The story surrounding the MMORPG Bless is a drama that is now entering the next round and hopefully finds a good ending at last.
At its announcement in 2011, Bless seemed to have a bright future ahead. The graphics impressed immensely. However, there were frequent reports of problems and delays. The game was simply not good and had to deal with many technical issues.
Aeria Games/Gamigo wanted to bring the ambitious MMORPG to Europe and promised to deliver a really good online game. However, ultimately Aeria Games/Gamigo pulled back, as Bless would not meet the quality requirements.
Bless is being completely overhauled
But this is not the end of the game. The developer studio Neowiz recently announced that it will completely overhaul the entire MMO. Essentially, this “Project Rebuild” means that the developers will almost start from scratch again.
The combat system will be redesigned, items will take on a higher importance, the skill system will be completely overhauled, and the overall feel of the game will also be improved. This includes making crafting feel useful and ensuring it’s fun to have mounts and pets.
Changes will be shown soon
Even the PvP aspect will be addressed by the team and new features will be offered here. The UI will also be revamped. These changes will be showcased in a new version going live on test servers this August – though initially only in Korea.
Nevertheless, there are already plans for an international version. Neowiz has even hired a community manager for the communities in the USA and Europe. On July 25, the studio plans to announce more details about this new version of the MMORPG Bless.
This went quickly! Just a few hours after the beta launch of Destiny 2, the first glitches are out.
The super attacks in the “Destiny 2” beta charge quite slowly. If you want to throw shields, spin staves acrobatically, or rain fire down on enemies, you have to wait a long time for the super to charge.
However, the guardians have already discovered a reproducible glitch shortly after the beta launch, which grants an unlimited super. According to user reports, this glitch has been confirmed for the Arcstrider, Sentinel, and Dawnblade.
This is not a new glitch
In fact, this “Infinite Super Glitch” is not a glitch that the guardians stumbled upon randomly. This glitch made the rounds back in February 2017 in Destiny 1 and caused infinite hammers.
The “Infinite Super Glitch” only works in the strike “The Twisted Iron”. The reason: You need a Sparrow for it. However, as there are no Sparrows in the beta, you can take a Fallen Pike in the starting area of the strike (which are the Fallen’s Sparrow-like vehicles). These appear randomly near the strike’s spawn point.
All you need for the glitch is a charged super and a Pike. Now activate your super and press the button to get into the vehicle about half a second later, so that you are sitting on the vehicle with an active super. The right timing takes some practice. Now open the menu and switch between two kinetic weapons. When you dismount from the Pike, the super is active forever – at least until you die, activate the super again, or get on the Pike.
Here is a video of it:
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The second “trick” also only works in the beta strike. You will need a Warlock:
During the story mission, the Warlock receives the exotic submachine gun “Risky Business”. This has the perks Arc Draw (when taking Arc damage, the weapon becomes stronger and resists incoming Arc damage) and Superconductor (there’s a chance that fired shots will return ammunition).
Additionally, the Warlock has the class ability “Rift”. Here you have a Healing Rift that creates an aura. As long as you stand in this aura, you will be healed.
Everywhere on Nessus (which is the planetoid where the strike takes place), there is Vex Milk:
The Vex Milk deals Arc damage and activates the weapon’s talent.
For the glitch, all you have to do is place a Healing Rift in the Vex Milk (the healing effect is stronger than the damage the milk deals) and then shoot with “Risky Business”. If you have three Warlocks in the strike, you can alternate with the Healing Rift and shoot safely with sustained fire.
You can see how this looks in the video. We’ve marked the spot for you:
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Bungie is expected to fix these glitches by the launch of Destiny 2. Currently, they are spreading like wildfire on reddit and YouTube. Bungie should also catch wind of it.
Ubisoft discusses the earnings of the first quarter of 2017. The bestseller is Ghost Recon Wildlands, which was released in March.
The first quarter of the fiscal year 2017 ended on June 30 and was positive for Ubisoft. Now they spoke about more precise numbers, earnings, and the bestseller of the French publisher.
Compared to the first quarter of fiscal year 2016, sales have increased by more than 45%.
Ghost Recon Wildlands attracts players
The sales of Ubisoft’s first fiscal quarter amounted to 202.1 million dollars. An increase of 45.2% compared to the same time last year 2016. The revenue from digital sales has risen by 5.1% from last year to a total of 80.4%.
As the biggest hit of the gaming industry of the year (so far), Ghost Recon Wildlands was mentioned, which was released in March. Ubisoft’s tactical shooter offers content for single players and for fans of co-op gaming with up to three other players. Together, you fight against the Santa Blanca drug cartel, which has taken control of a fictional Bolivia.
When comparing digital and physical sales on PS4, Xbox One, and PC in North America, Europe, Australia, and Japan, GRW is at the top after the first half of the year and was sold the most.
Looking at the sales more closely, there are slight differences across the various platforms:
PlayStation 4: A total of 44% of sales in the first fiscal quarter were for PS4. At the same time a year ago, it was only 31%. – Q1 2017/18: 44% | Q1 2016/17: 31%
Xbox One: The share on this platform stands at 22% in Q1 – One percent less than last year. There, the Xbox One was at 23%. – Q1 2017/18: 22% | Q1 2016/17: 23%
PC: Sales for the PC platform have decreased compared to last year. Q1 2017/18: 21% | Q1 2016/17: 26%
Xbox 360, PS3, Wii, Wii U: The “old” consoles achieved significantly fewer sales in the new year. They lost 6% compared to the previous year – Q1 2017/18: 2% | Q1 2016/17: 8%
Others: Q1 2017/18: 11% | Q1 2016/17: 12%
Games-as-a-service approach drives digital revenue high
The good numbers are fueled by “Recurring Players,” meaning existing players, spending more money at Ubisoft. These are revenues from microtransactions or DLC sales. Digital revenues are rising sharply.
This aligns with Ubisoft’s new strategy and the overall gaming market: There are fewer large games overall. Those that exist are maintained, expanded, and monetized as games-as-a-service games for as long as possible.
Tomorrow, on July 20, the Early Access phase of the sandbox MMO Dark and Light will begin. To get you in the mood, the developers have now released a launch trailer.
Many MMORPG fans are already looking forward to Dark and Light. The fantasy game will enter Early Access on July 20. Then you can try out how the mix of survival and sandbox feels. On special PvP servers, there will even be open PvP and full loot. You will be able to attack all players anywhere and take all their belongings.
The launch trailer gets you excited for the Early Access phase
With a new gameplay trailer, the developers are preparing you for the start of the Early Access phase. The trailer shows you what to expect. You can build a house or even a fortress, but you will need to gather resources for that.
That proves to be more difficult than it sounds, as dangers lurk everywhere. You can tame the monsters you encounter and use them as companions and mounts. Those who manage to tame a dragon can explore the vast game world from the air.
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A large sandbox – ARK Survival Evolved with dragons instead of dinos
Dark and Light will allow about 100 players per server, making the survival aspect always interesting and it should be an event to meet other players. Dark and Light is a sandbox. This means, in principle, you can do whatever you want. There are no quests that guide you through a story.
Dark and Light can best be imagined as a kind of “Fantasy-ARK,” with dragons instead of dinosaurs.
You can find out how it all feels starting from July 20 with the launch of the Early Access phase.
The closed beta for Destiny 2 is already running on PS4 and starts today on Xbox One. After we already raffled off 24 codes for the beta yesterday, there are now a handful of codes available that we have received afterwards. Good luck in our giveaway for Destiny 2.
Today, July 19, 2017, at 7:00 PM, the closed beta of Destiny 2 also starts on Xbox One. And due to a fortunate circumstance, we have just received another 5 codes for the beta today. Since our editors are all equipped with keys, we want to make at least a few of you readers happy and also raffle off these keys. Participate in our giveaway and with a bit of luck you might still receive one of the keys for the closed beta of Destiny 2!
There aren’t many, but they come from the heart.
Destiny 2 – 5 more keys for instant closed beta access
The keys are still valid for both PlayStation 4 and Xbox One. Under the following link, you can find out in one of our articles how to redeem your beta keys in Destiny 2. You will receive the keys through the actions from the following giveaway window.
To win a beta key for Destiny 2 on PS4 or Xbox One, you only need to perform one of the actions specified in the window. However, those who perform multiple actions increase their chances. Nevertheless, only one beta key for Destiny 2 can be won per participant.
The winners will be randomly selected after the submission deadline and the keys will be sent via the provided email. The deadline is already today, July 19, 2017, at 5:00 PM. The legal recourse is excluded.
We will send you the keys as soon as possible, so that Xbox One players can also start with Destiny 2 in time for the beta launch today at 7 PM. The code is also valid for PS4 players.
This is an AI-powered translation. Some inaccuracies might exist.
The weekly GTA 5 Online update brings the Karin Technical Custom into the game, extends the GTA$ and RP bonuses, and gives huge discounts on cool vehicles.
New content awaits you in the online world of Grand Theft Auto V. A pickup truck that is enhanced with a turret and armor is considered a deadly combat machine and is supposed to make your online adventures easier. With strong discounts, you can also grab cool vehicles like the Buzzard helicopter at a bargain.
To earn a lot of money, you can expect double GTA$ and RP in a popular new game mode.
Karin Technical Custom
Originally, the turret-equipped “Karin Technical” pickup was introduced for the Series A heist. Thanks to the weekly update, the Hillbilly truck makes its comeback and is now deadlier than before.
In the vehicle workshop of your mobile command center, you can improve the truck’s armor and install a bunch of modifications. Your research technicians allow you more firepower and even more design and armor options for the vehicle. The developers describe the Karin Technical Custom as a “highly bred combat machine.” So expect a lot when you’re done tuning it.
Improved weapon production, more money for bodyguards and staff
Until July 24, you can take advantage of strong bonuses in GTA 5 Online. During this period, weapon production will be boosted by 25%. Since you are producing more goods, you should keep an eye on your supplies to maximize your profit margin. To ensure your staff also benefits from the bonuses, salaries for bodyguards and employees will be doubled until July 24.
Those who complete a sales mission from their bunker by July 24 will receive a black Ammu-Nation hoodie.
Double GTA$ and RP
Overtime Rumble is a new game mode in GTA 5 Online that has already garnered some fans since release. The developers see how well the mode is received by the fans and are extending the double GTA$ and RP there until July 24. You can start the mode directly from the main menu or head to the “selected opponent mode” marker in the game.
Those who are out and about in the online world of GTA 5 need decent vehicles. They should not only look cool and possibly have weapons on board, but also be bulletproof. Gunfire is common on every corner, and if you’re driving with a flat tire, you’ve got a problem.
Discounts of 25% are available on the following items:
Phantom Wedge (on list and SecuroServ purchase price)
In PlayerUnknown’s Battlegrounds the famous streamer DrDisRespect intentionally shot a teammate during a stream. For this, he was promptly banned by Brendan “PlayerUnknown” Greene. DrDisRespect then launched into a fierce argument on Twitter.
PlayerUnknown’s Battlegrounds may revolve around brutal fights to the death, but there are rules. You must not kill your teammates when playing in a team. Of course, in the heat of battle, a burst of fire can hit the wrong person or a grenade can fall at a teammate’s feet. But those who intentionally kill their teammates will be banned without mercy.
Recently, one of the most well-known streamers of PlayerUnknown’s Battlegrounds had to learn just how strictly these rules are enforced.
PlayerUnknown’s Battlegrounds – Teamkill due to lack of space on the motorcycle
Guy Beahm, former community manager and level designer at Sledgehammer Games (Call of Duty), is known online as “DrDisRespect”.
Behind the “Doctor” is a satirically exaggerated character. He appears in his streams with a porn mustache and a mullet wig and acts like a disrespectful jerk.
Of course, only as part of his role as DrDisRespect. Over 650,000 followers on Twitch enjoy his crude humor. In PlayerUnknown’s Battlegrounds, DrDisRespect is one of the most recognized streamers.
Beahm fully embodies his alter ego as DrDisRespect in his streams. This was also evident in his last stream, where he was with two other streamers and a random teammate. The group found a motorcycle with a sidecar. Three, but not all four players had space in it.
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While the group was still discussing finding a bigger vehicle, DrDisRespect solved the problem in his own way: He simply shot the excess passenger, executed him again with a headshot, and also audaciously looted the body. The other streamers looked on in disbelief.
PlayerUnknown’s Battlegrounds – Fame does not protect from punishment
While many of DrDisRespect’s followers found the action cool, as it matched the character of his online persona, someone else saw the matter as less funny: Brendan Greene, the creator of the game and the namesake PlayerUnknown, got wind of the situation and banned DrDisRespect for a few days. The reason: Intentional team kills are clearly prohibited in the official game rules (see link to the PUBG homepage). There is also no exception for famous streamers.
If you break the rules in @PUBATTLEGROUNDS… no matter who you are… you’re gonna have a bad time!
Here the situation could have ended well, but DrDisRespect would not be DrDisRespect if he didn’t add more. After Brendan Greene announced the ban via Twitter, DrDisRespect responded saying “I break the rules whenever I want, and I still look good doing it!”
Greene then remarked that in his “house” his rules apply, and if someone doesn’t like it, “they can get lost!” DrDisRespect then retaliated with the words “If I could do a split, I would give you a roundhouse kick to the neck. But since I can’t, I’ll kick you in the chest!” This apparently struck a nerve with PlayerUnknown.
PlayerUnknown’s Battlegrounds – Threats of violence are not a joke
These words were certainly not meant seriously by Guy Beahm and still reflect his disrespectful online personality DrDisRespect. Brendan Greene was aware of this, but the developer was reminded of a traumatic experience from his college years by this “threat of violence”.
And even though he himself has moved on from it, such threats of violence, whether as a joke or serious, are “not okay.” Other people might suffer panic attacks or worse from such things.
According to his latest Twitter messages, the still-banned DrDisRespect is currently playing in the beta of Destiny 2. His followers are angry at Brendan Greene, accusing him of overreacting and thereby alienating many loyal players.
Many observers find it ironic that the man behind a game like PlayerUnknown’s Battlegrounds is so critical of violence and so sensitized to it. This is something outsiders probably wouldn’t expect.
Cortyn does not understand Blizzard’s information policy. At least in Hearthstone , the desired effect is not achieved.
As you know, I love Hearthstone because it is the perfect filler when I don’t feel like engaging in challenging raids or emotional chases in Dead by Daylight.
However, one thing bothers me significantly: the way Blizzard announces new content for Hearthstone.
The first trailer for “Knights of the Frozen Throne” was released during a major tournament – yet at a time when there was absolutely no need to talk about the future from a gameplay perspective. The meta is surprisingly solid, and many decks are playable. Hardly anyone I know (including myself) feels “starved” for new information or new cards at this point. It’s the first time in Hearthstone’s history that I’ve thought, “Wow, take it easy – it’s happening too fast!”
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But what really bothers me is the massive pause. I am happy to be caught up in a hype because anticipation is the greatest joy. However, releasing a trailer and then not saying a word about the expansion for two weeks irks me. The built-up excitement created by the (admittedly) grand trailer has long since dissipated, and all my friends are in the “Wake me when it’s released” mode.
This leads to the absurd situation where the current content is still fresh, but everything feels outdated already in the back of one’s mind.
I would have found it more sensible to start releasing cards right after the trailer – or to simply postpone the trailer by two weeks. This “emptiness” demotivates me and robs me of my excitement for a new game.
Holding an “Ask me Anything” as a Game Director is indeed a cool idea, but somehow the questions were rather boring when ~90% of the expansion is still completely unknown. There really are limits to how interesting the questions can be.
In short: I find this two weeks of complete radio silence more annoying than helpful. The intended hype around an expansion diminishes when long breaks are allowed. They should have rather started two weeks later.
From my perspective, Blizzard needs to work a little on the information policy regarding new expansions for Hearthstone. But as long as they don’t hold back the “purification” for the last card release, it probably won’t be too dramatic…
The beta of Destiny 2 contains secrets and Easter eggs. Especially the strike “The Twisted Pillar” on Nessus is being closely examined by Guardians for secrets.
If you rush through the story mission and the strike in the “Destiny 2” beta, then play a few PvP matches and delete the beta afterwards, you probably missed out on quite a bit. Since the launch of the beta, the Guardians have eagerly been uncovering the secrets mentioned by Game Director Luke Smith.
The story mission contains Easter eggs
In the story mission “Homecoming,” you return to the Tower, the social space from Destiny 1. It’s worth running towards the hangar bar. This is located near where the Dead Orbit once stood. Although everything is destroyed in Destiny 2, the jukebox is still playing.
It plays “Hope for the Future” by Paul McCartney – a Destiny single often mocked by the Guardians, and many would prefer to forget it. Let’s hope the Cabal will destroy the last copy of this song, some Guardians joke:
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Now you must be strong: The ball that created many fun moments in the Tower in Destiny 1 was heartlessly destroyed by the Cabal. Its body was found on the stairs:
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Additionally: Eris Morn is missing, but a vase of hers can still be found:
A Touch of “Glass Chamber” on Nessus
Currently, many Guardians are gathered on Nessus in the strike “The Twisted Pillar.” This strike seems to contain some secrets. All Guardians who have played it will have noticed its vastness, which users are now investigating together.
If you want to quickly move around Nessus, you can wait at the spawn point of the strike. According to some users, Fallen spawn with “Pikes” – these are their Sparrow vehicles. Shoot down the enemies and grab the vehicles:
Do not travel straight ahead, where the strike actually directs you, but to the right. There, a wide area opens up. You will often find various enemy races fighting against each other, strange doors, and symbols for “Lost Sectors.”
A symbol for a Lost Sector can be seen here: Lost Sectors are enemy dungeons where you defeat enemies, grab a key, and obtain loot.
Near this symbol is a symbol in the wall that undoubtedly represents the symbol of the Glass Chamber:
This symbol may represent the entrance to the Lost Sector. Some Guardians have already succeeded in glitching into this Lost Sector.
Where you can find these “secrets” on Nessus, how to glitch into the area, and what it looks like there, Esotericck shows you in a nutshell:
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How to enter the area in the “correct way” is currently unknown to us. It may not even be possible in the beta. We will update this article if necessary.
Currently, there is speculation about the “Storm Minotaurs” that you may encounter in the Nessus world. All secrets may not yet be solved.
In short: If you play the beta again, explore Nessus! Maybe you’ll discover new secrets.
The next Titanfall 2-DLC brings a cool PvE Horde mode called “Frontier Defense” to the game. The update will be available next week!
Next week, a new free Titanfall 2 update will be released, the content of which has now been revealed. A special detail of the DLC is a cooperative PvE mode where you will fight against waves of enemies.
The update will be released on July 25 and brings the Frontier Defense mode and new maps for free to your platform.
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In a blog post, the developers explained that the “Frontier Defense” mode is on the way. At the launch of the new PvE mode, there will be five different maps available. With four players, you can engage in cooperative fun and also play with Titans. There are many similarities to the original “Frontier Defense” mode, which is playable in the first Titanfall.
You will fight against five waves of enemies that become increasingly stronger. If you defeat the waves, you earn money that you can spend on helpful items like batteries or sentries. In Frontier Defense, you can choose between the difficulty levels Easy, Normal, Hard, and Master. An even tougher difficulty “Insanity” will appear in the featured mode.
The new progression system “Aegis Ranks” allows you to unlock powerful Titan upgrades when you complete Frontier Defense games.
In the “Operation Frontier Shield” DLC you will also find two new maps. One is called Rise and is a revision of the map from original Titanfall. There, you will find steep walls and zip lines that allow pilots to move quickly across the map.
The second map is called Township and is for the “Live Fire” mode, in which pilots compete against each other.
New Cosmetic Items
In addition to the free content there are again purchasable items. New Elite Warpaints for weapons and Titans will be available for purchase. Each of the listed Elite Warpaints gives you a chance for a double XP boost for you alone at the end of a match. Until August 28, the content will be available together in a package, after which they can be purchased individually.
The Titan Warpaints provide you and your allies with an XP boost in Frontier Defense. These Warpaints are only available until August 28.
Titan Warpaint – Only available until 28.8.:
Titanfall 2 Free Weekend
From July 28 to July 30, you can introduce your friends to Titanfall 2 and draw them into the shooter. During this time, the game is free on PS4, Xbox One, and PC.
In the coming days, there could be legendary Pokémon in Pokémon GO. Data mining has found significant hints regarding the coveted monsters.
When a new update for Pokémon GO is released, the developers explain in the patch notes what will change. However, not all changes of an update are always listed there. As soon as a patch is available, data miners get to work and look at what else has changed in the game’s code.
The new update 0.69.0 for Android and 1.39.0 for iOS prepares Pokémon GO for the legendary Pokémon.
Legendary Pokémon in Raids – Lugia Symbol
The data mining from the latest update 0.69.0 – You can find the patch notes here – shows interesting hints about the future of Pokémon GO. The changes found by the experts at TheSilphRoad in the code are presented here:
Legendary Monsters – Hints in Raid Bosses
Get ready for the special monsters that you have been waiting for almost a year. The promised legendary summer is now getting closer and Pokémon GO is preparing for the Legendaries.
It’s still speculation because Niantic has not yet announced an official date. However, the chances of seeing legendary Pokémon soon are good.
A new attribute for all Pokémon named “IsLegendaryOrMythic” has been added
An alert is now in the game that gets activated when attempting to send a legendary Pokémon
There is also an error message when you want to assign a legendary Pokémon to a gym: “DISABLED_LEGENDARY_KEY”
And a new check for raid bosses named “get_IsEventLegendary” is now also part of Pokémon GO.
Additionally, new images have been found in the code:
A Lugia that is supposed to indicate when legendary raids are taking place at gyms
A new “Won” screen that appears over gyms when a legendary raid was successful.
Together with the previously found information about legendary Pokémon and Niantic’s statement that this summer is supposed to be legendary, this is huge news.
Keep in mind that these hints have only been found in the code so far and have not been officially announced.
QR Code Scanner
Many of you have already wondered how Niantic plans to prevent spoofers from participating in events occurring in the real world. For example, the GO Fest on July 22, where participants on-site will receive special tasks.
Now, a QR code scanning function has been found in the code, which must apparently be activated by participants of these events. Spoofers will therefore not have the ability to participate in events without this code.
Exclusive Raids
A new raid type has appeared in the code of Pokémon GO called “Exclusive Raid”. These raids have their own raid invitations or tickets containing details, images, congratulatory text, event time, and even a link to Google Maps for directions.
Whether these raids are for legendary Pokémon or special events will be seen in the future.
These are the main changes found in the data mining of the new Pokémon GO update. We are already looking forward to more information about the legendary Pokémon and hope that Niantic will announce more soon.
Sometimes a supporter in Overwatch has had enough. How to dominate with Ana is shown in our “Play of the Game” moments of the week.
Every week, absurd, exciting, or simply funny moments happen in Overwatch that are often captured in a “Play of the Game”. We have searched social media and picked out three special highlights for you. Enjoy our 3 “Play of the Game” moments of the week in Overwatch!
Actually, Ana is somewhat of an aging healer. She should ideally play as a sniper from afar and occasionally throw a healing grenade. Ideally. But the player Avaris doesn’t think much of that and shows on the Lijiang Tower that Ana can also make a real impact in close combat. She shows no mercy to Zenyatta, Widowmaker, or Mercy and dodges like a young goddess. And that at her age!
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All players hate Mei. Yes, even you. That’s why she’s the perfect bait to lure players into a trap, as everyone will follow the frosty lady. Felten 44 skillfully takes advantage of this as Winston and wreaks havoc in the Temple of Nepal. Thanks to overzealous opponents and a wide Ultimate, this leads to the complete annihilation of the enemy team. Here’s to a pack of peanut butter!
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Our last clip this time is particularly absurd. It features D.Va, controlled by the player Olivemeister, who gets a “Play of the Game” with a triple kill. But through team kills! How is that possible?
https://gfycat.com/EvergreenSociableGull
There is a bug when D.Va absorbs a projectile with the Defense Matrix and at the moment of the projectile’s activation (like with Orisa) the Matrix deactivates. Then she becomes the “owner” of the shot and receives the effects – in this case, a triple kill of her own teammates.
Have you also experienced a particularly cool game scene that you’ve captured on video? Then just send us a link to the video (preferably on YouTube) and maybe you’ll find your clip in this post next week!
What is your first impression of the beta of Destiny 2? Are you disappointed or is the hype train still gaining speed?
Since yesterday, on July 18, at 7 PM, the beta phase of Destiny 2 has been running. First, only the PS4 guardians with early access have a turn, today at 7 PM the Xbox players will join. And on Friday at 7 PM, all interested players can check out the open beta.
Many of you took a look at the “Destiny 2” beta yesterday – just like I did – and got a first impression of Destiny 2. Therefore, I want to use this article as an “official discussion thread” where you can share your detailed opinions and initial experiences in the comments. This way, all guardians who have not been able to check out the beta yet can read a comprehensive collection of opinions in the comments.
My first two hours in the beta
After being plagued by termites for 12 minutes, I could finally enter the beta, immediately play the first story mission, the strike, and 4 matches each in control and countdown.
The first story mission “Homecoming”: Most of this mission was already known to me, so it couldn’t blow me away. However, it was fun to face the Red Legion with the nasty chasers (those are the enemies that shoot with fire). I also found the scene with the generator, which had not been known so far, cool. I admit that it took me a few seconds to figure out how to master this section.
The strike: This was my highlight of the beta. My teammates and I were amazed by the size and expansiveness of this strike. If all strikes in Destiny 2 are this extensive, then hats off! I spent almost 30 minutes just exploring the area of the strike on Nessus – and it was cool!
The PvP: Out of my eight matches played, I won four and lost four. With my beloved weapon type – the hand cannon – it now takes significantly longer to defeat an opposing guardian. You have to get used to that. My highlight in PvP was when I defeated two guardians with a shield throw using my Sentinel Titan. However, I will not draw a conclusion about PvP after 8 matches played yet.
Overall: Destiny 2 looks good and sounds good. However, the gameplay feels a bit slower and heavier than in Destiny 1 (I have only played the Titan so far).
Overall, my first impression is positive. In the coming days, I will definitely test the other classes.
Reader opinions on the beta
Many of you have already commented under our beta start article. Here, a mixed picture is drawn.
One of the first opinions came from Ace Ffm. He immediately celebrates the “fat weapon sound”. KingK praises the graphics and the gunplay. However, he misses the 60 FPS – because Destiny 2 only runs at 30 FPS on consoles. El Duderino finds the gunplay and sound great, and the graphics are also successful. However, he cannot take Ghaul seriously since he looks and sounds like Bane from Batman.
Scofield has already tried all three classes and has to say that he quite likes them. In his opinion, the super attacks could be more powerful in PvE. paul neumann draws the conclusion: “The beta is already awesome”.
But there are also negative voices: BigFlash88 and many other readers do not think much of the new voice of Cayde-6 at all. Scardust is harsh in his criticism of the beta: It plays terribly slowly, his Warlock boosts more like a Titan, and he finds the PvP more chaotic than before. His expectations have been dampened; the game feel is “strange”.
According to DevilRon1989, the story feels good, but he finds the PvP “really awful”. One reason for this is – as many other readers point out – that it takes significantly longer for enemies to fall. You have to get used to the longer time-to-kill.
In short: Many are enthusiastic, many are dissatisfied with certain aspects.
So we now ask you directly – after you have had a night to think it over: What is your first impression of the beta of Destiny 2? Write your opinions in the comments.
Two notes:
Throughout today, we will publish several articles about the “Destiny 2” beta. Because the guardianship has discovered a lot in it!
In the late afternoon, a detailed gameplay report will come on Mein-MMO.
A few videos are enticing for World of WarcraftPatch 7.3. Argus offers a lot visually and in terms of story! A look at Vindicar, Krokuun, and Mac’Aree.
The next patch of World of Warcraft with version number 7.3 brings players to the world of Argus. This planet is not only the home of the Eredar and current Draenei but also one of the central seats of the Legion. Due to the events in the Tomb of Sargeras, Azeroth is dangerously close to the world of the Eredar. With patch 7.3, we can explore the surface. Argus is “only” a new zone, which is divided into several smaller areas.
The colleagues from wowhead have thoroughly explored the PTR of patch 7.3 and created some small preview videos that we do not want to withhold from you.
The Vindicar is still “unspectacular”, but it is also a peaceful place where players return time and again to receive new missions.
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Krokuun already resembles the Broken Shore more strongly and thus the devastation caused by the Burning Legion. Here there is an extensive tour through the zone:
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Markedly more varied and adorned with warmer colors are the Fields of Mac’Aree. Here the world is at least (partially) still in order and not completely succumbed to corruption. A different power is spreading here – the Void. Mixed with buildings of the Draenei and Eredar, a moody environment arises.
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Cortyn says: Especially the Fields of Mac’Aree seem to finally offer some variation from the desolate green-black of the Broken Shore. A bit of Legion and a bit of Fel magic is fine – but I’m slowly looking forward to new colors. Even if it’s the purple of tentacled Old Gods.
The update 0.69.0 for Android and 1.39.0 for iOS is now rolling out for Pokémon GO. We will show you what is changing.
Pokémon GO is getting a new update that is supposed to change some features and functions in the game. Patch 0.69.0 for Android and 1.39.0 for iOS is currently rolling out and is not yet available for all devices. This update will be gradually released for different countries and regions.
When exactly the update will be available in Germany is still unclear.
You can send berries to Pokémon through the Pokémon info screen with the update. A bug has also been fixed where monsters did not return after defending an arena.
Patch Notes 0.69.0, 1.39.0 – Legendary Pokémon in the Code
In this patch, there are many changes and bug fixes that are supposed to improve Pokémon GO for you. Annoying bugs have been eliminated and new features have been added that you can use in your future Pokémon adventures. The developers explain in detail what has changed in the Patch Notes for update 0.69.0:
In the Pokémon info screen, there are now new symbols that show you how you caught a Pokémon.
You can now immediately spin the photo disc of an arena after a raid battle and no longer have to wait for it.
From now on, you can send berries to Pokémon defending an arena through the Pokémon info screen.
You can also now feed your arena defenders with berries, even if their motivation bar is already full.
The new search function within your Pokémon collection has now been improved.
Bug Fixes
A bug has been fixed where trainers could not finish raid battles that started before the timer ended on the map.
Another bug was fixed where Pokémon did not return to their trainers after defending an arena.
Further bugs from the last update have been fixed.
It will be legendary! clear hints about legendary Pokémon Results of data mining show in Pokémon GO. We may only be days away from the release.
Some error codes have crept into the beta of Destiny 2: Termite, Moose, and Weasel are occurring frequently.
Last night, on July 18th, the closed beta of Destiny 2 launched on PS4. At exactly 7 PM, countless Guardians tried to connect to the servers. For some, this worked perfectly, while many others struggled with termites – as the Termite error code prevented them from logging in.
Bungie has been working hard over the last few hours to contain the error codes. New issues have arisen during this process.
Error Codes in the Destiny 2 Beta – Here’s What Bungie Says
At the beta launch, Bungie informed that players should expect queues when logging in. However, a queue was not the issue, as many players were kicked indiscriminately during the login attempt and overwhelmed with “termite” errors.
Termite: This login error was reportedly fixed by Bungie about three hours after the beta launch. Whether it will return for the beta launch on Xbox One today remains to be seen.
Moose: Just a few minutes after the announcement that the termites were dealt with, Moose errors reportedly occurred frequently according to Bungie. This is a general network error. It is recommended to restart the activity when a Moose error occurs.
Client Crashes: There are multiple player reports of the beta client crashing. This crash can occur in-game and during login. About 8 hours ago, Bungie tweeted that investigations are still ongoing.
Weasel: The latest status update from Bungie informs about Weasel error codes. This error occurs for some players when returning to orbit or inspecting their gear.
Keep in mind that such errors are not uncommon during major game launches – and in this case, during a beta launch. Some errors will likely resolve themselves once player traffic diminishes. But: Bungie is working on it. At least we now know that the error codes have Tier names in Destiny 2.
What issues have you already encountered in the beta?
The release of the next Overwatch hero Doomfist is imminent. We will tell you when he strikes on the live servers.
Fans of Overwatch have been trying the next hero on the PTR for a long time. Doomfist is currently still battling on the test servers, but Blizzard is obviously ready to unleash the man with the hard fist to the public, as the release date has been announced.
Doomfist will celebrate his release on Thursday, July 27, 2017 – meaning for us a few hours later and likely only during the night from Thursday to Friday.
Release of Doomfist already next week
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Doomfist is an offensive hero and brings the battle to the enemies. As a melee fighter, he must always charge forward – an unusual role in a shooter like Overwatch. Let’s take a quick look at his abilities:
The Hand Cannon is a kind of shotgun and his only way to really deal damage from a distance.
The Punch Hammer is a charged attack. The longer you charge it, the farther Doomfist charges forward and damages hit enemies. It penetrates barriers (such as those from Reinhardt or Orisa) and knocks back enemy heroes. If the hit hero lands against a wall, they take increased damage.
With Uppercut, Doomfist punches upward and takes hit enemies with him, leaving them momentarily helpless in the air.
Whenever Doomfist is in the air, he has a targeting cone for the ground. When he lands, he can use Seismic Slam to pull all hit enemies closer. This pairs perfectly with Uppercut and also the Punch Hammer.
His ultimate is Meteor Strike. Doomfist jumps into the air and can land in a target area. He deals heavy damage and stuns all hit targets, creating further combo opportunities.
His passive ability is The Best Defense. Whenever Doomfist deals damage with his punches, he receives a temporary shield that absorbs damage. The shield disappears after a few moments.
Are you excited for Doomfist? Or do you think the latest hero/villain is too powerful or inappropriate?
The beta of Destiny 2 starts today on PS4! Here we have a livestream for you. This way you won’t miss anything. We will also inform you here if there are problems in the beta of Destiny 2. Error code: termite.
The last weeks and months have been a torture for many Guardians. While selected YouTubers and press representatives have had the chance to explore Destiny 2 and record countless gameplay materials, the majority of the Guardians had no choice but to passively and grittingly watch foreign gameplay footage.
From today, July 18 at 7 PM, that will be over. Now you can finally take action and dive into a small portion of Destiny 2. The beta phase of Destiny 2 begins!
“Destiny 2” beta in livestream
If you can’t start directly at 7 PM, you can experience the first steps in the beta together with our friend Nexxoss Gaming. He will stream the beta start on PS4. We will embed the Twitch livestream for you:
https://www.twitch.tv/nexxossgaming
It will be exciting to see how smoothly the beta start of Destiny 2 will go. The past has shown that during Destiny launches, there are always server problems, error messages, and queues to expect, as was the case almost a year ago at the launch of “Destiny: Rise of Iron”.
We will likely update this article several times to keep you informed in case the servers crash or if Bungie has important announcements to make.
Update 6:45 PM: Bungie tweets that you should prepare for queues when logging in. This fitting GIF comes from DeeJ:
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Update 7 PM: Error code “Termite” when logging in!
Update 7:05 PM: Once you can log in, you will need to download 5GB. The first players are in. You can directly choose which class to play after adjusting your screen size and brightness.
Update 7:10 PM: The beta starts with the trailer that you already know from the gameplay premiere: The Cabal are attacking the Last City and the Tower. By the way: Many are still struggling with “termite”. Bungie just reported that the player count is constantly growing and they are investigating the reports.
Spoilers ahead:
After that, a new cinematic comes. A Guardian is traveling in a ship with their Ghost (that is you). You see the Cabal attacking in front of you. Land at the Tower Watch. Everything is on fire. The fight against the Cabal’s Red Legion begins. Commander Zavala calls you to the Tower Piazza.
Have fun in the beta, Guardians!
The most important information about the beta summarized
The dates:
PS4 with early access (Closed Beta): July 18 at 7:00 PM
Xbox One with early access (Closed Beta): July 19 at 7:00 PM.
The Open Beta for everyone starts on PS4 and Xbox One on July 21 at 7 PM.
The Open Beta ends on July 24 at 6 AM.
PC: The beta starts at the end of August.
The contents of the beta:
The first story mission in the uncut version
A strike called “Inverted Spire”
Two PvP modes (Countdown and Control) and two PvP maps
6 Guardian subclasses and a variety of weapons
The Farm, the new social space, will go live for one hour on July 23 at 7 PM.
Although Terry Crews was not chosen as the voice of Doomfist from Overwatch , he expresses satisfaction. “It’s a good decision,” he says.
It was a love that simply wasn’t meant to be. Terry Crews had hoped so much to voice the character Doomfist from Overwatch, and that motivation resonated with the fans as well. When Doomfist was finally released, it quickly became clear that this dream had not come true.
In an interview with PC Gamer, Terry Crews explained that he is not at all sad or disappointed about Blizzard’s decision.
“It’s funny because I was at Blizzard, and we talked about possibilities. That’s when I realized I didn’t want to be the guy who hijacked the game, you know? The developers have a vision for the game, and I didn’t want to ruin that. I didn’t want to force myself into the game, but I let them know that if anything would fit me in their program, I would love to do it.”
Therefore, fans should no longer be disappointed, as Blizzard has, in Crews’ opinion, only done what is best for the game.
“I can honestly say they made a decision that is better for the game. I know some people were sad, but I am not.”
Will Crews get another role in Overwatch?
For the future, he even leaves a little loophole open. Perhaps Crews already knows more about future content than we can guess:
“If I ever do something with Blizzard, just watch: It will be perfect. I get along well with those people, we are friends. I believe something will come out of this in the end.”
But something else consoles the “Doomfist of hearts” – Terry Crews has been immortalized in another game. He is a playable character in Crackdown 3 and not just the voice actor – the whole character is present.
The Elder Scrolls Online offers you a cool new robe of the Sixth House as a costume in Morrowind. You can find out how to get the cool cultist robe here in our guide.
In The Elder Scrolls Online: Morrowind, the infamous Sixth House is a band of dark cultists serving the later archvillain Dagoth Ur. And while the story around Dagoth Ur finds its conclusion only in the backstory of The Elder Scrolls III Morrowind, his followers are already causing trouble in The Elder Scrolls Online: Morrowind.
However, the disciples of the Sixth House are also known for their cool red-black robes. You can find out how to obtain such a robe here.
The Elder Scrolls Online – How to farm the robe of the Sixth House
If you want a robe of the Sixth House as a costume, you need to be very patient and best skill your hero as an area damage dealer. To get the robes, you need to collect seven different robe fragments in the public dungeon “Forgotten Wastes” in the northwest of Vvardenfell.
The fragments drop from all enemies – both trash mobs and bosses – in the Forgotten Wastes, if you defeat them often enough. In the embedded video here, you can see where you need to go and what the fragments look like. Once you have all the fragments, you can combine them into a box. You can also buy missing fragments from the trading guilds for in-game currency. These items are not bound and are, therefore, freely tradable.
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The box then contains the robe of the Sixth House. It is a stylish costume, so it looks good but has no stats. By the way, if you need gold, you can sell both the fragments and the entire box in the trading guild for in-game currency. The robe of the Sixth House is therefore also good for gold farming.