment vendor has in stock this week

For Phoenix Credits, you can purchase the following items and blueprints from this friendly vendor:

Weapons:

Other high-end items:

  • Tactical mask 124 PCs
  • Special operations knee pads (knee pads) 111 PCs
Division-Concept-Tunnel

He offers tie items each of a mask, body armor, backpack, knee pads, holster, gloves, and a mod of the superior rank.

This is the cost of the blueprints for high-end weapons this week:

  • AK-74 – Black market version (assault rifle) approx. 180 PCs
  • Super 90 – Marine version (shotgun) 168 PCs
  • Mk17 – Police version (sniper rifle) 168 PCs
  • Liberator (assault rifle) 181 PCs
  • M9 A1 – Officer version (pistol) 124 PCs
  • Vector .45 ACP (submachine gun) 153 PCs
  • M249 Para – Tactical (light machine gun) 152 PCs

This information may be helpful to you:

This is an AI-powered translation. Some inaccuracies might exist.

Project Genom: So entwickelt sich das MMORPG mit den Organ-Transplantaten

In a new Dev Diary, the developers of the upcoming MMORPG Project Genom discuss the current development of the game.

Currently, a new hero control system is being worked on, which is also shown in the video linked below. The movements appear much more natural and fluid, which should lead to a more pleasant control experience. Additionally, the character development system has been completely changed, just like the equipment, trading, skill, and stat systems. However, the interface is still not satisfactory and will continue to be worked on.

project genom neu 1
Things are progressing

To utilize skills even more effectively, new parameters such as “Armor Energy Output” and “Weapon Energy Consumption” have been introduced, which you need to pay attention to when assembling your hero. In addition, over a hundred new quests and interactive events have been developed, and a large portion of the existing quests have been revised. Basically, there are now four ways to complete tasks. To play through the four chapters of the story, you will now need around 40 hours.

Additionally, the starting area has been enlarged threefold, allowing new players to have an exciting experience right from the start. Currently, work continues on quad bikes, buggies, gliders, manipulators, wings, cover, mounts, and pets. In addition, the melee combat system, the construction of spaceships, and personal items are being worked on. A prototype of the resource extraction system, crafting, and item upgrades is also under development.

https://www.youtube.com/watch?v=vUb5YxunDhY

The MMORPG Project Genom is therefore taking on more concrete forms, even if the developers apologize to the backers for progressing somewhat slower than originally planned. The Early Access phase of the MMO is set to begin in May.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.com

Destiny: Trials of Osiris on April 1st are quite quirky

In the MMO shooter Destiny , the new Trials of Osiris will take place on April 1st.

The Trials of Osiris will be revamped with the update on April 12th. There is a new emblem and the loot is said to go up to 335. However, today and next week, there will still be the “old” trials.

This time, a “rotation” has been chosen as the map – keeping any April Fools’ jokes in mind. This means that there is not a fixed map for all matches, but different maps might come up. This has happened in the past.

The bulk of the rewards comes through the bounties from Brother Vance. Anyone who achieves 9-0 on their card has earned a trip to Mercury. The three buffs, which you can mark directly on the card, help with this. There, a chest awaits with a chance for exotic items and an adept primary weapon like the Doctrine of Passing.

Destiny-Osiris-Heart

With 5 wins, you will receive the chest armor, and with 7 wins, “The Unseeing Eye,” a machine gun.

The Trials of Osiris will end along with the March Iron Banner next Tuesday at 11:00 AM, during reset.

This is an AI-powered translation. Some inaccuracies might exist.

Star Trek Online: Big Future Plans – 3 New Expansions?

There is still a long way to go with Star Trek Online. There are first details about the plans for the coming years.

Three Expansions in Planning

As early as next month, there should be the next update “Temporal Front” for Star Trek Online. But the makers of the SciFi-MMO are far from done. In an interview with the Priority One Podcast, Cryptic revealed that they are already working on the third expansion and also have something planned for “the next and the one after that,” although this is still tentative at this early stage.

A major part of the upcoming content will be the overhaul of the “Exploration System”. The developers already have some good ideas that they want to implement, but since many things can still change, they are not revealing any concrete details yet.

Star Trek Online Nakhul

In addition to the upcoming expansions, there are already some ideas in the pipeline to celebrate the 50th anniversary of the Star Trek franchise. A major announcement is promised for May 5, 2016.

Finally, it was even hinted that possibly new playable factions could be added to the game, at least the Cardassians, Jem’Hadar, and Borg would be suitable for this. They will be assimilated.

We have already dealt with the upcoming update 11.5 “Temporal Front” in more detail in this article.


For more news and articles about the SciFi MMORPG, you can find them on our Star Trek Online theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

The Division: Strange Discovery! How to Collect Loot from a Distance

In The Division, players on PC have the ability to collect loot from a distance.

In the PC version of Ubisoft’s MMO shooter, you don’t have to run to the items to pick them up quickly: there is also the option to “loot” drops from a distance. This method works in the open world, in missions, and even in the Dark Zone.

However, only items that exhibit an “Item Box” can be recovered from a distance. This does not include Phoenix Credits, DZ currency, regular credits, or medkits.

division-item-box

The “Item Box” can be found amidst a drop, hovering slightly above the ground. It is displayed as a small, square box:

This is how you collect loot from a distance in The Division

And this is how the fun works on PC:

  • Aim with a weapon at the Item Box of the drop you want to pick up.
  • Double-click the left mouse button on the Item Box. If you aim correctly, you should “loot” the item. If not, you’ll just be firing a few rounds from your weapon instead. If you have a “double-click button” on your mouse, this action becomes even easier. And just like that, you have picked up the item from a distance.
division-itembox

Tip: With precision rifles, you can aim at the Item Box even better.

There is a second way to collect items from a distance:

  • Focus on the drop.
  • Hold down the “Alt key” on your keyboard to activate the cursor.
  • Double-click on the box with the mouse cursor, and you will have picked up the item.
    division-cursor

Note: This method seems to only work on PC. On consoles, it is reportedly not possible. I personally tried it on the PS4 and can confirm that you cannot collect items from a distance – no matter how many times you shoot at the Item Box.


For all the information about the upcoming Update 1.1 “Incursions”, click here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

Sea of Thieves (PC, Xbox One): Wasser, einfach nur Wasser

The pirate multiplayer game Sea of Thieves by Rare features water.

With Sea of Thieves, many players might see a childhood dream come true. The game from the cult studio “Rare” is set to be released for PC and Xbox One, depicting a kind of “pirate adventure”. It currently falls under the genre of online multiplayer adventure.

Not much is known about the game yet. The project is hard to assess from the outside, many have some doubts about whether Rare has what it takes to connect back to the cult hits of the past. Microsoft seems to believe in it and states that Sea of Thieves should be the best game Rare has ever made.

Now they are showcasing the water in a video on Twitter:

Currently, nothing is known about a release date, but a release for PC and Xbox One is expected sometime in 2016.

A contest to be the first worldwide to play Sea of Thieves is also currently running.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers

Guild Wars 2: Fan favorite Super Adventure Box is back

The Super Adventure Box makes its return to the world of Guild Wars 2 as a regularly recurring event.

Jump&Run in Tyria – The Super Adventure Box

At first glance, fans had to furrow their brows a bit, as the announcement that the “Super Adventure Box” from Guild Wars 2 is returning suspiciously close to April 1st. However, it seems to be no joke, and the developers have taken the time to dust off the SAB and bring it back to an acceptable state.

Guild Wars 2 SAB NPCs

The Super Adventure Box is a “game within a game”, as it allows characters to leave the world of Tyria and dive into a classic Jump&Run. Anyone wanting to participate must simply head to Rata Sum and jump into the large glowing portal on the highest level. There, players must fight their way through various levels (with cuddly graphics), buy power-ups, find secrets, and defeat powerful bosses.

While no new game worlds have been developed for the SAB, the old variants have been significantly polished. In the two easier difficulty levels, there are now many shortcuts, and the “correct way,” which was sometimes very hard to find, is now a bit more obvious. However, these changes do not apply to the highest difficulty level: Here, everything is still just as hard as before, although falls to the depths no longer automatically kill – but many other dangers will take care of that.

Some new rewards have been added to the SAB. In the game world within the game, new shops have been hidden where you can buy some new decorations for the guild halls.

Guild Wars 2 SAB Chest

The Super Adventure Box will henceforth be an annual event and thus a more or less fixed part of the game world. This year, you still have until April 19th to secure the various rewards or simply spend a few fun hours away from the usual madness of Guild Wars 2.

If you escape from a virtual game world into an even more virtual one… oh, let’s not think about that!


For more news and articles about the MMORPG from ArenaNet, you can find them on our Guild Wars 2 topic page.

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Source(s):
  1. massivelyop.com

EVE Online: War is good for business

In the SF-MMO EVE Online, one of the largest wars among players is brewing. Developer CCP is rubbing its hands: The player numbers are rising.

We recently reported that a pack of hungry wolves is gathering in EVE to hunt the mammoth. The largest war in years is coming to EVE Online.

The “Imperium”, the last superpower in EVE, has been considered untouchable for years. Now it finds itself facing a multitude of opponents who are opening various fronts, nibbling at the giant’s territory.

Developer CCP views this with delight. In a Dev Blog, they describe the multi-hour battle at 1P-VL2 as the second-largest fight in the history of EVE Online ever. 5806 pilots are said to have participated.

EVE Battle

“And the best part is, that was just one of the first battles in the new Great War of EVE,” they exclaim. CCP looks forward to months of conflicts and even bloodier battles.

The alliances noticed a number of new players and old friends were returning to participate in the largest war in years in the history of EVE, it is said. In Iceland, where the developers are located, they seem to be gleefully rubbing their hands: War is clearly good for business.

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EVE has been accused in recent years of having too rigid power dynamics, causing the game to stagnate.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. CCP

Monster Hunter Online: Klassiker “Diablos” kommt als Monster ins Spiel

Monster Hunter Online will be expanded with the creature Diablos. We have the details for you.

An old hand with new tricks is coming to Monster Hunter Online

As Tencent Games has now announced, there will soon be a new update for Monster Hunter Online that brings a classic into the game world. In earlier installments of the Monster Hunter series, players could take on “Diablos” to rob it of its valuable materials and snag plenty of big rewards.

This classic is now returning under the name Desert Tyran Wyvern Diablos to the online setting of the series.

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Diablos possesses numerous traits that make them feared yet rewarding opponents. Almost the entire body of the wyvern is surrounded by a thick armor, making it extremely difficult to inflict damage. Two massive horns are often used for charging, and anyone trying to dodge to its back will be struck by a massive tail swung like a bludgeon. And there are also sharp claws as an added bonus.

As if all these abilities weren’t bad enough, Diablos can also burrow and move very quickly underground to surprise enemies or flee from a fight to recover in its nest.

Monster Hunter Online Diablos

Currently, Monster Hunter Online is only available and playable in Chinese, fans have been working on a patch to translate the game at least into English.


Find even more news about the game on our Monster Hunter news site.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

System requirements for Battleborn – This is the PC you need for the shooter

Gearbox and 2k Games have announced the system requirements for the upcoming online game Battleborn.

You don’t need a high-end PC if you want to dive into the action-packed multiplayer battles of the online game Battleborn. You can also have fun with a slightly older computer.

Battleborn-Oscar

System Requirements – How Your Computer Handles Battleborn

Minimum System Requirements:

  • OS: At least Windows 7 x64-bit
  • CPU: Intel i5-750 / AMD Phenom IIx4 945
  • RAM: 6 GB
  • Disk Space: 30 GB free
  • Video Memory: 1 GB
  • Minimum Graphics Card: AMD HD 6870 / Nvidia GeForce GTX 460 or better, PhysX support
  • Sound: DirectX 11
  • Input: Keyboard or dual-analog gamepad

Recommended System Requirements:

  • OS: At least Windows 7 x64-bit
  • CPU: Intel i5-750 / AMD Phenom IIx4 945
  • RAM: 6 GB
  • Disk Space: 50 GB free
  • Video Memory: 2 GB
  • Recommended Graphics Card: AMD HD 7850 / Nvidia GeForce GTX 660 or better, PhysX support
  • Sound: DirectX 11
  • Input: Keyboard or dual-analog gamepad

You can use virtually any controller, even those from Xbox One and PlayStation 4. Support for Steam Controller is currently in the works. Gearbox also states that the game will not support 4K resolution or “unusual” resolutions at launch. They will look into these issues and see if they can integrate them post-launch.

Local Multiplayer and Hardcore Mode

BattleBorn-Dunkel

The PS4 and Xbox One versions will also support local multiplayer for up to two players on one console and multiplayer battles over LAN. Additionally, Battleborn offers the possibility to play in a “Hardcore Mode,” where the game provides the difficulty level of the story mode. In this mode, you can find more loot, unlock new content, and face tougher boss battles.

Battleborn will be released on May 3 for PC, PlayStation 4, and Xbox One.

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The Division: Neues zum Rucksack-Bug des Grauens

For The Division, there has been an annoying problem with backpacks for days. Massive has now found a solution.

In social media and forums, Division agents have been complaining for days about a very annoying problem: They can no longer play the game because the “backpack bug” of The Division excludes them. Most players report that the error occurs when crafting a high-end backpack. After that, items disappeared and the agents were locked out.

The following video shows an agent whose backpack slot in the inventory is empty. This should not be possible:

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At a later point, the agent wanted to log in again, but he could no longer enter the game. In a further, rather unspectacular Youtube video, the user shows an endless loading screen as proof that he is now locked out.

Massive has found a solution to the “backpack bug” in The Division

Over a week ago, Ubisoft’s Community Manager Natchai Stappers explained in the Ubi forum that the team is aware of this error and is working on a solution. However, community assistance is needed, which is why a separate “Infinite Loading / Crafting” thread for The Division was created, in which agents should detail their experiences.

division-in-game

And they did: So far, more than 138 pages have been filled, which seems to bear fruit: As Natchai now states in an update, the cause of this problem has been identified thanks to feedback from the community.

No patch has yet been released for the problem, but this is currently the “top priority.” The solution will be released “as soon as possible.”

Attention:

In the meantime, it is strongly advised not to create mods for items that you are not using!

division-rikers

Officially, no reason has been given. However, they thank for the cooperation and patience.

In the reddit forum, based on player feedback, it is pointed out that it is best to keep the backpack inventory minimal to avoid a lockout. The reason why unused items should not be carried with mods is, according to users, that the bug would damage the mods so much that they would suddenly take up additional inventory slots.

Thus, five modified weapons equipped with five mods could suddenly occupy 30 slots (because 5 weapons + 5 mods per weapon). This would overload the inventory so much that one could no longer log in. However, these are just reports from the community!

When the official solution will be released is still unclear. Scheduled maintenance will take place next Tuesday. However, the patch might also come at an earlier time.


Here you can find all information about the Incursions update in The Division.

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My MMO asks: What is your greatest achievement?

Achievements, achievements, achievements, deeds. These are all names for a form of collectible content that has increasingly made its way into the world of MMOs over the past decade. While some of these achievements are practically thrown at you, others are indeed more difficult to obtain. Often, several conditions must be met, and the RNG gods must also be graciously inclined to bring about a very specific situation.

Overwatch Achievements
Achievements provide new motivation. – If you’re into that.

For other achievements, diligence, perseverance, and a large portion of skill are needed to transfer the points (which usually don’t provide any benefit) to your account.

Today we want to know from you, which achievement from which game is particularly important to you? What do you associate with the achievement and how hard did you have to work to earn it? Why did you take on this effort?

WoW Cortyn Insane in the Membrane

Cortyn says: I didn’t have to think long about the question, as I only really went on an “achievement hunt” in one game, and that was World of Warcraft. For many, the achievement is relatively unknown, as it only appears in the list of deeds once you have unlocked it. “On the Edge of Madness” or in English “Insane in the Membrane” requires the player to raise their reputation with some game factions to a high value.

What’s special is that most of these factions are pretty difficult or very tedious. For “Rabenholdt”, for instance, you need to exchange about 1400 Heavy Loot Boxes, which can only be obtained with a rogue. For another part of the achievement, you must demolish the neutral goblin town of Beutebucht to become revered with a pirate faction.

However, because that would be far too boring, you then have to become exalted with Beutebucht again – yes, you read that right. First, you decimate the goblin population until they attack you on their own, and then you butter them up piece by piece again. The effort is rewarded with the title “The Insane”. Even though I didn’t work on it “continuously”, the achievement sure occupied me for many weeks – too bad that the title is completely unsuitable for RP.

WoW Cortyn Realm First

Oh yes… I have two others from my “bad” days: But enough about me, let’s get to you! What’s the biggest or rarest achievement you’ve earned in an MMO? How many attempts did you need and how much time did you invest? And above all: Was the effort worth it? Let us know in the comments and discuss enthusiastically!

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