It was a long back and forth with Monster Hunter Online. Although Tencent and Capcom have temporarily ruled out an English translation of the game, they have not opposed fan projects – on the contrary, they even wanted to support them. Aslind Samure had then been working on the development of a fan patch, but eventually paused the development.
He has now returned as part of “Team HD” (Team Hunter’s Destiny) and announced on Facebook that their development of the English patch is nearly complete. Starting May 30, 2016, the patch will be available to the public so that European and American gamers can enjoy the game without having to struggle through Chinese menus.
While not all things are translated – at least the screenshots suggest that – at least menus, items, and basic game mechanics are.
What is Monster Hunter Online anyway?
Monster Hunter Online is the first “real” MMO spin-off of the Monster Hunter series. While the game still focuses on killing monsters and collecting better gear, it is far from the traditional “questing” of other representatives of the genre. The monsters you hunt must be observed and tracked, with individual fights often lasting 10-30 minutes and requiring the cooperation of the entire group.
It often happens that monsters retreat to other areas during a fight and must be found again before they recover from the battles. Additionally, each monster has one or more elemental properties, which makes good preparation and planning essential to avoid being defeated by the first fireball.
Anyone who has always wanted to try the game should mark May 30 in their calendar. We will report on it as soon as the patch is available and provide a link for download.
In the MMO shooter Destiny, GIF animations of a Guardian are currently making waves. The community and even the developers are excited. See for yourself.
Destiny has a very special community that consistently surprises with a lot of dedication and commitment. We have already seen quite a bit, from shader birds to creative interior design of our ships.
Now a user is delighting the guardians with amusing GIFs. Above all, one animation is currently spreading rapidly across the internet.
GIF Animations of Destiny
The Guardian Matt Oishi refers to himself as an enthusiastic gamer and 3D artist. His Destiny animations have already made it to the official Bungie site, where he was able to answer questions from the community manager Cozmo. He is also fond of the GIFs and calls them “super”.
The following GIF animation is currently particularly popular:
Some of you Guardians might be scratching your heads and thinking, “I recognize that from somewhere!” The template was a well-known “Graphics Interchange Format” – the meme is called “Supa Hot Fire” and is an excerpt from a video that parodies so-called “Rap Battles” where the audience and hosts stand absolutely biased behind “their rapper”.
This Destiny animation also comes from Oishi:
Grab a cup of coffee or tea and enjoy the amusing animations:
The artist reports that he mainly uses the free and publicly available 3D program “Blender” for his animations. Depending on the complexity, he needs 4 hours to 5 days.
What do you think of this 3D art?
Feeling like more creative output from the community?
Rift released an unusual raid – a massive tower with its own consciousness.
The Ahnket Tower houses powerful bosses
The latest patch of RIFT brought the fresh raid instance for 10 players “The Comet of Ahnket”, which presents all raiders with new challenges. In line with the new update, the developers wrote a blog post revealing more about the origin and events of the tower in which the raid is located.
The tower is more than just a structure, as it possesses its own consciousness and can also draw on magical powers to enforce its will. Some scientists have recently learned that the tower, which calls itself Ahnket, is holding 2 beings inside, who are in a permanent conflict with each other. However, it is suspected that the tower is just waiting for the right moment to unleash the two prisoners upon the cosmos – so it is up to the players to venture into the realms of Ahnket to eliminate the threats in time.
Additionally, there is a trailer that you can watch here:
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In FIFA 16, the ‘Ultimate Team’ mode features the Team of the Season from the Spanish Primera División, officially known as Liga BBVA. We introduce this TOTS.
This evening at 7 PM, the Bundesliga TOTS will leave FIFA 16: FUT. This will be replaced by the Team of the Season from Liga BBVA, which will be available in packs for a week.
In the Teams of the Season, EA Sports gives new cards to those players who have shown outstanding performances for their clubs in the past season. This selection is controversially discussed by fans every year. The TOTS players for FIFA 16: FUT are certainly exciting.
This is the ‘Liga BBVA’ TOTS in FIFA 16
No big surprise: Lionel Messi and Cristiano Ronaldo are included! Their ratings are impressive: While the Argentine magician has an overall rating of 98, Ronaldo shines with the highest rating of 99! This card is now the best TOTS card of all FIFA titles!
But many other players have received cards that significantly exceed the magical 90 mark, such as Suarez (98), Neymar (96), or Griezmann (95).
Starting XI
GK: Jan Oblak – Atlético de Madrid
LB: Filipe Luis – Atlético de Madrid
LB: Marcelo – Real Madrid
CB: Diego Godin – Atlético de Madrid
CB: Javier Mascherano – FC Barcelona
CDM: Sergio Busquets – FC Barcelona
CM: Luka Modric – Real Madrid
CM: Bruno – Villarreal CF
LF: Cristiano Ronaldo – Real Madrid
RF: Lionel Messi – FC Barcelona
ST: Luis Suárez – FC Barcelona
Substitutes
GK: Keylor Navas – Real Madrid
RB: Daniel Carvajal – Real Madrid
RB: Juanfran – Atlético de Madrid
CM: Beñat – Athletic Club de Bilbao
ST: Antoine Griezmann – Atlético de Madrid
LF: Neymar – FC Barcelona
ST: Karim Benzema – Real Madrid
Reserves
CB: Gustavo Cabral – RC Celta de Vigo
CM: Koke – Atlético de Madrid
LM: Denis Suárez – Sevilla
ST: Aduriz – Athletic Club de Bilbao
ST: Lucas Pérez – RC Deportivo
This team is available from today, 7 PM, until next Friday, May 27th, also at 7 PM, in the packs.
With the May update, the loot system in The Division is being modernized. Massive wants to be more generous.
With the upcoming changes to loot drops, Massive aims to achieve two main goals:
The loot should become more lucrative and rewarding, both in quality and quantity. The loot will become the best source for high-quality items. This is intended to shift the developers’ focus from crafting to loot drops. It should also enhance the enjoyment of the game.
The progression should become “clearer”. You will therefore receive the items you need as you advance your agent.
To this end, loot changes will be made in the Open World, in daily missions, in incursions, and in the Dark Zone.
How Loot Changes in the Open World
The Open World of The Division will be enlivened with search and destroy missions and high-value targets. These high-value targets will also offer you high-quality loot. All targets will reward agents with tasty items, but the well-known NPCs will drop the best stuff:
Daily HVT:
1x 182 High-end or 214 Gear Set
Chance on 1x 191 Gear Set
Weekly HVT:
1x 182 High-end or 214 Gear Set
Chance on 1x 214 Gear Set
Weekly “High Risk Targets”:
1x 204 High-end or 1x 214 Gear Set
Chance on 1x 240 Gear Set
The higher the difficulty of these missions, the better the rewards. They are not only meant to help you quickly increase your gear score but also serve as a source for the best loot in the game.
How Loot Changes in Daily Missions
The missions on “Hard” and “Challenging” difficulty will also be overhauled. Each time you complete them, you will receive:
Hard Mode (Boss Drop): 1x 163 High-end
Hard Mode (Mission Reward): 1x 163 High-end
Challenge Mode (Boss Drop): 2x 182 High-end, 1x 182 High-end or 214 Gear Set, Chance on 1x 191 Gear Set
Challenge Mode (Mission Reward): 1x 182 High-end
These missions do not yield the best loot. According to Massive, they are now intended to prepare players for the higher Dark Zone brackets and incursions.
How Loot Changes in Incursions
Depending on the difficulty of the incursion, you will receive the following items:
Hard Mode (Boss Drop):
1x 204 High-end weapon
1x 214 Gear Set
182/204 High-end or 214/240 Gear Set
Hard Mode (Weekly Reward):
1x 204 High-end weapon
1x 214 Gear Set
Challenge Mode (Boss Drop):
1x 204 High-end weapon
1x 240 Gear Set
1x 204 High-end or 240 Gear Set
Challenge Mode (Weekly Reward):
1x 204 High-end weapon
1x 240 Gear Set
The Dark Zone Receives Some Loot Changes
The Dark Zone will be significantly enhanced. Here too, you will soon find the best loot in the game. This depends on the respective DZ bracket, which is determined by your gear score.
DZ Bracket with Gear Score 0-161 and 162-200:
Named NPC Level 30 (DZ01 and DZ02):
1x 163 High-end or 191 Gear Set
Named NPC Level 31 (DZ03 and DZ04):
1x 163/182 High-end or 191/214 Gear Set
Named NPC Level 32 (DZ05 and DZ06):
1x 163/182/204 High-end or 191/214/240 Gear Set
Additionally, with the May update, a new bracket with 201+ gear score will be introduced. Here, the fights are extremely challenging, which will also be reflected in the loot. To reach this area, you will need already excellent gear. This bracket is meant for you to continue improving and finding those items you are still missing:
Named NPC Level 32 (DZ01 and DZ02):
1x 182/204 High-end or 214/240 Gear Set
Named NPC Level 33 (DZ03 and DZ04):
1x 182/204 High-end or 214/240 Gear Set
Named NPC Level 34 (DZ05 and DZ06):
1x 204 High-end or 240 Gear Set
The supply drops are also being upgraded in their respective brackets. In 0-161 and 162-200, these items are available:
DZ01 and DZ02:
1x 163/182 High-end
Chance on 191 Gear Set
DZ03 and DZ04:
1x 163/182 High-end
Chance on 191/214 Gear Set
DZ05 and DZ06:
1x 182/204 High-end
Chance on 214 Gear Set
These are the rewards from the supply drops of the “Gear Score 201+” bracket:
Battleborn, the hero shooter from Gearbox, will soon receive its 26th hero, the supporter Alani. Also, this weekend there are double experience points, and season pass owners can unlock characters immediately with the hero key!
Mastering all 25 heroes in Battleborn is already a Herculean task, but now there is more to come. On May 31, the new hero Alani will arrive in Solus. Alani is a kind of mermaid and comes from a water world whose oceans have been dried up by Rendain’s troops.
As a former healer, Alani has become a warrior who can now do both: heal and smash her enemies! A detailed description of her abilities will be released on May 24, but one thing is certain, her powers are all related to water. As a nature lover, Alani belongs to the space hippies of the Eldrid faction. By the way, season pass owners and deluxe customers can already play Alani on May 24.
XP Galore and Hero Key
Alani is not the only news for Battleborn. From May 20 to May 25, there will be double experience points in the game, for both the commander rank and the individual heroes. Ideal for unlocking sought-after color schemes, helix mutations, and emotes.
Additionally, starting May 24 (the same day Alani’s early access begins), season pass and deluxe version customers will receive a so-called “hero key.” With this, you can unlock any hero instantly, for example Ghalt, who is otherwise not easily obtainable. And the best part is, if you eventually meet the requirements to unlock Ghalt, the key becomes available again, and you can immediately unlock another hero.
In Overwatch the rumor mill is boiling. Will Blizzard reveal the first DLC heroine before the release?
Sombra – the rumored mother of Pharah?
Overwatch will be released next week with its 21 heroes, but fans are already eagerly stirring in the rumor pot. The occasion for this is the upcoming release of the next Overwatch cinematic in selected cinemas. A teaser image from a French cinema announced that a “new hero” would be introduced.
The cinema took the image offline shortly after and claimed it was a translation error – but it was too late, fan speculation has already begun.
A newspaper article mentions “Sombra”.
On the NeoGAF page, “Nirolak” has summarized all the bits of information and concludes: The new heroine will be the mysterious “Sombra”, who may be Pharah’s (allegedly deceased) mother.
Several hints support this: Blizzard has already revealed that they are currently testing two new heroes, who are either 2 supporters or a supporter and a tank.
Sombra’s head as seen on a file.
The upcoming video around Soldier: 76 takes place on the map Dorado, which according to Nirolak gives further hints. On a table on the map, you can find files about Soldier: 76 and someone with the codename “Sombra” – making the location the perfect stage for a duel between Soldier: 76 and Sombra. Also, on the map “Route 66” there are several hints about Sombra, as there is a newspaper article mentioning her, as well as a file with the head of a hooded person.
A very clear hint came in the videos surrounding “The Story of Overwatch: The Fall of Titan”, where Blizzard shows some footage from the developers’ offices. In the background, you can see the selection screen of Overwatch – but with a character that is not yet in the game! According to the image, she is a sniper who belongs to the “supporters” of the shooter.
On the selection screen on the right: a new hero, possibly Sombra?
Lastly, the hero Reaper already has a voiceline where he asks: “Where is Sombra when you need her?”, which suggests that Sombra tends to be one of the “more evil” characters in the game – especially since there are only 5 “evil” characters in the game so far (Reaper, Widowmaker, Junkrat, Roadhog, Symmetra).
What is behind these rumors will probably only be revealed with the release of the cinematics in the cinemas.
And before someone gets upset: Blizzard has promised that new heroes, maps, and game modes will be free. So it is not a “cut-out” DLC for which you will be charged again.
For more news, articles, and guides about Blizzard’s hero shooter, you can find them on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
Gigantic, the colorful MOBA by Motiga, has found a publisher in Perfect World Entertainment. Now the company comments on the planned payment model for the colorful MOBA battle.
After Gigantic has found a home at Perfect World, legitimate questions arise, especially regarding the planned payment model. After all, the new publisher wants to earn money with the MOBA, and Perfect World has a reputation among many fans for being rather unscrupulous with monetization.
Therefore, the responsible parties at developer Motiga and Perfect World recently addressed this on Reddit.
However, the respondents left specific information lacking. The plan, however, is to create a game that makes players happy and to offer a payment system that does not exploit anyone. Enjoyment of the game should have top priority.
Furthermore, the partnership between the developer and Microsoft remains intact, which is why the Xbox One version will remain untouched. Additionally, there will be further open test phases for Gigantic in the summer.
What do you think about this? Do you trust the words of Perfect World or do you think Gigantic is now on the way to a paywall?
This is an AI-powered translation. Some inaccuracies might exist.
Pentakills and Wombo Combos on repeat – The Urf mode at League of Legends is on the starting line.
Today is Friday, and that means the game mode rotation in LoL begins early in the afternoon. Each weekend, a different mode is available in the game mode rotation, which mainly means “fun”. Familiar (and proven) modes such as URF or One for All can be used, as well as entirely new modes that are currently still being worked on.
Presumably around 14:00 (Riot isn’t too strict about that), the Urf mode will be activated for us and will remain available until early Monday morning. Whether you play a particularly mobile Jarvan or Mundo, who seemingly has no cooldown on his Infected Cleaver (Q), is up to you. Be sure to test as many different champions as possible, because many champions that might otherwise be boring are a lot of fun here!
By the way, you can also receive mastery points, as well as chests and keys for Hextech crafting in LoL as rewards for these games. To refresh your memories, you can reread in our Urf Guide for LoL how exactly the game mode works. For some ideas on which champions bring fun in Urf, check out what Bjergsen, Sneaky, and co. do with their opponents.
https://www.youtube.com/watch?v=VerbHfGnAlE
This is an AI-powered translation. Some inaccuracies might exist.
Nowadays, developers and publishers make the most money with games that are tailored to the broad market and are therefore as “casual” as possible. Does this mean that gaming culture is going down the drain?
Battleborn is by no means a game for casual players and in my last column about Gearbox’s hero shooter, the question arose whether a casual game is inherently something bad. And since this topic actually deserves its own article, we simply made it the topic of “Mein-MMO asks” this week. Thanks again to the reader Void for the suggestion.
Was everything better in the past?
But back to the topic. In the past, games were usually more complex and harder to master. Often not all aspects of the gameplay mechanics were explained, and you spent hours and days figuring out all the functions of a game. I remember that in the first Wing Commander, I only found out after weeks that you could jump to the target area immediately via autopilot; I had been stumbling there manually until then…
Today, such mistakes are practically impossible because detailed tutorials explain even to the biggest simpleton how to play the game, and even a toddler can tackle current titles at the lowest difficulty level.
Simple = undemanding?
For single-player games, such simplifications are a clear annoyance for many core gamers, which is why the negative reviews of the latest Call of Duty or Assassin’s Creed are often hard to miss. But what about multiplayer games? Is Heroes of the Storm worse than League of Legends because Blizzard’s MOBA is less complex? And does Battleborn belong in the rubbish bin because Gearbox’s hero shooter has much more complex gameplay?
League of Legends is only seemingly more complex than Heroes of the Storm.
Here, the question is less easy to answer, as Heroes of the Storm allows people who have previously been put off by the complex gameplay to venture into the MOBA genre due to its simplicity, and fear making a fool of themselves in the notorious community of LoL.
And HotS isn’t actually that undemanding at all, as the different maps and many talent builds make the game more complex than it seems at first glance. Only the entry and learning curve with new heroes are considerably smoother. So is it really bad that you can quickly play a few short rounds in Heroes of the Storm after work without having to struggle to get into the game?
Demographic Change
Moreover, many players from the early days have now reached middle age, often with demanding jobs, spouses, and families. Many lack the time to deal with theory crafting for the optimal damage output of the chaos witch Orendi from Battleborn in addition to working overtime and raising children.
Overwatch offers only a few skills and straightforward shooting action. Perfect for after work?
Better to play a round with Tracer in Overwatch, where you only have to keep an eye on three simple skills without any additional effects, and you have no worries about equipment or the optimal talent selection. And we should never forget that many games labeled as “casual” are often easy to learn but devilishly hard to master. World of Tanks is a good example: Anyone who has seen Russian pro teams at the Grand Finals in Warsaw and compares them with the cute tank fun at the lower tiers knows what I mean.
World of Tanks offers something for both pros and casual players.
But enough about the casual controversy, I want to hear your opinion on the topic. Are all casual games a plague, a necessary evil dictated by the times, or actually a great thing? Write it in the comments! I look forward to a lively discussion!
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, new gear sets are coming with the upcoming May update. We will present these in detail.
With Update 1.1, gear sets were introduced back in April: powerful armor pieces that can reach the highest gear scores and offer special bonuses. With the upcoming May update “Conflict,” agents can look forward to hunting for four additional sets. Overall, there will be eight gear sets available in the game starting May 24.
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The new sets can also reach a maximum value of 240 and are found “everywhere” in the game, in PvE as well as PvP. Each set is meant to be tailored to a specific playstyle. This will enable additional specializations. Massive wants to bring more variety and diversity into the game with the new sets.
To complete a set, you need six individual parts. If you have multiple parts equipped, special bonuses are unlocked. With four set pieces, a unique talent activates, which can provide you with decisive advantages in combat.
This is the “Final Measure” Set
The “Final Measure” set is designed for tanks. These are the bonuses:
4 pieces: Talent “Final Measure”: When you deal damage to an enemy with a grenade, you receive a “Disarm Buff.” When an enemy throws a grenade at you, you can rush into the red circle of that grenade and benefit from this buff: It will be consumed, disarm that grenade, and give you a grenade that you can use immediately.
A bit complicated. Reminds a bit of the following – just with grenades:
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The “Lone Star” set is designed for shotguns (and LMGs). These are the bonuses:
2 pieces: +100% magazine capacity
3 pieces: +1000 damage from shotguns and +1000 damage from light machine guns
4 pieces:Talent “Lone Star”: When the weapon is switched, it receives full ammunition.
When you put down and re-equip your weapon, you can immediately start firing again. If you have, for example, two shotguns in the primary and secondary slot, you can keep your enemies under fire without having to reload. This is particularly beneficial for weapon types with long reload speeds.
This is the “Predator’s Mark” Set
The “Predator’s Mark” set is specifically designed for assault rifles. These are the bonuses:
2 pieces: +20% optimal range
3 pieces: +800 damage from assault rifles and +700 damage from pistols
4 pieces:Talent “Predator’s Mark”: Hit the same target 10 times in a row to inflict bleeding wounds. This effect deals 100% of the damage that those bullets inflicted.
This is the “Hunter’s Faith” Set
The “Hunter’s Faith” set is designed for marksmen. These are the specific bonuses:
2 pieces: +20% damage from critical hits with precision weapons
3 pieces: +20% damage to elites
4 pieces: Talent “Hunter’s Faith”: When you hit an enemy with a bullet, you temporarily gain additional armor. The greater the distance to the target, the more armor you receive. The additional protection disappears as soon as you are hit by a bullet. This bonus is supposed to be able to exceed the new armor maximum of 75%.
In the MMO shooter Destiny , Xur arrives at the Tower on May 20. What does he have today?
It should have been a boring week: Bungie is focused on E3 in a few weeks. They planned to introduce the Iron Banner for next week and otherwise keep things low key. But things turned out differently.
Bungie will let us know when they have it under control. But that wasn’t even the most exciting part: Overnight from yesterday to today, “key art” for the new Destiny expansion coming in the fall was “leaked.” And now everything is revolving around that. It seems the Destiny fever is starting to rise again.
But let’s first get to the coldest tadpole in the world: What is Xur doing?
Everything about Xur in Destiny on May 20, 21, and 22 on PS3, PS4, Xbox 360, and Xbox One
When does Xur arrive and when does he leave again?
Xur arrives on Friday, May 20, at 11:00 AM. He stays for 48 hours. He leaves the Tower on May 22 at 11 AM. That’s a Sunday.
Where is Xur?
Xur is by the Speaker, on the balcony. Friends from ProNDC will show you the way.
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What does Xur have for sale? What is he selling this weekend in Destiny?
Xur sells the shotgun “Universal Device.” It was already available in Year 1, and since April it is back in Year 2 in a new version. Again, no Year 2 engram this week.
For Hunters, Xur has “Khepri’s Sting” (56 STR). This gloves for Hunters have only been available since April in the Year 2 version.
For Warlocks, there are the gloves “Sunbreakers /32 INT, 32 DISC) – now known as Sun Eater.” They were also newly added in April.
As a legacy engram, Xur can serve with a chest engram. Year 1 items with Year 1 stats will come out.
All exotics that he sells have only been available since April 2016 in the current version of Destiny. So some Guardians might still be missing them. Happy shopping!
This is an AI-powered translation. Some inaccuracies might exist.
With Legion, there is a new camera setting for World of Warcraft. But how good is the “Action-Cam”?
The Action-Cam in Legion: Just a neat gimmick
World of Warcraft: Legion introduces many innovations to the game systems, but also some changes to the mechanics and settings the game offers. One of these options is the “Action Camera”, which replaces the classic camera tracking of the character.
Instead of always positioning your avatar in the center, the Action-Cam makes your hero appear slightly offset to the left or right on the screen. As soon as you target an NPC (whether friend or foe), the camera slightly pans in the direction of the target. At the same time, a slight “head bobbing” is simulated, which is meant to foster a stronger identification with the character.
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Anyone with access to the closed beta of Legion can see this feature in all its glory. You just need to enter the following code in the chat: /console ActionCam full
Once you’ve played around enough, you can disable this camera setting in a similar way: /console ActionCam off
Cortyn says: I’m not really convinced by this feature. At least as a ranged fighter, this view is rather annoying and doesn’t give me the feeling of being “more connected to the world”. No doubt this representation is excellent for cutscenes, but not for actual gameplay – in raids and PvP, you’d likely be signing your own death warrant.
Not being the center of attention in screenshots – that’s what the ActionCam is really good for.
Only for one thing does this setting excel: taking screenshots where your character is not centered on the screen. There are probably reasons why this setting is currently only accessible via the console. It seems neither polished nor useful in its current form.
Skyforge discusses the details of the next patch “Cybernetic Alliance”. Additionally, the soundtrack of the game is now available for free.
Attack of the Gorgon Queen
On June 1, the next patch for Skyforge will be released and is named “Cybernetic Alliance”. Although the update mainly focuses on polishing existing features and making generous balance changes, there are also some new additions in the world of Aelion.
As a new adversary, players will face the avatar of Akonita, the queen of the Gorgons. Since it is “only” the avatar, the heroes have the opportunity to prepare for the upcoming battle. To do this, they must infiltrate the Gorgon ship.
The complete patch notes with all details will be released shortly before the update goes live.
Furthermore, many fans have repeatedly asked to get their hands on the soundtrack of Skyforge. The developer has been particularly friendly in this regard and has quickly uploaded all relevant pieces of music to YouTube, where they are available for free to all interested parties. Just take a listen to the music of the MMORPG.
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A picture has surfaced regarding the next expansion of Destiny – it reveals the title “Rise of Iron.”
Last night, “marketing materials” for the next Destiny expansion appeared on reddit: a poster likely featuring the key art, the image used for marketing the game.
Kotaku has confirmed through “two sources close to Bungie” that the poster is real. The sources remain anonymous, but Kotaku has often proven through stories that they are frequently privy to insider information about Destiny that is not intended for public release.
The expansion “Rise of Iron” is expected to be revealed at E3 and will supposedly launch in September. Allegedly, there should be a raid with Fallen, as Kotaku knows. But then the information tends to veer into pure speculation.
Destiny 2 is expected to be released next year, which has been postponed. Now, for September, there is an expectation of an expansion similar to “The Taken King” in 2015. It seems like it now has a name. And is that Lord Saladin on the poster, and does he have an axe?
In the MMO shooter Destiny the Trials of Osiris have been canceled.
Yesterday we reported on a glitch that significantly jeopardizes the balance in the Crucible. Players can acquire “unlimited heavy ammo”. Some of you have already speculated in the comments about how Bungie would respond. Some said: “They will definitely cancel Osiris.” Those who said that were absolutely right.
Bungie addressed the issue yesterday in “This week at Bungie”. They said they are aware of the problem, are working on it, and players should not panic; they have resolved worse issues before. However, until the problem is solved, they are canceling the Trials of Osiris for this weekend.
There is fear of too many rockets.
The same goes for the Iron Banner. They had hinted that next week the May Iron Banner was supposed to come or could come. That is also temporarily on hold. Saladin is left with packed bags and will not be coming to the Tower. They want to contact Bungie when they know more.
Matchmaking and Banhammer
Also a topic in Bungie’s community brief: They want to tweak the Crucible matchmaking again to reduce player search times and decrease lag.
Furthermore, they have “improved their security system” and warn players to play “fair and nice”; otherwise, they will feel the banhammer with increased force.
In The Division, the “Special Report” for Update 1.2 just took place. We summarize the information shared by the developers.
On Tuesday it’s happening! Agents will be served fresh content as the May update “Conflict” is approaching. For this occasion, a “Special Report” was held in the form of a Twitch livestream where the developers talked about the new content. Here’s a compact summary:
Balance Changes in Update 1.2
Here’s the information regarding the balance changes:
Massive wants to be more generous: Loot dropped by enemiesshould be the best source for high-quality items.
In both PvE and PvP, there will be the best loot available.
There are items with item level 32.
Some activities are specialized for certain items: If you want to farm those items, you can play these tasks more frequently. However, all items will be available everywhere, in both PvE and PvP. They don’t want to force anyone to play a specific task. The chances for the items will vary.
Search and Destroy Missions and High Value Targets
To revitalize the open world, there are Search and Destroy Missions that you must complete to locate the High Value Targets.
Once all side missions and fights in an area are completed, you can access the board for these missions in the safehouses.
The missions are scattered all over the open world. There are many different ones. The developers see these as the optimal opportunity for agents to explore the impressive open world.
There you will find “Critical Areas” that you must clear of enemies. As a reward, you receive “Intel Tokens,” which you need to track the HVT.
You can start these missions once you reach level 30. They are well-suited for quickly increasing your Gear Score.
Once you have gathered enough information, you must go to the Operations Base in the Security Wing. There you will find the “Daily HTV Officer” and the “Weekly HTV Officer”. Here you invest your Intel Tokens to activate the HVT missions.
You only have a limited time to complete the missions. If you fail, you will need to spend Intel Tokens again. However, some missions are also available without further investment.
As a reward, the most challenging High Value Targets yield the best loot: High-end items with a value of 204 and Gear Sets with 240.
Changes in the Dark Zone
In the Dark Zone, the Supply Drops are being adjusted and “sealed containers” are being introduced.
The Supply Drops will be more lucrative but should also be harder to obtain.
From Dark Zone Bracket Level 30, the supply drops will contain at least one high-end item.
“Sealed Caches” drop randomly from all NPCs in the Dark Zone. Only named NPCs can drop high-end containers. These include Division Tech and DZ currency, as well as “good stuff”: high-end equipment and gear sets can be included.
These containers must first be extracted, then placed in storage and can only be opened afterwards.
In the Dark Zone, there will be storage at the checkpoints. Therefore, you do not need to leave the DZ to browse your storage.
Information about Loot Hijacking:
With the update, you can hijack the loot in the extraction zone by cutting the rope.
Once you press the button to cut the rope, you will be marked as rogue (for 19 seconds). However, it will take a few seconds until you have completely cut the rope. During this time, you are an easy target!
Once the rope is cut (you will be Rogue Rank 1 with a 90s timer), the items will be scattered from the extraction zone: they will not simply fall straight down. Anyone can pick them up now. You must quickly decide which drops to run for.
In general, this new feature aims to maintain the tension in the extraction zone. You need to stay vigilant and protect your loot.
Information about the New Incursion
The new incursion is called “Clear Sky” and is against the Rikers. It takes place at Columbus Circle.
Compared to “Falcon Lost,” you will fight outdoors: the weather can change, and you will play during the day or at night. However, there will be no “particularly severe” weather events, such as dense fog or heavy snowstorms.
You first need to devise a strategy to master the incursion. The more you play it, the faster and easier it will become to master. The agents themselves set the pace of this incursion, which is not dictated in any way.
The developers recommend that squad members specialize. In other words, they should cater to various builds, such as tank or supporter.
The Rikers will act differently than the LMB in “Falcon Lost.”
The developers have also put effort into the design: you should feel the brutality of the Rikers everywhere. Dead bodies are hanging upside down from ropes.
The incursion begins as you approach Columbus Circle. You then need to use “Explosives Packs” to break through a Riker blockade and clear the area. After that, a checkpoint will follow.
The Challenge Mode for the incursion will not be available until a week later.
Information about the New Gear Sets
Four new gear sets are coming to The Division. Each will favor a specific playstyle.
Final Measure: This set is designed for tanks and specializes in grenades.
Hunter’s Faith: This is a sniper set designed for kills from a long distance. Depending on the distance to the target, your armor is increased on hits. This value can exceed the new maximum armor value of 75%!
Lone Star: The set for shotguns. Weapons are automatically reloaded when you put them away and then equip them again. This particularly benefits weapon types with long reload times.
Predator’s Mark: This set is designed for assault rifles: when you fire 10 shots at the same target, you inflict bleeding wounds.
What do you think of these contents?
This is an AI-powered translation. Some inaccuracies might exist.
In Final Fantasy XIV, with the upcoming Patch 3.3, there will be a new system for equipment sets and two new dungeons. The developers have released a few teaser images of their contents.
Final Fantasy XIV will receive new content in the upcoming Patch 3.3, along with the new main scenario featuring the two dungeons Sohr Khai and the revamped hard version of the Shipbreaker Isle, as well as additional tough group instances. But what exactly can we expect there? The developers at Square Enix have taken the players’ feelings into account and teased both dungeons in small images. Among other things, we see:
A ride on a wyvern
A giant moogle as a boss?
A bizarre tentacle creature as a pet?
What is that?!?
Additionally, the new patch offers the long-awaited new set system, where the game will automatically equip the optimal gear when you change classes. Gone are the days when you had to awkwardly gather the optimal gear in your inventory with each switch.
The heroine is happy! Finally, she can change her class and equip the appropriate gear without much hassle.
For more information about the contents of Patch 3.3 for Final Fantasy XIV, check the provided link. Are you looking forward to the new dungeons from Patch 3.3? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
A strange success was achieved in the beta of Overwatch : The largest tower that players could build from themselves. Of course with D.Va.
12 D.Vas in explosive mood
When gamers want to test the limits of a game, it often results in quite amusing outcomes. The players of Squadron set themselves a special goal: They wanted to build the largest tower possible in Overwatch. The choice fell on D.Va, who is excellent for stacking characters as she can reach seemingly unreachable places with her boosters. Actually, it is also not possible to stand on allied characters or block their way – which is why friends and foes had to alternate in the tower.
This allowed the team to stack a total of 12 D.Vas on top of each other, which was only possible on the Lijang Tower map – all other maps had a height restriction of 10 or 11 mech robots.
After a short laser light show, where everyone activated their defense matrix, they decided on an explosive climax and triggered self-destruct 12 times. You can watch the colorful result in the video above.
For more news and articles about Blizzard’s hero shooter, check out our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, there was a “raid ride” via Twitch livestream. You can watch a recording of it here.
Behind the world of Destiny are numerous design ideas and an extensive lore, which we will be pointed out by Bungie in the form of livestreams in May. This week, the developers talked about the King’s Fall raid and revealed a lot of background information about it.
Oryx awaits you
While a fireteam tackled the raid in normal mode, the developers commented on the events live. They have put a lot of thought into the design of the raid and filled it with many details and lore.
The Dreadnaught is supposed to represent a place where the Hive live. Therefore, each location has specific functions that reflect the culture of the Hive. The architecture in this ship is inspired by the Middle Ages, by grand cathedrals and basilicas.
At the beginning of the raid, you must open the portal in Oryx’s courtyard before the raid actually starts. With this task, we knock on Oryx’s door and let him know we are coming. This has to do with the culture of the Hive:
The hierarchy of the Hive is determined solely by strength: The most powerful creature of the Hive stands at the top of the hierarchy, in this case it is Oryx. If others want to take the throne, they must challenge the head. For instance, Alak-Hul, the “Darkblade” once did so. We already know it did not end well for him. He had to reside in the Cell of the Forsaken Sun from then on – until we came along and put an end to him.
In the King’s Fall raid, Oryx also awaits us as challengers. However, he assumes that he will eliminate us and remain the victor.
The design idea behind the initial phase is not particularly surprising: The Guardians should warm up for the upcoming dangers, which is why Oryx’s courtyard is not too challenging, yet still demands teamwork from the players.
Thus, the developers talk about all stations in the raid and always explain what they were thinking. If you are passionately interested in the lore and design of Destiny, you now have the chance to watch the complete “raid ride” in moving pictures.
Here we have a recording of the livestream for you:
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