Guild Wars 2: Fortress of the Loyal – In the third raid wing there are MOBAs, gremlins, and wargs!

For Guild Wars 2, there is now the long-awaited third raid wing called “Fortress of the Faithful.” This completes the great raid story that began in the Spirit Vale. We got to preview the raid with the developers from Arenanet and made it to the first boss.

“Oh no, Glenna!” was a phrase often heard during our playtest of the “Fortress of the Faithful,” the new raid instance in Guild Wars 2. Because the aforementioned Glenna is a rather headstrong Asura scientist that we must painstakingly escort through a whole course of dangers. And if the poor little woman gets targeted by an enemy again, there is usually a lot of excitement in the chat, because if Glenna dies, we have to restart the whole raid.

Against the White Mantle!

But let’s start from the beginning. The Fortress of the Faithful is the third wing of the great raid story in Guild Wars 2. This began with the first wing “Spirit Vale” and from there our heroes followed clues to the second raid, the “Pass of Salvation.” There, we were made aware of the machinations of the “White Mantle,” a secret rogue organization that already caused us problems in Guild Wars 1.

GuildWars2-Raid-01
We have just explored a third of the fortress.

But now that we know where the Mantle bearers are, we can attack them. However, the colossal fortress is not easy to crack, and therefore we need the Asura expert Glenna. A very challenging section follows, where the raid splits into two groups: One team must protect Glenna while the other players sneak through toxic fungal caves and take out towers on the wall from there.

MOBA Power in GW2!

We were in the Glenna escort team and here the gameplay was somewhat reminiscent of a MOBA like LoL or Heroes of the Storm. Because waves of relatively tough enemies keep appearing, charging towards us with fervor.

In addition, there are mines lying around everywhere that can take us out permanently if we don’t defuse them in time. The worst, however, is the Warg, a particularly nasty giant dog that has a special vendetta against Glenna and keeps appearing at shorter and shorter intervals. His subtitle under the name explicitly says “Really wants to kill Glenna!”

GuildWars2-Raid-03
We must escort Glenna through this corridor.

If the Warg catches Glenna and we don’t take him down immediately, that’s it for the little Asura. Fortunately, we can command Glenna a bit ourselves, but anyone who isn’t careful quickly has the death of the little scientist on their hands, ruining the entire raid!

However, if we do our job right, Glenna takes out obstacles in the caves of the second team, who then take care of the towers for us. Otherwise, those would make our lives hell. Overall, a very successful gameplay, in our opinion.

Mesmer and Stone Statues

After escorting Glenna for over an hour and failing epically several times, we finally came to the first mini-boss, a mesmer named McLeod. However, after the strains we endured with Glenna and the cursed Warg, the illusionist was not a big challenge for our reunited raid.

[iframe id=”https://www.youtube.com/embed/fyiBOu4DZD8″ align=”center” mode=”normal” autoplay=”no”]

This would have been rather the stone giant that would have waited next in the courtyard of the actual fortress. By the way, the beast is also seen in the teaser for the raid. Unfortunately, there wasn’t enough time to fight this opponent as well. However, considering how elaborate the raid had been so far, the boss would surely have been a nice challenge.


But enough of our first experiences. What do you think of the raids in Guild Wars 2? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: “Does the content drought end, Bungie?” – Parts of the answer might unsettle you

In Destiny, Bungie has expressed its intentions regarding future content. The goal is to make these “right”.

This fall, the expansion “The Rise of Iron” is coming. According to Bungie’s community manager DeeJ, this is a “big” expansion: New story, new locations, new weapons and armor, a new social space – a lot of new things are coming for the Guardians.

destiny-iron-axt

The expansion takes us beyond the Infested Lands: A new zone on Earth, beyond the Walls and the Cosmodrome, to which we can fly. This will be the first time that an existing area receives a completely new, expansive zone.

In doing so, they not only want to deliver fresh content, but also stimulate the Guardians’ imagination: You have the chance to become an Iron Lord yourself. Lord Saladin has trained you in the Iron Banner to prepare you for a catastrophe of such magnitude as the SIVA outbreak.

With “Rise of Iron,” Bungie aims to thoroughly address the community’s wishes and primarily quench the thirst for lore. They want to “get it right”.

New content in Destiny will be “right”

In an interview with IGN, the community manager DeeJ is asked whether players can expect more content again soon after the long drought in 2016.

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DeeJ responds by talking about the claims Bungie makes for the future of Destiny. New content should match the passion and enthusiasm that Guardians invest in the game. Bungie itself puts a lot of heart into the MMO shooter and refers to the standards they want to meet.

destiny-iron-hüter

The developers want to provide a world that invites exploration. Players should identify with their characters and always advance them. They want to continue the path of taking care of their Guardians. This is the “right” way. However, “right” content also takes time, which Bungie will – and must – take. In the time between major expansions, the Live Team ensures that Destiny remains an interesting place and keeps bringing Guardians back. This team also creates things for players to enjoy and engage with.

According to DeeJ, they are always working on new Destiny content. Just last Tuesday, the Update 2.3.0, which brought new content, along with balance changes, like additional Chromatic colors.

What’s behind the diplomatic answer

Mein MMO says: A clear commitment to “more content,” which many players surely hope for, sounds different. With a bit of imagination, DeeJ’s response reflects what has been clear in rumors and reports for months: Bungie likely had to delay and rearrange some content in 2016. On the one hand, because they couldn’t maintain the pace from the previous year. On the other hand, it seems they were not satisfied with Destiny 2 and therefore rebooted it. What the players then received was a stopgap solution.

This could explain why DeeJ talks so much about “the content must also be right” and “meet our standards”.

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The Division: Neue Waffen und Talente des Updates 1.3 sind bekannt

With the “Underground” expansion, new weapons and weapon talents are being introduced in the MMO shooter The Division.

The new weapons being introduced with “Underground” all belong to the categories already present in the game. No completely new weapon types will be coming – at least none have been officially confirmed so far. Arekkz Gaming has now presented some of the new weapons and briefly discusses “Gear Set Weapons”.

division-gear-sets
A small selection of new weapons

Among them is the Paratrooper SVD rifle. This sniper rifle has a bonus damage of 169% on headshots. It also has a new talent called Decisive: If an enemy is killed with the Paratrooper, the next shot on a new enemy is a guaranteed critical hit.

The next weapon introduced is the Enhanced PP-19. This SMG has a 42% bonus on critical hit damage – with “Underground”, SMGs receive a bonus on that and no longer a bonus on the chance for more critical hits.

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The Military G-36 Assault Rifle has a 36% bonus for damaging enemy armor. Additionally, the weapon has the new talent “Focused”, which increases the weapon’s damage by 12.5% when no skill is on cooldown.

Very interesting is the B.L.I.N.D. System Battle Rifle. It belongs to the B.L.I.N.D. System equipment set. The weapon uses the talent “Distracted”, which increases damage against blinded and deafened enemies by 100%.

division-agent

The M700 Carbon is a sniper rifle with 171% headshot damage. The “Underground” expansion for The Division will bring many more new weapons. The mentioned weapons are just a small excerpt of what awaits you.

Changes reserved

The exact percentage values of the weapons may change until the release of the Underground addon on June 28 (for PC and Xbox One and on August 2 for PS4)!

Related to the topic:

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Source(s):
  1. Arekkz Gaming

Pokemon Sun and Moon: All information about the new generation

The following information on Pokemon Sun and Moon will make the hearts of Pokemon fans race!

The latest titles in the Pokemon series are Pokemon Sun and Pokemon Moon, set to be released this November for the Nintendo 3DS. About 17 years ago, the first Pokemon Game Boy games (Red and Blue Edition) were released in Europe and captivated the first fans. Even today, enthusiasm for this game series remains high, with the game trailers receiving millions of views on YouTube.

What information do we have about Pokemon Sun and Moon?

Release and Price

We know that the new Pokemon generation will kick off on 23.11.2016 for Nintendo 3DS – the price will be around €44 each. In the new games, you can look forward to new adventures with new Pokemon in a new region. You can buy the editions Pokemon Sun and Moon among others on Amazon:

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https://www.youtube.com/watch?v=hmzDL1l3Fag

The Story of the Two Games

Here, the game stays true to previous editions and does not take any risks. In Pokemon Sun and Pokemon Moon, you play as a young Pokemon Trainer (you can choose between boy or girl), who sets out into the big wide world. In this world, they want to be the very best, like no one ever was. To do this, you will catch many different Pokemon as usual and train them for battles against other Pokemon Trainers, wild Pokemon, or Gym Leaders.

Pokemon Art
Pokemon Art

Unlike the previous games, these editions take place in the Alola region, which you can explore together with your Pokemon. But in this region, several Gym Leaders are waiting for you, who will not give you the Gym Badge without a tough fight. It is therefore advisable to walk as much as possible in the tall grass on your way from town to town to surprise wild Pokemon, which you can use to train your Pokemon.

Rival and Professor in Pokemon Sun and Moon

What would a Pokemon edition be without the initial battle with your rival? In Pokemon Sun and Moon, you can prove to the whole village at the beginning that you are the better Pokemon Trainer by putting your rival “Hau” in his place. The Pokemon professor is much younger than our good friend “Professor Oak” and is named “Professor Kukui”. He has an assistant who is not fond of Pokemon battles, but is fascinated by their role in the world.

New Pokemon and a new 4-Player PVP Mode!

There are several new Pokemon in Sun and Moon that you can catch or battle in different areas of the map. There are also various new game modes, such as the “Battle Royal” mode, where you play with 3 other players.

The new starter Pokemon are called Rowlet, Litten, and Popplio.

Pokemon Rowlet Litten Popplio
Source: Pokewiki

In the video, you can also see Pikipek (Type “Normal” and “Flying”), Yungoos (Type “Normal”), Grubbin (Type “Bug”), and the legendary Pokemon Magearna (Type “Steel” and “Fairy”).

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Source(s):
  1. Polygon
  2. Pokewiki

Heroes of the Storm: New Hero Medivh live – is Gul’dan next?

The latest hero in Heroes of the Storm has been released: Medivh. But on the horizon, another hero looms – will the orc warlock Gul’dan come?

Medivh and Gul’dan – Inseparable, even in HotS?

Along with the maintenance on 15.06.2016 came the latest patch for Heroes of the Storm. This introduced not only the first season in the hero and team league but also a new character to the game. Medivh, the last guardian of Tirisfal, enters the Nexus as a specialist and fulfills a strong supporting role, as he provides the team with many tactical advantages, such as vision across the map or portals to escape tricky situations. We dealt with Medivh’s abilities in this article. Our friend was able to play the mage beforehand and reports about it in this article.

Blizzard has also resumed the old tradition of matching trailers – you can watch Medivh’s here:

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Currently, Medivh costs 15,000 gold coins or alternatively €10. However, those who can wait a few weeks will be able to snag the last guardian of Tirisfal for 10,000 coins.

Those who watch the trailer in full length may especially be puzzled by the last seconds. Judging by the voice and appearance, the shown green-skinned figure is likely Gul’dan, the warlock from the Warcraft universe, who is largely responsible for the fel corruption of the Orcs.

HotS Guldan Face

Since he also has his own history with Medivh, thematically it would fit perfectly to release Gul’dan next. What class he might be is still unclear: Warrior and support are probably out of the question. There is also no specific date or even a confirmation that he is actually coming yet.


You can find more articles and news about Blizzard’s MOBA on our Heroes of the Storm game page.

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Source(s):
  1. blizzardwatch.com

LoL: Patch 6.12 – You must know about the “new” ARAM mode

In the new patch of League of Legends it’s all about the ARAM mode!

While it is rare for the developers at Riot Games to change something about the popular ARAM mode in LoL, small balance changes are sometimes necessary to maintain the fun of the game. Of course, a game mode that relies on randomness can never be completely balanced – the developers know this themselves – but with some general changes, the game mode should feel a bit “fairer” overall.

Snow Day Bard

If you are just starting with LoL, you should definitely have a look at our League of Legends Beginner Guide!

Patch 6.12 brings changes to Champions and Summoner Spells in ARAM

A total of 3 champions were directly changed for the ARAM mode in LoL. These changes were made because a game of ARAM usually does not last as long as a regular 5v5 game in the Summoner’s Rift. The stacking abilities of Bard, Nasus and Thresh have now been adjusted for this mode as follows:

  • Bard: Passive – Traveler’s Call –  The bells now spawn after 40 seconds instead of 50 seconds. The spawn of the first bells remains at a game time of 50 seconds.
  • Nasus: Q – Siphoning Strike – All minions now provide 6 additional stacks. Before the patch, it was 3 stacks for a normal minion and 6 for a cannon minion.
  • Thresh: Passive – Damned – To allow Thresh to collect his stacks faster and more effectively, each soul captured now counts as two souls.

Many summoner spells now have a 40% cooldown reduction in ARAM:

  • Flash: 300 seconds – 180 seconds
  • Heal: 240 seconds – 144 seconds
  • Cleanse: 210 seconds – 126 seconds
  • Exhaust: 210 seconds – 126 seconds
  • Ignite: 210 seconds – 126 seconds
  • Barrier: 180 seconds – 108 seconds
  • Ghost: 180 seconds – 108 seconds

But what about Mark / Sprint (Snowball) and Clarity? For these summoner spells, not only has the cooldown been changed, but other properties have been altered as well:

Mark / Sprint (Snowball):

  • The cooldown has been increased from 40 seconds to 48 seconds.
  • Snowball range reduced from 100 to 80.
  • New effect “Glowball” – This glowing effect aims to make the snowballs easier to see.

Clarity:

  • The cooldown has been reduced from 180 to 144 seconds.
  • Your mana gain has increased from 40% of maximum mana to 50% of maximum mana.
  • The mana gain for allies has been reduced from 40% of maximum mana to 25% of maximum mana.
    LoL ARAM map

Changes to the map and items

  • Home Advantage: From now on, you will receive a movement speed bonus of 50% for the first 5 game minutes when starting from the base. This bonus lasts for 10 seconds.
  • Experience: To reach level 18, you now need less experience – champion kills now grant less experience.
  • Gold: Overall, there is now more gold in the ARAM mode so that larger purchases can be made more quickly. Therefore, there is more: passive gold, gold per champion kill, and more gold as a reward from minion kills (this includes all types of minions) – minion gold no longer scales over time.
  • Life Relics: The relics now respawn not after 40 seconds, but after 60 seconds. In addition, the mana restoration has been adjusted from 120-315 (level 3-18) to 60-158 (level 3-18). This gives non-poke teams a better chance to get back in the game.
  • More Space: This involves small visual changes. There is now more space between the middle bushes, outer towers have a slightly larger side area, and the side areas of both bases have been slightly enlarged.

Item Changes:

LoL ARAM Items

The developers were not satisfied with the Doran items because they took up too many slots in the inventory – As a replacement, there are now Guardian Items. The Seeker Items were also too good at countering various heroes, which is why they were removed. However, to still have chances against Teemo and Co., the Extract of the Oracle was adjusted.

Extract of the Oracle: Now costs 50 gold more, but remains over death and can, similar to the red trinket, portray units in the bush as silhouettes.

Guardian Items

LoL ARAM PBE
Image from the beta phase – the correct values are in the text!

Hammer of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Damage bonus: 15 attack damage
  • Life Steal: 10% life steal

Horn of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Health Regeneration: 20 health per 5 seconds
  • Damage Reduction: Damage from basic attacks is reduced by 12

Orb of the Protector:

  • Cost: 950 gold
  • Health: 150 health points
  • Damage bonus: 30 ability power
  • Mana Regeneration: 10 mana every 5 seconds

Potions and Snacks in ARAM

In ARAM you can now buy the Refillable Potion and its upgrade, the Corrupting Potion. When you and your team destroy the first tower, you receive an additional Poro Snack – Yay!

What do you think of the changes? Was it about time for a fresh breeze, or was everything fine as it was?

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Source(s):
  1. LoL

The Elder Scrolls Online – One Tamriel – Endlich Freiheit!

In The Elder Scrolls Online will soon change a lot. Because TESO head Matt Firor announced at the E3 2016 that the project “One Tamriel” will start soon, allowing a much freer gameplay thanks to variable levels and the absence of faction restrictions. A long overdue step in the right direction!

One Tamriel finally brings what I have missed since the beta of The Elder Scrolls Online: a fully explorable game world! Because it was precisely the world closely tailored to levels and factions – including initially very limited races – that was a major annoyance for me, greatly dampening the Elder Scrolls feeling in TESO.

Initial Missteps

It was the great freedom and open world that made Elder Scrolls games like Morrowind, Oblivion, and especially Skyrim so amazing and truly special. Moreover, I used to be able to play any race I wanted and move freely.

[iframe id=”https://www.youtube.com/embed/5gCTwFk8VwI” align=”center” mode=”normal” autoplay=”no”]

None of this was available in TESO. Instead, I could only play a Nord if I belonged to the Ebonheart Pact, and my beloved Khajiit could only be played with the Elf faction. And then I could only play with my friends if they were also in my alliance, as the city areas of the other races were only accessible after reaching the maximum level. Additionally, there was the extremely annoying phasing that simply removed my group members from my version of the game world if they suddenly advanced further than I did during a quest. In contrast to the previous games in the series, TESO simply did not offer a free world, but a pseudo-MMO divided into small portions.

The Direction is Right

Zenimax and Bethesda apparently took these criticisms to heart, as over time, among other things, the notorious phasing was improved. Through the purchase of an “Explorer Pack DLC”, the individual races became freely accessible, allowing Khajiit in the north or Orcs on the Summerset Isles to be playable. And in the DLC areas such as Imperial City, Orsinium, or the regions of Thieves Guild and Dark Brotherhood, both faction affiliation and level restrictions were negated.

Changes to the LFG system ensure that players can now join dungeons and trials with players from other factions.

The Elder Scrolls Online Thieves Guild ESO

Everyone was equal in the new lands and could collaborate freely with other players, regardless of their loyalty and experience. Just as it should be for a good online role-playing game, in my opinion.

On to the Home Stretch!

With the letter from Matt Firor for E3 2016, The Elder Scrolls Online is now definitively taking the right direction and is increasingly becoming the game it should have been from the start. With the concept of “One Tamriel”, levels and factions become irrelevant for character interaction. Everyone is allowed to go anywhere and in any order they want.

The Elder Scrolls Online

Levels and equipment still play a role, as those with good gear and experience are still better than beginners who have just arrived. However, the scaling of enemies and loot should ensure that there is something for every player and, above all, provide plenty of action in all areas of the game world. And since PvP will not be affected at all, competitive players should also have no problem with that. In PvE, however, it is good for the group if players are as skilled as possible.

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For me, TESO with One Tamriel becomes very interesting again. But what do you think? Do you also find that this step was absolutely necessary and will benefit the game in the long run? Or do you find the concept questionable as it may relativize and trivialize player achievements? Let me know and discuss vigorously in the comments!

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The Division: “Reclaimer” – The fourth gear set of update 1.3

In The Division, the name, bonuses, and talent of another gear set are known, which is set to come with the Underground expansion. This one seems overpowered!

Just yesterday, we introduced three upcoming sets in The Division. Now, a third set has been revealed, which is named “Reclaimer”.

This is the Reclaimer set in The Division

The YouTuber Arekkz Gaming was able to explore a bit of the Underground expansion ahead of E3 and discovered three new sets just yesterday. Now he has also found the fourth set, which might come with update 1.3. He suspects that this will primarily be available through the Dark Zone.

The Reclaimer set is apparently intended for supporters and provides bonuses and a talent when multiple pieces are collected:

  • 2 pieces: +100% healing speed of the “Support Station”, the aid station.
  • 3 pieces: +50% duration of consumables
  • 4 pieces: Talent Reclaimer: When you use consumables (water, incendiary rounds, etc.), your entire squad receives this benefit. Additionally, the consumable is not consumed.
division-survival

Especially the talent is causing a stir: It is quite unlikely that this will come in this form in The Division. It basically means that the entire team can use unlimited incendiary rounds etc. This would likely be too imbalanced.


You can access the previous three new Gear Sets (and one Gear Set weapon!) from Underground. However, it remains unclear whether all will actually come with the upcoming expansion.

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Destiny: Data miner finds “Moments of Triumph” for Year 2 – and they are quite intense

In Destiny, a graphic has appeared that supposedly shows the Year 2 “Moments of Triumph.” However, these are not confirmed.

Before the “The Taken King” expansion, Bungie revealed the “Moments of Triumph”: specific tasks that Year 1 Guardians could complete to earn an exclusive reward, a fancy emblem. Thus, the veterans of Destiny were recognized, who can now proudly say: “I am a Year 1 Guardian. I have experienced all these ‘Moments of Triumph!'”

destiny-triumph-jahr1
Only Year 1 veterans can enjoy this emblem

Now, a graphic has appeared that indicates these Triumph Moments for Year 2 of Destiny.

Are these the Year 2 “Moments of Triumph” in Destiny?

destiny-momente-jahr2

The user Vivek Hari shared this graphic on his Twitter account. The image is allegedly based on data he found in the API database.

According to the graphic, the Moments of Triumph for Year 2 are:

  • Challenge of the Elders: Complete the scorecard in the Prison of Elders, the Elders’ Seal.
  • The Play’s the Thing: Complete the main questline of “The Taken King.”
  • The Third Element: Complete a Year 2 focus of a character.
  • This is Amazing: Finish the Crucible questline.
  • Eris Morn’s Revenge: Collect all 50 calcified fragments.
  • A Blade Reborn: Complete one of Shaxx’s quests culminating in an exotic sword.
  • Return to the Reef: Complete the quests from the April update “At the Gates” and “Return to the Prison.”
  • The Sword Logic: Defeat Oryx in the King’s Fall raid on Hard.

If these tasks are confirmed, there would be some hefty, daunting challenges – especially for Guardians not in an active clan. The 50 fragments also need to be painstakingly collected – for which you must complete all three challenge modes in the raid.

Destiny-PvP

On the other hand, if you are only engaged in PvE, the Crucible questline presents a significant challenge. Many Guardians may have started them, but few have completed them. However, a note: These Year 2 moments are not confirmed and do not appear on Bungie’s website. What rewards there may be is unknown.

What do you think? Have you completed all these moments?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vg247
  2. reddit.com

Overwatch: Neue Helden noch in diesem Jahr

Blizzard has confirmed that we can expect new heroes for Overwatch later this year.

More heroes and maps still in 2016

Jeff Kaplan, the game director of Overwatch, regularly tries to be active in the official forum to look at player feedback and address some points himself. Now a player simply asked: “Can you tell us the next steps for Overwatch?”

Overwatch-Founder

Kaplan took the time to comprehensively answer this question. The team is currently working on several patches simultaneously, with planning extending into spring 2017. Currently, the ranked mode, “Ranked Play,” holds significant value. Although the plan still stands to release the mode in June, it will likely take several seasons before Blizzard and the community are truly satisfied with the feature – adjustments are already planned.

Players are particularly eager for new heroes, and work is being done on several heroes simultaneously. Some are already well-developed, while others are nothing more than a rough concept that may never see the light of day. However, Kaplan does not want to give potential dates, as he believes that would quickly lead to people saying they made promises, even though that is not the case.

Interesting: Overwatch: The great overview of all heroes

The team is also currently working on new maps. One of them is currently “officially” in production, meaning the team is generally satisfied with the map and is now creating various objects and graphics to bring the map to life.

Jeff Kaplan Forum Heroes OW

A fan expressed dissatisfaction and cautiously asked: “I don’t want an exact date, but can we expect new heroes and maps this year?” The brief and clear response from Kaplan: Yes!

Aside from that, the team is also working on numerous bug fixes, especially for the console version. Currently, it is not possible to leave a game as a group – a bug that greatly irritates the developers and causes them sleepless nights.

You can find the original post from Jeff Kaplan in its entirety in our sources.


For more tips and tricks, check out our guide section on Overwatch. Also, take a look at the following posts:

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WoW: Legion – 2 dungeons are only available on Mythic

World of Warcraft: Legion will launch with as many dungeons as few expansions. However, 2 of them are only available on Mythic.

Suramar is Endgame – also regarding the dungeons

WoW Court of Stars

The next expansion of World of Warcraft, Legion, puts a greater focus on group play and thus on dungeons. All instances should remain relevant throughout the duration of the whole addon. However, of the 10 announced dungeons, 8 will be available on “normal” or “heroic” – 2 dungeons are only available on “mythic”. Does this exclude casuals from the instances that tell part of the story? Not quite. In the official forum, Blizzard has now explained why this is the case and what they were thinking.

The two instances “Court of Stars” and “Arcway” are located in the area of Suramar, which is designed for players level 110. Both dungeons are closely intertwined with the story and therefore have an “Attunement” quest – to enter them, you must first quest in Suramar for a while. The developers wanted these two instances to serve as a reward by giving players another opportunity to obtain better gear. However, since most players only enter dungeons through the “Looking for Group” tool, it didn’t feel like a reward to be able to choose between 9 or 10 instances instead of 8 in the random selection of dungeons.

WoW Legion Court of Stars Screen

For this reason, the mentioned dungeons will only be offered as Mythic versions. Unlike normal and heroic instances, the mythic variant can only be entered with a self-made group. This is also important as Court of Stars and Arcway have special mechanics that require specific agreements.

Blizzard emphasizes that mythic dungeons in Legion are not as difficult as in Warlords of Draenor. Anyone looking for a hardcore challenge will be happy in “Mythic+” – because here the difficulty increases, while the rewards get better.

However, if you are worried that you cannot complete the quest area Suramar, they reassure you. Although the instances are unlocked during the storyline, the actual quests for it are only “side stories” and not required for the main plot.


What else changes with the addon, you can read in our overview article on World of Warcraft: Legion.

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The Division: Server down on June 16 – A bug is being fixed

In The Division, the servers will be taken down today on PS4, Xbox One, and PC. A problem is being fixed.

Currently, some developers from Massive are in the USA to promote the expansions of The Division at E3. For this reason, today’s weekly status report, the State of The Game, is also canceled. However, a few technicians stayed home to carry out the weekly maintenance and tweak the game a little.

division-untergrund-feuer

Today, at 9 AM, the servers will be taken down. The estimated server downtime is 3 hours. Therefore, you can play again around 12 PM.

What changes on June 16th in The Division?

A fix is provided by Massive:

  • A problem is being fixed that allowed low-level agents to receive high-end items when they completed high-level targets with friends at level 30.

What can we expect in The Division?

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Source(s):
  1. forums.ubi.com

Destiny: This is how infusion will be with Rise of Iron – Can you keep your old stuff?

In Destiny there is now information on how item infusion will work with Rise of Iron.

Infusion (or infusing) in Destiny works by using an item with a higher defense or attack value to bring a lower item up to the strength of the higher one. The stronger item disappears in the process. Through this mechanic, Destiny players can put together their favorite gear with ideal stats. This is an important “customization option.”

The mechanic has become even friendlier to players since the April update: Items now take on new values at a 1:1 ratio.

Overall, the loot system in Destiny has been oriented towards benefiting the players since April and is relatively frustration-free. However, it hasn’t always been this way. We assumed in an article that this would change and become grittier when “real content” comes, to keep players occupied for as long as possible. New content – just like how it is supposed to come with “Rise of Iron” in September.

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Infusion works in Destiny, no changes desired

As the page mashable has now learned from the game director of the next expansion, the infusion system is to remain as it is. According to Barrett, infusion will continue to exist. Players should be able to bring their favorite gear that they like and love up to the new power level and thus reach the new light level.

Barrett believes the current system works well. They have received positive feedback, and people like it. With Rise of Iron, they want to address difficulties in the game, change elements that hinder gameplay. They want to focus on things that players have been calling for and asking about for a long time.

There is nothing to announce regarding infusion. They find it works quite well in Destiny.

destiny-rise-gjallarhorn

Is Bungie making the same mistake as in House of Wolves?

Mein MMO thinks: One should still be skeptical, although it sounds so decisive.

“So infusion is staying around,” he told Mashable in an E3 2016 interview. “The stuff that you have now that you like and love, you’ll be able to bring up to the new power level, the new Light level.”

How it will play out in practice is another question. Ultimately, it’s about : Can hardcore players keep their painstakingly optimized sets and simply “upgrade” them? Will they be able to take their favorite weapons with them? Or will they be “forced” to collect new items due to some change?

However, the will of the players is not necessarily the ideal solution.

Destiny-365-Schicksalsbringer
Everyone loved it back then… for 2 weeks.

In House of Wolves, which Barrett also directed, it was indeed the case that “old items” could be raised to the new values. A mistake, as it turned out. Players lost motivation to search for new items after just a few weeks.

Destiny and the hard reset – now not again?

The infusion system is good, but whether one should really take year-2 items into year-3… opinions differ on that. Last time with “The Taken King,” the system was restricted so that year-1 items could not simply be taken into year 2. The “Ascension” system was recognized as a failed development and called for another item hard reset.

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At the moment, based on Barrett’s statements, it seems that Bungie is once again answering the question of whether “old items” can be taken with them for year 3 differently and apparently skipping the hard reset.

However: Maybe this is also a sign that Bungie does not see “Rise of Iron” as a “new era” – as it was with “King of the Taken” in year 2, but rather as an “interim solution,” as “House of Wolves” ultimately was.

In a “Destiny 2,” one probably wouldn’t be allowed to take old items with them – as seems to be the case with Rise of Iron.

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Source(s):
  1. mashable

Xbox One: Scorpio is only worth it for 4k enthusiasts, will cost a “premium” price

The new Microsoft console, Scorpio, will not be for everyone.

As Xbox chief Phil Spencer explained in an interview with Eurogamer, the new Xbox version “Scorpio” is only interesting for players who also own a 4k TV. For everyone else, “the most powerful gaming console of all time” is simply not worth it.

And it also sounds like it will be quite expensive. Spencer talks about a “premium price” for gaming enthusiasts. The target audience is clearly gamers willing to pay quite a bit for the ability to play in 4k. Those who can forgo 4k, Spencer recommends the Xbox One S(lim). They plan to offer it at a budget price.

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The Scorpio, the new XXL version of the Xbox One, is a so-called “in-generation upgrade” and is expected in 2017. No exclusive titles are planned for the “Scorpio,” as Spencer confirms.

InterestingXbox Scorpio and Xbox One Slim – All information about the new Microsoft consoles from E3 2016

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Source(s):
  1. eurogamer

Guild Wars 2 – Buccaneer Weapon Set Causes Trouble

For Guild Wars 2, new skins have arrived in the cash shop. However, unlike usual, the pirate weapon set can no longer be resold in the trading post. This has made some players angry!

In Guild Wars 2, you can exchange certain skins for a so-called “Black Lion Ticket.” And these tickets are only found in special chests, which can be opened for real money. Because that’s the only way to obtain a total of 10 ticket scraps, which in turn result in the coveted ticket. Therefore, there were always players who opened a大量of chests and unlocked skins from the tickets, which they then sold profitably in the trading post. From the proceeds, they could buy gems, the real money currency in Guild Wars 2.

Sales Ban for Pirate Stuff!

But with the recently introduced pirate weapon set, this is changing. Because this set is specifically only available for tickets and cannot be sold in the trading post at all. Therefore, only players willing to spend a lot of real money will get the set. This has enraged many players, and threads soon appeared on Reddit discussing “money making” and calling it “rip-off.” Consequently, developer Arenanet has reacted as well. Producer Sarah Witter said about this:

Guild Wars 2 PvP League

“The set is designed to be a special, exclusive set, and therefore it is a bit different from the rest. Additionally, there are a few interesting factors that I would like to share with you: The set is available for a ticket. It will also be offered for a ticket in the future, so anyone who wants it doesn’t have to worry that it will no longer be available or increase in price.”

Trouble in GW2 – Is it really that bad?

Witter further promised that Arenanet will continue to offer skins for the trading post in the future. Additionally, the fixed ticket prices could also contribute to stabilizing the soaring inflation in Guild Wars 2, as another Reddit user noted.


What do you think about the situation? Is it okay if individual sets – like the pirate weapon set here – are not available for free trade, or is that unacceptable because all real money items should also be available for in-game currency? And do you also think that this step improves the inflationary gold prices in Guild Wars 2? Write it in the comments and let us know!

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Source(s):
  1. MO

TERA: Ein Sommer voller Änderungen

New instances, raids, and guild wars are coming in summer for Tera – at least already in Korea.

The Gameforge team is diligently working on further improving TERA. After the changes that are expected in the original version of the game were announced in Korea, they have now followed up with some highlights that are coming in the next months.

The concept of guild wars is being revised. Once a week, all guilds can compete against each other simultaneously and must defend their outposts while overrunning the opponent’s facilities. The guild with the last intact outpost will gain control over Velika and the surrounding region for one week, allowing the region to be taxed and special tasks to be undertaken.

Tera Dawnfall Title

New content is also planned for smaller and larger groups. Up to 30 players will face a new raid boss of “epic size.” Smaller groups can venture into at least 2 new dungeons (Lilith’s Castle and Rakelith’s Ruins), but they must adapt to the constantly changing behavior patterns of the enemies. These “unpredictable” adjustments of the foes are intended to keep the new instances exciting for a long time.

Tera Spell effect changes
The effects are set to become more beautiful.

Furthermore, there will be a thorough overhaul of the classes, starting with the wizard classes. This involves not only balance but also updating the visual effects of the various abilities.

Lastly, the somewhat overloaded interface developed over the years is being addressed, aiming to eliminate “useless” information while clearly presenting important mechanics, such as warnings for enemy attacks.

It is emphasized that these changes will not all come to the game at the same time – a specific date cannot be given yet.


For further news and articles related to the MMORPG, you can find them on our TERA news page.

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Ghost Recon Wildlands: Neues Gameplay-Video zeigt Drohnen, Fahrzeuge und Schießereien!

In a new gameplay video, you can see how to handle drones and sniper rifles in Wildlands.

Recently, the official E3 trailer and gameplay footage for Tom Clancy’s Ghost Recon Wildlands was revealed. The YouTuber Arekkz Gaming had the chance to try out the game at E3 and recorded the results.

First Impressions of the Gameplay

In this video, you can see how to approach a mission in Ghost Recon Wildlands. At E3 in Los Angeles, there was a test mission that could be tried out directly at the fair. Equipped with drones and a sniper rifle, you gain an overview of the map and inform your teammates (up to 4 players in co-op mode) of enemy positions. It’s also important to advance in a coordinated and tactical manner, similar to what you know from games like PayDay 2.

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Starting at 8:18, the gameplay begins without commentary.

For more information about the E3 fair, check out our E3 2016 schedule.

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Black Desert Online – Belagerungen verschoben

The sieges in Black Desert Online were supposed to arrive in the game today, June 15. However, they are not, as publisher Daum has postponed the PvP sieges.

In Black Desert Online, you can build special fortresses with your guild, and other guilds can then besiege and possibly capture these in the guild wars, thus earning fame and honor. Or at least, you should be able to do this, as so far only players from the Korean version of the Asia-sandbox MMO have the privilege of the sieges.

Actually, the siege battles were supposed to be patched into the game today, but due to some last-minute issues, the feature has been postponed. Therefore, the siege battles in Black Desert Online will unfortunately not arrive until next Friday, June 17.

The reason for the delay – Too much new content

So what exactly was the problem? Belsazar, community manager at Daum, explains it by stating that they needed to implement features from Season 4 of the Korean version for the siege battles. However, since these are based on the first three seasons as well as the yet-to-be-released Valencia update, the necessary infrastructure for the siege battles in the western version of the game was not yet available.

Black Desert Valencia Update

Therefore, some elements of the Valencia update had to be brought forward, and thus the quality assurance took longer than planned. Consequently, Daum had to make the difficult decision to postpone the siege feature to June 17, 2016.

Interesting: Black Desert: Valencia brings hundreds of quests, camels, and elephants


That’s it for the official explanation. What do you think about the postponement? Is it okay if the quality is good at least, or do you think this whole mess was predictable and avoidable? And do you believe the update will at least work on Sunday? Share your thoughts in the comments and let us know!

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Paragon: Tiefgreifende Umstellungen bringen Draft-Modus und neues Balancing

For almost three months, the MOBA Paragon has been in its early access phase and in just a few weeks it will enter open beta. With the last patch, Epic Games is changing quite a bit and has even more in store. What to expect, you will find out here.

Once upon a time…

…a studio was formed in 1991 to bring titles such as Jill of the Jungle, Jazz Jackrabbit, Unreal Tournament, Gears of War, and others to life. This traditional studio, which is unleashing creativity in its 25th year, announced an ambitious new project at last year’s E3 that was received very positively from the start: Paragon.

In the coming months, they set out to create a third-person MOBA in a quiet chamber that was to be both a graphical feast and highly competitive. In mid-March, early access began for this title, thus flooding the battlefields with new, interested players.

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Riktor – the latest hero in the Paragon lineup

Since then, countless matches have been played, new heroes have been released every three weeks, and a huge amount of data has been collected. And after almost exactly three months of continuous development and analysis, it is time to tackle some major issues and thus pack the most comprehensive changes into an update to send it on its way to the fighters of Agora.

…an ogre

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But these problems had to be identified and understood before one could address corresponding ideas and solutions. Because often it is not as simple as it seems. Some nuts are as layered as an onion – only when you delve into the core do you recognize the truth.

But without further ado, let’s get right to the hard facts.

Problem and solution

A core problem that caused long waiting times before the actual match was player search. To address this and make a first step towards ranked games, from today the Draft Mode is available.

Only after your entry will the characters of both teams be chosen, which naturally allows for better composition and coordination. However, you must be proficient in several heroes, in case a teammate snatches your favorite away from you or he is banned by the opposing team. But that is part of the business as usual in MOBAs.

Khaimera joins his companions next week
Khaimera joins his companions next week

With the passive ability of all tough fighters and the upgrade of the standard attack within a match, Epic hoped for a depth and strategic component that ultimately turned out to be significantly less than expected. Therefore, both things are largely being discarded.

The passives have now been integrated or transformed into the existing character abilities, and increasing the standard attack now occurs automatically with rising level. Furthermore, your first three abilities can be upgraded four times, and the ultimate ability three times.

The balance

Regarding the individual heroes, all have undergone re-evaluation and adjustment. Please have mercy if we cannot go into every detail here, as that would exceed the scope and you would still be here tomorrow. And torture is of course also prohibited here.

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Assassin Kallari is at the forefront of the character changes

Additionally, she will be available to you faster again, and by breaking stealth with her standard attack, she now deals minor bonus damage to her targets. But that’s not all. “Blood Dagger” is now “Mutilation Dagger” and slows its targets on hits instead of causing a bleeding effect.

And finally, “Death Sentence”: With this, you mark all opponents for you and your entire team for up to 7 seconds, can teleport directly to a target of your choice, and deal up to double base attack damage.

Goodbye Deathball or: “Get out of my jungle”

Since we’re already on Kallari and thus junglers, let’s go directly to the next, and most unpleasant problem of how Paragon is played, especially in the early game, by some individuals, which is a greater thorn in the side of Epic Games: The so-called “Deathball”.

If you have not yet fallen victim to it, or do not use such tactics: Congratulations. My condolences to all others. This involves early roaming, usually in a complete 5-man team, through the jungle and across the lanes. This was quite effective, as everyone benefited from the experience gained up to that point and thus the enemy was often completely overwhelmed.

However, if you are among the Kallari pros, a complete overhaul awaits you with the update. Her base damage has been reduced, and the cooldown of her backward leap has been increased by 6 seconds. But before the outcry begins, read on. Because now your Shadow Run lasts at least 18 seconds and, when fully upgraded, a whopping 36 seconds.

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The new gain of map experience is no longer worth it for everyone

However, this should now belong to the past, as the distribution of map experience is now different. Basically, the one who gets the kill receives 100% of the experience. Now for the difference. If you’re two on the lane, the killer and his helper each receive 100%. However, if another teammate joins in, as mentioned, the killer still gets the full amount.

But the two others have to share 100% and thus only get 50% each. Consequently, this means that with a full team presence on the lane, only one really benefits. The remaining 4 helpers would then only receive 25% experience each (since 100:4=25).

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The jungle of Agora

And in the jungle, there is now only one ruler. Helping hands no longer receive any share; they come up completely empty. Only the one who gets the kill will receive the corresponding points and can then choose something nice in the shop with sufficient points.

This restructuring of map experience is also intended to help clarify roles during the game. The jungle will thus be left to the jungler.

Furthermore, there were changes to minions regarding number, composition, health points, and damage, the inhibitors no longer respawn automatically after their destruction and received more health points.

“Open Beta” weekend & Future plans

To properly test all these innovations, the next “Open Beta” weekend is already on the horizon. This will take place from June 16 to 19 inclusive. If you have not yet registered for such events, you can still do so by June 15.

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However, even in the long term, there are already some more concrete ideas for optimizing Paragon. Thus, the inhibitors will only be resummoned upon successful delivery of the main orb if one decides to do so. Additionally, the travel mode is to be completely abolished. Instead, every hero can teleport across the fields to allied towers after a short activation period.

However, this naturally has a cooldown after use, so undisciplined team jumps to a single lane can potentially have dire consequences, as they may not return quickly enough to their original position and possibly lose towers themselves.

Phew, so far the most important things. Whoever of you has made it this far deserves my respect and can now watch a small summarizing video of the developers again in a compact form.

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And if you have a little more interest in Paragon, and you want to thoroughly and understandably digest the current and already known future changes in German, I recommend our YouTube friends from GameAholiX TV, who have taken it upon themselves to build a solid, friendly, and competitive German Paragon community.

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Destiny: Rise of Iron – Screenshots zu Waffen, Rüstungen und Orten

During E3, Bungie revealed a ton of screenshots for the upcoming expansion of Destiny, “The Rise of Iron.” They showcase new weapons, armor pieces, locations, action scenes, and a Ghost shell.

“The Rise of Iron” brings the next big adventure for Guardians in September. Along with the new story, a fresh raid, and more PvE and PvP content, players are excited for the new items to hunt. Some weapons and armor pieces are already visible in the screenshots released by Bungie.

Screenshots of “The Rise of Iron”

destiny-titan-helm

Each class in Destiny is equipped with new armor pieces. Here we see a Titan helm:

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Here’s a nice Warlock helm:

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The Hunters also receive cool new gear (see also title image). This is a new Hunter helm:

destiny-omolon-rise

We can also look forward to some tasty weapons. In addition to the already known Year 3 Gjallarhorn, this beautiful piece will also be available:

destiny-ghost-rise

Ghost shells in cool designs are on the way:

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Furthermore, Bungie has released several images of action scenes, like this one:

destiny-umgebung-rise

What will the landscape look like? How will the new locations in “Rise of Iron” be? The developers also presented screenshots for this:

You can view all images (over 70 in total) bundled in the following video:

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What do you think about this?


The information about “The Rise of Iron” in Destiny can be read here.

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Source(s):
  1. vg247
  2. vg247