WoW: Bombastic Fan-Film “Light’s Champion” finally released!

If you enjoyed the story of Wrath of the Lich King, you will love this WoW cinematic. A nearly two-hour machinima about the sad tale of “Crusader Bridenbrad”.

About two weeks ago, we reported that YouTuber Cstyle12 released the first trailer for his World of Warcraft machinima “Light’s Champions”. The reaction on Reddit and in the forums was great, as the first trailer left viewers hungry for more.

After more than two years that Cstyle12 has dedicated to Light’s Champions, the big release of the finished film finally took place last Friday (March 16, 2017).

WoW Machinima Lights Champions Arthas

Light’s Champions takes place during the time of Wrath of the Lich King. Horde and Alliance have ventured to Northrend to finally extinguish the undead life lights of the Scourge and the Lich King Arthas. However, there is no talk of peace between the Alliance and Horde – smaller and bigger battles break out repeatedly, and only the Scourge benefits from the new dead. It was amidst this chaos that Crusader Bridenbrad was lost, a long-time friend of the video’s protagonist.

WoW Machinima Light’s Champions has a runtime of nearly 2 hours

But not everything is serious in Light’s Champions – a blood knight and a rogue from the Forsaken constantly argue about which weapon and viewpoint is the best. The elf is usually the loser.

Now, without further ado, here is the “main program”. Here you can watch the full version of Light’s Champions with English subtitles.

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Many commentators are reminded of the saga “Tales From the Past 3,” which was created with a similar effort back then. You can find this and other machinimas about WoW in this post.

Cstyle12 feels honored by the comparisons to Tales From the Past, as it was one of his biggest sources of inspiration.

What do you think of the film? Damn good work that has been delivered? Or do you find it incomprehensible why someone would create a 2-hour “play” movie for which they are not even paid?


Have you seen the secret patch changes in WoW patch 7.2.5?

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SMITE: New God Cu Chulainn easily loses his temper

Girl crush, wonder boy, and berserker. The new god in SMITE has to live up to quite a few stories.

The developers of SMITE seem to have no intention of slowing down the release of new gods. After a few weeks have passed, Hi-Rez is now introducing the next hero who will intervene in the eternal conflict of the deities: Cu Chulainn appears with patch 4.11.

Cu Chulainn comes from Celtic mythology and resembles the stereotypical wonder boy who could take on 150 peers at just five years old. This gave him an easy time impressing the ladies and he quickly became a great warrior – not least because he had a ability called “Fury Distortion”. His body reshaped in anger – a typical “berserker form”.

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In SMITE, Cu Chulainn is a warrior and thus a mix of a protective tank and an aggressive hunter. Let’s take a look at Cu Chulainn’s abilities:

  • His passive ability Berserk ensures that Cu Chulainn has a modified mana bar that works like “rage” in other games. Attacks, abilities (that hit gods), and damage taken refill his mana. If he is over 85 mana for more than 3 seconds, he enters a berserker mode. Here he gains new abilities, is stronger, and has more health points.
  • Barbed Spear thrusts in a straight line and deals damage to all hit targets. Minions are briefly stunned, and hit gods receive less healing for a short time.
    In berserker form, the ability turns into Ground Slam and deals damage in a straight line. Hit enemies are rooted.
  • Vent Anger increases Cu Chulainn’s movement speed and continuously deals damage to all enemies in the area. Additionally, mana is consumed – perfect to keep “rage” below 85 if you don’t want to enter berserker mode yet.
    In berserker form, Vent Anger is permanently active.
  • His mobility ability is Salmon’s Leap. He jumps to a target location and damages all enemies in the target area.
    In berserker form, the ability turns into Furious Charge. The god charges straight ahead, hitting all enemies and carrying them a short distance before briefly stunning them.
  • Cu Chulainn’s ultimate Spear of Mortal Pain deals damage to all enemies around the god and briefly launches them into the air.
    In berserker form, this turns into Warcry. Cu Chulainn damages all enemies in the area, causing them to flee in fear for a short while.

The art of mastering Cu Chulainn will be to time the abilities so that one only enters berserker mode at the crucial moment and can thus decide a battle. The difference between “good” and “bad” Cu Chulainns will be very easy to recognize.


Have you tried the RPG mode of SMITE yet?

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Pokémon GO Arena: Date set – Arenas will be deactivated!

It is now clear: You have only a few days left until the arena shutdown in Pokémon GO. Remember your coin rewards!

In the coming days, Niantic will deactivate the arenas in Pokémon GO to prepare the game for the arena overhaul. A specific date has now been set. You have only a few days left until the gyms are deactivated.

Update Monday 11:50 AM: The arenas are still active. If you haven’t collected your defender bonuses yet, you should hurry.

Pokémon GO arenas will close on June 19

As part of the one-year anniversary of Pokémon GO, there will be some changes in the game. One of these changes is the overhaul of the arenas in Pokémon GO. A few days ago, the developers explained that the arenas will be temporarily closed for this rework. However, they could not provide a specific date at the announcement.

On social media channels, Niantic announced today, on June 17, that the arenas will close on June 19. By Monday, you should have collected your defender rewards.

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Niantic did not specify a exact time for the shutdown. To “be safe,” you should collect your defender bonuses from the arenas by Sunday evening at the latest.

Typically, events in Pokémon GO start in Germany at 10:00 PM, but we cannot guarantee that the arena shutdown will start this late for us.

Pokémon GO Grass Weekend Title

When the arenas are shut down, your Pokémon will be sent to your accounts. You cannot collect your defender bonuses during the shutdown; you must do that before the shutdown begins.

When is the arena rework coming?

Niantic is shutting down the arenas to prepare for the overhaul of the gyms. One can assume that shortly after the shutdown, the arena rework will be announced or incorporated into the game. The developers have not yet provided a specific date.

We will inform you as soon as we have more news about the gym rework in Pokémon GO. For more information, follow our Facebook page for Pokémon GO or join our Facebook group for Pokémon GO.


Also interesting:

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Xbox One X: Nothing do gamers wish for more on Amazon

The Xbox One X is on everyone’s lips after the announcement at the E3 2017. “The most powerful console in the world,” as Microsoft describes it, could become a bestseller on Amazon.

The Xbox One X will be released worldwide on November 7, 2017, and was perhaps the biggest topic at the world’s largest gaming fair, E3. Some even speculate that the Xbox is back. Statistics on Google confirm this.

It feels like decades have passed since the Xbox generated similar interest as the PlayStation, but now it is happening again: the Xbox is once again a hot topic in search interest. Yes, the Xbox One X is being searched for on the search engine more frequently than the PS4 Pro at the time it was announced.

Are many people looking to buy the Xbox One X?

This interest seems to be translating to Amazon as well. Whether on Amazon.de, Amazon.uk, or Amazon.com – the same picture everywhere: The Xbox One X is the most wished-for product in the “Games” category.

This data comes from various shopping lists of Amazon users. While it does not equate to a purchase, it is at least an indicator.

This is indeed surprising, especially since Microsoft has not announced any AAA exclusive titles yet. Only titles like Sea of Thieves or State of Decay 2 are currently on the release list.

Exclusive titles are actually an important reason to buy for many players, perhaps the biggest after performance and the “my friends have this console too” factor. Innovative approaches, like those found with the Switch, are sadly lacking in the Xbox One X. The sheer power and the performance of the console take center stage.

Xbox One X – High interest in pre-orders according to Google

If you take a look at Google Trends, when combined with the search term “Xbox One X,” pre-orders are by far the most popular choice.

The interest is thus linked to a clear purchase intention. The interest goes beyond mere curiosity about the specs of the next-gen console or how many exclusive titles Xbox One has.

The nearly €500 seems like a hefty price for a console at first glance, but as shown in the following video, the Xbox One X is indeed fairly priced. Microsoft even claims that the Xbox One X is a loss-making venture. The real money comes from games, according to Xbox head Phil Spencer. So far, it is also assumed that the Xbox One X will primarily appeal to enthusiasts looking for a premium product.

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Mein-MMO users are now also more interested in the Xbox

In a survey, we asked whether our readers would be more interested in Xbox’s new console after the announcement. The results tell a similar story.

 

Over 70% say: Yes, interest in the Xbox One X is there.

More information about the new Xbox can be found here:

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Destiny 2: Why is it actually there? What happens in Destiny 3?

The SF shooter Destiny 2 (PC, PS4, Xbox One) is still a few months away, but the chief strategist already has plans for the next installment, Destiny 3. But why is there actually Destiny 2? Why isn’t the first part continued?

Luke Smith was the Creative Director of “The Taken King” and is now the Game Director of “Destiny 2.” He worked his way up at Bungie from 2007, utilizing his years of experience as a passionate fan of World of Warcraft.

In an interview with the men’s magazine GQ, Smith spills the beans. An intriguing question: “Why is there actually Destiny 2?” Why didn’t Bungie just continue the existing Destiny with expansions, just like Blizzard has been doing with WoW for years.

Luke-Smith-Destiny

Why Destiny 2?

The question of “Why a Destiny 2” has different answers according to Smith.

The boring and unsexy answer is “We have a contract” – that’s the business side of it.

The creative answer to the question “Why a Destiny 2?” gave Smith more headaches.

They were at a crossroads. They could have continued Destiny with expansions like “The Taken King” indefinitely. Smith discussed this extensively with the director of Destiny 1, Jason Jones. There were tables full of “Plus” and “Minus” points and quite a few sleepless nights.

destiny-2

A number on the box means: opportunity for a fresh start

Ultimately, one idea was crucial: “If we put a number on the box, that means: Now is a good time to start fresh with Destiny.”

If they had continued with expansions, the audience would have gotten smaller and smaller.

The great thing about Destiny is creating a world that brings players together. But that’s difficult when some players already have hundreds of hours of head start.

Then you tell a friend: “Come, play with me.”

And he thinks: “Come on, get lost. You have thousands of hours of head start, I could never play with you!”

destiny 2_pvp_heroic_02

Destiny 3: More social

Smith was also asked about the time after Destiny 2. He and the team worked on making statements like “Other players matter too” or “The social action shooter.” If a Destiny 3 were to be released, that would be the direction they want to go.

In another statement to the site Kotaku, Smith says that in the long run, he and the team can imagine fulfilling “support classes” or similar role fantasies – for instance in the raids.

Destiny 2 – “Endless MMORPGs” don’t do much different

Mein MMO says: Why Destiny 2? Because the gaming market was different 5 or 6 years ago.

And back then, the contract between Activision and Bungie was forged, not today. At that time, one could hardly imagine Destiny on PS4 and Xbox One and effectively wanted the next Call of Duty: a full-price title released biannually for the console market with expansions and DLCs. Back then, no one wanted a game that lasts forever – because how could you make money with that?

Destiny 2.7

If they were to draft the contract today, there might only be one Destiny that would have been continued annually following the WoW model. But that’s speculation.

Smith is indeed right about this. What he describes is truly a problem facing “endless titles”: The audience tends to get smaller with every expansion.

MMORPGs struggle to attract new players after 5 or 10 years because they think “The veterans have such a lead – I won’t start that.” So, the “endless titles” like WoW, ESO, or Final Fantasy XIV deal with hard resets, level boosts, “everyone is equally strong” and new player campaigns.

What many fans complain about in Destiny is also an issue in endless MMORPGs: Old content from years ago becomes largely irrelevant with each new expansion. A game like WoW has 13 years of content, but everything older than 2016 is no longer useful to players and is therefore largely ignored.

Destiny 2

It leaves the question of price: Maybe one couldn’t charge as much for an expansion as for a “full sequel.” There are about 20€ missing in that case. But publishers have long invented microtransactions. The main reason is certainly the opportunity to attract new players, especially when moving to PC as a new platform.

What do you think? Would it have made a difference for you if there hadn’t been a “2” on the box?

 


More information about Destiny 2 can be found here:

Destiny 2 – Info about the raid: New penalty for dying, Guided Games only “Normal”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gq
  2. kotaku

Diablo 3: Challenge Rifts offer rewards for “abnormal” competition

In Challenge Rifts in Diablo 3, you need to complete Greater Nephalem Rifts with builds from other players. For this difficult task, you will be rewarded.

With new gameplay, the developers of Diablo 3 want to offer the community more variety in the game. Therefore, Challenge Rifts will be introduced in Patch 2.6.0.

In Challenge Rifts, you need to complete a Greater Nephalem Rift within a certain time and use the build (including equipment and skills) of another player. If you succeed, you will be rewarded. In the video, the developers give an insight into what this is all about.

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Challenge Rifts in Diablo 3

The new Patch 2.6.0 is expected between the end of Season 10 and the start of Season 11. A special feature of this update is the new Challenge Rifts, where you can compete against other players.

Every Monday, a new Challenge Rift is released, which is an exact copy of a completed Greater Nephalem Rift of a player.

An “exact copy” means: Map, pylons, enemies, and dungeons in the portal look exactly like in the original run of the copied portal.

Diablo 3 Character Copy

In addition, an exact copy of the character who completed this copied Greater Nephalem Rift will be created. The items, skills, Paragon levels, and equipment of the character will be copied and must be used to complete the Challenge Rift.

If you manage to beat the original player’s time, you will receive loot, crafting materials, and blood shards as a reward.

The Unique Aspect of Challenge Rifts – Explanation

Randomness plays an important role in Diablo 3. It determines what loot, monsters, or environments you will encounter in the game. Challenge Rifts are somewhat “abnormal” for Diablo 3, as they don’t involve as much randomness. On the contrary: All players get the same conditions for this new type of competition.

Diablo 3 Map Overview

To succeed in Challenge Rifts, you must be able to handle many classes and prove your knowledge in the game. It is not enough to know every meta build of a class, as your task is to be adaptable. Unusual builds may also come into play, to which you will first need to acclimate.

Familiarize yourself with the map and memorize where certain groups of enemies are located and which ones you should skip. Knowing where the pylons are can help you plan an effective route, thus gaining a time advantage. This way, you can succeed in the challenge.

Handling New Builds

As previously mentioned, Challenge Rifts do not only use copies of characters with meta builds. Sometimes you will see something completely different that has nothing to do with the meta or popular builds on Icy Veins.

If the build is from the beginning of a season, you may have a mix of average legendary items that do not synergize. All players must then cope with this build and complete the portal while beating the time. Whether you play as a Whirlwind Barbarian or as a “crazy chicken“.

What Are Challenge Rifts? Summary

Here are the key points of Challenge Rifts summarized:

  • Challenge Rift Rotation: Challenge Rifts change once a week (Every Monday)
  • Loot: Once a week, you will be rewarded with a pouch for successfully completing a Challenge Rift. It contains equipment, blood shards, and crafting materials.
  • Practice: Before you enter a portal, you can try out the character on mobs. There are single-target and AOE targets.
    Diablo 3 Challenge Rift
  • Multiple Chances and Leaderboard: If you successfully complete the portal and beat the time, you can continue. If you like the portal and the character build, you can keep going to try to set an even better time. A leaderboard will keep track of the best players of the weekly Challenge Rift.
  • Same Chance for All: The skills and equipment of a character cannot be altered. While you can assign different keys to the skills, the abilities remain the same.

How do you like the idea of Challenge Rifts?


Patch 2.6.0 will also include the Necromancer in Diablo 3. These cool wings and the disgusting pet are part of the package

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Source(s):
  1. Diablo 3 Blog

GTA 5: Over 28,000 signatures – Community fights against mod ban

By banning the modding tool “OpenIV”, Rockstar is drawing the wrath of the GTA 5 community. Petitions demand the saving of mods.

The people behind the action game Grand Theft Auto V (Take-Two and Rockstar Games) have faced harsh criticism in recent days. For security reasons, they have banned the modding tool “OpenIV” and are taking away players’ chance to try out modified content in the game.

Now the community is fighting against this ban, collecting online signatures and showing their dissatisfaction with the decision against mods through negative user reviews on Steam.

GTA 5 “extremely negative” on Steam

Modifications in GTA 5 are a major feature for the community. This allows for texture changes or entirely new game modes to be played in GTA 5. Take-Two and Rockstar recently decided to ban one of the most popular tools and sent a cease and desist letter to the developers of OpenIV.

GTA 5 12 percent

Since the ban became public, there has been a flood of negative Steam reviews from the community.

Originally, GTA 5 had been rated “mostly positive” since its release. The day before yesterday, the reviews were “mixed” with about 48% thumbs up. Since then, the ratings have become “extremely negative” with about 82% of over 26,000 ratings being negative. A harsh blow to the image of the otherwise popular online game GTA 5.

Petitions for the Saving of OpenIV

Negative reviews are not the only way the community shows how important mods are to them. With a petition on Change.org, they want to express their passion for these special features. There are now more than 28,000 signatures there in favor of the savings of OpenIV.

The user “tOy is cool” addresses the petition to Rockstar Games and Take-Two. In the description, it states that the ban on OpenIV takes away access to their modified games from over 10,000 players and prevents players from continuing their hobby. The OpenIV mods are for the single-player mode of GTA 5 and were never used for the multiplayer mode. “Therefore, they harm no one,” it says in the petition.

GTA 5 OnlineGunrunning 11

The petition aims to allow the use and work on OpenIV to be permitted again and to declare modding of Grand Theft Auto (San Andreas, IV and V) as “legal” once more.

If you want to support the saving of OpenIV, you can do so on Change.org. Here’s the link to the petition for OpenIV on Change.org


With OpenIV, the Liberty City map from GTA IV was to be integrated into GTA V. The project is now on hold.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

Dauntless is looking forward to Monster Hunter World – No Competition

The Free2Play action game Dauntless was supposed to be a substitute for Monster Hunter, but now the original is coming to PS4, Xbox One, and PC. How does one deal with that?

The Monster Hunter franchise is usually at home in Asia and on handheld consoles. The studio Phoenix Labs wants to bring a similar monster hunt to PC with “Dauntless”. The game was introduced in December 2016 as a mix of Monster Hunter, WoW, and Dark Souls.

Slowly but surely, Dauntless is also ready to be played. They are currently preparing a founder’s alpha for August 2017. In the future, the developers could bring Dauntless to Xbox One and PS4 if things go well. They are keeping all doors open. But those could now have surprisingly closed.

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Who cares about the substitute when the original exists?

The problem: At E3, Capcom introduced Monster Hunter World for PS4, Xbox One, and PC.

Many fans thought: This must be an incredibly bad news for Phoenix Labs. Who wants the substitute now that the original exists?

But Phoenix Labs sees it casually. In an interview with Polygon, the producer of the game, Jesse Houston, said he is really looking forward to Monster Hunter World and does not see it as competition. After all, they are Free2Play themselves.

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The more AAA games come into the genre, the better it is for everyone. The action-hunting genre has previously been a niche in the West. Now it will be exciting to observe what happens when more than one title comes to the stationary platforms.

Dauntless says: There are many differences to Monster Hunter – we have different competitors

Houston also believes that there are further differences: Monster Hunter is a single-player game, Dauntless is more oriented towards Destiny, emphasizing Coop.

As competition, Dauntless sees more games like Warframe or Path of Exile. These Free2Play titles are often mentioned in the “What I am currently playing” field in the alpha applications.


For more information about Dauntless and how you can get a spot in the alpha, read this article:

Dauntless: Before the Beta an Alpha – Release date of the founder’s alpha

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Source(s):
  1. polygon

Destiny 2 divides PvP – Playlists for Casuals and Hardcore Players

The PvP in Destiny 2 should offer something for everyone: Casual players and hardcore gamers can choose appropriate playlists.

During E3 2017, new information about the PvP aspect of Destiny 2 came to light. Both game director Luke Smith (via GameInformer) and community manager DeeJ (via PlayStation interview) announced that the Crucible will be split into two areas: In Quickplay modes and in Competitive modes.

DeeJ emphasizes that there will be suitable game modes for every player in Destiny 2. The PvP should become “more varied” here.

If you want a major challenge for your own fireteam, for your “Dream Team”, and compete against other hardcore players, then there are playlists for that, according to DeeJ. However, if you just want to play a few relaxed rounds where fun is the priority, there are playlists that are “easier and more casual”.

According to DeeJ, they will talk more specifically in the future about how these playlists will work, how matchmaking and progression will happen. He concludes: If you love the Crucible, then you have more options in Destiny 2.

destiny-2-pvp-arcstrider

Luke Smith has already provided more detailed information.

Do you want to sweat or have fun?

Smith names the playlists and reveals which modes can be expected:

  • Quickplay: In this “Quick Play” playlist, there should be several “party games”, like the standard PvP modes Control, Clash, and Domination.
  • Competitive Play: This playlist contains two objective-based modes. One is Countdown and about the other one, we cannot talk yet. Teamplay is particularly important here.

In Countdown, two teams of four players each face off, alternating between offensive and defensive roles. After each round, the roles switch. The objective of the offensive round is to plant a bomb in the enemy base. The defenders try to prevent this. Once the bomb is planted, it must be defended until it explodes.

destiny 2_pvp_heroic_01

In each round, you can earn a point. The team that reaches six points first wins. However, you can also win a round by completely defeating all opponents. More information about PvP in Destiny 2 can be found here.

The new competitive system is likely to be of interest to many PvP pros among you. In what connection it stands with the ladder-like feature that Smith mentioned is unknown.

What do you think of this division?

This is an AI-powered translation. Some inaccuracies might exist.

ESO Morrowind: Guardian Guide – Skills, Races and Builds at a Glance

The Elder Scrolls Online introduced the Warden as a new class with the new chapter Morrowind. But how does the hero play? Which races are ideal and which builds are recommended? We have gathered numerous infos about the Warden for you.

When the beta for Morrowind, the first new chapter of The Elder Scrolls Online, started, they were everywhere: Grim warriors roaming the lands with bears, erecting icy shields, or handling strange mushrooms. We’re talking about the Wardens, the new class in ESO.

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But how does the Warden play? What should you pay attention to in its gameplay and which skills are ideal? Here you will find answers!

The Elder Scrolls Online – How the Warden class plays

The Warden is a very special class in ESO, as it can cover all roles in the game alone with its class skills. The skill tree “Winter’s Embrace” makes it a tank, “Green Balance” heals allies, and with “Animal Companions” the Warden unleashes wild animals upon its enemies as a damage dealer.

In the following paragraphs, you will learn more about the respective roles of the Warden.

The Warden as a Tank – Gameplay Guide and Skills

ESO Morrowind Trailerscreen14

The Warden always has a place in every group as a tank. Because even though it may not match the sheer power of a Dragonknight, it offers enough cool shield and support skills that make it a welcome group member. Like all Warden skill trees, the Warden in the “Winter’s Embrace” area has a good mix of offensive, defensive, and healing skills.

With the “Frost Cloak” you can protect yourself and your friends from damage, and the “Crystallized Shield” absorbs ranged attacks. With “Piercing Shard” you deal damage and slow down your enemies. “Arctic Wind” on the other hand heals you and even your friends if you develop the skill accordingly.

Winter’s Embrace Warden – A Good Support Tank

ESO-Elite

And if you don’t want to let your opponents escape in PvP, you can summon a Rune that teleports the opponent to you as soon as they walk over it. As the ultimate skill, the Warden unleashes a “Hailstorm” that hinders and damages enemies. Allies, on the other hand, are protected.

With this mix of useful skills, the Winter’s Embrace Warden is an ideal support tank that absorbs damage and makes the entire group tougher. So if you’re looking for an alternative to the Templar tank or the classic Dragonknight bulwark, you should definitely try out the Warden!

The Warden as a Healer – Gameplay Guide and Skills

ESO Wilde Jagd 01

A Warden that enjoys healing should choose the skill tree “Green Balance”. It contains numerous healing skills that provide decent area healing. This makes the Warden more of a group healer, while the previous main healer, the Templar, specializes in single healing. Such group healing skills are “Mushroom Growth” and “Healing Seed”, which respectively heal a larger area. The “Healing Seed” is somewhat tricky to time, as it only activates after 6 seconds, but it heals much better as a result.

For single healing, the Warden uses “Living Vines”, which provide good healing over time. When things get particularly tight, the Warden can immediately go to a needy ally with “Grip of Nature” and heal them, just like healer Mercy in the hero shooter Overwatch.

Wardens of Green Balance – Optimal Group Healing

ESO Wilde Jagd 06

If you want to use your Warden a bit more offensively, you should pack the skill “Lotus Flower”. This allows you to heal by attacking. As an ultimate ability, the Warden can grow a “Hidden Grove” in the Green Balance skill tree. This strong area healing skill heals all friends standing in it.

Unlike the similar skill “Rite of Passage” from the Templar, the grove lasts longer and you can move while casting, while the Templar has to stand still. However, the healing with the Templar is a bit better than in the grove.

The Warden as a Damage Dealer – Gameplay Guide and Skills

ESO neue Klasse Warden

The Warden does not only shine as a healer and a tank. Like all hero classes, it also excels as a damage dealer. Its specialty is various animals that it sends against enemies or that fight by its side and support it. Typical pet attacks include the “Dive”, which lets one of the dreaded Cliffstriders crash down on the opponent.

Skilled players summon a horde of beetles with “Scorching”, which require some timing but hit much harder. Also cool: With “Swarm” you unleash nasty fireflies on the enemy, which slowly devour it and cause damage over time.

Animal Companions Warden – Rocks with Magicka and Stamina

ESO Morrowind Trailerscreen12

One of the strongest skills of the Warden is the “NetchCow”, which regenerates either Magicka or, in its male form, stamina as “NetchBull”. An advantage that is also gladly used by other roles of the Warden. Another good support skill is the “Swiftness of the Hawk”, which makes you faster and stronger.

The ultimate ability of the Animal Companions Warden is called “Untamed Guardian”. With it, you summon a big, shaggy battle bear that stays with you until it gets hit. The bear is an excellent additional source of damage and, if necessary, even serves as a tank. Since many of the Warden’s skills from this tree can also be converted to stamina, the Warden is equally suitable for builds with Magicka or Stamina.

ESO Warden Guide – Races and Builds

If you are wondering which of the many races from The Elder Scrolls Online fit particularly well with the Warden and which builds are optimal for each role, we have an answer for you under the following links.

Also interesting: The Elder Scrolls Online Morrowind – 10 tips for beginners

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Buffs and Nerfs – on June 21 there will be class changes again!

Blizzard is already planning the next balance changes for World of Warcraft (WoW). We reveal to you who the winner and who the loser of the patch is.

The 7.2.5 patch of World of Warcraft brought many adjustments to the classes. Not all of them were calculated as perfectly as the developers would have liked. For this reason, there will be some changes on June 21, along with the opening of the raid “Tomb of Sargeras.” We have listed and translated all (planned) changes for you.

Demon Hunter

Vengeance

  • All ability damage is reduced by 5%.
  • The damage of Soul Bomb is reduced by 33%.

Hunter

Survival

  • All ability damage is increased by 3.
    WoW Legion hunter marksman

Mage

Arcane

  • All ability damage is increased by 3%.

Fire

  • All ability damage is increased by 3%

Monk

Brewmaster

  • Seasons now only affects magical damage with 40% effectiveness (previously 50%).
    Wow Monk Artwork

Paladin

Retribution

  • All ability damage is increased by 3.5%.

Priest

Discipline

  • The duration of Evangelist has been reduced to 6 seconds (previously 7)

Shaman

Elemental

  • All ability damage has been increased by 3%.
  • The legendary item Smoldering Heart now has a trigger chance of 10% per 100 spent Maelstrom (previously 20%).
    WoW Legion shaman enhancer

Warlock

Affliction

  • All ability damage is reduced by 5%.

Destruction

  • All ability damage is reduced by 5%.

Warrior

Arms

  • Trauma can no longer trigger critical hits.
  • All ability damage is reduced by 4%.
    WoW Legion warrior defense

Keep in mind that these changes are not live yet. They will only be implemented in the game on June 21.

Has your class been negatively impacted this time? Or are you happy about a little damage spike that should make monster slaying easier?


Have you already seen the undocumented changes of patch 7.2.5? Some little secrets have crept in!

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter World: Only 30 FPS on PC?

The developers talked about the targeted FPS numbers for Monster Hunter World. PC gamers were somewhat shocked.

For all games that are released not only on consoles but also on PC, the frame rate is always a critical value. How well will the game run on consoles? Does the game achieve a solid 30 frames per second on consoles? And what about the PC version of the game? Is it just a port of the console version, throttled to 30 frames per second?

In general, modern computers can render significantly more frames than consoles, whose hardware must last for several years. While PlayStation 4 and Xbox One are often capped at 30 FPS, PCs easily break into the triple digits.

On Twitter, a community manager from Capcom caused confusion by stating “We are aiming for 30 FPS on all platforms.”

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The colleagues at PC Gamer then inquired with Capcom and requested clarification, as PC owners were quite upset.

“The comments regarding the frame rate referred to the PS4 and Xbox One versions of the game.”

monster-hunter

The producer Ryozo Tsujimoto has also clarified to PC Gamer that the PC version of Monster Hunter World will not be “just an outsourced port.” They will ensure that the game is optimized and fine-tuned for PC.

For this reason, Monster Hunter World will also be released later for PC. They want to take the time to make the implementation as good as possible, adapting the game to the specific conditions of the PC.

In general, they are now almost at the point in the development of the game where they have completed the “general gameplay” and will soon begin to make optimizations and adjustments to round it all off.


The monsters in Monster Hunter World react dynamically – this creates strange situations!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamer.com

Pokémon GO: Nocturnal Pokémon – These monsters appear more often at night

In Pokémon GO, there are some Pokémon that appear more frequently in the wild at night than during the day. Which monsters these are, we show you here.

The day and night rhythm of the game affects the spawning of wild monsters in Pokémon GO. It happens that some Pokémon appear even more frequently in the wild at night than during the day. The team from PokémonGOHub has noted in its research that there are at least 14 different species of Pokémon that are apparently nocturnal.

These Pokémon spawn more often at night

The basis of the GOHub team’s research was an overview of nocturnal Pokémon from the 1st and 2nd generations on Bulbapedia (You can find the original list here on Bulbagarden.net).

The monsters from this list were observed for research in Pokémon GO. Trainers noted that some monsters spawn significantly more at night than during the day.

pokemon go halloween1 1200x778

In the study, “at night” refers to the time from about 8:00 PM to about 8:00 AM. The following Pokémon are considered nocturnal according to the results:

1st Generation

  • Zubat and Golbat
  • Nebulak and Alpollo
  • Myrapla
  • Mauzi

2nd Generation

  • Hunduster
  • Ariados
  • Sniebel
  • Morlord
  • Hoot-Hoot and Noctuh
  • Kramurx
  • Traunfugil

A few Pokémon, such as Duflor, could not be definitively included in this list because the trainers’ research results were not clear. A definite result can be seen in the observations of Hoot-Hoot, which you can see in the following screenshot:

Pokemon GO Hub Hoot Hoot Forshcung

Nocturnal does not mean “exclusive”

The listed results do not mean that these Pokémon spawn exclusively at night, but rather that they are more frequently found during these times. Of course, you can encounter many Hoot-Hoot during the day, but even more at night.

Kramurx is noticed by many trainers very frequently during the day. However, this does not exclude higher spawn behavior at night. An interesting overview of the research results has been compiled by Reddit user KazanTheMan in the following image:

Pokemon Tag Nacht Alle

It is clear here that Hoot-Hoot and Murkrow (Kramurx) generally spawn very frequently per hour. However, between 8:00 PM and 8:00 AM, the rates are even significantly higher.


Niantic plans a playground mode for Pokémon GO

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PokémonGOHub

Destiny 2: The Enemy Has 3 New Units – Information About the Enemy Races

In Destiny 2, Bungie discusses the enemies. New units are being added, many are being reworked.

In Destiny 1, there are four different enemy races: The Fallen, the Cabal, the Hive, and the Vex. With “The Taken King”, the Taken were also introduced, but they – just like the Splicers – do not represent a separate race but are merely “alternatives” of the existing races.

All these enemy races will return in Destiny 2 – including the Taken. This shouldn’t surprise anyone, as Destiny 2 is set in the same universe as Destiny 1.

destiny-2-ghaul-kabal

But many Guardians wonder: Are there no new alien races coming with Destiny 2 that you can shoot in the face?

Are completely new enemy races coming in Destiny 2?

In an interview with GameSpot, Project Lead Mark Noseworthy discusses the enemies in Destiny 2. So far, everything points to the fact that indeed no new enemy races will be introduced.

Neither in the currently available gameplay material nor in Noseworthy’s statements is there any indication of a new race. Noseworthy emphasizes, however, that the units of the Cabal will receive reinforcements.

Three new Cabal units and developments of the races

In Destiny 2, the Cabal sends the Red Legion. This includes previous units such as Psions, Legionnaires, and Phalanxes, but also three new units. Noseworthy speaks of “War Beast”, “Incendiary”, and “Gladiator” as “brand new Cabal units”.

We searched through the gameplay material – here are screenshots of these classes:

destiny-war-beast
Destiny-Vieh

These are the War Beasts – the nasty creatures on four legs:

destiny-2-strike-hüter
destiny-gladiator

This is a Gladiator – a Cabal unit with two thick swords in hand:

destiny-incendior

And the Incendiary (here: Incendior) shoots fire projectiles. If you shoot at the canister on his back, he will explode:

Noseworthy states that Bungie has not yet spoken in detail about the changes that will be made to the Vex, the Fallen, and the Hive. Because all of these have been reworked.

They have tried to make improvements to all existing races. They will also behave differently; for example, some can now jump or take cover in various ways.

destiny-2-fallen

In the gameplay material, various reworked races were already visible. Here is apparently a new Fallen House:

destiny-nokris-ritter

And this is a Hive Knight with wings:

According to Noseworthy, there will definitely be plenty of new enemies.

What is your opinion on this? Do you think Destiny definitely needs new enemy races, or do you believe the existing races still have so much potential that new races would be unnecessary?

 


Interesting: Destiny 2: Nokris – Attacks Oryx’s Father in the Second DLC?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

Final Fantasy XIV Stormblood: Now Has In-Game Queues

In Final Fantasy XIV , long queues when logging in are currently normal. But queues in the game?

Since yesterday morning, early access to “Stormblood”, the new expansion for Final Fantasy XIV, is open. The rush for the MMORPG is evidently huge. Players have been waiting a long time for this and now want to explore the new areas, test the jobs Red Mage and Samurai, and experience fresh adventures.

The influx makes the game quite strained. On my home server Phoenix, there were queues that could sometimes reach four digits. Currently, however, the situation has at least calmed down on this server by Saturday morning.

But queues when logging in are somewhat normal in MMORPGs during peak times. For the biannual expansions for WoW, long queues are common.

Always in order

However, the US site Kotaku is now reporting a new phenomenon in Final Fantasy XIV: queues in the game. In front of a quest NPC who opens a quest that takes place in an instanced area, a long queue of players has formed.

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The background: If too many players log in to the instanced area at once, none of them can join, and the game displays an error message. The hope is that gradually people can complete their quests, and it will ultimately continue for everyone.

Normally, we Germans are known for forming such queues quite organically and are often mocked for it by others. However, these are images from international servers, so it’s not a German phenomenon.

Beware of line-cutters

However, it doesn’t always go so orderly; on the Neogaf forum, people are discussing this strange phenomenon of queueing. One person said: “Someone pulled a mob into the queue, causing chaos, and I was able to cut in line and accept the quest. Ha.

Just yesterday, we reported on the “Stop and Go” in Final Fantasy XIV Stormblood. A few hours after the expansion began, around 12 or 1 PM our time, the content search failed and had to be temporarily deactivated. Square Enix is apparently bravely fighting against the influx of players. Hopefully, everything will be under control by the “actual start” on June 20th. Stormblood is being released for PS4 and PC.

Mein MMO believes: The current overcrowding also has its good side. The world feels incredibly alive, and FATES, the dynamic events, practically take care of themselves!


Not the only peculiarity in FF14 right now – soon you might become the manager of a sports team there:

Final Fantasy XIV has been pondering for 2 years: Blitzball or Blitzball Manager?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. neogaf
  2. kotaku

Dreadnought: Spaceship battles in “World of Tanks” style

Dreadnought is currently inviting players to the open beta, and I grabbed my keyboard and mouse to gain some early insights. Whether this tactical action game is worth it like World of Tanks/Warships and what I managed to take down with my big spaceship, you’ll find out in my preview.

This text is from our guest author Dennis Zühlke.

Ah yes, spaceships. I love them. Flying constructs with big laser guns – what could be better? I am afraid because I have to fly this big colossus through the asteroid belt, and there I already saw my first enemies. I unleashed my laser cannons on the foes and watched as the enemy cruiser turned to rubble. For a brief moment, I forgot that I was actually sitting on a regular office chair in my living room and not the commander of a huge spaceship.

https://youtu.be/WcERgIlJk6g

With Dreadnought from the developer Yager, you want to evoke just that feeling in you. The studio is currently working on a new game in which you give each other the eye with spaceships. Many fans compare the game with World of Tanks and other genre representatives like World of Warships or the very similar Cloud Pirates. Instead of tanks on the ground, there are big spaceships with powerful laser shots and missile silos.

Refueling and Destroying Ships

Dreadnought 01

Dreadnought currently offers three different game modes. First, the classic team deathmatch, in which you receive 4 points for each destroyed spaceship. The team that reaches 100 points first wins the round. In the elimination mode, you only have a limited number of ships and may return to gameplay only with small fighters or bombers after your last death. In this mode, virtual death is punished much more severely than in the other modes. Lastly, there is the 8vs8 variant called Onslaught. There, you will also be supported by AI ships.

From Dreadnought to Small Racer

As with the models from Wargaming, your ships are divided into five classes. Each ship type has different strengths and weaknesses:

  • Dreadnought: The titular dreadnoughts are very large and heavily armored. They have impressive armament and can take a lot of punishment. Therefore, they are optimal for use as tanks. However, dreadnoughts are sluggish and slow and can be easily outmaneuvered.
  • Destroyer: These ships are well-armed, nimble, and adequately armored. They are good all-rounders that operate ideally in conjunction with dreadnoughts. However, they cannot withstand concentrated fire for long.
  • Tactical Cruiser: These ships are not great offensively, but their strength lies in supporting their team. Tactical cruisers are the healers in Dreadnought and can quickly get their allied ships back into action with a repair beam. A well-played tactical cruiser is a guarantee for victory!
  • Corvette: Corvettes are small and very fast ships. However, these little racers are hardly armored and can burst after a few hits. But if you find yourself in prolonged exchanges of fire with a corvette, you’ve already made a mistake. Ideally, you scout the enemy with corvettes, capture unguarded points, or clean up defenseless or damaged foes in the rear.
  • Artillery Cruiser: These ships are essentially just gigantic cannons with engines. An artillery cruiser has no place in close combat; rather, it is a “sniper” that shoots from long distances with powerful railguns. Since these ships are hopelessly outmatched in close combat, you should frequently change positions and use your cloaking device.

Each of these ship types is divided into various tiers. The higher the tier, the stronger the ship, and the higher it will be placed by matchmaking. This ensures that Dreadnought provides as fair battles as possible.

Game Modes for Every Taste

Dreadnought 02

In the main menu, you have your hangar, where you further upgrade your ships and also choose your commander. Here, the game is somewhat reminiscent of World of Tanks, where you also select different crew members and make upgrades to the tanks. In addition to PvP modes, there is also a co-op version called ‘Havoc,’ which is currently only available for owners of a Playstation 4. In this variant, you play with up to 4 teammates and defend yourselves against waves of enemy ships – basically a horde mode like you know from games like Killing Floor.

Between the waves, you can switch your ship at any time and also spend earned points for special bonuses – such as thicker shields or higher weapon damage. Switching ships is also an option after each death. So if you’re constantly getting blown up with your destroyer, you might find happiness with the big dreadnought or the helpful tactical cruiser.

A Beautiful World

Dreadnought 03

Once you have chosen your ship and are ready to take down some enemy spaceships, you start on the various maps that take place in space or on planetary surfaces. There are several maps with fallen city ruins or swarms of asteroids, which give you enough space to also launch a stealth flank attack. Here, Yager provides a lot of variety, but the question remains, what is the story of Dreadnought. Currently, no single-player campaign is planned.

I’m a bit surprised that there are no other factions from the depths of space. I think the developers should add a bit more and offer more story elements. The cool sci-fi setting would certainly be enough. The different maps look coherent, and some giant spaceships do leave a big impression. You also have the option to style your ships with skins, which you can purchase in the game’s shop.

I Don’t Have a Pilot’s License

Now let’s talk about the controls, and I must say that this was a bit complicated for me at the beginning. But maybe that’s also because I’m not used to games like ‘World of Warships’ or ‘War Thunder,’ which are more for realism fans. But again, it counts: the more you play, the quicker you get the hang of the horizontal and vertical axes and deal some solid hits to the enemies.

Highlight image Dreadnought

An additional feature of the controls is the energy control. You can temporarily redirect your ship’s energy from shields to engines or weapons. Then you will steadily lose shields, but fire much stronger or zip through space much faster. You can even overload your shields in this manner and absorb a lot of damage. However, afterward, you will have no protection at all. A valuable tactical component that should be used wisely.

Fair FreeToPlay Model

dreadnought 02

Dreadnought is set to be released as a FreeToPlay title in the future. It will be completely free for players to access. However, there will be the option to purchase various items such as skins for your spaceships or new skills through microtransactions. Alternatively, you can also acquire these things with a bit of patience using the in-game currency. According to the developers, the game should not turn into a pay-to-win title. But which studio would openly say, “with us, pay-to-win is super”? For now, it remains to be seen how Dreadnought will develop at the time of its release.

Conclusion

I must say the game runs smoothly and is fun. While you have to get used to the controls a bit, that’s more of a minor issue. If you enjoy games like “World of Tanks” or “War Thunder” and are into sci-fi battles, you should definitely check out the game. As already mentioned, nothing stands in the way of registering for the open beta, and with a click, the game along with its launcher will land on your PC. Playstation 4 players, however, will have to wait a bit longer or hope for a key, as the PS4 version is still in closed beta.


This text is from our guest author Dennis Zühlke.

This is an AI-powered translation. Some inaccuracies might exist.

The new Magic: The Gathering MMORPG will not be about cards

Cryptic Studios is working on a new Magic: The Gathering action MMORPG. It is not supposed to revolve around cards, but rather to transfer the essence of the franchise into an MMORPG. Positive examples are Star Trek Online and Neverwinter, both MMORPGs by the company.

In an interview with Gamesindustry, the head of Cryptic Studios, Stephen D’Angelo, explains how the new Magic MMORPG is supposed to work, which they are currently developing.

Cryptic are experts at turning existing universes into MMORPGs

The interview focuses on how to create an MMORPG from “well-known brands and universes”. This is not an easy task. There are two major groups that need to be satisfied:

  • These are the fans of the brand. They see their favorite universe from their personal perspective. One fan enjoys the quirky humor from “Do You Know Tribbles?” in Star Trek, while another appreciates the grand story arcs filled with drama. The MMORPG based on the brand must encompass everything that makes the universe great for everyone.
Star Trek Online
  • And it must also please the rights holder that suddenly someone comes along and creates hundreds of characters that were never intended, and develops the universe in a new direction. For them, it’s often difficult to see someone take their baby and remodel it.

The studio head repeatedly cites the television network CBS and Star Trek as a positive example where collaboration has worked exceptionally well. Here, Star Trek Online now sees itself as part of the universe; the MMORPG is as much a part of the Star Trek cosmos as any television series.

You are a planeswalker

It is clear: D’Angelo wants to achieve this relationship with Magic as well.

The MMORPG will move away from cards and focus on the world and story of Magic: The Gathering. When developing Neverwinter, they did not simply take the rules from the table-top role-playing game “Dungeons and Dragons”; instead, they considered: What does the strength value actually do? Then they translated that into their role-playing game.

neverwinter the cloaked ascendancy boss

For Magic: The Gathering as well, they will examine what defines the brand at its core and implement that: They want to make the player a planeswalker, giving them the feeling of what is stated on every booster pack: “You are a planeswalker.”


More information about the new MMORPG:

Magic: The Gathering comes as an action MMORPG from Cryptic

This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: Is Orisa surpassing Reinhardt in rank? She blocks more damage!

The latest figures on Overwatch show that Orisa now performs much better. Is the German knight Reinhardt in danger?

When the Omnic hero Orisa was implemented in Overwatch, the developers aimed to create a new “Anchor” tank, a tank that the whole team could rely on. However, the plan didn’t really work out, as Orisa dealt too much damage while being able to absorb too little with her shields. Blizzard made adjustments, reducing her barrier cooldown by an impressive 50%, while her damage was decreased by several percentage points.

Overwatch Orisa Efi Art

But is that enough to make Orisa a solid tank?

At least the new figures speak in her favor. The site Omnicmeta, which deals with statistics around Overwatch, concluded that Orisa has been blocking nearly 22% more damage since the changes. She has caught up with Reinhardt! On average, Orisa blocks nearly 24,000 damage points per round, while Reinhardt sits at around 20,000 damage points.

Overwatch Blocked Damage Orisa Reinhardt

This is mainly because Reinhardt’s shield does not recharge while in use – he has to take damage for the recharge to return. Orisa, on the other hand, can fire, and the cooldown of her shield continues to run while the shield is still absorbing damage.

Reinhardt, however, has clear advantages in mobility and can realign his shield anytime, whereas Orisa relies on her cooldown.

However, it seems that Blizzard has definitely succeeded in their goal of providing a viable alternative to Reinhardt.

Which tank do you prefer? The knight Reinhardt or the Omnic Orisa? Or does it vary from map to map?


What does Blizzard actually think about smurfs and boosters? Here we reveal it to you!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pvplive.net

WoW: Was Blizzard Euch verschwiegen hat – geheime Änderungen Patch 7.2.5

Many things in WoW have been “silently” changed. Some bosses are now “soloable” and there is more reputation for quests! We have all the details.

In every patch of World of Warcraft there are some changes that are not mentioned in the official patch notes. Sometimes these are just minor things that are simply not important enough to be detailed. Occasionally, they are also secrets that should not attract any attention. Now and then, these are also things that have simply been forgotten. We list some of the undocumented changes of patch 7.2.5 here. In the coming days, more details will surely be discovered.

  • Honor Badges can now be exchanged with Archmage Lan’dalock for Seal of the Devastated Fate (5, 10, or 20 each)

Easier Solo Bosses

WoW Gorefiend Boss

Some bosses from old raids have been changed so that the fights are now easier to handle solo.

  • Bloodshadow (Hellfire Citadel) can now be killed solo (he no longer casts Shadow of Death when only one enemy is present).
  • Hansgar and Franzok (Blackrock Foundry) can now be defeated solo.
  • Fireclaw the Untamed (Blackwing Lair) now casts “Destroy Egg” instantly.
  • The Sha of Anger now always spawns in the same place.

Order Hall Loot

  • Follower Equipment, which gives an Artifact Power Badge, now does not always grant this in 100% of cases. However, the badge is more powerful.
  • Reputation missions in the Order Hall now reward a Great Tribute of the Broken Isles. This increases reputation with a faction by 1500 points (Nightborne and Legion Fall only 750 points).
    WoW Legion Class Order Hall Paladin

Some items have been retrofitted to be toys and no longer clog the inventory.

  • Furthermore, the Memory Dice now also displays the new cinematics on patch 7.2 if you have seen them once already.
  • The vendor for Blood of Sargeras now sells a large box of Order Resources – 4000 Order Resources cost 20 Blood of Sargeras.

Aside from that, there are small changes that can primarily be categorized as “Quality of Life”.

  • If you are already working on the Paragon Reward of a faction, the reputation gain will now be displayed by the correct amount upon completing a quest.
  • The different Leyline Races no longer teleport the player back to the start point of the mission upon completion.
  • The Ultimate Battle Training Stone (Pet Battles) is now stackable.
    wow-legion-pet-battles

What changes have you discovered in patch 7.2.5 that were not mentioned in the patch notes?


We have presented the patch notes for patch 7.2.5 of World of Warcraft here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

The Division: Vendor Reset on 17.6. – The best offers

In The Division today, on June 17th, the big vendor reset (Vendor Reset) takes place. You can grab these items this week.

Slowly, eyes turn towards Update 1.7. The two main features have already been introduced with the global events and the commendations . In the coming week, further content will be revealed, and later this summer, public test servers will be available on all platforms. A release date is not yet in sight.

Today, on June 17th, delicious vendor items are in sight. These items are worth spending currencies on.

Recommended weapons at the vendor reset

  • At the specialized equipment vendor, there is a Centurion with Brutal
  • Advanced weapons seller: SOCOM M1A with Competent, Swift, and Malevolent. Additionally, a MP5 N with Vengeful, Accelerated, and Expert.
  • The Crypt Safehouse: LVOA-C with Malevolent, Determined, and Intense (definitely re-roll Intense)
  • W 39th St: M870 with Vengeful, Capable, and Destructive
    division-lvoac

These are the armor pieces on June 17th.

  • Specialized equipment vendor: Agile Holster and “Call of the Watch” mask
  • Dark Zone vendor in the base: Specialized Backpack
  • The Firewall Safehouse: Unyielding Backpack
  • E 42nd St: Wild Gloves
  • DZ02: Specialized Backpack
  • DZ06: “Lone Hero” Backpack
  • DZ08: Hasty Body Armor

These are the mods for the vendor reset

  • Advanced weapons seller: SR-7 Silencer with Crit Damage, Crit Chance, and optimal range. Additionally, Reduced Threat
  • DZ05: VX-1 Scope (12x) with Headshot Damage, Precision, and Crit Damage
  • E 53rd St: Electronics Mod with Skill Haste
  • 5th Ave: Stamina Mod with Skill Haste
    division-dark

The offer from the special blueprint vendor

At the terminal, this vendor patiently awaits you. For Phoenix Credits, he has these blueprints:

  • PF45 – First Wave (Pistol)
  • M9 – Military Version (Pistol)
  • Stamina Knee Pads
  • Stamina Mask
  • Heavy Magazine Spring (Fire Rate and two random bonuses)
  • Angled Grip – Red (Stability and two random bonuses)
  • Firearms Gear Mod
  • Performance Gear Mod

Don’t know what all these talents do? Then check this out: These are the effects of the Weapon Talents and Armor Talents.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit