For almost the entire day, Black Desert will be undergoing maintenance today, June 17th. The servers are offline.
From 12 PM to 7 PM, the wheels will stand still for the fantasy MMORPG Black Desert – the game is offline. Maintenance work is taking place. The servers of Black Desert are not accessible during this time.
This summer, Pokemon Go is set to be released for iPhone and Android devices.
During the Nintendo stream at E3 2016, the developers announced that Pokemon Go is expected to be released in July. Together with Niantic Labs, they plan to allow players to catch over 100 different Pokemon in the initial version of Pokemon Go. Over time, more Pokemon will be added, which players can either catch or battle.
The features of Pokemon Go
For the Pokemon game in “Augmented Reality” – which means “Extended Reality” – the base version already includes cool features. For example, there is a camera function that allows trainers to photograph wild Pokemon. These photos are then stored on the phone so you can share them with others. Additionally, players can choose whether to have a virtual background or see the Pokemon on the streets of their own city using the phone camera.
A Pokemon battle in your own garden
The more Pokemon you catch as a trainer, the more experience points you earn. Experience is important because with a higher experience value, you can catch stronger and rarer Pokemon. Trading has always been an important aspect of Pokemon games and naturally cannot be missing in Pokemon Go. The trading function is still under development and will only be available after the launch of the game, not built into the game from the start.
Pokemon Go will not initially have a connection with the new 3DS versions Pokemon Sun and Moon.
Pokemon Go “Plus” version
In addition to the base game, there is also a Plus extension as a gadget that can be worn either on the wrist with a wristband or on clothing. For $34.99, this device connects to a smartphone via Bluetooth.
During certain events in the game, the wearer is alerted when, for example, a Pokemon is nearby. With the button on the device, players can also catch Pokemon or perform other simple functions in the game. Pokemon Go Plus is also expected to be released in July 2016.
Today on “Mein-MMO asks” we discuss the future of The Division: What do you think about the upcoming expansions “Underground” and “Survival”?
So far, the setting of The Division has been bleak and harsh: A devastated city in winter, chaos everywhere, and enemies lurking around every corner. And then there’s the Dark Zone – a contaminated area where you also have to watch out for other agents.
The future of The Division, however, is not painted in brighter colors: Initially, we will be drawn into the claustrophobically tight underground. Later in the summer, with “Survival,” everything in post-apocalyptic New York will go downhill.
“Underground” in The Division
The Underground expansion brings not only various bug fixes, balance changes, new weapons, and armor pieces but also additional missions, such as a new raid “Dragon’s Nest” and the underground missions.
All information about the underground operations is now known: Thanks to various mechanics and presets, they are expected to offer high “replayability.” Additionally, a new progress system and a new currency will be introduced: In the underground, agents will have to work their way up in rank again.
The new gear sets and “gear set weapons” will also be exciting. The latter is a feature that many agents have wished for since the introduction of sets.
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At the Ubisoft press conference for E3, a spectacular trailer for the next expansion “Survival” was unveiled. Thus, we already have a rough idea of what to expect in The Division over the summer.
The player experience is expected to change completely with “Survival.” The weather conditions are tightening: Devastating blizzards rage in post-apocalyptic New York, destroying nearly all prerequisites for life.
Only a few survivors are left in this catastrophic scenario: You, the Division agents, and a few enemies who have it out for you. Who survives in the end will be determined later.
It seems that The Division is evolving towards a hardcore survival game where you must constantly fight for survival. Additionally, Ubisoft has informed us that the expansion will come sooner than we would expect.
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Especially the “Survival” expansion has the potential to bring exciting, impactful innovations to Ubisoft’s MMO shooter – even if hardly any information is known about it so far.
But the situation changes drastically: So far, we pursue the goal of saving what can still be saved. We want to restore order to chaos, we want to build something. In “Survival,” these goals will likely be thrown out the window: Everything is destroyed, and the real fight for survival begins. Only the strongest will be able to withstand the adverse conditions and ruthless enemies. Until this radical change happens, the Underground DLC should keep us entertained. The developers have emphasized the “replayability” of the missions at every opportunity. They want to focus on variety and create reasons for agents to regularly play The Division – and want to. How “unique” and “varied” the underground missions will be in practice remains to be seen.
For many, it’s frustrating: The PS4 agents will have to wait a full month before they can play all the content of the “Underground” DLC. This situation was already known before the release of The Division. Nevertheless, the PS4 players will be dissatisfied that they have to watch the PC and Xbox players play the new content at first.
What do you think of the direction Ubisoft and Massive are taking with The Division? Are you excited about the future?
This is an AI-powered translation. Some inaccuracies might exist.
Higher torment levels add more bite when slaying monsters in Diablo 3.
Currently, on the test servers for Diablo 3, the new torment levels are being tested, which are set to be playable on the official servers with Patch 2.4.2. Just last month, we reported on a data leak that hinted at additional torment levels for Diablo 3. With Patch 2.4.2, alongside the higher difficulty, there will also be changes to drop rates.
Torment 11 to Torment 13 and better loot chances in Diablo 3
With Patch 2.4.2, you can increase the difficulty even further than before, as previously the highest (selectable) difficulty level in Diablo 3 was “Torment 10” – in the future, it will go up to Torment 13.
They have also taken care of the adventure mode: At Torment 1, you have a 50% chance that an infernal machine will drop – a chance of 100% already exists in Torment 4. If you play at a higher torment level, the chance that a second infernal machine will drop increases.
The drop chance for greater portal keys has also been adjusted. Greater portal keys now drop guaranteed in every Nephalem portal – if you play on a higher difficulty and complete a Nephalem portal, you have the chance for a second or even third key for a greater portal!
Changes also in the user interface
For better visibility, there are now special symbols for additional events on the mini-map. If you find a pylon in a Nephalem portal or if you come across the popular Menagerie Goblin, you will now be notified of this on your mini-map. With pylons, you can even see on the mini-map what type of pylon it is. For nice screenshots, a hotkey has also been added to hide your user interface.
In recent weeks, we have reported that Overwatch has had a great start in South Korean PC bangs. These “bangs” are essentially internet cafes where visitors often spend many hours playing various games – in a cozy atmosphere with various snacks.
After an already good result post-release, Overwatch has now ramped up and displaced League of Legends from the top spot of the most played games in PC bangs.
Just over a week ago, Overwatch was able to retain 14.7% of players. With an impressive 29.21%, Overwatch has now narrowly taken the lead, relegating League of Legends to second place with “only” 28.80% (as of: 15.06.2016). This is the first time in four years that LoL has had to relinquish its position. League of Legends has also lost many players to Overwatch in recent days. A week ago, LoL still had over 35%.
Orange is Overwatch, blue is LoL
Whether this is just a temporary change that will soon fizzle out or truly the big “shift” for the most played game in South Korea will be revealed in the coming weeks.
However, even if Overwatch should fall again, Blizzard’s shooter has managed to shake up the lists of popular games a bit. In any case, the California developers have succeeded once again in creating a game that attracts players from all genres and even excites those who usually have no interest in shooters.
For more news and articles about Blizzard’s shooter, you can find them on our Overwatch game page. Tips and tricks are prepared for you in our guide section.
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In the MMO shooter Destiny, the arrival of the vendor Xur is imminent. Let’s see where he is on June 17th and what items he brings in his inventory.
These days, everything in Destiny revolves around Lord Saladin: This exalted Titan will guide us through the adventures of the upcoming Autumn expansion “The Rise of Iron”. Together with the Guardians, he will confront the rising SIVA threat and push back the Fallen mutants.
Beforehand, Lord Saladin calls the Guardians to the Iron Banner in June : This PvP event, held in honor of the Iron Lords, is meant to prepare the Guardians for upcoming challenges. Prove yourselves worthy to become an Iron Lord yourself in the fall.
Today is also Xur Day. Let’s see where he’s hanging out today and what he has to offer.
Everything about Xur in Destiny on June 17th, 18th, and 19th on PS4, PS3, Xbox One, and Xbox 360
When does Xur arrive and when does he leave again?
Xur appears on Friday, June 17th, at 11 AM. After he delivers his goods to the Guardians, he will embark on his journey home on Sunday, June 19th, at 11 AM. There, he can then count the Strange Coins he has taken from you.
Where is Xur? What is his location this weekend?
This week, Xur is at the Vanguard. Our friends at ProNDC will show you the exact location:
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Echo of Soul gets a new publisher. Development continues, but will we see new content?
Publisher of Black Desert takes over Echo of Soul
While we can play Echo of Soul for free on the gaming platform Steam, the situation in the game’s home country, Korea, has looked bleak. The former publisher of the game, Hangame, has withdrawn from the PC games market to focus more on the mobile market – they wanted to drop Echo of Soul. A few days ago, the developer of EoS, Npicsoft, announced that they had signed a new contract with the publisher Nzin Corporation.
Nzin Corporation later announced that they would resume the operation of Echo of Soul later this year. If “Nzin” sounds familiar, you’re not mistaken: in Korea, the publisher is responsible for major games like Black Desert.
Whether the resumption of development also means that there will be new content remains to be seen – whether this will ever come to Europe is a completely different matter. At least it is a positive sign of life for all fans.
This is an AI-powered translation. Some inaccuracies might exist.
The development has obviously borne fruit, as there are now first gameplay scenes and a trailer for the title. However, the trailer is quickly being blocked by Activision here, so make sure to watch it while you can.
https://www.youtube.com/watch?v=nZJeisfRrdY
What was only suspected back then is now confirmed: The character design is 1:1 taken from Overwatch, along with all abilities, weapons, animations, and even the icons of the various skills are exactly copied. Those who look closely can even see that the level design has been copied exactly, only different textures have been used.
However, those who look closely also recognize some differences, which are primarily in the quality of the animations. The characters look wooden, often seem to just “slide” over the map instead of actually moving. This may also be due to the fact that the game is being developed for mobile devices and not PCs.
Mein-MMO thinks: One doesn’t really know whether to cry or laugh when looking at these images. In any case, China seems to be one of the few countries where such a shameless copy is at all possible. Therefore, fortunately, the chance is quite low that we will ever see this work in western territories. But at least they did not copy one thing – the counterpart to “Pharah” is a man in the game.
What is your opinion on “Legend of Titan”?
You can find more articles about the “real” Overwatch on the relevant news site. So that you don’t look as old while gaming as the above trailer, we also have a ton of guides for you.
This is an AI-powered translation. Some inaccuracies might exist.
A new content piece of the DLC 1.3 will be the Underground missions. You will have to venture into dangerous, claustrophobic tight tunnel networks and combat an emerging threat.
Apparently, there was a devastating attack on a quarantine center, costing dozens of civilians their lives. Paul Rhodes was able to use GPS data to locate the hideout of the attackers: It is located in the Underground.
There, the factions have regrouped and devised an evil plan to unleash a wave of deadly attacks against the city. They are said to be more dangerous than “anything previously known”.
Terminal – The new area of the Operations Base
Moreover, you will find a completely new area of the Operations Base in the Underground – the Terminal. Here you will find the crafting table, the storage, player search, officers for high-ranking targets, and a few vendors. Additionally, it is a social area – similar to the safehouses – to which you can fast travel.
However, the most important function of the Terminal is: From there, you can access the “Tactical Operations Center” and the Underground. Here you can access the Underground operation table, vendors, and other NPCs.
In the Underground, it’s about “Replayability”
The Underground missions are designed to never be boring – each run will differ from the previous one. Allegedly, the developers have enabled “virtually endless combinations of the levels”. Each level is said to provide about 20 to 40 minutes of action-packed fighting in tight spaces with traps and dangers.
Four different traps are listed, which are triggered as soon as you approach them:
Explosive traps
Chemical traps
Shock traps
Flash traps
Furthermore, the Underground is marked by destruction, which is why you will also encounter dangers that were not slyly set by the enemy. The “environmental hazards” are:
Electrical wires that deliver a shock upon contact. They spark and electrify metallic objects or puddles.
Broken gas pipes shoot flames into tight corridors, causing devastating damage.
Oil puddles can also ignite large fires.
Heavily contaminated areas.
There may be times when you cannot just walk past them. Then you must find a way to “deactivate” these dangers. The enemies have new toys in store:
Alarm triggers that unleash waves of attackers upon you when triggered.
Skill disruptors that block your skills and disrupt the HUD.
In this case, you will occasionally have to make tactical decisions: Will you blindly eliminate all enemies, or will you first deal with the additional dangers?
The objectives of the Underground operations
In each underground operation, you must fulfill various objectives:
Occasional target: A dangerous enemy is gathering more forces. Eliminate him before he can gain followers for his cause.
Surgical strike: Several leaders are gathering at one place in the Underground to discuss a strategy. Eliminate them before they can disappear again.
Retrieve the report: A JTF squad has gone missing. Now it’s your turn to find the squad and this report.
Supply depot: The reconnaissance data from a JTF patrol points to a supply depot. Destroy the supplies and eliminate any resistance.
Missing patrol: A JTF squad has gone missing. Follow them to the last known GPS position and bring them safely back.
Critical infrastructure: The critical infrastructure beneath the streets of Manhattan is in danger. Protect it from an enemy group.
Difficulty levels, phases, and directives in The Division’s Underground
Before you start an Underground mission, settings are adjusted.
As difficulty levels, alongside Normal, Hard, and Challenging, the mode Heroic is newly introduced. This was introduced to really push even the best agents to their limits.
Phases: Essentially, you set the duration of a mission. The more phases, the longer the operation lasts.
With the directives, the missions are modified. You set special mechanics for the operation:
Fog of war: Removes radar and displays, forcing you to share your information with your teammates.
Save in times of need: The remaining rounds in the magazine are lost when reloading. Enemies do not drop ammunition. The amount of ammunition is reduced at the beginning.
Illness: Health decreases continuously – down to the last health segment. Lost health can be healed normally.
Crazed skills: Using one skill resets the cooldown on the other equipped skill. Using individual skills also resets the cooldown of those skills for other team members.
Special operation troops: Enemies can now use explosive or incendiary ammunition.
Rewards and a new currency
In the Underground, a new progress system and a new currency are introduced. When you kill enemies and master operations (all difficulty levels), you earn the currency “Directive Recon Data”.
You use this currency to add directives to the operations. The further you rise in rank, the more options you have to modify the missions.
In this way, you gain access to exclusive gear and blueprints from the Tactical Operations Center.
What do you think of these Underground missions, which are meant to always be unique?
Next week, the Iron Banner will take place in Destiny.
The letter to the community titled “This Week at Bungie” focuses on two topics: Update 2.3.0 and the upcoming PvP event, Iron Banner.
Lord Saladin prepares you for the Iron Banner
The “star” of the upcoming “The Rise of Iron” expansion returns to the Tower for the first time since Bungie’s Fall DLC was presented. As we have learned, the Iron Banner is also being held to prepare Guardians for dangers such as the SIVA outbreak. So, Guardians, get ready.
It starts on Tuesday, June 21, at 7 PM. A week later, after the weekly reset at 11 AM, the fun is over.
The game mode is Control.
In addition to class-specific and PlayStation-exclusive armor pieces, you can earn the scout rifle and machine gun.
Update 2.3.0 introduced some bugs in Destiny
After Update 2.3.0, several player reports about various bugs appeared:
Players cannot start activities because character data did not load in orbit.
Character data loading errors in activities: Other players appear as silhouettes.
Weapons deal only minimal damage in crucible activities.
Players receiving more than normal damage from enemies in PvE as well as PvP activities.
Bungie is already addressing these issues. If more arise, they refer to the support forum on the Bungie website.
Will you dive into the Iron Banner and prove yourself worthy of becoming an Iron Lord?
This is an AI-powered translation. Some inaccuracies might exist.
Landmark, the spinoff of Everquest and planned predecessor to the now-canceled Everquest Next, has quietly launched on Steam – and apparently not a big success.
Since Everquest: Next has now been officially canceled, Landmark is for many disappointed fans just a half-baked thing that no one needs anymore. Others go even further and accuse developer Daybreak of only wanting to make money and cheat players. Because if Landmark had also been canceled – as the disappointed fans argue – the developers would have had to refund the money to the many pre-orderers and supporters. Now that the game is officially on the market, this claim likely no longer exists.
The fact that Landmark was launched against the WoW movie and E3 with almost no “hype” seems to give the critics a point.
Meanwhile, the relatively few supporters of the game are exchanging insults with the critics and not holding back with their comments. But what do you think? Is Landmark an unjustly criticized game, which is struggling because Everquest Next went down the drain? Or do you side with the angry critics on Steam, who call the game a huge fail and a scam? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
In The Elder Scrolls Online we will soon be able to build houses and get our hair, fur, or scales done at the barber. You can find all the details about the new features here!
Finally, it is happening! At E3 2016, Matt Firor, Director of The Elder Scrolls Online, announced a feature that Elder Scrolls fans have been waiting for a long time: Housing! Because having a home just belongs to Bethesda’s cult role-playing series and even in Skyrim or Oblivion we could lovingly fill our own houses with the loot from our adventures.
Housing is Coming!
Until now, all of this was not available in The Elder Scrolls Online, but like many other beloved features from the original series – for example, the justice system, the Thieves Guild, and the recently released assassins from the Dark Brotherhood – housing is now also coming to the game. However, it will not be this year, but rather in the first quarter of 2017. So we will have to wait a bit longer.
But there will also be some new features in TESO this year, including the “Argonian Dungeon Pack” and a barber. The latter can give our heroes a completely new appearance, whether the character has hair, wears a fluffy cat fur, or wants to showcase their shiny lizard scales. The dungeon pack and barber are expected to arrive in August, and Matt Firor wants to focus more on small updates in the future so that TESO always offers something new.
That’s it about housing and the barber feature. But what do you think about all of this? Can you wait another six months until housing finally arrives? Or should this feature have already been in the game at launch, and every further wait is a torment?
This is an AI-powered translation. Some inaccuracies might exist.
We ask you: What was your highlight of the E3 press conferences 2016?
This year’s E3 had many highlights and pleasant surprises for fans of the entire gaming scene. With gripping and visually stunning trailers, new games were announced that will soon be available on PS4, Xbox One, PC, PS3, and Xbox 360.
What was your personal highlight of E3 2016?
For the following poll, we have selected a few highlights that particularly stuck in our memory, were featured on Mein-MMO.de, and had high click rates. Simply click on your highlight and find out how other readers voted. Below the poll, we briefly summarize the standout games.
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FIFA 17 with the new Journey mode and major gameplay changes. EA Sports pulled a big surprise during E3: For the first time, the FIFA series will include a story mode. Additionally, the new Frostbite engine provides impressive visuals and enables a multitude of gameplay improvements. Fans of virtual football have every reason to be excited.
For Honor – In co-op mode through the chaos of a massive war. This melee game has been eagerly awaited since the last E3. The trailers now shown have unleashed true fireworks of action, brutality, and visual splendor. Something big is coming our way.
The Division: Underground and Survival expansion. Ubisoft and Massive have released information and visuals for not one, but directly two updates. Especially the trailer for the Survival expansion brings hope and excitement for the future of The Division.
Days Gone brings hordes of zombies to the PS4 – Sony conjured up a zombie survival game during their E3 press conference: They first presented a reveal trailer that captured the dark atmosphere of this game. At the end of the event, they unveiled the gritty action in Days Gone: The protagonist fled from countless zombies and took them down one by one with his gun. Definitely a highlight for zombie fans!
If your personal E3 favorite is not among our highlights, simply choose “Other” in the poll. If you want, you can then tell us in the comments what your personal highlight was and what makes this game special for you. Perhaps it’s a (finally) continued game series or a long-awaited co-op multiplayer that you are most looking forward to.
All E3 spectacles we reported on are summarized in our E3 2016 schedule.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, there is now official confirmation that agents on PlayStation 4 will also receive new content with update 1.3.
The “Underground” expansion will first be released on June 28 for Xbox One and PC. PS4 agents will have to wait until August 2 to receive all the content. However, it has now been confirmed that Massive will also take care of the gaming experience on Sony’s console.
Difference Between DLC and Update in The Division
At Massive, there is a distinction between DLCs and updates for expansions. Agents who have purchased the Underground DLC will receive “the Underground,” the raid “Dragon’s Nest,” and four DLC-exclusive gear sets on PC and Xbox One in June. PS4 players will receive this content on August 2.
With 1.3, however, free content will also come in the form of an update. This will be unlocked for all agents at the same time – at the end of June. This content includes bug fixes, weapon balance changes, gameplay changes, new weapons, and a new gear set. These updates will also be available to PS4 agents directly on June 28.
Additionally, it is confirmed that the FrontLine gear set will not be part of 1.3. The previously displayed values of the bonuses may still change.
What do you think of this news?
This is an AI-powered translation. Some inaccuracies might exist.
In Overwatch there are some hidden paths that can only be accessed with a lot of skill – check them out in the video.
Shortcuts and Trick Jumps in Overwatch
The design of the various maps in Blizzard’s hero shooter Overwatch is intentionally crafted so that there are different paths for each hero to reach the goal. While many characters are more or less tethered to the ground, more mobile heroes like Hanzo, Genji, D.Va, Widowmaker, or Pharah can often take different routes that are inaccessible to the rest of the team. YouTuber PlasmaNapkin takes it a step further and showcases numerous “trick jumps” in his latest video that require planning and a damn good knowledge of the respective map.
At the beginning, he immediately shows a pretty spectacular grappling hook from Widowmaker. For this, it is necessary to take the basketball from the spawn area on the map “Lijiang Tower”. Then, it is catapulted vertically into the air by targeted hits, and the hook is used – Widowmaker flies after the ball and can thus reach otherwise inaccessible heights (where the “stand” animation is even bugged).
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But the rest of the video is worth watching as well, showcasing some shortcuts and jumps that can be executed by any hero. Particularly for Watchpoint: Gibraltar and Hanamura, there are two shortcuts that save you a long detour and allow you to climb directly to higher platforms.
Whether the numerous Genji jumps by PlasmaNapkin can also be implemented in an actual game remains to be seen – they all look cool, however, and show that there are plenty of details in Overwatch that are still unknown to the general public.
More information about the game can be found on our Overwatch game page. Those looking to improve should also check out our guide section for Overwatch.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, a new weekly ISAC mission starts on June 16th on PS4, PC, and Xbox One.
For now 10 weeks, your agent’s watch regularly receives a weekly task: the ISAC mission. However, today it runs differently: the enemy intercepts the transmission and speaks directly to you.
Ubisoft always provides a video alongside this mission to illustrate the seriousness of the situation. This week, it is quite excitingly staged.
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“Asher”, the enemy in these videos, has launched the largest attack on the ISAC system so far and hacked the transmission. He tells us that The Division is close to its last breath. He does not see himself as “evil”, but as a realist. Meanwhile, Simon is trying to restore the connection smoothly. Your task this week:
Take out 200 Cleaners: Neutralize Cleaners. New communication relays are needed to maintain the connection to the ISAC node. You must eliminate enemy forces in the area so they can be installed.
As a reward, there are three high-end Division tech and the exclusive item ISAC Esmay Scarf.
In Destiny, “The Rise of Iron” brings back the exotic rocket launcher Gjallarhorn. Bungie provides reasons why there will be a Year 3 version.
The Gjallarhorn was undoubtedly the most coveted and powerful weapon in the game during the first year of Destiny. It quickly gained a high status among Guardians and has always been regarded as the most iconic weapon of the MMO shooter.
Accordingly, many Guardians looked on in disbelief when the news broke: “The Gjallarhorn is coming back this Fall!” That disbelief quickly turned into boundless anticipation – thanks to her, the Destiny hype train is back in full motion.
“I think people would go crazy”
Developers probably anticipated this fan reaction. Scott Taylor, executive producer of “Rise of Iron,” told The Verge how the return of the Gjallarhorn was initiated.
Apparently, it all started with a text message in the middle of the night. Taylor received a question from Chris Barrett, the Game Director, asking what might happen if they brought the Gjallarhorn back. Taylor replied, “I think people would go crazy.” Barrett followed up: “Crazy in a good or a bad way?” And Taylor said: “Good Crazy!”
Moreover, the Gjallarhorn fits into the story of “Rise of Iron”: The wolf has always been a motif of the Iron Banner, and a rocket launcher with a wolf’s head motif integrates perfectly. After all, the Gjallarhorn is also the weapon with the most wolves in the game. According to Taylor, the setting is suitable for incorporating a bit of nostalgia through the Gjallarhorn.
According to DeeJ, you will receive the rocket launcher in “The Rise of Iron” by “forging” it yourself in a quest – from the armor of fallen heroes. This should make the “G-Horn” feel like something “own”, something “special”. Something that you made yourself. The Gjallarhorn will be a product of your future adventures. Thus, it will always remind you of those experiences.
Additionally, Taylor reveals: When you will own the Gjallarhorn with “Rise of Iron”, it will function exactly as you wish. This suggests that it will still be tracking and feature “pack shots”. However, he warns against expectations that it could be as overpowered as it once was. Bungie is always working on sandbox balance.
This is an AI-powered translation. Some inaccuracies might exist.
In co-op mode, you fight against a drug cartel in Wildlands with your friends!
The new installment of the Tom Clancy series brings not only fun for single players, but also offers many possibilities in co-op mode to solve missions with up to 3 other players. According to Ubisoft, Ghost Recon: Wildlands features the largest map they have ever included in a game. On this map, you can complete the given missions as a team of up to 4 players either quietly (without alarm) or with a bang (with alarm).
You must eradicate a drug cartel
Ghost Recon: Wildlands is set in a Bolivia taken over by the “Santa Blanca Drug Cartel”. In this game, you are part of an elite special unit as “Ghosts”. Your task is to dissolve the relationship between this drug cartel and the government of Bolivia. You can achieve this, for example, by capturing “El Pozolero” (a high-ranking cartel official) – “By any means necessary”.
When a mission states “By any means necessary”, it truly is the case. You can choose to take the safe route, which you may know from older Ghost Recon installments, and sneak up on your enemies to eliminate them almost silently. On the other hand, you can choose the action-packed route, which may be faster but is definitely louder than the first option.
The map of Ghost Recon Wildlands and the various environments of the different missions continuously provide you with new ways to approach a mission. This makes it even more interesting in co-op mode, as you have the opportunity to take out multiple enemies simultaneously to prevent an alarm, for example. By the way, players in co-op mode can enter or leave the game at any time during a mission.
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There are still about 10 weeks until World of Warcraft: Legion is released. As is customary with Blizzard, every expansion is preceded by a comprehensive update, the “Prepatch”. This patch can now be tried out by all players on the public test realm. This gives those who have not yet had access to the closed beta of Legion a chance to check out the new talents, specializations, and general changes to the classes.
Especially for two classes, a lot is changing: Rogues have to say goodbye to the “Combat” specialization and receive “Outlaw” in exchange – thematically this is more reminiscent of pirates and real scoundrels than the usually stealthy rogues. Hunters are getting a new melee specialization called “Survival” and will be able to fight up close with their enemies from now on.
In addition to the changes to the classes, players can also take a first look at the new PvP system. Honor is disappearing as a resource and now there will be a progression system, similar to normal leveling. This will unlock new talents for PvP, and players can “promote” at the highest level to start over again and unlock new bonuses.
Furthermore, more items than ever are being labeled as “toys” (and thus will go into the toy box) and the wardrobe is finally coming to WoW – meaning you no longer have to keep armors for many years, but models can be permanently unlocked for transmogification.
However, there is still no fixed date for when the patch will go live. Typically, the “Prepatch” has always come 4-6 weeks before the actual expansion release – in the case of Legion, this would therefore be at the earliest in 4 weeks, around mid-July.
At E3, Rare presented the upcoming pirate MMO Sea of Thieves.
Being a pirate and causing chaos on the seas with a crew, fighting against other buccaneers, and searching for treasures on islands – as Rare has showcased the MMO Sea of Thieves, it seems like a lot of fun. As can be seen from the new gameplay trailer, Sea of Thieves apparently plays extremely smoothly. You team up with other players to form a pirate crew, explore islands, and man a sailing ship, which you use to navigate the seas.
Pirates work as a team
Every player has a task to fulfill, as truly large ships can only be steered by a well-coordinated crew. Smaller boats, on the other hand, are said to be manageable alone. In the case of a large sailing ship, one player, for example, has to raise the sails, another is at the helm, and yet another takes care of the cannons.
In the event of a naval battle, the team must function perfectly to execute quick maneuvers and fire the cannons at the right moment. When hit, players should go below deck to patch leaks before the ship sinks.
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The version shown at E3 was not final yet. Later, it will be possible to engage in combat on the islands with a saber and pistol or search for treasures guarded by the undead. There will be quests that can be completed as a team. You will also be able to explore sunken shipwrecks. Additionally, you can trade with other ship crews; it doesn’t always have to be about combat. Social activities, like drinking rum together or making music, were already possible in the shown version.
No HUD? That could be revolutionary
Sea of Thieves comes – by the way, just like the shooter MMO Escape from Tarkov – completely without a HUD, which is unusual for an MMORPG. Nevertheless, one can see from the video how much this benefits the immersion in the game and how smoothly and coherently the online game plays as a result. When you see an item, you just use it, like cannons. A click is enough, and it fires. Whether this takes complexity out of the genre remains to be seen. As it stands currently, however, it seems to enhance the enjoyment of the game.
Perhaps Sea of Thieves will show how MMORPGs can function in the future, without scaring off new players with overly complex mechanics, many windows, bars, or floating numbers. A release date for Sea of Thieves has not yet been set, but you can sign up for a beta on the official website.
Andreas says:
Sea of Thieves fascinates me. I love how the game is presented and how smoothly it seems to play. No windows or other UI elements disrupt the gameplay. Everything seems seamless. The teamwork encouraged by the fact that large ships can only be steered as a team looks very fun. If there is also much to discover and interesting quests, then Sea of Thieves will be an MMORPG in which I can surely immerse myself. I believe Sea of Thieves even has the potential to open the genre to a much broader audience.