The Division: Spektakulärer Launch-Trailer zu Survival erschienen – Haltet dem Sturm stand!

Ubisoft released the launch trailer for the upcoming DLC “Survival” for The Division.

Tomorrow is the day: On November 22, the Survival DLC, in English “Survival”, will be released on Xbox One and PC. PS4 agents will have to wait another month. For them, the new Survival mode will only be active on December 20 – or only on December 22. Because the launch trailer states December 22. However, all other sources, like the patch notes for update 1.5, mention December 20.

Ubisoft proves once again that they know how to create impressive trailers in the new trailer for Survival. Have fun with it:

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What is the Survival mode about?

Rumors spread that a cure for the virus that led to the post-apocalypse is located in the Dark Zone. You must retrieve the cure. However, today is not your day: A snowstorm causes your helicopter to crash, and you must continue the mission exposed, without significant equipment, infected, and defenseless against the cold.

Together with 23 other survivors (that is, other human players), you fight your way to the Dark Zone. In addition to the already known enemies, you will also encounter the Hunters, a new enemy unit that is particularly well-armored and enjoys eliminating agents as a hobby. In PvP mode, you also need to watch out for the other agents. Survive!


What is the ending like and what are the rewards for Survival? Find out here.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Better than Bungie’s teasers? The SIVA outbreak in the fan-made video

In Destiny, we take a look at the videos of the week. Bungie delivers three videos, which we complement with works from our community.

destiny-abzeichen-video

“Are you ready to become famous?” Bungie released the videos of the week, showcasing the best submissions from the community. Clips from German-speaking Guardians have also been featured in the past, allowing them to showcase their works to the entire Guardian community. But not only fame and glory await you if you make it to the “Movie of the Week” selection; you will also receive this stylish emblem:

This week, a short animation claimed the top spot on the podium. It showcases the SIVA growth. Some Guardians believe the clip could serve as a really good intro or teaser. Do you think so too?

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In the second video, the trailer for “Ghost in the Shell” is reenacted in Destiny, a film about a cyborg policewoman set to release in 2017, starring Scarlett Johansson. Here are both videos:

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To conclude, there is a video about a Defender Titan showing everyone how to play with just the Bubble and melee attacks in the Crucible:

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That was it for the videos from Bungie. What does our community have to offer? Let’s start with a Sparrow kill series in the Trials of Osiris. Last week, First Light was the Trials map, making this possible. Delivery shows you how:

https://youtu.be/g4aqLUcbPCo

Dennis Dahmen achieved a quadruple kill in the Crucible – after he was already dead!

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Now we want to show you two really strong montages. The first is by RoIBoKoPP, the second is by Gameplays For All. Enjoy:

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What do you think of these videos?

Do you also want to see your videos in this weekly article soon? Then send us your best work via contact form or Facebook PM. You will definitely receive a call from us. However, we cannot guarantee anything more than that.


Last week we presented a short Destiny horror movie that is not for the faint of heart!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

The Division: Die offiziellen Patch-Notes von Update 1.5 sind da!

In The Division, the final patch notes for update 1.5 are known. We are looking at them in German.

Tomorrow, on 22.11., the November update 1.5 will be released on Xbox One and PC. A few days later, it will also be available for download on PS4. The major changes of this patch have already been extensively presented: New weapons, named armor pieces, World Tier 5, and a new maximum gear score are coming, for example.

division-survival-waerme

Massive has now released the full patch notes with all the new features and changes included in 1.5. Keep in mind that the Survival Mode is not included in the free update, but must be purchased with the Survival DLC.

What the Patch 1.5 changes

We embed the entire patch notes in German:

Gameplay Adjustments

  • New World Tier 5 (available from gear score 224+)
    • The enemy NPCs are level 34.
    • The maximum gear score is increased to 256.
    • The heroic incursions are now only available in World Tier 5.
  • Named gear items have been integrated into the game. For each gear slot, an item is available and has a unique talent each. Named gear items can only be obtained in World Tier 5 or in Survival mode.
    • [Mask] Ferros Oxygen Mask: Players can move and shoot under the effect of fire.
    • [Knee Pads] Shortbow Competition Knee Pads: Grenades have a reduced activation time.
    • [Holster] Colonel Bliss’ Holster: Powerful improvement for handguns.
    • [Gloves] Skulls MC Gloves: Increased damage when no gear bonuses are active.
    • [Chest Piece] Barret’s Bulletproof Vest: Powerful bonuses when all skills are on cooldown.
    • [Backpack] NinjaBike Backpack: Less DZ loot and DZ XP is lost when dying in the Dark Zone.
  • Enemy armor damage now also works in PvP: The damage calculation in PvP mode ignores a portion of the enemy armor, which constitutes one third of the enemy armor damage of the shooter.
  • Stagger works now in PvP: Weapons with high stagger values (shotguns and precision rifles) cause the target to lose its aim.
  • Tactical Advantage: This character talent offers a maximum damage increase of 30%.
  • Storage capacity has been increased from 70 to 150 items.

Loot, Rewards, and Vendors

  • NPCs can now drop crafting materials. The chance for higher quality materials increases with World Tier.
  • The supply drops in the open world for season pass holders now scale with World Tier. Opening a supply container in World Tier 1 now rewards gear score 163 in World Tier 1, 182 in World Tier 2, etc.
  • Items in the scavenger chest in the operations base now scale with World Tier.
  • Vendors now scale with the player’s gear score independently of the World Tier they are in. This means that the gear score and item value adjust to the player’s gear score.
  • We have adjusted the rewards in credits and phoenix credits for the main assignments, high-value targets, and incursions, so they better reflect the World Tiers. This results in an increase starting in World Tier 4 and above.
  • The rewards for completing weekly assignments have been adjusted:
    • The 30 phoenix credits reward from the weekly assignment has been placed in the weekly assignment container (the amount remains unchanged).
    • An additional high-end mod has been added to the weekly assignment container.

Weapons

  • Talents
    • Swift: The reload speed bonus has been increased from 15% to 25%.
    • Economical: This talent has been removed in World Tier 5 and will not appear on weapons with gear score 256.
    • Accelerated, Focused, and Disciplined are no longer exclusively available for PP19, G36, and SVD.
  • All weapon types
    • Hip-firing now causes more recoil than aiming down sights. The strength of this effect varies between the different weapon types. From the most affected type to the least affected type: precision rifles, LMGs, assault rifles, SMGs, shotguns, pistols.
  • SMG
    • Vector 45 ACP and First Wave Vector 45 ACP: The standard magazine size has been increased to 25 rounds.
    • MP7: The base damage has been increased by 9%.
  • LMG
    • The damage bonus to targets without cover has been slightly reduced for all LMGs with gear score 256.
    • M60: The base damage has been reduced by 3%.
    • M60 and M249 now take longer to achieve full precision while shooting.
    • Hungry Hog: The base damage has been reduced by 13% to avoid overlap with the implementation of World Tier 5.
  • Shotguns
    • The strength of aim assist for shotguns has been reduced.
    • The effect of efficiency has been reduced for shotguns.
    • The base bonus for headshot damage has been reduced from 80% to 60%.
    • Showstopper: The precision in cover has been reduced.
    • M870: The base damage has been reduced by 12%.
  • 12 new weapon types have been added. These weapon types can only be looted in World Tier 5.
    • MG5, LMG
    • MG5 Infantry Version, LMG
    • FAMAS, Assault Rifle
    • Model 700, Precision Rifle
    • M700 Tactical Version, Precision Rifle
    • M700 Carbon Version, Precision Rifle
    • Converted USC, SMG
    • UMP-45 Police Version, SMG
    • UMP-45 Tactical Version, SMG
    • Snubnose Rhino, Pistol
    • Rhino, Pistol
    • Rhino Special, Pistol
  • 4 new named high-end weapons (available with different gear scores) have been added:
    • Golden Rhino
    • Urban MDR, Assault Rifle
    • Tommy Gun
    • Thompson M1928

Gear Sets

  • Last Resort:
    • 4-piece bonus: Grenades can now be picked up every 8 seconds instead of every 15 seconds.
  • Hunter’s Loyalty:
    • 3-piece bonus: The headshot bonus has been reduced from 20% to 10%.
  • FrontLine has been added.
    • 2-piece bonus: +15% protection against elites
    • 3-piece bonus: +30% health for the ballistic shield
    • 4-piece bonus: Allows use of an SMG when a ballistic shield is applied. The critical hit chance of the SMG is reduced to 0%.

Skill Changes

  • Pulse
    • All mods (except Pulse Amplifier): Duration shortened by 20% from 25 to 20 seconds.
    • Pulse Amplifier:
      • Increased lifespan by 14.3% from 17.5 to 20 seconds.
      • Cooldown has been shortened by 25% from 60 to 45 seconds.
    • Tactical Scanner:
      • Cooldown has been reduced by 10% from 60 to 45 seconds.
  • First Aid
    • Defibrillator:
      • Ally healing has been increased by 10% from 1500 to 1650.
    • Overdose:
      • Self-healing has been decreased by 10% from 1500 to 1350.
      • Cooldown has been increased by 10% from 60 to 66 seconds.
  • Support Station
    • All mods (except Immunizer): Duration increased by 10% from 20 to 22 seconds.
  • Sticky Bomb
    • Base skill and proximity trigger: Cooldown has been reduced by 10% from 90 to 81 seconds.
    • Monster Grenade:
      • Cooldown has been reduced by 4.8% from 105 to 100 seconds.
  • Seeker Mine
    • Multi-Mine:
      • The duration of the bleeding effect has been reduced by 25% from 8 to 6 seconds (Bleeding damage remains unchanged).
  • Ballistic Shield
    • Base skill and all mods: NPCs will deal 10% more damage to the shield.
  • Attachment
    • All mods (except Trapper): The impact of skill strength on damage resistance, weapon stability, and weapon accuracy has been reduced by 20% from 150% to 120%.
  • Tactical Link
    • Duration increased by 8.3% from 12 to 13 seconds.
  • Survival Link
    • Duration increased by 8.3% from 12 to 13 seconds.

PC Only

  • [PC Only] A radial menu for emotes has been added.
  • [PC Only] A new rendering for the user interface has been implemented that reduces delay at the cost of frame rate.

Bug Fixes

  • A bug that allowed players to pin elite NPCs in a spawn room in the Dragon’s Lair has been fixed.
  • A bug that prevented players from carrying the fuse box when they had a certain angle to it has been fixed.
  • Issues where players could loot high-end items at too low a level have been fixed.
  • A bug in which the interaction radius at the crafting table was too small has been fixed.
  • A bug where weapon talents that strengthened the player disappeared when changing weapons has been fixed.
  • A bug that caused Medved and high-end weapons with gear score 163 to drop in incursions at any World Tier has been fixed.
  • A bug that removed the 4-piece bonus when switching the fourth gear set item with one of the same type has been fixed. This affected the sets Authority of the Tactician, Call of the Watch, and Assault Gear of the Striker.
  • A bug that did not transfer firefight, shrapnel, and fear spread to nearby enemies has been fixed.
  • A bug where players could not use the Recovery Link while aiming with another skill has been fixed.
  • A bug where the Recovery Link was not triggered automatically when the player took fatal damage while aiming has been fixed.
  • A bug where weapon talents did not activate when the player met the requirement exactly has been fixed.
  • A bug where equipping a weapon from loot replaced the player’s current weapon instead of filling an empty slot has been fixed.
  • A bug where looted containers and objects in the game world were still highlighted has been fixed.
  • A bug where enemy armor damage was upgraded but did not use the correct values at gear score 163 has been fixed.
  • A repeating bug that occurred when the player moved over an obstacle in the game world has been fixed.
  • Issues where the guardian items were not replicated correctly when the player left the deployment zone have been fixed.
  • The frame rate in the inventory with many items has been corrected.
  • A bug where the individual skill did not disappear when “HUD automatically hide” was activated has been fixed.
  • A bug where players could not scroll the object description when comparing under certain conditions has been fixed.
  • A bug where the UI did not show the hint for a new item when a skill mod was unlocked in the operations base has been fixed.
  • A bug where the automatic player search mega map displayed activities that were not available has been fixed.
  • A bug where the player’s health display overlapped the gear score when the inventory was opened has been fixed.
  • A bug where some vendors in the operations base were not displayed on the mega or mini map has been fixed.
  • A strange door has been repaired.
  • A bug where the talent Agile did not work until it was re-equipped when moving from cover to cover was interrupted has been fixed.
  • A bug where players became invulnerable for a few seconds after triggering the Survival Link has been fixed.
  • Several client crashes have been eliminated.
  • A bug where skill Haste did not correctly affect the cooldown of the Support Station has been fixed.
  • A bug where the Echos Judy Walters, Part 2 to 5 could not be recorded correctly has been fixed.

PC Specific [PC Only]

  • A bug where the first key press to use the skill was not recognized after the skill was equipped or came out of cooldown has been fixed.
  • A bug where players were unable to shoot for a few seconds after throwing a skill or grenade has been fixed.
  • A bug where players were set to loud again after dying in the Dark Zone has been fixed.
  • A bug where the World Tier UI was not detected by the eye focus of the Tobii Eye Tracker has been fixed.
  • A bug where players could still interact with the crafting station despite receiving the “Inventory Full” prompt has been fixed.
  • A bug where the window size does not change when switching to windowed mode in the video settings has been fixed.
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ubi.com

Black Desert: First images of the Dark Elf – The sea is coming to Europe soon

In Black Desert there are first images of the new Dark Elf class, while in Europe the schedule seems to have become a bit mixed up.

Black Desert Japan recently released the first concept art for the Dark Elf from Black Desert. This will be the next class – this has been known for some time. It will be part of a major update coming to South Korea. The update will be called “Kamalsive.”

dark_elf

Originally, the Dark Elves – as it was said in spring – were supposed to come to Korea in summer. In September, the developers corrected that to “the end of the year.”  The schedule seems to have gotten a bit mixed up.

We might receive the Margoria update in the West soon

Here in the West, we should be prepared for “Margoria” next. It was already presented at Gamescom. Margoria actually arrived in South Korea in July and significantly enhanced everything related to the sea.

There are already current rumors that we in Europe will soon deal with “Margoria” as well. Officially, it was stated a month ago that it would be “in winter.”  That is a surprisingly late date given the rapid pace initially set for Black Desert.

At the moment, Kakao’s EU team is still dealing with the server merger for Black Desert – it may be that this is why much has shifted somewhat.

http://youtu.be/7ebA66c1Jdg

When the Dark Elf is finished in Korea, attention will turn to a new region and the race “Dwarves.” But that is still a long way off. In Black Desert, classes are racelocked, so anyone wanting to play a Giant is limited to the “Giant” class and cannot play a “Giant Warrior,” as Warriors can only be Humans – Giants resemble what Berserkers are in other games.


At the beginning of the year, content was rushing out here in Europe. In the last few months, it has come to somewhat of a standstill – only the Awakenings for the classes are coming regularly.

But one can wait a little longer for a pretty woman, right?

Black Desert will be even more beautiful with silicone

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Source(s):
  1. dulfy

Battlefield 1: Accidental graphics downgrade on PC and PS4?

Has the Battlefield 1 graphics on PC and PS4 deteriorated? Players are complaining about the game’s performance.

Some Battlefield players suspect that the game’s developers introduced a graphics downgrade with the latest patch. There are noticeable graphic differences that players are not satisfied with. In the Battlefield forums, on Reddit, and on Twitter, many complaints about this issue can be seen. What is behind the graphics downgrade and how does it manifest in the game?

Worse graphics after Patch 1.04

A large thread in the Battlefield forum shows that many players are experiencing the mentioned issues. Over 30 pages are already discussing the graphics change in Battlefield 1. This involves not only PS4 players but also PC players, who are complaining about poor light and shadow displays. Missing “anisotropic filtering” is often mentioned as well. The user Violent_Rumble posted 2 screenshots in the forum showing the differences.

Battlefield 1 before the November update:

BF 1 Graphics

Battlefield 1 after the November update:

BF 1 Graphics

Players who play with Ultra graphics settings compare the current graphics with the “Medium” setting. There has been no official statement regarding this issue yet. A moderator in the Battlefield forum wrote that this is likely a rendering problem accidentally introduced into the game. Once DICE identifies the cause, a hotfix will likely be implemented soon to address the graphics issue. Have you noticed any graphic changes while playing?

A positive change in the November update for Battlefield 1 was regarding squad leaders. If they are inactive, you can now kick them. We will show you how to do that.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Battlefield-Inside

Crowfall: Entwickler starten neues Crowdfunding, obwohl sie das Geld gar nicht brauchen

Crowfall is an interesting PvP MMORPG that was successfully funded through a Kickstarter campaign and has built a loyal fan base.

The developers of the MMO do not believe in a Free2Play model. They base their payment model on the original model of Guild Wars 2, which is Buy2Play. If you want to play, you simply buy Crowfall. Then you get access to the game without restrictions. Those who decide to subscribe to the optional subscription will be rewarded with some convenience features that will not provide gameplay advantages but will give the player a sense that their account is worth more.

crowfall ranger new
Crowfall will be Buy2Play, not Free2Play – Those who want can simply spend more money

In addition, the team will offer optional items in the shop that allow players to expand and beautify their castles in the Eternal Kingdoms. These items will vary in price from a handful to a thousand US dollars. According to Artcraft Studios, the concept is well received. About 40 percent of Crowfall players have chosen to spend more money than just buying the MMO.

Furthermore, the team announced that they have now launched another crowdfunding campaign on Indiegogo. This campaign does not directly support the game Crowfall, but the company behind it. Investors give their money and receive more back if the company is successful. This is a new form of crowdfunding that Indiegogo has recently introduced. Artcraft Studios has been invited to participate.

Crowfall is developed with the players for the players

Gordon Walton, President and Executive Producer at Artcraft Studios, explains that they did not start this campaign because the company would need the money. To complete Crowfall, only relatively little money is needed, even if the budget is generally very low for an MMORPG. But for what they want to develop, the money raised is basically sufficient. However, the company wants to remain independent and not become dependent on a large publisher. More capital helps in this respect.

Generally, they primarily develop for the players and also together with them. As soon as a feature is finished and made available to the testers, they wait for feedback. Depending on how well it is received, it will either be completely revised or remain in the game. They do not want to lose these freedoms and this interaction with the fans.

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More articles about Crowfall:

Crowfall: The atypical MMORPG surpasses the 3 million mark in crowdfunding

Crowfall: Collecting resources is intended to be dangerous, rewarding, and fun!

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Source(s):
  1. Gamebizz

Overwatch: Roadhog drags Sombra through all walls

Roadhog and Sombra from Overwatch have a simple setup, but there is a catch.

If there is one issue in Overwatch that periodically causes outcry in the forums, it is Roadhog’s hook. It doesn’t work as intended in all cases, and occasionally different latencies can hinder players when they want to get to safety.

With Sombra’s implementation, this madness reaches new heights, as the reach of Roadhog’s chain can extend six times when he has Sombra hooked. She can teleport to supposed safety at the last moment, but then is pulled back to Roadhog through all walls.

The YouTuber meme lord showcases what this looks like in-game in his aptly titled video “WORKING AS INTENDED.”

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Blizzard already announced in October that they are preparing some changes for Roadhog’s hook. Internally, they refer to it as “Hook 2.0,” which is expected to fix many issues. Until then, such situations are likely to remain rare, but also amusing.

Cortyn says: Honestly, I find a large part of the complaints about Roadhog ridiculous, and they annoy me. Especially the “How could you hook me around the corner?” drama regularly makes me roll my eyes. When you hook something and then pull, it can also come “around corners.”

On the other hand, I can understand part of the complaints, especially when Roadhog hits someone who is not in the line of sight or even a person behind Roadhog. The example shown with Sombra also needs to be addressed. I am looking forward to “Hook 2.0” and hope that the complaints will be a thing of the past.


If you think Cortyn sounds a bit biased regarding Roadhog… you can dig into the mystery here:

Overwatch: How Roadhog Plays – A Life as a Spotlight Stealer

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Thanksgiving Event starting soon – Rewards and date announced

The Thanksgiving event in Pokémon GO will start soon, offering you many experience points and more stardust.

After the Halloween event of Pokémon GO was a huge success, the next event in the game will start in a few days. The developers want to thank the loyal community for their support. Many experience points and stardust are waiting for you. With this, you can prepare for the next gym battles and strengthen your Pokémon collection. We will show you when the event starts and what bonuses you will receive.

Thank You Event in November

In the official message from the developers, it states that they want to say “thank you” with this event. Their goal is to awaken the spirit of discovery in people while promoting physical activity. The developers are amazed that hundreds of millions of people around the world have decided to play Pokémon GO. As a thank you, there will be a community event starting in just a few days.

Pokémon GO Pikachu Shoulder

On November 23rd at 01:00 AM, the big thank you event will start in time for Thanksgiving. You can receive the bonuses of this event until November 30th at 01:00 AM. 

During this event, the developers will reward you with double experience points and double the amount of stardust. You will receive both by completing in-game actions. When patch 0.47.1 was released, we already suspected a Thanksgiving event for Pokémon GO.

You have a week starting Wednesday to collect many experience points and stardust. Even though winter is around the corner, these two bonuses will likely entice many trainers to venture outside. During the Halloween event, we could already see how much success such an in-game event can bring.

Update: Pokémon GO announced via Twitter that you will receive 4 times experience when using a lucky egg during the event.

Will you spend extra time in Pokémon GO during the event?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: No, Bungie does not want to keep you at a 50% win rate

In Destiny , Bungie has answered some critical questions about the Crucible.

Over the years, numerous legends and myths have formed around the systems in Destiny. Bungie wanted and still wants to keep the interface and the game as “math-free” as possible. Therefore, there is little information about the mechanics. Bungie rarely reveals their cards – actually almost never.

Bungie: “We are not looking at your win streaks”

One of these myths has now been answered. No, Bungie does not want to force you to maintain a 50% win rate in the Crucible. They are not specifically targeting you, ruining your win streaks by pairing you with genetically modified chimpanzees. And they are also totally innocent of your bad luck in the Crucible. This was revealed through responses from the Crucible matchmaking team in the latest “This Week at Bungie”.

Destiny

The impression that Bungie might be behind your defeats is held by some Guardians: Either there are only complete idiots as opponents, whom you can easily defeat. Or you end up in the next game against a world selection of streamers, supported by their professional buddies. As long as wins and losses balance each other out. And every time you have a win streak, something like this happens with increased probability, many believe.

Bungie says: We do not pay attention to any streaks nor do we mess with your statistics. Your personal performance does play a role in matchmaking, but not in that way.

Destiny Artwork Niederlage
This moment when matchmaking strikes mercilessly again …

What kind of tick rate does Destiny actually have?

Weaker teammates, Bungie says, are not assigned to pull you down personally, but because they probably have a good connection to you – matchmaking favors connection quality over skill-matched players or opponents.

Bungie also talked about the tick rates. Damage occurs at 30 times per second, 30 ticks – with 10 ticks per second, 10 Hz, you receive information about the score or when ammunition spawns.


We address the top myths in Destiny in this article:

Destiny: On the trail of Tower legends – the 6 top misconceptions in Destiny

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. thisweekatbungie

Paladins: Pros and Cons of the “Overwatch competitor” in the video

Refaser shows in his latest video what Paladins makes a truly good shooter and where there is an urgent need for improvement.

While a large part of the shooter fans is fixed on Overwatch by Blizzard, the developers at HiRez have designed their own hero shooter “Paladins“.

Even “our” YouTuber Refaser has dealt with Paladins: Champions of the Realm and dedicated his own video to the game. In just under 10 minutes, he reveals what Paladins does really well and where the developers urgently need to improve.

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In general, it seems that people are positively surprised by Paladins, which is also reflected in the massive player numbers on Steam.

Anyone who wants to take a look at the game can download it for free via Steam (link to Steam page).

Paladins is currently still in open beta.

Cortyn says: Paladins has gone through different phases during its development, some of which I found better and some worse. Currently, the game seems to resonate with fans and is therefore a real alternative to Overwatch and other shooters for budget gamers. However, I cannot entirely forgive the developers for the massive alteration of the card system – but the game is still in beta status.

This is an AI-powered translation. Some inaccuracies might exist.

Star Citizen: “Kauft die Raumschiffe nur, wenn Ihr uns unterstützen wollt”

Cloud Imperium Games is launching a ship sale for the space MMO Star Citizen and showcasing new videos about the game.

To celebrate the anniversary of the Kickstarter campaign for Star Citizen, Cloud Imperium started an anniversary ship sale. Every day this week, ships from all four shipbuilding companies in the game will be featured, and you can buy them “at a discount”.

Chris Roberts also explains why the ship sales are so important. He states that no one is forced to buy the ships. With the starter kit, you have everything needed to play Star Citizen. The additional ships are meant to provide fans a way to support the development of the game and receive a reward in return. 

star-citizen-85x

During the sale, you can look forward to limited versions of the Javelin and the Idris. So if you are a collector of spaceships from Star Citizen or want to get some of the ships to fly in the MMO, you should check the sale every day. Maybe there will be a spaceship on sale that you’ve always wanted.

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New videos showcase impressive scenes

Additionally, the team released new videos of Star Citizen. These showcase the capital ships of the game and provide further insight into the gameplay of Star Marine, which will be introduced with Update 2.6. The videos show how good Star Citizen looks and what we can expect. However, with the insight into the scheduling for the space MMO, it is still unclear when the release will take place.

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More articles about Star Citizen:

Star Citizen wants to disclose internal scheduling – A bold step against criticism

Star Citizen: Update 2.6 finally addresses Star Marine

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The Division: Efficient Farming Method and Boss Map for the Open World

In The Division, there is a handy map showing all the bosses in the open world. How you can efficiently farm them is shown here.

Since update 1.4, there are numerous ways to obtain good gear. This also includes the named elite bosses in the open world. These were once removed from the game once defeated because the “Bullet King” method was too effective.

Now these bosses respawn 4 hours after they have been defeated. This makes it possible to defeat them multiple times and collect a lot of good loot.

Map to the Elite Bosses

map-division

The Redditor razamatraz took the effort to create a map that shows all the bosses outside of the Dark Zone. But not only that: He also marked the starting points and the routes to reach these loot sources as quickly as possible. Even the coordinates are provided. With a click on the following map, you can enlarge it:

The agent states he can complete a full run in 28 minutes. During this time, delicious items rain down. He considers this one of the fastest and easiest methods to farm loot.

Help Comes in the Video

If you still have trouble finding the named elite enemies despite this map, help comes in the form of short videos. The agent posted a video for each boss, such as this one for Bullet King:

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You can find all videos and different versions of the boss map in his Reddit post.

razamatraz knows how to become popular in the community obviously. Within a few hours, his work was honored with a multitude of upvotes, and he also received massive praise in the comments.

Will you use this farming method?


Update 1.5 is now just around the corner. Here you can find all the content that 1.5 brings.

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Source(s):
  1. reddit.com

Destiny: Diese 8 Waffen gibt es nur in Strikes – Welche lohnt sich?

In Destiny we look at all strike-specific weapons. Are they worth it in PvE and PvP?

In Bungie’s MMO shooter, there is unique loot that can only be obtained by successfully completing certain strikes. Since “The Rise of Iron”, you need skeleton keys to open a “strike treasure” at the end of a strike. This chest contains guaranteed, strike-specific items.

With a bit of luck, you will also receive one of the 8 weapons that can only be obtained this way. On the following pages, we thoroughly present these, name the respective strikes, give perk recommendations, and reveal what they are worth in PvE and PvP.

On page 2, we start with the first weapon that is only available in strikes.

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Source(s):
  1. PlanetDestiny
  2. Bungie

The Black Death: Die Welt erwacht zum Leben – Viehhüter und Schatzjäger

The dark medieval MMORPG The Black Death received a new update. Providence allows you to go treasure hunting and keep animals.

The Black Death offers a sandbox where survival is the order of the day. The plague spreads everywhere, everyone fights for survival, and yet each player has the freedom to do what they want. For example, they can keep animals to secure food. This feature has now been introduced in the MMORPG with the new Providence update. You are allowed to feed animals to tame them and collect food like milk or eggs from them. You can also get feathers or wool from them, which you can further process. However, you should regularly feed the animals, or they will die on you.

the-black-death-snow-hovel
Dig for hidden treasures!

Additionally, you are now allowed to search for buried treasures in the game. With a shovel, you search for randomly distributed mound-like earth heaps. There, you can also snag randomly generated loot. The world of Mercia now feels much more alive. NPCs are conversing with you, giving you tips and hints, and merchants are advertising their goods with voice output.

Chatty NPCs, dangerous forests, and a new village

New merchants have been introduced, including food merchants, military goods traders, and toolmakers. There, you can buy a lot of interesting goods like weapons or food, which will help you survive longer in the brutal game world. New skills and new items have also made their way into the MMO.

Additionally, you explore the village of Dunstead, where you can trade a lot, and the dangerous forest of Queen’s Province. Many animals that you can hunt reside there. However, bandits have also set up camp there, so any journey through the forest is fraught with danger.

To enrich the background story of the game world and provide something for lore enthusiasts, player-written books will be introduced, which you can read in the game. The first one is “The Heretic Part I” by Syrnevar Blackheart, Lord of the Blackmist Marsh. Additionally, the update addresses bugs and balancing issues.

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More articles about The Black Death:

The Black Death: Update introduces several UI changes

The Black Death: Major update for health system live

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Source(s):
  1. MassivelyOP

War Rage: Release auch in Europa – Burgen stürmen wie bei Total War, nur als MMO?

The action MMO War Rage will also be released here in Europe – a release for PS4 and Xbox One is also planned.

At the end of last week, the “G-Star” took place – this is the largest trade fair for entertainment electronics in South Korea. The giants there present their new games. Just in case anyone wonders why there are so many news about Asia games in mid-November.

War-Rage02

NetEase, the developers of Revelation Online, presented War Rage at G-Star 2016. The action MMORPG revolves around sieges, storming fortresses and castles in medieval China.

NetEase also plans to release the game in the West, therefore they are adding the European Middle Ages – knights and so on. However, this will only come when the West release is imminent, before that the action revolves around the Northwest of China. Where the legendary Silk Road begins.

Sounds like a dream come true for some fans of the “Total War” series. Finally hopping over the wall first and not just chasing the poor devils to their deaths. Although: real-time strategy elements are also expected from War Rage – similar to Kingdoms under Fire 2 – but things have been fairly quiet for KuF2 for about half a year.

Which MMORPG elements a real-time strategy action game has … the future will tell.

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Release date late 2017 – mid 2018 for War Rage

The release is planned in 12 to 18 months. This means sometime from late 2017 to mid-2018.

Unusual for an MMORPG from South Korea: They are talking about catering to “consoles” – which typically means Xbox One and PlayStation 4 – virtual reality is also expected to play a role. This was explained by producer Wang Xi, who has experience with consoles from Halo and Destiny .

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War Rage: First Beijing, then Berlin! Release on PS4 and Xbox One also planned

These are – after the China launch (Step 1) and global release (Step 2) – but only steps 3 and 4. As step 5, they plan “World Domination” – well, not quite, but the goal is to become the most important franchise worldwide in terms of “Cold Weapons” – meaning axes, swords, spears. An ambitious goal.

If you are into “Cold Weapons”, you might be happy with For Honor – as its release is already significantly earlier.

What is For Honor? – An insight into the melee action

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Source(s):
  1. War Rage

WoW: Legion – Is there a ‘Protection against Bad Luck’ for Legendaries?

Legendary items in WoW: Legion are a mystery. Now even the community manager is causing confusion.

wow-legion-new-legendary-2

Hardly any topic in World of Warcraft attracts as much attention as legendary items. No wonder, as the orange items have a item level of 910 and are therefore among the best items one can obtain. In addition, they often come with powerful, passive effects that can even modify a class’s playstyle.

Legendary items are distributed randomly from various sources. World quests, dungeon bosses, raid bosses, and PvP battles can all drop the coveted items. However, many players believe that the time played also affects the drop rate of legendaries. In the official forum, Community Manager Aerythlea addresses this topic and clarifies a few things:

“In short: The time played (/played) and the average item level have no effect on the chance of getting a legendary.

To be a bit more specific: Player A and Player B both have exactly 10 days /played at level 110, and neither of them has received a legendary item yet.

wow-legion-itemlevel-legendary-910

Player A spends most of the time just sitting in Dalaran or the Class Hall, chatting with the guild, or hanging out in trade chat. (…) Aside from an occasional world quest chest and a Mythic dungeon, he doesn’t do much that rewards legendary items. Player A might get lucky with his next world quest chest and receive a legendary, but he would be a statistical outlier.

Player B has spent most of the time in content that can yield legendary items. He does every single world quest, clears the Emerald Nightmare every week, runs random heroic dungeons, and helps friends in mythic and “Mythic+” dungeons.

At this point, the chance of Player B getting a legendary will be significantly higher than that of Player A. Because Player B plays much more content that can be rewarded with legendary items, his “bad luck protection” continues to build up. Hence the saying, “if you play the content, the legendary will come eventually.”

Thus, Aerythlea contradicts the statements made by Game Director Ion Hazzikostas a few weeks ago, stating that there is no “bad luck protection” and that only the sheer number of completed content someday statistically leads to a legendary item.

wow-legion-ion-hazzikostas-josh-allen-interview
A few weeks ago, it was said that there is no “bad luck protection” – but that was before patch 7.1.

However, the patch notes for 7.1 also stated that players who have not received a legendary until now are now more likely to obtain one. The truth will likely lie somewhere in between.

By the way, even more powerful legendaries are available in patch 7.1.5 – we present them to you here.

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Pokémon GO: Tracker Update – Nearby changes during the testing phase

The “Pokémon GO” tracker being tested in America has received some changes. We show you how the tracker works.

After removing the original “Nearby” feature from Pokémon GO, fans were angry. With this feature, it was easy to track wild Pokémon. Instead of wandering aimlessly through the streets, players could rely on a footprint indicator that changed depending on the distance to the Pokémon. A new tracker has been in development for some time now, currently being tested in America. This tracker has been modified with the current Patch 0.47.1 and now shows more Pokémon nearby.

Changes to “Nearby” and “Sightings”

The test version of the tracker for wild Pokémon is currently available only in selected regions of America, including parts of San Francisco. The tracker has been in the testing phase there since August and includes features like “Nearby” and “Sightings”. So far, these two categories were combined into one function, which looked like the right side of the following image:

Pokemon GO

With the release of Patch 0.47.1, there have been changes to these functions. The “Nearby” Pokémon now have more space on one page, as the “Sightings” have been removed from there. Up to 9 Pokémon that are nearby will be displayed there. This is the new “Nearby” display of the tracker:

pokemon-go-nearby-neu
Image source Reddit: lunarul

Previously, sightings displayed Pokémon that were near the PokéStops visible in the background image. Unfortunately, this option is currently not active. If you want to prepare for the new tracker before it is released in Germany, you can see the features of the new Pokémon GO tracker. 


What a Pokémon GO representative says about the new tracker, you can find out here.

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Source(s):
  1. TheSilphRoad

Overwatch: Konsolero tritt “PC Master Race” in den Hintern

Console players have nothing to show in Overwatch ? A player switches and fights his way into the Top 500.

Overwatch Lucio Turntable

Gamers on PlayStation 4 and Xbox One have known these accusations for years. As a console player, you are just a “Console Peasant” and don’t have to accomplish anything to be good in shooters. After all, there is aim assist and other aids, making the games virtually play themselves. Quite different, of course, are the high lords of the “PC Master Race”, who attribute every hit solely to their perfect skill – you know the conflict.

The player DSPStanky has a YouTube channel where he shows some tactics for Lucio that particularly exploit walls to enable particularly nasty tactics using wall rides. The comments often conveyed that “this only works on console” and “no one on PC would fall for such things”.

DSPStanky was fed up with this treatment. So he set out to show the world that he can perform just as well on PC as on console. Without beating around the bush: Even on the PC version of Overwatch, he managed to snag a spot in the coveted Top 500. Obviously, the PC Master Race falls for the same tricks.

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As he writes himself, it was one of the “most satisfying things ever to make this video” – you can already tell that while watching the video.

Cortyn says: The constant condescending treatment of console players really gets on my nerves. Whenever I hear people from the “PC Master Race” and the “Console Peasants” talk, I roll my eyes. It’s all the more wonderful that a console player just got “fed up” and was able to prove that he can play well on any platform. If he just had a turntable as an input device, then the sensation would be perfect…

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Source(s):
  1. pcgamesn.com

Hearthstone: new Priest Legendary Raza the Chained – Like a nasty Reno Jackson

Heal infinitely or deal damage. This new Hearthstone card looks extremely powerful!

The well-known Hearthstone streamer Amaz has introduced the new legendary Priest card Raza the Chained. While the card is already strong on its own, in the right combination, it can lead directly to a victory. With this card, your hero power costs 0 mana for the entire game. However, your deck must not contain any duplicate cards. In the video, Amaz shows various combination possibilities that reveal the true power of this card.

Infinite damage in one turn

The new legendary card for Priest is called Raza the Chained. The card costs 5 mana and has 5 attack and 5 health points. There is a similar mechanic to Reno Jackson. If your deck does not contain any duplicate cards, there is a bonus. In this case, the bonus is that your hero power costs 0 mana for the entire game.

Hearthstone Coldarra

As already mentioned, there are many different combination possibilities with Raza the Chained. In combination with the Auchenai Soulpriest card, you can deal 2 damage to any target for free. This is basically the hero power of the Hunter, only much better! In combination with Sir Finley Mrrggleton, you can even utilize various hero powers that cost you 0 mana.

With a bit of luck, you can achieve another combination that allows you to deal infinite damage or healing in one turn. If you manage to get the Coldarra Drake on your side through Thoughtsteal or other cards, Raza the Chained becomes particularly powerful. If you have a hero power that deals damage, you can execute a one-turn kill with it.

In the video, Amaz shows you more cool possibilities on how you can use Raza the Chained.

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The new expansion “The Streets of Gadgetzan” even gives you the possibility to build your own spells. Here you can find out which cool spells are possible and how you can create them.

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The 7 most promising MMOs and MMORPGs in 2017

The MMO genre is booming. Which games could become the best MMOs and MMORPGs in 2017? What will we play tomorrow?

With Titan and Everquest Next two renowned MMORPG projects have failed, but the outlook for 2017 doesn’t look so grim.

The MMO market in 2017 is more exciting than ever

The MMO genre has broadened: There are no longer just “fantasy MMORPGs” trying to sail as close as possible to the safe shore of World of Warcraft. No, companies are venturing out into the sea – the variety is increasing.

We have science fiction epics, almost madly ambitious projects, indie gems, Asia imports, and games looking to reminisce about the “good old days” – a time when there were more types of MMOs than just the one with the WoW effect.

top-7-mmos

We will examine the games critically in our list. We will only list the 7 most promising MMOs that we believe will either officially launch here in the West in 2017 or at least be in a playable state.

We wish you lots of fun with our list on the next pages. Maybe your favorite game of tomorrow is included!

Here on page 2 we start with the first game!

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