The Black Death: Großes Update für Gesundheitssystem live

In the MMORPG The Black Death, the plague rages in the dark Europe of the Middle Ages. Now this disease has severe consequences with an update.

The Black Death has been expanded with a major update. This introduces a new health system, among other things. In the game world, you can get infected with the plague in various places. For example, when eating spoiled food or staying in a plague area. The new health system now indicates how severely you are affected. Depending on the degree, you may feel nauseous or dizzy. This will affect your hero accordingly.

the black death 2
Become a Knight or Outlaw!

Additionally, the update introduced the two “professions” Outlaw and Knight. Both represent a different playstyle. An Outlaw emerges from a beggar and can disguise himself, for example, by pretending to practice another profession. In this role, he is capable of producing fake goods, causing chaos in towns. The Knight, on the other hand, is an advancement of the blacksmith and stands for honor and justice. He is the only one who can use plate armor and heavy weapons.

The Black Death Travelling Merchant

Additionally, the UI receives an overhaul, making the skill tree of each class now displayed better and more clearly. There are also improvements and optimizations to the server backend.

More articles about The Black Death:

The Black Death: New Trailer Shows Dark World

The Black Death: Robbing Players of Gold with the New Update

This is an AI-powered translation. Some inaccuracies might exist.

Ghost Recon Wildlands: Gameplay-Video zeigt spannende Stealth-Mission bei Nacht

In this mission in Ghost Recon Wildlands, players proceed in stealth mode. They utilize the cover of night to avoid detection.

In Tom Clancy’s Ghost Recon Wildlands, you have the opportunity to play in co-op mode with your friends. You can coordinate and support each other during missions. If too many enemy targets stand in your way, you can take them out simultaneously to avoid an alarm. In the following new gameplay video from Ubisoft, you can see how to complete a mission without being detected. The video is commented on by lead game designer Dominic Butler.

No Alarm, No Problem

There are various methods to complete missions in Ghost Recon Wildlands. You can use loud weapons and storm enemy outposts with a lot of action. Tacticians usually prefer the quieter approach and play with suppressors to avoid triggering an alarm. Both options have their pros and cons.

During E3 this year, it was already shown how to play a mission “loudly”. Now the developers show us that such a mission can also be fun when played in stealth mode. Cloaked and under the cover of night, players sneak up on enemies and take them out one by one. The day and night cycle, as well as the realistic weather, make the missions varied each time. This way, you can try different approaches to complete a mission.

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You can mark targets from a distance to alert teammates. With the simultaneous shot function, multiple targets can be marked to die in quick succession. However, you cannot utilize this function only with your friends. Even the friendly AI follows these commands. In the game, there are over 50 different weapons available that you can use for missions. You can modify these weapons with various attachments to better suit your personal play style.

Coordination and overview are particularly important if you don’t want to trigger an alarm. For a better overview, Ghost Recon Wildlands provides drones with which you can observe areas from the air.

The approaches to a mission can vary. Whether solo or in co-op, whether loud or quiet – you can try everything in the game. Tom Clancy’s Ghost Recon Wildlands will be released on March 7, 2017, for PC, Xbox One, and PlayStation 4.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Neverwinter: Die Story von Sea of Moving Ice

With the update Sea of Moving Ice, the story continues that began with the DLC Storm King’s Thunder in the MMORPG Neverwinter.

In a new Developer Diary, the developers discuss the story you will experience. Jarl Storvald, the king of the frost giants, wants to freeze the world with the Ring of Winter. The ring is hidden deep within the Fortress of Svardborg, which is located in the pack ice sea. This sea is treacherous, as ships must not only avoid icebergs, but are surrounded by wrecked ships. Furthermore, the ice expands considerably every winter, engulfing entire islands and their inhabitants, only to release treasures again in summer when the ice melts.

neverwinter storm kings thunder giant
The final battle begins!

You find yourself aboard a ship, led by Artus Cimber, the former bearer of the ring, who feels drawn to this treasure. Your mission is not only to prevent the eternal winter. You seek revenge for the death of the tiefling wizard Makos, who was killed on Fanbreaker Island. You will receive support from the barbarian Wulfgar, his wife Catti-brie, and their moose tribe, as well as from Kavatos Stormeye, a powerful wizard of the Arcane Brotherhood.

Neverwinter Storm Kings Thunder Art

But the moose tribe has suffered in the war against the frost giants and you must first procure supplies and food for the barbarians. Because they must be strong for the fight. Jarl Storvald has additionally secured the services of ice trolls and the ice hunters tribe. The ice hunters do not serve the giants willingly, as their leader has been taken hostage.

You can expect a challenging adventure in Sea of Moving Ice.

More articles about Neverwinter:

Neverwinter explores the icy sea

Neverwinter: On PS4 and Xbox One, all DLCs that are also available on PC will be coming soon

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

WoW: Legion Guide – Die versteckten Artefaktwaffenskins des Magiers

We reveal how you can get the hidden artifact weapon skins of the Mage in World of Warcraft.

In World of Warcraft: Legion, the artifact weapons not only have plenty of different designs but also a few hidden skins – each specialization has its own. We reveal where to find the special skins for the two specs of the Mage.

Arcane – The Burden of the Woolmancer

WoW Legion Artifact Skin Mage Arcane

No spell is as powerful as Polymorph. At least some Mages would like that. To unlock “The Burden of the Woolmancer,” several steps must be completed.

First, you must apply the Polymorph spell to 5 unique enemies:

  • Felswings Hippogryph (Azsuna)
  • Summit Goat (Highmountain)
  • Runetusk Calf (Sturmheim)
  • Heartwood Doe (Suramar)
  • Wild Dreamrunner (Val’sharah)

The next hurdle is an artifact knowledge level of 6. Once these steps are completed, there is a daily chance for a sheep to spawn in the Class Hall. Click on this as often as necessary until it explodes. Then head to Sturmheim to the Rune Forest. Here too, look for an angry sheep and click on it as many times as necessary until it explodes.

For the final step, you must go to the forest of Elwynn to the Tower of Azora. A short event begins where several enemies must be defeated. Afterwards, you will receive “The Burden of the Woolmancer.” By the way: With every Polymorph, there is a chance that the weapon design briefly turns into a real sheep!

Fire – Design of the Stars

WoW Legion Artifact Skin Mage Fire

Fire Mages need to be a little patient, as they require an artifact knowledge level of 5 to have a chance at the hidden skin. Afterwards, they can head to Suramar and simply blow away anything that stands in their way – all enemies in the region have a chance to drop “Design of the Stars.” This gives Felo’melorn the crystalline appearance preferred by the Nightborne for their weapons.

Frost – Frozen Fire Memory

WoW Legion Artifact Skin Mage Frost

Mages with the Frost specialization must purchase a certain upgrade level for their Class Hall to have a chance at the hidden skin. When the “Teleportation Nexus” (level 2 of the Class Hall) is researched, the Mage has 5 portals available in the Halls that take them to all locations of the Broken Isles. Every day, there is a chance that the portals will go haywire (an emote in the Class Hall indicates this). Then, using the portals will send you to the Frozen Fire Ridge, where you can loot the Everflame Crystal. This only needs to be used and you have unlocked the new appearance “Frozen Fire Memory.”

The images of the alternative artifact weapon designs used are sourced from wowhead (see source).


For more tips and tricks and the hidden designs of other classes, you can find them in our Legion guide post.

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FIFA 17 FUT: Loyal Boys – How to Master the Squad Building Challenge

A new Live SBC is available in FIFA 17. This requires Loyalty Boys as a participation requirement.

A major innovation in FUT 17 is the “Squad Building Challenges.” In this mode, you can exchange your player cards for rewards. However, the players will be gone, so choose them wisely. Read all about the SBCs in FIFA 17 here.

The SBCs are divided into Live, Basic, Advanced, and Leagues. For the Live Challenges, you only have a few days to redeem them, in order to earn – in some cases – unique rewards.

fifa17-trailer

Currently, “Loyalty Boys” is live as an SBC. What are the rewards and what conditions must be met?

How to gain the loyalty of the Loyalty Boys

This SBC is available for another two days and requires a team of loyal players. How do you actually get the loyalty bonus?

There are two options available for this:

  • You pull a player from a pack. This player is immediately loyal.
  • You play 10 matches with a player you acquired from the transfer market. This will make him loyal.

It is anything but easy to master the “Loyalty Boys” SBC. The additional participation requirements are:

  • Nationalities: At least 4
  • Players from the same league: Maximum 3
  • Clubs: Exactly 6
  • Gold: At least 5 players
  • Team chemistry: At least 60
  • Number of players in the team: 6

The positions CF, CM, CM, CB, CB, and GK must be filled.

This Squad Building Challenge is certainly not suitable for beginners. Numerous conditions must be met, which in combination definitely represent a “challenge.”

The reward is not outstanding either: 5000 coins.

fifa17-treue-jungs

If you don’t happen to have the right players who meet these conditions, our advice is: This SBC is probably not worth the effort. Here is a screenshot of a possible team whose value exceeds the reward:

“Loyalty Boys” can only be completed once and is not repeatable.


In this article, you will find all information about chemistry in FUT 17.

This is an AI-powered translation. Some inaccuracies might exist.

GTA 5 Online: Großes Bikers-DLC für PS4, Xbox One und PC veröffentlicht!

The latest motorcycle DLC for GTA 5 Online has been available for a few minutes. We show you what to expect in the update.

From now on, you can establish a motorcycle club in GTA 5 Online where you can try out some new features of this expansion. Among other things, there are new motorcycles and the ability to perform melee attacks while riding a motorcycle. The update is now live for PS4, Xbox One, and PC. The patch is about 1.8 GB in size.

8 more secret vehicles leaked from the Biker DLC!

New Motorcycles and Missions

GTA 5 Motorcycles Shop
Source: @GTAonlineNews

Fans have been waiting a long time for a DLC for motorcycle lovers. An online petition showed the developers at RockstarGames how much interest there is in such a DLC. Today, the Bikers DLC was released and initially brings many new bikes into the game.

Grand Theft Auto 5 Motorcycles
Source: @GTAonlineNews

The base prices of the motorcycles range from about $50,000 to over $400,000. Additionally, there are costs for potential tuning or modifications. It is positive to note that these motorcycles cover various types such as trike, quad, scooter, chopper, or drag.

In addition to the CEO function you can now also create a motorcycle club (MC) and buy a clubhouse. With your motorcycle club, you have the opportunity to play various co-op missions. In Search and Destroy, you drive with your gang members to a marked area where a target individual is located. On your smartphones, you will find a photo of the person you need to take down. You can use melee attacks that are executable while riding a motorcycle or use the new weapons available for purchase at Ammu-Nation.

For the right appearance of your motorcycle club, there are new outfits that range from “Dirt Stunter” with a cap to “Cool Rider” with sunglasses. As the president of the motorcycle club, you can decide the look in which your club is presented.

In this gameplay video from XpertThief, you can see various features and functions of Bikers.

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The Division: Skills after 1.4 – This is how the Skills change

In The Division, extensive changes are coming to the skills of your agents with 1.4.

Currently, the PTS phase is still running, during which upcoming innovations for the October update 1.4 are being tested and adjusted. In addition to the introduction of World Tiers, large-scale character balance changes will also come, which we have already introduced.

division-clear-sky

Almost every area in The Division will be adjusted. Massive did not promise too much when they claimed that the entire player experience would be changed – and hopefully improved – in the process. The skills of your agents are also affected.

Skill Changes Overview with 1.4

Your agents can equip two skills and one individual skill at the same time. These skills have various mods and can be assigned to the three wings in the Operations Base.

To increase the effects of the skills, you need a lot of skill power. This will primarily come from Electronics in the future and less from bonuses on certain items.

Note: Please keep in mind that the following numerical values may still change until the official launch of 1.4. These values refer to a level 1 character. You can find all skills in overview here.

Pulse

General: The scaling with skill power has been reduced for critical hit chance from 100% to 50%, for critical hit damage from 100% to 50%, and for cooldown from 100% to 80%. The critical hit chance is at 6%.

Base: Critical hit damage reduced by 70%.

Pulse Booster: Critical hit damage reduced by 70%.

Disruptor: Critical hit damage reduced by 70%.

Tactical Scanner:

  • Critical hit damage reduced by 60%.
  • Cooldown reduced by 15%, from 70 to 60 seconds.

division-heilen
First Aid

All cooldowns for these skill mods are at 60 seconds. The scaling with skill power is reduced from 100% to 70%.

Base:

  • The healing cap has been increased by 300%, up to 300000.
  • Self-healing has been increased by 81%, from 550 to 1000.
  • Ally healing has been increased by 81%, from 550 to 1000.

Defibrillator:

  • Self-healing has been increased by 36%.
  • Ally healing has been increased by 172%.

Overdose:

  • Self-healing increased by 100%.
  • Ally healing remains unchanged.

Doping Injection:

  • Self-healing increased by 105%.
  • Ally healing increased by 50%.

Support Station

General:

  • A solo player will be revived at an active support station if they are down.
  • Healing rate increased by 67% (except lifesavers).
  • Except for Immunizer, the skill lasts 50% shorter.
  • Life points of the skill increased by 100%.
  • There is no more healing rate cap.
  • There is no cap on the active time of the skill.

Lifesaver

  • Revival time reduced by 40%. It now takes 3 seconds instead of 5.
  • Range increased by 33%.
  • Healing rate increased by 100%.

Immunizer

  • Active time reduced by 33%.

Ammo Depot:

  • Healing rate increased by 25%.

Sticky Bomb

General:

  • There is no more damage cap.
  • Damage scaling with skill power is now at 125%
  • Cooldown scaling is at 80%.

Base:

  • The cooldown has been increased from 50 to 90 seconds.

Monster Grenade:

  • Cooldown increased from 70 to 125 seconds.

Blind Effect:

  • Explosion range reduced from 8 to 6 meters.

Proximity Trigger:

  • Cooldown increased from 50 to 90 seconds.

division-geschütz-turm
Turret

General:

  • Cooldown scaling with skill power has been reduced from 100% to 80%.
  • Life points (except for Taser) have been increased by 50%.
  • Except for Taser, the duration of the turret has been increased by 50%.
  • Scaling of life points with skill power has been increased by 200%.

Base:

  • Range increased from 30 to 35 meters.

Active Sensor:

  • Range increased from 30 to 35 meters.
  • Damage increased by 22%.

Flamethrower:

  • Damage increased by 20%.

Taser:

  • Range decreased from 20 to 16 meters.
  • Life points reduced by 50%.
  • Damage reduced by 80%.

Mine

General:

  • There are no longer caps on life points and cooldown.
  • Except for Multi-Mine, life points will be increased by 100%.
  • Except for Gas Charge, cooldowns will be reduced by 29%.
  • Cooldown scaling with skill power is at 80%.

Base: Damage increased by 100%.

Air Detonation:

  • Damage increased by 100%.
  • Radius increased from 4 to 5 meters.

Gas Charge:

  • Cooldown reduced from 60 to 50 seconds.

Multi-Mine:

  • In addition to normal damage, it inflicts Bleeding Wounds.
  • Life points increased by 100%.
  • Damage increased by 100%.

division-ballistischer-schild
Ballistic Shield

General:

  • There are no more caps on damage, defense, life points, and cooldown.
  • Cooldown reduced from 45 to 40 seconds.
  • Cooldown scales with skill power by 80%.
  • Base life points will be increased by 67%.
  • Takes 50% less damage from NPCs.

Reactive Targeting (no specification)

Assault Shield:

  • Life points increased by 33%.

Kinetic Shield (no specification)

Attachment

General:

  • The cooldown starts only when the attachment is destroyed.
  • Damage resistance reduced by 65%.
  • Damage bonus is replaced with +7.5% weapon stability and +7.5% weapon precision.
  • Cooldown is 60 seconds.
  • Defensive bonus is scaled by skill power by 150%.
  • The scaling of weapon stability and precision with skill power is 150%.
  • There is no longer a range cap.

Trapper:

  • Stability and precision debuff to enemies in cover.

Charge (no specification)

Concealment (no specification)

Mobile Cover

General: There is no longer a health and cooldown cap.

Extension: (no change)

Claymore Mine:

  • Minimum and maximum damage now scale with skill power. These will also be displayed.
  • Explosion resistance increased by 180%.

Countermeasures:

  • Life points increased by 33%.
In all the shooting, there are also quieter moments in the game. Here, one can enjoy the magnificent architecture of Manhattan.

Individual Skills

General: There is a team cooldown: When playing in a group and a team member uses an individual skill, you are immune to the same skill for 30 seconds after the first one has expired.

Recovery Link:

  • Fallen team members are revived. Self-revive when playing solo.
  • Range increased from 40 to 50 meters.
  • Instant healing provides 50% of the target’s total health.
  • Healing over time increased from 5 to 12 seconds.
  • Healing over time heals 100% of the target’s total health.

Tactical Link:

  • The bonus on critical hit damage has been removed.
  • Damage bonus has been reduced by 40%.
  • In return, three new bonuses are introduced: +50% rate of fire, +50% reload speed, +30% weapon stability.
  • Range increased from 25 to 30 meters.

Survivor Link:

  • Damage resistance reduced by 38%.
  • Duration reduced by 20%.
  • Range increased by 20%.

What do you think of these (provisional) changes?


You can read all information about the skills in The Division here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forums.ubi.com

Destiny: Strike of Dusk on 4th October – Weekly Reset

Today, on October 4th, the weekly reset is taking place in Destiny. There are new challenges to conquer.

Even after the launch of “Rise of Iron,” Bungie flips a switch every Tuesday at 11 AM, activating fresh tasks in the MMO shooter. Currently, the Nightfall and what “Iron Lord” artifacts the good Tyra Karn has in the Iron Temple for you is particularly exciting.

From now on, we will no longer report on the challenges in the Oryx Raid, as this is no longer relevant for many Guardians in the endgame, and there is already a glimpse of the Challenge Mode in the “Wrath of the Machine” raid.

destiny-rise-eisenbanner

In addition to the Weekly Reset, today’s highlight will certainly be the start of the first Iron Banner event after the release of RoI. We will report on it today.

Nightfall starting October 4th on PS4 and Xbox One

This week’s Nightfall is Sepiks Perfected.

The modifiers are:

  • Epic
  • Juggler: No ammo drops for the equipped weapon.
  • Grounded: You take more damage while in the air.
  • Match Game: Enemy shields are resistant to mismatched elemental damage.
  • Catapult: Grenade recharge speed is increased.

In the Heroic SIVA Crisis Strike playlist, the modifiers are Heroic, Void Burn, Berserk, and Sidearms.

These artifacts are available from Tyra Karn

At the Felwinter Peak, the Archivist Tyra Karn awaits you in the Iron Temple. Every week she has three artifacts available, from which you can choose one (per character), provided you complete the quest.

  • Timur’s Shell
  • Radegast’s Shell
  • Gheleon’s Shell

You can read about the effects of all “Iron Lord” artifacts here.

destiny-tyra
What awaits in the Trials of Osiris

In the Trials of Osiris, there are still high-quality items to be earned. They go up to Light Level 365. Extra points can be earned through melee kills. The modifiers are Locked and Sidearms.

You’ll face Keksis, Val Aru’un, and the Revolting Spirit.

Which artifact will you get?

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Are harsher penalties for “Leavers” coming soon?

In Overwatch, considerations are being made regarding an increase in penalties. However, there are other issues to address first…

Although Blizzard takes a strong stance against anyone diminishing the enjoyment of other Overwatch heroes, some players still find the penalties insufficient. Particularly in ranked play, it is increasingly common for teammates to leave a match prematurely, disregarding the team. This is partly due to players slowly “getting a sense” of how often they can leave a game without sanctions and when it becomes critical.

Overwatch Zenyatta YinYang

Jeff Kaplan has commented on the issue, stating that harsher (and quicker) penalties might be considered once the overall “disconnect and reconnect situation” has been resolved. Currently, there are simply too many reports of players being unable to rejoin their original game after a disconnect.

In Kaplan’s own words:

“We have tried to resolve some issues with disconnects and reconnects. We implemented some bug fixes at the end of last week and will make further adjustments within the next 2 weeks. Once we feel that the majority of the disconnect/reconnect issues are resolved, we will reassess the penalties for leaving games and see if it would be appropriate to apply them more strictly.”

Cortyn states: Once players figure out how much they can exploit a system without facing penalties, the system ceases to function as intended. I can fully understand the calls for harsher penalties, as few things are more frustrating than losing a match due to someone leaving prematurely. Sure, there are also days when one’s PC explodes or the power supply burns out – but that is unlikely to happen repeatedly.


For more news and articles related to Blizzard’s MMORPG, you can find them on our Overwatch game page.

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WoW: NetEase und Blizzard verlängern Zusammenarbeit um 3 Jahre

Blizzard is not only the developer of its own games, but usually also the publisher – except in China. Here, all Blizzard games are published by “NetEase”. The partnership started in 2008, when they wanted to establish StarCraft 2 and the Battlenet (now soon to be called “Blizzard Tech”) on the market.

Since then, they have also been able to release other games in collaboration, such as World of Warcraft and Hearthstone. Both parties are particularly pleased that they have managed to release games simultaneously with the global release in recent years – something that many other manufacturers fail to do.

WoW Legion Sylvanas Valkyr

Blizzard has extended its collaboration with NetEase until January 2020 – although there are no signs that it may end afterward.

Cortyn says: The reason Blizzard does not launch its games in China itself is likely due to various reasons. The release of World of Warcraft more than a decade ago failed due to various legal issues – back then, the bones of undead models could not be shown and censorship was required first. Following the motto “Never change a running system”, they probably maintain the partnership now – because no one knows the Chinese market as well as the Chinese do.


You can find more news and articles about Blizzard’s MMORPG on our World of Warcraft game page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 2p.com

Marvel Heroes kriegt ein neues Item-System – Keine Uniques mehr

In Marvel Heroes, the Uniques are being phased out and Omega Items will be introduced soon.

The “Uniques” were the strongest items in Marvel Heroes so far. Items tailored for a specific hero, granting them special bonuses – similar to the Legendaries in Diablo 3.

But that will soon come to an end – they are completely phasing out the Uniques, which will no longer drop. Instead, they are introducing a new class called “Omegas” – these will derive their stats randomly from a pool of possible values. As an Omega-Power, they will also have a special feature that is tailored to the hero.

ThorOmega
Thor’s Hammer Mjolnir will soon be an Omega – no longer a Unique.

Marvel Heroes is currently undergoing a major overhaul. They want to revise all heroes to allow them to be played comfortably with just one action bar.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Marvel Heroes

Destiny: Pure emotions – 2 years in 5 minutes in the videos of the week

In the MMO shooter Destiny, we look at the videos of the week. This time they reflect on the past two years.

Before tomorrow’s extended weekend abruptly comes to an end, let’s casually look at the videos of the week. Bungie selected three that are definitely worth watching.

The title “Video of the Week” goes to the clip “Gonna fly now.” Here we go up high:

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A commendable mention, and our highlight of these videos, is a successful recap of Destiny – from its early days to the present. If that doesn’t stir up any nostalgia, then you weren’t there!

https://youtu.be/RVy084nqJjw

Lastly, we have a very brief boss fight in the “Wrath of the Machine” raid. The “Wolf Pack” secured the victory:

https://youtu.be/vZ8q-_sv9vs

That’s it for this week’s videos. But wait! No PvP montage at all? This time Bungie didn’t provide one. Instead, we bring you a really strong montage from our community by iScythe – RolBoKoPP:

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Have you also created cool clips that you want to show us? Then send them to us via the Mein-MMO contact form. We will definitely check them out. And maybe soon you can admire yourself here in this weekly article.

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Crowfall: Ressourcen sammeln soll gefährlich, belohnend und spaßig werden!

Resource gathering in MMORPGs is considered too boring and not dangerous enough. Artcraft wants to change that with Crowfall now!

Aside from a few small bits of information, for example regarding siege weapons, it has been quite quiet about Crowfall recently. This changed in the past weeks when the developers at Artcraft gave us a deeper insight into the upcoming crafting system .

While combat is what most players are likely to be excited about, Crowfall aims to present a harvesting and crafting system that will make the world much more interactive and lively. To ensure that players enjoy their experience and do not lose interest in the game, the devs want to make the system appropriately challenging and rewarding at the same time.

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There will be resource nodes and monsters in 10 different rarity or quality levels that automatically adjust to the rank of the parcel they are located on, which in turn adjusts automatically to the difficulty of the campaign (world band). Here it’s risk vs. reward, as where better resources can be found, more dangerous monsters will await.

crowfall2

Additionally, the resource nodes have their own hit points and drop resources at 75%, 50%, 25%, and 0% remaining HP. What and how much exactly is harvested is determined by the system using a loot table, introducing an element of chance into the game. 

Another interesting, but for many probably also controversial point is that players are limited to training only one general skill at a time.

We want it to be an experience that players find so entertaining that some will dedicate themselves solely to it, while others will invest in their skill training – even if their play style is usually combat-centric.

crowfall3

Players will thus be ‘forced’ to make a choice about how they want to develop their character: very good in combat, or very good in resource gathering, managing both at a high level will be difficult.

But that’s far from the biggest innovation that the developers have conjured up.

“As previously mentioned, one of the goals we aim to achieve with this design is to encourage group play during resource gathering. Well, not just during gathering, but really in all activities revolving around resources, including discovery, mining, collecting, transporting, and protecting resources.”

crowfall4

You heard it right: multiplayer resource gathering! And it’s not just that. Group play is not only more social but also more productive, as the results can be increased through group play, for example, if the group leader has trained harvesting skills in the skill tree. Additionally, the loot table will be tailored to the group member with the highest value.

In addition to promoting group play in resource gathering, another resulting gameplay element will encourage more interaction. For group work, caravans of pack animals will be needed to haul everything:

“You can collaborate with your friends at the more challenging resource nodes to destroy them faster. The fact is […] that we are giving space for the idea of caravan expeditions as an emerging behavior that we want to promote – that we are even experimenting with having stronger nodes that require multiple players to destroy them.”

crowfall5

The developers’ goal is to further drive interactions between players. Therefore, the game will draw attention to collectors from other nearby players – often also enemies. To reduce the resulting danger, you will always want to have a few friendly players on hand to defend the caravan if it should be attacked by players or NPCs.

Matthias thinks: The big question now is, will this resonate with players later on, or will solo players be deterred by the many advantages of group play? What do you think of Crowfall’s ideas?

Get a glimpse into the design process of Crowfall’s harvesting system:

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Source(s):
  1. mmorpg.com
  2. Crowfall

SWTOR: Teaser trailer for new expansion “Knights of the Eternal Throne”

A first teaser for “Knights of the Eternal Throne” excites the SWTOR fans.

All gamers love trailers. Especially the cinematics of SWTOR have always been of particularly high quality, whether it was the 3 introductory videos for the base game or the intro to the last expansion “Knights of the Fallen Empire”. Now BioWare is slowly releasing a new trailer, as the next expansion “Knights of the Eternal Throne” is just around the corner.

From October 7, there will be a new cinematic to admire, which is sure to pick up some story arcs and reveals how things continue in a galaxy far, far away.

To get the fans a bit excited, a very short teaser has been released, showing a snippet of a scene.

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What this is about, we will probably find out this coming Friday. As soon as the full trailer is released, you will of course find it on our page.

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Source(s):
  1. massivelyop.com

WoW: Legion – Karazhan in 7.1 with plenty of Easter Eggs

With the next patch of World of Warcraft, a true favorite among raids returns to current content. With “Return to Karazhan,” it leads to the namesake tower of the last guardian, Medivh. However, this is not just a “recycled dungeon;” there are also new areas, and somehow nothing is quite as it was a few years ago.

WoW Legion Karazhan wowhead screen 1

The colleagues from wowhead have already tested the dungeon thoroughly and made some interesting discoveries that we want to share with you.

With a total of 9 bosses, Karazhan is so large that some players may not be able to complete the instance in one evening. However, this is certainly intended by the developers, as they did the same with the original Karazhan.

The new performances in the theater

WoW Legion Karazhan wowhead screen 2

The theater has always been popular, and this will likely not change in the new Karazhan. A total of 3 new performances feature the undead actors, and – just like before – the players must help out.

  • In the first piece “Wikket,” it is about the dark influence that other individuals can have on a crowd and the question of whether one also bears some guilt – but from the perspective of the Hozen. So look forward to plenty of commotion and chaos.
  • In the “Westfall Story,” it is about the rivalries between two gangs that have lived in war for ages. However, there is a love couple consisting of members from both gangs, who want to survive in this chaos. A dramatic story of honor and love. Oh, and the protagonists are Murlocs.
  • In the last piece “Beautiful Beast,” it is a reference to “Beauty and the Beast.” Affected by a curse, the beast must live forever in the dark form of a beast. Will the beast manage to learn table manners in time to win Bella’s heart?

Plenty of references to Hearthstone

HS_ONiK_Mag_3

Blizzard has also included some Hearthstone references. For example, there is a “Wine-stained Cloak” with the flavor text “A memento of an unforgettable night.”

Additionally, some enemies cast the spell “Portal: Firelands,” which deals 555555 damage and summons a random minion from the Firelands – a nearly direct copy of the corresponding Hearthstone card. In Blizzard’s card game, the spell also deals 5 damage and summons a minion from the Firelands.

A new champion for all classes: Moroes

WoW Legion Karazhan Moroes

Lastly, a good message for anyone who likes to send champions into the world. Every class can secure Moroes as a new champion for their own order hall. How exactly this works lore-wise remains to be seen – but who has not always wanted their own undead butler?

By the way: The old raid instance Karazhan will also continue to exist. There are two separate entrances.

The screenshots come from wowhead (see source).


For more news and articles about Blizzard’s MMORPG, visit our World of Warcraft game page.

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Source(s):
  1. wowhead.com

Battlefield 1: Gameplay videos from the single player – The first scenes of the campaign

After the trailer for the campaign of Battlefield 1, there are now also videos on YouTube with “real” gameplay of the single-player mode. 

A few days ago, the singleplayer mode of Battlefield 1 was introduced in a trailer video. The feedback from fans has been positive on YouTube and other platforms – the video has currently been rated positively about 189,000 times and negatively about 3,600 times. In new videos, you can now get an impression of how the campaign begins. However, it is not a new trailer waiting for you, but real, delicious gameplay.

Spoilers ahead!

Battlefield 1 focuses on emotions

Already the mentioned trailer for the single player gave many fans goosebumps. The story, the visual details of the environment and the characters create a special atmosphere in the game. This atmosphere is not only built on a well-edited trailer, but also continues in-game. The new footage of the single-player mode shows what happens in the first minutes of the story. If you don’t want to be spoiled, you shouldn’t watch the video.

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Up close, you experience various situations on the battlefield. Soldiers die around you as you receive new mission objectives. In the gameplay video, you also see various melee attacks that you can use to take down enemies. In the campaign, your own death also plays a more important role. The following video is the introduction to the story of Battlefield 1.

If you don’t want to be spoiled, you shouldn’t watch this video either.

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Source(s):
  1. VG247

Paragon: Players are dissatisfied – Epic Games responds and admits mistakes

In the open beta Moba Paragon, there was a divide in the community with the last patch from last Tuesday. Now, the developer is discussing the measures taken and providing a glimpse into the future.

Surveys and Data

The outcry from the player base of the open beta Moba Paragon was clearly heard in its own forum, as well as on social media, after patch v.32. They removed an exciting game element that had not been found in this form in any other Moba.

The reactions were outrage and disbelief. A statement from the developer was demanded. This statement came just 4 days later after they had some time to evaluate data.

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“Take a stand” demanded the community

In the statement itself, the team behind Paragon not only detailed how the implemented changes affected gameplay, but also admitted to possible communication errors. They had repeatedly cited a goal of reducing playtime, but acknowledged that they “did not do a good job communicating the reasons to you.”

Surveys among players found that the most common complaint was the excessive match length. Therefore, Epic aims for an average party duration of 31.5 minutes, emphasizing multiple times that they want faster games, but not at the expense of fun.

Perception and Reality

Critics of the recent changes increasingly pointed out that the competition is no longer present, that it is easy to predict which team will emerge as the winner, leading to one-sided matches with virtually no chance for a comeback. Players cited personal experiences where this would result in more tasks for the losing team, detracting from the fun of the game.

paragon3
Give up with Narbash? He can drum all night if necessary.

However, Epic Games can counter the fear of increased surrender rates until the statement was made. They noted that due to the current changes, the fluctuations in match duration had actually resulted in fewer tasks than before.

Reasons and Solutions

The previous focus on reducing average playtime was justified by the fact that many players found it nearly impossible to predict how long a match would last. In other words, there was too wide a range, which was due both to average match duration and too many matches at the extreme end of the distribution, specifically the endlessly long battles.

The reasons for such fluctuations have been identified. These involve the map size, the travel mode required due to long paths, and the dunk and defense mechanics introduced with the Orb Prime.

paragon4
The paths to the goal are long and rocky in Agora

To enable players to better estimate whether there is still time for a second or third match before returning to other activities, adjustments have been made in various areas. For instance, they adjusted the speed and HP of minions, the damage of towers, and removed the Orb Prime along with its associated system.

Through all changes up to and including patch v31.0, an average party duration of 38 minutes was achieved, which is considered a step in the right direction, but still too far from their declared goal. With patch v.32, the party duration of statistical outliers even decreased by 20 minutes. Additionally, they noted less fluctuation in the length of completed matches.

paragon5
“Hey Sevarog, where is the error?”

Although Epic Games has currently decided to remove the Prime Orb and its mechanics, they emphasize that this does not necessarily mean that it is entirely obsolete. However, they also note that the latest findings would need to be reconsidered before it is re-implemented.

A Glimpse into the Future

To maintain transparency towards its players, they also announced that with the upcoming patch, which arrives on October 4th and will not only bring the newest hero Kwang, there will also be changes to T2 towers and inhibitors that should lead to shorter matches in the late game phases.

After that, they want to concentrate more on hero gameplay, which will also involve the distribution of map power and the earning of XP in the early game phase. They are aware of the current issues associated with reducing playtime.

paragon6
Kwang, while he only existed on the drawing board

As long as they have approached the topic satisfactorily, they will focus on core gameplay and its “feeling.” After all, they still want a fun and exciting game where every hero gets playtime and feels good.

The upcoming removal of the travel mode is also a concern for some players. Regarding this, developer Epic Games expressed and apologized for not mentioning earlier that with its removal, a new map would also be introduced.

Since they identified the size of the map as one of the problems, they have been working on a new one since June, which has been in internal testing since August. They will address when and how this will ultimately make its way into the game in the coming weeks.

paragon7
The colorful team eagerly anticipates the future

In conclusion, they confirmed the work on a new, provisional mode and a single-path map, which clever data miners had already uncovered. However, they did not announce when one could expect this.

Pascal’s Assessment:

I have personally been involved in Paragon since day one of the closed beta and have thus witnessed several changes. The removal of the Orb Prime mechanic was probably the most significant and controversially discussed in the community.

Therefore, it is also positive that the developer Epic Games speaks up after a reasonable time, gathers enough data, and documents the impacts, clearly explaining why they acted that way and what is forthcoming (in the near future) for the players.

paragon8
The road is still long and certainly does not make everyone happy

Perhaps they made errors in communication with the player base that not all reasons for decisions were directly explained. Although Epic Games has often been very open about current developments and frequently illustrated this with diagrams and hard data.

Perhaps the loss of the Orb Prime and the associated tactical plays led to a minor collapse of the previous world for some. After all, they had learned to know and love the system and could still rely on it in the final phase to turn the match in their favor.

What should be clear to every single Paragon enthusiast is that the Moba has only been in open beta since mid-August and that we are still a good way from a concrete final version. Changes, whether small and hardly noticeable or game-altering, are part of daily business.

Whether one wants to stay on top of things consistently or take a break for a few weeks and take another look at the ongoing development is something everyone must decide for themselves. It is not always possible to please everyone, and players will be lost as well as gained over time.

paragon9
“Jazz Jackrabbit” – The gun-toting rabbit is part of Epic Games’ beginnings

But Epic Games is an old hand with a lot of experience in the gaming industry, having some more well-known and successful titles to show. And even though players never have a full outside perspective, they can trust that everything usually results in a rounded overall picture in the end. I am optimistic regarding Paragon and Epic Games.

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Modern Warfare Remastered: No resale – “Infinite Warfare” disc is required to play

The “CoD Infinite Warfare” disc is required to play Modern Warfare Remastered.

“Call of Duty Modern Warfare Remastered” brings the original “Call of Duty 4: Modern Warfare” into the present: With improved graphics and in high definition, you can relive the full campaign and 10 multiplayer maps from back in the day. Many fans were excited about the announcement of this remastered version – however, there is a catch.

modernwarfare-remastered-soldat

There is only one way to get Modern Warfare Remastered: By purchasing the “Legacy”, “Legacy Pro”, or “Digital Deluxe” edition of “Call of Duty: Infinite Warfare”. There is no other way. This is the only way you can download the game to your platform. A separate disc is not available for purchase.

Modern Warfare Remastered only with Infinite Warfare

This information has been known for some time now. Many fans cheered: “Great, I’ll get the new CoD and get the remastered version too”. However, some shooter enthusiasts think: “I’m not really interested in the future setting of Infinite Warfare, but I am in the remastered version”. How can this be reconciled?

If you’ve now come up with a clever plan to get Infinite Warfare, download the remastered version, and sell the IW disc, it won’t work. Because as stated in the fine print on the official website:

Modern Warfare Remastered is a complete game download (game disc must be inserted to play Modern Warfare Remastered).

With this, Activision will likely put a stop to some resales. If you purchase the game digitally, resale is anyway excluded.

From November 4, you can purchase Infinite Warfare for PC, PS4, and Xbox One. PS4 players who have pre-ordered can play the campaign of Modern Warfare Remastered starting October 5.

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Source(s):
  1. vg247
  2. Call of Duty

Destiny: Rise of Iron – Guides and Tips in the Overview of “The Iron Lords’ Awakening”

In Destiny “Rise of Iron” there are numerous secrets, tricks, and interesting information. We summarize these in our extensive guide collection for year 3, for PS4 and Xbox One – in English!

Since the launch of “The Dawning of the Iron Lords” – and basically for weeks in advance – events in Destiny have been happening at a rapid pace. Here a riddle appeared, there a new weapon was discovered, suddenly mites buzzed around the heads of the Guardians – those who didn’t stay on top of things daily missed a lot. And even in the future, there is no end in sight to the flood of information.

Therefore, we now summarize all important guides, instructions, tips, and information so that the experienced Guardians among you have everything in an overview and beginners can find their way more easily.

Since “Rise of Iron” builds on “The Taken King”, it is also advisable to check out our guide collection for “King of the Taken”.

If you still have no idea what this Destiny actually is, that the cool kids on the street are talking about, we have here a few insights for beginners and returning players summarized.

Note: The following guide overview will be updated gradually.

Destiny Add-on: Rise of Iron

Everything you need to know about the new PvE activities

For many Guardians, the PvE area is the highlight in Bungie’s MMO shooter. Here you can face the darkness together with your friends and shoot down nasty enemies. With “The Dawning of the Iron Lords”, fresh PvE content has been added.

Raid guide and the biggest secrets in “Wrath of the Machine”

“Wrath of the Machine” is the fourth raid in the game. In it, you confront the true origin of the SIVA outbreak.

destiny-rise-zorn-der-maschine
What is offered in the Archon Forge?

The Archon Forge is the new PvE arena located in the Plaguelands. You need SIVA offerings to start the battles within.

Info on the Strikes

Since RoI, there is a new strike called “The Fateful Eye” and two revamped strikes: Sepiks Prime has become Sepiks Perfected and Phogoth has become the Taken Monstrosity.

destiny-elendes-auge
The new PvP content on PS4 and Xbox One

The biggest novelty in the Crucible, the PvP area of Destiny, is the private matches. Now you can create your own PvP games and compete against each other. Since “Rise of Iron”, there is even more.

destiny_rise_of_iron_new_crucible_maps_pvp_skyline
Info, locations, and reviews of new exotics and weapons in “Rise of Iron”

You can find the new exotic armor pieces in RoI; information, locations, and reviews for weapons follow:

New Exotics

Legendary Weapons

destiny-hüter-rise-winter
Increase Light Level, farm items, artifacts, and other tips and tricks

How do you quickly increase your light level? Where do you have to search for specific items? And what is up with the “Iron Lord” artifacts? We will answer all remaining questions in this section.

Practical companion apps:

Good luck out there, Guardians.

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Overwatch: “Playing as a group” – The salvation for solo players?

Overwatch may soon receive a new option that will make life easier for solo players.

Almost every Overwatch player knows the problem. You play for a cozy evening and get nothing but strange teammates in every round that you would rather send to hell. But then it happens: the perfect team! Friendly teammates, competent communication, and an overall good atmosphere. For a few minutes, you find yourself in paradise and hardly any match could be better – but then it’s already over. The team is torn apart after the game, and everyone looks for a match again as solo players.

Overwatch Dva Soldier76

This is exactly a point that many players criticize. The user Crimsonhood demanded in the forum: Give us an option to continue playing as a group after the match! Perhaps a button that can be clicked to vote for playing another round with exactly this group. Complicated friend requests would then be eliminated.

Jeff Kaplan has, as often, responded directly in the forum and replied:

“We like this idea. We have some similar ideas that we are currently discussing. We’ll see what we can do.”

While this is not a promise yet, it seems that the developers care about such a feature as well.

Cortyn says: Players have long been demanding a way to form “temporary friendships” with other gamers without the cumbersome process of first having to accept a Battle.net friendship. With such a feature, particularly solo players would more often enjoy competent teammates and thus find more long-term fun in the game. It’s only a matter of time until Blizzard integrates exactly this – or a very similar – feature into Overwatch.


You can find more news and articles about Blizzard’s hero shooter on our Overwatch game page.

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