Battleborn is still not a success for Gearbox and publisher 2K, but still the developers are not throwing in the towel. They continue to work on new heroes as well as the already announced story missions. But also two new PvP maps are in the works.
Battleborn will soon receive the long-awaited story missions. The first of these new PvE missions is set to go live on October 13. The title: “Attikus and The Thrall Rebellion”. It focuses on the backstory of the hero Attikus, who frees his enslaved Thrall brothers from the chains of the Jennerites. All story missions will revolve around the story of a hero and delve deeper into the lore.
I would have liked a mission with my favorite character Orendi….
Therefore, story mission number 2 is also about the cute penguin Toby who craves recognition. The title “Toby’s Friendship Raid” already whets the appetite for more. This mission is set to release in autumn, and three more missions are planned for winter. However, the story missions are not free; those without a season pass will have to pay 5 dollars each. But along with the mission itself, there are also new skins and taunts to unlock.
Free PvP Maps and More Characters
If you don’t want to pay anything, you can look forward to the two new PvP modes. The first is called “Face Off” where two teams compete to stop an invasion of the Varelsi. The goal is to kill more invaders than the other team. A cheerful “Every-man-for-himself” scenario! However, not much is known about the second mode. Face Off is expected to be released in autumn.
The bomb sparrow Ernest is the coolest new hero so far! I mean, a sparrow! With bombs!!!
As we previously reported, two new characters are still on the way. After the bomb sparrow Ernest has already been released, the brat Kid Ultra has been announced as a new hero for the faction of the Last Light Consortium. He is expected to arrive in autumn as well. The last hero, likely a Jennerite, will come in winter.
This is an AI-powered translation. Some inaccuracies might exist.
Data miners have found information about a possible major update to Pokémon GO where you can form a bond like Ash and Pikachu.
New information from data mining in Pokémon GO is making trainers’ hearts race. According to PokémonGOHub there is a so-called “Buddy System” in the game’s code that allows trainers to form a stronger connection with their favorite Pokémon. Similar to Ash and Pikachu, the favorite Pokémon will not be in the PokéBall during your adventures but will accompany you outside.
Pokémon Candies as Rewards
Data mining involves a detailed analysis of the various data and codes of a game. There were already indications of a trading feature and the possibility to catch legendary Pokémon. Latest information reports about the Buddy System that is supposed to appear in the code. With this feature, it is possible to choose a favorite Pokémon that will accompany you for a certain period on your adventures. As a reward, you will receive candies for that specific Pokémon while walking.
This system is particularly important for trainers who need candies for rare Pokémon in Pokémon GO. These candies are required to evolve a Pokémon. So far, you can only get these candies by catching a Pokémon. For rare Pokémon, it can take quite a long time to gather enough of them to evolve a Pokémon. Additionally, PokémonGOHub reports that the buddies can have various sizes and positions in the game:
One should always take data mining with caution. It provides insight into what might happen in the future with a game. When and whether this will ever happen cannot be said. Currently, there is also no official statement from Niantic about whether such a feature is planned or will be implemented in the near future. The Buddy System would make the game interesting again. Especially trainers who want to evolve rare Pokémon could benefit from this system.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, the developers talk about the public test servers that will be used for Update 1.4.
The State of the Game, the weekly report from Massive, just took place. While last week big announcements about the future of The Division were made, today’s insights are comparatively modest. We summarize them.
PTS only on PC – for now
The “Public Test Servers”, or PTS, were announced just last night. They will be set up so that a large player base can test the changes of Update 1.4 before it officially releases. In past patches, annoying bugs have always been introduced into the game. The risk that 1.4 will also bring major problems is supposed to be minimized.
The live team is responsible for the PTS. They usually manage the servers, maintain the data collected in-game, and ensure that community concerns are addressed promptly. The live team also works closely with community developers Hamish Bode and Yannick Banchereau.
An environment will be created on the PTS where the new build, that is, the new patch, can be tested. PTS for Update 1.4 are only available on PC. You play, Massive collects the data from it, and ideally receives constructive feedback from you.
You can either create a new agent or use your existing one. However, any progress you make on the test servers will not be transferred to the main game.
The reason the PTS will only be available on PC is as follows: One is simply more flexible on PC. Such matters are more complicated on consoles.
However: If these public test servers are a great success, they will continue in the future. Then it will be investigated whether PTS can also be implemented for PS4 and Xbox One. However, this will not be the case for Update 1.4.
During the stream, the community question arose whether console agents could simply be given free access to the PC test servers – without having to buy the PC version of The Division. The answer was that this will be investigated.
Further details about the PTS will follow next week. A date for the launch of the test servers will also be provided then.
The latest goddess from SMITE has arrived, coming straight from the underworld. Izanami returns as a living corpse to the battlefield.
Izanami, the Matron of the Dead
At HiRez, it was time to release a new goddess once again. To broaden the Japanese pantheon that was introduced earlier this year, Izanami was recently added to the PC version.
This goddess oversees the underworld after dying during the birth of the fire god – after all, such a child of fire sounds even more painful than a normal birth. However, Izanami is fed up with dragging only 1000 souls into the realm of the dead every day – now she wants to catch gods.
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Let’s take a look at the abilities of the latest huntress, Izanami:
The passive ability Death Draws Nigh ensures that Izanami becomes stronger the closer she is to death. For every 15% lost health, she gains 4% physical penetration, up to a maximum of 20%. Additionally, her projectiles (scythes) return at the end of their flight and deal damage again.
With Sickle Storm, Izanami’s attack speed increases for 6 seconds, her basic attack damage is doubled and increased by an additional amount, but the scythes no longer return. The ability can be canceled early.
Spectral Projection sends an image of Izanami in a straight line forward, damaging and slowing all enemy targets in a straight line. If an enemy dies under this effect, the slow from all subsequent attacks increases by 6%, up to a maximum of 30%.
Izanami’s movement ability is Fade Away. She becomes invisible and then jumps to a target position. The invisibility lasts a few seconds or until she deals or receives damage.
Izanami’s ultimate is Dark Portal. At a target position, Izanami opens a portal that deals high damage and silences all enemies for a few seconds.
For more news and articles about the god-moba, you can find them on our SMITE game page.
This is an AI-powered translation. Some inaccuracies might exist.
The Warcraft movie was received quite well internationally, but its weak success in the USA made it more of a flop. Director Duncan Jones recently spoke about this in an interview, explaining why it makes him proud but also angry.
Warcraft: The Beginning may never get a sequel, which is mainly due to the film’s poor performance in the USA. Nevertheless, director Duncan Jones stands by his project, which makes him both proud and angry. In an interview with Thrillist, the filmmaker shared what bothers him about the film and what he finds great.
Too Many Small Changes
Jones laments that the film underwent too many small changes and that he couldn’t enforce his vision more strongly. Since the development of the film stretched over more than three years, small changes had to be made repeatedly, resulting in the final outcome being increasingly distorted.
“When you make small changes, it doesn’t seem special at first. But if you keep doing that, making those small changes repeatedly, especially over a period of three and a half years, suddenly you spend a large part of the time trying to fix the mess created by this tinkering.”
Beloved Orcs!
Duncan Jones is not just angry; he truly loves the film and poured a lot of passion into it over the three years of development. However, he is not particularly proud of the epic battle scenes or the cool effects. Instead, he is happy that the love story between the orcs Durotan and Draka is just as he wanted it in the film.
“[It feels] like a real relationship between husband and wife, but these two characters are orcs! That is something I have been after from the very beginning, and I fought hard to keep it in the film. It always felt like a real victory.”
Finally, Jones mentioned in the interview that he would definitely be up for a sequel, even though the last three and a half years were hard work: “Who knows, maybe I am a masochist.” By the way, if anyone wants to know what we thought of the film:
The open beta of Battlefield 1 provides fun scenes and curious problems.
Since yesterday (August 31), you can play the open beta of Battlefield 1 and get an impression of the game. Although the launch was a bit bumpy with its connection issues, some players who were able to test it report fun glitches.
Battlefield 1 Beta – Fun or annoying?
Glitches in video games can be frustrating but also entertaining. When you’re stuck due to a glitch and have to restart a level, you might want to scream. Screaming is a good keyword for the first video – running across the battlefield at this volume will definitely make an impression on the enemies:
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After the screams have made a strong impression, all that is missing is the appropriate appearance. Of course, having a weapon in hand makes it clear that you mean it “seriously”. But the secret Ghostrider class amazes even the biggest Battlefield fan! Reddit user KanoOnAPhone presented this clip:
https://gfycat.com/OrneryTenseBlackrussianterrier
A strong voice and a unique appearance are already two solid points when you fight in the multiplayer of Battlefield 1. A good internet connection is just as important. This was also noted by Reddit user meltover, when the opponent apparently had equipped a bulletproof turban. (The two icons on the right indicate that the player has a poor connection to the server.)
With a good connection and quick reactions, you can evade your almost guaranteed death in style. Lying down and staying calm is very important! This is shown to us by Reddit user trevroak:
https://gfycat.com/AridPleasingArmadillo
Sticking with cars – how many can actually “fit” in there? If anyone thinks, “Well, normally there should be as many passengers in a car as there are seats available,” they are mistaken. GrouchyGrech shows that you can also ride without a seatbelt:
https://gfycat.com/HardtofindHarmlessArgali
But after all the “interesting” features that Battlefield 1 offers us, in the end, there is only one thing that matters the most – Winning! A victory, however, is not only about playing a battle well and having a positive kill-death ratio, but is crowned by the right victory pose. Here a victory pose professional shows you how to do it right:
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In The Division, the new weekly assignments are live: The ISAC Assignment and the Strategic Assignment.
The background story of the ISAC Assignment takes a dramatic turn today. The enemy we have been hunting for weeks turns out to be one of our allies.
Every week, Ubisoft provides a video where you can see the story behind the weekly ISAC Assignment. This video broadcast is not available in the game but is uploaded to Youtube. You can watch it below. This is already the 21st ISAC broadcast:
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In recent weeks, a major goal has been achieved: Agent Rainer was able to locate Esmay’s sister. Esmay set off directly to her. But now the big surprise: Rainer is holding both captive to locate Simon’s ISAC node. It turns out that Rainer is the arch-enemy: Asher.
To keep you busy until he has found Simon, he is sending LMB units onto the streets to randomly kill civilians. You must stop them.
The ISAC Assignment is:
Eliminate 200 LMB mercenaries: An enemy of the Division has sent out an LMB squad to kill civilians. You must put a stop to them.
As a reward, there are three high-end Division tech and an ISAC-Asher scarf. The latter is an exclusive cosmetic item.
The Strategic Assignment this week
This weekly assignment has been available since Tuesday. You will receive 30 Phoenix Credits if you can master all four tasks that make up the Strategic Assignment by next week:
40 explosive kills: Take out enemies with explosives.
Disassemble 30 standard objects: Disassemble objects of green quality or higher.
Eliminate 50 cleaners: Go into the Dark Zone and take down some cleaners.
Complete 10 missions: Master 10 main missions on “Hard” or “Challenging” difficulty.
In the MMO shooter Destiny, we take a closer look at the Archon Forge. This PvE arena is introduced with “The Rise of Iron.”
In addition to the new story missions, fresh questlines, a new strike, revamped strikes, and a fourth raid, “Rise of Iron” will introduce the Archon Forge as another PvE content. Gameinformer spoke with World Designer Dan Callan and World Artist Alex May about this cooperative arena. They explored the question: What is the Archon Forge actually?
A mix of the Prison of Elders and the Court of Oryx
The Archon Forge is located in the Plaguelands. It resembles both the Prison of Elders (enemy waves) and the Court of Oryx (the location remains the same). You fight waves of PvE enemies in the fireteam to earn unique rewards, “Archon Forge”-specific items.
For those Guardians who enjoy pure combat, the Forge is the perfect place. There are no complicated boss mechanics, just hordes of enemies that you must blast through.
The fires and the oppressive heat in the Archon Forge contrast with the Plaguelands, where winter prevails and the ground is covered with snow. It is said to evoke a sort of “Lord of the Rings” atmosphere as you approach the tower of the Archon Forge. Inside, you will find a lot of molten metal – it’s a forge, after all.
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Once you have completed the story of RoI, some Devil Splicers in the Plaguelands drop special SIVA items. These have various qualities and bear names like “Splicer Key” or “SIVA-Actuator.” You activate these items in the Archon Forge (you present them as offerings) and the challenge begins – they function similarly to the runes and tiers in the Court of Oryx.
Depending on the presented item, different Splicer units and bosses will appear. They are meant to surprise you with abilities that have not been seen before. Each fight lasts a maximum of 5 minutes. If you are too slow and deal too little damage, it may happen that no boss appears. So, step it up to get to the loot.
If you die and are not revived, you end up in a kind of prison above the arena, from where you can observe the action:
No one gets past the laser beams!
Once you land in this “waiting area,” you must wait until the end of the fight. Therefore, it is advisable to act carefully – and not die. The encounter can still be successfully completed for everyone if the last surviving Guardian finishes the fight victoriously.
However: With a certain currency or by achieving specific goals, you can buy your way out of this prison and rejoin the fight.
Designed in such a way, the Archon Forge should not provide you with places where you always feel safe. During fights, you have to dash from cover to cover to stay alive. There are ramps, bridges, corridors, and height differences – overall, the arena is designed to be versatile and interesting.
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For the Fallen, the Archon Forge is of great importance. If a simple Fallen wants to rise to a Splicer, he must carry a SIVA item to the Forge and then prove himself worthy in battle. The ultimate goal of the Fallen devils is to become “machine gods.”
In a way, you are disrespecting the traditions and culture of the Fallen when you fight in the Archon Forge. This forge was built by the Fallen.
What do you think about this PvE arena?
This is an AI-powered translation. Some inaccuracies might exist.
Archaeology in World of Warcraft: Legion works differently than before. We will show you how to get the fancy rewards.
The rare archaeology items are available through quests
If you have already dealt with archaeology in World of Warcraft: Legion, you may have noticed that some things work differently in Legion. Because no matter how many excavation sites you clear – you won’t find blue items. But what happened to the special archaeology rewards? Are there no mounts, pets, and toys anymore from this profession? Don’t worry – the fun items are still available, they are just earned differently. In this little guide, we will show you how archaeology works in Legion.
In Legion, there are only relatively few artifacts that can be dug up. For each faction, there are only 4-5 items, of which (with a lot of luck) a “pretty” version can be crafted. As in Warlords of Draenor and Mists of Pandaria, these beautiful pieces can again be displayed. Since there is no garrison in Legion, this time the house of the archaeology trainer in Dalaran serves as a point of contact.
Dariness is your first point of contact. She starts all archaeology quests.
Dariness the Scholar is also the lady who provides you with the archaeology quests. Every 2 weeks, she has a new task and sends you across the Broken Isles. Sometimes you assist Brann Bronzebeard, sometimes Harrison Jones, or other well-known archaeologists. After a short preamble, it almost always comes down to completing a lot of excavations to assemble a rare artifact. If you think we are exaggerating with “a lot,” let us tell you that some quests can easily take 4-5 hours, as occasionally more than 20 excavations need to be completed. Furthermore, due to zone scaling, enemies constantly attack, delaying everything.
Caution: Every 2 weeks, Dariness gives you a new quest, regardless of whether you have already completed the old one. If you don’t want to wait several months for a new attempt for a specific reward, you should complete the quests as soon as they are available.
For 2 weeks, you will find excavations only in the area required by the quest.
During the two weeks, you will exclusively find excavations in the area of the respective quest – thus eliminating at least the “random factor,” where you first have to hope for a specific excavation.
The rewards depend on the respective quest and are – as usual – quite diverse. In addition to special mounts, such as a spectral moose, there are also special pets and toys. Some have really interesting effects and let you perceive the world as if the Legion had won the war (all NPCs look like demons).
We have listed some of the quest rewards for you here:
Lastly, some general tips for archaeology in Legion:
Once you have had a “green signal,” just run in the indicated direction. You don’t need to “search” anymore, as you can tell by a shovel above your character’s head when you reach the artifact. Dig here, and you have retrieved the piece.
Since cleaning the excavation sites takes a lot of time, it may be worth teaming up with other archaeologists to complete the missions.
The shovel above your head symbolizes: Here is the artifact buried.
Today, maintenance is being carried out on The Division. The servers are down on PS4, Xbox One, and PC.
This week’s regular maintenance is scheduled. Massive is tinkering a bit in the background on the game. The servers will go offline later than usual this time. Additionally, they will only last for 1.5 hours.
At 10:30 AM our time you will no longer be able to log in. If you’re still roaming in the post-apocalypse, you will be roughly removed. By around 12 PM, all services should be back up.
During today’s server downtime, no changes, improvements, or new features will be deployed. No changelog will be provided.
Already yesterday evening, Massive surprised with an announcement: To extensively test update 1.4, public test servers will be set up. Detailed information will be announced in the coming days.
This is an AI-powered translation. Some inaccuracies might exist.
Finally, it is here! We are talking about the first Awakening weapon, as players of Kakao Games’ sandbox MMO have been waiting for these special tools of destruction for a long time. However, those who do not play as Warriors will still have to be patient, as the new weapon is first intended only for this class.
By the way, the Warrior’s Awakening weapon is an oversized greatsword. This means the Warrior loses the protection of their shield but becomes significantly more effective in offense, making them better suited as an Off-Tank or DPS class. Furthermore, the giant sword looks absolutely amazing! The new weapon is available from level 55, and we can seamlessly switch between the conventional sword-and-shield combo and the greatsword.
To ensure that other classes in Black Desert Online do not get bored while waiting for their Awakening weapons to appear, the second part of the Valencia Update is also launching today. And no, we are not getting a Spanish football team this time either. Instead, the vast desert becomes even larger, and we can venture all the way to “Muiquun”, the city of bandits and outlaws. Additionally, we can expect two new dungeons and two desert dragons as world bosses.
This is an AI-powered translation. Some inaccuracies might exist.
According to French politicians, Pokémon GO creates an increased security risk at schools.
Pokémon GO stands for fun and joy. The game can be dangerous when, for example, criminals exploit the features in the game to lure victims. In America, for these reasons, sexual offenders have been banned from playing Pokémon GO. The French Minister of Education Najat Vallaud-Belkacem recently stated that Pokémon GO leads to an increased security risk when people enter schools in search of Pokémon.
Meeting with Niantic planned
The Minister of Education told the Seattletimes that she plans to meet with the “Pokémon GO” developers Niantic to discuss the issues. Rare or (in the future) even legendary Pokémon may be the reason for people who are not students and have no connection to the school to enter. Directors of individual schools can already request the removal of PokéStops or gyms from Niantic.
Some public places have already had their PokéStops or gyms removed; this includes the Auschwitz memorial and a library in Utah. Najat Vallaud-Belkacem is particularly concerned about removing the spawns of rare Pokémon, as these attract more people than the “usual” Pokémon. The Seattletimes also points out in the article that France is currently still in a state of emergency.
In addition to the increased security risk, Pokémon GO is likely also responsible for many children being distracted in class in France. The distraction is likely much greater when a Venusaur appears in the biology rooms than when a Pidgey flies through the halls. Although there are now good uses for the millions of Pidgeys.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17, more player ratings are known. EA Sports reveals ranks 20-11.
EA Sports gradually releases the ratings of the best 50 players in FIFA 17. They present the FUT player cards of these top players. Every year, fans of the FIFA series eagerly look forward to how the attributes of their favorite players turn out and how they have changed compared to the previous year.
The best player ratings, rank 20 to 11
Today around 7 PM, more player ratings were announced. We are slowly approaching the top ten. Here are the ranks 20 to 11. One German is included:
Rank 20: Pepe
Pepe makes a significant jump. In FIFA 16, he had an overall rating of 84.
Rank 19: Gonzalo Higuaín
The Argentine can improve from 86 to 88. This is not a big surprise. He already had numerous special cards in FIFA 16.
Rank 18: Paul Pogba
From 86 to 88. Pogba becomes a top player in FIFA 17.
Rank 17: Antoine Griezmann
From 84 to 88. After a strong year and numerous TOTW cards, Griezmann now has powerful attributes.
Rank 16: Thiago Silva
The Brazilian improves by one point in the overall rating.
Rank 15: Luka Modrić
From 87 to 89. Strong!
Rank 14: Sergio Ramos
Sergio Ramos also rises in the ratings. He climbs up by two points.
Rank 13: Thibaut Courtois
The Chelsea goalkeeper improves from 86 to 89.
Rank 12: Mesut Özil
Özil is also making progress. He rises by one point.
Rank 11: Sergio Agüero
From 88 to 89.
In the coming days, the remaining ranks will be revealed.
So far, the following ratings have been officially announced:
Massive has revealed the next step on how they want to fix the MMO shooter: With “Public Test Servers” for The Division.
Last week, the developers announced that the 1.4 update will bring significant changes in October. To involve the community in the development process, a dedicated section was opened in the Ubi forum, where surveys and discussion rounds will take place regularly. Massive wants to hear directly from the agents how they would solve specific issues. Transparency and community involvement are currently the focus with The Division.
Now Massive reports that after the announcement of 1.4, many fans suggested that agents could test the update before its release. In the past, updates and expansions have brought numerous bugs, exploits, and other problems that caused frustration.
And the developers want to take this opportunity now: “In the near future,” public test servers will go live, but only for the PC version. On these servers, players can try out the 1.4 update in advance.
According to Massive, details will follow in the coming days. However, they want to announce this news as early as possible. As mentioned: Transparency is the new motto.
There is good news and bad news for fans of the MMO H1Z1: King of the Kill.
The good news is that Daybreak Games has finally announced an official release date for the online game for PC: On September 20, the game will leave Early Access and launch officially. However, the version for Xbox One and PlayStation 4 has been paused for now. There is no release date for this version.
The Early Access phase will soon be over
H1Z1: King of the Kill has been in Early Access since February 2016. A lot has changed in the game since then. It received a new UI, the combat and vehicle systems were overhauled, and a practice mode was integrated. King of the Kill is described as a fast-paced, action-packed online shooter in which players can compete in a variety of “Last Man Standing” modes, including the popular Battle Royale mode.
The versions for PlayStation 4 and Xbox One were actually supposed to be released this summer, but the development studio states that they simply do not have the capacity to meet this goal. Therefore, they have now focused on the completion of the PC version first. However, this was not an easy decision. This way, they will not have to compromise on the quality of the game. Meanwhile, work is still ongoing on H1Z1: Just Survive, the open-world sandbox survival game, which is not expected to launch until next year.
PlayStation Plus has revealed the free games for the month of September. Great games are available for the PS4!
Every month, “PS Plus” members eagerly check which games they can get at no additional cost. At the beginning of the month, a delivery of games included in the paid membership arrives for PS4, PS3, and PS Vita. Players need to pay nearly 50 euros per year for the online service.
A peaceful journey or brutal battles
On the PlayStation 4 and PlayStation 3, a critically acclaimed masterpiece is available in September: Journey. This indie game from the developers of thatgamecompany has won numerous “Game of the Year” awards. You wander as a mysterious traveler through a desert, always keeping your goal in sight: a mountain on the horizon.
Journey offers not just beautiful graphics and an amazing soundtrack but also a unique online experience. You encounter other players who can accompany you on your journey. However, they remain anonymous. You can only communicate with them through sounds. Only after completing the game do you learn the PSN IDs of the players you encountered.
The second game for PS4 is Lords of the Fallen. You aim to end the bloody war between humans and gods in the role of Harkyn. You can customize the combat with three classes to your liking. But beware: all your encounters and decisions have consequences.
Additionally, the game Badland can be downloaded on PS4. Some of you may recognize this game as an app. It is definitely recommended for a quick play.
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We have played World of Warcraft: Legion a lot and are giving an initial rating. Find out in our review what we think of the latest WoW expansion.
The long wait is over
Fans have had to hunger for new content for far too long, as the drought of “Warlords of Draenor” hit World of Warcraft and its player base hard. Finally, “Legion” has been released and players are flocking to the new areas to level up artifact weapons, experience the new stories, and then farm the best possible gear. Cortyn dove into battle during the beta and now checked in turbo mode in the live version whether everything still fits. It’s time for a review!
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However, a small spoiler warning from the house demon: I’ve included some cinematics from the game areas in the test. These cinematics contain fundamental spoilers to the story. Just don’t start the videos if you’d prefer to be surprised by the story. Otherwise, the test is free of spoilers.
New Quest Areas – The Dilemma of Choice
With a total of five new zones, one of which is reserved for the maximum level of 110, Legion seems a bit lacking in fresh areas. However, the diversity comes from the fact that we can switch between all areas at any time. All enemies scale with our level, so every zone remains challenging. This system is particularly beneficial for friends who can dedicate varying amounts of time to the game. I initially quested with a friend in Azsuna until level 102, and after he went to bed, I simply moved on to Stormheim and Val’sharah until I reached level 106. After that, we could continue playing together in Azsuna despite the level difference.
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There is little to criticize about the areas themselves. Although WoW has shown its age (as it has for almost a decade), the developers are extracting everything possible from the graphics.
However, there is a small downside: The quest areas are (at least seemingly) relatively short. However, there is no shortage of meaningful side quests, so you are almost always on the trail of an exciting story. Short, snappy, and never boring.
Artifact Weapons – Motivating Goal with Cool Effects
The centerpiece of character progression in Legion takes place in the form of the artifact weapon. Each specialization gets its own, introduced through a cool questline. However, obtaining the weapon does not mean it’s complete. Through artifact power, the weapon is continually upgraded, gaining new passive and active talents that strengthen us in battle. You can find a list of all artifact weapons with their effects in this article.
The necessary artifact power is obtained through quests, rare enemies, and treasures hidden throughout the game world. Even at maximum level, fully upgrading the weapon will take several weeks (if not months), so it will take a while before players are “completely” satisfied with the weapons.
In addition to the “legendary” appearance of the weapon, it also comes with other effects. For example, Felo’melorn, the weapon of fire mages, causes enemies to occasionally turn to ash upon death. As a shadow priest, Xal’atath continually speaks to me, whispering mysterious things while enemies are occasionally “devoured” by the weapon and torn from the dimensional plane amidst cries of agony. This is incredibly cool and conveys a sense of “power” – and a bit of “danger” as well, but who would distrust Xal’atath?
Class Quests and Order Halls
In the Order Halls, the gathering point for our class, all players (that is, all priests in the priest hall) come together. Here, the artifact weapon is upgraded, various upgrades for the hall are chosen, and recruits are sent on missions – comparable to the garrison in WoD, but significantly less focused on it.
One of the best features is the reintroduction of class quests. Each class has its own campaign in which they have to deal with their problems in the fight against the Legion. This questline begins early (around level 102) and continues until the maximum level. Small “fragments” of it can also be found in the game world, where we are occasionally addressed individually about our character. A fire mage beside me was mentioned several times for wearing the Blade of Felo’melorn from Kael’thas Sunstrider. This occurs not only in hidden dialogue options, but NPCs start talking when you come close. Sometimes this is even rewarded with artifact power.
Meanwhile, as a priestess with my dark blade Xal’atath, I always seemed to miss out. No one appreciates my weapon of the Old Gods! But my blade speaks to me. Ha!
Dungeons – Interesting, but too easy on “normal”
For nearly all areas, it is necessary to visit a dungeon at the end to complete the area. Consequently, I took a look at the dungeons to complete the story. These are consistently designed and have just the right length, mostly with 4-5 bosses. The boss fights themselves were somewhat underwhelming on normal difficulty because they were too easy.
While all enemies have cool abilities with impressive visual effects – it seems to disturb my healer little whether I go out of the fire or comfortably lie in the acid bath. Here, I can only hope that the heroic and mythic dungeons provide more challenge, but for that, I still need a few teammates at maximum level.
Level 110 already after 16 hours? No content!?
Under a small news article, there were many comments stating that WoW: Legion has nothing to offer because the “content” runs out after just 16 hours. I should note that I:
1.) Have already played the beta and knew all the quests
2.) Did not re-read all the quests
I simply did not take the time to explore the game world thoroughly again, as I have already done that in advance.
Furthermore, it should be noted: Legion is not over at 110. Only then does the last area Suramar open up, which will consume countless more hours and soon after world quests will become accessible. Those who equate “content” solely with “leveling time” will not have long-term fun with the new game world. But there is more, so much more to discover. By the time I have explored all the treasures, rare spawns, pet battles, world quests, events, profession quests, class campaigns, and who knows what else, a lot more time will surely pass.
By the way, did I mention Suramar already?
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There are still some points on which I cannot make large statements. The PvP system has been revamped with honor talents and a balancing of character values, but currently, there are still many players missing at level 110 to really engage in PvP (and honestly: I still have so much other stuff to do in WoW). Raids could not be tested yet, as they will only be unlocked in the coming weeks when players can gather their first equipment.
Testing the PvP system will take time.
Conclusion
WoW is back with a bang. The game runs smoothly, the quest areas are fun, the artifact weapon is motivating, and the stories are captivating. The start is – as often – promising and boredom is not in sight. The expansion is worth it for all who can agree with the points mentioned. However, those who only like one type of content (“I just want mythic dungeons with exactly 5 bosses and 52 trash packs!”) might soon regret the purchase.
One thing, however, will not change with Legion: Half the people will continue to claim that WoW is dead, while the other half will celebrate the expansion as the best thing that could happen to the game. And I strongly lean towards the second group, as I feel thoroughly entertained.
This is an AI-powered translation. Some inaccuracies might exist.
Riders of Icarus, the MMORPG with flying creatures, is continuously expanding and growing. We are getting new instances and even stronger mounts .
The developers of Riders of Icarus have once again spoken in their developer blog and shared some information about the content of the upcoming updates. So look forward to new areas, instances, and a lot of cool new mounts!
Plenty of Content
The first of the upcoming changes is “Ienos’ Hideout,” a new location at “Parnas Coast.” There, we can catch and tame a particularly cool beast once a day. A later update will bring the “Tritael Rift.” This is a purely aerial combat area where we can primarily catch flying creatures.
For dungeon lovers, there is a lot to do on the Windstorm Islands, as this 10-player instance offers the biggest challenge to date, but also excellent loot. In addition to the new areas, the developers also want to fix some bugs in the game and weaken the PvP ability “Explosive Shot.”
That’s all for the planned updates in Riders of Icarus. What do you think of the game so far? Have you already tamed a massive zoo of creatures or does the MMORPG leave you completely cold? Let us know and write it in the comments! By the way, we have already tested Riders of Icarus and beat Ewoks and rode boars.
This is an AI-powered translation. Some inaccuracies might exist.
In Overwatch , there will soon be more freedom in customization. This includes the ability to make adjustments even during the round.
More Freedom During the Assemble Phase in Overwatch
Overwatch provides its players with numerous skins, voicelines, and emotes already, offering several ways to customize each hero. However, the more you unlock, the more useless the unlocks seem, as only one can be active per category. Jeff Kaplan revealed some time ago that they are considering ideas to allow players to activate multiple spray logos and voicelines.
Now, the planning is taking a step further. To create a better sense of belonging, players will in the future be able to choose their hero skins during their “Assemble your Heroes” phase (the preparation for the round).
Some players do not understand why this should not be possible throughout the match, to which Kaplan responds:
“We want people to change their skins before the match, but not during the match. There are two reasons for this:
Your team needs you. Go out and help them.
We do not want to hinder the “readability” of the round by having people constantly change their appearance.
This feature has been on our list for a while, and we really want to release it. However, it often gets pushed back because more important matters take precedence (like the changes for Season 2).”
So, it is not to be expected that we will receive this feature in the near future. But now, first of all, the start of Season 2 is scheduled for September 6, 2016.
For more news and articles about Blizzard’s hero shooter, you can find them on our Overwatch game page.
This is an AI-powered translation. Some inaccuracies might exist.
Today the open beta of Battlefield 1 has started – The high player influx is heavily straining the servers.
After the beta for “Battlefield 1” insiders started yesterday, the open beta for all players began today. This test version already generated a lot of discussion beforehand, as playing does not require a PS Plus subscription, but does require Xbox Live Gold. However, this requirement does not mean that “few” players want to try out the open beta of Battlefield 1. The high number of players is apparently causing problems for the servers.
“You have lost Connection to the EA Servers”
Many beta testers already received this error message today. In the “Battlefield 1″ subreddit and in the official forums, many players are complaining about disconnects and server problems. This is not uncommon during an open beta. Thousands of players are trying to access the servers and query information at the same time, which can easily lead to problems.
Some Reddit users are reporting that restarting the Origin software helped fix the error. There have been hardly any issues on PC – The “You have lost connection to the EA Servers” error message frequently occurred for PS4 players. Other players received/are receiving the message “not logged in“.
This may be a DDOS attack by the PoodleCorp group, which has acknowledged the problems on Twitter. The same group was presumably responsible for server problems in GTA 5 Online earlier this month. Whether they are actually responsible for the server problems this time or if it’s just overwhelmed servers is hard to judge. However, some players are already reporting that they can log in again.