In Warframe, the “Sands of Inaros” update is available today for consoles PS4 and Xbox One. What to expect, you can read below.
PS4 and Xbox One space ninjas have been aimlessly floating through space for weeks and have felt abandoned and neglected by their beloved Lotus. However, Update 18.5 for console Tenno is now here, bringing both technical improvements and gameplay changes along with new additions.
New Quest with “Character”
The main focus of the “Sands of Inaros” update is the new Warframe Inaros and the quest through which you can obtain him. To start this, you need to pay a visit to the extravagant silver-haired Baro Ki’Teer. With him, you can acquire the new quest for some ducats and credits and dive deeper into the story of the online shooter Warframe.
Thematically and stylistically, we travel to ancient Egypt. Here we also encounter new enemies, the cat-like Kavats and their masters. After completing your short trip, you’ll have an ancient mummy in your possession, whose abilities are dry as follows:
Desiccate – Destroys enemies with a cursed sandwave that blinds them and drains their health.
Devour – Lets enemies sink into quicksand to trap and devour them. Also drains health and creates a friendly sand shadow that fights for you.
Sandstorm – Sweeps away or devours enemies who are caught in quicksand with a swirling sand spiral.
Scarabs Swarm – Converts health into hardened Scarab armor. Enemies can be swept away by a swarm of scarabs. The survivors use their own life force to heal allies.
If you’re more in the mood for hot desert action than dry reading, we also have everything in a quick image sequence:
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The special thing about Inaros is that he is the only character without a protective shield and therefore must drain the life from enemies to avoid ending up in his sarcophagus.
New Weapons – and quite a lot of them
Since PC players receive new weapon additions repeatedly between larger updates, which become available for console players later, a lot has accumulated that now needs to be built and tested. To keep it short, here’s an overview of the new toys:
Additionally, there’s the semi-automatic sniper “Vulkar Wraith”, which will soon be obtainable through Operation Shadow Debt, as well as the three weapons Dex Sybaris, Dex Dakra, and Dex Furis, which were gifted to players for the 3rd Warframe anniversary.
To receive these three gifts, you only need to log into the game between April 8 at 8 PM and April 15 at 8 PM. All Dex weapons also include a weapon slot and come with a built-in Orokin Catalyst.
Reactor Sabotage 2.0
So much for the brightly deadly part of the update. But that’s not all.
The Sabotage mode on Grineer and Corpus spaceships has undergone significant changes and now features 4 new rooms each. Additionally, new mechanics come into play that can drop the surrounding temperature below freezing point depending on the player’s choices.
More Moon Missions Make You Cheerful
Furthermore, three more moon missions are waiting to be played by you. These include defense, capture, and espionage.
In the latter mode, you even make time jumps and switch between intact and decayed environments. Additionally, your parkour skills will be put to the test.
In total, there are 20 new moon environments to admire and explore.
Fashion Frame
But there are also some things for the fashion fanatics among the space ninjas to spruce up for spring.
These include the two syandanas Abrasys and Celestia, the Porta armor set, and a new color palette. Additionally, the fleet of ships is expanded with the Xiphos, which can provide a small turret during missions.
Ultimately, the Strega skin for Trinity also makes its way to consoles.
Technical Changes
The most important aspect of the technical and graphical improvement of the game concerns the direct and indirect lighting. This technical aspect alone will account for over 4 GB of the total download.
Additionally, the chat underwent a complete overhaul. Functions like whispering and emojis are now available to communicate with others.
So head to Baro Ki’Teer today to curse your enemies with the mummy’s curse and let them sink into quicksand.
This is an AI-powered translation. Some inaccuracies might exist.
For a limited time, all heroes in Heroes of the Storm can be played for free. We have the details.
All 50 characters in HotS for free and 50% more XP
Blizzard is once again hosting the “Heroes of the Dorm” tournament this year, which (who would have thought) takes place in the MOBA Heroes of the Storm. To make the event a pleasant experience for the rest of the world, players will enjoy two special bonuses in the coming days.
From April 8th to April 11th, all heroes from Heroes of the Storm are available for free. Currently, there are 50 different champions, with the latest addition Dehaka. So if you’re not sure which hero you want to buy soon, you now have the opportunity to try out all characters.
From April 8th to April 18th, there will also be an additional 50% experience points in all game modes. This allows you to quickly level up your account and heroes to unlock new color variations, gold rewards, or different portraits.
If you’re also interested in the finals of the tournament, which takes place this weekend on April 9th and 10th, you can check out the schedule on the official website.
In this beginner’s guide, I would like to explain the game to newcomers and those who want to learn something about League of Legends and provide tips.
Foreword: So, you want to play League of Legends
League of Legends is a real-time strategy game and belongs to the “MOBA” (Multiplayer Online Battle Arena) genre. In a MOBA, you compete against an opposing team in an arena with other players – 2 teams play. Unlike other strategy games, in LoL you don’t control an entire army, but focus on a hero that you play yourself.
The match map is mirrored and divided into 3 different paths called “Lanes”. The lanes are named (from top to bottom) Top Lane, Mid Lane, and Bot Lane. Additionally, there is the jungle, which is located between these 3 lanes. The goal is to destroy all towers on at least one of these lanes so that you can attack the main structure of the opponents, the Nexus. As soon as the Nexus has no health points left, or a team surrenders, the game is over. This can take between 20 and 60 minutes (in rare cases even longer) depending on the game.
League of Legends has become so popular that it is constantly among the top 3 most popular games on streaming websites like TwitchTV. Viewers are attracted not only at home in front of their screens but also to various live events. For example, around 11,000 people filled Madison Square Garden in 2015 to watch their favorite teams play live. World Championship broadcasts now reach over 300,000 viewers online at the same time.
To be successful as a League of Legends player, you don’t necessarily have to belong to a professional team. Streaming LoL has become the profession of many players. Over 20,000 people simultaneously watch streamer Nightblue3 on Twitch as he tries out new strategies in the game while entertaining his fans. Former professional players like Dyrus, who played for the popular eSports team TeamSoloMid for many years but then took a break from the professional career, also regularly stream their games online for their fans.
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This is an AI-powered translation. Some inaccuracies might exist.
Working with the druid, the developers of the MMORPG Crowfall are currently working on a sort of healer class.
But wasn’t it said that there would be no healers in Crowfall? That’s true – somewhat. Because the druid is a support class that can do more than just heal. The druid is a mix between a healer and a ranged fighter. Although there are no explicit healers in Crowfall, healing still plays a role. Because when you’re in a group, someone has to take care of their wounds.
The druid is not a pure healer
The female druid – currently, there is only a female form – is expected to be introduced during the Hunger Dom and “Risky Siege” phases. The team currently has about half of the development for this class behind them and is now working on alternative armor sets, designing the powers, and the animations and special effects of the spells.
Casting healing spells replenishes the druid’s resources. However, it can also happen that the druid ignites due to an excess of spells, which causes damage until either the resource runs out or he dies. By using another type of magic, you can consume the resources.
Tactics are important
This is said by the developers to lead to interesting tactics without introducing a pure healer in Crowfall. So you have to decide whether to continue healing, taking the risk of self-ignition, or whether to use other magic. In terms of healing, the druid relies on healing spheres, regenerative fields, projectiles that heal, and other things. Additionally, the class has a range of stats that revolve around healing. The druid will be introduced in both male and female forms in the MMORPG Crowfall.
This is an AI-powered translation. Some inaccuracies might exist.
A few days ago, there was a major banning wave at Blizzard’s Diablo 3, which is now continuing.
Although Season 5 of hack and slash Diablo 3 is coming to an end, many players are trying to gain an advantage over others in the ranking with the help of third-party software. The last banning wave, which just a few days ago banned many players and well-known streamers live in front of an audience, was likely not clear enough for some D3 players. In the second banning wave, Blizzard seems to be targeting users of TurboHUD and R-O-S-Bot, as can be seen in the forums of the respective programs.
TurboHUD allegedly not banned in D3 … – Uh, yes
Many Diablo 3 players thought that TurboHUD was not banned and that they could use it without guilt. In the Battle.net forums, players repeatedly claim that the program “is just doing what the game offers anyway” and that they “should not be banned for that“. None of the players making these claims could confirm it with a blue post (i.e., a post from an official Blizzard employee).
TurboHUD in Action. Source: Imgur
However, what is indeed prohibited about this program is the maphack that it unlocks. With this third-party software, it is for example possible to see dead ends and parts of the map in advance. By being able to circumvent dead ends, one has a significant advantage over players who do not use the program.
Banned Diablo 3 accounts published in China
Not only banned but publicly displayed were the banned accounts in China. There, in a blue post, it was made clear again that they are explicitly against third-party programs that give players an unfair advantage over others and that these programs will not be tolerated any further.
Public ban list from the forum
These players will now not receive the new set gifts in Season 6 of Diablo 3. In general, the safest way to play is to simply play Diablo 3 as it is and not to install any additional software. With clear bans, Blizzard is currently also drawing attention in other areas. The operators of a World of Warcraft private server have now been forced to shut it down, resulting in 150,000 active players losing their digital home.
This is an AI-powered translation. Some inaccuracies might exist.
Now, images of the fresh “Trials of Osiris” gear can be found in the reddit forum, which, although not shown in the live stream, has already been released by Bungie. We take a look at the armor pieces of the different classes.
This is what the new Osiris armor looks like in Destiny
We already know that the rewards in the Trials of Osiris can reach the new maximum value of 335, at least if they come from the Mercury chest, where there should be armor in addition to weapons. Through bounties, players can earn equipment that goes up to 330 Light. This is what the gear of this weekly PvP event looks like:
This is the “Trials of Osiris” armor of the Titan:
This is the “Trials of Osiris” armor of the Warlock:
This is the “Trials of Osiris” armor of the Hunter:
In the following Imgur image series, you can take a close look at the armor pieces:
Gold and turquoise are apparently the colors of the season. Opinions of the community are widely divided on the design. Some are thrilled, while others prefer the old style. For others, the armor pieces haven’t changed enough compared to the previous collection.
There are also rumors about the design of the gauntlets, as guardians are said to be carrying iPads around now. Whether and how the chromatic adjustments will affect these armor pieces remains to be seen.
On April 12, the April update goes live. On April 15, the first Trials are expected to start. Then the hunt for this gear begins.
What do you think of the new “Trials of Osiris” armor pieces? Will you be on the hunt for them?
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, you can combine abilities and items freely to enable various playstyles. We are looking at a tank build that allows you to hold your ground in the front.
In another issue of his “Best of Builds” series, YouTuber Arekkz Gaming presents a tank build. We will outline this below.
How to create a tank in The Division
The tank’s role in the team is to draw the enemies’ attention. He usually stands at the front and distracts the enemies, allowing the damage dealers in the back to deal as much damage as possible without interference. Therefore, you need to adjust your tank build so that you can keep the enemies occupied while staying alive yourself.
According to Arekkz, he usually plays the tank in his team, so he has a certain wealth of experience to draw from. He now feels quite confident fighting at the front in combat. He will share this experience with us now.
Focus on Stamina for the Tank Build in The Division
For your tank, stamina plays the most important role among the attributes. At the front, you need to be able to take some hits and withstand some bullets, or else you will be quickly taken out and be of little use to your team. More stamina means more health, which means you can take more damage before you die. Focus on stamina for the attributes!
Which second attribute you want to enhance depends on the playstyle you want to perform with your tank. Focus on firearms to aggressively attack enemies at close range. If you prefer a more reserved approach and place more emphasis on healing yourself and your teammates, you can build on electronics. The decision is yours.
Remember that you also need certain attribute values to unlock the talents of your weapons!
However, with high stamina alone, you won’t withstand much damage. You also need to increase the armor value as much as you can. Armor mitigates incoming weapon damage. This way, you can survive longer, which is essential for a tank. You can achieve a maximum of 65%; try to get as close to that value as possible.
Choose These Skills as a Tank in The Division
For a tank build, the following skills with these modifications are recommended:
First Aid with the Stim Shot mod: In addition to the normal healing effect, the damage for the healed player is temporarily increased. According to Arekkz, this also increases damage resistance for a short time. He uses this skill less to heal himself and more to gain increased damage resistance.
As a tank, you need a skill for Crowd Control, which is the ability to control a variety of enemies. When the situation gets hectic, you can use this skill to get to safety. This way, you can distract and efficiently deal with the enemies in front of you. Choose the Turret with the Taser mod, the Sticky Bomb with the Flashbang mod, or the Seeker Mine with the Gas Charge mod. All three serve this purpose well. Remember that these skills become more potent as your skill power increases.
As an individual skill, take the Survivor Link: This reduces the damage taken and increases movement speed, for you and nearby allies. As a tank, these advantages are particularly fruitful: You can escape from dangerous situations or overwhelm enemies in an advance.
Choose These Talents as a Tank in The Division
Follow these talents to stay alive longer as a tank:
Rescue Meds: Use a medkit at low health to increase damage resistance by 40% for 10 seconds. This is the most important talent for a tank: You should only use medkits in emergencies, and this talent helps you survive that emergency.
Adrenaline: Use a medkit when you are not at full health to gain an “overheal.” This temporarily increases your maximum health.
In Motion: If you kill an enemy while moving, damage taken is reduced by 30% for 10 seconds.
Combat Buddy: When you revive a teammate, damage taken for both agents is reduced by 50% for 10 seconds. However, you can also choose Triage, which reduces skill cooldowns by 15% when you heal a teammate with a skill, allowing you to use your crowd control skills more quickly.
As a Tank, Focus on These Weapon Types
Arekkz Gaming recommends an SMG for tanks to quickly and inflict a lot of damage from close range. He also advises an assault rifle, with which you can eliminate distant enemies. Currently, he is using the Navy MP5 submachine gun and the AK-74 black market version assault rifle.
As a tank in The Division, you must act strategically and do everything to stay alive at the front. According to Arekkz, tanks win duels in the Dark Zone: Even though one might think that firearms are the most important attribute, high stamina is even more crucial to the outcome of the fight. With this build, Arekkz will also participate in the raid next week.
On April 19, all fans of the MMORPG Asta: The War of Tears and Winds can look forward to the first major content update.
The update will introduce a new team arena map as well as an additional difficulty level for the current 10-player raid dungeon. This is intended to present players with new challenges. Additionally, some bugs will be fixed and some player feedback will be implemented. Further details about this update are expected to be announced in the coming days.
The first of many updates for the “Korean WoW”
Currently, this update is still in an internal testing phase, so not much more can be said about it. Richard Moon, Head of Global Business at the publisher WEBZEN explains that they are far from finished developing Asta. They are very pleased with how players are receiving the MMO. The upcoming update is just the first of many more, where they want to introduce things based on player feedback as well as game analysis. They will work to make Asta the best possible gaming experience.
Asta: The War of Tears and Winds offers a lot of group content, including PvP content, but it is also possible to achieve a lot alone in the game. You can participate in raids and large battles and explore ten regions. You create your hero from three races and five classes. You also join one of two factions and complete many quests that tell a story.
This is an AI-powered translation. Some inaccuracies might exist.
The latest chapter of SWTOR is now live. Subscribers can immediately dive into “Visions of Darkness.”
The Visions of Darkness
As of today, April 7, the Chapter XII Visions of Darkness of Knights of the Fallen Empire is playable for all subscribers. In the latest chapter of SWTOR’s expansion, players must confront Emperor Valkorion, whose spirit concocts nasty tricks to test the outsider and tempt them.
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The patch has brought even more: PvP players have received two new battlegrounds. One is the Alliance Test Grounds on Odessen, where multiple control points must be held, and the other is the Rishi Cove Arena, as usual for heated 4vs4 matches.
Also new with the update is that players can now choose between their preferred playstyles. Regardless of the server, they can now join a PvP or PvE instance. This allows players with different preferences to play on the same server.
A Preview of Chapter 13: Profit and Plunder
As soon as Chapter 12 is released, the developers are already giving a first impression of the next chapter “Profit and Plunder.” This is said to be a bit more relaxed and humorous. No wonder, as two beloved (or hated) characters are set to return. The player companions Vette and Gault take center stage. The former Twi’lek slave and the scoundrel have apparently teamed up to pull off the heist of their lives. How exactly players will influence this is still unknown.
Along with this, there is again a reward for loyal subscribers. Those who have an active subscription on May 1, just 4 days before the release of Chapter 13, can look forward to an HK coloring for their respective ship droid.
In the MMO shooter Destiny , maintenance work is taking place today on April 7th. The servers will be offline .
As Bungie announces, Destiny will be undergoing maintenance today on PS3, PS4, Xbox One, and Xbox 360: The servers will be down and inaccessible for 4 hours.
From 5 PM, players will no longer be able to log in.
From 6 PM, players will be pulled from activities and the servers will go offline.
The maintenance will last until around 10 PM.
Update 9:50 PM. Bungie has extended the maintenance until 11 PM and thanks players for their patience.
Update 11:05:It’s back on. Apparently, there was no patch.
The patch certainly isn’t coming yet, but perhaps the download is
It is expected to become “active” on Tuesday evening around 7 PM. It is quite conceivable that a larger download of several gigabytes will take place this evening after maintenance.
If you are looking for reading material during the maintenance, here we present the 14 Exotics that will be “new” in Destiny from Tuesday:
The BlizzCon 2016 has a date – and a price as well. We have the details for you.
Blizzard’s Trade Show BlizzCon Returns in November
Almost every year, the game developer Blizzard celebrates its own convention, the so-called BlizzCon in Anaheim, California. The date has now been set for November 4th and 5th. This year, fans from around the world are once again invited to experience the innovations in Diablo 3, World of Warcraft, StarCraft 2, Hearthstone, Heroes of the Storm, and Overwatch and get a first look at content that will come in the future.
A ticket costs a proud $199 to participate directly at BlizzCon 2016 (travel arrangements must be handled separately).
Tickets will be sold over 2 different days to give all interested parties a chance. The first sale will take place on Thursday, April 21st at 3:00 AM, the second opportunity is April 23rd at 7:00 PM. Usually, the tickets sell out within minutes, fans should mark these dates in red on their calendars.
As in previous years, a “virtual ticket” will again be available for purchase, so that viewers can watch the spectacle from their home computers without having to bring their real-life avatar to America. However, it is still unclear when the virtual tickets will be available and what they will cost, and this will be announced at a later date.
What will be discussed at BlizzCon is still largely a mystery. As every year, there will be numerous panels and presentations, and surely one or the other revelation of a new expansion. As soon as there is new information, we will keep you updated.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard is closing a server for their World of Warcraft, which was operated by fans.
It has been a phenomenon in World of Warcraft and other games for some time. The fans themselves call it “Classic Server” or “Private Server,” but you could also say “Pirate Server.” These are servers operated by others than Blizzard without any license. These servers run previous versions of WoW.
There are usually no fees for players to use these servers, while the official WoW is still a subscription game. This and the nostalgia factor certainly contribute to the popularity of these offerings .
The private server Nostalrius had, as reported by Kotaku, 800,000 registered users and 150,000 active players at its peak. Now French and US lawyers are shutting down the server on behalf of Blizzard. According to the operators of Nostalrius, they received a formal letter announcing a lawsuit. They responded by shutting down. Players likely have until April 10 at 23:00, then the lights will go out.
Nostalrius ran with 1.124, the vanilla version just before Burning Crusade. The operators of the private server announced that they will make the source code and anonymized player data freely accessible, so that the community will decide the fate of Nostalrius. The current operators will no longer “take the lead.”
Blizzard has not commented on the server’s shutdown.
Perhaps the server’s popularity was its downfall
Mein MMO believes: It’s a sensitive topic. Fans say: This belongs to us, we have invested so much time and passion here. We just want to play like we used to when we fell in love with the game, just leave us alone. You’re not giving us what we want anymore, so we use our energy to create our own world, and then you destroy it.
Blizzard says nothing. But anyone can guess what lies behind it: It’s our game, we hold the rights to it, this is our job, jobs depend on it, and we are proud of our game; it belongs to us. If you want to play it, then on our servers, on our terms, and in a way that makes us money.
With all sympathy for the passion that people put into such “private servers,” everyone should know that such things can be shut down at any time, and the likelihood increases the bigger and more well-known a “private server” becomes. In recent months, it was increasingly observed, even by us, how comments about Nostalrius were being made as if it were totally normal to play there and as if there was nothing wrong with it.
In any case, this story heats up the discussion on the question: “Why doesn’t Blizzard create WoW classic servers themselves?”
This is an AI-powered translation. Some inaccuracies might exist.
Better latency, ranked play mode, and a new victory pose – the latest patch for Overwatch includes some changes.
Many construction sites at once in Overwatch
Overwatch is currently in a pretty heated phase of beta, as the developers are slowly but surely running out of time. It’s all the more surprising that they are still introducing new game systems and major changes. The latest patch has ensured that players can finally dive into a ranked play mode and are now less frequently shot “around corners.” We have the details for you.
The ranked play mode of Overwatch
Originally, the ranked play mode, the Ranked-Play, was meant to be postponed to sometime after the game’s release, but now it has quietly slipped into the beta version. In a “Developer Update” video, Game Director Jeff Kaplan explains what the team envisioned for Ranked Play and how it is supposed to develop in the coming months.
Players compete in 2 rounds on the same map – once as attackers and once as defenders. Only after both rounds are completed is the winner determined. If one side wins both matches, the victory is clear. However, if there is a tie, for example, if the attack was won but the defense was lost, then it goes to “Sudden Death” on a control map. A single point is contested, and whoever has the advantage there wins the game.
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Overall, there are 5 different “ranks” with 5 divisions each. Every player starts as “Challenger 1” and works their way up to “Heroic.” Provided, of course, that one can rack up victories. Similar to Hearthstone, once a player reaches “Heroic,” they cannot fall back down. In the future, like in the card game, the exact rank of the player will be displayed to give clear information on how one stands compared to the rest of the world.
There is a participation requirement for ranked play: players must reach at least level 25 to participate. This is to prevent complete newcomers from diving into this mode when they may not be familiar with all heroes, maps, and abilities.
There will also be small rewards for this mode, but few and purely cosmetic in nature. These rewards will not make it into the beta; for now, they just want to test the system.
Changes to the netcode – faster reactions
Another “Developer Update” revolves around the netcode, the exact mechanics, and server structures behind Overwatch. In nearly 20 minutes, the developers explain how Overwatch handles various aspects of the game, from latency to the reaction of a bullet hit. Until now, the system favored the shooter even if they had poor latency. As a result, there were often cases where players were hit even though they were already behind a wall, which felt unfair. In the future, the “grace period” that players with high latency have will be significantly reduced.
The whole topic is quite complicated but can be summed up with the words “Players with a good connection should feel treated more fairly.” You can derive all the small details best from the video.
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Finally, Blizzard has exchanged the controversial victory pose “Over the Shoulder” of Tracer, as previously announced. The name remains the same, but the young Brit poses a little differently now and no longer emphasizes her backside as much as before. Check out the new pose for yourself and form your own opinion.
For more news and articles about Blizzard’s hero shooter, check out our Overwatch theme page.
This is an AI-powered translation. Some inaccuracies might exist.
Heavy ammo will only respawn once in a Crucible match. At the 5-minute mark (in Elimination, as soon as one team has 3 wins). After that, no more.
More and better rewards in the Crucible, Iron Banner, Trials of Osiris in Destiny
8:20 PM: They’re adding more legendaries to the Crucible, increasing drop chances. Through Shaxx’s weekly missions, there will be drops up to 335. In Trials of Osiris, loot items will go up to 330. In the Mercury chest, there are now weapons and armor up to 335.
In Iron Banner, there are no more engrams, instead now items. In the 3-player and 5-player packages, there are now 320 artifacts or ghosts. In the 5-player package, there are items up to 335.
8:25 PM: Exact changes to the balance will probably only be revealed on April 12th in the patch notes.
8:26 PM: Jon Weisnewski – I somehow imagined a guru with more gray hair and a hat! But he really looks more like someone who could say “Oops, I thought YOU proofread the patch notes; Dude?” Exact details on weapon balance, especially for the exotics, should be provided tomorrow.
These are the changes in weapon categories
Auto Rifles: Doctrine of Passing archetype, fast auto rifles – base damage decreases. Slow auto rifles – base damage increases.
Hand Cannons: Significantly more ammo in inventory.
Fusion Rifles: Increased stability for all.
Sniper Rifles: The 3 close-range scopes are being modified, making them “further” to make close-range sniping more difficult. Overall stability decreases. Aiming takes 2 frames longer. The snapshot perk is weakened.
If you switch from pistols to another weapon, you lose the special ammo.
The inventory ammo for shotguns, machine guns, and sniper rifles will be reduced.
How exotic weapons are being changed
The scout rifle MIDA Multi-Tool has been extremely popular since December. “High Caliber Rounds” will be removed to give enemies shot by the MIDA a chance to fight back.
The auto rifle SUROS Regime will be stronger as a slow weapon due to the auto rifle buff, but “Spinning Up” will be weakened, which comes 4 shots later in the magazine. Focus Fire will be slightly buffed.
Felwinter Peak will get a bit more range.
The Last Word will get a nerf for the eponymous perk. They want to prevent 2-shot kills from the hip.
The Dorn remains a Year 1 weapon, now dealing only 4 ticks instead of 6 and for the minimum damage value.
The Icebreaker will also remain at Year 1 values. When switching from this weapon to another, you lose special ammo.
The Telesto now recognizes friends and can stick to them or friendly Titan bubbles, creating a kind of “walking bomb”.
The exotic pistol Promise of the Exiled now has an ADS tracking feature for the projectiles.
Was in der letzten Woche
Specific changes to legendary weapons
No exotic, but similarly important: The sniper rifle Void’s Gaze will have less ammo in inventory.
The raid MG Terminus from Quillem will have less ammo in inventory (normal and heroic versions).
The raid weapons from King’s Fall have been generally strengthened – reload time is reduced.
8:50 PM: Clear intention from Bungie, as seen often: Take the weapons for the range they are intended for. Snipers should seek distance. The clear winners are slow auto rifles and fusion rifles.
8:54 PM: The exotic pistol “Dreg’s Promise” now has a kind of homing bullets. That sounds interesting.
This is how Destiny changes the Warlocks
8:57 PM: Oh, oh, Stormcaller nerf is on the horizon. Exact details will be available in the patch notes on 12.4.
9:00 PM: For the SunSinger, they will weaken the “standard way” of playing him and want to enhance the alternatives.
9:01 PM: The same goes for the Stormcaller. Those who have used their perks to keep spamming their super will find it significantly more difficult. Landfall will also be weakened.
9:03 PM: The Voidwalker will likely become a bit stronger in its energy-vampiric ability.
9:06 PM: So the general message towards the end: Don’t complain right away before you’ve actually played it. Trust us, it’s all sensible. Try it out yourself. It’s about the feel you will have then.
9:07 PM: The exact numbers and values, the math, will be provided later. A bit should be coming on Thursday evening with the “This week at Bungie,” the bulk then in the patch notes next Tuesday.
The patch will come in the evening
9:09 PM: The patch that has been the focus of the discussion will be released on Tuesday, around 7 PM. Then the maintenance will begin.
9:20 PM: That was the last of our 3 live tickers about what happened at Bungie on Wednesday night. We hope we were able to present the information as clearly and understandably as possible. And if you enjoyed it a bit while reading, that would be great. If you want future information about Destiny, you know where to find us. We won’t be leaving anytime soon. Have fun and success out there, Guardians, and have a nice evening.
In the MMO shooter Destiny , it will be announced today in the stream how the balance for weapons and classes changes. We keep you updated in German.
Today at 8:00 PM our time, Bungie’s third and final live stream for the April update on 12.4. will take place. Today’s focus: Sandbox and Crucible updates. You can watch the stream here from 8:00 PM. We will accompany it with a live ticker on Mein-MMO.de.
Then there will be information from Grant Mackay, who wants to talk about the plans for the Warlock. Uh-oh. The air is thick with the salty smell of fresh tears. DeeJ has already tweeted. I am a Warlock myself, we should wait humbly for the judgment. He knows nothing yet, but admits to his misdeeds as a Voidwalker. Last time it hit Titans, now it seems to be the Warlocks’ turn.
Jon Weisnewski, is the weapon guru, Senior Gameplay Designer. He has been in the video game industry for 16 years. Until shortly before the Destiny launch, he was primarily a tester for games and led teams for over 13 years. He has also been at Bungie since 2009, leading the testing team for Destiny. In the live game, he is responsible for the whole balance stuff: everything that deals damage falls under his responsibility. Weisnewski and his team essentially determine how much damage it does.
Grant Mackay came from Bioware to Bungie in 2015. At Bioware, he was the Lead Multiplayer Designer for Dragon Age Inquisition, and previously worked on Neverwinter Nights and Dragon: Age Origins. At Bungie, he is a sandbox designer – part of Weisnewski’s team.
Lars Bakken is the Competitive Multiplayer Design Lead for Destiny, having been with Bungie since the Halo 3 days. He is responsible for new game modes in the Crucible and all the changes. He was caught testing the Iron Banner weeks before the event went live. And in this whole “matchmaking” story, he was also involved.
7:15 PM: Who will shed more tears today? Warlocks or Wolfsburg fans?
7:25 PM: So the whole thing should start around 8:08 PM again. Today there should actually be a lot to discuss and little to show. Essentially, it will be about information like: This weapon type/ability/exotic weapon or this perk will get stronger or weaker. It’s quite possible that a new PvP mode will be presented, maybe a new Crucible map, something in that direction. In any case, they have already let it slip that they will show Crucible action.
7:55 PM: Running gag on reddit at the moment. How will Bungie nerf fusion rifles this time? The background is: hardly anyone plays these things, but Bungie has an internal tester who is so good with fusion rifles that he goes berserk every time they are boosted even a little. For months we have heard, “players need to discover fusion rifles for themselves.”
7:56 PM: It’s slowly getting started, the first sounds escape from the stream. It’s supposed to begin around 8:05 PM.
8:03 PM: Prayer circles are spontaneously forming in the community. Warlocks plead to be spared. They should feel free to nerf the Flame and Arc users into the ground, it sounds from one corner, as long as they leave us Voidwalkers alone.
From here on, the live stream for the updates starts: More rewards
8:07 PM: Lars Bakken and DeeJ. No one knows who looks more like a Bond villain, they are old tour buddies, chatting about who gets Greenland when Bungie takes over the world. They are advertising lukewarm water and mugs from the store.
8:08 PM: Oh, there are changes to the revive mechanic and changes to special and heavy ammunition. They are tweaking the reward system, aiming to provide more ways for players to reach light level 335. Also in the Crucible, solo players should be able to reach 335.
8:10 PM: For reviving other players, you now need to get a bit closer to them and you will need a bit longer. It should no longer be possible with the “fast revive armor pieces like the Crest of Alpha Lupi or Light Beyond Nemesis to revive teammates while sprinting. The overshield you get is also not as strong anymore.
And the revive timer is two seconds longer. The more frequently players die, the longer the timer becomes. In Trials of Osiris, the timer is 7 seconds after the first death, 14 seconds after the second death, 21 seconds after the third death, and so on.
Reviving will overall be more difficult and also weaker.
8:15 PM: It’s now about how players outsmart the “No special ammo at the start of 3-player matches” situation with Icebreakers and hand cannons. Bungie’s changes there didn’t work. They are therefore invalidating the change. In the future, players will start with special ammo in the Crucible again. Special ammo will respawn in 3 minutes – and then after 2 minutes. Overall, special ammo is intended to be valuable and rare.
Heavy ammo will only respawn once in a Crucible match. At the 5-minute mark (in Elimination, as soon as one team has 3 wins). After that, no more.
More and better rewards in the Crucible, Iron Banner, Trials of Osiris in Destiny
8:20 PM: They’re adding more legendaries to the Crucible, increasing drop chances. Through Shaxx’s weekly missions, there will be drops up to 335. In Trials of Osiris, loot items will go up to 330. In the Mercury chest, there are now weapons and armor up to 335.
In Iron Banner, there are no more engrams, instead now items. In the 3-player and 5-player packages, there are now 320 artifacts or ghosts. In the 5-player package, there are items up to 335.
8:25 PM: Exact changes to the balance will probably only be revealed on April 12th in the patch notes.
8:26 PM: Jon Weisnewski – I somehow imagined a guru with more gray hair and a hat! But he really looks more like someone who could say “Oops, I thought YOU proofread the patch notes; Dude?” Exact details on weapon balance, especially for the exotics, should be provided tomorrow.
These are the changes in weapon categories
Auto Rifles: Doctrine of Passing archetype, fast auto rifles – base damage decreases. Slow auto rifles – base damage increases.
Hand Cannons: Significantly more ammo in inventory.
Fusion Rifles: Increased stability for all.
Sniper Rifles: The 3 close-range scopes are being modified, making them “further” to make close-range sniping more difficult. Overall stability decreases. Aiming takes 2 frames longer. The snapshot perk is weakened.
If you switch from pistols to another weapon, you lose the special ammo.
The inventory ammo for shotguns, machine guns, and sniper rifles will be reduced.
How exotic weapons are being changed
The scout rifle MIDA Multi-Tool has been extremely popular since December. “High Caliber Rounds” will be removed to give enemies shot by the MIDA a chance to fight back.
The auto rifle SUROS Regime will be stronger as a slow weapon due to the auto rifle buff, but “Spinning Up” will be weakened, which comes 4 shots later in the magazine. Focus Fire will be slightly buffed.
Felwinter Peak will get a bit more range.
The Last Word will get a nerf for the eponymous perk. They want to prevent 2-shot kills from the hip.
The Dorn remains a Year 1 weapon, now dealing only 4 ticks instead of 6 and for the minimum damage value.
The Icebreaker will also remain at Year 1 values. When switching from this weapon to another, you lose special ammo.
The Telesto now recognizes friends and can stick to them or friendly Titan bubbles, creating a kind of “walking bomb”.
The exotic pistol Promise of the Exiled now has an ADS tracking feature for the projectiles.
Was in der letzten Woche
Specific changes to legendary weapons
No exotic, but similarly important: The sniper rifle Void’s Gaze will have less ammo in inventory.
The raid MG Terminus from Quillem will have less ammo in inventory (normal and heroic versions).
The raid weapons from King’s Fall have been generally strengthened – reload time is reduced.
8:50 PM: Clear intention from Bungie, as seen often: Take the weapons for the range they are intended for. Snipers should seek distance. The clear winners are slow auto rifles and fusion rifles.
8:54 PM: The exotic pistol “Dreg’s Promise” now has a kind of homing bullets. That sounds interesting.
This is how Destiny changes the Warlocks
8:57 PM: Oh, oh, Stormcaller nerf is on the horizon. Exact details will be available in the patch notes on 12.4.
9:00 PM: For the SunSinger, they will weaken the “standard way” of playing him and want to enhance the alternatives.
9:01 PM: The same goes for the Stormcaller. Those who have used their perks to keep spamming their super will find it significantly more difficult. Landfall will also be weakened.
9:03 PM: The Voidwalker will likely become a bit stronger in its energy-vampiric ability.
9:06 PM: So the general message towards the end: Don’t complain right away before you’ve actually played it. Trust us, it’s all sensible. Try it out yourself. It’s about the feel you will have then.
9:07 PM: The exact numbers and values, the math, will be provided later. A bit should be coming on Thursday evening with the “This week at Bungie,” the bulk then in the patch notes next Tuesday.
The patch will come in the evening
9:09 PM: The patch that has been the focus of the discussion will be released on Tuesday, around 7 PM. Then the maintenance will begin.
9:20 PM: That was the last of our 3 live tickers about what happened at Bungie on Wednesday night. We hope we were able to present the information as clearly and understandably as possible. And if you enjoyed it a bit while reading, that would be great. If you want future information about Destiny, you know where to find us. We won’t be leaving anytime soon. Have fun and success out there, Guardians, and have a nice evening.
This is an AI-powered translation. Some inaccuracies might exist.
Some artists have beautified the streets of London – and quite nerdily with artworks inspired by World of Warcraft..
Night Elves are the new Orcs
Blizzard is now conquering London with the Night Elves – albeit a bit differently than one might imagine. Together with some artists from ARTitude, the creators of World of Warcraft have adorned several walls in downtown London with artworks. The images primarily feature Night Elves and chant “Night Elf is the new Orc!”
This fits wonderfully with the rather martial motif of the slaying elf, which is now beautifying Great Eastern Street. At least until someone decides to deface these artworks. You can watch the creation process of these works in the video “ARTitude – Elves of Mayhem” above.
Would you want such images on your street as well? Or would that be a bit too wacky for you?
In the MMO shooter The Division, the first screenshots of the upcoming incursion “Falcon Lost” have been released.
Ubisoft Massive has presented two screenshots from the first incursion “Falcon Lost” via Twitter. This upcoming 4-player group activity will be available with the April update on April 12th for agents who have reached the endgame.
The first screenshot shows a fight between the Division agents and troops of the Last Man Battalion in the new operation area.
The second image provides an overview of the upcoming area. You can see that there will be several opportunities to take cover. It can be assumed that this will also be necessary.
The following note comes from the Twitter announcement:
Prepare for “Falcon Lost”.
With our The Division guide collection, which is continuously updated, you can get ready. Beginners and max-level agents will find answers to their questions here.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, cheaters and hackers are in for a tough time. Massive will crack down hard in the future.
As community developer Yannick Banchereau stated in the latest weekly report, they want to put a stop to the cheaters and hackers. The PC version of The Division has “a lot of problems“. First changes will come with the upcoming April update.
Cheaters will be permanently banned in The Division
Once update 1.1 becomes available to agents, PC players can report cheating in the PC version’s client. To do this, agents must report the cheater’s name so that the team can manually check the complaint.
The cheater will then be excluded from the game without warning for three days if the review confirms the reporter’s suspicion, and will subsequently receive a second chance. If the player abuses this chance to cheat again, a permanent ban will occur.
Manual reviews are necessary to identify and filter out the numerous false reports. They ask that players only report someone when they are really sure that they are cheating. These players might just be using better weapons and armor pieces.
The development team uses both community reports and automated mechanisms to identify cheaters and hackers. They are working on better solutions to efficiently locate and punish these fraudulent agents.
According to Banchereau, there are no cheating issues on the Playstation 4 and Xbox One.
In Black Desert , they want to know from the players if they wish for a new “Auto Path” feature. The answer is clear.
Leveling horses while being AFK
The guys and girls from Daum want to listen to their community in Black Desert, and they keep making that clear. The latest sign of this is a survey in the official forum, where they are asking players if they would like an expansion of the Auto Path feature. According to this, they will implement a repeat option so that the character will walk the marked route again and again.
In the forum, Community Manager Jouska explains it as follows:
“For everyone who doesn’t know the feature yet: It allows you to set a series of waypoints on the map that are then connected by a green line. Once the path is confirmed, your character will repeatedly walk along that path. If you complete this on a mount, you also have the option to automatically feed the horse carrots regularly to maintain its stamina. In summary, this mechanism allows you to level breath, strength, and horses while being AFK.”
The response is currently quite clear, with nearly 85% of the votes in favor of “Yes,” so one can assume that this feature will soon find its way into the western version of Black Desert. If you want to participate in the survey yourself, here is the official forum and the corresponding post.
We have dealt with the AFK-friendly features of the game in this article:
You can find even more news and articles about the MMORPG on our Black Desert topic page. A look into our Black Desert beginner’s guide is definitely worth it.
This is an AI-powered translation. Some inaccuracies might exist.
The soccer simulation FIFA 16 will soon be added to The Vault of EA Access and Origin Access.
As EA Sports announces, their soccer game FIFA 16 will be available from April 19 for The Vault of EA Access on Xbox One and for Origin Access for PC users. This means FIFA 16 joins the constantly growing collection of EA games that can be accessed through this service.
The Vault of Origin Access already includes games like Titanfall, Battlefield 4, or Dragon Age: Inquisition. For €3.99 per month, members can access this collection of games at no additional cost. In addition to exclusive discounts, members are also offered the opportunity to occasionally test full versions of upcoming EA titles before their release.
FIFA 16 will not be the first soccer simulation to make its way into The Vault. EA and Origin Access members can already play FIFA 15, the predecessor of FIFA 16, at no extra cost.
Which players are the best players in FIFA 16 Ultimate Team since the Winter Upgrades? Find out here.
This is an AI-powered translation. Some inaccuracies might exist.
Chris Roberts, founder of Cloud Imperium Games, speaks in a video lasting over 1 hour and another half-hour about the MMORPG Star Citizen.
Star Citizen is highly anticipated by many gamers, and it is evident from the alpha versions that the game elements are slowly coming together and Star Citizen is drawing closer to the grand vision of a gigantic, epic space MMO. In a new “10 for the Chairman” video, Chris Roberts spoke about the current developments and also about how the team will pilot capital ships.
Teamwork and Localization
To achieve this, one really needs to work as a team. Everyone on board has an important role to fulfill, without which effective piloting of the ship will not be possible.
Moreover, work is already underway on the localization of the game. However, Roberts cannot yet say whether the localized versions will follow later or whether all language versions will be released simultaneously. It might very well be that only the English version is released at first, allowing backers to play, and then later perhaps the German or French version will be added. As it is digital, this is no longer a problem today; they are no longer tied to a date as it was in “box times.”
For some languages, they will offer a “full translation,” with synchronized cinematics and everything, while for others, only subtitles will be available, Roberts stated. That is purely a matter of time, depending on when everything is ready in the English version.
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Chris Roberts explains that he is currently commuting a lot between Austin, Texas, England, and Germany. Because studios belonging to Cloud Imperium are located in these countries, working on different elements of the game. Chris Roberts’ job is to coordinate this work and ensure that these elements all come together this year to ultimately lead to a complete game.
Spaceships Take Off and Land on Planets
Furthermore, there is a preview of Update 2.4.0, which will bring persistence. All your changes will then be saved server-side, as is typical for an MMO. Additionally, Star Citizen will receive the in-game currency United Earth Credits (UEC), with which players can purchase clothing in the game.
The UI and the holotable will be revamped, and there will be technical optimizations. With Update 2.6.0, the developers aim to make spaceships lockable. However, these locks should also be breakable. This year, manual landing of ships on planetary surfaces and moons, as well as the recovery system for stranded players, is planned. Players should also be able to refuel spaceships in space this year.
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