Destiny: “Rise of Iron” content leaked – New enemies, new locations, new raid

In the MMO shooter Destiny, details about the upcoming expansion “Rise of Iron” have been revealed via the Xbox Store.

Recently, a graphic was leaked on the official Destiny website – seemingly by accident – which mentions the release date of Rise of Iron, September 20.

destiny_rise_of_iron_xbox_store

Another leak has emerged: The autumn expansion was seemingly visible for a few minutes on the Xbox Store, with numerous details about the upcoming content and a confirmation of September 20 as the release date for Rise of Iron. The page has since been taken offline.

According to the leak, these are the contents of “Rise of Iron” from Destiny

The description in the Xbox Store states: The wall that stood along the southern border of Old Russia for centuries has collapsed. Fallen mutants are now looting the tombs of the Golden Age and bringing something very dangerous with them: a “Plague.”

destiny_rise_of_iron.0.0

Now we must march side by side with Lord Saladin (aha!) into the “Plaguelands.” We will learn the fate of the Iron Lords and stop the rising threat before it’s too late.These are the listed contents:

  • New story missions and quests
  • New armor and gear
  • New weapons
  • New raid
  • The light level will be increased
  • New strike
  • A new “Plaguelands” zone and “Social Space”
  • New Crucible modes and maps
  • New enemy faction and new bosses

To play, you will need the base game as well as the “The Taken King” expansion (including expansions I and II).

Additionally, there’s a note about the download size: it is expected to be 14 GB on Xbox One.

destiny-conzept-feinde

Update: The YouTuber Arekkz Gaming has unearthed some old concept art. Could this be related to the Fallen mutants? The guy in the middle (behind the one in the red cloak) has at least four arms, like Fallen Captains.

According to the previous leak, Rise of Iron will be released exclusively – or for now – on PS4 and Xbox One. You can read all the information from this leak about the “Rise of Iron” expansion for Destiny here.

Tomorrow, on June 9, at 7 PM, a live stream from Bungie will take place. We will then learn more details about the contents of the upcoming autumn expansion.

What do you think of these new contents?

Update: In the meantime, the trailer for “Rise of Iron” is known – featuring a new Gjallarhorn!

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Rise of Iron – Release und unterstützte Plattformen geleakt!

The release of the autumn expansion “Rise of Iron” for Destiny has been leaked. Last-gen Guardians will likely have to transition to the current console generation.

On the official Destiny website, a graphic was apparently posted too early: it shows a Titan with a flaming axe, surrounded by wolves on both sides. This Guardian – possibly Lord Saladin – is already known to us from a previously leaked poster for Rise of Iron.

rise_of_iron_release_date_leak.0

According to the now released graphic, the release date for Rise of Iron is September 20, 2016. This is intended for the upcoming trailer, which is not live yet.

Is Rise of Iron only coming for PS4 and Xbox One?

Another piece of information might surprise some Destiny players: It is stated that Rise of Iron is being released for Playstation 4 and Xbox One. However, there is no mention of whether the expansion will also come to PS3 and Xbox 360.

Possibly, the autumn expansion for last-gen will only be delivered at a later date. Previously, it was assumed that only the sequel in 2017, “Destiny 2”, would cater to the current generation. If Guardians on PS3 and Xbox 360 now have to switch in autumn, it would come as a surprise to many.

Note: The graphic has since been removed from the website.

Update: There is now a new leak: with the contents of the “Rise of Iron” expansion for Destiny!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

Guild Wars 2: New teaser for the raid “Fortress of the Loyal”

Guild Wars 2 will soon receive the next major raid instance. To set the mood for the “Stronghold of the Faithful,” ArenaNet has released an atmospheric teaser.

Guild Wars 2 had no raids for years, but now they are coming in quick succession. After the raids were introduced shortly after the release of the Heart of Thorns expansion, the offering of instances was quickly expanded. Therefore, the third raid instance named “Stronghold of the Faithful” is already on the agenda.

[iframe id=”https://www.youtube.com/embed/fyiBOu4DZD8″ align=”center” mode=”normal” autoplay=”no”]

In it, our brave heroes from Guild Wars 2 prepare to storm the “White Mantle” fortress. This mysterious secret organization was already a formidable enemy in the first Guild Wars, and surely the robed figures have nothing good planned in the sequel either.

Fear the Stone Colossus!

However, the teaser itself does not show much, after all, it is “just” a teaser. But at least the colossal stone statue, which presumably appears as a raid boss, gives a good taste of the challenges we should expect there. The raid “Stronghold of the Faithful” will be released for free for Guild Wars 2 on June 14, 2016.


What do you think of the raids for Guild Wars 2? A meaningful innovation or unnecessary? And are they too hard, too easy, or just right? And what are your expectations for the upcoming raid “Stronghold of the Faithful”? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyop.com

Overwatch: Shot around the corner? – The hitboxes are this large

The hitboxes in Overwatch are quite large. Headshots can land even when the head is not visible.

Headshot without seeing the opponent

Anyone who plays many shooters surely knows the term “hitboxes” – these are basically areas on a character that need to be hit by weapons to inflict damage. Depending on the character, these hitboxes vary in size. No wonder, a slim Symmetra is harder to hit than a bulky Roadhog. However, a special feature are the hitboxes for heads in Overwatch, because hitting them deals double damage with most weapons. However, those who think that the hitbox is only as large as the actual displayed head of the respective character are mistaken!

The YouTuber Force Gaming shows in his latest video how large the hitboxes actually are.

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A second factor is the used weapon. Projectiles, such as Mei’s icicles or Hanzo’s arrow, also have a relatively large hitbox, which further enhances the aforementioned effect. As long as both hitboxes “barely” touch, it counts as a headshot. This makes it possible to eliminate opponents with headshots even if they are completely covered by a wall.

Mein-MMO says: Of course, it is frustrating when one gets shot “around corners” because the hitbox of a projectile or one’s own head is significantly larger than one might expect from other shooters. Especially in the video, when one sees the exact dimensions of the hotbox, it can seem quite silly. However, in fluid gameplay, it fits well into the feeling of Overwatch – still, some deaths feel quite unfair due to this. It would at least be commendable if Blizzard implemented some kind of check to verify whether a character is at least visible in the line of fire.


For more news and articles about Blizzard’s hero shooter, you can find them on our Overwatch game page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

WildStar hat endlich einen Termin für den Steam-Release

Earlier than expected, WildStar launches on Steam and entices with new package offers for the “relaunch”.

Things are heating up on Steam tomorrow

… and then it all happened faster than expected. Carbine has announced when WildStar will be available on the gaming platform Steam. In a new post from the developers, the release date was revealed just in the nick of time.

WildStar Cinematic

Accordingly, WildStar will already launch tomorrow, June 9, 2016, on the Steam platform.

With the release on Steam comes the introduction of the new currency Protobucks. This replaces the former NCoins. To appropriately celebrate the release on Steam, new package deals will also be offered to ease newcomers’ entry into WildStar – of course, these offers also apply to existing players who can benefit from the discount as well.

Generally, WildStar is a Free2Play title and can consequently be played for free. You can find the link to WildStar’s Steam page here.


You can find more news and articles about Carbine’s SciFi MMORPG on our WildStar game page.

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Destiny: Waffentag am 8.6. – Was hat Banshee-44 diese Woche im Angebot?

On Destiny, Banshee-44 kicks off the weapon day on June 8 for PS3, PS4, Xbox 360, and Xbox One.

destiny-pikass

Once again, we welcome the new offering from the weaponsmith Banshee-44 today. As you rise in the vendor’s reputation rank with the blue-yellow face, he releases quests that lead to exotic weapons. So it’s worth getting on well with the weaponsmith and completing his field test weapons.

These are the test weapons this week from Destiny

Test the following weapons. Banshee-44 thanks you with reputation points:

  • A kinetic auto rifle from Häkke wants to spill Fallen blood.
  • A stylish hand cannon from Häkke longs for double kills.
  • A pulse rifle from Häkke aims for the Crucible, the PvP area of Destiny.
  • A rocket launcher from Suros wants to be used against high-ranking enemies.
  • A sniper rifle from Häkke (today we almost only have weapons from Häkke) has its sights set on Cabal Centurions.
    Lyudmila-Destiny

These 5 weapons can now be ordered

The weaponsmith offers you five forge quests that you can buy for 2500 Glimmer. You will receive the chosen weapon from Banshee-44 on the next weapon day.

  • The first is Omolon’s fusion rifle Thesan FR4: High impact, slow start-up time.
  • From Omolon, there’s also the hand cannon Kumakatok HC4. This one is available today with a good roll.
  • The pulse rifle Lyudmila-D comes from Häkke and is considered a “slow pulse rifle”. Since the April update, these have 3% more base damage.
  • Another pulse rifle from Suros is called Suros PDX-41. This one has a higher rate of fire but lower impact than the Lyudmila.
  • Additionally, you can order the sniper rifle Uzume RR4. It comes with low impact but has an increased rate of fire.

Hand cannon with strong roll to be picked up this week

This week, the Kumakatok HC4 comes with a strong roll: Roulette, Outlaw, and Corkscrew Rifling, which increases your range, are the exciting perks.

In the following video, you can also see the rolls of the auto rifle Suros Ari-41, the scout rifle Suros DIS-43, the pulse rifle Herja-D, the rocket launcher Suros JLB-47, and the shotgun Jingukogu-D:

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Is there something for you?

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GTA 5 Online: New Office Buildings and Warehouses – How beautiful and expensive the buildings are!

From these noble villas, you can now plan your criminal activities in GTA 5 Online!

In the new update of GTA 5 Online “Further Adventures in Finance and Felony”, you can build your own empire as a criminal. Of course, you don’t do that while lying in bed at home, but rather buy an extra office – and these offices are pretty impressive.

This is what the noble offices in GTA 5 Online look like

GTA 5 Online office furnishing

In the game, you can find the new buildings via your mobile phone. There, you open the internet function and see the new buildings and houses on the Dynasty 8 website. If you buy an office there, you can customize it to your personal preferences, similar to a car. From the sign with your organization’s name to the hidden weapon cabinet, you can adjust your headquarters with nice little details as you like.

You need to pay a lot for such an office

In the video (below), you can see what details and special features you can equip your office with. Even the basic buildings are not cheap – here is a price overview:

  • Maze Bank Tower:               4,000,000 Dollars
  • Lombank West:                    3,100,000 Dollars
  • Arcadius Business Center:   2,250,000 Dollars
  • Maze Bank West:                 1,000,000 Dollars

If the new buildings are not what you want to spend your hard-earned money on, then check out the new vehicles in the big Further Adventures in Finance and Felony update. There might be something to your taste.

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The Division: Wie muss sich die Waffen-Balance ändern?

In The Division, we take a closer look at the individual weapon classes and ask: How can even the “unpopular” weapons be upgraded?

Massive has promised us changes in the weapon balance sometime after the conflict update. If these are to be released before the “Underground” DLC, we can probably expect them in the near future. After all, the Update 1.3 of The Division already has an unofficial release date in June.

division-aussicht

In recent weeks, the developers have talked about wanting to collect more data for a refined rebalancing. Specifically, after the conflict update, Massive wants to keep an eye on how we receive the new gear sets tailored to certain weapon classes in practice.

Suggestions for Weapon Balance Changes in The Division

And indeed: The “unpopular” weapon classes were tested after the update thanks to the new gear sets – however, the result was that many agents returned to the previously established weapons. The LMGs are still not competitive, and shotguns often remain locked away in the weapon cabinets.

Instead, submachine guns and sniper rifles are still being equipped. An important reason for this is undoubtedly: Both weapon classes provide additional bonuses! For SMGs, the chance for critical hits is increased, and for sniper rifles, headshot damage. One does not want to miss out on these tasty bonuses. Why don’t the other weapon classes get similar advantages?

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How Assault Rifles Could Change

Assault rifles are faring significantly better than LMGs or shotguns: Some of them, like the SCARs or the AK74 black market version, are preferred and frequently used. However, one can safely do without them if one has a solid SMG for close combat and a sniper for longer distances.

division-ttime-charakter

Assault rifles are intended for medium distances and have a lower fire rate than submachine guns. To better differentiate them from SMGs in their function, the YouTuber ThePwnstar4hire suggests that assault rifles receive a higher base damage.

But that’s not all: As an additional bonus, for example, the damage from critical hits could be increased – similar to the chance for critical hits in SMGs. To what extent bonuses can be granted here needs to be finely tuned by Massive. The YouTuber suggests an approximately 20-40% increase in crit damage.

How Light Machine Guns Could Be Altered

Yes, LMGs are indeed in the game. Many agents have so far probably only had the pleasure of testing this weapon class for a short time before the realization came: “No, I better stay away from that.”

To upgrade this currently worst weapon class, there are several suggestions from the community. For example, light machine guns could deal more damage to NPC armor on body shots. In PvP, these weapons could affect the armor value of other agents and theoretically lower it by a few percentage points on hits. LMGs should have more “penetrating power” and cause overall more damage.

division-hungry-hog-ansicht

Another mentioned improvement possibility is that a target could be suppressed or inflicted with bleeding wounds after multiple hits in a row. LMGs could inflict various status effects, making them a greater threat. Massive definitely needs to come up with something for this weapon class.

How Shotguns Could Be Upgraded

At close distances, most Division agents resort to SMGs. This seems quite natural. However, there is also another weapon class specialized for close combat: shotguns.

Currently, many agents look at shotguns with skepticism. After all, one has to get up close and personal with the enemies for the full force to hit the target. This very offensive play style is something one would like to avoid.

division-zwei-agenten

To make shotguns more attractive, the risks that many do not want to take should be reduced. For example, shotgun hits or kills could initiate health regenerations to keep you on your feet longer. Shotguns should provide advantages that favor an offensive style.

What do you think of these suggestions? And more importantly: What suggestions do you have for weapon balance changes?

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Was ist For Honor? – Ein Einblick in die Nahkampf-Action

We introduce the multiplayer melee game For Honor.

„For Honor is a competitive third-person melee game that combines speed, strategy, and teamwork with instinctive melee action into a true multiplayer experience.“

for-honor-kampf

This is how For Honor is presented at least on the official game website. It is currently still in development at Ubisoft Montreal and is among the top games from Ubisoft, which is eagerly awaited at the upcoming E3 2016.

We would like to provide an overview of all known information about For Honor.

This is the melee game For Honor

In For Honor, you will experience brutal melee battles firsthand: With a sword in hand, you will plunge into chaos with your friends as wild Vikings, deadly knights, or cold-blooded samurai, leaving a trail of raw violence. The following reveal trailer gives you an impression of the game:

https://youtu.be/y1HkuGUaNBY

For Honor is set to feature an innovative combat system that allows you to feel the power of each strike, the force of each hit, and the weight of your weapon in your hands.

These are the factions in For Honor

So far, three factions in For Honor are known, from which you can choose your hero:

The Legions (Knights)

This faction fights for the defense and protection of their homeland. They resist two invaders, namely the other two factions. They aim to conquer the lands of “The Legions”.

forhonor-wächter

Your combat unit is “The Guardian”, a large and powerful warrior dedicated to the defense of his land and his people. He is well-protected with his plate and chain armor. In addition, he wields a massive two-handed sword, with which he can strike down foes and parry attacks.

The Warborn (Vikings)

The warriors of the “Warborn” come across the sea to raid the southern coasts. They are known for their fire and passion and embody all the virtues of a warrior. They seek to drive their enemies out of their ancestral lands.

forhonor-brandschatzer

Here, you play the hero “The Plunderer”, a heavy, brutal, and battle-hardened unit. He wields a Viking round shield, which serves both as a weapon and protection. Additionally, he carries a sharp sword, which can cut through flesh and armor with ease.

The Chosen (Samurai)

This faction has survived thousands of years wandering through the deserts of the south and now seeks to conquer a new home. Only through the skill and dedication of their heroes have they made it this far.

“The Oni” is a deadly warrior who enters battles with speed and skill. He wields a classic Japanese katana and is clad in light armor. The Oni is the “incarnation of death” on the battlefield. The following video provides a closer look at this hero of the samurai:

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The multiplayer in For Honor

So far, little is known about the multiplayer of For Honor. Gameplay material was shown at last year’s E3 – more information is scarce:

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This video presents a 4v4 battle in Dominion mode: Two teams aim to capture the battlefield by gaining control of three strategic zones.

If you have to prove yourself in a duel, a control scheme opens up to allow you to precisely and in real-time control your character. This is referred to by Ubisoft as “Art of Battle.” With the right stick, you can position your weapon and choose the side for an attack or a parry.

For Honor still does not have a fixed release date, only the note “Coming Soon.” The game will be released for PlayStation 4, Xbox One, and PC.

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Source(s):
  1. Ubisoft

Overwatch Mercy Guide: Der heilende Engel

In our guide, we reveal how to keep the team alive with Mercy from Overwatch and become a real pain for the enemies.

Angela “Mercy” Ziegler – The Savior of the Injured

We continue our series of Overwatch guides and this time focus on the Swiss Angela Ziegler, who should be better known to players as Mercy. In Overwatch, she is a supporter and is responsible for the health of her team. However, we will tell you what special aspects you need to consider in order to be a “good” Mercy.

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Mercy in Raw Numbers

  • Mercy has 200 health points and regenerates 22 HP every second if she hasn’t been attacked in the last 2 seconds.
  • Mercy’s Caduceus Staff (yellow beam) heals an ally for 50 health points per second.
  • In the alternate fire mode (blue beam), it enhances the damage dealt by targeted allies by 30%.
  • The Caduceus Pistol has 20 shots, each dealing 20 damage (40 on headshot), firing 5 shots per second.

Heal or Boost?

Overwatch Mercy Caduceus Buff

The difference between a good and a bad Mercy is the timely switch from healing to boosting. It is important to always keep in mind that it is not necessary to keep the entire team at 100% health all the time. The game’s audio cues are especially important as they give you valuable tips – provided you know all the other heroes at least roughly. Do you hear that Roadhog just threw his hook? After that, he will land a pretty safe headshot on the person he has pulled – so boost that damage! Did Widowmaker use her ultimate? Boost her, because she is sure to surprise some enemies.

An important tip to internalize: Every character functions independently of their current HP. As long as a character still has health points, they deal full damage. This may sound trivial, but it means in clear words: Only ensure that allies are rescued from the “deadly zone” where they will die from most abilities.

Revival – When the Whole Team Returns

Revival resurrects all fallen allies within 15 meters of Mercy.

  • After revival, players are immune to damage for ~1 second but cannot shoot yet. However, they can still contest control points during this time! Use this knowledge to turn a game around at the very last second.
  • Activating revival leaves Mercy motionless for about a second. Since the other characters are immune to damage, enemies will focus on you. So know that revival is almost always your own death sentence.
  • Revival can be quickly filled by healing and boosting. Don’t wait for a “perfect” revival with 4 or 5 dead – that won’t happen often. Often, it is already sensible to let only one or two people resurrect.

When Do I Use the Caduceus Pistol?

Overwatch Mercy Caduceus Pistol
The Caduceus Pistol is best left where it is. Somewhere in the inventory.

In order not to leave Mercy completely defenseless, she can switch to her Caduceus Pistol if necessary. However, this should be avoided in 99% of all cases. Each shot does deal 20 damage, but the projectiles fly quite slowly. More importantly: While Mercy is shooting, she is not healing. The pistol should only be a last resort when you are either completely on your own or there is absolutely nothing to heal or boost – such as when you are behind Reinhardt’s shield and the rest of the team is absent. In general, it can be said: If Mercy pulls out the pistol, something is going wrong.

When is a Mercy Useful?

Overwatch Mercy Screenshot

As with Lúcio and Zenyatta, it is generally always sensible to have at least one healing hero in the team to gain the upper hand in prolonged firefights. However, there are some heroes that harmonize better with Mercy than others. Particularly easy to boost group members are Soldier: 76, McCree, Pharah, Junkrat, Widowmaker, and Bastion.

A Pharah on the team proves particularly helpful since she can quickly ascend into the sky – and Mercy can follow her with “Guardian Angel” directly.

General Tips for Mercy

To conclude, we have a whole bunch of tips and tricks for you that can help you improve as Mercy.

  • Don’t forget your melee attack! You can also strike with the Caduceus Staff in close combat. While this briefly interrupts healing/boosting, these 30 damage points can mean the difference between life and death, especially against weak characters like Tracer or Zenyatta.
  • Healing and boosting require line of sight to be triggered. However, both beams remain active for a few seconds after line of sight is broken – use this knowledge to continue healing while hiding.
  • Mercy’s mobility is her lifeline. Remember that you can also fly to “dead” players by targeting their souls.
    Overwatch Mercy
  • Both beams have a pretty high range of 15 meters. It is not necessary to stay right next to the player you are supporting, as this only invites both of you to be killed by area attacks.
  • The boost increases damage only at the moment you buff the respective player. This is particularly important for Junkrat – he must be boosted when his grenades explode and not when he fires them. The same applies to Symmetra’s alternate fire and Reinhardt’s hammer strike.

You can find more guides and tips in our overview article on Overwatch. Do you have any tips for Mercy yourself? Then share your tips with us in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch – McCree Nerf and D.Va Buff – New information on balance adjustments

Overwatch is quite well balanced, but some heroes are still too strong or too weak. Therefore, Cowboy McCree should be nerfed, while Mech gamer D.Va is to receive a buff. We have new information about the planned changes!

Currently, a lone cowboy is upsetting Overwatch players. Because gunslinger McCree is a real DPS machine with his secondary fire mode “Bullet Storm” and can put even seasoned tanks like Winston or Zarya in serious trouble. But according to game designer Jeff Kaplan, that’s not actually his job, because fundamentally, McCree should be more of a threat to light and medium heroes. So Tracer and not Winston.

Overwatch McCree Draw
He just pulls too fast… McCree will soon be nerfed!

“McCree should absolutely be able to take out a Tracer. What we’re not very happy about is that McCree can totally demolish tanks. We want to reduce the damage of “Bullet Storm” so that he can still kill “squishies” and medium heroes, but will be less effective against tanks. If everything goes perfectly and he hits every single shot, he should have a chance against tanks, but not this instant “I win” button that he currently has.”

What about D.Va?

The nerf patch for McCree is said to come sooner rather than later, as the McCree situation is currently causing some discontent among players. However, Kaplan is not yet entirely sure what to do with D.Va. Because the Korean gamer in her pink mech is not functioning as she should.

Overwatch Dva Soldier76
What to do with D.Va is unfortunately currently unclear.

As a tank, she should always be at the front, but there she dies too quickly. In addition, she only deals significant damage at close range, and at that range, her survival chance drops rapidly. Therefore, the developers will look for ways to improve both D.Va’s damage output and survivability. But for now, McCree takes priority.


What do you think of Blizzard’s balance plans? Is McCree really too strong or are you afraid that he will be rendered insignificant by the nerf? And how would you buff D.Va? Write it in the comments! And don’t forget our overview of guides and tips for Overwatch!

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World of Tanks: “Why was the Waffenträger E-100 cancelled?” – Interview with Wargaming

World of Tanks, the tank MMO from Wargaming – is currently being thoroughly revised as in the last patch 9.15, and some vehicles have been massively changed or completely removed. We spoke with a Wargaming manager about the future of the game.

“Player feedback is a double-edged sword,” says Maxim Chuvalov, PR and Marketing Product Manager at Wargaming in our interview. Because on the one hand, player feedback is crucial for the many changes that Wargaming wants to implement in World of Tanks, but on the other hand, not every form of feedback is constructive.

World-of-Tanks-Maxim-Chuvallov
Maxim Chuvalov is a manager at Wargaming and was available to us as an interview partner.

“Hey man, where is my artillery carrier?”

However, at least for the Waffenträger E-100 and the T-22 Medium, the feedback was decisive for significant changes. Because the Waffenträger was simply either too strong or too weak, depending on who was playing it. In any case, it ruined the gameplay. The same was true for the T-22 Medium, as this tank simply had a win rate that was far too high compared to other tanks at its tier.

World-of-Tanks-WT-E-100
Fans of the Waffenträger E-100 will unfortunately have to do without their favorite.

Therefore, the T-22 Medium was significantly nerfed and is now less maneuverable, aims slower, and is less accurate with the gun. But at least the tank still exists. The Waffenträger E-100, on the other hand, has been completely removed and will not return for the time being (even though Maxim does not want to completely rule it out). But don’t worry, instead there is the “Grille 15,” a literal glass cannon with high damage and low armor. In addition, the Grille 15 has outstanding accuracy even for a German tank and is currently the most precise tank in the game.

Gravity kills … not as strongly anymore

The new physics engine that World of Tanks received with update 9.14 was responsible for one of the most spectacular eSports battles of all time. Because due to an unfortunate crash, the player “AppleWoW” from team Hellraisers got stuck between two rocks in the decisive final round at this year’s Grand Finals in Warsaw and could only helplessly watch as his remaining teammate was taken out.

[iframe id=”https://www.youtube.com/embed/HERB_reseXE” align=”center” mode=”normal” autoplay=”no”]

This undeniably spectacular action should not be repeated, as Wargaming has also collected feedback on the physics engine and made some changes. Tanks fall over less often, tip over less frequently, don’t explode immediately after short drops, and no longer get stuck between rocks. In the embedded video above, you can get an impression of particularly silly physics shenanigans.

Into the Sandbox!

Wargaming’s big goal for the upcoming updates is to completely redesign the game and assign a fixed role to each tank. The developers start at tier 10 and want to gradually work their way down to tier 1. For this, the developers urgently need constructive player feedback.

World-of-Tanks-Grille-15
The Grille 15 is intended to replace the WT-E-100. It has the currently most accurate gun in the game.

And here comes a new feature called “Sandbox” into play: “We are launching a special test server called “Sandbox,” where players can test various versions of the new balance.” These players can then provide feedback on the tested features and thus significantly contribute to the improvement of the game. The release of the Sandbox server is not expected in the near future, according to Maxim. By the way, starting today, you can already sign up for the Sandbox at the provided link.


What do you think of the planned changes for World of Tanks? Is it sensible for Wargaming to overhaul the game instead of constantly bringing new content? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

The Division: Lasst Euch diese fantastische Waffe in dieser Woche nicht entgehen

In the MMO shooter The Division, an AUG A3 Para XS is available for purchase at the base of operations this week. This weapon is definitely worth considering.

Currently, a submachine gun is a must for agents: At distances of about 20 meters, there’s basically no way around the SMGs if you want to remain competitive in PvE and especially in PvP.

This week, the special equipment vendor has a surprise for you that many agents may have overlooked: He has the AUG A3 Para XS in stock – but “only” with a gear score of 182. Is it still worth acquiring this weapon?

This week’s AUG receives a clear purchase recommendation

In this AUG lies a little monster. The YouTuber Arekkz Gaming gives you reasons why you can grab this weapon without hesitation.

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Beforehand: The Gear Score as a mere number means little: You need certain values to start some activities – but a direct indication of a weapon’s “true strength” is not given by the gear score. A weapon with 204 is not always better than one with 182.

If a weapon with a gear score of 204 is superior to one with 182, it is not due to the “Gear Score” number, but to the better stats that the weapon comes with.

division-aug-206pc

This week, it is the case that a submachine gun with 182 in the special equipment vendor’s offer comes with really strong advantages and should not be overlooked due to the lower score.

This AUG A3 Para XS comes with the following fixed talents:

  • Deadly: The damage from critical hits is increased by 26% (Requirement: 1889 firearms). This talent is one of the best you can get for SMGs.
  • Responsive: The damage is increased by 13% when you are closer than 10 meters to the target (Requirement: 2362 firearms, 1417 stamina). This talent is also fruitful for SMGs, as you will be getting very close to enemies in many situations.
  • Swift: Reloading is 13% faster. This talent is always active but does not top the list of the best talents. However, a shorter reload time means you can deal damage more quickly. Therefore, it can definitely be seen as useful.

In addition, it has a bonus of +25% critical hit chance.

division-aug

Without mods, the fire rate is 725 and the magazine size is 25.

Arekkz compares this AUG with his previous Tactical AUG, which has a gear score of 204.

division-aug-aug-vergleich

The latter has a higher base damage (12.2K compared to 11K), but the “critical hit chance” bonus is lower at 23.5%. The Tactical AUG comes with Brutal (+24.5% headshot damage) Swift and Destructive. At the shooting range, he compares both weapons with their talents and comes to this conclusion:

The AUG with gear score 182 is superior in all areas to the AUG with 204, except for headshot damage. Here, the Tactical AUG has the advantage due to the Brutal talent. You can watch the complete test in the video embedded above.

When asked whether buying the AUG this week is advisable, the answer is: Yes. It will enrich the arsenal of many agents – unless you already have a similarly strong AUG in your inventory.

However, if you own a blueprint of the AUG, you can also craft SMGs with even better talents and stats. However, if you are not a fan of crafting or simply have no luck with it, you can strike a good deal with this AUG at the special equipment vendor for little Phoenix Credits. It will cost you 206 Phoenix Credits and can be purchased until Saturday at 2 AM.


In this article, we present the AUG submachine guns in The Division in detail.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247

Destiny: Golgoroth kill in under a minute – in hard mode!

In the MMO shooter Destiny, a fireteam achieves an impressive speedrun, defeating Golgoroth in just a few moments.

Golgorth is the second major boss of the King’s Fall raid, following the Warpriest. If you want to pay a visit to Oryx, the Taken King, you must first get past this grumpy ogre of the Hive.

Destiny-Golgoroth

This enemy presents a serious challenge, especially for raid newcomers: Even if the mechanics of this boss are clear to all fireteam members, coordination, timing, and especially powerful snipers are necessary to take down Golgoroth. In hard mode, an extra effort is required.

Now a team of Guardians demonstrates how to dispatch the raging ogre almost effortlessly. And that in hard mode!

Golgoroth Speedrun in under a minute

The team around Guardian Cruelty It shows in the video how they defeat Golgoroth at top speed. The video begins with Golgoroth’s spawn in “Golgoroth’s lair”. According to their own statement, this is the fastest Golgoroth kill in hard mode so far. You can watch the speedrun below:

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The Guardians only deal half-heartedly with the adds: The Titans quickly create their bubbles, the orb is shot down, and significant damage is dealt to the ogre’s belly from the puddle. Here, the Black Spindle comes into play, as the “White Nail” perk refills the magazine after three rapid precision hits. This allows consistent damage to Golgoroth without the annoying reload pause.

Thus, the Guardians force the ogre down in the first round and claim the loot. The team’s joy is correspondingly great. Towards the end of the video, they proudly display in the table how much damage each one dealt to Golgoroth.

This impressive achievement is well-received in the community as well. Praise and respect are expressed. However, the presented “slang” of the Guardians bothers some fans. You can count how many times the word “dude” is mentioned.

What do you think of this achievement? How long does it take you to take down Golgoroth in hard mode?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

Mecker Mittwoch: Overwatch – Der Schrei nach “Content”

Good Wednesday afternoon everyone! It’s already 5 in the morning and the boss is gently asking if I have “Mecker Wednesday” on my mind. Of course – right after just “one more round” Overwatch. But the game simply doesn’t have enough content!

Overwatch Pharah Heroic

You can already see where this is headed today. Overwatch has been out for almost 2 weeks, and since the game falls largely under my reporting, I have to deal with several comments and discussions. What really bothers me are the (in my opinion) poorly thought-out complaints that the game lacks content. Sure, it’s not always sensible to look back, because games were developed, distributed, and maintained differently back then. Nevertheless, it well illustrates the shift in expectations that has crept into the minds of players over the last decade. Did we scream for new “content” back then? No, we did not. Games on the consoles that accompanied a large part of my childhood, such as Mario Party (the good old… parts 1-3), Warcraft 3, or Counter Strike (which I was never good at – but hey, it was fun on a LAN). Back then, there were no cries for new and more content – why would there be? The fun in these games was (and still is, to some extent) to engage with what you already know and what has been proven, and to get better constantly in order to compete with friends.

Do multiplayer titles need “content”?

And while it may seem that I’m just trying to “defend” Overwatch, these demands really annoy me. I’ve put so many hours into other games, like Left 4 Dead 2 and Evolve, and I was satisfied with what the games offered. The variety in these games comes from encountering other players. Every round is different, no fight is the same. That is – at least for me – significantly more “content” than much else that developers could still add.

Evolve Meteor Goliath
Evolve regularly received new content – but it didn’t need it.

Perhaps I just have a different definition of content than all those players in the comments. A game like Witcher 3 needs a lot of “content”, since it’s a single-player RPG. World of Warcraft needs more “content”, otherwise the item spiral doesn’t work anymore. But Overwatch, as a pure multiplayer title? Nah. Not from my perspective.

What do you think? Do shooters that are announced from the start as pure multiplayer titles really need more “content” in the form of single-player campaigns or similar things?

This is an AI-powered translation. Some inaccuracies might exist.

Warcraft: The Beginning – This Hollywood star came as an Orc to the premiere and shouted “Leeroy Jenkins”

At the premiere of the Warcraft movie, actress Jamie Lee Curtis (A Fish Called Wanda, Halloween, True Lies) appeared not in an evening gown but as an Orc!

Jamie Lee Curtis is a true Warcraft fan! Therefore, she wouldn’t miss the premiere of the Warcraft movie Warcraft: The Beginning. And Jamie Lee Curtis wouldn’t be Jamie Lee Curtis if she didn’t plan another spectacular cosplay appearance. The 57-year-old has previously stood out with outrageous cosplay costumes, such as Undead at Blizzcon or as Vega (from Street Fighter) at EVO 2015 (a major fighting game competition).

This time, however, she came dressed as the real heroes of the film: the Orcs. Thus, Curtis was also dressed as a green-skinned Orc wizard, and she proved that she’s still a true WoW nerd by loudly roaring the infamous battle cry “Leroy Jenkins.” The whole action was captured on Twitter and spread widely. We have embedded the corresponding tweet here for you. By the way, Jamie Lee Curtis does not appear in the Warcraft movie, but with so much enthusiasm for Orcs, she surely deserved a role in the film, don’t you think?

Relevant to the topic: Movie review by a WoW fan and The Warcraft movie from the perspective of a layman

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: New details about “Ranked Play” and new hero “Sombra”

In an interview, Jeff Kaplan talks about the upcoming Ranked mode of Overwatch and also shares some words about the mysterious “Sombra”.

Ranked mode is solid, final tests underway

Overwatch Pharah Ultimate

The colleagues from Eurogamer had the opportunity to conduct a detailed interview with Jeff Kaplan, the Game Director of Overwatch. Most of the questions revolved around the upcoming update, the ranked game mode, and “Sombra”, a potential new hero in Overwatch.

More skill, less farming

Even during the closed beta, players could try out the ranked game mode of Overwatch. However, neither the team nor the player base was really satisfied with it, which is why they wanted to tackle two major points.

The original system felt too much like “progress”. Players started at the lowest rank and had to work their way up slowly. There were several tiers and divisions through which you could slowly progress. You started as a “beginner” with one star, and through wins, you gained more stars until you promoted to the new rank “Advanced”. Within a rank, you could lose and gain stars, but you could never drop out of your rank – so anyone who was “Advanced” and kept losing remained so.

Overwatch Symmetra Posing

Professionals particularly criticized that sooner or later, any player could reach the high ranks if they just had a small streak of good luck. For this reason, the new system will be more straightforward: those who win will rank up. Those who lose will rank down. There will no longer be a “safety net”.

The second important point was the duration of a season. These should last one month each, similar to Hearthstone. However, players felt that was too little time, especially in combination with the ranking system. The new plan is for a season to last 10 weeks, followed by a 2-week “break”, before the next season begins – so one season each quarter.

A specific date for the first major patch has not yet been set, but they are still aiming for “late June”. However, they make no promises if there are any last-minute issues – so that no one will be disappointed.

And what about the “new heroine” Sombra?
Overwatch Pharahs Mother

At the end of the interview, they asked Kaplan again about Sombra – according to the hints in the game and the theory of many players, she is Pharah’s mother and could be implemented as a new hero in Overwatch in the near future.

“We have spread many hints in and outside of the game. I would say it’s slowly time for players to ask who Sombra really is. I hope fans continue to search and find even more hints that are hidden out there.”

And with that, Kaplan opens the new scavenger hunt, because when asked the last question “So have they not found all the hints yet?” he responds with a clear: “No”.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eurogamer.net

GTA 5 Online: Die neuen Fahrzeuge des Updates sind chic und teuer

The new vehicles in GTA 5 Online look really good, but they also cost a lot of money.

In the currently largest update for GTA 5 Online, there are not only a wide range of ways to earn money but also to spend it. Especially the new vehicles have captivated the players, but they are quite expensive!

Cars, trucks, helicopters, and a boat in the new GTA 5 update

GTA 5 Update Cars

When the new expansion for GTA 5 Online was announced, fans were particularly excited about the announced super sports car “Pegassi Reaper”. But you can also add other cool cars to your garage with this update – Here is a list of the prices:

  • Pegassi Reaper:       1,595,000 dollars
  • Vapid FMJ:                1,750,000 dollars
  • Grotti Bestia GTS:        610,000 dollars
  • Benefactor XLS:           253,000 dollars – 522,000 dollars
  • Enus Windsor Cabrio:  900,000 dollars
GTA 5 Vehicle Overview
Vehicle overview – click to enlarge.
  • Armored Brickade Truck  1,100,000 dollars
  • Cargobob                               1,790,000 dollars
  • Cargobob Jetsam                  1,995,000 dollars
  • Volatus Helicopter           2,295,000 dollars
  • Nimbus Airplane                  1,900,000 dollars
  • Tugboat                          1,250,000 dollars
GTA 5 Bravado Rumpo Custom

In addition, there is a special version of the Bravado Rumpo Custom, which is now even better suited as a transport vehicle. With bulletproof windows and searchlights, even the guys from the A-Team would be jealous when you drive by Hannibal and Co. with your friends.

And here are the fast cars again in direct comparison:

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Overwatch: A massive success in the PC bangs of South Korea

In South Korea, Overwatch also achieved full success and surpassed almost all other games.

Entry directly to 2nd place of the most played games

For several weeks now, Overwatch has been playable worldwide. After Blizzard announced that more than 7,000,000 players have decided to purchase the hero shooter, the number is likely to have increased significantly again. However, purchases do not necessarily mean that a game is played a lot, right?

That’s why further information is so important to properly assess the current success of Overwatch. A prime example is South Korea, where a large portion of games are played in internet cafes, known as PC Bangs. In the West, such internet cafes have been more of a trend; we moved gaming “home.” In parts of Asia, these PC Bangs have essentially replaced the old “arcades” and are an important part of gaming culture.

Overwatch Korea Bang Ranking

According to data from Gametrics, Overwatch pushed almost all popular titles aside in its release week and entered directly at 2nd place, with 14.7% of total playtime. This left games like Sudden Attack (12.8%), Fifa Online 3 (5.4%), Lineage (3.6%), and StarCraft (3.3%) behind. Only League of Legends remains in first place with a significant margin at 35.2%, but had to give up 10% of its players to Overwatch.

The great success also comes from the fact that Blizzard offered special discounts in internet cafes at the game’s launch.

Mein-MMO says: Even though the data at the launch of a game is not very indicative, as the hype is usually the largest at the beginning, this is still good news for Blizzard. Whether Overwatch’s success is just a temporary phenomenon or whether the game will be a long-term hit will be decided by the players in the coming weeks. This will also significantly depend on how quickly Blizzard implements further game modes, maps, heroes, and of course the overdue “Ranked Play”.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmoculture.com

The Division: Alles zu Leichten Maschinengewehren in 16 Sekunden

In The Division, an agent created an amusing video about the Light Machine Gun “Hungry Hog”. The special thing about it: In just a few seconds, everything important has been said.

For most agents, Light Machine Guns (LMGs) are at the bottom of their list of preferred weapons in The Division. The reasons for this are quickly stated: LMGs are simply too weak. There are many better alternatives, such as SMGs at close range and precision rifles at long distance. They also deal too little damage per shot to provide compelling arguments.

With Update 1.2, a new named LMG was introduced: Hungry Hog – This Light Machine Gun has already been introduced here. Now a user has published a rather entertaining review of this weapon.

Amusing LMG review takes only 16 seconds

The agent Destined Archon does not seem to be a fan of Light Machine Guns. The Hungry Hog could not convince him either. The named LMG looks good, but the positive properties stop there. In 16 seconds, he has said everything important about it. See for yourself:

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According to the YouTuber, the weapon is not usable for eliminating strong enemies. You can at most kill rats with it. The Hungry Hog can carry a lot of ammunition; however, that doesn’t help if it takes forever to chip away the health of enemies. He illustrates this with the shown footage.

His conclusion: He cannot recommend this weapon, as LMGs are currently really bad.

division-hog-lmg-einsatz

With this concise assessment, Destined Archon finds support among many agents. The video is not only amusing but also hits the nail on the head accurately. Within a few hours, the video of the rather unknown YouTuber was viewed thousands of times and was mostly positively rated.

One thing is for sure: Massive must pay strong attention to LMGs in the weapon balance changes. The “Lone Wolf” set from the Conflict update failed to shine a better light on this weapon category. Without drastic changes, LMGs will continue to play no significant role in The Division, but will remain a laughing stock in YouTube videos.

What do you think about the brief LMG review?

This is an AI-powered translation. Some inaccuracies might exist.