With Pantheon: Rise of the Fallen, a classic MMORPG is set to emerge, reminiscent of the early days of the Everquest series – including great explorations in a world that is currently being created. Unlike many other new MMORPGs, Pantheon focuses on PvE.
Fans associate Everquest with group adventures and exciting exploration tours. It was simply fun to explore the vast world. And Pantheon also aims to provide you with a world worth discovering. Therefore, the developers place great importance on making each zone as varied as possible.
A large world to explore
However, you will not only travel through dense forests, dark dungeons, lush pastures, and ancient ruins. Great cities also invite you to talk to NPCs, trade, and meet other players.
These cities are to be designed impressively. With a new video, the developers show you how they proceed to design and integrate a city into the game.
A city is being built
This is the capital, Thronefast, which is particularly large. The developers guide you through the city, which is currently still under construction, and introduce individual buildings, although not all of them have been completed yet. You will already get a good overview of Thronefast.
The city is to be finished by the start of the alpha, which starts in time for Christmas and then lets you experience the first adventures in the fantasy world of Pantheon: Rise of the Fallen.
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In Warframe (PC, PS4, Xbox One), “The War Within” is considered one of the most epic story quests that you can experience as a Space Ninja. Our Leya has just unlocked the quest and would like to invite you to experience the story together with her. Warning, major spoilers ahead!
Actually, I was supposed to have a stream with our Jürgen today about Revelation Online. However, we had to postpone it due to a delayed update – The stream will still happen as soon as the update is out.
Nevertheless, we will be hosting a live stream today on Mein-MMO, where I will dive back into Warframe. Yesterday, I unlocked the second major story quest The War Within (The Inner War), which has been highly praised by veterans.
I, Leya, warmly invite you to accompany me in The War Within. For those of you who play the online shooter and are not yet that far:
The stream will contain major spoilers for the story of Warframe!
The War Within advances the story of Warframe, and the stream should only be watched if you are ready to see spoilers or have already completed the quest.
I personally do not yet know the content of the quest and I am really excited about what awaits me!
The stream is embedded below – so here there are spoilers
Date and time of the stream:
When? The stream will be live today, on November 23
What time?The stream will run for 3 hours from 6:00 PM to 9:00 PM in the evening. – If I have not yet completed The War Within by 9 PM, I will finish the quest anyway.
Players are often frustrated when they get shot by opponents they can’t see in a PUBG match. Dying this way, without knowing “how”, is frustrating.
The new kill cam feature now shows how opponents discovered you.
Kill Cam Shows Opponents’ Hiding Spots
The developers of PUBG early on announced that they wanted to add a kill cam to the battle royale shooter. This feature has been worked on for a long time and is now available for testing on PUBG’s test servers.
Although the kill cam works in all available game modes, you only see it in duos and squads after all allies have died. This is an important feature, as otherwise it would be possible to reveal the opponents’ positions to your teammates.
In solo games, however, the kill cam option pops up just a few seconds after your death.
You probably already know its function from other games like Call of Duty or Overwatch. It shows you the last seconds from the opponent’s perspective that led to your death. In PUBG, the minimap also adjusts to the opponent’s view. You can see the direction the opponent is facing and a highlight when they shoot. In the following GIF from Reddit user K4rst3n, the feature is clearly illustrated:
Apart from the minimap, the kill cam works like in other games. As it is still in testing, there are occasionally desync issues. It remains unclear whether the opponent actually experienced these lags and stutters in-game, or if the feature simply needs further improvement.
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A new feature in PUBG would hardly be conceivable without glitches and funny videos, right? Here you see an example of aerial swimming acrobatics in the kill cam.
With the new feature, you finally find out behind which rock the opponent was hiding and could spy on your position. This way, you can easily gather information and prepare for the next game with better hiding spots.
While the event looked nice and impressive, when it came time to see what the “most rewarding event of all time” had to offer as a reward, only two of the known event chests appeared.
It was a moment that represents the problems of Destiny 2: The loot system is not interesting in its current form. It does not feel satisfying to complete activities in the game. And no matter what new activities Bungie introduces now, there remains a sour taste as long as the reward is “one blue item and two tokens.”
No question, Destiny 2 has an endgame. No matter what Bungie does now to the body of the vehicle and paints it – the engine is not running properly.
Fans want to see Chris Barrett and the changes and fixes
However, nothing from these points was visible in the stream. The streams are intended as pure PR events. They continue without addressing player feedback. These problems are getting bigger with increasing duration. Hope now rests on the third and final stream next Wednesday.
Streamer Gothalion even sent the tweet “Chris Barrett, save us” into the ether during the stream.
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War Thunder (PC, PS4) has a cool new faction with the French that introduces some unusual aircraft. Learn here which planes are particularly cool or quirky.
With update 1.73, the air force of a new nation joined War Thunder. It is France. Although the French Air Force was not prominent in World War II, as France was quickly overrun by the Germans, the French had some extraordinary aircraft that continued the fight against the Luftwaffe even after France’s capitulation.
Here, we want to introduce you to some of the coolest and quirkiest airplanes from the arsenal of the French Air Force in War Thunder.
We also received a cool video from War Thunder for each aircraft. To play it, just click on the finger icon in the respective embed.
Dewoitine D.501: Forgotten Heroine
The Dewoitine D.501, named after its inventor, aircraft engineer Émile Dewoitine, was commissioned in 1932. It was part of the modernization program of the French Air Force after World War I.
The aircraft is small, light, and absolutely deadly! This is due to its – for the time – absurdly strong armament.
The Dewoitine D.501 is a variant of the Dewoitine D.500. Unlike the D.500, the D.501 is equipped with a Hispano-Suiza 12Xbrs engine. This machine allows the installation of a single 20mm cannon in the propeller hub.
Cannons were by no means standard armament for aircraft in the early 30s, and thus, the Dewoitine D.501 became a real killer! However, it could never realize its full potential. There were only a few operations during the Spanish Civil War. By the time World War II began, the D.501 was already outdated.
Take a look at the forgotten heroine here in the video:
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In War Thunder, however, the D.501 is often present in battles at low ranks. The aircraft is optimal for pilots who want a small, agile machine that can shred any other aircraft with a short burst of fire thanks to the cannon.
M.S.410: Cute but Deadly!
The French apparently have a penchant for cute but deadly aircraft. The M.S.410 is an improvement of the M.S.406 introduced in 1939. As an upgrade, the 410 is equipped with four MGs in the wings and a single 20mm cannon in the propeller hub.
As the production of the M.S.410 machines was just beginning, the factories were captured by the Germans. Therefore, only 5 specimens were completed. However, in War Thunder, you can encounter many more aircraft of this type. The M.S.410 is not the fastest plane and should beware of fast aircraft like the Bf 109 or the C.202.
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Yet in dogfights, the small M.S.410 is a worthy opponent for all the pilots of its rank! However, be aware that your cannon does not have much ammunition. So use controlled bursts. When the cannon is empty, you will need much longer to bring down an enemy with just MGs.
Farman F.222.2 – Flying Baguette!
This quirky bomber from the early 30s looks a bit like a flying baguette with its high-mounted wings and elongated shape. Additionally, it uses another curious design idea, namely having double propellers mounted at both the front and the back, which both pull the aircraft forward and push from behind.
However, the Farman F.222.2 does not really get off the ground well and reaches speeds of just 300 km/h. But this rather leisurely flying speed allows you to deliver your bombs to the target much better!
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The Farman F.222.2 is a bomber with a generous bomb load. The aircraft can carry a total of 2.2 tons of bombs, with calibers ranging from 50 to 500 kilograms! This allows you to rain down unimaginable destruction on ground targets. For self-defense, you have three gunner positions with rather weak 7.62mm MGs. So it’s better to rely on your fighter protection and let the bombs rain down!
The MB.157 – Faster than the Wind!
This interceptor has a truly turbulent history. It all started when they wanted to build an aircraft utilizing the powerful Gnôme-Rhône 14R engine. However, a new fuselage had to be developed because the engine did not fit into the old fuselages of the customary MB. 152 aircraft.
Unfortunately, the development of the new aircraft was abruptly interrupted by France’s capitulation. However, the German Luftwaffe was interested in the aircraft and continued its development. During tests, a prototype even reached top speeds of over 700 km/h at high altitudes.
Mass production was never to begin, as the design had fundamental flaws. On the one hand, the engine and turbocharger would regularly fail; on the other hand, the climb rate was not very high, making it always take a long time for the MB.157 to reach the altitude necessary for its high speed.
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However, in War Thunder, you don’t have to worry about such technical trifles. In the game, the MB.157 is reliable and reaches its impressive speeds at altitudes of 7,000 meters. But even below this height, it is a fast racer and is ideally suited as an interceptor with its two cannons.
Caudron CR.714: Lonely Heroes
The CR.714 was developed in the mid-30s and was intended to be a cheap, easy-to-build fighter aircraft. Therefore, the machine is mostly made of wood! Gradually, the CR.714 was further upgraded and improved. The engine was even modified so that it still operates under negative G-forces.
Production began in 1938, but unfortunately, at that time, several serious problems arose. The aircraft was simply underpowered! As a result, orders were drastically reduced, and in the end, no one wanted the CR.714 anymore.
But then came the war, and the lack of aircraft led Polish exile pilots to take on their heroic fight against the Luftwaffe in the CR.714. In the summer of 1940, they managed to shoot down 12 German aircraft in an air battle.
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You can also achieve such victories with the CR.714 in War Thunder, as you will encounter opponents who are not as overwhelmingly superior to the aircraft as the enemies it faced in its historical time. At its rank, the CR.714 is a good all-rounder that can reach speeds of 460 km/h. However, its major disadvantage is the lack of armament. Four machine guns are simply not enough to effectively wipe enemies from the sky.
SO.8000 Narval: Strange Bird!
This aircraft looks more like a futuristic aircraft from a movie than a machine from real life. The aircraft has the sleek shape of a jet but is powered by a rear propeller mounted between a double tail. An unconventional design!
The plane was developed as a machine that was supposed to be ideally suited for the new fleet of aircraft carriers of France after the war. Unfortunately, the aircraft was unsuitable for exactly this task. Despite its excellent performance in the air, the Narval was a challenge even for experienced pilots due to its difficult handling and limited visibility. Thus, deployment on an aircraft carrier was ruled out, and the project never went into series production.
In War Thunder, however, the Narval is easy to play. And it’s a really good aircraft, offering excellent performance. Thanks to its robust engine and sophisticated propeller design, the aircraft is extremely fast and easily exceeds 700 km/h!
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The armament is also decent. Standardly, the Narval is equipped with six heavy 20mm cannons mounted under the cockpit. This makes it a dangerous flying saw! Additionally, bombs and rockets can be mounted on the wings. Thus, the Narval becomes a versatile fighter-bomber that can prove itself in combined air-ground battles.
Taking Corners in FIFA 18 – with these tips and tricks, you can successfully convert and defend corners. You can quickly practice these tips to score more goals from corner kicks.
If things aren’t going well during the game, you still have set pieces to win a match in FIFA 18 – like corners.
Taking a corner is quite straightforward: With the cursor, you determine where the ball should go in the penalty area. Then you set the strength with which the corner kick should be taken, hoping that one of your players will get to the ball and shoot it into the goal.
There is no 100% guarantee that you will score a goal from a corner. However, with the following tricks, you can increase your chances of scoring.
Converting Corners in FIFA 18 – Tactic 1
In this corner kick variation, you deliver the ball high to the 5-meter area – approximately level with the short post. Here’s how to proceed:
Choose a corner taker with solid curve values so that the ball comes into the penalty area in a slight arc. Use a right-footed player from the left side and a left-footed player from the right side to ensure the ball has a curve towards the goal.
Next, select a player in the center who is strong in headers and as big as possible. You do this with L1 (PS4) or LB (Xbox).
Aim with the cursor close to the 5-meter area at the height of the short post. The optimal position is here:
If you know that the opponent is pulling the goalkeeper out early, you can also aim a bit further away from the goal.
While aiming with the cursor, call another player near with L2 or LT. This creates more space at the near post since the opponent usually pulls one of their players out as well.
Now load the corner powerfully with about three bars.
Try to create some space with your selected player using L1 or LB or position yourself in front of the defenders so that you have a higher likelihood of getting to the ball. Now deliver the ball in.
Press the shoot button to score. You can aim the header towards the far corner.
Here is a video from bPartGaming on this:
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In this corner kick variation, you do not directly play the ball high into the penalty area, but instead play it flat. It is recommended when you don’t have large, header-strong players.
As soon as the ball crosses the line and the referee signals for a corner, press L2 or LT and only then skip the cutscene.
A second player will immediately stand next to the corner flag, whom you can quickly pass the ball to. You don’t need to first call a player who then approaches leisurely.
Pass the ball flat to the player standing next to you. He can take a few steps towards the goal, but will then pass to a teammate standing near the penalty area corner.
With this player, you can now curl a bent (long-range) shot towards the far corner. From about 16-20 meters, the chances are high that the ball will go in. Or you can dribble or pass closer to the goal.
Here you see such a corner kick variation:
https://youtu.be/c1qVh7ATiV4?t=1m21s
Defending Corners
When defending corners, you need to react quickly to the opponent’s actions.
In most cases, the opponent will deliver the ball high into the penalty area. You can preemptively press the button to pull the goalkeeper out. This way, your goalkeeper will catch all corner kicks that come close to the goal.
If the ball doesn’t come close to the goal, then keep the goalkeeper in and try to close shooting lanes and get to the ball.
There is no “reliable method” here – you need to respond quickly to the opponent’s actions.
Black Desert Online celebrates Thanksgiving and Black Friday with great deals. You can get items in the real-money shop at discounted prices. Additionally, you can hunt and feast on turkeys. Due to the recent server issues, there are also compensations for all players.
Thanksgiving and especially the following Black Friday are days in the USA when consumption is particularly indulged in. And like all major real-life holidays, there is also a big turkey slaughter and shopping spree in games.
In Black Desert Online, you can enjoy hefty discounts and finally get the 5th slot for a loot pet as a gift.
Finally, space for 5 pets & underwear discounts!
Since the latest update for Black Desert Online, you can pack a total of 5 pets into slots and use them for better looting. And if you still need pets: The cute and useful creatures are currently 20 percent off!
Because the real-money shop in the game offers you hefty discounts until December 4, 2017. These offers also apply to other items from the shop, including costumes, mounts, decoration items, dyes, and even underwear!
Special deals for Thanksgiving
Also cool: Every day there is a handful of super deals that cost only 10 pearls (the real-money currency). Every day you can buy items like “Elion’s Tear”, “Bleach”, or “Pet Customizations” at a low price.
Lastly, as part of the “Final Deals” promotion, there are items like the costume sets “Acher’s Watch”, “Karin”, or the “Knight’s Horse Equipment Set” available at reduced prices. These items from the final deals will later disappear permanently from the offer.
By the way, if you are looking for special deals in the game, you can find the secret trader Patrigio in the cities of Velia, Heidel, Calpheon, Valencia, and Altinova until December 6, 2017. There are daily 14 items like an “Ogerring”, a “Tree Spirit Belt”, or “Blue Whale Tooth Earrings” discounted by up to 50 percent.
Turkey hunting & secret discounts
Thanksgiving in the USA always involves the consumption of a fat turkey. This is also the case in Black Desert, as during a special turkey event you can hunt the running birds until November 29, 2017. Have the beasts prepared for you and receive special event items, including buff food items like pumpkin pie or juicy turkey. You can also obtain turkey trophies that give you buffs to your crit chance!
However, the turkey is not just a harmless creature that you can slaughter without consequence. In the Flemehills, until the end of the event, the giant turkey King Targargo roams around. The creature spawns randomly every day and will be attackable for two hours. Those who defeat it can look forward to special loot, including turkey trophies, Hunter’s Seals, or black feathers.
Developers give compensation for server issues
Recently, the US servers of Black Desert Online have been plagued by issues. By the time these inconveniences were resolved, a lot of time had passed and players had little fun with the game in the meantime. Therefore, the developers are giving away items as compensation.
In Europe, in addition to a two-week hot-time event (50% more combat and 20% more skill experience), there is also a 7-day Kamasylvia Blessing. Furthermore, the event for 10% more mount XP will be extended by one week.
In The Division, there will be no State of the Game today, on November 23rd. Is this the right way?
The upcoming Update 1.8 for The Division still does not have a specific release date. There will be none today, November 23rd, because Massive is skipping the regular “State of the Game” stream.
For over a year and a half, this stream, in which the developers talk about the current state and the future of The Division, has taken place weekly and reliably. It was only during the crisis month of August 2016 that it was suspended for an extended period. Now, Massive has once again consciously decided to cancel the stream.
Massive justifies this decision: They know that the agents are only waiting for one piece of information, the release date for 1.8. And as long as they can’t provide this information, it causes frustration for the agents every week.
To avoid this “unnecessary frustration,” as Massive puts it, they want to revamp the “State of the Game” streams. They want to create a format that places greater emphasis on community works. They aim to show “better weekly content” in the streams.
In the future SotG streams, there will be news-heavy segments, but only when there are really important news. Until the new format is developed, the SotG streams will be canceled in the upcoming weeks when there is nothing to announce, just like today.
Within the agency, opinions about this decision are divided:
Some believe that such info streams should only take place when there is actually something to say.
Others think that reducing communication with players is the wrong way.
A survey by Massive a few months ago showed that the majority of players want regular communication and that the SotG should always take place. Even if only a few developers are invited to talk about their work.
What do you think?
New event starts tomorrow
Through the Division forum, the developers have made an announcement: Tomorrow, on Friday, November 24th, a special event will start.
It is a weekend event where you can earn double performance containers when you fill the XP bar.
The event starts on November 24th at 1 AM and ends on November 27th at 1 AM.
At the Korean game fair G-Star, the MMORPG A:IR (Ascent: Infinite Realm) was showcased: initially the PvP battles and then also the PvE, which apparently serves only as a kind of large tutorial.
Since both the fair and the game A:IR were in Korean, it is currently not very easy to comprehend all the mechanics of the new PC MMORPG. But A:IR seems to focus on PvP battles. More specifically, realm-vs-realm skirmishes that take place both on the ground and in the air, where parties must achieve different objectives.
https://youtu.be/lVaTnMHl7tc
PvE serves as practice and leveling – 30 levels, 30 hours
But that doesn’t mean there is no PvE. However, it seems to serve only as a tutorial to lead players into the RvR battles. We are talking about 30 levels, which can be completed in about 30 hours.
In PvE, you explore a large and apparently beautiful game world. There you can expect plenty of fights against enemies and many quests. However, these are apparently only meant to provide known standard fare, enabling players to level up quickly and catch the game’s backstory. The focus of A:IR is not on telling varied stories.
Thus, it is not surprising that it only takes about 30 hours to reach the maximum level. The endgame consists of the PvP skirmishes. During the PvE missions, you also familiarize yourself with your hero’s skills, as each class has its own abilities that you need to master. This is done through quests and fights against numerous monsters, including mechanical wolves, which emphasize the mix of fantasy and technology in the game.
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Initial reports from the battles are rather sobering. There are mentions of old MMORPG mechanics and a chaotic battle process without the dynamic elements that characterize modern MMORPGs.
The English-speaking site PC Gamer writes: It is the same MMO combat system as for ages. You press buttons, just that now you control a gigantic airship instead of a paladin.
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According to current reports, the fights are not yet very tactical. For example, the advantages and disadvantages of the terrain are not taken into account in the battle. So it currently makes no difference whether you shoot at an enemy from a height or stand right in front of him. Whether this will change is uncertain at this time.
However, the beta, which is set to start early next year, will certainly bring a lot of player feedback that the developers of A:IR should implement. Then hopefully the game will at least have English texts.
Bad surprise for the employees of Marvel Heroes. They were all laid off on Thanksgiving. The action MMO Marvel Heroes (PC, PS4, Xbox One) is ending this Friday. The game is closing a month earlier than expected – refunds are unclear.
It was clear for a week that Marvel Heroes would close on December 31, 2017. Disney decided not to renew the superhero license. The game was therefore on the verge of extinction. However, everyone thought it would at least still run for another month.
Players tried in the meantime to get back freshly spent money. After all, Marvel Heroes had only been released on PS4 and Xbox One in the summer of 2017 – so some were hoping to see their money back with the help of Sony and Microsoft. But the situation regarding refunds was still unclear, and then came the next piece of bad news.
Just in time for Thanksgiving, Gazillion employees received a termination letter at home. US websites are partially reporting from this letter. It states that the banks pulled the plug and therefore almost all employees of the studio were laid off.
Especially bitter: Employees are apparently losing their claim to paid accumulated vacation and other benefits, such as health insurance. Normally, employees in the gaming industry fall relatively softly during such a studio closure with severance pay and transition packages. Here, that is apparently not the case. The laid-off employees are hitting hard.
You want your money back for boosters – I wonder how to pay for insulin
A former Gazillion employee writes on Twitter: “I know many people are angry because they want refunds for their in-game purchases in Marvel Heroes. But please, think of us too, we are not getting severance pay, no paid vacation days and our health insurance ends in 8 days. Some people are wondering how to get their money back that they spent on boosts. I’m wondering how to pay for my insulin.”
This sudden closure also affects players. The game’s servers are now expected to go offline this Friday, although the closure was originally planned for the end of 2017. Until then, Marvel Heroes wanted to release the content for free that was actually waiting for paying players in the cash shop.
The reasons for Disney’s withdrawal from Marvel Heroes are still unclear. However, there are reports of problems in the management of the studio.
Bethesda and Blizzard are making job offers
As is often observed in such cases, employers from other studios are speaking out and offering the laid-off employees the opportunity to work and apply for their studio. Layoffs, including waves of layoffs, occur repeatedly in the gaming industry. Employees from other studios often show solidarity.
Both Blizzard and Bethesda have already extended a helping hand. The situation is particularly bizarre because the layoffs occurred on Thanksgiving. Many people in the USA use the holiday to travel home for a long weekend and spend time with their families.
PvP in World of Warcraft doesn’t always have to be fair. Sometimes a simple world quest is enough to gain a rather unfair advantage …
Battles involving player-versus-player fights are not for everyone. PvP in World of Warcraft can sometimes be nerve-wracking, and especially in world PvP, fairness is rarely given. But that doesn’t mean you can’t have fun! Resourceful players just think a step or two ahead and then enjoy sending their opponents to a surprising death.
This time the main actor is the world quest Who let the dogs out? in the Antoran Waste. This world quest involves resurrecting six soldiers. It’s basically simple, but in the area, two huge demon dogs patrol that trample all players and can kill them within seconds if they cross their path.
Demons dogs get something to eat
Exactly this mechanic of the two dogs is perfect fodder to have a lot of fun on PvP servers! As a priest, you just wait until a player from the opposing faction wants to complete the quest. Then the enemy is held with mind control and nicely kept on the path where both dogs trample.
The two dogs are, by the way, bosses F’harg and Shatug, who are to be defeated soon in Antorus, the Burning Throne.
Have you experienced such nasty traps in open PvP? Or have you ever been tricked at the same spot? And what do you think of such possibilities to send your opponents to the spirit healer in such “sneaky” ways?
With this new system of the “2 Playlists”, Bungie aims to enable short matchmaking times and avoid empty playlists. However, this prevents PvP players from playing what they actually want.
The Iron Banner playlist, on the other hand, has a fixed game mode – this time the quite popular mode “Conflict”. Thanks to the Iron Banner, you can finally guarantee playing Conflict if you want to.
What is your opinion on this? Would you rather be able to select each mode individually and accept longer matchmaking times?
In Destiny 2, the Iron Banner takes place in November 2017. PvP fans are especially excited about one thing.
This week, the second Iron Banner is taking place in Destiny 2. PC Guardians can dive into this monthly PvP event for the first time.
However, the Iron Banner is harshly criticized in the community. While it was considered a major event in Destiny 1, where top weapons could be earned, it is labeled the worst PvP event in Destiny 2, according to a survey. For many Guardians, the Iron Banner is not a reason to log into Destiny 2 at all.
The Iron Banner mode itself is no longer special, but rather bland. Even this monthly event is played in 4v4. There was hope that at least the Iron Banner could be played with larger fireteams. Moreover, as in all other PvP modes, the level advantages are disabled. In Destiny 1, Light level still mattered, which contributed to the appeal of the Iron Banner.
There are only tokens as match rewards. Players want loot drops at the end of matches, not a boring token system. After each match, players know there are only tokens as rewards. In Destiny 1, a perfectly rolled weapon could drop after every match. And that leads to probably the biggest problem:
The loot is not motivating. The Iron Banner weapons do not stand out; only The Forward Path (auto rifle) or The Worn Edge (pulse rifle) are usable. But since the weapon perks are always fixed, it is sufficient to have these once. In Destiny 1, players could farm a highly rolled Clever Dragon for days, hoping to get a better roll every time. This motivated many Guardians in the long term.
In short: The loot rewards of the Iron Banner are boring. Especially when players already have those two or three Iron Banner weapons they wanted, there is no reason to play the Iron Banner anymore. Or is there?
Finally, a playlist with a fixed mode
A user recently wrote on reddit what he is most looking forward to in the Iron Banner: To the fixed Conflict playlist.
Thanks to the Iron Banner playlist, he can guarantee playing the game mode he wants. Over a thousand Guardians agreed with him that this is the best part of the Iron Banner.
In Destiny 2, there are otherwise only two playlists: Quickplay and Competitive. Each playlist comprises multiple PvP modes, where it is then randomly decided which mode is played.
If you are in the mood for some Control matches, you can only start the Quickplay playlist and hope that Control comes up. However, it can happen that even after 5 rounds, you haven’t played Control a single time. That is frustrating.
With this new system of the “2 Playlists”, Bungie aims to enable short matchmaking times and avoid empty playlists. However, this prevents PvP players from playing what they actually want.
The Iron Banner playlist, on the other hand, has a fixed game mode – this time the quite popular mode “Conflict”. Thanks to the Iron Banner, you can finally guarantee playing Conflict if you want to.
What is your opinion on this? Would you rather be able to select each mode individually and accept longer matchmaking times?
Warframe is actually a coop loot shooter where you slay inferior enemies with a team of overpowered space ninjas. But what happens when the tables are turned and you face a gruesome, seemingly invincible enemy alone?
“Rap, Tap, Tap!” … If there are words I NEVER want to hear again in my life, it’s these! Because whenever you hear these phrases in the quest “Chains of Harrow” in Warframe, you know that something terrible, something gruesome, something unimaginably deadly is behind you, and you stand no chance!
But let’s start from the beginning.
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Chains of Harrow starts out scary. I receive a mysterious message that is totally distorted and barely understandable. Then suddenly the whole picture turns red, and I hear the horrifying words “Rap, Tap, Tap” for the first time. Even now it sends a chill down my spine.
But the spooky feeling is short-lived as I get a new mission. I am supposed to check on a ship of the Grineer deserters from “Steel Meridian” where the power has gone out, and I wander through the ship’s corridors, only with a flashlight on my helmet. Dead bodies are strewn everywhere, and there are strange messages written in blood on the walls.
Attack of the Killer Commandos
However, I learn a bit more and save a follower of the assassin group “Red Veil” from her seemingly insane comrades. Now I finally learn more about the background of my mission.
Apparently, the Red Veil serves a mysterious entity named “Rell”, a kind of dark messiah of the space assassins. However, Rell seems to have lost his mind, and parts of the faction follow him in his madness. My Tenno is supposed to fix the situation, gather more information, and resolve the Rell dilemma.
Warframe Like Never Before – As Survival Horror!
This begins a true hell trip as I have to gather Rell’s memories and emotions, which wander as bizarre ghosts with creepy comic faces in remote areas. While I fight deadly Red Veil assassins, Rell is simultaneously pursuing me like a kind of phantom.
Rell is a shadowy figure whose arrival is announced by the words “Rap, Tap, Tap” and the clinking of chains. And once Rell is there, all resistance is futile!
Because Rell is invincible and unstoppable. No matter what I throw at him, he just keeps getting closer! And when he catches me, even my Warframe’s strong shields and health points vanish in seconds!
But even cursing doesn’t help, because Rell follows me like a bloodhound across the entire map! I have to keep moving! If I wait too long, I hear the clinking sound, and a brutal hit from nowhere costs me valuable health points!
While Rell hunts me like a defenseless animal, I have to find and catch his memories in various maps. The memories run around merrily, and I have to set up special traps like Ghostbusters to hold them in place briefly.
Only then can I deal full damage and finally capture them. But to hit well, I have to stand still, and then it’s “Rap, Tap, Tap” again…
A Quest Full of Adrenaline
A typical mission during the Chains-of-Harrow quest is therefore pure adrenaline for minutes! Unlike the usual Warframe missions, I can’t call for help from overpowered clan mates or a Lotus guide. Throughout the quest, I am forced to go it alone!
I repeatedly find emotional fragments of Rell and learn more about him and his past.
After just a few minutes, I am on the verge of panic. I’m actually not a fan of horror, and the feeling of being hunted by an invincible horror monster is absolutely suffocating and raises my pulse.
„The Horror, the Horror …“
The greatest horror in Chains of Harrow, however, lies in the fact that you are absolutely helpless against Rell. This is a completely foreign feeling in Warframe, as usually, I am the one who comes down upon the relatively defenseless enemies like an unstoppable avenging angel and slaughters them by the dozen.
But here it is different. Here I am the victim, even though I am controlling my fully equipped Warframe. That makes the helplessness even more suffocating than in the quest “War Within”, where I found myself unexpectedly as a defenseless child in ancient catacombs. Because in War Within, I gradually developed superpowers and became more powerful.
In Chains of Harrow, however, I must realize that despite Warframe and weapons, I am no longer the apex predator in the solar system. Something is out there. Something that is more powerful than I am!
Just as I feel like a victim against Rell, so must all the Grineer and Corpus soldiers I have casually slaughtered by the thousands have felt. And at least they could injure me somehow! But against Rell, everything is ineffective!
Rell’s Fate – A New, Chilling Chapter in the Warframe Story
Multiple times I must capture the emotional images of Rell in increasingly nasty maps, but finally, the time has come. I can enter Rell’s “Temple” and there in the showdown finally kill the dark prophet and thus free him from his madness and pain. But the victory also has a suffocating quality.
Because Rell was one of “Us”, another Tenno, who even “Space Mom” Lotus did not know about. Rell was autistic and was shunned by the other tenno. The Red Veil took him in and saw him as a kind of prophet of the “Void”, the mysterious dark source of all Tenno powers.
However, as he had no cryo-sleep chamber, he permanently bonded his mind to his Harrow Warframe, which was chained, and over the centuries, he eventually went insane due to constant contact with the “Void” and ultimately had to be “redeemed”.
This leaves the “victory” with a bland feeling, and after completing the mission, I feel bad and saddened. And who was actually the “man in the wall” that Rell repeatedly mentioned and secretly feared during the quest? It remains creepy in the Warframe universe…
But one thing is certain: Once again, the team at Digital Extremes has shown that they understand their craft and enhance Warframe’s complex story with ever new, coherent aspects. I’m definitely looking forward to the next story chapter. “Sacrifice”, the title of the upcoming story section, already sends shivers down my spine…
Fighting against gigantic monsters is commonplace in the online action RPG Dauntless. The new War Pike enables you to use more tactics.
The Pike is a long weapon that allows you to attack from a distance. However, you must aim carefully, as the Pike has a tip that is dangerous, but hits must be precise.
With the Pike, you can not only thrust but also strike. These two types of attacks can be combined into combo attacks to start a series of attacks that your enemies can hardly withstand.
More hits equal more damage
And these series are important, as with every hit you land without being interrupted by a counterattack, the attack with the War Pike strengthens, resulting in more damage. However, this does not mean that you should become careless. Caution and bravery must always be well balanced.
The War Pike can do even more. Because it is also a ranged weapon. You fire an energy beam from it when you aim at your enemy. However, you must first accumulate shots by storing energy. You then unleash this through the ranged attack and must accumulate energy again afterward.
Weapons with different damage types
The War Pike will be introduced next month with the “Sharpen your Skills” update in the currently ongoing alpha of the action RPG Dauntless. This update will also bring different damage types. This includes damage from blunt weapons like a hammer, damage from stabbing weapons like the War Pike, and damage from cutting weapons like swords. Tactics will then play a bigger role, as the monsters react differently to the various types of attacks, and you will need to weigh carefully which weapon to use in combat.
Additionally, the upcoming update will show how much damage you inflict on the enemies, as this will be displayed as numbers during an attack. You will also be able to see which damage type you are inflicting. An exact release date for the “Sharpen your Skills” update will be announced soon.
In Final Fantasy XIV you can compose and play your own music with the Bard class with the latest update 4.15. Unfortunately, players do that too. That’s why the cities of Final Fantasy 14 are currently hardly bearable!
Anyone who is a fan of the Asterix comics knows that Bards have a hard time there. The poor singer Troubadix regularly gets beaten up and ends up tied to a tree while the rest of the Gauls celebrate heartily.
If you’ve ever wondered why the Gauls are so mean to their Bard, just stroll around the cities in Final Fantasy 14 for a few minutes. Then you will probably also feel the need to smack a musician over the head with the harp!
Cat music instead of lovely compositions
The new update 4.15 brought the long-awaited “Perform” action for the Bard class into the game, alongside the new MOBA PvP mode Rival Wings. Now these musicians can no longer just buff people and fight with music.
Bards can now compose their own melodies! For that, you get a set of notes that you can then place in your action bar like skills and play in any order.
All this “can” sound good, but most players in Final Fantasy XIV either have no talent for melody and rhythm or are still practicing hard. In any case, Bards are currently everywhere playing as much as they can.
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The result is a colossal assault on the eardrums. You can see how bad it can sound in this video from the site Kotaku. Additionally, YouTuber and Final Fantasy expert Charles created a small video showing some wannabe musicians giving it their best. Some sound okay, while others are just playing aimlessly.
https://youtu.be/zWqJ48XMkPo
Framerates drop due to music overkill!
Even the game itself collapses under the acoustic assault and even the framerates drop significantly!
To legally protect itself from music labels and copyright lawsuits, Square Enix has included a clause in the game stating that players may not play any copyrighted music from third parties in the game. So be careful if you stream and want to showcase your musician skills.
On the other hand, there will certainly soon be real virtuosos who will develop truly cool melodies in the game and can play them at any time via macro. So it remains interesting!
Doomfist in Overwatch is quite buggy. A dedicated fan has now listed all the bugs.
In the hero shooter Overwatch, not everything runs smoothly. That bugs and errors occur in online games is quite normal, but the frequency of issues with the hero Doomfist is already embarrassing. Many players completely avoid Doomfist because his abilities often show errors and are thus buggy. Just how many errors there actually are, has been closely examined by Reddit user iSinner_ who has kept track of them. In total, he finds “at least 18 errors” that he lists clearly and backs up with examples.
All Doomfist bugs meticulously listed
Punch (Bug 1-10)
(1) The punch completely goes through an enemy and Doomfist travels the full distance without hitting anyone.
(2) The hit animation appears and Doomfist stops – however, no one was hit.
(3) An opponent is thrown against the wall but takes no damage, only “slides” along the wall.
(4) Doomfist bounces off the wall and misses the actual target.
(5) Characters like Zarya and Reaper can use shielding abilities while being stunned to avoid damage.
(6) In the middle of the punch, Doomfist stops and does not move anymore until (timely speaking) the whole punch is finished.
(7) The punch does not destroy breakable objects.
(8) The punch often does not hit the opponent in front of Mei’s ice wall but the ice wall behind it.
(9) Genji’s Dragonblade is not interrupted by the stun.
(10) Doomfist gets stunned when hitting an charging Reinhardt, even if he catches him from an angle that is safe (Reinhardt’s flanks or his back).
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(18) The ability lands on the wrong level, despite the targeted area suggesting otherwise.
This makes Doomfist officially the “buggiest hero in Overwatch” – a rather questionable title. Blizzard has immediately responded to the overwhelming criticism, stating that they will address the list right after the holiday.
Do you notice the bugs when playing Doomfist? Or did you think they were always just latency issues?
Your chance has come. You can secure an Xbox One S at the best price today at Otto. However, you may need to be quick.
Already, the first Xbox One and PS4 bundles are sold out at Otto. The best price offers mean that you should act quickly if you are interested in a console. The current highlight is certainly the Xbox One S 500 GB with Middle-earth: Shadow of War for 169.99 euros.
Shadow of War offers you well-staged action and a great story. The Xbox One S itself stands out as a 4K Blu-ray player and features a sleek design. As a new customer at Otto, you can even save an additional 5%.
The offers displayed here are equipped with so-called affiliate links. By purchasing through one of these links, we receive a small commission from the respective provider. This does not affect the price.
This is an AI-powered translation. Some inaccuracies might exist.
If you only want to experience the story of SWTOR, you can now take advantage of a special character boost. What it brings and how it works, we reveal here.
In Star Wars: The Old Republic there has long been the option to promote any character directly to a high level, so that the player can immediately participate in the latest content.
However, these character boosts had a crucial disadvantage: The main story of the character was automatically completed – without being able to make decisions or having the opportunity to play the story afterwards. Since there are always references to past events in the current content, the player is often at a loss and has no idea what it is actually about.
A new character service in the cartel shop of SWTOR now provides relief.
Starting from November 28, the item “Datacron and Master’s Equipment Package” will be available for purchase for 2,000 cartel coins (around €15).
With the Master’s Datacron, any character can be directly set to level 70. Additionally, there is a package with starting equipment, so that the fresh level 70 hero can dive straight into the current content.
The special thing: The progress of the story is not changed here. Those who want to experience the original class story can play it at their leisure and without difficulty – at level 70 the fights are no longer a challenge.
The player will only have access to a spaceship, even if it has not been unlocked in the story yet (which is still possible afterwards).
The offer is therefore aimed primarily at players who simply want to experience the story but do not feel like leveling or challenging fights.
What do you think of such an offer? A good thing to make it easier to experience the story of all classes? Or is it “annoying” to have to play everything back afterwards?
In Destiny 2, the “This Week at Bungie” has been released. We summarize the information.
Usually, the “This Week at Bungie” is released regularly on the night from Thursday to Friday. However, this time it was published about 24 hours earlier. The reason: In the USA, Thanksgiving is celebrated today, on November 23, and the developers are joining in the festivities.
The new community manager dmg04 writes that the lights in the Bungie studios will be off this Thursday and Friday. So unless the servers are on fire in the coming days, there will be no official information on Destiny 2 until next week.
Meanwhile, the Guardians have been wishing for more transparency and clear communication from Bungie for weeks. How will the endgame be specifically improved? When can we expect the new features? So far, the developers have remained silent. No word was said about the endgame overhaul in the previous livestreams about Curse of Osiris.
This Week at Bungie is Lean
Also in the current “This Week at Bungie” there is no new information on the endgame. Overall, this week’s letter to the community is as lean as rarely. Besides the information about Thanksgiving and a recap of the second livestream, 5 issues are listed that Bungie is currently addressing.
In the overview of known issues, they have recently been listed in the category “urgent issues”:
Faction Rally Tokens: An issue was identified where faction rally tokens are removed when players create new characters in Destiny 2. The issue should be resolved before the group fights of Season 2.
Leviathan Raid: Calus may become immune to damage in the final phase of the encounter.
Black Screen when loading into the Tower: A black screen may be displayed when attempting to load into the Tower. This should resolve itself after a minute or you can bypass the problem by visiting a different destination and then flying back into the Tower.
Glint Engram Ornaments: Ornaments from “Workhorse” and “Storm” in glint engrams may display as “Already added to the collection” before the player has actually obtained them. However, this does not prevent players from obtaining these items.
Survivalist Hunter Perk: The survivalist perk on the legendary hunter leg armor does not grant the intended recovery stats.
Updates 1.1.0 and 1.1.1 are planned for the coming weeks, which are supposed to fix known issues.
The second goal (Tier 2) of the global catching challenge in Pokémon GO has been reached. Now the next hurdle is ahead of us!
For a few days now, trainers around the world have been putting in their best efforts to fulfill the goals of the global catching challenge. To do this, a particularly large number of monsters must be caught in the wild to meet the requirements in the Bronze, Silver, and Gold categories. As a reward, there are more EXP, Stardust, and other bonuses in the game.
Silver goal reached – 1.5 billion Pokémon have been caught
Trainers, pat yourselves on the back. Half of the monsters we need for Gold status have been securely caught in Poké Balls.
As a prerequisite for Silver status, Niantic set the challenge for trainers to catch 1.5 billion Pokémon. On the morning of November 23, 2017, trainers reached this goal. The Pokémon GO team said on Twitter:
“Great job, trainers. Together you have caught over 1.5 billion Pokémon and unlocked more rewards.”
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In the meantime, Niantic activated the mentioned bonuses, and you are now collecting double the amount of Stardust for in-game actions. The Bronze rewards are still active.
But don’t slack off now – Can we achieve Gold?
The big goal is to reach 3 billion Pokémon catches! And this must be achieved by November 26, 2017. You only have a few days left to break this number.
With the double amount of Stardust now, even “lazy” trainers should be motivated to catch many Pokémon. After all, who has enough Stardust?!
Source: PokeWiki
If the Pokémon GO community reaches Gold status within the event time, the Pokémon GO team will unlock “Farfetch’d” worldwide. Players in East Asia will instead get Kangaskhan – there, Farfetch’d is already available.
How does the global catching event work? When are the rewards available and how long do they last? You will find all the information in our Catching Competition Guide for Pokémon GO
This is an AI-powered translation. Some inaccuracies might exist.