The Division: A season pass full of disappointments? Agents expected more

Many agents are dissatisfied with the content of the Season Pass in The Division. They expected more than three game modes. 

A year ago in March 2016, I was one of many agents who excitedly bought the Season Pass just a few days after launch. Why not? The story of The Division was strong, the atmosphere convincing, and Massive promised free updates and fresh content throughout the year. It was perfect!

The hefty 40 euros for the Season Pass made some agents hesitate briefly, but the future of the shooter looked tempting and promising. Additionally, Massive and Ubisoft lured with monthly rewards for Season Pass holders. Before you knew it, the Season Pass was purchased.

In hindsight, we now know that the following months were not nearly as glorious as hoped. Apart from the many issues, was the Season Pass really worth the 40 euros? Did it deliver what the agents expected?

division-agent-grimmig

These are the contents that the Season Pass brought

In addition to exclusive rewards, which probably didn’t wow anyone, the Season Pass includes three game modes as highlights:

  • Underground: You descend into the underground, fight your way through randomly generated areas, rank up in the underground, and receive rewards at the end.
  • Survival: A survival mode where you start “naked” in the middle of a snowstorm with a new character, fight for your survival, and ultimately gain rewards for your main character.
  • Last Stand: A standalone PvP mode that is currently being refined on the PTS.
division-survival-agent-waerme

Additionally, the Season Pass includes two incursions: “Dragon’s Nest” and “Lost Signal.” Initially, there were exclusive gear sets with 1.3, which are now available to all players.

What about story or a larger map?

A Reddit user’s opinion gained overwhelming support in recent days. He complains about the Season Pass: “I actually didn’t want this content at all.” He bought the Season Pass expecting new story missions or map expansions. And now it only delivers three game modes that are separate from the main game.

Another user writes that “Last Stand” is the last thing The Division currently needs. This DLC does provide a larger Dark Zone, and therefore a map expansion to some extent, but the long-requested desire for new story missions is still not fulfilled. The demand is for content that advances the main game and shapes the agents – not just additional modes that provide a brief change of pace.

One agent states that the Season Pass was a complete disappointment for him. The story and setting had so much potential. So now we ask you: Are you satisfied with the Season Pass? Did you expect more from the paid DLCs?


What’s next for The Division? Is there a Year 2 coming?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

ESO Housing: Update Homestead online today after maintenance work

The Elder Scrolls Online (ESO) is receiving the add-on Homestead today, on February 6th. It includes the long-awaited housing feature for TESO.

Finally, the day has come! Today, February 6th, at 10 AM, Tamriel will go quiet for server maintenance, temporarily resting to awaken with new features after the maintenance work. Of course, we are talking about housing!

Fans of ESO have been requesting the introduction of player houses since the release in 2014. Rumors and vague announcements about housing have circulated repeatedly. Towards the end of 2016, the housing add-on Homestead was finally confirmed.

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My Armor, My Mount, My House!

With Homestead, The Elder Scrolls Online finally receives a feature that has long been present in the offline Elder Scrolls titles like Skyrim or Oblivion. In ESO, you have a much larger selection with 39 different houses than in other ES games. Additionally, you can easily set up the shacks using an easy-to-use editor.

The Elder Scrolls Online 08

You unpack an item from the furnishing browser, rotate and place it freely in the desired position in the room. It does not matter if the object is resting on something, embedded in other objects, or even floating freely in space. If someone wants to create a crazy mage’s lair where all the furniture floats in the air, they can certainly do so. Creative players can even build their own houses inside the pre-fabricated buildings using individual stones and beams.

Help, Where is My House! – The First Steps in Housing in The Elder Scrolls Online

“That all sounds great, but where will I find the houses once they are online?” Quite simply!

Once the maintenance work in ESO ends this afternoon, you can immediately rent a small room in an inn from the NPC “Canthion the Housing Broker” and get your first experience with house ownership. Canthion can be found – depending on your alliance – in Vulkhel Guard, Daggerfall, or Davon’s Watch.

If you want more houses, you can either buy them with real money via the Crown Store or look for the shacks on the map and acquire them directly with in-game currency. However, note that for some buildings you must first complete specific quests in order to buy them with gold. This doesn’t apply to the Crown Store, where you can also acquire the houses fully furnished and view them in peace.

All the necessary information for the first steps in housing in The Elder Scrolls Online can be found at the provided link in a separate article.

TESO Housing: When Does It Finally Start?

We asked ZeniMax and learned that the maintenance work should end today – barring any issues – between 2 PM and 5 PM. After that, all PC players of ESO can freely play the housing add-on Homestead and build and furnish houses.

Console gamers, on the other hand, will have to wait a bit longer. For PlayStation 4 and Xbox One, Homestead  – as always – will arrive about two weeks later on February 21st.

TESO-Gruppe

At the provided link, you’ll find another article with a list of all available houses, their prices, and locations. Furthermore, future ESO add-ons, such as the recently announced Morrowind, are expected to offer more houses.

Related topic: Find the suitable fashion for your house at ESO-Fashion

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Pantheon: Rise of the Fallen – Who will be what? Classes and races of the PvE MMORPG

In the upcoming MMORPG Pantheon: Rise of the Fallen, not every race is suitable for every class. Therefore, there are certain restrictions.

Those who are considering specific races in Pantheon should also look at which classes these races can embody. Because not every race can take on every profession. As a human, you have the most options. Humans are all-rounders and can belong to any of the 14 classes.

Which race can become which class in Pantheon: Rise of the Fallen?

However, this is not the case for the other races. We have here a “matrix of classes and races”. If you click on it, you will enlarge it.

Not every race is allowed to practice every profession

The developer studio Visionary Realms has published a list showing whether your desired race can also choose your desired class. For example, those who hope to be accepted into the order of paladins as a gnome might be disappointed, because gnomes unfortunately have to stay out.

Dwarves cannot become monks or wizards, as they apparently have little affinity for magic. Ogres are more focused on nature classes like shamans and druids. As warriors, they also like to hit hard.

Put together your desired hero well

pantheon mountains

Based on the list, you can see exactly which race can take on which class, and you can already think in advance about which character you would like to play. This may mean that you have to make some compromises and arrange yourself somehow, but you already know that from other role-playing games. Not every race is ideally suited for a specific profession.

Pantheon: Rise of the Fallen aims to be a classic MMORPG in the style of Everquest 1 and focus on PvE and group content. A beta should start later this year.

Further articles about Pantheon:

PvE MMORPG Pantheon looks back at 2016, looks forward to 2017

Pantheon focuses completely on PvE – New details on the “modern Everquest”

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For Honor: Open Beta steht an – Sehen wir wieder solche Highlights?

The open beta of For Honor starts in a few days. We look at some highlights and “Funny Moments” from the previous test phases.

Slowly the hot phase for For Honor begins. Already next week, on February 14th, Valentine’s Day, the release of Ubisoft’s close-combat action game is set. Those who can’t wait a week longer will get the chance to dive deeply into the war between samurais, vikings, and knights in just three days.

From February 9th to February 12th, all players on PS4, Xbox One, and PC can download and play an open beta for free. And the best part: No registration is required as was necessary for the closed beta. Everyone interested is invited.

“Highlights” from the previous test phases

To prepare you for the beta, we now show you some amusing scenes captured by players during the previous test phases. For Honor provides not only intensive close-combat fights but also moments to chuckle.

Let’s start directly with this curious ladder bug:

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Here you see an intense fight between Peacekeeper and Nobushi:

When the opponents “fall from the clouds”:

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Finally, we embed a video from Cayinator, who bundles some “Funny Moments”. Enjoy:

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What content is available in the open beta?

Who knows, the odd bug that can be seen in the embedded clips might have already been fixed in the open beta.

As in the closed beta, you can play with nine heroes again. At launch on February 14th, there will be twelve. These are the beta heroes:

  • Vikings: Raider, Berserker, Warlord
  • Samurai: Orochi, Kensei, Nobushi
  • Knight: Conqueror, Warden, Peacekeeper

In addition, these game modes are available:

  • Dominion: 4vs4
  • Elimination: 4vs4
  • Duel: 1vs1
  • Brawl: 2vs2

New is the mode “Elimination”: In this mode, you engage in 4v4 battles in “Best of 5”. There is no respawn during a match.

Will you play the open beta?


Tips and hints for beginners have been compiled here. And here you can find the system requirements.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

Playerunknown’s Battlegrounds: Beta start of the shooter this February

Playerunknown’s Battlegrounds starts its Closed Beta. We will tell you when the beta starts.

On February 24, the Closed Beta for the shooter Playerunknown’s Battlegrounds will start worldwide. It is expected to last four weeks. The servers will be open during the Closed Beta from Friday to Sunday each weekend.

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How players can sign up for the Closed Beta will be “revealed later.”

After Closed Beta then Early Access and Launch

After the beta, which would be around March/April, they plan to move into Early Access.

In Early Access, the battle royale shooter aims to stay for about six months. A full release of Playerunknown’s Battlegrounds is expected to occur in 2017 – that would be around the fall, if all plans are kept and come to fruition.

More about Playerunknown’s Battlegrounds, the background of the creator, and the design ideas can be found in this article:

Playerunknown’s Battlegrounds

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Source(s):
  1. Battlegrounds

Horrorspiel Dead by Daylight: Release für PS4 und Xbox One

Console players will also soon be able to hang themselves on meat hooks – Dead by Daylight is coming to PlayStation 4 and Xbox One.

In Dead by Daylight, 4 players try to repair generators as survivors to escape the map, while one player acts as a killer, hunting the other players to kill them and sacrifice them to the strange “Entity”. Asymmetric games have become popular in recent years.

Dead by Daylight Wallpaper

Dead by Daylight is considered one of the hidden gems of 2016 – the development team has grown from 10 to nearly 50 people in just under 2 years.

The game’s success on Steam has now led to the announcement of the latest plans in a livstream. According to them, Dead by Daylight will not only be playable on PC anymore but will also be released this year for PlayStation 4 and Xbox One!

Dead by Daylight – Release Date for PS4, Xbox One in 2017

However, there is still no specific date, and the statements from producer Mathieu Cote were also not conclusive. In the stream, they mentioned “Q2 2017”, which would mean between April and June. However, he could also have meant “Que to 2017”, which would simply mean “sometime” in 2017.

An official statement regarding this obvious misunderstanding is still pending. You can find the corresponding part in the previous developer livestream here:

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Dead by Daylight – Patch 1.4 arrives this week

The stream also covers other topics that are relevant to the PC version. There will be a major patch this week that raises Dead by Daylight to version 1.4, updates the engine to the latest version, and fixes numerous bugs. There has been a lot of criticism regarding matchmaking and performance issues, which they want to silence with the upcoming update.


Cortyn is currently playing more Dead by Daylight – especially on cold nights, the warm blood of survivors is a delight.

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Conan Exiles plans torture devices, heads on poles, castration

In an AMA on reddit, the plans for the future of Conan Exiles were presented. It’s about models, genitalia, and their mutilation.

Things are rough in Conan Exiles, and it’s going to get even rougher. In a “Ask Me Anything Hour,” the developers from Funcom chatted on reddit about their plans for the survival MMO.

For now, the Funcom team is working on relatively simple and fundamental things. They want to improve the feel of combat, refine numerous little details that promise a better player experience. They also plan to address bows and crossbows.

Once that is done, they want to distinguish between “light” and “heavy” attacks in the combat system. The dodging mechanic is set for a complete overhaul.

Snip-Snip, Penis Off

The much-discussed penis slider is said to be a natural development stemming from the decision to stay true to the setting and allow nudity. And if there’s already a slider for breasts, then… equality and all that.

conan-exiles-kreuz

Just as it’s currently possible to drag NPCs to your base, it should also be possible to knock out opposing players and then sacrifice them to your god for a powerful boost.

One can imagine torture and killing tools like an Iron Maiden. They also want players to truly be able to harvest the heads of their enemies and display them on spikes outside their fortress. Perhaps even castration will come at some point.

Conan Exiles Aims to Land Somewhere Between Skyrim and Minecraft – ARK as Inspiration

The team’s vision is to place Conan Exiles somewhere between Skyrim and Minecraft. It is intended to be a game where NPCs navigate in a living, breathing world. Players should be able to exert a noticeable influence on their environment.

When asked which survival games influenced Conan Exiles, Funcom replies: All of them. They played Minecraft and DayZ when the genre started. And since then, all the others. Apparently, they have great respect for ARK. It expanded the genre. They are thankful to all the predecessors, borrowed their ideas, and connected them with their own.

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In the future, they want to bring more “boss” NPCs into the world and improve their drops.


We have discussed these boss NPCs and their special drops here:

Conan Exiles has undead dragon bosses, legendary items, bleeding skeletons

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Source(s):
  1. reddit AMA
  2. pcgamer

Overwatch: Those who intentionally lose risk account penalties

To face easier opponents in Overwatch , some players intentionally lose – but Blizzard is putting a stop to that.

In online games, there are plenty of behaviors that can really annoy other players. This starts with teabagging, goes through bad behavior in chat, and has yet to fully test the limits of creativity.

Overwatch Soldier Cinematic

Many players of Overwatch who have achieved a high skill rating intentionally lose some matches to lower their skill rating. The consequence is that the “good” player is assessed as worse and subsequently plays against significantly weaker teams that they can easily steamroll.

While it is definitely forbidden to intentionally troll your team members when they are “randoms”, one user wanted to know what happens when an entire team of 6 people decides to simply lose without a fight. After all, theoretically, no one gets hurt unwillingly in that scenario.

Jeff Kaplan, the Game Director of Overwatch, addressed this directly in the official forum:

“We are strongly against this behavior and are currently working on guidelines to detect and sanction such behavior. Even if you are playing in a team of 6 people, intentionally losing to drop in skill rating is not acceptable.”

Overwatch Eidgenossin Mercy

“For now, please use the reporting system and select ‘Griefing/Inactivity’ to report this behavior (the reporting system will soon be available on consoles as well).”

This clarifies the stances on this issue. Those who intentionally lose, whether in a team of like-minded individuals or alone, hinder the enjoyment of all other players. Therefore, anyone who does not want to face account penalties should always give their best – or at least not get caught doing otherwise.


Soon, Overwatch will also make a splash with more story content.

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Dauntless: “Monster Hunter for the West” – first impressions rave

The new game Dauntless compares itself to Monster Hunter and Dark Souls. Now the first players have had a chance to try it out and are impressed.

At Pax South in Texas, the first journalists had the opportunity to get their hands on Dauntless. Early impressions are circulating.

Dauntless is a relatively hard-to-describe genre mix. A kind of F2P MMO with significant action elements, it describes itself as a “co-op, action RPG.” Basically, it’s as if most of an MMORPG were removed and the focus was primarily on the boss battles and preparing for them.

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The Brits from PC Gamer are visibly impressed with Dauntless. The combat is said to be combo-based. It is equally important to control your own attacks as it is to understand the attacks of the opponent, a huge monster. In combat, it is about recognizing patterns and responding correctly.

Depending on which weapon you use, you have a different gaming feel: The swings feel heavier with an axe than with a sword.

Dauntless – the best new MMO of 2017?

On the US site MMORPG.com, they also played the demo. Here, they currently find the combat too slow and static, but recognize a lot of potential in the title. Especially the minimalist UI is liked, although it may be difficult for beginners to read the fights correctly.

Dauntless

It is remarkable that Dauntless has only been in development for two years.

The author of mmorpg.com believes it could become the best new MMO of 2017.

Beta Registration for Dauntless – How to Register for the Beta

The demo only featured two of the “Behemoth” that you will take down in co-op with up to 4 players. The finished game is supposed to have dozens of them.

You have not seen much more from the game, which is set to enter open beta in 2017. You can register for the beta of Dauntless here on the game’s website.


More information about Dauntless can be found here:

Dauntless: Action RPG aims to mix WoW, Monster Hunter, and Dark Souls

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Source(s):
  1. pcgamer
  2. dauntless

Ghost Recon Wildlands: Players Demand a Later Release After Beta

In Ghost Recon Wildlands, the world is turned upside down. Players want to play the game “later” and not “sooner.”

Unusual images are currently circulating in the social networks of Ghost Recon Wildlands. The reason for this is the closed beta phase, which started on Friday and will remain active until Monday.

In various Reddit forums, one can read feedback from players who have gathered their experiences during the testing phase and draw their conclusions. However, instead of being impatient for the release and asking for Wildlands to be released sooner, many wish for a later release date.

Our conclusion of the Ghost Recon Wildlands beta

Much potential and bad experiences

Ghost Recon Release Delay

It feels like living in another world. “Never before have gamers been so strongly in favor of delaying a game release,” is the content of a popular image related to Ghost Recon Wildlands. But what lies behind this image? Why are many in favor of a delay?

Shortly after the closed beta began, posts about the game’s poor performance piled up. Lags, low FPS, and error messages tarnished the testing phase for many gamers.

Despite the partly poor performance, players fight for Wildlands and advocate for the game, which is supposed to be released next month on March 7.

Ghost Recon Wildlands Beta Motorcycle

“Everyone sees how much potential the game has. I would find it good if the release was delayed and game mechanics and other things were added, improved, or removed,” writes Overload92 on Reddit. The beta shows that Wildlands still has many rough edges that should be addressed before the release.

The vehicle control is not refined, the AI behaves questionably in some situations, and the stealth mode does not properly “reward” players:

  • Controlling the vehicles in Wildlands currently feels vague and partly uncontrollable. Especially flying the helicopter should be heavily revised, as it can quickly become deadly for inexperienced players.
  • Dealing with the AI proves particularly challenging in many situations. When trying to stop a convoy on the road and positioning your car across both lanes, the AI opponents simply drive full speed into the car instead of braking or taking a detour.
  • Players can choose whether to complete missions “loudly” or “unseen” in stealth mode. In games like Payday 2, the stealth variant is rewarded with more experience points to give players an advantage for tactical approaches. In Wildlands, rewards for tactical approaches should be worked on to make this method more popular among players. The only (noticeable) advantage in stealth missions in this beta so far is that you die or get shot less often.

Alongside the many negative performance feedback in the community, it is interesting to see how players defend Ghost Recon Wildlands and would like to give the game more time. “As much as I would hate to wait even longer for the game. I’d rather play with joy than frustration,” comments Reddit user AkAmpZ.

Ghost Recon Wildlands Screenshot Coop Title

Some players in the community wish that the game works from the start and is successful. This is often based on bad experiences from the past. “Look at The Division. The game had a rocky start, and the first patches were questionable. I don’t know how the numbers look now, but everyone I know has already stopped playing the game,” writes armada127 on Reddit.

The mood in these threads shows that players see a lot of potential in Wildlands and want the developers to unlock that potential. Instead of writing the game off and saying “Well, it had potential, but nothing will come of it anyway,” many players are willing to wait longer for a release to avoid disappointment afterwards.

Would you also prefer a later release of Ghost Recon Wildlands?


Ghost Recon Wildlands – All Beta Missions in Gameplay Video

All information about the Ghost Recon Wildlands beta

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The Lord of the Rings Online: Mordor will take place after the destruction of the Ring

In the fantasy MMORPG The Lord of the Rings Online players will not interfere with Frodo and the Ring in the expansion “Mordor.”

This summer, a major expansion for LOTRO, the first in years, will be released: In Mordor, the journey of the Ring comes to its end.

In an interview, the developers of The Lord of the Rings Online have now revealed how they want to handle the Ring and Mordor.

The players will not impede the destruction of the Ring, as stated. Because Frodo and Sam could only reach Mount Doom because they were working “in secret.” If there had been an army of heavily armed players nearby, Sauron would have spotted them and everything would have turned out differently. Staying true to Tolkien’s work is the top priority for The Lord of the Rings Online.

Gollum-Ring

Therefore, most of the Mordor expansion will take place after “Frodo and Sam have done their thing.”

This has been known for 10 years. Since 2007, lead designer Jeff Libby has been confident about how he will portray this part of the story.

The Lord of the Rings Online tells its own stories with Mordor

The team is venturing into new territory, telling its own stories based on the situation that arose at the end of Tolkien’s work. It is clear: “Something as evil as Sauron doesn’t just go away and everything is great. Mordor is still a terrible place of evil.”

Up until now, players always had a safety net. They knew Tolkien’s heroes would pull the chestnuts out of the fire and advance the plot. With Mordor, the players will have to step into the spotlight and take responsibility themselves.

The Lord of the Rings Online

Is it going back to the Shire?

The interview also contains subtle hints about where the story could head after Mordor.

The players might then leave Mordor and hunt down servants of evil that have spread throughout the world. Thus, it is possible that they will return to a changed Shire. For in the literary original, the hobbits do not return to an idyll but to the next crisis. In the Shire, an old acquaintance rules under a new name.

The technology for a kind of phasing is present in The Lord of the Rings Online. It could really lead to a dark version of the Shire. However, the developers do not want to reveal their cards just yet. Currently, they are fully focused on the expansion.


Read more about Mordor and what The Lord of the Rings Online is planning here:

The Lord of the Rings Online: New race, nicer characters, and better housing

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Source(s):
  1. mmo-central

Conan Exiles has undead dragon bosses, legendary items, bleeding skeletons

In Conan Exiles , a player ventured into the “Underground City”. What he found strongly resembles MMORPG elements.

Conan Exiles is a survival MMO by Funcom and is still in its infancy. Unlike most other survival MMOs, it comes from a studio with plenty of MMORPG experience. After all, the Norwegians at Funcom are behind MMORPGs like The Secret World and Age of Conan.

Even though it has been expressly stated for Conan Exiles: “This is not an MMORPG”, the game still places an emphasis on the background of the world, its history. One feels connected to the universe of Robert E. Howard in Oslo.

Thus, the game features an “Underground City”, where undead and snake creatures dwell. Here, you will find “bosses”, oversized, terribly frightening beings. There are also reports of enemies that carry names, as known from MMORPGs and RPGs.

A YouTuber has now embarked on an initial expedition in this city:

https://www.youtube.com/watch?v=0RKMHxQR1SQ

We see much that astonishes and impresses us. If one overlooks the fact that the giant snake clips through the stone walls and the skeletons bleed when punched, there is surprisingly much potential and “raid atmosphere” to be recognized in the game.

As unshaped and chaotic as one usually expects survival MMOs to be, this does not seem to be the case.

Other survivors from Conan Exiles report that they have found “named weapons” – each with its own little story. But somewhat anticlimactic in a simple box.

conan-exiles-pike

It will be exciting to see if such “MMORPG” elements come into play more strongly as Funcom continues to work on the game. At the moment, players and Conan Exiles are still in a getting-to-know phase, and surprises can await players at every turn or lurk, as in the case of bleeding skeletons.

Have you already experienced adventures in Conan Exiles that you want to tell us about? Then write it in the comments.


More about Conan Exiles can be found in our beginner guide that should ease you into your first moments

Conan Exiles: Beginner Guide – First Steps in the Barbaric World

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Diablo 3: “Too much randomness” – Diablo’s creator criticizes archaic items

Are the new ancient items in Diablo 3 Patch 2.5.0 too much RNG? This is what the creator of Diablo says about it.

A few days ago, Blizzard introduced the new patch for Diablo 3. In the patch notes of update 2.5.0 there were not only changes to items but also new features currently being tested on the PTR servers. As a new feature, the ancient items were introduced, which are even rarer than primal items and offer even better stats. In the community, these items are the cause of many discussions. For some, the luck factor is too pronounced, while for others, they are the right reward for grinding.

The creator of Diablo David Brevik is still not convinced of the ancient items.

Is the luck factor too high?

The YouTuber and streamer Rhykker interviewed David Brevik and asked him about his opinion on the ancient items.

https://www.youtube.com/watch?v=ft85XKRtbvY&

He is not convinced by the system because it feels like players have no influence on the loot. When he kills a specific boss in World of Warcraft once a week to get a rare mount, then the chance is high that after a few weeks he will obtain this loot. As a player, you have more direct influence because you are repeatedly killing the same target, and the rare loot is either there – or not.

With ancient items, one has to hope that at some point exactly the right item with the right stats randomly drops for the character. Players farming these items might get frustrated if the chances of obtaining the items are so extremely low and the “search” for them feels hopeless.

Diablo 3 Primal Ancient2
Source: PTR forums

At the end of the video, Rhykker emphasizes that David Brevik gave his personal, spontaneous opinion on the topic in the video and could not delve deeply into the subject beforehand. Before this interview, Brevik was not aware that there are primal or ancient items in Diablo 3.

To resolve the randomness of the Primal Ancients, Rhykker suggests a proposal for a enhancement mechanic. With this mechanic, one could guarantee upgrading an ancient item to an ancient item. However, the costs would need to be significantly higher .

What is your opinion on such a mechanic?


How strong are ancient items in Diablo 3?

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Destiny: Back to the Past – How to Get Old Vendor Items

In Destiny, it is possible to obtain old vendor items from “The Taken King” and “House of Wolves”. How?

Currently, there is a “glitch” circulating on YouTube that can reverse time: This allows vendors in the Tower to offer items from TTK or HoW times again. If you have only been involved since “Rise of Iron” or want to browse the old vendor offerings again, this trick should allow you to purchase items like the Iron Sledge directly from the Crucible Quartermaster.

destiny-xbox

The prerequisite is that you own the original Destiny disc. It does not work with the digital version or a newer disc. Furthermore, the glitch has only been confirmed on Xbox, and there is no guide for PS4.

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Here’s how

destiny-dlc

On Xbox, close the game, select Destiny, and then press “Manage Game”. You will see the DLCs displayed there. Now delete “Rise of Iron” to see the TTK inventory. Also delete the TTK DLC to see the “House of Wolves” inventory.

Now start Destiny as usual, run to the vendors, and buy the desired items for Legendary Marks. When you reinstall the deleted DLCs, the purchased items should still be in your inventory.

destiny iron sledge

By the way: Not only the vendor inventory is reversed in this way. The items you receive from faction packages or from engrams are also “old” items.

Whether you want to reverse time is entirely up to you. It only works with the original Xbox Destiny disc. There is no way to delete the DLCs individually on PS4.


The Iron Sledge was one of the most significant weapons in Year 2 of Destiny. What other weapons characterized “The Taken King”, you can read in the given link. Or you can look back even further: These are the most important weapons from the first year of Destiny.

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Overwatch: Blizzard promises more story content – “very soon”

In the shooter Overwatch , the story and the world behind the shooting will be highlighted more closely.

The last time players got a glimpse of the world behind Overwatch was at Christmas. A comic was released. It provided insights into the characters and how they spend their time outside the matches. But above all, the revelation that Tracer is gay dominated the headlines.

Overwatch: Too Many Questions, Too Few Answers

The comic did not contribute much to shedding light on the mysterious world of Overwatch and making connections that many long for. So far, there are many hints from Blizzard about the world in which Overwatch takes place, but no cohesive story yet.

There are many narrative threads left open. Numerous questions arise from the hints, but answers are lacking. This bothers the story-interested fans of the shooter.

Overwatch Winston Trailer

As this has been lacking lately, a user in the Blizzard forum asked: Is the lore dead? We have only scratched the surface of the story. The Christmas comic told us nothing at all.

Why is Symmetra there? What is the story of Roadhog, Junkrat, and the others? Too many questions, too few answers. As it is now, it feels empty.

Blizzard’s lead writer Michael Chu then spoke up. Blizzard is excited to explore the world of Overwatch and is working hard to create new story content for 2017. It is set to start “very soon”.

Zarya Overwatch

A hint as to why there is a lack of lore in Overwatch can be found in an earlier statement from November 2016. A graphic novel titled “First Strike” was actually supposed to be released for Overwatch.

There, Blizzard wanted to shed light on the early days of Overwatch, the Omnic Crisis, and the founding of the organization. However, the project was scrapped because the story had changed too much over time. Since the concept of “First Strike” was created, too much had changed, Chu said at that time. Including the perspective on how the early days of Overwatch unfolded.

Apparently, Blizzard is still in the process of redesigning the background of Overwatch.

Overwatch: Graphic novel about the background story canceled

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Us.Battle.net

The Division: Was ist eigentlich mit Midas? Was kann sie in 1.6?

What can the exotic submachine gun Midas do in The Division? It is currently being tested on the PTS for 1.6 and Last Stand.

There is an interesting piece of information about Midas: This named high-end submachine gun was the first overpowered weapon in The Division. On March 8, 2016, the shooter was launched, and many agents rushed into endgame and immediately discovered the advantages of Midas. This made it possible to activate individual skills in no time.

division-midas-exo

As early as March 12, we reported that this weapon was “overpowered” and that Massive was working on a nerf. Thus, the first overpowered weapon was swiftly toned down.

Midas in Update 1.6

With Update 1.6, the Midas becomes a exotic weapon with a unique talent. When the PTS went live a few weeks ago, this talent was still unknown. So: What can the submachine gun do now?

The Midas comes in 1.6 with an interesting property that is always active:

  • Talent – Midas: Every bullet that hits an enemy reduces your own damage by 1% and the enemy’s damage by 1% as well. The maximum is 20%. The effect decreases by 5% every second.
division-midas-debuff

In other words: With the Midas, you weaken both yourself and the opponent. The effect is displayed as a number below the grenades:

division-midas-gegner

An enemy who deals less damage due to the Midas is marked as follows:

What benefit does this Midas talent have?

This talent probably won’t make the Midas the new overpowered weapon that every agent must have. Rather, it offers interesting possibilities for your game, especially in the strike team.

Combine the Midas, for example, with the D3-FNC set. This set allows you to carry a submachine gun along with the ballistic shield. Thus, you can advance with the Midas, weaken the enemies, and your teammates shoot down the weakened enemy from a distance. Can be useful in PvE as well as in PvP.

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However, the Midas will have to prove its usefulness in live play. At the moment, submachine guns are not a sought-after weapon class anyway. Whether the Midas can hold its own against assault rifles and other exotic weapons will remain to be seen.


You can read information about exotic weapons here. And here we present the best weapons in 1.5.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forums.ubi.com

Crowfall wants to know – wants to accelerate MMORPG development

Last year, the developers of the PvP MMORPG Crowfall announced their intention to speed up development.

Now, plans for the upcoming period have been announced, and it seems that the team is really going to step up the pace.

On one hand, a revision of the inventory is on the agenda. It seems that all bugs have been found, so the new inventory can be introduced with the upcoming update. Furthermore, the Knight class will receive a balancing overhaul. The Knight was not as attractive to many players due to the new classes, which is why its role is being redefined. It will receive new skills and will be able to act more effectively in battles.

Crowfall Gameplay
Recently, many sandbox titles have been announced. Crowfall is considered one of the biggest MMORPG hopes.

A Virtual Show Home Settlement

In addition, the developers are working with the Templar on a new archetype. This will be available in both a male and a female version. More about its powers will be shared at a later time.

After the first player houses were shown in a livestream, they now want to present these more closely on the Sanctuary server. There, players can inspect the houses directly. The sale of the houses will last until February 27.

Build Your Own Eternal Kingdom

Crowfall_Pre Alpha_1 1

The biggest update will concern the Eternal Kingdoms. Players will be provided with a tool that allows them to assemble plots and then upload that area as their personal kingdom on the server. The realm will then be accessible.

Since this is such a large, new system, it will initially be tested in multiple phases. Backers will be allowed to participate in these tests to give feedback to the developers.

Later this month, the team plans to announce further details about the updates, especially regarding the Eternal Kingdoms. As you can see, the developers have their hands full working to make Crowfall a polished game that will hopefully be released this year.

More articles about Crowfall:

Crowfall: Digging up body parts to create your zombie

Crowfall Crafting: Every resource matters – there is no trash

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Paragon has 5.7 million players – will bring 15 new heroes, co-op

The MOBA Paragon (PC, PS4) gives an outlook on 2017 and announces a variety of new heroes.

The F2P-MOBA Paragon is quite satisfied with itself. In a letter to fans, they summarize:

  • We have 5.7 million registered players
  • In 2016, 25 new heroes were added
  • And we have deployed 132 patches since March

As a turning point, Epic highlights the Monolith update in November. Since it came, they have greatly increased the number of active players. In November before Monolith, there were only 182,000, but in January, there were 832,000 active players.

A new hero every three weeks in Paragon

In 2017, this pace is expected to continue. Every three weeks, a new hero will be released – except for around Christmas or when significant patches are pending. This should amount to about 15 new heroes in Paragon.

Recently, however, they have had too many melee fighters, so they now want to introduce more ranged characters.

paragon2
Co-op mode and ranked play are coming

Further planned for 2017:

  • New game modes – two are already in development, a PvP mode that focuses on fast matches, and a co-op mode against the computer
  • Matchmaking will be completely renewed
  • Balancing and older heroes will be revised
  • With skins and loot boxes, Paragon should become more diverse
  • There will also be ranked games

More about the turning point “Monolith” in Paragon can be found in this article for you:

Paragon: MOBA has great player numbers after action update and trouble with veterans

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Source(s):
  1. paragon

Destiny: “Bungie, give us more grind!” – Guardians want to become stronger

In Destiny there is a lack of vertical progression. 400 Light is reached too quickly, and then there is nothing more to do.

One of the most popular YouTubers and streamers for Destiny is Datto. He demands in a new video: “Bungie, give us more grind!” Many players stopped because there is simply too little progress after reaching Light Level 400. 400 is reached quickly and isn’t even necessary. In the game, everything can be accomplished with Light Level 390.

Light Level 400 has lost all meaning

The vertical progression, meaning actual strength gain, is too short in Destiny. This is the phase that is often described as “grind”. In other games, such as World of Warcraft, you can always log in and make your character a bit better – by collecting points for your artifact weapons.

In Diablo 3, your character also continuously levels up through the Paragon levels, which marginally improve the character’s base stats. A similar system exists in The Elder Scrolls Online. Champion points guarantee a steady vertical progression.

Destiny-Tresor-72
Full vault – large selection. But this is all just horizontal progression – guardians grow wider.

In Destiny, however, “growing up” ends quickly. Then you can only grow “horizontally” to the side, acquiring a larger selection of items. These do not truly make the character stronger, but only more versatile, giving him more options to react to situations.

No Forever 31, but guaranteed upward progress

Datto therefore urges Bungie to bring more grind into the game. And also activities where you can really grow. 400+ raids or instances where guardians can test their newly gained power.

destiny-aksis-conzept

Datto does not want a progression like in Vanilla Destiny times, no Forever 31. Progression should not be too reliant on chance: Am I getting that one item that I am still missing to reach maximum level, or am I not? Instead, there should be a steady progress possible.

New challenges for Bungie in boss design

Mein MMO thinks: The difficult part is that Destiny has a different skill ceiling than games like WoW or Diablo 3. In Destiny, it is much more about the player’s personal skills, and it is not about overpowering your equipment. Even if many believe otherwise, who just got acquainted with the Matador .

Ultimately, it would be necessary to play excellently in such “400+” activities. Always hitting the final boss and not getting caught by his abilities to defeat him. This is the core of Destiny.

destiny-strike-omnigul

Perhaps one would then need to play perfectly at Light Level 400. At Light Level 410, there would be a small margin for error. At 420, an even larger one.

Incorporating a vertical progression here would present new challenges for game design:

  • How can boss encounters in a shooter be designed in such a way that these gear aspects and the margin for error come into play in the right amount?
  • How should vertical progression affect the gameplay experience?

Difficult, but necessary

Even though it’s difficult: It is necessary that Bungie thinks about this.

Destiny-Trio

It is clear that with the relaxations at light level the vertical progression is currently far too short. Bungie should indeed consider alternative ways to allow guardians to become stronger.

It can only go upward now, there is no more space horizontally

So far, it has always been the solution in Destiny to allow players to grow horizontally. To always offer them new variants of exotic weapons and armor. But that can’t last forever.

Already now, many guardians are wondering what weapons and armors could possibly still come. The current selection seems to cover everything.

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Of the last 7 exotic armor pieces that came, hardly any item has been able to establish itself. This significantly reduces the fascination of Destiny and puts a damper on the mood.

For Destiny, progression can actually only go up, and not widen.


Different times were still prevalent in Year 1. Here are the 11 most important weapons from that era, which many consider the golden age of Destiny:

Destiny: The 11 most important weapons from Year 1 – People loved them, hated them!

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The Elder Scrolls Online: Morrowind with its own TV spot – Watch it here

The Morrowind addon of the fantasy MMORPG The Elder Scrolls Online (TESO) gets its own TV spot.

ESO-Boss

Last week there was a big reveal of Morrowind, the first real addon for the The Elder Scrolls MMORPG TESO. The addon is set to be released on June 6 for PC, PS4, and Xbox One.
It takes place in Vvardenfell, with 30 hours of new adventures waiting for players. A new trial, PvP battlegrounds, and a new class, the Warden, are set to come to the MMORPG.

The TV advertisement shows the most action-packed snippets from the trailer in a juicy 30-second bite.


How The Elder Scrolls Online has evolved is what we look at in this article:

The Elder Scrolls Online: One Tamriel in review – Is ESO worth it in 2017?

 
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Source(s):
  1. dualshockers