The gameplay principle of Destiny is well-received not only by players but also by developers, which is why more and more studios want to jump on this bandwagon. The next game could come from Remedy in Finland. Currently, it is codenamed P7.
A recent job posting from Remedy, known for Max Payne and Quantum Break, now suggests that these developers are also working on a Destiny competitor.
Remedy is looking for Game Designers with experience in Destiny or PUBG
The job posting has an interesting wording that hints at the type of game being developed:
“Do you constantly think about amazing ways to engage players and keep them in your game world? Are you obsessed with lore and rich content that the community devours? Do you create challenging systems that make players ‘thirst for more,’ so that they plan their entire week around these systems? Have you designed the next battle royale? Are you among the first to find Xûr?”
Xûr is an exotic vendor in the Destiny universe, thus making a direct reference to Bungie’s MMO shooter.
The creators of Max Payne, Remedy, are likely working on a Destiny competitor P7
There is talk of innovative online modes and trends. Additionally, the employee is expected to keep the design team informed about trends and innovations in the online gaming sector.
Interestingly, Remedy has only worked on single-player titles so far. However, the development studio seems to have recognized the signs of the times and wants to enter the online gaming market now.
The requirement for the new employee to be familiar with elements from Destiny and battle royale games indicates that the upcoming title might head in this direction.
Remedy is known for great stories – What is P7?
Remedy has already proven it can tell exciting stories and incorporate plenty of action into its games. How they will connect that with an online game will certainly be highly interesting.
When we will learn more about the new game is still unknown. However, it is expected to use the same engine that made Quantum Break a visual treat. It is set to be released on PS4, Xbox One, and PC.
The new game currently has the codename “P7” – it is the seventh project of the studio.
This is an AI-powered translation. Some inaccuracies might exist.
Currently, there is an anniversary sale of the upcoming space MMO Star Citizen, which is significantly boosting crowdfunding.
Star Citizen is known for making a crazy amount of money with virtual spaceships. But the sums that are circulating always astonish.
During the anniversary sale, some of the already “sold-out” spaceships are available again, which particularly appeals to collectors. They also spend a lot of money in the sale.
As the site Dualshockers reports,
Star Citizen made about one million US dollars from Saturday to Sunday because many ships were cheaper for Black Friday
and then on Monday, another half a million came in!
Spaceships are Collectible Items
The spaceships of Star Citizen have become much more than just “tools” that one can eventually fly in the game. For many, it has become a passion to add these ships to their fleet. While some people collect books or small crystal figures, Star Citizen fans indulge in virtual spaceships. And an anniversary sale comes at just the right time.
To boost the sale, a new video was also released. This showcases the spaceships from the manufacturer Origin. This includes the two ships 600i and 890 Jump.
Crowdfunding Is Growing
Thanks to the anniversary sale, the crowdfunding amount that Cloud Imperium Games has been able to raise for Star Citizen has increased to 167,747,118 dollars. So far, 1,921,715 backers have participated.
In the action MMO Marvel Heroes, the servers were permanently shut down on Monday. Angry players remain, especially on PlayStation 4. They want their money back, after all, Marvel Heroes only launched on PlayStation 4 half a year ago.
It’s a story with many “actuallys”:
Actually, Marvel Heroes was a flop at release, a dull Diablo clone that offered little variety
Actually, Marvel Heroes then underwent a wonderful development – the team invested a lot of work and passion into the title, making it better month by month until it became a really great game. With new Marvel movies in theaters, players also came to the action brawler
Actually, everything was fine until the heart of the studio, David Brevik, left his baby in early 2016 to design more and manage less
Actually, everything still looked good, Marvel Heroes was supposed to be released on PS4 and Xbox One, reaching a new level
Marvel Heroes Omega truly marked the end
But from there, everything fell apart.
Marvel Heroes did not simply bring the PC game to PS4 and Xbox One, but developed a stripped-down version “Marvel Heroes Omega” for the consoles. In the following period, the team mainly took care of the console version, while the PC version was neglected. The base of PC players dwindled. Later, developer Gazillion wanted to merge both versions, but that never happened.
Disney pulled the plug, took the Marvel license from Gazillion, which then had to shut down.
The plan was to let the game end orderly by the year’s end. But the banks did not allow that, demanding immediate closure, leading to a chaotic retreat. The servers were supposed to be shut down on Friday but stayed online for a grace period over the Thanksgiving weekend. However, on Monday, the 27th of November, the lights finally went out for Marvel Heroes. The servers on PS4, Xbox One and PC closed.
Under the farewell tweet, however, there is no nostalgic mood, rather many players are angry. The soft launch on PS4 was only 6 months ago in May 2017.
Fans thought the game would last 5 years, buying boosters, heroes, packs, and costumes.
Now the people want their money back that they invested in Marvel Heroes. They feel deceived and betrayed: one expects that a game lasts longer than just a few months when money is spent on it.
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Players on PlayStation 4 hope for Sony to get their money back
The situation varies from platform to platform:
PC players have already written off their money.
But on Xbox One, the pressure from fans has apparently led Microsoft to relent, allowing Xbox players to receive refunds. According to forum reports on reddit, Microsoft has set up “automatic refunds”.
Sony has not followed the competitor’s example so far, and PS4 players are frustrated because nothing is happening. With the end of Gazillion, Sony seems to be the only hope, but they would need to show goodwill and enable refunds. Currently, it doesn’t look like it, as Sony claims the Terms of Service – the items have already been used in-game, so there is no possibility of refund.
Undignified exit for Marvel Heroes
Under the anger of the fans, the legacy of Marvel Heroes is in danger of sinking. An undignified exit for a title that just a few years ago was regarded as a prime example of an online game that developed well.
The real victims are the developers of Marvel Heroes. The sudden closure of the studio left them unemployed just before Thanksgiving, without any transition solution. Their health insurance also runs out at the end of November. One tweeted: “People want their money back that they spent on boosts. I wonder how I will pay for my insulin.”
A new sale has started in the PlayStation Store. During the “Digital Flash Sale”, you can purchase numerous PS4 games at a discount for a few days.
Today, Tuesday, November 28th, the Black Friday deals in the PS Store ended. If you missed out on buying new games for your PS4, you can strike again starting today. Several PS4 games are discounted in the “Digital Flash Sale”.
You can find the offers in the PlayStation Store on your console by opening the Store and selecting the “Offers” tab on the left side. Here you can see the digital flash sale directly. You can also access the offers in the PS Store via this link.
Absolver
In total, over 140 games are discounted. This is the official list from the PlayStation Blog:
Rocket League®
Rocket League® – Game of the Year Edition
Euro Fishing: Urban Edition
Firewatch
The Witness
INSIDE
Ruiner
Absolver
Nidhogg 2
Nex Machina
ABZÛ
Magicka 2: Special Edition
Stardew Valley
How to Survive 2
LawBreakers: Deadzo Deluxe Edition
LIMBO
LIMBO & INSIDE Bundle
Verdun
Last Day of June
Action Henk
ADR1FT
Furi
Furi – Definitive Edition
Don’t Knock Twice
Mother Russia Bleeds
The Vanishing of Ethan Carter
Enter the Gungeon
Blackwood Crossing
Surgeon Simulator A&E + I Am Bread
Surgeon Simulator: Anniversary Edition
Surgeon Simulator: Experience Reality
Virry VR
Euro Fishing
Euro Fishing Urban Edition + Season Pass
Euro Fishing: Season Pass
LawBreakers
Hitman GO: Definitive Edition
Skyforge: Wardens of the Wasteland – Collector’s Edition
In Destiny 2, a new week begins today. It is Weekly Reset.New activities are coming, such as the Nightfall strike or a fresh raid challenge.
This week a groundbreaking event is approaching for Destiny 2: Tomorrow, on 29.11 at 20:00, the third and final livestream about Curse of Osiris will take place. Game Director Luke Smith has already announced that he will talk about the important questions regarding Destiny 2 – about changes to the systems, mechanics, and the endgame. Together with Mark Noseworthy, the project lead, he is expected to appear in this livestream.
We will report on this. However, the Weekly Reset will take place today at 10:00. Let’s see what the new week brings.
Nightfall on 28.11. on PS4, Xbox One, and PC
This week as Nightfall, Savathun’s Song is up.
The modifiers are:
Momentum: Health and shield regeneration are disabled while standing still. Sprint to recharge them faster.
Time Warp: Anomalies: Destroy anomalies to extend the mission timer.
The challenges:
Complete the Nightfall with at least 5 minutes remaining.
Complete the Nightfall with less than 3 deaths.
Fire 15 projectiles before defeating Savathun’s Song.
By the way: If you log in to Destiny 2 this week, you will receive the message that Season 1 ends on December 5 at 18:00 – in one week. Then Season 2 will start. Information about Season 2 can be found here.
Ho-Oh is the new legendary Pokémon that you can catch now in Pokémon GO. You should catch it quickly because it won’t stay in the game for long.
A few exciting days are ahead for Pokémon GO trainers. For about two weeks, the legendary Pokémon Ho-Oh will be available as a raid boss. So, to add this rare specimen to your Pokédex, you should get out quickly and participate in raids.
Ho-Oh as a Raid Boss in Pokémon GO
Trainers will be greeted with a message in-game starting November 28, announcing Ho-Oh. For the efforts in the global catching challenge, Niantic has made the rare monster available in the game for two weeks.
Together, trainers caught more than 3 billion Pokémon during the challenge worldwide. This is now to be rewarded.
Until December 12, Ho-Oh will appear as a raid boss and is catchable for you. You do not need an EX raid invitation for this!
Together with the active event bonuses, you have a few more exciting days ahead in Pokémon GO.
Who is Ho-Oh?
Ho-Oh is a special Fire and Flying-type Pokémon that visually resembles a bird. Together with the legendary Pokémon “Lugia“, Ho-Oh has a close connection to the Johto region.
Lugia represents the “Guardian of the Sea” in Johto mythology. Ho-Oh is revered there as the “Patron of the Sky”. The Sky Guardian is known for its feathers that shine in the colors of the rainbow. It also leaves a rainbow trailing behind it while flying.
Warlocks are getting strong value in Hearthstone: Kobolds and Catacombs with a complete board clear for just 4 mana!
There are only a few weeks left until the next expansion for Hearthstone is released. With Kobolds and Catacombs, there are plenty of new cards, and the developers are already teasing fresh reveals daily.
After introducing some crazy cards last week, Blizzard is following up by presenting some of the most powerful board clears that Hearthstone has ever seen.
Warlocks can cast the new spell Cataclysm for just 4 mana. It destroys all minions on the battlefield (including their own) and discards the Warlock’s hand. This is a risky move, but thanks to the hero power and 4 remaining mana crystals (from turn 10), one can quickly recover. This could be an interesting play, especially against decks waiting for a single combination of minions.
In any case, it’s a nice rescue if this is the only card in hand. Cataclysm will surely lead to some great “top deck” moments!
For Priests, another board clear is on the horizon. For 7 mana, there’s the spell Psychic Scream. It removes all minions on the board and shuffles them into the opponent’s deck – including the Priest’s own minions. Psychic Scream is thus the first complete board-clearing spell that can completely bypass deathrattle mechanics of cards.
This is also a great way to hand the opponent a few “useless” cards – like a Shaman’s totems.
But even beyond the spells, there are some cool new minions. Paladins receive the legendary card Lynessa Sunsorrow. She has stats of only 1/1 for 7 mana, but her battlecry ensures that any spells cast by the Paladin on minions will also affect Lynessa.
So anyone who has been diligently spreading Blessing of Kings or Blessing of Might can summon a truly strong Lynessa. This should make her a valuable addition to many buff decks that can now rely even more on enhancements.
What do you think of the new cards and particularly the board clears? Are they too powerful or exactly what Hearthstone has been missing?
The online shooter Destiny 2 will be available tomorrow in a free trial version. The Destiny 2 demo starts. On PC, PS4, and Xbox One, Destiny 2 can then be tested for free as part of a free trial.
As Bungie announces in a trailer, a free trial for Destiny 2 starts tomorrow, November 28.
That means: You can download and play the shooter for free on PS4, Xbox One, and PC.
Currently, no further details are known about the scope and duration of the Destiny 2 demo. It is assumed that it will be a kind of “demo version” with very limited gameplay content – the accessible content could correspond to that of the beta.
So far, it is only known: If you decide to buy Destiny 2 after the demo, you can transfer your progress from the demo to the main game.
Here is the trailer for the free demo of Destiny 2
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Contents of the Destiny 2 demo not yet known, but here’s what could be included
In the beta, there were:
a story mission “Homecoming”
a strike “Inverted Spire”
and PvP on two maps: Countdown on the Midtown map and the Control mode on Endless Vale.
Players can expect something similar in the Destiny 2 demo.
It could be that Bungie adds parts of the first area “European Dead Zone” as well.
We will get back to you as soon as we know more.
Destiny 2 demo is significantly larger than expected – Here are the contents of the free trial
Update 10:50 PM: New information is now available. The Destiny 2 demo is significantly larger than the beta.
Players can PLAY ALL story content of the first two planets, namely the European Dead Zone and the content on the Saturn moon, Titan: This means all campaign missions here and also the Adventures, which are the side missions
Players can enter the Farm, which is the social space in Destiny
Demo guardians have access to the Crucible, here to the “Quickplay” playlists
Additionally, players can join a clan and earn clan XP
And you can team up with other players for cooperative activities
Leveling works up to level 7.
For a demo, the Destiny 2 free trial is already above average in size.
This is an AI-powered translation. Some inaccuracies might exist.
There have been many PUBG clones for smartphones, but now it is official. The developers will soon release the battle royale adventure as a mobile game in China.
Now things are moving fast. It was initially uncertain whether an official PUBG version would ever be released in China. However, that is now certain, and the developers are following up with another announcement.
PUBG for smartphones – China starts soon
In order for PUBG to be released in China, the battle royale shooter needs some adjustments. The Chinese government was not satisfied with the bloody content and stated that the game could have a negative impact on the population.
However, the adapted game will apparently not only run on Chinese computers but also on their smartphones or tablets. As publisher “Tencent” and developer “PUBG Corporation” have now announced, both are working together on a mobile implementation of PlayerUnknown’s Battlegrounds.
The developers explain that the work on the game is going absolutely “smoothly” and Chinese players will soon be able to play PUBG on their mobile devices.
The “Mobile-PUBG” will be released first in China. In Tencent’s official announcement, nothing is mentioned about whether they will release the game in other regions as well.
Even before the cooperation with PUBG, Tencent was working on a battle royale game for smartphones. It’s called Glorious Mission and is set to launch on November 29. So far, there are 30 million registered players in China for the game. Will an official PUBG Mobile version attract even more gamers?
What does this mean in concrete terms? Bungie removes a questionable mechanic from the game that prevented fast farming of shiny engrams. In exchange, the necessary experience points for a shiny engram are doubled, which makes farming the engrams difficult again.
In the course of the tests, the Reddit user EnergiserX discovered that the mechanic removed by Bungie caused players to earn on average only 44% of the displayed experience over time.
The doubling of EXP for a shiny engram amounts to a halving of the earned XP – in total, players have thus gained 6% experience.
Robert says: Bungie fixes a problem only after loud protests from the community and bad press – and at the same time doubles the experience points needed for a shiny engram. Even this fact only became public after players stumbled upon further inconsistencies with external sites like the Destiny Item Manager.
Bungie’s policy of information and handling of this issue is, in my opinion, catastrophic.This was a missed opportunity to regain lost trust.
What do you think about it? Let us know in the comments!
Required experience points for shiny engrams doubled
The Reddit user Aercus wanted to verify Bungie’s statement and conducted his own tests after the system was shut down – and the results were surprising. Although Aercus now received the same amount of EXP even after the fifth public event in a row, the system was completely shut down.
Gigantic EXP amounts – which do not affect the bar
However, he also found that external sources only displayed exactly 50% of the experience points earned, which led to the following conclusions:
Bungie has simply halved the experience points earned, which the game does not display, or
external sites like Destinytracker are wrongand do not reflect reality
As Bungie mentioned in a tweet, the second option is the case. The API that external sites use still needs to be adjusted.
Because the required EXP for a shiny engram has been raised to 160,000 – and thus doubled.
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What does this mean in concrete terms? Bungie removes a questionable mechanic from the game that prevented fast farming of shiny engrams. In exchange, the necessary experience points for a shiny engram are doubled, which makes farming the engrams difficult again.
In the course of the tests, the Reddit user EnergiserX discovered that the mechanic removed by Bungie caused players to earn on average only 44% of the displayed experience over time.
The doubling of EXP for a shiny engram amounts to a halving of the earned XP – in total, players have thus gained 6% experience.
Robert says: Bungie fixes a problem only after loud protests from the community and bad press – and at the same time doubles the experience points needed for a shiny engram. Even this fact only became public after players stumbled upon further inconsistencies with external sites like the Destiny Item Manager.
Bungie’s policy of information and handling of this issue is, in my opinion, catastrophic.This was a missed opportunity to regain lost trust.
What do you think about it? Let us know in the comments!
After the big ups and downs in recent weeks, Bungie has finally commented on the EXP issue and removed a corresponding mechanic in Destiny 2. Now, further inconsistencies are emerging – because the experience points required for a shiny engram have been doubled!
For some time now, some players have been speculating that something is wrong with the experience points in Destiny 2. And yet, precise tests were needed to prove that there is definitely something fishy. Because the experience points displayed in the game did not correspond to the truth.
Those who played many public events in a row received fewer and fewer experience points. The losses amounted to up to 90%, while the game itself continued to throw around big numbers. The Guardians accused Bungie of doing this deliberately to boost sales of shiny engrams in the Eververse, the real money shop.
Bungie only reacts after protests – and deactivates the system
The experience points displayed in the game are now supposed to correspond to the truth.
Interestingly, Bungie avoided using the term “bug” in the public statement on the issue – they merely stated that they were not happy with the internal test results. What this strange system is all about, Bungie remains silent on.
One would think that this issue could be laid to rest, if … yes, if the community on Reddit had not found further inconsistencies.
Required experience points for shiny engrams doubled
The Reddit user Aercus wanted to verify Bungie’s statement and conducted his own tests after the system was shut down – and the results were surprising. Although Aercus now received the same amount of EXP even after the fifth public event in a row, the system was completely shut down.
Gigantic EXP amounts – which do not affect the bar
However, he also found that external sources only displayed exactly 50% of the experience points earned, which led to the following conclusions:
Bungie has simply halved the experience points earned, which the game does not display, or
external sites like Destinytracker are wrongand do not reflect reality
As Bungie mentioned in a tweet, the second option is the case. The API that external sites use still needs to be adjusted.
Because the required EXP for a shiny engram has been raised to 160,000 – and thus doubled.
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What does this mean in concrete terms? Bungie removes a questionable mechanic from the game that prevented fast farming of shiny engrams. In exchange, the necessary experience points for a shiny engram are doubled, which makes farming the engrams difficult again.
In the course of the tests, the Reddit user EnergiserX discovered that the mechanic removed by Bungie caused players to earn on average only 44% of the displayed experience over time.
The doubling of EXP for a shiny engram amounts to a halving of the earned XP – in total, players have thus gained 6% experience.
Robert says: Bungie fixes a problem only after loud protests from the community and bad press – and at the same time doubles the experience points needed for a shiny engram. Even this fact only became public after players stumbled upon further inconsistencies with external sites like the Destiny Item Manager.
Bungie’s policy of information and handling of this issue is, in my opinion, catastrophic.This was a missed opportunity to regain lost trust.
What do you think about it? Let us know in the comments!
Black Desert Online is coming soon to Xbox One. However, those who want to play the sandbox MMORPG on PlayStation 4 will have to wait. A deal between developer Pearl Abyss and Microsoft is preventing an early PS4 launch.
It has been known for some time that the sandbox MMO Black Desert Online will be released on Xbox One in early 2018. However, those who want to play the game on PlayStation 4 unfortunately have to wait even longer. But what is the reason? Why is an Asian game coming to a console that is less popular in Asia than the PS4, according to the website Gaming-Bolt?
Black Desert is coming first to Xbox One
According to an interview between Gaming-Bolt and James Heo, the head of Black Desert developer Pearl Abyss, the exclusivity deal was due to Microsoft’s know-how. Pearl Abyss had limited experience with consoles. Microsoft approached the developers quickly and offered extensive support in bringing the game to Xbox One.
This allowed the game to be optimally transferred to the console. Additionally, there was enthusiastic marketing support from Microsoft for Black Desert Online.
However, part of this agreement with Microsoft is that Black Desert Online is released first on Xbox One. Only when this deal is completed can the game be released on PlayStation 4.
Is the PS4 release already in the works?
However, Pearl Abyss is already working to release Black Desert Online on PS4 as soon as possible after the Xbox One launch. When this will happen and how long the deal with Microsoft lasts is still undisclosed by Pearl Abyss.
There are many good free-to-play MMOs on the market, but which ones are the best? We have sorted the best free-to-play MMOs by genre and want to know which games are your favorites.
If you want to try complex and high-quality MMOs for free, there is now a great selection. There are a bunch of games that you can play online without spending a cent.
However, MMOs “cost” a lot of time, and you rarely have enough capacity for more than a handful of such online games. So which free-to-play MMOs are the best? Which ones are worth investing a lot of time in?
From SWTOR to MU Legend – What are the best free MMOs?
To crown the best free-to-play MMO titles, we have created an extensive survey. The MMOs are organized by the following genres to maintain diversity:
MMORPGs: The classic online role-playing games include titles like SWTOR, TERA, or the now free base game of Guild Wars 2.
MMO Shooters: Here you will find online loot shooters like Warframe. There are also free competitive shooters like Warface or Paladins, as well as the battle royale mode of Fortnite. The PvE part of this game is still not free-to-play.
MMO Simulation & Military MMOs: Here you will find games like World of Tanks and War Thunder, as well as sandboxes like EVE Online, which is free-to-play in the base game.
“Hack & Slash” MMOs: Here, all the “Diablo MMOs” like MU Legend or Path of Exile are waiting for you.
Mobile MMOs: Here you will find the current mobile showcase project Lineage 2 Revolution, but also the action MMO HIT from Bluehole (TERA, PUBG) or the WoW-inspired Crusaders of Light.
Each genre has its own page in the survey. You have only one vote per page, so think carefully about which game you will vote for. Enjoy the survey!
Survey Results Will Be Published in a Separate Article
At a later date, we will make a separate article from the most popular games of the survey. It will feature the following number of selected games per genre:
The sandbox MMO Albion Online can now be tested in Beta via iOS. The game is available for download for Beta testers and runs on iPads and possibly also on iPhones.
Albion Online is a cross-platform sandbox MMORPG that runs on Android devices in addition to computers. However, those who are fans of Apple’s iOS had to miss out on mobile fun with Albion Online until now. But soon these times will probably be over, as the developers at Sandbox Interactive have launched the Beta test of the iOS version of Albion Online.
Release of Beta Client for iPad & iPhone Version – Registration Possible
Those who own a founder or starter pack of Albion Online can register for the iOS Beta. Use the form linked here on the Albion Online homepage. The iOS version will have the same features and content as the PC version. You can test the iOS Beta on the Live Server with iPad and iPhone.
The iOS Beta of Albion Online is based on the Apple service “Testflight” and has a limited number of participants. It may happen that not all registered players will get a spot. So, make sure that your iOS device meets the necessary requirements.
The System Requirements for the iOS Beta of Albion Online
If you have an iOS tablet with at least a 7-inch screen size and 3 gigabytes of RAM, Albion Online should work flawlessly. The situation is different with smaller displays. There may be issues there as the interface is designed for the larger screen of the tablet. Devices with insufficient RAM may experience crashes.
In the following table, you can see whether your iPhone or iPad is compatible with Albion Online.
The players of Overwatch spend a lot of time in their favorite game. But can this statement really be true?
Blizzard’s games can captivate players quite well. The colorful worlds, interesting characters, and sophisticated reward systems ensure that one spends hour after hour in games like Overwatch. But how much time is that on average?
In an interview with the magazine MCV, Activision Blizzard’s CEO, Tim Kilpin, spoke about the future of Overwatch and also the current state of affairs.
A special feature of Overwatch is that the player base engages very intensely with the title, the world, and its characters. This also leads to a high interaction rate with the game itself.
Currently, Kilpin says, every player plays an average of 2 hours of Overwatch per day.
Therefore, Kilpin assumes that the future of Overwatch will be quite bright. Because players who “live in this ecosystem for years” keep coming back for seasonal events (Halloween event, Summer Games, etc.), and this in turn means further revenues through microtransactions – in the form of loot boxes.
Cortyn says: To be honest, I am quite surprised by this statement, as it seems too high to me. However, it is also not entirely clear how this value is actually determined. Is this the average of all 35 million players who have ever bought the game? Or is it just the average of active players who are still playing every month? I find it hard to believe that “inactive players” who haven’t played for weeks or months and only enjoyed the hype at release are included in this figure.
I personally definitely don’t reach 2 hours a day anymore, and many of my acquaintances don’t either – it’s more like 2-3 hours per weekend. This would imply, however, that there are a lot of heavy players driving the average up…
How much Overwatch do you play on average? Do you manage with 2 hours a day? Or are you one of those heavy players who drive the average up?
What rewards are there in the online season of FIFA 18 Ultimate Team (FUT 18)? Here you will find an overview of all the prizes of the online seasons.
FUT 18 is a complex game mode in FIFA 18. It consists of several single-player and multiplayer modes, such as FUT Champions, Squad Battles or Seasons.
The seasons are divided into the single-player season and the online season. Now, we take a closer look at the online season in Ultimate Team mode and provide all the prices that you can earn in it.
Online Seasons – The prizes you can earn
In the online season, you start in league 10. Your goal is to keep climbing up with wins and to take the title in league 1. Because the best rewards await in league 1.
The higher you climb, the better the rewards, but the tougher the opponents will also be. Therefore, many players will never make it to league 1. You have 10 matches per season available to gather the required points for the title, promotion, or relegation.
You will receive these rewards depending on the league and your performance:
League 10 – Rewards
Title (min. 12 points) – 2,000 coins
Promotion (min. 9 points) – 1,600 coins
Relegation (8 or fewer points) – 950 coins
League 9 – Rewards
Title (min. 13 points) – 3,000 coins
Promotion (min. 10 points) – 2,400 coins
Relegation (min. 6 points) – 1,850 coins
Demotion (5 or fewer points) – 1,300 coins
League 8 – Rewards
Title (min. 15 points) – 4,000 coins
Promotion (min. 12 points) – 3,200 coins
Relegation (min. 8 points) – 2,450 coins
Demotion (7 or fewer points) – 1,550 coins
League 7 – Rewards
Title (min. 17 points) – 5,000 coins
Promotion (min. 14 points) – 4,000 coins
Relegation (min. 8 points) – 2,800 coins
Demotion (7 or fewer points) – 1,750 coins
League 6 – Rewards
Title (min. 19 points) – 6,000 coins
Promotion (min. 16 points) – 4,800 coins
Relegation (min. 10 points) – 3,350 coins
Demotion (9 or fewer points) – 1,900 coins
League 5 – Rewards
Title (min. 19 points) – 7,000 coins
Promotion (min. 16 points) – 5,600 coins
Relegation (min. 10 points) – 3,900 coins
Demotion (9 or fewer points) – 2,200 coins
League 4 – Rewards
Title (min. 19 points) – 9,000 coins
Promotion (min. 16 points) – 7,200 coins
Relegation (min. 10 points) – 5,050 coins
Demotion (9 or fewer points) – 2,850 coins
League 3 – Rewards
Title (min. 21 points) – 11,000 coins
Promotion (min. 18 points) – 8,800 coins
Relegation (min. 12 points) – 6,200 coins
Demotion (11 or fewer points) – 3,100 coins
League 2 – Rewards
Title (min. 21 points) – 13,000 coins + Qualification for Weekend League
Promotion (min. 18 points) – 10,400 coins + Qualification for Weekend League
Relegation (min. 12 points) – 7,400 coins
Demotion (11 or fewer points) – 3,400 coins
League 1 – Rewards
Title (min. 23 points) – 15,000 coins + Qualification for Weekend League
Relegation (min. 14 points) – 7,500 coins + Qualification for Weekend League
If he wants, Lord Shaxx can also come up with a funny pun in Destiny 2.
Every Guardian who has been in the Crucible of Destiny knows him: Lord Shaxx.
This is the Crucible leader and the voice that constantly makes announcements in PvP. Most of the time, these announcements are quite sober, but occasionally Shaxx can get a bit euphoric. And as the following video shows, he even has a thing for puns.
Bungie introduced the Videos of the Week, with this amusing clip receiving a commendable mention. It is simply titled “Shaxx loves puns” and has so far received 100% positive ratings:
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In the video, the player manages to blow away three opponents with the tractor cannon and shove them off the cliff. Lord Shaxx then exclaims, “Look how they fall!”
Normally, Shaxx is only moved to such a statement when someone manages to defeat multiple opponents at once. As in this case. However, the sentence fits the situation doubly well because the opponents are indeed “falling” – namely down the cliff. A wonderful pun.
Bungie has two more Videos of the Week on offer. The actual MOTW winner created this PvP montage, where an Arcstrider shows what he can do. Enjoy!
https://youtu.be/gygLaFImdvE
And finally, you get to see a video that is also a PvP montage. In it, a Guardian takes out many opponents in their active Super – mostly gunslingers:
https://youtu.be/YbYlxkcVt-g
That’s it for the videos from Bungie. Let’s see what you sent us.
This time we have a clip from Andreas K. for you, showing what happens when you stand in a circle in the Tower and do “squats”:
https://youtu.be/DmDGKfG5DDU
So, now it’s your turn! If you also want to see your videos in the next Video of the Week article, then put together an entertaining clip. Upload it to YouTube and send us your work. You can find us on Facebook at “Destiny 2 Mein MMO”. Send us a private message there containing the link to the video. We will definitely take a look at your clips. However, we cannot guarantee they will make it into our article next week.
The arena brawler Battlerite mocks EA and their current game Star Wars Battlefront 2 by turning the notorious “Pride and Accomplishment” saying from Reddit into a victory pose.
In Battlerite, you hack and slash your way through enemies with your chosen hero in fast-paced battles. When you win in these quick and thrilling encounters, you see your hero in a cool victory pose. There are several of these poses, and you can win more victory poses for your heroes through in-game currency or loot boxes.
The latest pose for the killer frog hero “Croak” is not only cool, it is a clear trolling towards EA and the “Pride & Accomplishment” saying about Battlefront 2.
But EA and the developer DICE saw it differently and defended their decision by stating that players feel a sense of “pride and accomplishment” when they endure this hard grind.
The result was the most downvoted post that any post on Reddit had ever received. Over half a million people hated this phrase and expressed their displeasure with downvotes and a shitstorm!
“The Dab of Pride and Accomplishment” – Victory pose available only for credits
Apparently, not only players found EA’s statement about Battlefront 2 ridiculous. The developers of Battlerite also had their issues with such statements and therefore trolled EA with their newest victory pose for the hero Croak.
The pose is called “The Dab of Pride and Accomplishment” and can only be purchased directly for 20,000 credits in the game. That is also quite a grind. However, the pose looks amusing and contemptuous, as the frog hero Croak assumes the well-known “Dab” dance move.
This pose actually existed before, but the new pose sparkles with a feeling of “pride and accomplishment”.
MMORPGs on consoles are becoming increasingly popular. Some online RPGs can already be played on PS4 and Xbox One. But which MMORPGs are still to come? We present to you 3 MMORPGs that were supposed to be released in 2018 for PlayStation 4 and Xbox One.
Today we look at which upcoming MMORPGs you can look forward to if you’re playing on an Xbox One or PS4.
Black Desert – First for Xbox One
The MMORPG attracts all eyes due to its fantastic graphics – so far only on PC. However, a console version is in the works. This much the developers have confirmed. However, they remain a bit tight-lipped regarding information about these versions.
What is already known is that the version for Xbox One will be released before the PS4 version. In this case, the studio Pearl Abyss wants to take advantage of the capabilities of the new Xbox One X and provide players with visuals in 4K resolution.
A first gameplay trailer also shows what that looks like. A release date for this version has not yet been set. It is supposed to happen sometime in 2018. As for the PS4 version, even less is known so far. It is supposed to be coming. But whether with or without 4K and when that will be, is still unknown.
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Black Desert Online impresses especially with its combat, housing, crafting, and economy system. However, the quests are merely decorative accessories. Nonetheless, the MMORPG could become interesting for console players.
In Antorus, the latest raid of World of Warcraft, there are many rewards. We show you which mounts, titles, and transmog weapons await in Antorus!
This Wednesday is finally the day. The last raid of World of Warcraft: Legion opens its gates. In Antorus, the Burning Throne, the heroes of Azeroth advance against one of the most important strongholds of the Burning Legion. In addition to plenty of cool bosses and the strongest enemies that Sargeras’ minions can throw at you, there are also a number of cool rewards that players can unlock within the raid.
Only the best of the best receive a brand new title in Antorus. Those who manage to defeat the final boss Argus, the Unmaker on mythic difficulty, will henceforth walk through Azeroth with the title Titanslayer.
Transmogrification Weapons – The Sword of a Titan
Even collectors with a large wardrobe will find something for themselves. In addition to the brand new Tier 21 sets, there are also a few new weapons in Antorus that are perfect for transmogrification.
The two-handed sword Taeshalach can be found with Aggramar, the penultimate boss.
The Sickle of the Unmaker (a polearm), on the other hand, awaits with Argus, the Unmaker. Depending on the difficulty level, there are different color variations.
Horrific Mounts – the mounts from Antorus
On wowhead, there are already some preview videos of the new mounts, which we present to you here.
The Antoran Hound can be obtained from Sargeras’ Hellhounds. Shatug drops this mount starting from the Raid Finder (LFR) difficulty and upwards.
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The color counterpart, the Antoran Shadowhound, on the other hand, awaits only players who complete a lot of achievements. Only when the meta achievement Glory of the Argus Raider is completed, will this stylish mount be available.
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Similar to what happened with Archimonde in Warlords of Draenor, there is a quest starter for defeating the final boss Argus, the Unmaker. With The Blood of a Titan, a quest line begins if you have defeated Argus on heroic or mythic difficulty. At the end of this quest line awaits the Summoning Crystal of the Kirin Tor and thus the Purple Spellwing. This quest starter will probably only drop until the release of Battle for Azeroth – time is of the essence for players.
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Exclusively for mythic raiders is the Bound Ur’zul. This mount can only be obtained at the highest difficulty level for defeating Argus, the Unmaker. It is expected that this mount will drop with 100% certainty, and with Battle for Azeroth, the drop rate will be drastically reduced.
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Even though there is a lot of criticism about microtransactions in games, the revenue from this type of monetization in games continues to rise.
The market research institute SuperData has analyzed how microtransactions in games have changed over the past five years:
The revenue in this area was 11 billion US dollars in 2012.
In 2017, this number doubled to 22 billion dollars.
This is interesting compared to the revenue from sold games, which was 5 billion dollars in 2012 and 8 billion dollars in 2017.
The trend continues
According to SuperData, this trend is expected to continue. Revenue from microtransactions is projected to rise according to experts, faster and higher than sales of new games.
A doubling of revenue in the sales figures of games by 2022 is not in sight, while revenues from free-to-play games are expected to grow to 25 billion dollars by 2022.
Thus, the figures confirm the trend that game developers and publishers currently see: Players are engaging more and longer with fewer games for which they are also willing to spend more money through microtransactions.
FIFA 17 as a model for the success of microtransactions
As a prime example of a successful microtransaction model, FIFA 17 serves.
There, the launch month is no longer the most important revenue month. The football game generates as much revenue through microtransactions for months after release as it did in the launch month through actual game sales.
Microtransactions are vilified but still used
Furthermore, the numbers show that – even if players often vilify microtransactions – they still go along with the trend. And this despite the situation surrounding Star Wars Battlefront 2, which has now become a poster child for everything that is wrong with microtransactions and loot boxes.
SuperData describes microtransactions as a continuing experiment. Because developers and publishers still need to find the fine line they can walk to get players to spend money without upsetting them.
SuperData notes that Call of Duty is significantly more successful with its microtransactions than EA’s Battlefield. The microtransaction system of Assassin’s Creed Unity has been judged by fans as too greedy and punished: it did not work.
Maintain balance
Andreas says: Microtransactions don’t have to be a bad thing. Those who wish to support their favorite game by purchasing skins and cosmetic items in this way should not have a guilty conscience. However, fairness must always be maintained. Items that provide gameplay advantages lead to unfairness and result in dissatisfied customers. Therefore, publishers and developers should always carefully consider what and how they offer additional items.
Loot boxes always have a somewhat unpleasant aftertaste because chance decides what you receive, which can lead to spending more money. This, combined with items that grant advantages in the game, creates an explosive mix, as seen in the case of Star Wars Battlefront 2. Here, game developers and publishers still have work to do to find a good balance.
This is an AI-powered translation. Some inaccuracies might exist.