Ubisoft has confirmed the development of a new game in the “Assassin’s Creed” series, following weeks of rumors about it. This will have a live service similar to Rainbow Six Siege or The Division. Does this hint at MMO components?
With the new Assassin’s Creed, which is rumored to be set in Egypt and to feature a massive open world, a new era is beginning according to a video on Twitter. This indicates that Ubisoft is not only emphasizing that the new title will take place in a period of human history that has not yet been covered by the series.
According to Ubisoft’s CFO Alain Martinez, the game is expected to have a very strong live component. According to the current business report, Ubisoft plans to support the new games long-term with content and updates, viewing the products more as a “Game as a Service”.
More online components for Assassin’s Creed?
This works well, as seen with Rainbow Six Siege. The game is especially popular in the e-sports sector, regularly receiving new maps and additional content, keeping it up to date.
The same applies to the online shooter The Division, which is also provided with regular content updates (or at least was). What Ubisoft is planning with the new Assassin’s Creed is likely aimed in a similar direction.
We will find out what this will look like at the E3 gaming convention. Ubisoft aims to present the title then. If the previous rumors are true and it is a large, open world with RPG elements, then MMO-like features are certainly conceivable. The game is expected to be released by the end of March 2018 at the latest.
Andreas says:
Although Ubisoft has not yet spoken about a multiplayer mode, it is quite conceivable that Assassin’s Creed will move more in this direction. After all, a “Game as a Service” approach makes the most sense for a multiplayer game. This does not mean that Assassin’s Creed will become an MMORPG, but a multiplayer component is certainly plausible.
Co-op missions and a PvP zone are therefore possible, especially considering that the last installment of the series was a classic single-player game. What exactly is meant by the live service for the new Assassin’s Creed will likely be revealed to us at E3.
Ghost Recon Wildlands is getting a title update to Patch 4.0 – Therefore, the servers for PC, PS4, and Xbox One will be unavailable for two hours.
The next update for Ghost Recon Wildlands is coming for players on all platforms. Today, on May 17th from 11:00 AM, the servers for PC players will be unavailable for about two hours due to Patch 4.0 being implemented. Tomorrow, it will be the console players’ turn to receive their update.
Update: Patch 4.0 is now live – you can find the patch notes below in the article
Ghost Recon Wildlands – Server Down May 17 / May 18
The maintenance of the GRW servers will be divided into two days: Today from 11:00 AM to about 1:00 PM, the servers for PC players will be unavailable. After that, Patch 4.0 should be available on this platform.
Tomorrow (Thursday), from 11:00 AM to about 1:00 PM, the servers for PS4 and Xbox One will be unavailable. After that, players on these platforms should have access to the update. In previous patches, maintenance has been completed earlier than planned in some cases. So consider 11:00 AM to 1:00 PM only as a rough guideline.
The maintenance work only affects the online play of Ghost Recon Wildlands. Anyone who is in an online session at the start of the maintenance will continue to play with three AI allies during the server downtime.
GRW Patch 4.0 – Patch Notes
The developers will release the patch notes only after the update has been implemented. Players hope for bug fixes related to homing missiles. When flying in a plane or helicopter, homing missiles are announced with an alarm. Currently, there is a bug where the alarm often does not stop.
Additionally, players are hoping for finally corrected vehicle spawns. Currently, when requesting a vehicle from the rebels, one has to expect “interesting” spawn locations. An example of this can be seen in the following screenshot
Source: Reddit OfficialGoneZero
Update: Patch 4.0 is now live and is about 7.2 GB on PC. The patch for consoles tomorrow is about 9 GB.
The patch is said to have greatly benefited from player feedback and brought several quality-of-life changes to the game. Players will now be revived at the start point of the mission and not at a random location on the map. Additionally, there is now a short window of time in which you can eliminate alerted enemies to prevent an undercover mission from failing.
Some of the changes listed in the Patch 4.0 patch notes were already included in Patch 3.5. These changes are now fully available across all platforms in the new patch.
In the following patch notes, you will find under the category “World” a note that might refer to the Yeti.
Ghost Recon Wildlands – Patch 4.0 Patch Notes
In the interface options, you can now choose between six marking options: mission target, communication, enemies/rebels, objects and locations, simultaneous shot, alarm
A new feature allows you to disable the detection clouds on the minimap
We embed the complete patch notes here:
MISSIONS/NARRATIVE
– “Nidia’s Money”:
– A bug where rebels would not follow the player has been fixed.
– A bug where the player could not interact with the laptop after being killed during use has been fixed.
– “Madre Coca”
– A bug where rebels would not get into vehicles when influenced by external stimuli has been fixed.
– “General Baro”
– A bug where killing the general before reaching the meeting point did not lead to a game end and blocked the game progress has been fixed.
– “The Bank Heist”
– A bug where the wrong path was displayed on the GPS has been fixed.
– “The Mole”
– A bug where the mission could not progress if the mole was incapacitated by an external stimulus has been fixed.
– A bug where the player received the message “mission failed” after triggering a convoy of Flame of the Rebellion while in an active mission has been fixed.
– Bugs with various triggers that prevented mission completion have been fixed.
USER INTERFACE
– The Kingslayer introduction video is not shown at every start.
– A bug where HUD elements appeared gray when HDR was enabled has been fixed.
– A bug where the wrong character was displayed when a different save slot was selected has been fixed.
– A bug where incorrect maintenance times were displayed in notifications has been fixed.
– New options have been added to the HUD settings:
– “Input reminders” have been split into “Input reminders” and “Contextual actions”.
– “Markings” have now been divided into “Mission targets”, “Communication”, “Enemies/Rebels”, “Objects and Locations”, “Simultaneous Shot”, and “Alarm”.
– “Detection clouds” added – The player can now toggle detection clouds for enemies on the minimap.
– A bug where the difficulty setting changed for each save file instead of retaining player settings for each slot has been fixed.
– A bug where the “NEW” marking remained on objects already in the inventory has been fixed.
– The tactical map now displays the time, latitude, and longitude.
– A bug in GunSmith where accessories appeared dropped has been fixed.
CO-OP
– A bug where players could not complete the last mission if they joined after another player had already completed the initial mission objectives has been fixed.
– A bug where only the host had a GPS track in the first mission has been fixed.
– The ability to warn your teammates when you fall has been added.
– Players are now respawned at the mission start point after their death instead of appearing randomly in the world.
GAMEPLAY
– A bug in GunSmith where the player could not modify any weapon other than the last selected one has been fixed.
– A bug where rebel skills would lock again when the main menu was opened during cooldown has been fixed.
– A bug where helicopters did not attack rebel communication towers when the player was hiding has been fixed.
– A bug where attaching a suppressor consumed a full magazine when returning to the game has been fixed.
– Players can now equip the sidearm by double-tapping the button even when all weapons are stowed.
– A bug where AI teammates could not execute simultaneous shots when markings in the HUD were turned off has been fixed.
– The non-functioning diversionary grenades have now been adjusted to work even when enemies investigate the player’s position.
– A bug where supplies could be double-marked when killed during capture has been fixed.
– Supply crates are now granted to every teammate in the player’s zone.
– Improved accuracy when shooting from cover.
– A bug where NPCs did not detect the player when swimming next to them has been fixed.
– Rebel skills now have separate cooldowns.
– In stealth missions, players now have some time to eliminate alerted enemies before the mission is considered failed.
– Challenges now include varying objectives based on difficulty and HUD settings.
– A bug where Unidad stopped spawning even though the alert level was still active has been fixed.
– A bug where the scopes on SVD rifles were not properly aligned when switching from zoomed mode to shoulder view has been fixed.
AUDIO
– Some NPC dialogues have been corrected:
– Incoming grenade
– Entering combat
– Helicopter shot down
– Some NPC dialogues have been added:
– Destroying an alarm panel
– Incoming helicopter resupply
– Radios now remain on/off from vehicle to vehicle, depending on the last setting.
– A bug where picking up a medal triggered the same dialogue again in the same session has been fixed.
– A bug where the sound “incoming missile” remained active when the player jumps out of the helicopter has been fixed.
– A bug where no sound effects were played when a suppressor was attached has been fixed.
GRAPHICS
– Numerous animations have been polished.
– Numerous camera transitions have been revised.
– Some bugs where weapons from dead enemies got stuck in walls have been fixed.
WORLD
– Some walls that players could see through and shoot through have been sealed off.
– Some locations where players could get stuck or fall through the map have been corrected.
– A bug where vehicles sunk into the ground or jumped when crossing a bridge has been fixed.
– Some objects that could not be picked up have been repositioned.
– Something strange has been seen walking around in the mountains.
STABILITY
– Numerous crashes have been fixed.
– Numerous connection issues have been resolved.
NARCO ROAD
– A bug where the permanent booster was not available on PS4 has been fixed.
– A bug where a player lost progress when entering the DLC has been fixed.
– A bug where a player in a spray plane could trigger the spraying of another player has been fixed.
– A bug where the use of nitro caused graphical glitches for a period of time has been fixed.
– A bug where spraying could fail for no reason has been fixed.
– A bug where the spying percentage display did not work after a failed mission has been fixed.
– A bug where vehicles for the activity only spawned for the first player has been fixed.
– Numerous crashes have been fixed.
– Numerous installation issues have been fixed.
– Numerous network issues have been fixed.
BUG FIXES FOR PC
– A bug where fast travel did not work when the user had the left-handed mode enabled has been fixed.
– A bug where the detection indicator and the damage direction arrow were still displayed even though the HUD was hidden has been fixed.
– A bug where the reward symbols on the challenge menu page were not displayed correctly has been fixed.
– A bug where the game showed a black screen on AMD hardware when the Eyefinity setup was running in fullscreen has been fixed.
– A bug where the game automatically restarted after returning to desktop in the Narco Road DLC has been fixed.
– A bug where 360° screenshots with NVIDIA Ansel caused graphical glitches when night vision was enabled has been fixed.
– A bug where the PS4 controller lost vibration during gameplay has been fixed.
– A bug where the game language changed after restarting on Steam has been fixed.
Blizzard has finally revealed when Season 4 of Overwatch will come to an end. Only a few days remain.
For a long time, there was speculation about how much longer the current season of Overwatch would last. Many had already suspected that Season 4 would end yesterday (May 16, 2017), but the game is still actively being played. In the official forum, some users therefore asked the question of what a specific date looks like.
Season 4 ends on May 29
Scott Mercer from the development team commented on this and explained that Season 4 will end on May 29, 2017.
As a reward, depending on the rank achieved, a large number of Competitive Points will be granted, which can be used to unlock golden weapons as a cosmetic item. The following number of Competitive Points is available for the various ranks:
Bronze (1-1499) – 100 Competitive Points
Silver (1500-1999) – 200 Competitive Points
Gold (2000-2499) – 400 Competitive Points
Platinum (2500-2999) – 800 Competitive Points
Diamond (3000-3499) – 1200 Competitive Points
Master (3500-3999) – 2000 Competitive Points
Grandmaster (4000+) – 3000 Competitive Points
A single golden weapon costs exactly 3,000 Competitive Points.
Typically, a season of Overwatch lasts about 3 months, with a small period in between where ranked play is not possible (“Off-Season”). With the start of the next season, the skill rating and thus the rank must be earned again.
When does Overwatch Season 5 start?
There is not yet a specific date for the start of the next season. However, since Scott Mercer has revealed that the wait will be significantly shorter this time, many fans assume that Season 5 of Overwatch will begin on June 1, 2017.
By the way: In a future patch, Blizzard plans to introduce a timer that clearly indicates how much longer a season will last, so that these constant inquiries can be eliminated.
For Destiny 2, a lot of merchandise items are coming to the market. Among them: Funko Pop!s.
There will be numerous fan items for Destiny 2. As Activision reports, partnerships with various companies for Destiny 2 have been expanded: Several brands will now produce licensed “Real-World Loot Items” for Destiny fans. This means: You will get a ton of stuff to collect.
Collectible Figures and PC Accessories
Funko will release collectible figures in August: The “Destiny Pop!s”. Known characters from Destiny will receive a Pop vinyl figure with a big head, such as Cayde-6, Lord Shaxx, Ikora Rey, Commander Zavala, and raid bosses like Oryx. Xur and Atheon are available only at GameStop, and a glowing Crota figure is available only at “Target”.
Images of these figures have already been released:
Bungie tweeted that many of these figures will soon be seen on the desks in their studio.
In addition to Funko, there is also a partnership with Razer. The MMO shooter comes to PC for the first time with Destiny 2, which is why Activision and Bungie are taking the opportunity to release Razer PC accessories. These products will be listed:
Razer Ornata Chroma – Keyboard
Razer ManO’ War Tournament Edition – Headset
Razer DeathAdder Elite – Mouse
Razer Goliathus Speed – Mousepad
Other licensed partnerships with Bungie and Activision are with BioWorld, KontrolFreek (thumbsticks for controllers), Insight Editions, Mattel MEGA Construx (there was a significant leak regarding Destiny 2 in early 2017), McFarlane Toys (these figures have already been introduced), Think Geek (caps that we have also introduced and potentially leaked the focuses from Destiny 2), ThreeA, and RockLove.
According to Activision, the merchandising program for Destiny 2 will continue to grow, the franchise will evolve, and fans will find exciting expansions of the universe beyond the console or PC.
Destiny 2 will be released on September 8, 2017, for PS4, Xbox One, and PC.
Are such merchandise items something for you, or is the main game enough for you?
Final sprint in the Nexus Challenge! A total of 20 loot boxes are waiting for Heroes of the Storm and Overwatch.
Currently, the “Nexus Challenge 2.0” is taking place in Heroes of the Storm. This is a cross-promotion between the two games Heroes of the Storm and Overwatch. Those who are persuaded to play a few rounds of HotS with friends will receive plenty of goodies in both Overwatch and Blizzard’s MOBA.
As of this morning (May 17, 2017), the last week of the event has started and therefore the largest of all rewards is accessible: 10 loot boxes each in Overwatch and Heroes of the Storm! This requires completing quest number 4.
By the way, the loot boxes in both games are “regular” loot boxes, not special event crates.
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The last quest requires players – as in the previous tasks – to complete a total of 5 matches in Heroes of the Storm together with at least one friend from the friends list.
However, those who are just starting now will face a small “catch in the deal”. To complete the final mission, the previous quests must also be completed. This can still be done retroactively (i.e. now!). Those who have not played any HotS yet must therefore complete a total of 20 matches.
Those who are still undecided should not let too much time pass. The Nexus Challenge 2.0 only lasts until May 22 inclusive. After that, the quests will disappear and the rewards will not be accessible for the foreseeable future.
The Warcraft novel author Christie Golden is now officially working at Blizzard. Is she working on stories for Overwatch or even Warcraft 4?
Anyone who follows the stories surrounding World of Warcraft offline will surely have come across author Christie Golden. She is the author of a total of 10 Warcraft novels (including “Arthas – Rise of the Lich King” and “Thrall – Twilight of the Dragons”) and is celebrated by fans for her sometimes somewhat “harder” portrayal of the Warcraft universe.
On Twitter, the author announced that she has received a permanent job at Blizzard but cannot yet reveal exactly what she does there.
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Originally, the tweet also stated that she was working at Blizzard “continuously until the end of October,” but that note has since been removed.
It seems clear, however, that this time it is not “just a book” that will come from her work. Because for that, a permanent position at Blizzard would not have been necessary, and such an announcement was never made for older novels in the past.
There is a lot of speculation on Twitter and Reddit. While some fans hope that she is writing the story for a possible “Warcraft 4,” others believe that she will be working on more story content for the Overwatch universe. Some think that Blizzard is now working on a story campaign for Overwatch. Still others believe that she is involved in the script for the (possible) second Warcraft movie.
What Golden is really working on, we will likely only find out in a few months – probably not until the next BlizzCon in November.
Christie Golden is regarded by fans as one of the “better” authors of the Warcraft works. In addition, she has also written stories for StarCraft. She has also contributed numerous novels to other prominent sci-fi worlds, such as Star Wars and Star Trek: Voyager.
In FIFA 17 , Update 1.09 is now live for all platforms. Here are the patch notes for PC, PS4, and Xbox One.
A few days ago, the eighth title update was released for PC. Today, on May 16th, it’s the consoles’ turn. The update carries version number 1.09 and weighs about 455 MB.
The patch notes are clear:
There are general stability optimizations in FIFA 17
The last update for FIFA 17 was a while ago. It was released in mid-March 2017 and brought some changes to the “Ultimate Team” mode.
This time, there are no changes to the player experience. But more stability is always welcome.
Ubisoft announced today “The Crew 2” as the sequel to its predecessor from 2014. Racing game fans can look forward to a new installment of the open-world racer.
During the announcement of the financial results, Ubisoft presented further information that particularly excites fans of fast cars and an open game world can. The racing game “The Crew” gets a sequel with “The Crew 2.” It is expected to be released by March 2018. Unfortunately, Ubisoft has not yet provided a specific release date.
The Crew 2 – Release by March 2018
In the current financial year, which runs until the end of March 2018, three additional titles are slated for release, which Ubisoft has now announced: A new installment in the Assassin’s Creed series, Far Cry 5, and The Crew 2.
The Crew 2 is expected to be an open-world racing game like its predecessor, offering plenty of opportunities for exploration. The first part was well received by fans, although there were some criticisms. Many players found the story unsatisfactory, and bugs regularly caused frustration. Will the new installment do better?
With other games like Project Cars 2, Need for Speed, Gran Turismo Sport, or Forza Motorsport 7 the second installment of The Crew will have tough competition. Whether the game can hold its own, we hope to find out during the E3 fair. Because many details about The Crew 2 have not been revealed yet. In the forum, the developers only showed the game’s logo.
Fans now hope that during E3 2017 there will be more information and possibly images or videos of the game.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 17 FUT, a new TOTS is live: The Team of the Season of the EFL – the English Football League.
The TOTS phase in FUT 17 is entering its second round! Last Friday, the Community TOTS was released, today, on May 16th, the next Team of the Season is already coming.
This is the TOTS of the “EFL”, which includes players from the Football League Championship, League One, and League Two. These players have shown strong performances in their leagues this season.
FUT 17 TOTS of the EFL – English Football League
These players are available in packs starting now until May 19th.
Starting XI:
GK: David Stockdale – Brighton & Hove Albion (England) – England
RB: Tommy Smith – Huddersfield Town (England) – England
CB: Lewis Dunk – Brighton & Hove Albion (England) – England
CB: David Wheater – Bolton Wanderers (England) – England
LB: Brennan Dickenson – Colchester United (England) – England
RM: Anthony Knockaert – Brighton & Hove Albion (England) – France
CM: Tom Cairney – Fulham (England) – Scotland
CAM: James Coppinger – Doncaster Rovers (England) – England
LM: Josh Morris – Scunthorpe United (England) – England
ST: Billy Sharp – Sheffield United (England) – England
ST: Chris Wood – Leeds United (England) – England
Substitutes:
GK: Connor Ripley – Oldham Athletic (England) – England
CB: Pontus Jansson – Leeds United (England) – Sweden
CM: John Fleck – Sheffield United (England) – Scotland
CDM: Jonjo Shelvey – Newcastle United (England) – England
CAM: Graham Carey – Plymouth Argyle (England) – Ireland
ST: John Marquis – Doncaster Rovers (England) – England
ST: Dwight Gayle – Newcastle United (England) – England
RB: Keiron Freeman – Sheffield United (England) – Wales
LB: Enda Stevens – Portsmouth FC (England) – Ireland
CAM: Ollie Watkins – Exeter City (England) – England
CDM: Aaron Mooy – Huddersfield Town (England) – Australia
RM: James Vaughan – Bury (England) – England
Additionally, a “Team of the Season” SBC started today. If you master six of them in the coming weeks, you will receive an Ultimate Pack that contains a guaranteed TOTS player.
In For Honor, the Centurion was introduced as a new hero with Season 2. We present his combos and skills. Centurion Guide.
Since May 16, the second season in For Honor is running. This introduced the new characters Shinobi and Centurion. Those who own the Season Pass can play and level both heroes directly. Those who do not have a Season Pass can unlock Shinobi and Centurion starting from May 23 for 15,000 Steel each.
Centurion Guide – Information about the new hybrid of the knights
The Centurion (Centurion) joins the knight faction as a hybrid. Thus, he holds the same classification as the Lawbringer.
When you log in to For Honor after the Update 1.07, the Centurion is introduced to you as follows: “For the Centurion, the battlefield resembles a chessboard. Every warrior assumes a role; sometimes sacrifices are necessary. This is the nature of war. And the Centurion celebrates it.”
The Centurion fights with the Gladius – a fast short sword with which he inflicts medium damage. It is effective at close range, which is why the Centurion is classified as a melee fighter. In addition, he is characterized by a variety of attack combos that we will introduce in more detail in this article.
However, the Centurion does not only slay enemies on the battlefield with the blade of his sword: He can also attack enemies with a powerful kick that cannot be blocked or strike opponents with the hilt of his sword. Furthermore, the Centurion possesses the “Imperial Power” – a devastating sword thrust that you can execute after two successful hits.
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The actions, combos, and special attacks of the Centurion in For Honor
For the Centurion, as with all other heroes: Knowledge is power! You must first know and practice all special combos and special attacks to master the Centurion. As these are quite complicated, the Centurion has the difficulty “Hard”.
Note on key combinations:
R1 stands for Light Attack
R2 for Heavy Attack
Left Stick (L) for Movement (in the respective direction)
Right Stick (R) for Weapon Position
Square for Break Guard
X for Dodge
L3 for Sprint
You can find the combos in the hero menu under “How to Fight” and then “Action List”:
You can charge the heavy attack of the Centurion by holding the button for the heavy attack. This gives the attack more range and damage. The three lion combos are chain attacks. During the attacks, you can change your stance.
Wrath of the Eagle Alternative: A jump attack that allows you to close the distance to the enemy.
Legionnaire Kick: An unblockable attack that knocks the enemy back with a kick.
Thrust: Also unblockable. You push the opponent back, regardless of whether you previously inflicted damage or whether the opponent could block the attack. After a thrust, a light attack is guaranteed to hit.
Charged Thrust: Unblockable, the opponent falls to the ground. To do this, hold square a little longer than with the thrust.
Quick Throw: The light attack must connect. You then push the opponent back.
Lion’s Roar: The guard break must be successful for this combo. Then you hit with the hilt up to 3 times on the opponent.
Parry Counter: You must parry at the right moment for this to work.
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Recoil Kick: Press square (guard break button) again after a throw to perform a kick that knocks the opponent back and stuns them.
Imperial Power: This is unblockable. Hold the heavy attack to finish a chain with an unblockable attack. Quick throws and kicks can be linked to the Imperial Power. Here, the Centurion grips his Gladius with both hands and thrusts it into the opponent’s abdomen. For example, perform a light attack to the left, then to the right, and then hold the button for the heavy attack.
Lion Set: A charged heavy attack pins the opponent down, allowing you to safely charge the thrust.
Eagle Claws: Press the heavy attack button next to staggering opponents to perform a jump attack.
Combine these special attacks to surprise your enemies.
Tip: Go to the hero menu under “How to Fight” and watch the videos for the Centurion. There you can see the attacks in action.
The Gifts of the Centurion
The Centurion has 12 different gifts that you can select under “Abilities”. Four gift slots are available, with three options per slot. Slot 1:
Grave Robber: Passive ability – health and stamina for killing warriors
Bounty Hunter: Passive ability – health and stamina for hero kills
Haste: Temporarily increases sprint speed
Slot 2:
Encouragement: Allies and you deal more damage; warriors fight harder
Swinger: Passive ability – kicks, strikes, and throws deal damage
March of the Centurion: Gain unlimited stamina for a short time
Slot 3:
Second Wind: Regenerates a portion of health
Pugio: Projectile that deals low damage and briefly pins the opponent
Sharpened Blade: Attacks deal additional low damage over time
Slot 4:
Catapult: Catapult attack that deals heavy damage in the target area
Steadfast Banner: Regenerates health for nearby allies
Phalanx: Grants you and all living team members a shield
By the way: The Centurion has brutal executions ready. Here you can see them in the video:
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For the SciFi Wootbox for June, there is once again a cool MegaWootbox promotion. With a bit of luck, you can win a Wootbox worth 2,000 euros, which includes a powerful Samsung Galaxy S8.
Ready to defy time and space? You need to be equipped for that. Wootbox has thought of you, with the MegaWootbox of the future and products worth over €2000!
Who will be the lucky Wooter drawn randomly as the winner of the June MegaWootbox? With the licenses this month, it promises to open new horizons for you!
Products worth €2,000 in the MegaWootbox
Here are the products you will find in the June MegaWootbox. From the mega smartphone to games and cool figures, everything is included!
Figure Sideshow Toys of C-3PO and R2-D2: €800
A Sci-Fi theme would be nothing without a touch of Star Wars! C-3PO and R2-D2, made of resin and standing at heights of 37.5 and 22 centimeters, will be included. The details speak for themselves! The embedded LEDs give them a strikingly realistic appearance. So prepare to land on Tatooine in two seconds!
Samsung Galaxy S8 + 64 GB black carbon: €909
Every good explorer needs a tool to guide them on their expedition. With a remarkable 64 GB, you can store whatever you want!
Complete collection of Futurama: €100
Every now and then, you need to be able to relax. With seasons 1 to 8 of Futurama, you will have plenty to do! And if that’s not enough, the box also includes 4 movies.
The games Prey and Mass Effect Andromeda on PS4: €140
Close encounters of the third kind, whether friendly or less so… Warning: strong thrills, for which one should be prepared both mentally and physically! You never know if a sprint might become necessary at certain moments…
Lego set The Guardians of the Galaxy 2: €50
Back to the 80s, into the colorful universe of the Guardians of the Galaxy and their spaceship as a Lego edition. With 460 pieces to reconstruct the ship Milano, the mini-figures of Star-Lord, Gamora, Nebula, Drax, and Baby Groot can face off against the Abilisk monster with movable tentacles.
In World of Tanks, a well-known streamer died during a live stream in February. The cause of death is now known. The 35-year-old died of a fentanyl overdose, a dangerous opioid.
The 35-year-old Brian Vigneault, known in the World of Tanks gaming community as “PoShYbRiD”, died on February 19 during a charity stream. He was playing World of Tanks live. We reported on this at the time.
It was a “streaming marathon” that lasted for many hours. Vigneault died after 22 hours during a cigarette break. He had already done other “marathon” streams for a good cause that week.
It was drugs – 50 times stronger than heroin
Now the cause of death is known. The online edition of the local newspaper from Virginia Beach, “Southside Daily”, quotes the coroner. Vigneault died of a fentanyl overdose.
Fentanyl is a synthetic opioid used as a painkiller. However, it is also abused as a drug.
The newspaper quotes a health expert. According to her, fentanyl is 100 times stronger than morphine and 50 times stronger than heroin. Fentanyl is a trendy drug in the area and “on the rise”. According to statistics, drug use in the region has increased tenfold from 2007 to 2016.
Musician Prince reportedly also died of a fentanyl overdose in April 2016.
Marathon streams are the path to success for some Twitch streamers
Among Twitch streamers, “marathon” streaming has established itself as a method to attract as large an audience as possible. Among some streamers, it is considered essential to be live on Twitch for as much of the day as possible and to entertain viewers with a stream. Only in this way do they believe they can reach enough viewers.
Apparently, this pressure drives some streamers to stimulants and drugs. Regular viewers of Vigneault’s stream reported that he appeared to have been looking worse and deteriorating in the days before his death. Vigneault leaves behind three children.
In mid-January, we reported on a popular Destiny streamer who talked about how difficult it is to take enough breaks on Twitch:
In For Honor, Ubisoft’s bloody melee action game, Season 2 starts today. Those who own a season pass can already play the new heroes Shinobi and Centurion. A video from Ubisoft explains the gameplay of the two newcomers.
For Honor starts today, May 16, with Season 2. It is again about conquering various territories and defeating masses of enemies. All of this is even more fun now, as the developers at Ubisoft have introduced two new maps and two additional heroes into the game.
If you have a season pass for For Honor, you can start with the new heroes Shinobi and Centurion today. To let you know how the new heroes play, there is a new video from Ubisoft that showcases the abilities of the new heroes.
The Shinobi is an assassin with no permanent block angles and fights with two sickles on chains. This allows the Shinobi to pull enemies towards him and attack from a distance. Additionally, he can run faster than other heroes and become briefly invisible in combat as a ninja.
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The Centurion, on the other hand, is a hefty hybrid fighter who strikes in close combat with a gladius short sword. He is a tactical class that masters a variety of combos and executes the special effect “Imperial Might” after certain hits. More details about the new characters can be found in the video here.
If you don’t have a season pass, you can play the new heroes starting May 23.
In LoL you will soon be able to communicate with allies without using third-party software. Another opportunity for toxic players to annoy.
A voice chat for League of Legends has been discussed in the community for years. The fans generally split into two camps regarding their opinions: “Yes, we need it. This makes it much easier to communicate tactics and team fights” and “No, this is just another source where we get flamers and ragers.”
In recent years, it didn’t seem like RiotGames wanted to implement such a communication tool in the game. However, during a Q&A session from Riot Korea, it was recently announced that the voice chat is currently being tested internally.
Teamwork is to be promoted through voice chat
On Reddit, user Calycae posted a translation of the Q&A session. According to this, the voice chat is already being tested internally. In the past, the team expressed concerns that such a communication tool could lead to toxic behavior. After reconsidering the tool, the team decided to develop such a voice chat:
“League of Legends promotes team sports that are based on teamwork. We believe that a voice chat can be valuable when players are paired with other random players. Therefore, the chat is currently being tested.”
There is still no fixed release timeframe for the feature. The translation states: “After the update for the game client has been implemented, we expect more concrete plans and may make initial arrangements.”
This sounds like the feature has already been officially confirmed. However, community manager “Runeterra” subsequently explained on the Korean website Inven that the term ‘confirmed’ cannot be used yet: “The voice chat is currently receiving positive, internal feedback. However, this does not mean that the feature is ‘confirmed’.”
What prevails: Tactics or Flame?
From the players’ perspective, such a voice chat is a good opportunity to exchange ideas with other players, discuss tactics, and provide assistance. A voice chat in LoL could replace programs like Discord to communicate with “randoms”.
On the other hand, the “League of Legends” community can quickly turn toxic as well. It can happen that the existing (text) chat in the game is only used to insult one’s allies or enemies. This frustrates and distracts. Those who do not mute or ignore toxic players will quickly find themselves in a bad mood.
This danger still persists and may be exacerbated by a voice chat. Other games like CS:GO rely on voice communication. An important feature is one that allows players to toggle the feature on and off. A funny example can be seen in the following CS:GO video, where the player demonstrates how it sounds when the voice chat is reactivated in an unranked round:
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Although the video is just an example and does not represent the entire CS:GO community, “auditory spamming” is not uncommon in games with voice chat. We are eager to hear more from official sources on this topic.
What do you expect from Year 2 of The Division? What new features should it bring? Let us know what’s on your wish list.
In a week from today, on May 23rd, the third ETF will take place. ETF stands for “Elite Task Force” and represents a group of community representatives invited by the developers to discuss the future of The Division with them.
So far, there have been two ETF phases: for the Update 1.4 in the fall of 2016 and for the Update 1.6 at the beginning of 2017. Preparations are now underway for the third ETF, which will focus on Year 2 – specifically the Update 1.7 and 1.8. The ETF workshop will last for four days and will take place at Reflections in Newcastle.
But what will the ETF members discuss with the developers? What do 1.7 and 1.8 bring?
What does Year 2 bring in The Division?
At the end of February, with the Update 1.6 and the “Last Stand” DLC, the final contents of the “Year 1” plan were released. Since then, we have been in Year 2 – which so far has not brought any new content at all.
For over three and a half months, there has been a drought of content in The Division. For the one-year anniversary, there was only a rough overview of what is to come for the agents this year:
The Update 1.6.1: This brings numerous bug fixes and the loadouts. It will be released later in May, probably on May 23rd.
The Update 1.7: This is expected in the summer. It will bring events with modifiers applied to existing activities, and feats, which are awards you can display when you master something special in The Division.
The Update 1.8, about which hardly anything is known so far. It is expected to be released at the end of the year and is supposed to include narrative elements.
What do you wish for from Year 2?
The ETF for 1.7 and 1.8 will take place in May so that the developers have enough time to implement many ideas from the ETF members. This was communicated in a livestream.
So we ask you now: If you were a member of the ETF, what ideas would you propose to Massive?
Keep in mind that all content in Year 2 is free. The possibilities are therefore limited – one should not expect a big raid and many new story missions. But how could we improve the already existing content?
Elite Dangerous excites fans of space simulations on PC. The PS4 version now has a release date. Find out here when it starts on PlayStation 4 and watch the new trailer.
Elite Dangerous is a complex space simulator where you explore the universe as a space pilot and can freely develop there. Whether as a mercenary, trader, explorer, or pirate, everything is open to you. The game is currently available for PC and Xbox One.
Elite Dangerous: Space action coming in June on PlayStation 4
The PS4 version of Elite Dangerous will be released in just a few weeks. On June 27, 2017, it’s time to embark into space on PlayStation 4 and continue your journey to elite status.
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A cool new trailer for Elite Dangerous has been released by the developers specifically for the upcoming launch of the PS4 version. We have embedded the announcement video here for you. Enjoy!
In Pokémon GO, the Adventure Week will soon begin with more frequent Rock-type Pokémon, shop discounts, and candy rewards.
The events in Pokémon GO continue with a specific monster type. This Thursday, the Adventure Week begins, which offers many bonuses and rewards for you. You’ll find Rock-type monsters more frequently during the event, and you can likely expand your collection with monsters like Omanyte or Kabuto and their evolutions.
Adventure Week – Rock Event in Pokémon GO with Rock-type Pokémon
As the developers announced this afternoon, on May 16th, we can expect the next event in Pokémon GO this week, which favors certain monster types. Behind us are already the Water Festival and the Plant Event. Next up is Rock-type Pokémon.
This Thursday, May 18th, at around 10:00 PM (1:00 PM PDT), the Adventure Week in Pokémon GO will start. Apparently, the developers listened to the feedback about the Plant Event, where the short duration of the event was criticized. Because the Adventure Week runs until Thursday, May 25th, at around 10:00 PM. A whole week to enjoy the cool bonuses. This time, there are even discounts in the shop.
The following bonuses and rewards are available for you during the Rock Event:
Every PokéStop you visit during the event will provide you with more items
To ensure you can catch enough Pokémon, there is 50% off Poké Balls in the in-game shop
Your buddy Pokémon seem to be excited about the event as they are finding candies four times as fast
In the wild, you’ll encounter Rock-type Pokémon more frequently! For example, that’s Omanyte, Kabuto, and their evolutions.
In the event announcement, the developers add: “Stay alert; you might even find a Pteranodon!”
To make sure you look good on your adventures, a new accessory is being added to the wardrobe: The Adventure Hat!
The Adventure Week offers many reasons to go outside and catch Pokémon in the coming days. How do you like the preview of the event?
Soon Stormblood, the long-awaited second expansion to Final Fantasy XIV, will be released. To get in the mood, the developers at Square Enix have composed their own theme song and created a long and epic music video.
Only a few weeks left until you can play Stormblood, the second major expansion for Final Fantasy 14 on June 20, 2017. The expansion continues the story of the current expansion Heavensward and takes place in the region of Ala Mhigo, which has been occupied by the dark Garlean Empire.
To prepare for the story and the new region, there is a special theme song for Stormblood from Square Enix.
Final Fantasy 14: Stormblood theme song aims to bridge to Heavensward
For the new theme song, the developers of Final Fantasy 14 invested a lot of work and created an own theme song with lyrics and music video. The melody comes from the renowned composer Nobuo Uematsu, who composed the soundtracks for almost all Final Fantasy titles.
The Stormblood theme is called “Revolutions” and deals with the conflict in Ala Mhigo and the Eastern regions. There, your heroes will soon face off against the dark Legion Commander Zenos yae Galvus and the cruel imperial governor Yotsuyu. We have embedded the elaborately produced video here. Enjoy watching!
What do you think of the theme for Stormblood? Epic and compelling or cheesy? Let us know in the comments!
For the presentation of Destiny 2 in the live stream, Activision is building a village. However, a professional actor will not be contracted.
It has been 3 years since the last Bungie Podcast. There, the heads behind Destiny 2, Luke Smith and Mark Noseworthy, talked about the live stream on Thursday at 7 PM. Destiny 2 will be presented there, and gameplay of the shooter will be shown for the first time. The game is set to release on September 8, 2017, for PS4, Xbox One, and PC.
Noseworthy and Smith are quite excited because they and other developers will be presenting the game. Smith has been practicing diligently, recording his voice with his smartphone, and forcing himself to listen to it. Currently, rehearsals for the event are taking place at Bungie.
They are not really comfortable with the idea of standing on stage because it is not their actual job, they say. But it is important.
Destiny 2 Gameplay in the Live Stream: Developers present the game, not a professional actor
Especially a great responsibility rests on them at this moment. After all, they represent the whole team behind Destiny 2 and the company Bungie. They want to say the right thing but also stay true to themselves.
The Bungie employees are not trained media professionals, and they probably also find it okay if that shows.
It would be easy to hire a professional actor like Simon Pegg (Shaun of the Dead), lower him onto the stage in a cage and let him run the show, say the developers. He would then say marketing things and that would be it.
But they don’t want that. They want to let those speak who actually developed the game. That is authentic and defines Bungie.
Simon Pegg (right) will not be at the event.
The event is officially called “Destiny 2 Gameplay Premiere.” Internally, the name “DRE” has become established: Destiny Reveal Event.
Two Hangars full of Destiny
One is very impressed by the “setup skills” at Activision. The crew is pulling off presentations in hours. It’s insane to watch how the advance team from Activision works.
For the presentation of Destiny 2, Activision has set up a set in two airport hangars, adorned it with artwork: for 24 hours, they built their own “Destiny village.” Noseworthy and Smith definitely want to stroll through this village and take a look at everything when they find the time.
This is how the Live Stream for Destiny 2 will proceed
The live stream will proceed with a “keynote” at the beginning of the presentation. Then, developers will come on stage and present parts of the game. At the end, people will have the opportunity to actually play Destiny 2. After all, numerous streamers and journalists are invited to the event.
The version shown in the live stream has been “finished” for about a week and a half. Therefore, they are not worrying anymore, but the focus is currently on the presentation.
The version shown in the live stream is not the version that the developers are already playing at home but a compilation of “key elements,” as it is said.
More about this version of Destiny 2 that the developers are already playing at home can be found here:
PlayerUnknown’s Battlegrounds is currently played on only one large map. The map looks like a rundown former Eastern Bloc region, but new maps are expected soon: a desert city and a Mediterranean island.
PlayerUnknown’s Battlegrounds, the battle royale shooter by Brendan “PlayerUnknown” Greene, places you as one of 100 players who are dropped over an abandoned island and are pitted against each other until only one (or one team) remains.
So far, only one map with an Eastern Bloc look has been available, but that will soon change as developers at Bluehole have two new maps in the works.
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The two new maps offer a completely different terrain compared to the former Soviet aesthetic of the existing map. The first of the new maps visually takes place in a Mediterranean region. There are dense forests in the north and a picturesque coastline in the south. In the middle, there is a snow-capped mountain range. The island features various architectural styles and will measure – like the existing map – 8×8 kilometers.
The second map is inspired by a desert city. It is said to have once been a real eye-catcher, but has since been devastated by wars and partially buried by a sandstorm. The city is bordered by a river in the south and east, and in the northwest, there are hills with shabby slums.
PUBG: Smaller Map as an Alternative
The special thing about the desert city map is that it measures only 4×4 kilometers, making it only a quarter the size of the existing map and the Mediterranean map. With so many houses, fierce close-quarters combat and a true camper orgy should ensue.
Both maps are still under development and may change. A release date has not yet been set.