SMITE: Sexy Goddess with 9 Tails – Fox Lady Da Ji is Playing with

A fox lady caused the downfall of a dynasty – and that very being is now coming to SMITE: Da Ji.

It is once again time to release a new goddess for Hi-Rez’s god MOBA SMITE. As usual, the ladies are not shy about their charms, but at least for this goddess, it is quite in line with her story.

The emperor of the realm was so in love with the goddess Nu Wa that he pursued her repeatedly and eventually even snuck into her temple to deface the sacred walls with love poems. Nu Wa then created a being to distract the emperor – Da Ji, a cunning and sly fox lady.

She seduced the emperor and became his concubine, but took pleasure in the suffering of the subjects, bringing ruin to the entire realm. Ultimately, the subjects revolted and killed the emperor – however, Da Ji escaped and still torments the world today with her creative torture methods.

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SMITE: Abilities of the new goddess Da Ji

In SMITE, Da Ji is a fragile assassin from the Chinese pantheon, but she can quickly deal large amounts of damage. Let’s take a look at Da Ji and her skills in SMITE:

  • Her passive ability Torture Blades ensures that automatic attacks leave a bleeding effect on the opponent, dealing damage over 2 seconds. Stacks multiple times.
  • Da Ji’s first ability is Horrible Burns. It buffs herself so that her next successful automatic attack deals additional damage and sets the target on fire for 3 seconds, which also deals additional damage.
  • With One Thousand Cuts, Da Ji strikes four times at all enemies in a cone in front of her. Da Ji can move during this time with increased movement speed, is immune to slows, and takes reduced damage from behind. These hits apply the bleed from her passive ability.
  • Trickster Spirits is Da Ji’s mobility ability. She can select an allied or enemy god and will teleport to that god after a short delay. Upon arriving at an enemy, she deals damage that also transfers her passive effect.
  • Da Ji’s ultimate is Paolao. She summons a massive, burning pillar from which she is immune and looks down on her enemies. Three times she can throw a chain that binds affected enemies to the pillar and deals minor damage. After a short delay, all affected enemies are pulled to the pillar and take high damage. Da Ji then jumps from the pillar to a chosen target location.
    Da Ji God Card Vixen

Da Ji is expected to arrive in the live version of SMITE later this week.


SMITE also has a “Bob Ross” skin – just because they can.

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The Division: 5 New Features That Update 1.6.1 Brings

In The Division, the update 1.6.1 is on the horizon. What new features does it bring?

Initially, update 1.6.1 was announced as a purely quality update. It was supposed to bring only bug fixes and tweak the balance a bit. However, it actually brings more – including: Loadouts!

The update 1.6.1 will be released on May 23rd. Here’s what you need to know.

Loadouts are coming

The biggest and most important new feature is the loadouts feature. Loadouts in German are “Bewaffnungen” and allow agents to save their builds and quickly switch between them.

From now on, you no longer have to swap each item individually to switch from one build to another. Instead, you can save up to six loadouts and switch between them at will outside of combat.

Loadouts include the weapons, the armor pieces, the mods, the skills, and the talents. Detailed information about loadouts, what is possible and what is not, can be found here.

division-rucksack-skin

By the way: Since you need to carry many items directly in your inventory for loadouts, the inventory size of the backpack will be increased to 120 slots.

Better group management in Last Stand

Loadouts are the biggest, but not the only new feature of update 1.6.1. Also new is a better group management in Last Stand.

Last Stand, or in German “Letztes Gefecht”, is the PvP mode in The Division that was introduced with 1.6. With 1.6.1, you can inspect all 8 members of your team and mute them separately.

Proficiency Marks in Last Stand

Another new feature in the “Letztes Gefecht” mode are the Proficiency Marks, which are called “Leistungsabzeichen” in German. These reward players who excel in a particular aspect during a match. For example, a badge for the best K/D has been frequently mentioned.

division-agenten-feuer-last

The Proficiency Marks grant you extra points and thus more rewards, with a player able to earn multiple badges per match. On a scoreboard, you can see live during the match who is leading in the requirements.

Landmarks in the Dark Zone become more lucrative

With 1.6.1, there are new rewards when you clear landmarks in the Dark Zone. On one hand, you get DZ experience and DZ currency, but on the other hand, also a non-contaminated item. This will immediately land in your inventory, so you don’t have to extract it.

Additionally, some areas in the Dark Zone have been restructured to minimize unfair encounters.

Bug fixes and balancing

The update 1.6.1 brings a host of bug fixes and balance adjustments. Examples:

Today, May 22nd, the complete patch notes for 1.6.1 are expected in the late afternoon. There you will find all the bug fixes. Update: Here are the patch notes.


By the way: Update 1.6.1 also removes the worst exotic!

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Source(s):
  1. Ubisoft

Destiny 2 for PC: New information on cheats, crosshair, cross-save

There is some information about the PC version of Destiny 2. There are now statements regarding expected issues with cheats and the aim control. Also, the CrossSave for Destiny 2 is now clear.

Destiny 2 on PC is not developed by Bungie itself

In an interview with PC Gamer, Bungie is somewhat sparse with information about the PC version, but there are some details:

  • The PC version of Destiny 2 is not developed by Bungie itself, but by the Activision studio Vicarious Visions in Albany, New York. In December 2016, Bungie announced that they would collaborate with them. It is emphasized that this is not “outsourcing.” They consider the New Yorkers as an extended part of their own dev team. They are in regular contact with them, and it is a strong partnership.
    destiny vicarous
  • Regarding cheats, it is said: They know that there are significant differences between PC and consoles. They have dealt with many things that do not exist on consoles. And they want to consider as many of these things as possible as quickly as possible.

Maybe you’ll be able to take your console Guardian – maybe not

  • Bungie also knows that some veterans would like to take their PS4 or Xbox One Guardian to PC. Here, they have no answer yet on whether this will be possible. Bungie understands the desire. It is something they have in mind, but there is no answer yet. It is a marathon, not a sprint.
  • The features that Destiny 2 will bring to PC have already been presented here. The adjustable “Field of View” is coming; it was only disabled in the demo version.
    destiny-2-pvp-titan

System Requirements: You don’t need a supercomputer for Destiny 2

  • There are still no exact details on the system requirements. You might expect some at E3. However, it sounds like the system requirements are moderate. You don’t need a super-modern PC to run Destiny 2 smoothly.

destiny 2 hüter waffe_story_heroic_05
Destiny 2: Crosshair sits higher than on PS4/Xbox One

  • There are some changes in the shooter gameplay. Destiny 2 is supposed to not feel like a console port on PC. On consoles, the crosshair is slightly below the center of the screen. On PC, it is exactly in the center of the screen.
  • The way recoil works has also been adjusted for PC. The developers have reportedly invested “a lot of work” so that Destiny 2 plays like a great PC shooter.
  • According to initial reports from Destiny 2 YouTubers, it might have been successful – (the gameplay in the video is not from the PC version, so the crosshair is a bit lower).
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  • Destiny 2 on PC will not be capped at 30 FPS. The demo version ran at 60 FPS with 4k. In the retail version, it is expected to go up to 144 FPS. According to Bungie and some YouTubers, the jump from 30 to 60 FPS does not greatly affect the gaming experience. However, what changes the feel of the game significantly, is the switch from controller to keyboard and mouse. Destiny 2 with mouse and keyboard seems to be a lot of fun. The game is described as “smooth.”

So much for the information from the interview with PC Gamer.

destiny 2_pvp_action_09
Destiny 2 Cross-Play/Cross-Save: Can I play Destiny 2 with friends on other platforms?

What fans can probably completely give up is the hope of some that “Cross-Play” or “Cross-Save” between the various platforms will be possible in Destiny 2.

“Leak” right before the release was nonsense

A supposed leak, a few hours before the reveal of Destiny 2, had raised hopes. It was said that thanks to Crosssave, one could play the same Guardian on PS4 and PC. The leak was especially pounced on by German gaming sites like a fat kid on a pack of Choco Crossies.

But the leak was nonsense, as we now know. The leak had promised not only Cross-Save but also 60 FPS on consoles. That was also nonsense.

destiny-2-hawthorne

Cross-Save will not happen, as Usgamer reports.

Anyone who wants to play with friends on other platforms will face difficulties. Bungie somewhat unhelpfully notes that new friends could be found through “Guided Games.” Thank you for the tip, Bungie!


More information about the PC version:

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Source(s):
  1. PC Gamer
  2. UsGamer

Elite Dangerous: Check out this award-winning 4-minute film!

Frontier Developments, the developers of the space online game Elite Dangerous, held a short film competition and have now announced the winner.

The short film competition CTRL+ALT+SPACE 2017, organized by the developer studio Frontier Developments, astonished the developers. They stated that they did not expect such creativity and skill in producing high-quality videos. Therefore, it was not easy to select a winner.

Elite Dangerous Horizons spaceship
The winner truly deserves first place

The task of the contest was to create a short film using game footage. This could be a trailer, a small short story, or something else that could not exceed five minutes in length.

Among all the submissions, the video by Turjan Starstone, titled Stardust, particularly stood out. He explains that he created the video in memory of his mother, who passed away in 2015. While he believes his mother would have accused him of being too sentimental, he is proud of what he has created and believes that his mother would also be proud, although she cannot see the video anymore.

Elite Dangerous offers many adventures

As a prize, he is now looking forward to a video capture card, a headset, a keyboard, a gaming mouse pad, and some in-game goodies. In the video, which you can watch here in the news, Commander Turjan shares stories about his mother, who was also a spaceship commander, and the adventures she experienced in the galaxy. As you can see, with some imagination, great adventures can be experienced in the space online game Elite Dangerous.

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More articles about Elite Dangerous:

Elite Dangerous PS4: Release date of the space simulation announced

Elite Dangerous: Zurara – Shipwreck answers 3-year-old questions

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Source(s):
  1. MassivelyOP

WoW: Alle Talente der Legendary-Ringe aus Patch 7.2.5

Legendary Rings in Patch 7.2.5 for World of Warcraft grant players a new talent. We have listed all the talents.

With Patch 7.2.5, there will be a new batch of legendary items in World of Warcraft. These do not come with unique effects that change gameplay, but have a different strong power inherent to them: a talent. These talents are already present in the regular talent trees, but allow for two talents in the same row to be selected. We have listed all the new rings and the talents they grant for you.

Death Knight

Blood: Sinister Bulwark
Frost: Rising Storm
Unholy: Bursting Sores

Demon Hunter

WoW Legion Demon Hunter KostanRyuk

Devastation: First Bloodshed
Havoc: Collateral Damage

Druid

Balance: Soul of the Forest
Feral: Soul of the Forest
Guardian: Soul of the Forest
Restoration: Soul of the Forest

Hunter

WoW Legion hunter marksman

Beast Mastery: Alpha Pack
Marksmanship: Lock and Load
Survival: Serpent Sting

Mage

Arcane: Time Flux
Fire: Flame Inferno
Frost: Ice Cold Touch

Monk

Brewmaster: Mystic Vitality
Cloudwalker: Fog Cover
Windwalker: Chi Orbit

Paladin

Wow Paladin Ashbringer

Holy: Divine Purpose
Protection: Holy Shield
Retribution: Divine Purpose

Priest

Discipline: Fateful Turn
Holy: Wave of Light
Shadow: Fateful Turn

Rogue:

Assassination: Life Force
Subtlety: Life Force
Outlaw: Life Force

Shaman

WoW Legion shaman enhancer

Elemental: Echo of the Elements
Enhancement: Earthquake
Restoration: Echo of the Elements

Warlock

Affliction: Embrace of Death
Demology: Shadowy Inspiration
Destruction: Annihilation

Warrior

WoW Legion warrior defense

Arms: Deadly Serenity
Fury: Carnage
Protection: Blood Vengeance

Please note that these rings are still items from the test server. Whether they will actually appear like this on the live server is still uncertain.


There are many talks about the cinematic with Anduin – especially the Horde is dissatisfied.

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Source(s):
  1. wowhead.com

Dark and Light: Pet – Stitch Your Pet Together from Parts

In the MMORPG Dark and Light, the pet system will function a little differently than you would know from other genre representatives. Because you “build” your companions from parts of various creatures.

Pets are usually useful companions that you can assign tasks in some MMORPGs, and they support the heroes, for example, in battles. In most MMOs, you find these pets in the wilderness, tame them, and then travel with them. These can be small animals like foxes, but sometimes even gigantic dragons. The MMORPG Dark and Light will also have these companions, but the system works a little differently.

dark and light dragon 2
Frankenstein’s Monster Pet

If you find an animal, it is possible to only take a part of it with you. Over time, you will obtain several individual parts of different animals and creatures and build your own personal pet from them. Sounds pretty cruel, but it is effective. Because this way, your pet not only gets an individual appearance but even quite special attributes.

Summon your own Elemental

dark and light dragon fight

In addition, you will find the so-called Elementals in the world, but you should only approach them when you are already an experienced adventurer. Because if you manage to defeat an Elemental, then you can harvest its “core”.

These cores are useful for creating high-level items or spells. If you collect the cores, it is possible to summon an Elemental that will then fight by your side.

As you can see, the pet system of the MMORPG Dark and Light is quite interesting. When the online game will be released is still uncertain. An early access phase is planned for later this year.

More articles about Dark and Light:

Dark and Light: New details about the start of the early access phase

Dark and Light: How magic works in the survival MMORPG

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Source(s):
  1. MassivelyOP
  2. 2p.com

Destiny 2: Keine Grimoire-Karten mehr!

Destiny 2 will do without Grimoire cards. Instead, the developers focus on in-game lore.

There are different opinions about the Grimoire cards in Destiny. Some people can’t relate to them at all, while others enjoy collecting them and curiously reading the short stories hidden within.

The Grimoire system serves two purposes:

  • As a kind of progress overview: For example, if you find Dead Ghosts or achieve specific goals in Destiny, your Grimoire points will increase. The higher your score, the more you have accomplished.
  • As the only way to get detailed info about the lore, the background story of Destiny.

With the story missions of Destiny, Bungie has not distinguished itself. There is a lack of coherence, strong characters, and information on what it is all about. Anyone wanting detailed information about the Destiny universe or its characters has to wade through the texts on the Grimoire cards. Many Guardians did not bother with that.

As has now been officially confirmed: There will be no Grimoire cards for Destiny 2.

destiny-2-hawthorne
Hawthorne – a new character in Destiny 2

Goodbye, Grimoire Cards

In an interview with Forbes, Bungie’s World Lead Steve Cotton was asked whether Grimoire cards would play a role in Destiny 2. And the clear answer was: “No.”.

According to Cotton, the answer is “No” because Bungie wants to integrate the lore directly into the game. Guardians should discover the lore in-game. In Destiny 2, the story will be told through Adventures (short side missions), through the characters in the world, through the campaign, or through scannable objects that can be found everywhere in the worlds.

destiny-2-show-lore

Additionally, during the gameplay premiere, a menu display was discovered, which apparently allows you to display the lore:

Is this a step in the right or wrong direction?

Essentially, it is a welcome change to pack more lore directly into the game. Many Guardians have never looked into the Grimoire cards and thus never really understood what Destiny is all about (although there are still many, many questions left unanswered). Therefore, it is a step in the right direction to tell the lore in-game.

On Reddit, many Guardians are now asking: Why can’t both exist? They express that they enjoy reading the short stories on the Grimoire cards. That is an experience and a source of information they do not want to miss. There are fears that the lore in Destiny 2 will become significantly shallower. Because so much information as is on the Grimoire cards can never be conveyed in-game.

destiny 2 ui

By the way: Cotton only speaks of the Grimoire cards. Whether the Grimoire points will also be absent has not been explicitly stated. However, no display for the Grimoire points was discovered at the gameplay premiere. Whether a new points system will potentially be introduced is unknown:

What do you think of this news? Are you glad that the lore is finally being told in-game, or do you already miss the Grimoire?


Interesting: Destiny 2: How the Last City was created! – Epic Trailer in German

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Source(s):
  1. reddit
  2. forbes

Overwatch: D.Va is the most bugged character – 6 secrets about tanks

Jeff Kaplan reveals 6 secrets about the Tanks of Overwatch related to the game’s development.

During the development of the hero shooter Overwatch, many stories unfolded at Blizzard that ultimately led to the creation of the characters. In a video from IGN, Jeff Kaplan, the Game Director of Overwatch, revealed a “secret” for each tank hero about how each character was completed.

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D.Va is the character with the most bugs in the game. This is mainly because she essentially consists of two standalone characters, and the engine has a hard time handling that. Whenever there is a new patch, D.Va is the problem child that requires particularly extensive testing and adjustments.

Orisa did not start her life as a robot but as Gothic Zarya with Bastion’s weapon! At least during the internal testing phase, she was programmed that way before anyone designed the robot.

Reinhardt was planned as a little girl

At an early stage of development, Reinhardt was from Numbani and was planned in red coloring. He can be seen in one of the early concept drawings. This clarifies that the “red character” will not be a future hero but is already included in the game. By the way, the “red Reinhardt” was controlled by a little girl – he was just a combat mech.

Overwatch Crew Unknown Heroes
The red one in the middle – that was Reinhardt.

Roadhog was initially just part of a concept drawing. He belonged to the organization of “Junkers” – in a completely different game (presumably the planned but never released “Titan”). When looking for ideas for Overwatch, the concept art was seen, and it was thought that it would be a shame to let these characters go to waste as opponents – thus Roadhog was born.

Zarya was created from the simple idea of making a video game character that does not conform to the female stereotype of many other games. For this reason, the developers were excited to design a lady who resembled a bodybuilder – Zarya is quite strong anyway.

Overwatch Winston Banana

There was also only a concept drawing of Winston at the beginning. And everyone on the team thought, “Yes, I absolutely want to play this character!” even though he might not perfectly fit into the universe. Then it was said, “Okay … and he can talk too!” to which everyone replied, “Yes … that … is still cool, let’s do it!” And when everyone finally hoped that was the end, he added, “And by the way … he is from the moon.” In the meantime, Winston has become something of a boundary marker – one doesn’t really want to go further.


A few days ago, Jeff Kaplan revealed 5 secrets about the supporters of Overwatch.

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Overwatch: Lucio with slow motion?! – 5 Secrets of the Supporters

Jeff Kaplan reveals 5 secrets about the supporters of Overwatch that were lost during development.

During the development of Overwatch, there were many changes and discarded plans that ultimately never saw the light of the internet. Jeff Kaplan has now revealed 5 of these secrets in a video from IGN – we will show you the video and present the 5 things.

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Ana was originally named “The Alchemist” and could brew various potions and salves that she threw at enemies and allies. It was only when the concept of the sniper healer was on the table that her current playstyle and ability kit were formed.

Overwatch Lucio Turntable

Lúcio‘s first ultimate slowed down time – for all players except Lúcio. While other players moved in slow motion, Lúcio could move at normal speed, shoot people, and push them around. However, this felt quite strange when you suddenly got slowed down while running back from the spawn room – so this idea was discarded.

Mercy originally did not carry her name – but Pharah was named Mercy! Then Pharah was referred to in the code as “Rocket Dude”, shortly thereafter renamed to “Rocket Queen” and finally received the name Pharah. This caused funny incidents internally at Blizzard, as it took a while for the developers to get used to it. They often logged in Pharah when someone told them to play Mercy. By the way, the original name of Mercy was simply “Angelika”.

Symmetra could already use a teleporter in her first iteration, but had to place both the entrance and the exit. This led to many players never finding the entrance. That’s why they discarded the concept, and the entrance now always stands in the same place in the spawn room of the respective team.

Overwatch Zenyatta YinYang

Zenyatta was the second healer programmed and initially had the unremarkable name “Cyber Monk”. The idea behind him was to be able to provide healing to people without being in immediate proximity, in contrast to Mercy. Thus, the various orbs for Zenyatta were created.

What do you think of these ideas and old concepts? Funny things or good that they were never in the finished game?


All facts about the Anniversary event can be found here.

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Destiny 2: So entstand die Letzte Stadt! – Epischer Trailer auf Deutsch

A trailer featuring Zavala has been released for Destiny 2. It shows how the Last City was formed and what defines the Guardians. 

For many Guardians, it was the highlight of the gameplay premiere for Destiny 2: The trailer that kicked off the event and showcased the beginnings of the Last City.

Though this trailer may not seem to relate to the story of Destiny 2 at first glance, it provides (finally) more background regarding the Last City and Zavala, showing what significance the Traveler, the city, and the Light hold for him and the Guardians. And why it affects Zavala so deeply that Ghaul takes everything from him.

Here is the trailer for you in German:

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The Zavala Trailer for Destiny 2

The trailer begins with Zavala being revived by his ghost. He mentions that he does not remember the past. The first breath returns life, but not the memories.

As a Guardian, one is irresistibly drawn to the Light. One fights, one dies, and one awakens again. And a Guardian knows that they have not been chosen by a higher power for no reason: By the Traveler.

destiny-2-sprecher

In the trailer, we see Zavala setting out towards the Traveler. Beneath the Traveler, a new community begins to emerge. The speaker is visible, as is Lord Shaxx. The city grows and becomes a new home for many people. However, the city also attracts Fallen, against whom it must be defended. This is why the Guardians have been chosen, Zavala tells, to fight for the future, to protect the future.

The Last City is just the beginning. A symbol that shows what the Guardians are and what their destiny is. But the time will come when they will be tested. When everything that the Guardians are will be in danger. Then it will be revealed whether the Guardians can fulfill their destiny.

And that time breaks with the arrival of Ghaul…

What do you think of this trailer?


We have the gameplay trailer for Destiny 2 here for you.

This is an AI-powered translation. Some inaccuracies might exist.

Fear of tests & reviews – MMOs shy away from the “release”

A persistent game world and an active in-game shop for an unfinished game? Apparently, more and more developers are reluctant to label their games as “released.”

A traditional release is difficult for an online game because this type of game usually evolves over years. Therefore, more and more development studios are opting for a so-called soft launch or setting the game world to a persistent status before the game officially starts.

What does “soft launch” mean for MMOs?

“Persistent status,” “no-wipe status,” or “soft launch” means here: the progress that players make in the game is preserved. There will be no more wipes.

This has happened, for example, with Skyforge or Revelation Online. The selective multiplayer RPG Shroud of the Avatar also achieved a persistent status since July last year, but the official launch is not expected until at least the end of 2017.

A typical example is the military MMO War Thunder.  It started in November 2012 in an open beta. War Thunder celebrated its release only in December 2016. For 4 years, War Thunder remained in an “open beta,” even though it was playable, no more wipes occurred, and the cash shop was running.

Revelation_Online_Screenshot Flight
Everything has advantages and disadvantages

The soft launch brings both advantages and disadvantages. The advantage is that fans are not kept waiting any longer before they can “properly” start playing without constantly fearing that a wipe will reset the game world and characters.

Especially in an MMORPG, it is important that the achievements gained through hard work are preserved and not reset due to frequent wipes. Another advantage is that players can already play actively, but the game is still considered unfinished, which should help protect against negative reviews.

skyforge weihnachten01
Some are waiting for a release that never comes

A disadvantage is that some players only join after the official launch has occurred. Many do not want to enter an unfinished game but wait until at least the base product is “finished.” Therefore, player numbers during a soft launch are often lower than during the official release.

Moreover, a soft launch that occurs a long time before the actual start gives the impression that the developers are starting the game but do not dare to call it an official release because they are dissatisfied with their own product but need money now.

Since the soft launch usually also comes with the in-game shop going live. This means that, although the game has not yet officially started, the developers want players to spend money. In principle, it is an unfinished product that should not be rated yet, but for which players are already being asked to pay.

Shroud of the Avatar Daemon
Unfair criticism?

This may sound somewhat unfair. Smaller development studios that set big goals often struggle with financial problems. Developing an MMORPG costs a lot of money, often more than small development studios can envision at the beginning. Therefore, it is important to secure additional revenue early on. And that’s why it is also understandable if these developers want to make their game accessible as early as possible and to launch an in-game shop. But is that okay? Is it acceptable to charge money for an unfinished product while trying to evade reviews?

Anyone who is asked to spend money would want to know if the product is worth the price, regardless of its condition. Of course, one must be aware during a soft launch that it is not yet the finished product. But the question is: Is it already fun in its unfinished state? Is it worth it for me to invest money?

Marvel Heroes Hulk 2
Those who want money should also accept being rated and tested

These are questions that everyone must answer for themselves. But it would be fair only if a product is rated at the time when money is being asked for it (and this without developer complaints). If a developer studio does not want this out of fear that the unfinished state will lead to a bad rating, then it should simply wait to sell it or to launch a cash shop.

As one can also see from Steam’s Early Access program, it often seems to be exploited to sell completely unfinished products and then hide behind early access to avoid negative reviews in the press.

What do you think? Should unfinished games, for which money is already being asked through early access or a soft launch with an in-game shop, be evaluated harshly but fairly? Or do these products still enjoy a “puppy protection”?


A game that celebrated an early “release” and had to endure a lot of criticism and negative reviews was Marvel Heroes. They used a trick to get rid of this problem:

Marvel Heroes became Marvel Heroes 2015 because the gaming press is outdated

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Wahnsinn – Chinesischer Riese setzt 7 Milliarden $ in 3 Monaten um

Tencent is really huge. More than 7 billion dollars was generated by the Chinese giant at the beginning of 2017. In just 3 months they made more revenue from online games than Ubisoft and Take-Two combined earned in the entire year of 2016.

Tencent generates four times as much revenue as Activision Blizzard in Q1 2017

The results from Tencent for the first quarter of 2017 are here. There was a hefty increase of 55% compared to Q1 2016. The company’s revenue amounts to 7182 million US dollars. In comparison: Activision Blizzard made “only” 1730 million US dollars during the same period. That’s less than a quarter of that sum.

Not only is the revenue massive, the profit is also impressive: 2793 million US dollars. This number has increased by 44%.

When considering only the revenue from online games, Tencent achieves 3.3 billion US dollars in Q1 2017. The revenue here has grown by 34%.

This is more than the two Western publishers Ubisoft (Assassin’s Creed, The Division) and Take-Two (GTA V Online, Borderlands) combined made in the entire calendar year 2016, notes Asia expert Daniel Ahmad.

Revenues are widely diversified

The CEO of Tencent says that they made this revenue in Q1 2017 with a diversified offering: mobile games, PC games, advertising on social media, and much more.

The revenue particularly soared during the Chinese New Year celebration, which took place on January 28.

Project-League-of-Legends
Strong in various gaming genres

Tencent claims to be a leader in various genres for PC: League of Legends is the largest MOBA. In China, they also make a lot of money with sports games unknown in the West: FIFA Online 3 and NBA 2k Online.

In the shooter category, they are at the forefront with Crossfire and Call of Duty Online. In action role-playing games, Dungeon Fighter Online holds the Tencent flag high.

But Tencent is not just a pure PC company. They are also well-positioned in the mobile games sector, having launched a variety of hits.

Completely different dimensions in the gaming market Asia: And they are buying in the West

Mein MMO thinks: For us in the West, it is hard to comprehend how the Chinese earn so much money when we have mostly never heard of their games: the West is a different gaming market than Asia. In the West, consoles like PlayStation 4 or Xbox One play a big role – in China, there is practically only the PC and mobile.

In China, however, the profits of companies are so large that we can expect investments from China here in the West in the coming years. Tencent has acquired Riot Games, the successful company behind LoL. Also, Supercell, the Finnish studio behind the mobile hit “Clash of Clans,” has been acquired by Tencent in June 2016.

Clash-of-Clans

Normally, only these big purchases make headlines, but it doesn’t stop there: Just a few weeks ago, Tencent invested 90 million US dollars in the mobile games publisher Pocket Gems from San Francisco. The Chinese now pay this from their pocket change.

In China, Tencent goes up against Steam and has created a “counter-platform” with WeGame and secured exclusive rights to some Western top titles for China.

Time and again, in thought experiments, a scenario appears where the Chinese gaming giant could easily swallow a large Western publisher like Electronic Arts or Ubisoft. Looking at the numbers, this is becoming increasingly likely.

Other Asian companies like Netmarble are also said to be preparing a shopping tour in the West. Their war chests are filled with revenues from Asia.


What does Tencent intend to do with the money?

Disneyland for Nerds? Tencent builds a theme park for eSports & gamers

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Source(s):
  1. tencent
  2. pcgamesn

Heroes of the Storm, Overwatch: Letzte Chance auf 20 Lootboxen

The last chance for loot boxes in Overwatch and Heroes of the Storm. Time is running out!

A final reminder for all players of Heroes of the Storm and Overwatch who may have forgotten or suppressed this: Only until Monday, May 22, 2017, the “Nexus Challenge 2.0” takes place in Heroes of the Storm.

HotS Loot Chest

Players have the opportunity here to earn various goodies that will be available in Overwatch and Heroes of the Storm afterwards. Over the course of four weeks, quests have been unlocked, and there is a reward for completing them. Those who have not participated so far can still complete all quests in a continuous run now, as all missions are available in the last week.

Each task requires you to complete 5 games with a friend from your friends list. These matches can be played in “Quick Play” or ranked mode. The following rewards are available for completing the individual quests in the correct order:

  • Quest 1
    • Reward in Overwatch: Oni-Genji skin, Oni icon, and Oni spray
    • Reward in HotS: Orochi portrait, Orochi banner, Orochi spray, and Orochi hovercycle (mount)
  • Quest 2
    • Reward in Overwatch: Officer D.Va skin
    • Reward in HotS: Busan Police hovercycle (mount)
  • Quest 3
    • Reward in Overwatch: Officer D.Va icon and spray
    • Reward in HotS: Officer D.Va portrait, banner, spray, and Overwatch Nexagon (mount)
  • Quest 4
    • Reward in Overwatch: 10 loot boxes
    • Reward in HotS: 10 loot boxes
Hots Overwatch Lootboxen Duo

Those who have not participated yet must complete 20 games to unlock all rewards – a considerable task with less than 2 days left!


The Officer D.Va skin will also be available in regular loot boxes in the future, while the remaining bonuses are likely to remain unreachable for a long time.

This is an AI-powered translation. Some inaccuracies might exist.

Paladins has over 2 million players on PS4 & Xbox One

Paladins has already recorded over 2 million players on PS4 and Xbox One. Together with the PC version, this brings the hero shooter to a total of 11 million players. 

About two weeks ago, Paladins went into open beta on PS4 and Xbox One. During this time, over 2 million players registered on the consoles. This brings Paladins to a total of 11 million players, when including the PC players.

Paladins is a hero shooter developed by Hi-Rez Studios. For a shooter, Paladins has strong MOBA elements. With a deck building system, players can customize the abilities of their champions and strategically influence the game.

Paladins PS4 Review – Is the team shooter worth it?

In our PS4 review of Paladins, our head Dawid test the team shooter. Here’s how it plays on the console.

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Paladins was already a hit on Steam – Are consoles catching up?

Paladins arrived on Steam in September 2016 and quickly became a huge success on PC. On Playstation 4 and Xbox One, the MOBA shooter seems to be building on this success now. Todd Harris is the CEO of Hi-Rez Studios and gave a positive assessment of Paladins on Reddit.

Here, he announced that the team shooter currently has 11 million players and that the number “continues to rise rapidly.” Of these, there are currently 9 million PC players and 2 million on PS4 or Xbox One. These numbers do not yet include Chinese players.

paladins get rekt

The many players help Paladins continue to grow

According to Harris, the success of Paladins has contributed to further developing Paladins on a large scale. In 2017 there were:

  • A new update every 2 weeks
  • 6 new champions (Torvald, Maeve, Inara, Lex, Seris, Willo)
  • 2 new maps (Stone Keep & Brightmarsh)
  • Alternative game modes (PvE, Survival)
paladins androxus

Paladins follows the “free-to-play” model and is available for free download on PC, PS4, and Xbox One. This makes Paladins the first shooter to be offered for free on consoles.

Todd Harris provided insight into the next six months in Paladins in his Reddit post. Updates will be released faster on PS4 and Xbox One in the future. Additionally, the focus will be heavily on bug fixes, lore, and gameplay improvements.

A summary of the plans can be found here: Paladins aims to offer 30 champions by August – PS4, Xbox faster patches

Are you one of the 2 million players on PS4 or Xbox One? What are your impressions so far?

Play Paladins for free on PS4, Xbox One, PC

Still haven’t found a champion that fits? We have a personality test: Paladins: Which champion are you?

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Source(s):
  1. dualshockers

Final Fantasy XIV wirbt mit seiner eigenen TV-Serie „Daddy of Light“

Final Fantasy XIV is not only a successful online role-playing game, it is also the backdrop for a heartwarming TV series called “Daddy of Light” from Japan. No wonder the series in turn serves as the backdrop for the latest TV commercials for FF 14.

Final Fantasy 14 is one of the few online role-playing games that can successfully hold its ground in the subscription MMORPG market alongside the big boss World of Warcraft, and the game is particularly successful in Japan. Therefore, there is in the Land of the Rising Sun a TV series called “Daddy of Light” about a father and his son who come closer through Final Fantasy 14.

Now the circle is complete, and Square Enix is using the series in new commercials to promote Final Fantasy 14.

https://youtu.be/o8JUmCwOZvM

Final Fantasy 14 – Daddy of Light – Cheesy but heartfelt

The TV series Daddy of Light is about a son and his 60-year-old father. Both find each other in Final Fantasy 14. In the game, the father and son can grow closer and build a deep connection.

The series is already available in Japan and is set to be released worldwide on the video streaming service Netflix this fall. By the way, the series is based on the true experiences of a blogger.

https://youtu.be/vMp5gIJYD2E

The success of the series is convenient for the FF-14 developers at Square Enix. Therefore, the two latest commercials for the online role-playing game were also filmed against the backdrop of the series.

In the video, you will see the father-son duo first in everyday life and later as heroes in the online role-playing game. Unfortunately, the videos are only available in Japanese.


What do you think of the idea of a family drama series about Final Fantasy 14 or other MMORPGs? Would you like to see such a series about, for example, WoW or The Elder Scrolls Online? Or do you think that’s cheesy and embarrassing? Let us know in the comments.

Also interesting: Final Fantasy 14 – Square Enix composes its own theme song for Stormblood

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Source(s):
  1. DualShockers

MMO specialist develops new fantasy MMORPG – Is it Magic: The Gathering?

It looks like a new western MMORPG with a large fantasy license behind it could be emerging. Some indications suggest that Cryptic Studios (Star Trek Online, Neverwinter) is working on a Magic: The Gathering MMO.

It is not official, but there are two clues floating around that say “New Magic: The Gathering MMORPG.”

Two clues fit well together and point to a Magic MMORPG

This rumor is fed by two sources that a user on NeoGaf has compiled.

  • Source 1 is a statement from Hasbro from January 2017. They say, “We want to release digital versions of our games – a reimagining.” As an example, they mention: How about throwing fireballs as a Planeswalker in an MMO?
  • Source 2: Is a job listing from Cryptic Studios on Gamasutra, seeking an Art Director, to develop the “next game of a generally acclaimed fantasy brand.” All we know about the project is that it is “Top Secret” and represents Cryptic Studios’ attempt to push the boundaries of traditional MMORPGs. It runs under the title “Save the World, Be a Champion”.
TopSecret

Some believe and hope that it could be Magic: The Gathering that is being developed by Cryptic Studios. The brand likely has enough power. Magic: The Gathering is a well-known trading card game that has existed since 1993. Some novels have also been published that take place in this world.

In computer games, Magic never had a big breakthrough – many consider Blizzard’s successful online card game “Hearthstone” a simplified Magic: The Gathering. Hearthstone has earned a fortune since its release.

Many questions remain – MMO or MMORPG?

Ultimately, it is not yet certain whether it will indeed turn out to be a) an MMO and whether b) it could really be “Magic: The Gathering.” And even if a) and b) are true, there would still be the question c) whether it has anything to do with a card game and whether the mechanics are reflected in the game or if it is a classic fantasy MMORPG that “only” caters to the background of Magic: The Gathering.

neverwinter river district 2
Cryptic Studios could use a hit

Cryptic Studios could certainly use some fresh blood. City of Heroes was shut down a few years ago.

Currently, they have two somewhat aging MMORPGs, Star Trek Online and Champions Online, which they are just keeping afloat. Their other game “Neverwinter” is doing quite well and is constantly being developed, as we know.


If this really happens and Cryptic Studios puts money into it, we could be looking at the first new western AAA MMORPG since 2014. Back then, the unfortunate WildStar launched:

The western MMORPG is dead and you are to blame

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Source(s):
  1. neogaf
  2. pcgamesn

Destiny 2: Dawnblade – All abilities of the new Warlock class

In Destiny 2, all abilities of the Dawnblade are known. This is a new subclass, a focus of the Warlock.

Destiny 2 will introduce three new focuses for the Guardians: The Dawnblade for the Warlock, the Sentinel for the Titan, and the Arcstrider for the Hunter. These are meant to replace the previous subclasses of the respective element.

The Dawnblade was the only new focus that could be played at the gameplay premiere. It will be the successor of the Sunsinger. Those who enjoyed self-reviving in Destiny 1 will have to forgo that in Destiny 2.

destiny 2 dawnblade

Instead, the Warlock with Solar focus now gets a flaming sword in hand when activating the super. With this sword, you can hover over enemies and rain down ranged attacks, called “Fire Phoenix Projectiles”, upon your foes.

All abilities of the Dawnblade

destiny-2-dawnblade-fokus

The design of the focus overview has changed significantly. On the right side, the Guardian is depicted in their super. On the left side, the focus nodes are categorized. In the middle, the symbol for the super takes up most of the space.

The super of the Dawnblade Warlock is called Daybreak. You activate it with the same buttons as in Destiny 1, which is L1+R1 on the PS4. While in the active super, you throw fire blades at your enemies with R1. About six attacks per super are possible. Daybreak is said to deal considerable damage to adds and bosses.

destiny-dritte-fähigkeit

To the left of the super in the focus overview, the class-specific abilities are listed. These did not exist in Destiny 1. They are supposed to depend on the class, not the subclass. The Warlock has the ability to create a source of light that grants either healing or a damage boost while standing in it. Allies can also benefit from it while standing in the light. The Warlock needs to press and hold the circle button for this. In combat, this ability is shown alongside the grenade and melee as the third ability:

Above the super in the focus overview, the grenades are listed. These are identical to those of the Sunsinger: Solar Grenade, Firebolt Grenade, Fusion Grenade.

In the top right of the focus overview, there are four upgrades that mainly affect your gameplay in the air:

  • Phoenix Dive: Hold the circle button in the air to quickly descend and regenerate health.
  • Skyfire: While in active super, you deal explosive damage around you when you land on the ground from the air.
  • Risen Angel: When aiming with the weapon in the air, you hover in place for a short time. Precision damage extends this duration.
  • Igniting Touch: A powerful melee that ignites enemies and causes them to explode.
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Below the super in the focus overview are the typical jump abilities of the Warlock: Focused Control, Focused Burst, and Balanced Glide.

And at the bottom right in the focus overview, you will find these focus nodes:

  • Firestarter: A powerful melee that deals damage to enemies and grants you increased movement and reload speed.
  • Wild Fire: You can attack enemies mid-air. You can fire weapons and throw grenades while hovering.
  • Everlasting Flames: Killing an enemy with the super extends its duration.
  • Blazing Dash: Press the circle button twice in the air to perform a dodge. Sounds like Dämmerbruch-Garnison.

Interestingly, these four abilities require exotic shards to unlock. Additionally, there are missing focus nodes that could directly influence armor, recovery, and agility.

Nexxoss Gaming goes over each focus node in this video:

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What do you think of the Dawnblade? Are you excited about it, or are you rather disappointed that, for example, the grenades remain completely identical to year 1?


Interesting: Destiny 2 – Inverted Spire: The best strike so far? – Gameplay

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Overwatch: Alle bekannten Fakten zum Anniversary-Event

We have gathered all the information available so far about the anniversary event of Overwatch, the Anniversary Event, there is.

Starting from May 23, the next event kicks off in Overwatch. Blizzard’s hero shooter is celebrating its first birthday, and the developers have started releasing teasers here and there a few days ago. They are showing snippets of what the event will offer.

We have collected all the breadcrumbs and are trying to piece the loaf back together – at least for a rough overview of what the Overwatch event brings, it should suffice.

The anniversary of Overwatch takes place from May 23 to June 12.

Overwatch Anniversary Skins

An event should, of course, come with suitable new skins for the heroes. A few new costumes have already been introduced in a Twitter post. Here you can see the first Overwatch Anniversary Skins of Zarya, Bastion, Soldier: 76, and Lúcio.

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Additionally, a new skin for Hanzo has already been confirmed.

More information about the skins can be found in this post.

More Emotes – The Dances are Coming!

Like skins, new emotes are also a fixed part of every major event. With a new type of emotes, Blizzard is following an old company tradition and is also adding dances in Overwatch. The first dance animations of Sombra, Lúcio, Zenyatta, and Symmetra have already been teased. Here’s a first impression:

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New Maps for the Anniversary

The gameplay highlight of the anniversary event in Overwatch will likely be the new game mode. This is currently being called Arena, as Blizzard has exclusively created 3 arena maps for it.

These take place on the Temple of Anubis, Dorado, and Eichenwalde, each in a modified and thus significantly smaller form. What exactly this mode will entail is still open, but players can receive titles like “Gladiator,” “Challenger,” and others from the announcer voice Athena.

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Details about the maps can be found in this post.

Free Overwatch Weekend

Aside from that, there are also some minor improvements to the game. With the introductory patch of the anniversary the classic loot boxes are getting revamped and new emotes will be added – Sombra and Orisa will receive a “Sitting” emote, for example.

In connection with the anniversary, there will also be a weekend where Overwatch can be played for free on all platforms. From May 26 (8:00 PM) to May 30 at 9:00 AM, everyone can check out the shooter for free. Anyone looking to recruit friends should take advantage of this time!

Overwatch Reaper Shrug Background

More information about the Free2Play event can be found here.


By the way, the 4th season of Overwatch is ending soon – all details about it can be found here.

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The Elder Scrolls Online Morrowind: When does Early Access start exactly?

Starting tomorrow, on Monday, May 22, some players of The Elder Scrolls Online (ESO) will have the chance to play the new expansion Morrowind. But when does the launch of Morrowind actually take place? At what time does it start?

It’s an offer that creates excitement. On May 22 PC players can start with Morrowind, the great new expansion for The Elder Scrolls Online. This will kick off the otherwise quiet MMORPG year 2017.

Morrowind brings the new class Warden and a stand-alone adventure on the island of Vvardenfell for all players, whether newcomers or veterans. This will be the first expansion for The Elder Scrolls Online at all – until now, there have only been free updates during the subscription phase, and later paid DLCs since 2015.

ESO-Warden
Two weeks before the release, PC players can start Morrowind

The actual release of TESO Morrowind is not until June 6, but for some, it starts two weeks earlier.

Early access is available to PC players who have purchased the “Morrowind Upgrade” or the “Collector’s Upgrade – Digital” or received it otherwise. But only on PC. This early access does not apply to Xbox One and PlayStation 4.

If players have bought or pre-ordered the “physical version” of ESO Morrowind as a Collector’s Edition, they can apply to have it manually unlocked. How that works exactly, Zenimax explains in this post on the official site.

ESO Morrowind Trailerscreen07
TESO: What time does the Early Access for Morrowind start?

Many PC players are now wondering: When does it start?

We found a statement from the community manager Gina Bruno. She says, “It starts sometime in the morning, probably before 10 AM Eastern Time.” Here in Germany, that would be in the late afternoon. Before 4 PM on Monday, May 22, the Early Access for The Elder Scrolls Online Morrowind should start.

In the early access, all bonus items tied to the purchase of Morrowind will also be available.


The Elder Scrolls Online is one of the MMORPGs that can be played well solo. The reasons for this and which solo MMORPGs we also recommend can be read in this article:

What MMORPGs are fun to play solo? The 3 best solo MMOs

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Pokémon GO: “The Summer Will Be LEGENDARY!”

In summer, players can apparently expect quite a lot from Pokémon GO. Niantic is hopeful for legendary Pokémon!

In recent weeks and months, there have been some changes in Pokémon GO. Events regularly take place that reward trainers with monsters and item bonuses. Additionally, there are new functions and features such as daily rewards or evolution stones, which can now be found in the game. But that’s far from everything you can expect in the game.

Very soon, the Pokémon GO hype is expected to be reignited. The summer is said to be not just good, but legendary!

Niantic confirms: Legendary summer

These are positive news coming from the official side of the Pokémon GO team. The summer is apparently going to be something very special. This news came directly from Niantic’s head of product marketing.

At the Webby Awards, Niantic received the award for Best Mobile Game 2017. Archit Bhargava is Niantic’s head of product marketing and accepted the award at the ceremony. The winners’ “acceptance speech” could only consist of five words, and Bhargava chose them in a way that would make the hearts of trainers race. Check out the video to see what he has to say:

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“This summer will be legendary,” Bhargava tells the audience at the Webby Awards. As the head of product marketing, he knows exactly what impact these words have on the fans. He will not accidentally announce something that was not planned, but has chosen his words carefully.

It’s a marketing game to drop a topic but not to define 100% what is meant. He did not say “legendary Pokémon will be available in summer,” but announced the summer as legendary. Therefore, there remains a certain room for interpretation.

John Hanke and Niantic Japan provide further hints

In the past, there have already been hints from official sources aligning with a legendary summer. In an interview with Wired, John Hanke explained that legendary Pokémon will appear this year. However, he did not specify an exact date.

Furthermore, Niantic Japan explained that there will be a huge Pokémon GO event in summer. After this explanation, many fans speculated that legendary Pokémon will be integrated into the game along with raids. Unfortunately, there have not yet been any official details about a possible event.

pokemon-go-mewtu-pikachu

So, there are gradually more and more hints that summer is going to be something great for Pokémon GO. At this point, one cannot confirm 100% that legendary Pokémon will appear this summer, but many pieces of information suggest otherwise.

While we assume that legendary Pokémon like Mewtwo will still appear this summer, we’ll only confirm this suspicion once Niantic officially confirms it.


Adventure Week in Pokémon GO – These Rock Pokémon will appear more frequently in the coming days

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Source(s):
  1. Reddit