For Honor Update 1.07 – Patch-Notes: Start der Season 2!

In For Honor , the servers are down today, on 16.5. The update 1.07 is coming to PS4, Xbox One, and PC, marking the start of Season 2. We present the patch notes.

Today, on May 16th, the second season of For Honor begins. This is called “Shadow & Might” and brings among other things the two new heroes Shinobi and Centurion. A specific time for the start is also available now.

  • At 2 PM our time, maintenance will take place. The servers will be down for about 30 minutes. Around 2:30 PM, as soon as the servers are back online, update 1.07 will be available for download on PS4, Xbox One, and PC. Once you have installed it, Season 2 can begin. The update is between 10 and 14 GB in size.
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Highlights from the patch notes for update 1.07

The complete patch notes encompass nearly 4000 words – you can find them on the Ubisoft page. We summarize the most important information:

  • “Soft Feints” will be removed – this refers to an unintended combat feature where guard breaks and attacks could be canceled and converted by quickly changing direction.
  • There are numerous adjustments to the heroes, with the Raider being particularly overhauled. The Raider is strengthened as all heavy attacks, “Raging Raider” and zone attacks can be canceled and turned into a stunning strike. This aims to make it harder for opponents to anticipate the attacks. Additionally, the various throws will be improved. On top of that, stamina will be increased from 120 to 130.
    for-honor-raider
  • For the Peacekeeper, the bleeding effect is being revised, causing the first two stabs to deal less damage over time, while the third stab deals double damage. For the Warden, the ability to change targets during the shoulder charge initiation has been reintroduced. For the Kensei, the “No-Look-Kill” execution takes 0.1 seconds longer than before. Otherwise, several bug fixes have been made for heroes.
  • In Skirmish, the value of the “Rescuer” bonus has been raised from 11 to 15 glory points. Additionally, a glory bonus for the action “Avenger” has been added (15 points).
  • Elimination: Fallen teammates can only be revived once per round.
  • Especially interesting: With update 1.07, there is a permanent +25% more XP after each match!
for-honor-ninja

A significant part of the new features in 1.07 involves the gear stats revisions.

Gear Stats Revision and Epic Gear

When you look at your heroes after the update, they will have altered equipment stats. Ubisoft made significant changes here:

  • The gap between high-level and low-level gear will be reduced by giving standard gear stat bonuses and having stats increase more quickly at lower gear qualities. This will bring you closer to heroes with maximum stats more quickly.
  • Some stats will be removed, such as cooldown reduction on gifts, damage defense when blocking, throw distance, and sprint speed.
  • Vengeance Plus from defense and Vengeance Plus from defense will be merged into one stat: Vengeance Plus
  • A completely new stat is being introduced: “Defense Penetration.” This new value reduces the opponent’s defense value.
  • Additionally, attack and defense stats will be divided across multiple items: All three armor pieces have the defense value and all three weapon parts have the attack value. Thus, this division occurs:
    for honor division
  • Furthermore, equipment with a new quality level will be introduced. This is called “Epic.” For each hero, there will be 4 epic weapons and two armor pieces of this quality. Starting from glory level 5, you will get access to the epic stuff. The ranks at which item qualities are available have also been revised. Here you see a graphic on that:
    for-honor-progression
  • Additionally, crafting costs will be lowered.

With the changes to the stats in Season 2, we have dealt with this comprehensively here. And here you can find the complete patch notes for 1.07 with all bug fixes.

Close Combat Packs for All for the Second Season

To give you a good start into the second season, you will find four “Close Combat Packs” available when you log into For Honor. Each pack contains a gatherer’s crate and three days of champion status. So in total, there are 4 crates and 12 days of champion status for each player. These packs will only be activated once you log in.


If you have a season pass, you can start directly with the Shinobi or the Centurion today. Here you can find gameplay material for the two new heroes as well as the new maps.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Welche Bösewichte können noch auftauchen?

World of Warcraft has burned through all its villains? Not so! We show you who might soon appear as a new enemy.

Over the years, Blizzard has laid many villains in World of Warcraft to rest.

Sure, some of the enemies turned out not to be so dead and not quite as evil as thought (Illidan) and some simply reappear because they are reborn – like all the demons of the Burning Legion.

This article was originally published in May 2017. We have updated it with the latest insights.

But which actual adversaries are there in World of Warcraft that are not definitively eliminated? We list the potential dangers that still lurk in Azeroth, the shattered world, or the known cosmos of Warcraft. On Reddit, the user Lionhearts has made the effort to compile some of these enemies. We have highlighted the most important ones and translated the information about them.

Please note that this list does not claim to be exhaustive. There are certainly many more potential adversaries.

Demon of the Legion

Some demons of the Burning Legion are not as interchangeable as others. Many have a story that goes back far, and many of them were already encountered in Warcraft 3.

Mal’Ganis

WoW Malganis

Mal’Ganis is a dreadlord and was supposed to watch over the Lich King in the name of the Legion when he was still serving the Legion. He led Arthas to wander to Northrend and thus ensured that Arthas ultimately became the Lich King.

Last seen: Mal’Ganis was summoned by Gul’dan to the Broken Shore (Legion opening event).

Where he might appear: As a dreadlord, he can theoretically be anywhere, as they like to disguise themselves as high-ranking individuals of a people to infiltrate it. He might appear on Argus in patch 7.3.

Varimathras

WoW Varimathras

Varimathras was a dreadlord who worked for the Burning Legion but ultimately betrayed his brothers and served Lady Sylvanas. However, even the Dark Lady was betrayed by him, and he convinced High Apothecary Putress to use the new plague against everyone – against the Horde, Alliance, and Scourge alike.

Last seen: Varimathras was tortured in Antorus for his failure. Like all demons, he should still be capable of being resurrected, as his death occurred before Argus perished.

Where he might appear: Like all dreadlords in a high position among the various peoples.


On the next page, we deal with “Great Leaders” who could quickly become enemies.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com/r/wow/

Diablo 3 Patch 2.6.0: Vesalius – Optik und Skills vom neuen Rift-Guardian

On the beta servers of Diablo 3, a new Rift Guardian is introduced. His name is Vesalius, he is icy cold and comes without companions.

A new face appears on the battlefields of Diablo 3. Well, at least on the beta servers, as the new boss has been found there now. In the stream by Zhanji, the Rift Guardian Vesalius showcased his abilities.

Diablo 3 Nephalem Portal Boss "Vesalius"

While players on Blizzard’s test servers can try out the Necromancer, further changes in Patch 2.6.0 of Diablo 3 are noticeable. This includes the new Rift Boss Vesalius. At the end of a Rift, where the streamer Zhanji was located, the new boss appeared and immediately showcased his abilities. These include:

  • Wormhole – You already know it from other enemies in Diablo 3
  • Icy Spheres – Similar to the other spheres in the game
  • Bullet Salvos – A handful of projectiles fired at you
  • Presumably, Vesalius can dive into the ground and create four copies of himself. This, however, has not been confirmed yet.

In general, Vesalius moves very quickly. This makes it difficult to escape him without “Teleport” or similar abilities. During the boss fight, no companions were summoned. In the following video, you can see the fight against the new Rift boss.

https://www.youtube.com/watch?v=bm7owIyuhkk

According to Troupster, Vesalius could be a copy of an already existing opponent. Vidian can be found on the second level in the Temple of the Firstborn (Act 2). However, he summons adds, which we have so far avoided with Vesalius. A visual similarity can be recognized in the following screenshot.

Diablo 3 Vidian-1
Source: Troupster.com

Legendary Items for the Necromancer in Diablo 3 – Here they are presented to you

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Source(s):
  1. Troupster

Destiny: Weekly Reset on 16.5. – Nightfall Strike, Wrath of the Machine

In Destiny today, May 16th, a new week begins. The Weekly Reset is on the agenda. New activities are coming, such as the Nightfall Strike and the Featured Raid.

Hold onto something! This week the MMO shooter Destiny picks up speed – or rather its sequel Destiny 2. This Thursday at 7 PM the highly anticipated gameplay reveal will take place, and in the days afterwards, more footage expected from invited Guardians, and just yesterday Bungie released teasers in the form of a short video and a podcast.

Here you can find the information:

destiny-sive-raid

Now let’s look at Destiny 1. Today is Weekly Reset. The Iron Banner and Trials of Osiris are coming to an end. New activities are on the way.

Nightfall Strike on May 16th on PS4 and Xbox One

This week the Nightfall is Winter Storm.

The modifiers are:

  • Epic
  • Specialist: Special weapon damage is increased
  • Chaff: Radar is disabled
  • Armored: More enemies have shields
  • Exposed: Guardian shields are enhanced but regenerate slower

In the heroic SIVA Crisis Strike playlist the modifiers are Heroic, Solar Flare, Specialist, and Fresh Troops.

Challenge of the Elders and Story Playlist

In the weekly Story Playlist the missions are Dark Champions. The modifiers are Heroic, Solar Flare, and Brawler.

In the Challenge of the Elders, there are bonus points for melee kills. Modifiers are Sidearms and Catapult. You will fight against Noru’usk, the Overmind Minotaur and the Rebel Ghost.

destiny-aksis-challenge
Raid Challenges from May 16th.

This week it’s the Wrath of the Machine. How the challenges with Vosik and Aksis go, you can find out in the provided links. Additionally, here is all the information about the raid loot:

Shaxx, Zavala, Tyra Karn and Factions

Tyra Karn has the artifacts Felwinter’s Lie (35 Intellect, 131 Discipline, 86 Strength), Timur’s Lie (30 Discipline, 30 Strength) and Perun’s Lie (30 Intellect, 35 Strength) available.

Eris Morn and the New Monarchy demand Wormspores.

The Future War Cult is after Ghost Flower.

The Dead Orbit wants Spinmetal.

Lord Shaxx has bounties for Clash and Rift. The Crucible Quartermaster offers Hand Cannon, Scout Rifle, Fusion Rifle, Sniper, and Heavy Weapon. The weekly Crucible playlist is Mayhem: Clash.

Commander Zavala offers you Strike Elite, Dawn and Just Perfect (no fireteam member may die).


In last week’s videos, there was a spectacular multi-kill and a run through the abyss blindfolded.

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Dreadnought PS4: Space-“World of Warships” gets Coop mode

Dreadnought is a kind of World of Warships in space. Instead of ocean giants, you control hefty space battleships. So far, there have only been battles against other players, but the PS4 version will receive a new PvE mode.

Dreadnought is a tactical multiplayer shooter in the style of Wargaming’s World of Warships or the steampunk airship spectacle Cloud Pirates from My.com. Instead of discussing your battles in steel warships from World War II or flying sailing ships, you engage in battles in Dreadnought aboard massive spaceships.

https://youtu.be/teH5Oowj-J8

Dreadnought – Tactical Battles in Three Dimensions

You choose one of five spaceship classes and dive into battle against other players or (on PS4) against AI. Available options include:

  • Dreadnought: Thick tank ships that can take a lot of damage
  • Destroyer: Well-armed attack ships
  • Tactical Cruiser: Support ships that can heal or boost you
  • Artillery Cruiser: Sniper ships that fire from long distance
  • Corvette: Fast scout ships
Dreadnought 02

Between battles, you earn experience points and resources, which you use to further upgrade your ships, gradually climbing the tiers and purchasing better ships. So it’s very much like in World of Tanks, World of Warships, or Cloud Pirates.

Dreadnought – Horde Mode “Havoc” – PvE Exclusive for PS4

Dreadnought is available for PC (Open Beta) and PS4 (Closed Beta). So far, the PS4 version only had the first two PvP modes of the PC version:

  • Team Deathmatch: You fight in a team against an enemy squad, and after your own death, you can respawn.
  • Team Elimination: You play as a team against an enemy team over three rounds. If you go down, you can only continue as a small space fighter, your large ship is out.
Dreadnought 01

In addition to these PvP modes, the PS4 version will soon get a PvE horde mode called “Havoc”. In this, you will face waves of AI enemies with your team. Each time you clear a wave, you can buy bonuses with the earned XP, then the next wave comes, which is always stronger than the previous one.

PC Version of Dreadnought Will Receive Havoc Later

Additionally, each time you receive a special penalty that applies to the current wave, for example, that your ships have certain weak points. Every few waves, bosses will also appear, which are particularly tough. The goal is to survive as long as possible.

Dreadnought 03

The Havoc mode is currently only available for the PS4 version of Dreadnought, while the PC version features another PvP mode called “Onslaught”. At a later date, the developers plan to align both versions with the same game modes.

Also interesting: Cloud Pirates offers similar gameplay with flying sailing ships

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

Destiny 2: The developers are already playing it at home! Version “muffled”

The developers of Destiny 2 are already playing the new game at home. Game Director Luke Smith spent 35 to 40 hours in Destiny last week – outside of working hours. However, the version is still a bit rough.

After more than 3 years, there was once again a “Bungie Podcast.” The last Bungie Podcast was in January 2014, before the release of Destiny 1. In the current podcast, the team talked about Destiny 1 and Destiny 2.

Okay, these aren’t the only topics. The podcast starts with a conversation about “peanut butter and jelly” sandwiches (PB&J). Luke Smith seems to be obsessed with this type of sandwich.

Destiny 2 with a Dynamic Duo: Luke Smith & Mark Noseworthy, the Creators Behind “The Taken King”

Luke-Smith-Destiny

In the podcast, the “old team” from the expansion is back: Luke Smith as the Creative and Mark Noseworthy as his Producer. They were also the dynamic duo behind “The Taken King.”

They describe their collaboration over the past 3 years like this:

  • Luke Smith has the ideas
  • Mark Noseworthy tells him whether it works or if he should stay grounded. He takes care of the “practical things.”
  • The two constantly talk about Destiny, discussing the direction the game should take – Noseworthy’s wife finds that crazy

Luke Smith Played Destiny 2 at Home for 35-40 Hours Last Week

An interesting piece of information: The team has a version of Destiny 2 that they can play at home. Luke Smith spent 35 to 40 hours in Destiny 2 last week.

This version is not completely finished yet. It is said: The version is “not yet polished,” does not wear evening attire yet, but rather, it is as if it just came from the gym and smells a little. Some icons and item names are still missing. “But the smell of sweat is okay.”

They Have Been Playing Destiny Since Christmas

The team has been playing the version since the Christmas season of 2016. Back then it was significantly more “rough around the edges.” It is said that the fun of Destiny 2 in this version has roughly doubled every 2 weeks recently.

destiny-2-zavala

What has changed is how many decisions are made. It is said that at the beginning, it could take weeks to make a single decision. In the current phase, they make 100 decisions daily. And in three weeks it will be 300 a day and in July 1000.

It is all about finding the balance:

  • Those who are too conservative stay on schedule, but create nothing truly relevant
  • On the other hand, those who behave like cowboys and take every risk create a lot of work for everyone else and blow every schedule – they build “all the wrong things”
  • There is no “right or wrong” here, only countless decisions.

Battleships, Births, and the Chili

People compare working on Destiny to a battleship. Once the course is set, it is very difficult to turn the ship around. When at full speed, you can still launch some boats to solve isolated issues.

Luke Smith compares Destiny 2 to a baby and its birth. But he quickly realizes that he has no idea how a birth actually works and stops the comparison. “I don’t have kids,” he apologizes.

destiny-2-legends

In addition to a battleship and a birth, the work process on Destiny 2 is compared to cooking. It’s like having a chili on the stove. All the ingredients are there. Now it’s about seasoning and getting the fine-tuning right.

You taste a bit of the chili and then say, “Hmm, I need a little more of that, which I actually thought I wouldn’t need.”

Destiny 2 at Home on the Couch

Having the game at home further motivates the developers. They play Destiny 2 like crazy on a private test server.

At home, one can clearly see how fantastic what they are currently working on is, and they recognize countless possibilities. They still have some work ahead. But having a version that they can see on the couch at home on the TV feels completely different than playing at their desk at work.

Smith shares that he then goes to a colleague’s desk and says, “Dude, that thing you’re working on. I played that over the weekend. It’s just amazing!” Just recently he had 5 of those moments in one day. Destiny 2 is coming together and it is fantastic.


More about Destiny 2:

Destiny 2: Are SMGs Coming? – Bungie Shows New Weapon Type

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Overwatch: Mei should have been a “cold” bounty hunter

Mei from Overwatch was not at all cute, but a cold-blooded bounty hunter. More details were answered by Blizzard’s Story Chief.

The information about the story of Overwatch is still sparse, as a large part of the storyline is told in comics or small cinematics that only appear every few months. When Lead Writer Michael Chu took the time to answer all sorts of questions from the community yesterday in the Overwatch subreddit, the interest was consequently high.

Overwatch Mei Concept Bounty Hunter

Many questions touched on Overwatch only tangentially (“How do I become a story writer for video games?” or “How did you get to Blizzard?”), but there were then some information about the hero shooter.

For example, it was explained in more detail that Mei was originally planned as a bounty hunter. Instead of a researcher wanting to solve problems with climate change, she was a much more reckless hunter of environmental offenders. When organizations and forms threatened or destroyed the environment, she would intervene and eliminate a few problems that would otherwise create larger issues.

The “simple” stories are being worked on

Another point concerns the presentation of the character stories of some heroes. So far, Reaper and Widowmaker have only a rough backstory, many details remain unresolved. This is because the developers initially want a simple story that defines each hero. The exact details are indeed worked out, but so far there has not been the time to tell all the stories. However, one can assume that especially Talon will be given one or another paragraph of lore in the near future.

Overwatch Reaper Poster
Reaper is more than just an Edgelord – he is getting more story.

The complete “Ask me Anything” with Michael Chu, including vital questions about his favorite food and his favorite character from Persona 5, can be found in our sources.


Have you seen the hitboxes of the heroes? They are rather… peculiar.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Are SMGs Coming? – Bungie Shows New Weapon Type

In Destiny 2 there is a hint about SMGs. Will we see this new weapon type at the gameplay premiere?

Just two more days, and finally the big gameplay premiere of Destiny 2 will take place. So far, Guardians have only seen CGI trailers for the upcoming sequel, on Thursday we will be presented with in-game footage for the first time. Guardians from around the world are looking forward to this moment.

Bungie wouldn’t be Bungie if they didn’t announce this gameplay premiere multiple times. In the past weeks, they teased “Only 2 weeks left!” or “Only one week left!”, since last night they have been counting down the days. They released a short clip that is supposed to hype the gameplay reveal:

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However, the video shows not only the start time of the premiere (May 18 at 7 PM) but also a Guardian (Warlock) in stylish gear – holding an unknown weapon!

SMGs in Destiny 2?

Many Guardians are sure: This is an SMG – that is, a “submachine gun”. Anyone who is unfamiliar with the term “SMG” but has, for example, watched the shooter The Division: SMGs are submachine guns. Rapid-firing, automatic weapons that are effective at short ranges.

destiny-smg-nah

And such a weapon class could be introduced in the MMO shooter Destiny 2. The community has been demanding SMGs for a long time – after all, the weapon selection can never be too large.

destiny-2-auto

However, the SMGs are not confirmed 100% by this teaser video. It could also be a compact automatic rifle, for example. However, looking at this weapon from Destiny 2, which clearly differs from the compact weapon above and is held differently, the SMG as a new weapon class seems almost confirmed:

Moreover, we can assume that Destiny 2 will introduce new weapons and new weapon classes. After all, there should be “tons of new loot”. We are curious to see if we will see SMGs in action at the gameplay premiere.

What do you think? Are SMGs confirmed?


Interesting: Destiny 2 – Eagle, Lion, and Snake: Are these three new focuses? – Leak

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Overwatch: Comic book appeared on Amazon – the stories of the heroes

Those who like artworks and comics and are also a fan of Overwatch should hold on to their wallets. Because it could get expensive.

Overwatch Anthology Cover

The comics of Overwatch are basically free. Anyone who wants can view the backstory of the heroes and villains from Blizzard’s shooter universe online. However, those who prefer to have “something in hand” and enjoy comics in a more traditional manner may soon strike on Amazon. There you can find the “Overwatch Anthology” with the first 12 comics as a hardcover for $20 starting October 10 – at least in the American market. The comics tell the backstories of many characters and reveal, for example, how Bastion joined the team, where Tracer got her catchphrase from, and how Reinhardt fought against dragons – or at least a group that calls itself that.

Overwatch Artbook Box

Soon after, on October 24, a comprehensive art book “The Art of Overwatch” will be released, featuring numerous artworks from the game world that have never been shown before. The price here, however, is a hefty $50. Especially loyal fans even opt for the limited collector’s edition with a large slipcase and additional posters for a whopping $100.

German versions of both works are not yet available on Amazon, so it is still uncertain whether localized variants of the two books will be released.

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Have you ever looked at the hitboxes of the heroes? They can be really strange!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot.com

Ghost Recon Wildlands: Mai-DLC Fallen Ghosts bringt 15 neue Missionen!

New weapons, bosses, abilities, and enemies: At the end of this month, the Fallen Ghosts DLC for Ghost Recon Wildlands

In a few days, the new DLC for Ghost Recon Wildlands will be available to you. Players with the Premium Pass can access the DLC starting May 30. For players without a Premium Pass, the expansion will be available from June 6.

After the fall of the Santa Blanca cartel, you as Ghosts have only one mission: You must evacuate the last CIA members. During the mission, the helicopter is shot down and crashes in the middle of a jungle. Now you are pursued by enemies who have better equipment than you. So play tactically and with brains if you want to survive.

Bosses, missions, and challenges in Fallen Ghosts

In the new campaign of Ghost Recon Wildlands: Fallen Ghosts there are 15 new missions where you will get to know the four new bosses. The bosses are found in the three new regions that are playable in the DLC. As in the main game, you have the freedom to choose the order in which you play the missions. They work in co-op and with AI allies.

Ghost Recon Wildlands Fallen Ghosts title

During the missions, you must eliminate enemies or protect civilians – familiar targets. New side missions additionally reward you with exclusive prizes.

More bonus for higher difficulty: If you like challenges, you can look forward to the changes in difficulty levels. The two difficulty levels “Advanced” and “Expert” have been adjusted to provide better rewards for players. They have also been made more difficult and are now supposed to be more challenging. Officially, it says: Players turning off their interface will now experience a super hardcore tactical experience that pushes Ghosts to their limits.

New enemies: Los Extranjeros

On your adventures in the Fallen Ghosts DLC, you will be pursued by the Los Extranjeros, who possess the latest combat technology. This will put you at a disadvantage in the fight against them.

GRW Los Extranjeros

You will have to deal with these four new enemy types:

  • Armored enemies with bulletproof vests that are hard to kill in close combat
  • Elite snipers who have a large field of view and are unbeatable when aiming
  • The Jammer, equipped with a jamming antenna that disables your electronic aids
  • And finally, the Covert Ops, who are very well camouflaged and equipped with deadly crossbow weapons.

New weapons and abilities in Fallen Ghosts

The new DLC includes 25 weapons, of which six are exclusive. The weapons include sniper rifles, assault rifles, and even a crossbow that can be equipped with explosive arrows.

Ghost Recon Wildlands crossbow

New skills:

In the expansion, you start with a new Level 30 character who has all the abilities of the main game activated. To defeat the new deadly enemies, you have new abilities to choose from. The level cap will be increased to Level 35. The following skills are available to you, for example:

  • Drone improvement:
  • Flash drone – Your drone is transformed into a mobile flash grenade that triggers multiple flash explosions.
  • Attack drone – You can equip this drone with a small-caliber weapon to control a flying deadly weapon.
  • Drone revenge – Equip your drone with an explosive charge that explodes when enemies shoot at it.
  • Physical enhancement:
  • Oxygen – Extends the duration you can swim underwater. This way, you can remain invisible longer and surprise enemies.
  • Improved marking – Your senses are enhanced, automatically revealing any enemy shooting at you.
  • Weapon abilities:
  • Explosive arrows for crossbow – While you are no longer silent with explosive shots, you can quickly take down enemies.
  • Fast reload: Increases the speed of reloading weapons

According to developers, the Fallen Ghosts DLC is supposed to challenge your combat skills and push you to your limits. The new Los Extranjeros enemies show no mercy!

After the Narco Road DLC, Fallen Ghosts is a welcome tactical change that probably goes more in the direction players wish for from Wildlands. What do you think of the outlook for the new expansion?


Leak about the PvP mode in Wildlands: Map and AI enemies found in the code

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Blindfolded through the Abyss! – Videos of the Week

In Destiny, a Guardian traversed the Abyss. The special part: She was blindfolded!

destiny-emblem-of-containment-video

Monday evening – it’s time for the videos of the week. Bungie is delivering four videos this time. The reason for this is that the fourth was released just before the “MOTW” reveal, and Bungie managed to include it at the last minute. Every Guardian featured in the videos of the week receives this exclusive emblem:

This week’s title “Movie of the Week” was awarded to a video where a Guardian runs through the Abyss in the Crota raid at 390 light level while blindfolded. “The Abyss” is the “Lamp phase” in this raid:

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However, the Guardian is not alone. She receives specific instructions from her fireteam on how to move. Some users, therefore, refuse in the comments to acknowledge this achievement as something special. Nevertheless: That’s a tough act to follow!

A commendable mention was awarded to this video. The Guardian themselves called it “Déjà-vu”, and Bungie thinks the opposing Guardian just had bad luck. He is taken out three times with just one Golden Gun:

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Another commendable mention went to a community montage. Enjoy:

https://youtu.be/0HOwDOzpaQE

The “Last Minute” extra video is really good. “This is amazing” absolutely applies here. A Guardian deflects an opposing Guardian’s Nova Bomb with their sword, reflecting it and eliminating numerous enemies. This is a must-see:

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That wraps up today’s edition of the videos of the week. What was your highlight?

Oops, where are the videos from the “Mein-MMO” readership? Unfortunately, we have none to present to you this week. If you want your video to be featured here next week, send it to us. Make sure it’s cool and creative and related to Destiny, upload it to YouTube, and send us a link. The best way to reach us is via Facebook at “Mein-MMO.de”. Send us a private message there. We will definitely check out your clip. However, we can’t promise more than that.


In last week’s videos, there were intense sounds! Your weapons are that musical. 

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Ashes of Creation: Who refers players earns cash – pyramid scheme?

There is currently some buzz around the Kickstarter project “Ashes of Creation“. The game has already raised a lot of money, and accusations of a “pyramid scheme” have emerged. The MMORPG employs a referral system. Those who refer new players earn real money from them.

Ashes of Creation is an MMORPG that is currently raising a lot of money on Kickstarter and stirring up controversy. The game relies on fresh ideas in game design, as well as in marketing. However, these have not been received well by some fans.

Ashes of Creation has established a “referral” system to reach more people. Those who get friends or strangers to register for Ashes of Creation through their referral link will be involved when these friends spend money in the game. They will receive 15% of the revenue. The referral system is described here at Ashes of Creation.

Players can use this referral money:

  • to finance their subscription costs for Ashes of Creation,
  • to purchase items in the game’s shop
  • to cash out the money. And this is exactly where the catch lies

Accusations of a Pyramid Scheme

This is particularly interesting because the CEO of the company behind Ashes of Creation, Steven Sharif, previously worked for a so-called “multi-level marketing” company. These companies are accused of operating on a pyramid scheme.

This is a system that is structured like a pyramid.

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Pyramid schemes operate in such a way that one finds subcontractors who buy products and licenses and then resell these to their own subcontractors. One is then involved in their profits. This continues as long as new “licensees” can be found.

If you are at the top of the pyramid, you can make a lot of money. If you are on the lower rung of the pyramid, it does not work so well. The system continually needs new participants; otherwise, it collapses.

There are horror stories of people who lose a lot of money this way. Families and friendships break under the pressure that the system creates. The products involved often have little value.

Some fans of Ashes of Creation are now worried that such a “pyramid scheme” could also operate at Ashes of Creation.

ashes of creation caravan
The CEO was previously a top seller of juices and vitamins in a “multi-level marketing” company

Sharif himself explains in a post on reddit that he previously sold juices and vitamins for the company Xango. At 20, he was one of the top sellers in the company. However, that was 7 years ago; at 24 he got into investments. Sharif says that such “multi-level marketing” companies have a bad reputation, but there are also good ones.

Ashes of Creation has nothing to do with that. He wakes up in the morning and thinks only of the game. His whole passion is devoted to it.

Referral needed because media only want money

The referral system at Ashes of Creation is not a “multi-level marketing” scheme, as it only has one level. It is essentially like an affiliate program, which is also used by Amazon. The system is good for the game. They decided to do this because it strengthens the social nature and growth of the game.

Otherwise, they would have to spend millions of dollars to promote the game through advertising, Facebook, or emails. This would mean throwing money into the mouths of corporations. Because media are not interested in such games, but only in money and their revenue.

ashes of creation Town 2

Referral Systems for Cash – Hm

Mein-MMO believes: We do not think that Ashes of Creation is based on a pyramid scheme. However: It is certainly reaching a new level of aggressive marketing.

Other games also utilize such “referral” systems. Even Blizzard tempts players with rewards when others register and calls it “Refer-a-Friend”. However: It is about “virtual rewards”, not cash like at Ashes of Creation.

This type of referral system “motivates” many players to promote the game – even those who have nothing to do with the game. They are not motivated by passion, but by the desire to make some cash.

We have also received invitations anonymously from Portuguese individuals via Facebook who wanted to get us to invest in Ashes of Creation.

FB MMO

Those who offer bounties for new players do not necessarily attract a “passionate community”, but rather mercenaries.

It is a popular accusation in the tin-foil-hat community that the media only report on a game if the game spends vast sums on advertising on their site. In the case of Ashes of Creation, however, this is demonstrably false. International MMO sites have already extensively covered the game during its founding phase without any advertising, simply because it is an interesting game.

But if someone has gotten rich selling vitamins and juices in a pyramid system multi-level marketing system, they surely have their own view of the world.

Currently, Ashes of Creation is just under 2 million US dollars on Kickstarter.

What do you think of the campaign?


More about Ashes of Creation:

Ashes of Creation: Wow! – Cinematic-Trailer with Ingame Graphics

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Ark: Patch v258 brings new dinosaurs and optimizations – Overview

The PC is receiving a new update for ARK: Survival Evolved. Patch v258 brings new dinos to the survival MMO and is expected to be released at the end of May. We have an overview of the new content for you.

Ark Survival Evolved is getting new creatures with the new PC patch v258. Among them is the warlord “Yutyrannus”, whose dossier was only recently added. Additionally, the survival MMO is expected to receive some technical optimizations with the update.

ark tek suit

Ark Survival Evolved: Patch v258 – ETA May 30 for PC

Studio Wildcard announced the new patch v258 for May 30. This is an estimated time of arrival. The update may be postponed. It is still unknown when the patch will be available on PS4 and Xbox One.

These are the new dinos in Ark: Hyaenodon, Hesperornis, Megatherium, Megalania, Yutyrannus

What abilities the new creatures have and whether you can tame them, you can find out here:

Hyaenodon – The Perfect Hunting Dog

The Hyaenodon belongs to the mammals and is a carnivore. These creatures often travel in groups and are considered exceptionally intelligent. The Hyaenodon avoids combat and prefers injured or dead animals as prey. Before attacking, the Hyaenodon carefully considers whether the fight is worth a possible injury. The prey must be particularly suitable for that. Hyaenodon can be tamed but cannot be ridden. They are easy to train and are used as hunting dogs when tamed.

ark hyaenodon
Hyaenodons are exceptionally intelligent and are kept by survivors as hunting dogs.

Hesperornis – Farming Oil with the Eggs of the Prehistoric Duck

This is a mix of duck and dino. On land, the Hesperornis moves awkwardly, but in water, it is an excellent fish hunter. The Hesperornis is tamed neither suitable for hunting, nor does it form a special bond with survivors. This duck is mainly tamed for its eggs. When the eggs are prepared correctly, survivors can divide them into two substances. One contains a lot of protein and is particularly nutritious. The other substance is comparable to the oil that comes from the ocean.

ark hesperornis
With the eggs of the Hesperornis, survivors can farm oil.

Megatherium – The Giant Sloth Farms Chitin

A gigantic sloth, paired with elephant and bear – that is the Megatherium. It is difficult to knock this mammal unconscious, as it is so huge. The Megatherium is extremely useful when tamed for farming chitin. The sloth is actually an omnivore but particularly favors insects. When it eats insects, the Megatherium leaves the shells of the animals intact, allowing survivors to collect valuable chitin.

ark megatheril
The Megatherium is a gigantic sloth that is suitable for farming chitin.

Megalania – Climbing Cliffs Made Easy

The Megalania is a huge lizard that lives in the cave systems of the island. Although the Megalania can grow up to 3 meters long, it can easily climb cave walls. Its strong claws help in this. That is why the Megalania is a popular pet among survivors. Tamed, the giant lizards can be ridden and transport survivors quickly through caves. The Megalania is a carnivore and poisons its prey.

ark megalania
The Megalania is a true climbing artist – fast transport through caves is guaranteed with it.

Yutyrannus – The Warlord on the Battlefield

Its roar instills fear in all creatures and enemies. The Yutyrannus is highly aggressive and a must-have for survivors on the battlefield. It seems to have a special ability that makes it the general of a dino army. With training, the roar of the Yutyrannus becomes the battle cry that gives allied dinos courage.

ark yutyrannus
The Yutyrannus strikes fear into humans and animals when its roar is heard

Ark: Optimizations Through Update v258 – Soon Better Performance?

The new patch also promises a few technical optimizations. These could improve the performance of the dino MMO. These are the optimizations:

  • Memory reduction
  • Texture memory and mesh optimization
  • Performance improvements through GPU and CPU load
  • Threading improvements

Furthermore, a few bugs are expected to be fixed with this patch. Which ones remain unknown.

If you want to learn more about the Yutyrannus, check here: Yutyrannus – Warlord on the Battlefield

This is an AI-powered translation. Some inaccuracies might exist.

Xbox One – Keyboard control will be available soon, confirmed Microsoft

A keyboard control for Xbox One is on the horizon. However, comprehensive mouse support will take longer.

As part of the Build Event 2017, Microsoft’s Senior Program Manager Andrew Parson confirmed that development studios would soon have more freedom in creating “Xbox One” games. The ability to integrate keyboard support for One games is on the way.

Xbox One console and controller

This is set to be realized with an update for the Xbox Live Creators Program. This program allows social features of Xbox Live to be integrated into the game with minimal developer effort, such as leaderboards, game hubs, or sign-in options. And soon, keyboard support will be added.

Developers are interested in keyboard support for Xbox

According to Parson, he has already spoken with two developers who expressed significant interest in keyboard support for console. They are looking to release games for Windows that they also want to port to Xbox. However, these games require the ability to input a lot of text.

Xbox one banner

While there are already chatpads for the controller, this pad cannot replace the experience of a real keyboard. Therefore, Parson stated, a full keyboard support for apps and games on Xbox One will follow soon. When this is expected is not known.

The eternal discussion about PC and console controls

The decision lies with the developers whether they want to integrate this keyboard support into their game or not. Many players would certainly welcome it if this feature is omitted. After all, a control with mouse and keyboard has certain advantages over a controller control, especially in first-person shooters. With the mouse, it is easier to aim precisely and quickly target enemies.

If the “mouse and keyboard” control establishes itself, some fear that controller players will have clear disadvantages in PvP. One will be forced into this hardware to remain competitive. Therefore, developers must pay more attention to game balance when they implement this feature.

But before you dig out your mouse and keyboard to plug them into the console: While the keyboard is receiving full support, there are still significant limitations regarding the mouse, as Microsoft’s James Yarrow explains. One cannot yet rely on mouse support; only very few models will work. However, work is underway for support for all mice.


For PS4, there is an officially licensed set of keyboard and mouse: Here we took a closer look at the “Hori TAC Pro”.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. arstechnica
  2. GameStar

Pokémon GO: Arena rework – Is it coming this week?

The desired arena overhaul could be implemented soon. The trainers of the Pokémon GO community are speculating on a specific day this week.

Arena battles are an important feature in Pokémon GO. There, you can let your monsters battle against defenders and also earn PokéCoins. Niantic has already explained in the past that the current concept of the arena does not meet the developers’ expectations and announced a revamp of the arena.

Could this revamp happen this week? At least many trainers in the community believe so. A few data and events from the last months suggest a specific day this week. But: This is speculation!

The new arena – This week?

pokemon juggler

There are supposed to be three major updates for the augmented reality game Pokémon GO in 2017. John Hanke confirmed this during the Mobile World Conference. Now, many trainers are wondering whether Niantic is conducting these major releases according to a specific schedule. They could, for example, orient themselves to the intervals of the releases and announcements in the past months. If that is the case, we could expect a major announcement in the coming days.

Users on Reddit are speculating based on the following arguments:

  • The first major update this year was the release of the monsters from the 2nd generation. The update with the new Pokémon was released on February 16. Tomorrow, Tuesday, marks three months since this announcement.
  • February 16 was also roughly the middle of the first quarter. For the current quarter, the days around May 18 would be considered the middle.
  • February 16 was a Thursday – May 18 is also a Thursday.
  • As we all know, Niantic has also used Thursdays (or Fridays due to time shifts) for other announcements to launch new features or events. The Egg Festival started on Thursday, April 13, at 1 PM PDT. The Global Bloom was announced on Thursday, May 4.
  • In the last app update, there were many hints that something in the arena system could change soon: Patch 0.63.1 Data-Mining with raids and feeding Pokémon

These arguments are the reason why members of the Pokémon GO community suspect that there will be a major event on Thursday, May 18. Keep in mind that this assumption is highly speculative and does not provide any guarantee for an arena update. We will have to wait and see whether and what Niantic announces in the coming days.


The Plant Event was a contest between the teams – The winner is announced!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Final Fantasy 14 – Stormblood allows better selfies

Final Fantasy 14 features a powerful in-game screenshot feature, allowing you to take pictures right now. With the Stormblood addon, this function is enhanced with a few cool new features.

So far, you could let your vanity run wild in Final Fantasy 14. The integrated screenshot tool not only allows for perfectly composed shots but also offers numerous editing options like color filters and additional frames.

ff 14 screenshots 01

However, what is not possible is taking screenshots during combat or for actions.

Final Fantasy 14 – Upgrade for the Screenshot Tool

ff 14 screenshots 02

This is set to change with the upcoming upgrade Stormblood . The addon for FF14 includes a new feature for the screenshot tool. This allows you to use the command “/gpose” and then continue and record all actions you performed before inputting /gpose in a continuous loop. This gives you the opportunity to capture dynamic poses, such as in the middle of combat or during an emote.

In addition to this feature, Stormblood also offers six additional color filters for post-processing, as well as more frames for the finished images. A selection of the coolest images can be found here in the article and on the official Final Fantasy 14 page, which we have linked in the references. Enjoy! Stormblood with new classes and the screenshot tool is set to release on June 20.

Also interesting: Final Fantasy 14 – The 7 Key Characters of Stormblood

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Offizielle Homepage

Shroud of the Avatar with new game entry: Try it now – Free Trial

The development studio Portalarium has launched a new “Free Trial” of the selective multiplayer role-playing game Shroud of the Avatar, which also brings a revised game introduction.

The past free trial phases of the RPG have shown the developers that especially the entry into the game is not going as smoothly as it could, and that many players have difficulty getting into the game. Therefore, the beginning of the adventure has now been revised. Everyone can see what this looks like in the current “Free Trial”, which runs until the end of May. The free trial version can be downloaded by anyone from the official website of the game.

shroud of the avatar graveyard
A new entry into the game

The game entry now leads in the new version to the “Solace Bridge Outskirts” after arriving in the game world. There is a military camp where the soldiers have retreated after the attack of an undead army. It is a very large, open area where players can practice their first steps. You will receive some small quests that will introduce you to the game and its features. For example, you are supposed to fish at a lake to provide the soldiers with food. However, you need to unlock the so-called “Utility Hotbar” first, which is the toolbar you use to gather and craft resources.

Additionally, you will need to take on bandits, kill a pack of wolves that are threatening a farm, and also come to an abandoned village where the undead are residing, against which the soldiers are fighting. This starting area then leads into the larger world, where you can either continue to follow the story or carve your own path. The “Solace Bridge Outskirts” represents the first of three newcomers’ areas that will be gradually introduced and which you will reach depending on your chosen path at the beginning.

Release has been postponed

Shroud of the Avatar New Convo

The developers explain that the area is still in an early state and that more quests will be added and optimizations made in certain places. To make the quests throughout the game more exciting, a new employee has been hired who previously worked on the MMORPG Tabula Rasa. He is supposed to fill the game world with many exciting tasks now. This, however, postpones the release date of the RPG, which was originally planned for summer. Currently, the developers expect the launch of Episode 1 of Shroud of the Avatar by the end of the year.

More articles about Shroud of the Avatar:

Shroud of the Avatar: Free demo – Many things missing, cash shop not

Shroud of the Avatar: Lord British is rethinking, defends blue light NPCs

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.com

Gaming market – Germany spends more money on games than Korea!

When it comes to revenues from the gaming market, Germany is among the leaders worldwide. Over 4 billion US dollars were generated in this country from games. This places Germany among the top 5 globally and ahead of all other European countries.

To this day, one often hears – mostly from older people – that “such silly computer games” are not worth anything. Who, apart from some nerds and little children, would actually spend money on such nonsense? Far more than one might think, because the gaming market is booming worldwide – including in Germany!

Gaming Market – China Less Strong Than The Numbers Suggest

revenues from games by newzoo
The table is from www.newzoo.com.

A study by the website Newzoo listed 100 countries based on revenues from the games market. The figures were derived from consumer sales by companies in the gaming industry. They do not account for hardware sales, taxes, transactions between businesses, as well as online gambling and betting. The figures are from April 2017.

World of Warcraft: The most famous representative among P2P games

According to the list from Newzoo, three countries are particularly strong in the gaming market: China, the USA, and Japan. All three countries report double-digit billions in revenue. However, it must be noted that China has a population many times greater than the other countries. Therefore, the revenues of 27.5 billion US dollars in relation to the total population are relatively low. The USA is in 2nd place with a mere 326 million inhabitants and total revenues of over 25 billion US dollars.

Germany Among the Top 5 in Gaming Revenues

China, the USA, and Japan are unmatched, but Germany is already waiting in 4th place, generating a remarkable 4,378,066,000 US dollars from games with its 80 million inhabitants (of which 73 million use the internet).

This makes the Federal Republic a leader in Europe, ahead of:

  • UK (4.2 billion)
  • France (2.9 billion)
  • Spain (1.9 billion)
  • Italy (1.8 billion)
  • Netherlands (567 million)

Even the gaming superland South Korea has only generated 4.1 billion US dollars in revenue and ranks behind Germany in 6th place. However, one should also consider that South Korea has significantly fewer inhabitants than Germany.


What do you think of these numbers? Are you surprised that in the “Internet frontier” Germany spends so much money on games? Or are you not surprised by the numbers? Or do you think such figures don’t say much and the revenues should be better related to the population number? Let us know in the comments!

Also interesting: 7 MMOs that might not exist much longer

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Newzoo

Overwatch: Hitting heads made easy – The hitboxes of all heroes

How big are the hitboxes in Overwatch? A few players have looked into this quite accurately – for all heroes.

The basic concept of winning in Overwatch is, like in any shooter, quite simple: Hit the opponent’s head before they can do so. But how big is a “head” in Overwatch? There has been much discussion in the past that the actual hitboxes – that is the hit zones – of the heads are significantly larger than the visible head. A Discord community of Overwatch examined all the heads closely and simply conducted an exact test with Widowmaker.

Overwatch Headshot Mercy McCree

On various images, they marked the hitboxes of all heroes. While some characters, like Mercy, have a nearly round hitbox, others are significantly more angular. McCree, for example, also falls directly over when his hat is shot off. But that’s just a natural law for a real cowboy.

Especially with Winston and Roadhog, a large part of the shoulder still counts as “head”, which makes it particularly easy to blow away the health lights of these tanks.

Some heads are round, some are angular

Overwatch Headshot Roadhog Winston Zanyatta

For other characters, the hitbox seems strange. For instance, with Zenyatta, a large area “around the head” is also part of the hitbox, but his chin is no longer part of the critical hit zone.

It is important to note that hitscan weapons (like those of Soldier: 76 and McCree) work differently than projectiles (Orisa, Mercy, or Hanzo). Projectiles have their own hitbox, which gives a slightly larger margin to actually hit a target.

All images with the different hitboxes of all characters can be found in our sources.


Have you seen our “Play of the Game” moments of the week? Mercy is practically begging for her survival!

This is an AI-powered translation. Some inaccuracies might exist.

The Division: An Endless Mode? – How Underground Could Get Better

The Underground game mode in The Division needs a breath of fresh air. We discuss things that would make “Underground” better.

In the summer of 2016, “Underground” was touted as a new mode with high replayability. No run should be the same as the previous one. Every time you go underground, the areas are randomly selected and combined. Each run is meant to be unique, motivating agents to play this mode for a long time.

However, motivation did not last longer than a few weeks. Yes, the locations were and still are always “new”, but there is a lack of diverse missions. Here to rescue a hostage, there to kill an enemy. Although the rooms vary, one still feels like they have seen it all.

The “Wow!” effect is missing. The special element that makes for a unique experience. Instead, the same patterns repeat. Hardly any agent has taken the effort to reach the maximum underground rank of 40. It has been nearly a year now waiting in vain for exciting innovations in Underground.

The-Division-Underground-Expansion-2

What needs to change to make the Underground exciting again?

Ideas to Enhance Underground

This question is currently being discussed on reddit. A highly upvoted suggestion is this: An endless mode.

The idea behind it is to play as long as you can until you die. Agents are sent from one room to the next. In each room, enemies await you to be defeated. Each room is more difficult than the previous one. And, for example, every 5 rooms there are rewards.

division-underground

This endless mode would leverage the “high replayability” of Underground. Some agents complain that Massive has not yet introduced such a game mode. So much untapped potential lies buried in the shared-world shooter.

Further possible innovations for Underground:

  • The Underground Trader has been completely useless for months. He only sells sealed boxes that you can also buy from the special equipment vendor in the terminal. There should be (again) items that can only be acquired from certain underground ranks. Exclusive cosmetic items are also conceivable.
  • All difficulty levels could become available for Underground. Currently, there are only Normal, Hard, and Challenging.
  • A new Legendary mode could guarantee exotic containers.
  • More variety in boss encounters: For example, weak points must be eliminated before you can deal damage to the boss.
  • A development station, crafting station, and a blueprint trader should be established in the underground area.
  • New, interesting weekly missions in the underground.
  • Finally, the underground rank should be increased to boost the motivation of those agents who have already reached the maximum.

Whether Massive will ever bring innovations to the Underground remains to be seen. So far, the three DLC game modes Underground, Survival, and Last Stand have only been released, addressed with bug fixes, and then left to themselves.

What ideas do you have?


A mode that would fit well with Survival would be a pure battle royale mode!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit