Despite declining player numbers, the developers of Battleborn are not giving up. The MOBA shooter will continue to receive support.
Battleborn – Fighting until the last pixel
The story of Battleborn is relatively sad. Before its release, the MOBA shooter was highly anticipated. This was not only due to the big name “Borderlands” behind it, but it was also seen by many players as a real alternative to Overwatch or even League of Legends. After a good start, the game steadily declined and currently hovers between 600 and 1600 simultaneous players – despite the fact that the game was recently available in the “Humble Bundle” for just a few euros.
At Eurogamer, there was an opportunity to speak with the CEO of Take-Two, who commented as follows:
“We believe that there is still an opportunity for the audience for this unique gaming experience to grow over time. (…) We will continue to deliver new content for Battleborn. Our fans love Battleborn. The virtual currency system is still coming. For us, Battleborn is not yet “out of the race.” We are just being honest about where we currently are.”
Whether this is just the usual PR “blah blah” or reflects the truth will be shown in the coming months. The highly dominated shooter market could certainly benefit from another major player.
Mein-MMO says: Many factors have certainly contributed to Battleborn’s poor position, with everything currently overshadowed by the giant Overwatch. Decisions like the cash shop and some issues at the release of the title unfortunately did not help to improve the tarnished image. Whether the game can stage a comeback is questionable. For many players, it is only a matter of time before Battleborn switches to a Free2Play model. This seems to be working excellently for another 2K game, namely Evolve.
This is an AI-powered translation. Some inaccuracies might exist.
Here you will learn about the highlights at Gamescom 2016 that you should not miss.
The 17th of August is the date when Gamescom 2016 starts in Germany. Until August 21, video game fans and gamers from around the world come together to see and try out new games, participate in cosplay competitions, or just to have fun together. In our overview, you can see which games and exhibitors you can look forward to and where to find them.
Opening Hours Gamescom 2016 & Security Checks
The first day of Gamescom is for exhibitors, press, and industry visitors. For regular visitors, the fair opens one day later.
Thursday 18.08.2016 – Open from 10:00 am to 8:00 pm
Friday 19.08.2016 – Open from 10:00 am to 8:00 pm
Saturday 20.08.2016 – Open from 9:00 am to 8:00 pm
Sunday 21.08.2016 – Open from 9:00 am to 6:00 pm
Because this year there will be significantly stronger checks to see if visitors are carrying prohibited items, you should prepare for long waiting times. There have already been long lines at Gamescom, which will now be even longer due to the checks. The Gamescom organizers advise against bringing bags and backpacks to the venue. If you do bring bags or backpacks, don’t put too many items in them so that the checks can be carried out quickly, and you don’t hold up the crowd.
Gamescom 2016 – Our Highlights of Games and Exhibitors
So you don’t lose track at the fair, the organizers have created a hall plan for you. Here you can download the hall plan of Gamescom 2016 (10MB). If you have throttled internet or a bad connection, we have the plan here again as an image for you.
Activision – Hall 10
In Hall 10, you can expect thrilling action both in Destiny and Call of Duty. As part of Gamescom, Bungie wants to make more announcements regarding the autumn expansion “The Rise of Iron.” It will specifically focus on new features in the Crucible. But we can also be excited about what will be offered in Call of Duty: Infinite Warfare.
This year, Blizzard has once again created a massive area for the great selection of games being presented to us this year. Guaranteed information about the latest WoW expansion “Legion” will be available. In Overwatch, rumors are swirling about a new map, and even if Blizzard does not announce a new hero, the developers will surely leave a hidden hint about “Sombra.” For Heroes of the Storm, the developers should have at least two new heroes up their sleeves because what comes after “Auriel” is still in the stars.
In Hall 5 there is a lot to see this year – namely US! Well, parts of it anyway. Our author Jürgen will be at the fair conducting interviews for various games.
Microsoft – Hall 8
Unfortunately, Microsoft will not have a press conference at Gamescom this year. Information about Halo Wars 2 and Sea of Thieves can be found in Hall 8.
Gamescom is not safe from the Pokémon hype either. Many players will be there playing Pokémon GO , but the new generation Sun and Moon will also be represented there. Information about Pokémon Sun and Moon can be found here.
Not only the VR game Star Trek: Bridge Crew but also Ghost Recon Wildlands have already caused quite a stir this year. Ubisoft is ready to provide you with more highlights, such as the new “South Park” game, in Hall 6. The Division will not be making an appearance at Gamescom.
On 2 floors, you will find everything that the fan and cosplay heart desires in Hall 5. On the lower floor, shops offer things like DVDs, comics, mangas, cosplay items/clothing, and many other things that make fans’ hearts beat faster. Since not every shop supports card payment, you should remember to have cash in your wallet.
On the upper floor, there is the Cosplay Village, live games like “Lasergame,” as well as paintball and RC drift games. At the Cosplay Village, you can expect a lot of creativity and cool costumes. A visit there is definitely worth it!
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After the merger of Aeria Games and gamigo, there are now new details regarding the releases of the MMORPG Bless in the West. In the Bless-Source forum, an employee stated that the new management had recently visited the Korean developer studio Neowiz to discuss the milestone plans for the game. Good progress has been made and the trust between the two companies has been strengthened.
Bless will soon receive a release date!
During gamescom, these discussions will continue, and a release date will also be set. Meanwhile, the translation work on the MMO is progressing. They are in the middle of translating from Korean to English and are already playing Bless internally on test servers. This is to become familiar with the game and its mechanics. The testers are having a lot of fun but are also noting some things that could be improved. Here, the feedback from players plays an important role. Whatever has been heard so far from the fans will definitely be taken into account.
Moreover, work is currently being done on a new launcher for the game. Because for the western release, a separate one is needed. They are also currently planning the server configuration to ensure a smooth launch. The detailed planning of the project must also be discussed. After all, everything should go as smoothly as possible when bringing Bless to the market.
So, plans to bring the MMORPG Bless to the market in Europe are definitely progressing.
The final wipe of the selective multiplayer RPG Shroud of the Avatar is over and many MMO fans are not thrilled that one encounters hardly any players.
Shroud of the Avatar can be played in four game modes: Once in MMO mode, where one can encounter and interact with other players. In Friends Only mode, one sees only the players on their friends list, while all others are hidden. In Single Player Online mode, you are completely alone, and the Offline mode essentially represents a standalone single-player RPG with its own rules and mechanics, isolated from the online world.
Do even MMO players want their peace?
In MMO mode, you have to compete for monsters and resources in the game areas, as other players want to “farm” them too. Furthermore, NPCs approached by other players are “busy” and you must wait until you can speak to them. This can, for example, prolong quests and trading. Therefore, many players are in Single Player Online or Friends Online mode. Because then you are in your own instances and do not have to share resources, monsters, or NPCs with other players and can act completely at your own pace.
This leads to some MMO fans currently complaining. It would harm the MMO aspect of the game if everyone were to play only in Single Player or Friends mode. Especially concerning PvP and crafting, this would have drastic effects. Those playing in Single Player mode can farm resources faster and gain EXP through battles quicker. Additionally, one would not have to expose themselves to the risk of having to fight against other players.
But if it is more enjoyable to play in Single Player or Friends Only mode, should a game force players to switch to MMO mode? Should players be forced to play in a way that apparently brings them less enjoyment?
Shroud of the Avatar is sitting between stools
Shroud of the Avatar definitely has an identity problem. It wants to be everything: MMORPG and single player RPG, but it doesn’t quite work. Single Player fans complain about too many MMO elements that turn the game into an offline MMO rather than a true single-player RPG, and MMO fans complain that SotA doesn’t feel like a real MMO and the sandbox aspect is receding into the background.
Perhaps it is this identity problem – alongside the fact that the game is far from finished – that also leads to only a “few” hundred players being online simultaneously even after the final wipe and the expected “land rush” of those wanting to build houses in the game? According to Steam Charts, the peak number of players so far has been 601, averaging around 300-400 active players. Added to this are those who play through their own launcher and not through Steam, but according to official reports, the total number of all players so far has been 732…
In Destiny we take a look at an “Iron Lord” for whom there is no artifact: Efrideet. Why is that?
With “The Rise of Iron”, eight artifacts with unique abilities come into play. These are associated with the deceased Iron Lords, in whose honor the Iron Banner is held monthly. However, there is a discrepancy: There are actually nine Iron Lords in total, known to us by various weapon names and who should possess artifacts. What’s going on?
The mysterious missing “Iron Lord” is Efrideet – especially known for the legendary, Iron Banner-exclusive sniper rifle Efrideet’s Spear. The Lords who possess an artifact are: Radegast, Perun, Jolder, Silimar, Felwinter, Gheleon, Skorri, and Timur.
Two Iron Lords have no artifact
Could Bungie have made a mistake and simply forgotten Efrideet? No, that’s not the case, as the 16-page paid magazine on “Rise of Iron” from Gameinformer reveals. It states the following:
A graphic is shown with the eight artifacts, with a ninth symbol marked with a question mark in this circle.
In the middle, it states that only the eight “Iron Lords” who died in the fight against SIVA received their own artifact. However, there were actually ten Iron Lords. The most famous of the two Lords without an artifact is Lord Saladin. He regularly held the Iron Banner to prepare you for the threat of a SIVA resurrection.
However, the sniper Efrideet may have survived, as she has neither an artifact nor a statue in the mausoleum. Bungie will soon unveil the mystery of her disappearance, according to Gameinformer.
So is Lord Saladin really not the last Iron Lord still alive? Efrideet could have survived as well. But where is she? What happened to her?
Where is Efrideet, the 9th Iron Lord?
If we sift through the items that exist from Efrideet, we find not only a sniper rifle but also an already existing artifact: Efrideet’s Eye:
Here, Efrideet is described as an extremely skilled marksman: “Every time she pulled the trigger, an enemy of the City died.” Additionally, it is an artifact for the Hunter – Efrideet was also a Hunter.
The PlayStation-exclusive Hunter helmet Iron Camelot Shade Helm also gives a hint about Efrideet: “Forged in memory of Efrideet, she who never missed her target.”
Efrideet seems to have been a truly formidable marksman (or at least was). Before the “House of Wolves” DLC, there was also a Coat of Efrideet, which is no longer available.
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From now on, we enter the realm of pure speculation. The YouTuber My Name is Byf makes three assumptions about what might have happened to Efrideet:
SIVA needs a Ghost to control the technology. Perhaps it isn’t the Fallen behind it at all, but Efrideet. Has she switched sides, from the “good” Iron Lords to the “evil” enemy in “Rise of Iron”?
She didn’t die in the fight against SIVA but in another way. Therefore, she has no artifact, but has still passed away.
She is still out there. In the story of “Rise of Iron”, we encounter her, she is in great danger, Lord Saladin sacrifices himself for her, and Efrideet takes over the role as the contact person for the “new” Iron Banner. The YouTuber was quite creative with this idea.
Is Efrideet the mysterious Exo?
Among the comments and on reddit, there is another speculation that numerous Guardians are excited about. What if we have all already encountered Efrideet?
Is she perhaps “the Stranger”, who encountered us in the story of the main game? The one who has no time to explain why she cannot explain anything? In the Grimoire, there are a few records from the mysterious Exo:
Some believe she is the last of a very old Exo battalion, fighting a long-forgotten war. Others dismiss her as a manifestation brought forth by Vex technology. However, the tales of how her appearance saved lives or averted unspeakable disasters have proven persistent.
The community often points out that both are Exos, both Hunters, and both should not be forged in the light. In any case, it would be quite shocking if this character were to return and advance the story.
But now it’s your turn! Especially the lore experts among you. What do you think? What happened to Efrideet?
This is an AI-powered translation. Some inaccuracies might exist.
Snail Games shows the first scenes of their “Dark and Light” remake in the debut trailer of the online role-playing game.
The Chinese developer Snail Games (e.g. Age of Wulin) officially announced at the China Joy Expo 2016 that they will release the sandbox MMORPG “Dark and Light” later this year. The game is characterized by its large, fully simulated, and thus lifelike game world, where even the smallest changes can have an impact on the entire world.
Wait a minute! Dark and Light, wasn’t there something?
Yes, there was something! Long before the current indie-sandbox revival driven by games like “Shroud of the Avatar” and “Albion Online“, the developer NPCube was already working in 2006 to shake up the MMO market with “Dark and Light” at a time when everyone else was chasing after “World of Warcraft“.
The project was extremely ambitious and was supposed to feature a gigantic 40,000 square kilometer realistic game world, in which the weather, as well as the animal and plant life, were to be fully simulated. In addition to housing, the creation of entire cities and kingdoms as well as control over entire areas was planned. A number of great-sounding features that likely inspired the creators of the new Permadeath-Sandbox MMO “Chronicles of Elyria” show some similarities.
In the end, it all turned out to be a bit too ambitious for the time, as the game suffered from technical problems and many bugs from the beginning. Otherwise, the game fell short of expectations on all levels and was derided as a glorified weather simulation. Eventually, players gradually disappeared until the servers were shut down in 2008 after a lost lawsuit.
Like a phoenix from the ashes
Ten years later, “Dark and Light”, along with its once-promised features, is set to rise again. The Chinese developer and publisher Snail Games secured the rights in 2008 and began development on a reboot.
While the features remain the same, quite a few changes have also occurred. The Unreal Engine 4 now powers the game, and it shows, as the game looks more magnificent than ever in the trailer.
But not only has technology changed significantly. “Dark and Light” also gets a new story and is now set in a world full of magic and multiple universes. Three new races and a third PvP faction are also part of the changes.
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A mod for GTA 5 allows you to throw Poké Balls at passersby to make them fight for you!
You can also feel the “Pokémon GO” hype in GTA 5 and experience interesting adventures by catching NPCs or passersby. To catch a “passerby Pokémon,” you first need to weaken it, similar to the original Pokémon titles. In GTA 5, you strike your desired target with your fists until you think it’s weakened enough. Then you throw the Poké Ball and hope your “Pokémon” doesn’t escape.
Cops as Pokémon in GTA 5
You can catch many different types of passersby and NPCs in GTA 5 and add them to your collection. This includes cops. When weakening the cops, you should keep a close eye on your health bar – they don’t like to be caught and are quite stubborn, like Ash’s Pikachu. Once you have them in your collection, they will fight on your side.
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In the video, you can see how much fun it is to catch NPCs and then fight. As you can hear in the YouTube video, the mod creator InfamousSabre did not originally intend to finish this mod. However, he wrote in the mod’s comments 4 days ago that he is looking for people who can convert Pokémon models to GTA 5 models. Apparently, the “Pokémon GO” boom has led to a surge in downloads recently, and the creator found new motivation to work on the mod again.
So far, there are only 6 Poké Balls available in the game, and you need to reload the mod to receive new balls. With the newfound motivation mentioned, it may be possible that the first updates will soon be available to fix such issues. You can download the mod on this website.
Keep in mind that mods are intended only for single-player (offline) and can lead to bans in the online world of GTA 5.
In The Division, we ask the question: When will the next DLC be released? We summarize the known information.
Since the end of June, the “Underground” expansion and Update 1.3 have been released. A week ago, PS4 agents received the Underground content. In the meantime, however, every corner of the Underground has been discovered, every gear set analyzed, and the Dragon’s Lair has been extensively cleaned out by the Cleaners.
The thirst for new content is great. Ideally, new content will arrive soon that is free of numerous bugs, can convince the agents again, and draws them back into the post-apocalypse. Because all signs indicate: Interest in The Division is waning in Germany.
Survival – Survive – The Next Big Thing
Next up is the “Survival” expansion, along with Update 1.4. But one must slowly ask the question: When will the new content be released?
According to the “Year-One-Content” plan, the Survival DLC is scheduled for this summer. The problem is: This summer is already coming to an end. On September 1st, meteorological autumn begins – and there is still no sign of Survival.
On top of that, Massive is currently running on low power. Many of the developers are currently out of the country, it was mentioned in the last State of the Game two weeks ago. Therefore, there will be no regular situation reports for three weeks. The Division will also not be represented at Gamescom. So when will the information about Survival and Update 1.4 come? They certainly want to talk extensively about it before the new content is released.
The last information about the Survival expansion came two months ago. A huge trailer was released at E3. Back then, it was stated “Coming soon”, with the note that the DLC would come sooner than expected.
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Since then, further information has been scarce. And it seems that no news is to be expected in the near future. But possibly The Division will pick up speed again starting next week.
Because the community developer Hamish Bode wrote a few hours ago via Twitter that it will only take another week until he resumes his work and holds streams. He can hardly wait to show the fans “more cool stuff”.
Since new expansions for The Division are only applied on Tuesdays, the developers have four dates left this summer for Survival and Update 1.4:
August 9: That is already tomorrow. This date can probably be crossed off.
August 16: Since Massive wants to really get going again next week, this date will also be too early.
August 23: This date is possible. However, the developers will only have a few days to present the entire expansion. In the past, they liked to take their time with that.
August 30: The date we believe is the most likely. If Massive gets back in a week, they will have a good two weeks to prepare the community for this patch and set everything in motion. However, you can’t really speak of “coming sooner than expected.”
What’s in Survival?
The Survival DLC is supposed to completely change the gaming experience. New York has changed, the climate conditions have worsened. A blizzard is raging and has taken most things with it.
You are among the few survivors. Now it is important to stay alive and withstand hostile survivors. Because they have set their sights on you.
By the way: This expansion will also only be released a month later on the PS4. The last major expansion of this year, “Last Stand”, will be released on all platforms at the same time.
This is an AI-powered translation. Some inaccuracies might exist.
In recent days and weeks, cheaters in Pokémon GO have become increasingly brazen. Many players are generally dissatisfied that these fraudsters can play for so long without being banned more quickly. There have already been streams on Twitch where streamers were clearly cheating (GPS-fake for example) and wildly clicking on a map to change their position in the game. But that is supposed to end from now on!
Cheaters must stay outside
Recently, TwitchTV implemented a rule to protect the terms of service and end-user license agreements (EULA). If you violate the terms of service or EULA of third parties while streaming on TwitchTV, you also violate TwitchTV’s terms of service, which can result in a ban. In a blog post by TwitchTV, it was reiterated that this also applies to content from Pokémon GO. Niantic’s trainer guidelines define cheating as follows:
Cheating includes, but is not limited to: use of modified or unofficial software, playing with multiple accounts (please use only one account per player), sharing accounts, using tools or techniques to alter or fake your location, and selling or trading accounts.
Source: Twitter @T_blocks
As of today, August 8, 2016, every streamer caught cheating in Pokémon GO will receive a strike on their TwitchTV account. A strike can be a temporary ban (for example, 24 hours) or a permanent ban, depending on how “severely” one violates the terms of service of TwitchTV.
TwitchTV therefore asks users to ensure that their content does not violate the terms of service. If you see streamers violating these rules, act promptly and report the stream to Twitch.
This is an AI-powered translation. Some inaccuracies might exist.
In No Man’s Sky, update 1.03 goes live before the official release of the game. It brings some changes. Here are the patch notes.
In an official statement on the “No Man’s Sky” website, the founder of Hello Games, Sean Murray, writes about the changes in today’s patch. The developers consider the first impressions of fans to be very important, which is why they did not take a vacation after the completion of the gold status, but immediately worked on improvements and new features. No Man’s Sky will continuously receive updates, and the first one is coming today.
According to Murray, 99.9% of people will have to install this update before they can start playing. Owners of an early version can technically keep their save data, but in that case, they will miss out on the new content and fresh experiences. He therefore strongly recommends that these leakers delete their data before updating the game. Such dramatic updates will not come in the future, but this is a “day-one update.”
The patch notes for update 1.3
Murray released an extensive list of numerous changes and innovations that will go live today. These include some spoilers, so you may now decide for yourself if you want to continue reading.
The summary:
The galaxies are now about 10 times larger than before.
The creatures are more diverse. You can feed them and thus gain their affection. They can protect you or assist you in resource gathering.
There are “dead moons” and extremely hostile planets, with blizzards and sandstorms. Additionally, a new atmospheric system has been introduced that enables even more beautiful sunsets.
There are more ships and more inventory space. This also gives you more options in trading. The trading feature has also been revised and is now “deeper.”
The graphics have been improved. Numerous bugs have been fixed, and balancing adjustments have been made – including to the combat systems.
We list the complete patch notes below:
The Three Paths – there are now new, unique “paths” you can follow throughout the game. You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience.
The Universe – we changed the rules of the universe generation algorithm. Planets have moved. Environments have changed biomes. Galaxies have altered shape. All to create greater variety earlier. Galaxies are now up to 10x larger.
Diversity – Creatures are now more diverse in terms of ecology and densities on planets.
Planets – we’ve added dead moons, low atmosphere and extreme hazardous planets. Extreme hazards include blizzards and dust storms.
Atmosphere – space, night time and day skies are now 4x more varied due to new atmospheric system, which refracts light more accurately to allow for more intense sunsets.
Planet rotation – play testing has made it obvious people are struggling to adjust to this during play so it’s effects have been reduced further…
Terrain generation – caves up to 128m tall are now possible. Geometric anomalies have been added. Underwater erosion now leads to more interesting sea beds.
Ship diversity – a wider variety of ships appear per star system, and are available to purchase. Cargo and installed technology now vary more, and ships have more unique attributes.
Inventory – ship inventories now store 5 times more resources per slot. Suit inventories now store 2.5 times more per slot. This encourages exploration and gives freedom from the beginning. We’re probably going to increase this even further in the next update, for people in the latter game phases, and will allow greater trading potential.
Trading – trading is deeper. Star systems and planets each have their own wants and needs, based off a galactic economy. Observing these is the key to successful trading. We still working on adjusting this based on how everyone plays, but all trading values have been rebalanced across the galaxy, giving a greater depth. A bunch of trade exploits were uncovered and have been removed
Feeding – creatures now have their own diet, based on planet and climate. Feeding them correctly will yield different results per species, such as mining for you, protecting the player, becoming pets, alerting you to rare loot or pooping valuable resources.
Survival – recharging hazard protection requires rare resources, making shielding shards useful again. Storms can be deadly. Hazard protection and suit upgrades have been added. Liquids are often more dangerous
Graphical effects – Lighting and texture resolution have been improved. Shadow quality has doubled. Temporal AA didn’t make it in time, but it’s so close
Balancing – several hundred upgrades have had stat changes (mainly exo-suit and ship, but also weapon), new upgrades have been added.
Combat – Auto Aim and weapon aim has been completely rewritten to feel more gentle in general, but stickier when you need it. Sentinels now alert each other, if they haven’t been dealt with quickly. Quad and Walker AI is now much more challenging, even I struggle with them without a powered up weapon.
Space Combat – advanced techniques have been introduced, like brake drifting and critical hits. Bounty missions and larger battles now occur. Pirate frequency has been increased, as well as difficulty depending on your cargo.
Exploits – infinite warp cell exploit and rare goods trading exploit among other removed. People using these cheats were ruining the game for themselves, but people are weird and can’t stop themselves ¯_(シ)_/¯
Stability – foundations for buildings on super large planets. Resolved several low repro crashes, in particular when player warped further than 256 light years in one session (was only possible due to warp cell exploit above).
Space Stations – interiors are now more varied, bars, trade rooms and hydroponic labs have been added
Networking – Ability to scan star systems other players have discovered on the Galactic Map, increasing the chance of collision. Star systems discovered by other players appear during Galactic Map flight
Ship scanning – scanning for points of interest from your ship is now possible. Buildings generate earlier and show up in ship scans
Flying over terrain – pop-in and shadow artefacts have been reduced. Generation speed has been increased two fold (planets with large bodies of water will be targeted in next update)
Writing – The Atlas path has been rewritten by James Swallow (writer on Deus Ex) and me. I think it speaks to the over-arching theme of player freedom more clearly now. Early mission text has been rewritten to allow for multiple endings.
In future updates, features will be added that allow players to build bases and own their own massive space freighters. There are still plenty of ideas.
In Overwatch , a few people are currently making a fortune by offering players a “Top 500” spot. Cheating or genius?
When Professionals in Overwatch Unveil Smurf Accounts
If there is any way to earn real money while gaming, it usually doesn’t take long for people to figure out how to maximize profit from a game. This has now also happened with Overwatch. Several providers on the Internet offer to boost the rank of your account.
Either to receive a large amount of “Competitive Points” at the end of the season or even to snag one of the coveted “Top 500” spots. Because those who have been in the top 500 at least for a short time during the current season will also receive a special icon and an animated spray logo. Many players are willing to dig deep into their pockets for such flashy cosmetics.
Need a helping hand?
But how does this cheating work? Relatively simple:
The pro player with a skill rating of 75+ buys a new account. Here, he plays ranked games and continuously loses until he reaches a skill rating of about 40 or even lower. Now, he offers his services. Ideally, the “buyer” already has a skill rating of 60 or higher. The two sign up together, and this is where the problem arises: Overwatch calculates the average strength of the team at “50” (the average of 40 and 60), even though the player with the skill rating of 40 is actually a pro.
This causes the team to often be classified as the “underdog” – meaning that the team has a lesser chance of winning. However, if the team does win, it is rewarded with a massive increase in skill rating – so much so that the buyer can have a spot in the Top 500 with just a few wins.
Using such services naturally contradicts the terms of service and any sense of sportsmanship – and offering them does as well.
Mein-MMO says: Essentially, it was only a matter of time before such services appeared for Overwatch as well. The fact that the “underdog” mechanic can now be exploited for such services is quite frustrating. Whether and how Blizzard will respond remains to be seen – eliminating the “underdog” mechanic could indeed be the right step, although this would also make many matches less satisfying.
This is an AI-powered translation. Some inaccuracies might exist.
Fans of Transmogrification in World of Warcraft pay attention – the Darkmoon Faire has a new, quite “hidden” vendor.
The Scarlet Crusade at the Darkmoon Faire
The big pre-patch of World of Warcraft: Legion has implemented a lot of news into the game. While a major part of the changes is known and can be found in the patch notes, there are always small details that are not quickly figured out by the players.
Such a change has now taken place at the Darkmoon Faire, which can be visited until this coming Saturday. There you can find the new NPC “Scarlet Quartermaster” directly behind the big petting zoo.
As a rule, this NPC is not particularly talkative. If you address her, she will just insult you, stating that it is basically the fault of people like you that the Scarlet Crusade has fallen.
As a cloth and leather wearer, the lady only has her tabard available.
However, there is a trick that makes the lady more talkative: You need the “Tabard of the Scarlet Crusade”, which you can obtain with a lot of luck from the Scarlet Monastery. In the instance “Scarlet Halls”, the boss weapons master Harlan can drop this tabard – with a drop chance of 0.8%. This can also be done in normal mode, where the enemies are only level 30+, so farming goes quickly.
If you wear the tabard and speak to the lady, she will have some special items available for Transmogrification!
Short Tabard of the Scarlet Crusade
25,000 Gold
Ensemble: Scale Mail of the Scarlet Crusade (for plate wearers only)
10,000 Gold
Ensemble: Chain Mail of the Scarlet Crusade (for chain wearers only)
10,000 Gold
With these sets, it is possible to appear as a member of the Scarlet Crusade. Since the restructuring of the monastery, it has not been possible to collect all items of the scarlet set.
Important: The character must wear both the original tabard and be a plate or chain wearer! Only then does the vendor have the corresponding set of Transmogrification available.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17, we list all the stadiums that will be available in the game below.
The FC Bayern Munich is the official video game partner of EA Sports for FIFA 17. In addition to authentic player faces, fans can look forward to an updated Allianz Arena, where the football atmosphere is said to be palpable. The new Frostbite engine, which is being used for the first time in the FIFA series, will ensure stunning in-game graphics.
In addition to the Allianz Arena, there are many other arenas in FIFA 17 that will serve as venues for you. However, some well-known stadiums will also be missing: Fans will have to do without Camp Nou, as FC Barcelona has struck a partnership with PES 2017.
Below, we list all the stadiums expected in FIFA 17. Some of them are already confirmed. However, the official announcement with all the stadiums is still pending. We will expand and update the list as more information becomes available. At the end of the article, you will find all changes from FIFA 16 to FIFA 17.
Update: EA Sports has now named the three stadiums that will be newly integrated into FIFA 17. The list is now official and complete.
British Stadiums
ANFIELD
Country: UK
Club: Liverpool
Capacity: 45000
Field: 101x68m
CARROW ROAD
Country: UK
Club: Norwich City
Capacity: 27244
Field: 114x68m
EMIRATES STADIUM
Country: UK
Club: Arsenal FC
Capacity: 60350
Field: 105x68m
ETIHAD STADIUM
Country: UK
Club: Manchester City FC
Capacity: 47450
Field: 105x68m
FRATTON PARK
Country: UK
Club: Portsmouth FC
Capacity: 47450
Field: 105x66m
GOODISON PARK
Country: UK
Club: Everton FC
Capacity: 40157
Field: 100x68m
KCOM STADIUM
Country: UK
Club: Hull City
Capacity: 25400
Field: 105x68m
KING POWER STADIUM
Country: UK
Club: Leicester City
Capacity: 32262
Field: 102x67m
LIBERTY STADIUM
Country: UK
Club: Swansea City
Capacity: 20750
Field: 105x68m
LOFTUS ROAD
Country: UK
Club: Queens Park Rangers
Capacity: 18439
Field: 102x66m
LONDON STADIUM
Country: UK
Club: West Ham
Capacity: 60000
Field: 105x68m
OLD TRAFFORD
Country: UK
Club: Manchester United
Capacity: 76200
Field: 105x68m
RIVERSIDE STADIUM (no image available)
Country: UK
Club: Middlesbrough F.C.
Capacity: 34742
Field: 105x68m
SELHURST PARK
Country: UK
Club: Crystal Palace
Capacity: 26255
Field: 100x68m
ST. JAMES’ PARK
Country: UK
Club: Newcastle United
Capacity: 52350
Field: 105x68m
ST. MARY’S STADIUM
Country: UK
Club: Southampton
Capacity: 32589
Field: 102x68m
STADIUM OF LIGHT
Country: UK
Club: Sunderland
Capacity: 48707
Field: 105x68m
STAMFORD BRIDGE
Country: UK
Club: Chelsea
Capacity: 42000
Field: 105x68m
STOKE CITY FC STADIUM
Country: UK
Club: Stoke City
Capacity: 27740
Field: 100x64m
THE HAWTHORNS
Country: UK
Club: West Bromwich Albion
Capacity: 26272
Field: 105x68m
TURF MOOR
Country: UK
Club: Burnley
Capacity: 21940
Field: 104x66m
VICARAGE ROAD
Country: UK
Club: Watford
Capacity: 21577
Field: 105x68m
VILLA PARK
Country: UK
Club: Aston Villa
Capacity: 42682
Field: 105x68m
VITALITY STADIUM
Country: UK
Club: Bournemouth
Capacity: 11700
Field: 105x78m
WEMBLEY STADIUM
Country: UK
Club: English National Team
Capacity: 90000
Field: 105x68m
WHITE HART LANE
Country: UK
Club: Tottenham Hotspur FC
Capacity: 36200
Field: 100x67m
Stadiums of the Bundesliga in FIFA 17
ALLIANZ ARENA
Country: Germany
Club: FC Bayern Munich / TSV 1860 Munich
Capacity: 75000
Field: 105x68m
BORUSSIA-PARK
Country: Germany
Club: Borussia Mönchengladbach
Capacity: 54000
Field: 105x68m
Volksparkstadion / IMTECH ARENA
Country: Germany
Club: Hamburger SV
Capacity: 57000
Field: 105x68m
OLYMPIASTADION
Country: Germany
Club: Hertha BSC
Capacity: 74475
Field: 105x68m
SIGNAL IDUNA PARK
Country: Germany
Club: Borussia Dortmund
Capacity: 81000
Field: 105x68m
VELTINS ARENA
Country: Germany
Club: Schalke 04
Capacity: 55000
Field: 105x68m
“Rest of Europe” Arenas
AMSTERDAM ARENA
Country: Netherlands
Club: Ajax
Capacity: 51300
Field: 105x68m
DONBASS ARENA
Country: Ukraine
Club: Shakhtar Donetsk
Capacity: 51504
Field: 105x68m
VICENTE CALDERÓN
Country: Spain
Club: Atlético Madrid
Capacity: 54850
Field: 105x70m
JUVENTUS STADIUM
Country: Italy
Club: Juventus
Capacity: 41000
Field: 105x68m
ESTADIO MESTALLA
Country: Spain
Club: Valencia CF
Capacity: 53500
Field: 105x68m
PARC DES PRINCES
Country: France
Club: Paris Saint-Germain
Capacity: 48700
Field: 105x68m
SAN SIRO
Country: Italy
Club: AC Milan and Inter
Capacity: 83000
Field: 105x68m
SANTIAGO BERNABÉU
Country: Spain
Club: Real Madrid
Capacity: 80000
Field: 107x72m
STADE VÉLODROME
Country: France
Club: Olympique de Marseille
Capacity: 67394
Field: 105x68m
Asian Stadiums
KING ABDULLAH SPORTS CITY
Country: Saudi Arabia
Clubs: Al-Ittihad and Al-Ahli
Capacity: 62241
Field: 105x68m
KING FAHD STADIUM
Country: Saudi Arabia
Club: Saudi Arabia National Team
Capacity: 67000
Field: 105x68m
SUITA CITY FOOTBALL STADIUM
Country: Japan
Club: Gamba Osaka
Capacity: 39694
Field: –
South American Stadiums
LA BOMBONERA
Country: Argentina
Club: Boca Juniors
Capacity: 49000
Field: 105x68m
MONUMENTAL DE ÑUNEZ
Country: Argentina
Club: Club Atlético River Plate
Capacity: 67664
Field: 105x68m
North American Stadiums
BC PLACE STADIUM
Country: Canada
Club: Vancouver Whitecaps
Capacity: 20000
Field: 105x68m
CENTURYLINK FIELD
Country: United States
Club: Seattle Sounders FC
Capacity: 39115
Field: 106x68m
ESTADIO AZTECA
Country: Mexico
Club: Club América
Capacity: 105000
Field: 105x68m
Generic Stadiums
AL JAYEED STADIUM – Capacity: n.a.
ALOHA PARK – Capacity: 10000
ARENA D’ORO – Capacity: 20000
ARENA DEL CENTENARIO – Capacity: 24000
COURT LANE – Capacity: 22500
CROWN LANE – Capacity: 26000
EASTPOINT ARENA – Capacity: 54000
EL GRANDIOSO – Capacity: n.a.
EL LIBERTADOR – Capacity: 57500
PRESIDENTE G.LOPES – Capacity: 27000
ESTADIO DE LAS ARTES – Capacity: 50000
ESTADIO EL MEDIO – Capacity: n.a.
EURO PARK – Capacity: 15000
FOREST PARK STADIUM – Capacity: 28000
FIWC Stadium
IVY LANE – Capacity: 29000
MOLTON ROAD – Capacity: 20000
O DROMO – Capacity: 55000
SANDERSON PARK – Capacity: 35000
STADE MUNICIPAL – Capacity: 26500
STADIO CLASSICO – Capacity: 25500
STADIO OLIMPICO
STADION 23 MAJ – Capacity: 22000
STADION EUROPA – Capacity: 52000
STADION HANGUK – Capacity: 60000
STADION NEDER – Capacity: 18500
STADION OLYMPIK – Capacity: 70000
TOWN PARK – Capacity: 12000
UNION PARK STADIUM – Capacity: 25000
WALDSTADION – Capacity: 43000
Changes from FIFA 16 to FIFA 17
Removed:
Camp Nou (FC Barcelona, Liga BBVA)
Boleyn Ground (West Ham United, Barclays Premier League)
Stade Gerland (Olympique Lyonnais, Ligue 1)
Stadio Olimpico (Lazio / Roma, Serie A)
New:
Queen Elizabeth Olympic Park (West Ham United, Barclays Premier League)
Riverside Stadium (Middlesbrough F.C., Barclays Premier League)
Suita City Football Stadium (Gamba Osaka, J1 League)
FIWC Stadium (Generic Stadium)
Stadio Olimpico (Generic Stadium)
This is an AI-powered translation. Some inaccuracies might exist.
Some accounts have been suspended again in Heroes of the Storm. This time, it mainly affected AFK players and players who die intentionally.
No Mercy for Bad Behavior – Even in Heroes of the Storm
Especially in team-based games like Heroes of the Storm, it is particularly annoying when one or more players do not participate in the match. Because if the match only takes place “4vs5”, the winner can usually be determined in advance. Unfortunately, there is a multitude of players who like to go AFK during the match or simply “feed”, meaning they intentionally let themselves be killed to speed up their team’s failure.
Blizzard has no understanding for such behavior. Those who have been notably reported multiple times in the last 30 days have now received a temporary account penalty. In Blizzard’s official statement, it says: “(…) While we have only suspended a few users in each region this time, we expect the number of suspended – or in extreme cases banned – accounts to rise with future ban waves, as we continue to improve the system.
Going AFK during a match, not participating in the game, and intentional dying are behaviors that undermine the experience of all other players in the round. Participating in such actions will not be tolerated. We urge you to use the appropriate reporting functions if you notice such behavior.”
If someone deliberately wants to disrupt a game, they should think twice in the future, Blizzard is tightening the screws.
At the beginning of Season 7 of Diablo 3, many players are wondering which class is the best.
The new season in Diablo 3 resets everything back to 0. If you want to play the season, you need to create a new seasonal character, which you have to level up from level 1. However, since some things in Diablo 3 change with each season, the question arises as to which class can collect experience points easiest and fastest.
Leveling with Dots gives a lot of experience
As the “best class”, one can choose a class at the beginning of a season that can level up quickly. By reaching a higher level, you automatically get better items in Diablo 3 that allow you to take down enemies even faster. This brings you experience points even faster, thus closing the loop. Therefore, we are looking for the best class to level up effectively. This applies both to the level range of 1-70 as well as to the subsequent Paragon levels.
When leveling up, you should always pay attention to maintaining the massacre bonus, as this now provides strong bonus experience points. In our Power Level Guide for Season 6, we already mentioned that the massacre bonus can make a significant difference when leveling up. If you choose a class like the Witch Doctor for leveling, which can easily spread its dots, you have advantages with this bonus. As long as you continuously deal damage to an enemy affected by a dot, the massacre bonus stays active and does not expire. This way, you can increase the bonus, while classes without dots have significantly more problems.
Monks and Witch Doctors dominate the rankings
On the PTR servers, players have been able to try out the current patch 2.4.2 for some time in Diablo. It was also tested how the individual classes perform in the rankings. In the solo mode, the Barbarian reached Greater Nephalem Rifts of level 80. Witch Doctors and Monks sometimes reached Greater Nephalem Rifts above level 90. However, these values will change in the coming days and weeks.
Our colleagues at Gamestar made an interesting video about this topic, explaining what makes the Witch Doctor so strong in the new season.
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Recently, in group games in the higher Nephalem Rifts on the PTR servers, there was still at least 1 Witch Doctor in the group; now there are 2 or more Monks who feel “at home” in the current meta. This is partly because this class has received a good starter set as a “gift”. As you may know, you receive Haedrig’s Gift by completing the various season journeys. These gifts contain individual pieces for a set of your class. Once you have completed all season journeys, the set is complete.
Monks and Witch Doctors already receive a strong set here and can use these gifts to increase the difficulty of the game right away. You can find the various rewards from Haedrig’s Gift and what you need to do for them here. In the coming days and weeks, much will be tested regarding the sets to make the best out of the new season. So keep an eye on your class’s ranking to see which items are beneficial in the Greater Nephalem Rifts.
In the patch notes, you can see what changes have been made to classes and items that will provide a fresh breeze.
What defines the “best class”?
To define a specific class as the “best”, many factors come into play. Personal taste is one of the most important points. Because even if class X gets through the Nephalem Rifts faster than class Y, it doesn’t help you if you’re not having fun. Additionally, you have to like the play style. If you prefer to have pets work for you instead of casting spells, then you should perhaps put the Wizard aside and play a Witch Doctor instead.
As mentioned above, you have good results when leveling up if you have classes that can make a lot out of a massacre bonus. But in this area, there is now much choice, so we ask you:
Which class is the best for you in the new season and what makes it better than the other classes?
Maybe you have a few tips that you’d like to share with other readers in the comments about why class X should definitely be given a chance.
This is an AI-powered translation. Some inaccuracies might exist.
The developers of WoW are backtracking and changing the maximum camera distance. It’s still not quite the same as before.
A middle ground between “old” and “new” camera in WoW
Among all the many positive changes that the prepatch of World of Warcraft: Legion has brought, there were also some adjustments that players did not like. There was loud protest when Blizzard reduced the maximum camera distance. Previously, players could increase the distance to their character even more than the interface settings allowed – this changed with Legion. Now all players must adhere to the guidelines – until now. Blizzard is now backtracking and has explained in a lengthy forum post what they intended with the changes and what was definitely not their intention. In some excerpts it says:
Everything in view again – Blizzard changes the camera distance again.
“World of Warcraft is an avatar-driven open-world RPG where players step into the shoes of a hero experiencing adventures in Azeroth. With the previous maximum camera distance, the hero occupied even less space than in isometric games like Heroes of the Storm, Diablo, or even many units from StarCraft 2. At this zoom level, details of the hero and the game world are lost. The game is ultimately designed to be experienced from the zoom levels of the interface settings. (…)”
“Anyway, in the last hotfix, we increased the camera’s ‘hard cap’ again to a value that lies between the old maximum and that of the interface settings. Players can once again increase the camera distance via console commands if they wish.”
Consequently, it is now again possible to zoom the camera out further through certain console commands.
You can find the full article from Blizzard as usual in our sources.
Mein-MMO says: Whether the players are satisfied with this will show in the coming weeks. Personally, we were not bothered at all by the new camera settings – one could still see enough of the game world, and even as a tank, it was no problem to have “only a foot of the boss” on screen. However, the number of complaints was probably so large that Blizzard felt compelled to take action.
For more news and articles about Blizzard’s MMORPG, you can find them on our World of Warcraft game page. More details about the upcoming expansion can be found on our Legion overview page.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, we provide tips and tricks on how you can efficiently level up in PvE when playing alone.
When friends are offline again or are playing other games, the diligent Division agent is left to fend for himself. But how can he farm delicious items solo to quickly rise in score and improve? Or is one reliant on a strike team to get the good stuff?
The Dark Zone is not recommended for lone wolves. Not only do other agents pose a great danger, but especially the high-level NPCs, which are virtually unbeatable solo due to their high health and immense firepower – or deadly flamethrowers.
Solo Agents – Down to the Underground!
To efficiently farm high-quality items when one is playing alone, the Underground is suitable. The Underground operations have been available to PS4 agents for about a week now, allowing them to benefit as well.
When you play the missions, you gain experience points. Once you have collected enough, you level up in the Underground rank. And now the special part: With every rank increase, you receive an Underground container. Since you are quickly progressing through the low ranks, you will receive numerous containers in a short amount of time.
With each one, you have the chance to loot an item with the maximum gear score. Currently, the maximum for armor pieces is 268, and for weapons, it’s 229.
However, the items in the containers depend on your current score. If you have a lower equipment value, you will not get the best items right away. Nevertheless, the Underground containers are excellent for gradually rising in score.
Tip: If you have acquired items with high scores that do not fit your build at all, it is still worth equipping them. This increases your chance of obtaining higher-value items in the next container.
Since you can easily master the Underground on “Normal” and possibly also on “Hard” solo, this method is well-suited for playing alone. While increasing difficulty and additional directives can boost your experience gain and thus help you get Underground containers faster, “Challenging” and “Heroic” are hardly manageable solo. But remember the matchmaking function if none of your friends are available.
Here are the XP gains in the Underground, depending on the difficulty:
Normal: 500 XP
Hard: 750 XP
Challenging: 1000 XP
Heroic: 1250 XP
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However, the Underground is only playable once you have already reached the endgame and can show the necessary equipment values. If you are just starting with The Division or starting a new character – how can you level up as quickly as possible?
The YouTuber Marcostyle tested how he could efficiently level up as a solo player without friends – all exclusively in PvE. To do this, he created a completely new account.
First, all story missions must be completed. He mastered these in about 11.5 hours. Afterwards, he completed a few side missions to fully expand the operations base and reach level 30 – and gear score 0!
Since many endgame activities require certain gear scores, Marcostyle had to consider how to proceed. He came up with a method that is certainly debatable and definitely not the most honorable, but in his opinion, it’s the best way to level up quickly: He had other agents carry him through the story missions on “Heroic”.
He started the matchmaking and hoped that the other players would not leave the strike team or kick him – since he only had a score of 0. However, he ended up in a team with other agents who carried him through. In just a few minutes, he went from 0 to 71. He repeated this approach several times, although he was often kicked. But time and again, some agents kindly helped him and took him through the missions. After a total of 14 hours of gameplay, he reached an equipment value of 181:
Next, he played “Falcon Lost” on Hard with random players, two of whom left their loot for him at the end. Later, he was drawn into the Underground and also into the “Dragon’s Nest”. So after a total of 21 hours, he achieved a score of 243:
However, you are far from “powerful” just because you quickly achieved high scores. For: While you may have access to the most challenging activities, your character can still have miserable stats. So with a low value, you could display the following stats:
Or with a high score, such stats:
It takes time until you have the items you need for your build. Nevertheless, understandably, many agents want to achieve high values as quickly as possible to have a chance at the best items in the game.
What advice do you have on how to play successfully as a solo agent?
In Destiny, a fan created a video that translates the idea of Pokémon GO into Bungie’s MMO shooter.
As Guardians, you have the noble task of facing nefarious enemies daily, pushing back the darkness, and becoming a legend in the process. Until now, this experience has been limited to consoles. While many users have long been calling for a PC version of Destiny, the YouTuber Icarus came up with the idea of bringing the shooter into the real world: Pokémon GO sends greetings.
Unfortunately, such an app is merely wishful thinking and is not in development, but the trailer is already available. See for yourself:
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The idea is that you should venture out into the real world, where patrol missions await you at various locations. You are to patrol your neighborhood, earn reputation points, and gain loot after successful battles with enemies.
All your achievements can then be transferred to the main game on your console.
By the way: This game is not being created by Niantic and Nintendo, but rather by “Titanic and Bungie.” The user certainly put some thought into that.
With this video, the fan hopes to make it to the videos of the week. The trailer is definitely worth watching. He emphasizes that he put a lot of work into it.
What do you think of this idea? In the comments and on reddit, people are mostly excited about it. Some also write that they feel down since this was not an official trailer from Bungie. Others say that while they don’t care much for Pokémon GO, they are heavily into it. Would you get the app?
All cards from the Hearthstone expansion “A Night in Karazhan” are published. Check them out here!
The Night in Karazhan Can Begin
On August 12, 2016, the next expansion of Hearthstone will start. Just like all other adventures before, “A Night in Karazhan” will be released piece by piece, allowing players to conquer a wing each week. In this adventure, especially veterans of World of Warcraft will encounter many characters they have already met in the MMORPG. Bosses like the theater event, the curator, or even the chess game are included.
In the meantime, Blizzard has released all cards for the new expansion, so we can present you with a complete list. The cards are organized by classes so you can quickly keep track of everything.
Warrior
Warriors have two new spells and a weapon that allows them to attack infinitely per round – as long as only minions are attacked.
Mage
Mages await spells and spellbooks. Especially the Babbling Book could become a lasting star.
Priest
For priests, the “Resurrect” mechanic is now integrated as a battle cry in a card.
In No Man’s Sky, all previous discoveries are erased.
The official launch of No Man’s Sky is just a few days away. On August 10, PS4 players can start, on August 12, PC users.
However, some hardcore fans have already had leaked copies for days, which some greedy retailers sold at outrageous prices. Therefore, more and more information and gameplay material with plenty of spoilers has spread in recent days.
Named planets are being renamed
Owners of an early version of No Man’s Sky could explore the galaxy ahead of time and call numerous planets their own. The large US site Kotaku also reported that they got access to an early version and that their readers can find a Kotaku planet at the official release.
However, the senior programmer of No Man’s Sky, Harry Denholm, responded to this article and announced: The servers will be reset on Sunday, so today. Consequently, all previous files in online storage will disappear. Every discovered planet that has been named will be renamed.
What about the existing character data?
According to Denholm, however, only the online storage data will be deleted, meaning just the users’ discoveries. Character progress will not be affected.
Sony, however, announced something different: According to the company, local storage data will also be erased, as these will not be compatible with the first patch. Tomorrow, on August 8, a “significant pre-release patch” is due. All previous data will not be transferable to the final game.
From August 10, it will finally kick off in Europe. Then all your actions and explorations will be “indelibly” stored in a universal atlas. Then the universe will belong to you.