Hori is launching an officially licensed wireless controller for the PS4 from Sony. Its design is reminiscent of the bulky Xbox One gamepads.
The topic of “controllers” divides console players:
While some swear by the classic PS4 DualShock with the central analog sticks and will not accept any other gamepad layout at home,
others prefer the “bulkier” Xbox controller with the offset analog sticks.
It’s often said that such controllers in the Xbox layout fit better in hand – ultimately, that is probably a matter of taste.
For all of you who are gaming on the PS4 but like to have something more in hand and prefer asymmetrical analog sticks, Hori (Japan) has now developed the controller “Onyx”.
What can the Onyx controller do?
The Onyx controller is an officially licensed product from Sony. According to the PlayStation blog, the controller is compatible with all PS4 systems, including the PS4 Pro. Onyx was designed to offer all PS4 players a wider selection so they can find the controller that fits their unique playstyle, according to Sony.
The somewhat bulkier controller offers all the basic functions of a regular DualShock 4. Here are the special features listed:
Wireless
Ergonomically shaped
Large grips
Bluetooth connectivity
Dual vibration motors
Asymmetrical sticks
Onyx has been on the market since January 15, 2018. It costs around 60 euros, similar to the standard PS4 controller.
Here you can find an Amazon offer for Oryx:
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That Onyx closely resembles the Xbox design is, of course, not something Sony mentions. But no one can really dispute that…
By the way, Hori has also developed an officially licensed set of mouse and keyboard for the PlayStation 4. You can read more about it here:
Today, on January 16th, Update 1.1 was launched on PS4, Xbox One, and PC, showing that the developers of Star Wars: Battlefront 2 quickly respond to criticism. Furthermore, according to the patch notes, players can look forward to new content and especially a better balance.
In this context, especially well-established elements are being improved and complemented by new modes. For example, the Blast mode can now also be played on the beautiful map Crait. The last part of the map, the mine tunnels, offers excellent terrain! Team Deathmatch on red and white ground? That was exactly what I was missing! And I mean that quite seriously.
Iden Versio is blown up
The heroine of the campaign, Iden Versio, is now playable not only in ground battles but also in Starfighter Assault. For this, she hops into her agile, custom-modified TIE/In Fighter, which boasts special abilities:
Afterburner: Provides a temporary speed boost. Good for dodging enemy missiles.
Laser Barrage: Rapid fire that deals high damage.
Double Proton Torpedoes: Fires two proton torpedoes that track the target and deal high damage.
Inferno Leader: While active, all enemies in the vicinity are revealed to allies and receive increased damage.
The corresponding star cards are also provided, which enhance the relevant abilities. Additionally, players can achieve further milestones with the new space battle heroine, such as by repeatedly eliminating opponents through barrage fire.
A balancing act
More important than the now broader positioned Iden Versio and the Crait Deathmatches is probably the balance. In the past, this has often been criticized. Specifically with the weapons CR-2 of the Assault and Blurgg of the Officers, players could cut through enemies too easily. As announced, these have now been nerfed.
The Wookiee warriors, Boba Fett, and Finn will also be weakened to create a better game balance. Lastly, a few known bugs have been fixed. Now all abilities of Finn and the Officers should really respond accordingly to all affected units.
The gaming experience should now be much more pleasant.
Leveling is fun again since patch 7.3.5. We will tell you which WoW areas you should explore in peace on the Horde side.
With patch 7.3.5, Blizzard made some major changes to the game world of World of Warcraft. All zones in Azeroth, the Outland, Northrend, Pandaria, and Draenor will now scale with the character’s level.
This allows new characters to experience quest areas in their entirety and complete the story of each zone without the character’s level already being too high.
The most beautiful leveling areas on the Horde side
But which zones in World of Warcraft are worthwhile? Which stories are worth reading the quest texts and actually stopping for the little NPC events?
After all, many players don’t read quest texts at all but just hammer “Accept” and travel to the marked location on the map. But some missions are definitely worth reading!
In this article, we want to briefly introduce you to the areas with the most beautiful, exciting, or funniest questlines – today in the version for the Horde.
The Silverwood (Level 10-60)
The Silverwood is all about Sylvanas’ war against the Worgen. On behalf of the Dark Lady, the remaining Gilneans are rounded up, systematically killed, and resurrected as undead to serve the Forsaken of the Horde. Not only is the area dark, but also the story that is told here is very grim. You are rewarded with a finale that involves the survival of a leader of the Horde.
The undead prepare their plague – Sylvanas cleans up in Gilneas!
Hillsbrad Foothills (Level 15-60)
The conquest continues directly in the Hillsbrad Foothills after the Silverwood. It remains grim, and some mini-areas are quite cruel, but here you will find more amusing quests and funny NPCs. Players even become quest givers themselves and assign missions to all sorts of “cliché” characters. Among them is “Kagbuhn”, a somewhat bumbling undead who keeps needing help.
Not a common sight: an undead psychiatrist treating orcs with PTSD.
Desolace (Level 40-60)
Desolace was devastated even before the Cataclysm, and that hasn’t changed since then. However, some exciting missions await players who dare venture here. One mission involves protecting the last egg of a red dragon from Deathwing. In another place, some “onlookers” want to describe in detail how Deathwing’s attack was executed (from their perspective) – namely, on a motorcycle with a hot blood elf in each arm. That’s how it was, for sure!
These three guys have very exciting stories about their personal fight against Deathwing.
Azshara (Level 10-60)
Goblins are a funny bunch with all kinds of experimental drives. If you give them too much freedom, it ends up like in Azshara. Labs are set up everywhere, and the area is being exploited. Besides funny inventions, there’s also a wacky love story here. Who would have thought that dragons would fall in love with spirit healers?
The goblins have reshaped Azshara – and even built a whole city here!
Stonecrag Mountains (Level 20-60)
Under the leadership of Warchief Garrosh, not everything was bad. Or was it? You will experience how cruel and precise the war machinery of the Horde can be in the Stonecrag Mountains. A conquest campaign awaits you, where you climb through the ranks of the Horde and extinguish the life forces of the nasty night elves and their trees.
The elf forests are swiftly dealt with.
Grizzly Hills (Level 63-80)
In Northrend, no area can match the beauty of Grizzly Hills. The music and surroundings invite you to linger and are somewhat detached from the scourge of the undead that usually plagues Northrend. Besides the beauty of the area itself, there are also interesting questlines. Such as the rise and fall of a rogue orc leader and the dark secrets of the Old Gods that lie beneath the surface of the forest.
You can let your soul relax a bit in Grizzly Hills.
Zul’Drak (Level 64-80)
In Zul’Drak, the story from Grizzly Hills continues. You witness a great betrayal and then have to operate in a long questline disguised as a servant of the Scourge. Alongside a meeting with the Lich King himself, some cool “showdown” battles await you. Troll lovers will particularly enjoy it here, as there are many details about the trolls’ background story.
The Scourge is on the rise in Zul’drak.
The Jade Forest (Level 80-90)
The Jade Forest is the starting point for the journey to Pandaria. The Horde and Alliance both want to conquer the new continent – this conflict is brewing in the Jade Forest. However, the Horde’s version is a bit more atmospheric because you get to know the crazy people of the Hozen and even chase the missing prince of Stormwind. Coupled with the first signs of the Sha, strange monsters that cause negative feelings to arise.
It’s idyllic in the Jade Forest – and yet many dangers lurk.
The Blasted Lands (Level 84-90)
Completely devoid of any joy is the Blasted Lands. Here lives the insect-like race of the Klaxxi, making players the “Awakener” who awakens the mighty Paragon Klaxxi. You learn a lot about this strange species and the magical properties of amber. Additionally, a large part of the quests is voiced, and at the end, there’s even a strong revelation that might shock some players.
The Klaxxi breed strange creatures.
No matter how you plan the leveling phase of your new Horde character – you should definitely take the mentioned areas into account, as they contain many interesting or funny stories!
You can find a general leveling guide for quick leveling in 2018 here:
The Korean sandbox MMORPG Black Desert Online is more successful in Europe and the USA than in its home country of South Korea. This is extremely unusual.
Black Desert Online is a sandbox online role-playing game from South Korea that was released in 2014. The MMORPG launched in Europe and the USA in March 2016.
Interestingly, Black Desert Online is more successful in the West than the Korean version.
In November, a presentation for investors from the developer Pearl Abyss was released. Among other things, there was an interesting graph regarding revenues in the third quarter of 2017.
According to the graph, 56 percent of the quarter’s revenues came from America and Europe. Only 18 percent of the revenues were generated in South Korea. The remaining 26 percent of the sales came from the rest of Asia.
The ideal game for the western market
Such success of a Korean game outside the home country is extremely unusual. Normally, Korean games, like Dungeon Fighter Online, generate the majority of their revenues at home. Black Desert, however, was graphically much more sophisticated than most Korean games at the time. Therefore, many players had inadequate computers. The same applied to the extremely popular PC bangs in Korea. For Pearl Abyss and publisher Kakao Games, the great success in the West is a good thing.
Because the online role-playing game Black Desert was the first major hit for Kakao outside of Korea, where the core business had previously existed. Kakao is a well-known brand in South Korea due to its popular messenger app “KakaoTalk.” Therefore, the company likely has a well-filled war chest but saw no way to become an international company with its core business: Gaming is now supposed to be the ticket to the global market.
Black Desert Online sold more than 400,000 copies in Europe and North America alone in 2016. This was far more than sold in Korea.
When Black Desert developer Pearl Abyss announced its IPO in September 2017, the worldwide revenues for Black Desert were already over 300 million US dollars.
Publisher Kakao Games aims to establish itself further in the West with Black Desert & A:IR
Therefore, Kakao Games wants to establish itself further in the West. Black Desert is just the first step. Other Korean companies have, according to Min Kim, the head of Kakao Games Europe, been too cautious and hesitant in approaching the Western market.
Kakao intends to push into the market in Europe and the USA with the motto “You just have to want it enough” and establish a reputation as a publisher of high-quality games. In Korea, Kakao has partnered with Pearl Abyss as well as the TERA and PUBG developers from Bluehole.
Project A:IR
If Bluehole’s upcoming game A:IR should also be a hit in the West, Kakao would, according to Kim, be ready to acquire studios in Europe or the USA and finally establish itself as a global publisher. A:IR is expected to be released by 2019 at the latest and is already designed for a global market.
Blade and Soul is celebrating its 2nd anniversary soon, and you’ll receive a long-awaited feature. In the new tailoring menu, you can finally customize and dye your costumes to your heart’s content.
Many MMOs have an unofficial endgame called the “Fashion Game”. This means that you put in some effort to find as many unique and elaborate costumes for your heroes as possible. These then need to be styled in original ways to be the fanciest hero or the most stylish heroine in the land.
This will soon also be possible in NCSoft’s Kung-Fu MMO Blade & Soul.
Change Colors and Patterns of Costumes – Here Comes the Pink Striped Kung-Fu Outfit!
With the upcoming update for the 2nd anniversary of Blade & Soul, a feature that fashion-conscious fans of the game have long awaited is finally arriving. Through the new “Tailoring” (Ctrl+C), you can immediately modify costumes that show a specific symbol (looks like a shirt). So far, not all costumes are available, and premium clothing from the cash shop seems to be favored.
Modifiable clothing can be adjusted in various ways. However, you can’t completely change the outfit in the tailoring menu; you can only adjust colors and patterns. But even so, a lot of customization is possible. There are, among other things, tiger stripes, leopard patterns, pinstripes, or tartan patterns. You can dye them all yourself and turn a nice blouse into a checkered hipster shirt.
New Resource “Rainbow Thread” from the Cash Shop
The new clothing feature is not free. To customize costumes, you have to first acquire a new resource called “Rainbow Thread” from the cash shop. It costs 10 threads to change an outfit, while accessories require 3 threads.
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In addition, there will be a fee in gold coins, and then the changes will be final. Changed costumes are also no longer tradable. If you no longer like the changes, you can revert them for 20 gold.
The tailoring feature will go live on January 17, 2018, for the 2nd anniversary of Blade & Soul.
Fortnite: Battle Royale is immensely successful. While PUBG is still better positioned, it does not hold that status in the West. Could Fortnite perhaps be the biggest game in Europe and the USA? At least Epic is bringing this idea into play.
Fortnite: Battle Royale was released in mid-2017 as a standalone PvP mode for Fortnite. The colorful battle royale mode had barely launched when there was already trouble with Bluehole, the studio behind the battle royale flagship PlayerUnknown’s Battlegrounds (PUBG). It was alleged that the Fortnite developers at Epic had created a copy of PUBG.
However, nothing could stop the triumphant rise of Fortnite: Battle Royale. The game was free to play. Additionally, it offered players on the consoles PlayStation 4 and Xbox One a battle royale game. And that was long before PUBG was released on Xbox.
For PS4 players, Fortnite is still the only major battle royale title available.
Fortnite: Battle Royale has over 2 million concurrent players!
The triumphant rise of Fortnite shows no signs of stopping, and player numbers continue to climb. Currently, over 40 million players have registered for Fortnite: Battle Royale. Of those, over 2 million play regularly at the same time at peak!
That’s a lot, but the big competitor PUBG now has over 3 million concurrent players. Does Fortnite’s player count only suffice for 2nd place?
Without China, Fortnite is ahead
PUBG has millions of players, but it must be noted that about 60 percent of them come from China. However, there is no Fortnite there. So if we exclude the Chinese players, Fortnite: Battle Royale would likely be ahead.
In an interview with Eurogamer, lead systems designer Eric Williamson stated, that according to some people, Fortnite is really the biggest battle royale game in the West. At least that’s what some of the folks in the office think – and that’s pretty wild.
Others even went further and said: Fortnite might even be the biggest game overall in the West!
Fortnite continues on its path to success
Mein MMO thinks: The statement about the battle royale genre is certainly valid at the moment. However, whether Fortnite is generally the biggest game in the West is open to question. After all, the MOBA giant League of Legends claims this spot with millions of players. It’s unknown how many players are playing simultaneously or how player numbers vary by region.
But regardless of whether Fortnite now “only” leads the battle royale genre or generally has the largest player base in the West: The colorful shooting continues to be on a path to success in 2018! Soon the map should be thoroughly renewed among other things.
Battle Royale mode games are very popular these days. Our author and Fortnite fan Robert has considered what such a Battle Royale mode could look like for Destiny 2.
Battle Royale games like PUBG or Fortnite: Battle Royale are extremely successful. The game principle is simple, and the tactical possibilities are limitless. If something goes wrong, a new game can be started in no time.
In such games, you are dropped over a map along with a certain number of other players. The goal: to survive as the last one standing. During a match, the playable area becomes smaller and smaller, making confrontations inevitable.
Despite their uniform game idea, Battle Royale games thrive on unique elements. In Fortnite, for example, fortresses can be built, while in PUBG, there are many crafting options with mods and drivable vehicles that allow you to cover large distances quickly.
I asked myself how such a Battle Royale mode in Destiny 2 might look – the different character classes and the unique characteristics of the game certainly offer potential.
So what could such a mode look like in Destiny 2? Let’s find out!
A conceivable Battle Royale mode in Destiny 2: Guardian Wars
A Battle Royale mode needs a catchy name. How about “Guardian Wars“: Guardian Wars that allow 100 players to compete against each other simultaneously on a simulated location from Destiny’s history to crown the best Guardian – the one survivor who will lead the Vanguard into battle against future threats.
Unlike the normal Crucible, respawns are not possible; if you die, you go straight back to the lobby. The battles are moderated in a calm manner by Lord Shaxx – who ensures that everything is done right.
Destiny 2 Guardian Wars – The Locations
Admittedly, the current available locations are unsuitable for battles with 100 players. Even the PvE maps offer little potential for fights of this magnitude due to their structure.
However, this is not a problem. With a few adjustments, some locations can be transformed into perfect arenas:
The Dreadnaught, Oryx’s Grave Ship from Destiny 1, could serve as a location. The map, however, needs to be expanded, especially with regards to places where players can find loot.
The European Dead Zone is also an excellent choice. Loot is hidden in abandoned ruins and old vehicles.
The Forest of Eternity could also serve as an arena but would need to be significantly enlarged. An additional danger component would be added here – the fall into the abyss.
There are plenty of possibilities, even though the maps would need to be extensively developed and tight spots for ambushes would need to be removed. To ensure the individual rounds come to their inevitable end, a scenario describing the advance of an opposing alien race would make sense.
Thus, the siege ring in the European Dead Zone would be tightened by the Fallen, and anyone outside the safe zone would continuously take damage from enemy fire. In the Forest of Eternity, the Vex would attack us, while on the Grave Ship, it would be the Hive or the Cabal.
Loot such as weapons and mods can be found in treasure chests, on the floor in houses, or in dark corners at remote spots on the map. If you find a weapon, it already comes with ammunition. Additional ammunition can be found in ammo crates that may be scattered across the map.
In each location, the typical planetary resources can also be collected, which you can then exchange with a familiar noodle-faced character for rare gear, more on that later!
Destiny 2 Guardian Wars – The Character Classes
All classes are selectable in Guardian Wars. You can still choose a talent tree and switch the focuses at any time during a round – however, a switch resets the cooldown of your abilities.
Each Guardian has a fixed number of health points and a shield that corresponds to the element of their chosen focus. If you are not shot for a longer period, you will regenerate your health and shield again – similar to the main game.
If you are killed by an opposing Guardian, you lose all your equipment – weapons and mods, armor mods, and collected resources.
You can use your grenades and melee attacks just as in the main game, and your super ability can be charged. However, to charge your super ability, you need to defeat enemies – an aggressive playstyle will be rewarded.
The cooldown time of your other abilities is quite slow at the beginning of a round, but you can speed this up – we will cover this later.
You start each round without weapons. You wear your armor from the main game – but without any mods. You will have to find these, as well as the corresponding firearms.
Destiny 2 Guardian Wars – The Weapons and Upgrades
Unlike in the main game, Guardian Wars do not have weapons of different rarity (with one exception at the end of the article). Every player finds the same auto rifle, sniper rifle, and so on. The weapon slots correspond to those of the main game, meaning that Kinetic, Energy, and Power weapons can be found.
Mods can be used for each weapon, which will influence the weapon’s behavior. Up to three mods can be installed in each weapon. The mods differ by rarity:
Gray – Common
Green – Uncommon
Blue – Rare
Purple – Legendary
The following weapon parameters can be adjusted with the mods:
Stability, Range, Handling
Damage increase
Special perks like faster reloading or fireball
As there are only three slots available, the choice of mods should be well thought out. With increasing rarity of the mod, the influence on the weapon’s behavior increases. Thus, a legendary stability mod has a greater effect than a common one.
In rare cases, found weapons may already be equipped with a mod.
Energy weapons play an important role in your setup. If you carry a Solar weapon, you will destroy enemy shields faster if the opposing Guardian is using a Solar focus.
You can recognize this by the fact that the displayed damage number is shown in the corresponding color. If you attacked with the right weapon, the damage number glows in the color of your weapon’s element. If you attacked with the wrong element, you deal significantly less damage, and the number is displayed in gray.
Once the opponent’s shield is destroyed, you will deal damage with any weapon regardless of the element.
Destiny 2 Guardian Wars – Armor Mods and Ghosts
At the start of each round, you start with your armor from the main game, but without mods. These need to be found first. Similar to weapon mods, they are also divided into quality levels:
Gray – Common
Green – Uncommon
Blue – Rare
Purple – Legendary
You can influence the following parameters:
Grenade cooldown
Melee cooldown
Sprint speed
Mobility / Recovery / Resilience
Additionally, your equipped ghost can be improved using mods. You can enhance the following parameters with your ghost:
Improved detection of environmental sounds
Marking of planetary resources in the vicinity
More detailed radar
Destiny 2 Guardian Wars – The Sparrow
The Guardian’s popular means of transport is the Sparrow. You can use it, but only to a limited extent. To drive the Sparrow, you must find fuel.
A permanent use of the Sparrow would disrupt the balance. Each fuel unit allows you to zip around with the Sparrow for 10 seconds – perfect for avoiding a fire fight or reaching the safe area of the map.
Unlike all other items, dead Guardians do not leave behind fuel since it is volatile and must be directly refueled into the Sparrow. Since a dead Guardian does not drop their Sparrow, the fuel is gone too!
Destiny 2 Guardian Wars – High-Ranking Targets
From time to time, landing ships from alien races bring a high-ranking target into the arena. These landing ships are acoustically announced and are easily visible in the air. At the landing site, a thick chunk awaits you, dropping the best loot in the form of Power weapons and legendary mods upon its demise.
Since other players can also see where the target will land, the site will always be fiercely contested. This system allows for additional gameplay styles that are reminiscent of the public events in the main game.
Without weapons, you will have no chance of taking out these high-ranking targets, but you might be able to surprise an unsuspecting player who is just collecting the loot from their killed target.
Destiny 2 Guardian Wars – Xur
Xur has a specific role in this game mode. He occupies a random spot on the map and offers you exotic weapons in exchange for planetary resources. These exotic weapons have no mods but are meant to be stronger than weapons with mods due to their exotic nature.
Xur offers three weapons, one for each slot. His location is marked on the map and changes with each reduction of the game area.
This opens up room for interesting tactical tricks. Short on resources to buy from Xur? Then simply shoot a player who just scored a deal with Xur.
The game elements could be expanded indefinitely. Events could occur where enemies in certain sectors of the map attack each other. Analogous to the book “The Hunger Games”, certain sectors could periodically become death zones from which the Guardians must escape.
What do you think of this game mode? Would you like to see such a mode in Destiny 2?
This is an AI-powered translation. Some inaccuracies might exist.
However, a release date for Ark Park has now been announced.
Japan Release in March, German Version Coming Soon
The new release date for ARK Park is March 22, 2018. However, this date only applies to the Japan version of the virtual reality dinosaur zoo.
The local version is expected to be released soon after the Japan release. In addition to the standard edition, there will be a collector’s edition of Ark Park with a T-Rex skeleton DLC.
Ark Park is a spin-off of the survival MMO ARK: Survival Evolved. Instead of fighting for survival against other players and hungry prehistoric creatures, here you can leisurely visit a virtual Jurassic Park. The game is designed as a virtual reality application, allowing you to experience over 100 dinosaurs via VR headset.
You can also take impressive photos of the dinosaurs in the park with the “SnapMode” feature. In addition to the release on PlayStation VR, a version for HTC Vive and Oculus Rift will be available later.
Killing Dinos and Exploring the Island in Action Mode
If the virtual zoo seems too mild and boring, you can head to a more dangerous part of the park and experience wild fights. In this game mode, the dinosaurs run amok, and you have to set up defense towers in a tower defense style to defend yourself against the beasts.
Additionally, you can explore the dino island in this game mode, discover new locations, and solve puzzles.
Players followed the announcement and development of the action RPG Dauntless with great interest. However, the game is now in a crisis.
Monster Hunter World surpassed Dauntless and took a large part of the fanbase with it. Not only because MHW is a more well-known brand with an established fanbase, but also because the game simply feels significantly more advanced and plays faster in direct comparison.
Everything is just too slow
The sluggishness with which players approach monsters in Dauntless poses a problem for many fans, who continuously criticize the game’s speed on Reddit. While it may be closer to reality to swing a massive sword slowly and dodge cumbersome in armor, it does not match the fast-paced gameplay that many players are used to today. From personal experience with Dauntless, it can be said that the battles feel really very slow.
Furthermore, Dauntless has been making slow progress lately. The last major update introduced the War Pike as a weapon and brought new Behemoth monsters. However, that was already in November.
Now Dauntless was showcased in its current version at the “PAX South” gaming convention and based on MMORPG.com’s description, it didn’t really offer anything new. What was shown were the War Pike and the new monsters. That’s simply too little. Too little to stand up against Monster Hunter World, which will be released on January 26 for PS4 and Xbox One.
The interest of the players is also dwindling. The downward trend on Google Trends continues. Players see how advanced MHW is and what this title has to offer compared to Dauntless. Additionally, the developers make it difficult for fans to communicate about the game at all, as the official forum of the game is not even viewable without an account. MHW simply creates a much rounder, faster, and easier impression – even when it comes to communication within the community.
Dauntless faces an overwhelming opponent
Dauntless could only score if it manages to gain traction among PC players, which would require a release before the PC version of MHW and only works if the gameplay and content are right – and unfortunately, it doesn’t look like that at the moment. MHW and Dauntless target the same audience – players looking for an RPG where they hunt massive monsters. And MHW simply does that better, faster, and more fun.
Dauntless now has to do exactly what players in the game must do – face an overwhelming opponent in the field. How this fight will ultimately turn out, we will still see this year.
Capcom introduced a new gameplay video for Monster Hunter World (PS4, Xbox, PC). This time, the hunter is drawn into the “Rotten Vale,” where corpses pile up and a toxic gas swirls around.
In the map Rotten Vale (Rotten Vale), death lurks around every corner. Anyone traversing the vale steps on the bones and remains of rotting monsters everywhere. A yellowish gas flies through the air, causing hunters to suffocate over an extended period. The deeper a hunter ventures into the vale’s tunnel system, the more merciless it becomes.
In Capcom’s gameplay video, the hunter fights through the Rotten Vale with Sword and Shield . Until now, there has been little footage of this weapon class, as Sword and Shield appear rather unspectacular compared to other weapons.
In the video, the hunter first faces the Radobaan. The narrator in the video explains that this monster wraps itself in the bones of fallen creatures for protection. Shortly thereafter, the Odogaron arrives, which stands at the top of the food chain in the Rotten Vale. The lizard is highly aggressive and attacks the Radobaan without hesitation.
The hunter then lures the Odogaron out of combat with his shiny mantle (Challenge Mantle). His path leads him into a horde of Large Girros, which attack and weaken the Odogaron.
Monster Hunter World: “Rotten Vale” Gameplay Video
Here you can check out the new gameplay footage from the Rotten Vale.
Rumors speak of a playable demo of Cyberpunk 2077. There could be footage as early as this summer!
The next game from CD Projekt RED, Cyberpunk 2077, is currently on everyone’s lips. Fans have been waiting for concrete hints and reliable dates for years about when there will finally be proper material for the RPG in a dystopian future.
The site GRYonline.pl reports from two sources that agree in a statement: Cyberpunk 2077 will be represented at E3 2018, which begins on June 12, 2018.
However, the sources are not disclosed – otherwise, it would probably have been the last leak from these individuals.
Cyberpunk Demo at E3 2018
According to the sources, a new trailer for Cyberpunk will be unveiled at E3, which should show a bit more of the game world than the old trailer from 2013. But there is even more to see at the fair. Allegedly, a playable demo should be brought to the fair so that visitors of E3 can get a first impression of Cyberpunk 2077. However, the extent of the demo is still completely unclear.
Currently, these statements are just rumors. However, since two independent sources confirm this, the likelihood is quite high that we can look forward to the first moving images from Cyberpunk 2077 in June.
The wait seems to be finally coming to an end, slowly but surely.
In recent days, we have frequently reported about Cyberpunk 2077, for example in these articles:
Are you excited for Cyberpunk 2077? What expectations do you have for the game from CD Projekt RED? Just “a Witcher 3 in the future”? Or should the game be able to offer more?
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, today, on January 16th, the servers are offline for maintenance. During the downtime, a patch is being deployed: Hotfix 1.1.1.3.
Update 8:58 PM: The servers are back online. You only need to download a small update when you log in. The patch notes are provided further down.
On this Tuesday, the Weekly Reset is scheduled to start at 6 PM along with the launch of the Faction Rally. However, you will have to wait a few more hours for these events, as Bungie is conducting a multi-hour maintenance right at the end of the workday here. The “Destiny 2” servers are offline.
Here are the important times on January 16, 2018:
At 5 PM preparations for the maintenance begin. You can no longer log in. This affects PS4, Xbox One, and PC.
At 6 PM all players still in Destiny 2 will be kicked. The servers will go offline.
Around 9 PM the maintenance should end. Keep in mind that Bungie never sticks too closely to this schedule.
Once the servers are back online, you need to download and install the Hotfix 1.1.1.3 to be able to play Destiny 2 again.
What does the update 1.1.1.3 change?
The full patch notes for 1.1.1.3 will be published once the update is live. Update: The patch notes are now available! There is no surprise. The only change is that now all players without Curse of Osiris can access the Season 2 rewards in the Faction Rally and Iron Banner.
So far, it is known that 1.1.1.3 is meant to make the final preparations for the Faction Rally. It ensures that all seasonal content and events become accessible to all players. The requirement to own Curse of Osiris will be completely removed from these contents.
Up until now, it was the case that in Season 2, only owners of Curse of Osiris could participate in Iron Banner or the Faction Rally and earn the seasonal rewards.
Since 1.1.1.3 is just a hotfix, this is probably the only change being implemented today.
Due to the maintenance, the Weekly Reset article on Mein-MMO.de will be published late in the evening or tomorrow morning.
Patch 7.3.5 of World of Warcraft is almost here. We have summarized all the important changes in the patch notes for you!
Now it is official. Patch 7.3.5 of World of Warcraft will be released tomorrow, on January 17, 2018 in Europe, bringing many changes to Azeroth. The focus here is on the overhaul of the old world, as all areas now scale with player levels, allowing quest areas to be completed in their entirety without becoming irrelevant due to a character’s high level.
Below we have the complete, official patch notes for you. However, it can be assumed that there are a variety of changes that are not mentioned in the patch notes.
World of Warcraft 7.3.5 Patch Notes
New Features
The Scaling World
Every area in Kalimdor, the Eastern Kingdoms, the shattered world, Northrend, Pandaria, and Draenor now uses the scaling system from Legion.
All associated dungeons and their rewards also scale.
Ulduar Timewalking
The timewalking for Ulduar is now available. Join groups of 10-30 players and fight against Yogg-Saron. Characters will be set to level 80.
Silithus: The Wound
Players who have already completed Antorus, the Burning Throne will be called to their capitals to travel to Silithus and observe the strange events at the impact site of Sargeras’ sword.
New Battleground: Seething Shore
In the new 10vs10 battleground, Horde and Alliance fight for valuable Azerite.
The battleground will be available over the course of the history of Silithus.
Updates to Existing Features
Legendary Items
Players can now buy legendary items for 1000 Awakening Essences from Arcane Mage Vridiel.
Holidays
The dungeons of various holidays can now be entered starting from level 20. Additionally, there are many new cosmetic items in the upcoming holidays, such as the Moon Festival.
S.E.L.F.I.E
The S.E.L.F.I.E camera can now be unlocked more easily and has received new filters. From level 15 you can unlock the basic version in Orgrimmar or Stormwind through a quest, and from level 30 the upgraded version.
There are also new backgrounds. How these are unlocked, you will have to find out for yourself.
Adjustments
Achievements
With the new version of Ulduar, many achievements have been changed.
The old Ulduar achievements are now in the “Legacy” section of achievements.
New achievements have been added that can be completed during the timewalking.
The new meta achievement now grants both proto-drakes that were previously given separately for the 10- and 25-player versions of Ulduar.
Classes
The damage of Touch of the Grave (racial ability of the Undead) has been increased by 25% for Death Knights, Hunters, Monks, Rogues, and Warriors.
Important: The following class changes to abilities only affect low-level areas. They have no effects at level 110.
Hunter
Beast Mastery
Cobra Shot (Rank 1): Damage reduced by 50%, cost increased to 50 focus.
Cobra Shot (Rank 2): Learned at level 3, reduces the cost by 10 focus.
Cobra Shot (Rank 3): Learned at level 52, increases damage by 100%.
Survival
Raptor Strike (Rank 1): Damage reduced by 29%.
Raptor Strike (Rank 2): Learned at level 52, increases damage by 40%.
Monk
Windwalker
Blackout Kick now costs 3 chi when learned at rank 3. The cost is reduced by 1 when the character reaches level 12 and again by 1 when the character reaches level 22.
Windwalker, Mistweaver
Rising Sun Kick (Rank 1): Damage reduced by 41%.
Rising Sun Kick (Rank 2): Learned at level 36, increases damage by 70%.
Priest
Discipline, Holy
Holy Smite (Rank 1): Damage reduced by 33%.
Holy Smite (Rank 2): Learned at level 16, increases damage by 50%.
Rogue
Veil of Shadows should now also affect Hati and not just the hunter’s normal pet in the group.
Assassination
Dark Strike: Damage increased by 30%.
Shaman
Totem of Molten Magma, Healing Stream Totem, and Healing Tide Totem have been slightly modified to benefit from the shaman’s character stats.
Warlock
Affliction
Shadow Bolt: Damage increased by 100%.
Warrior
Weapons
Deadly Strike (Rank 1): Damage reduced by 38%.
Deadly Strike (Rank 2): Learned at level 38, increases damage by 60%.
Smash (Rank 1): Damage reduced by 38%.
Smash (Rank 2): Learned at level 38, increases damage by 60%.
Dungeons
All dungeons now grant personal loot.
Items
Uncommon, rare, and epic items now use the same stats budget across all item levels. The damage from melee weapons (white damage) is now identical for uncommon, rare, and epic weapons.
Toys
Some toys that forced players into involuntary actions (Piccolo of the Flaming Fire or the Tickling Totem) now do not work on targets outside the group. Furthermore, the Neural Silencer now protects against many of these toys.
A bug has been fixed where characters did not look directly into the S.E.L.F.I.E camera.
User Interface
Accounts protected by an authenticator now have 4 additional inventory slots.
Disney is bringing the new mobile hero shooter Star Wars: Rivals for iOS and Android. In PvP arenas, you can engage in battles between Luke Skywalker and Darth Vader, Jyn against Director Krennic, and other epic conflicts.
A mobile action shooter called Star Wars: Rivals is set to be released. At the center are conflicts that you engage in through cover-based PvP matches. In real-time, you face off against other opponents with your combat teams and try to dominate them. After Paladins Strike, which is currently in a playable alpha, it is the next announced hero shooter for mobile.
You will be able to get the game for free soon on iOS and Android. It will include microtransactions.
https://www.youtube.com/watch?v=-hzGZ-pmcBw
Star Wars: Rivals – Features, what can we expect in the game?
In Star Wars: Rivals, you can have various heroes like Luke Skywalker or Darth Vader face off against each other on your mobile devices. To survive the fast-paced PvP fights, you can use the environment for cover. Additionally, you can easily switch characters during matches if you want to change your strategy.
You collect heroes to build the ultimate combat team. The further you progress in the arena leagues, the rarer heroes you unlock. Of course, legendary heroes like Darth Vader, Boba Fett, and Luke Skywalker are also included. Unfortunately, we could not find Jar Jar.
The characters have their own strengths that will help you achieve victory.
Fight in classic conflicts such as:
Han Solo and Boba Fett
Luke Skywalker and Darth Vader
Finn and Captain Phasma
If you defeat rivals in battle, you will earn additional battle points. This will help you rise faster in the leaderboards. Through gameplay progression, you unlock more characters.
Weapons and Special Abilities
Once you master the special abilities and unique weapons in Star Wars: Rivals, opponents will have a hard time. Powerful weapons such as Chewbacca’s Bowcaster, Han Solo’s DL-44 Blaster pistol, and Boba Fett’s EE-3 Carbine rifle are at your disposal. Additionally, powerful abilities like Darth Vader’s Force Choke and Admiral Ackbar’s devastating orbital strike are available.
Familiar Environments and Side Bonuses
The PvP battles take place in recognizable locations that Star Wars fans will quickly identify. These include Bespin, Scarif, Jakku, and the Death Star. To receive bonuses for damage or health regeneration in battles, you form teams of the same side (such as the Rebellion, the Empire, the First Order, or the Underworld).
Guilds in Star Wars: Rivals
Together with other players, you can form guilds in Star Wars: Rivals. You will fight your way through the arena leaderboards to earn credits, data pads, and reward crates. This allows you to upgrade heroes.
Microtransactions
Star Wars: Rivals is a free-to-play game that offers in-app purchases. These range in price from $4.99 to $99.99.
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An official release date has not been announced yet. However, you can already register for the game now. If you register as an Android user now for Star Wars: Rivals, you will get access to Death Troopers in the game. iOS users will receive access to Rebel Special Forces in the first days after release. As the game supports cross-platform play, we can expect some great battles.
Capcom has recently released three new commercials for Monster Hunter: World. They showcase spectacular monster battles, the hunt, and the Elder Dragon Nergigante.
With three new commercials, Capcom aims to hype up the new major installment of the Monster Hunter saga – Monster Hunter: World. The three videos cover different themes.
Spectacular battles between the monsters of Monster Hunter: World
The first of the three videos shows battles between the inhabitants of the island. The video proves once again, how unimpressed the fauna is in light of our presence on the island. But see for yourself:
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The third video features the Elder Dragon Nergigante
The third video showcases the Elder Dragon Nergigante, which will appear for the first time in Monster Hunter: World. Eager players will be able to face Nergigante in the open beta starting on January 19th.
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Whether the commercials will also air in Europe is still unknown. Monster Hunter: World will be released worldwide on January 26 for Playstation 4 and Xbox One. A PC version is already in the works and is expected to be released in Fall 2018.
What do you think of the commercials? Are you excited yet? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 18 Ultimate Team, the TOTY (Team of the Year) will be released today, on January 15th. Here are the three strikers who are in the Team of the Year!
Today is the day: The “EA Sports Team of the Year” in FUT 18 will be officially revealed. At least the first three players!
Last week, EA Sports surprised everyone by announcing that the TOTY in FUT 18 will be voted for by community representatives for the first time. In the past, the world team chosen by FIFPro was always selected as the TOTY in Ultimate Team.
In the meantime, the votes have been cast, and the election is over.
At around 7 PM today, January 15, 2018, the first three players from the TOTY will be available in packs. They are the three strikers:
Cristiano Ronaldo – 99 Rating (the best card in FUT 18!)
Lionel Messi – 98 Rating
Harry Kane – 96 Rating
These three players will be available from 7 PM for 24 hours in the packs. It is expected that after this, the midfielders will be released and then the defenders + goalkeeper. We assume that the entire TOTY will be in the packs afterward – at least that was the case in previous years.
Community Vote – Predictions for the Team of the Year in FUT 18
Here is a look at predictions for the other possible TOTY cards. The large fifauteam community voted enthusiastically last week, so these candidates may also end up in the official TOTY:
Goalkeepers:
David de Gea, Manchester United (overwhelming majority with 60% of the votes). Buffon follows with 30%.
Defenders:
Sergio Ramos, Real Madrid (18.3%)
Marcelo, Real Madrid (11%)
Leonardo Bonucci, Juventus Turin / AC Milan (8.6%)
Antonio Valencia, Manchester United (8.2%)
Midfielders:
Kevin De Bruyne, Manchester City (19.9%)
N’Golo Kanté, Chelsea (16.6%)
Luka Modric, Real Madrid (15.1%)
Forwards:
Lionel Messi, FC Barcelona (23.4%)
Cristiano Ronaldo, Real Madrid (22.8%)
Neymar, Barcelona / PSG (13.9%) – Neymar did not make it into the official TOTY, but Kane did. He received 9% of the votes and came in 4th place.
Once the TOTY players are available, you can pull them from the packs for a limited time, provided you have a lot of luck. There will likely be special pack offers during this period. Afterward, it will only be possible to buy TOTY players on the transfer market, where they will command high prices.
It applies:
Once the TOTY cards are in the packs, the standard cards of the respective players can no longer be pulled from the packs.
A set must contain rare gold players to have a chance at a TOTY player.
If you own a standard card of a TOTY player, nothing will happen to that card. If you want a TOTY player, you must pull them from packs or buy them on the transfer market.
The chances of pulling a TOTY player are exactly the same as the chances of pulling the standard card of the corresponding player at another time.
Ironsight (PC) is a Free2Play online shooter like Call of Duty. If you want to test the game for free, you will soon have the opportunity in the upcoming Open Beta.
The Free2Play shooter Ironsight takes place in the year 2025. There is a global conflict over the dwindling resources of Earth. The game offers you:
10 maps by the release date
Over 100 weapons and accessories with plenty of variations
Strategically deployable drones
Character editor for your hero
Clan support
Destructible environment thanks to proprietary Iron Engine
The battles take place in the style of Call of Duty and revolve around fast-paced skirmishes between players. In game modes like “Team Deathmatch” or “Capture the Flag” you shoot each other and unlock better equipment or organize strategic features like a cluster bomb drop.
Also cool: There is a coop mode where you compete against AI.
Open Beta Test in February
If you want to try Ironsight on PC, you don’t have to wait long. The open beta of the online shooter starts on February 1, 2018. Those who have purchased a Founder Package can even start a little earlier. For founders, the beta begins on January 30, 2018.
The Open Beta will not have all the features of the release version yet. However, there will be 4 new maps compared to the previous beta. Additionally, there will be a new mission and another game mode.
https://youtu.be/jbQ-TeIGPoU
Much feedback has been evaluated from the previous closed betas of Ironsight and a lot of bugs and errors have been fixed.
So far, Ironsight has only been running in South Korea. It is expected to be released for PC in Germany in the first quarter of 2018.
Are you looking for more interesting online games in 2018? Here’s a list of new MMO releases in 2018!
This is an AI-powered translation. Some inaccuracies might exist.
The new legendary Pokémon Kyogre is difficult to catch in Pokémon GO. With this tip, you have a better chance.
Since last weekend, trainers have been finding the raid boss Kyogre in Pokémon GO. The battle against the water Pokémon is not too difficult. With strong electric or grass-type monsters and a group of experienced trainers, the legendary opponent can be quickly defeated. But after the fight begins another difficult challenge: hitting and catching Kyogre with Premier Balls.
Catching Kyogre – With this tip
Trainers discovered shortly after the release of Kyogre that the monster is difficult to catch. It stands at an unusual distance from the trainer, which often causes players to miss or not hit as desired when throwing Poké Balls.
We often read about these problems in our Facebook group and also on Reddit. Trainer dvdl97 has discovered a method that makes catching Kyogre significantly easier for him. He demonstrates his technique for hitting an excellent curveball in the following video (click to enlarge)
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In this tactic, he spins the ball in the left corner and then swipes far to the right with his finger, where he finally releases the ball. He explains the process in the following drawing in more detail:
Don’t Practice Your Throws on Kyogre
Currently, many tips are circulating in the Pokémon GO communities that are supposed to make catching Kyogre easier. The most important thing is that you do not practice these throws on Kyogre itself. First, take a Pokémon where you can use regular Poké Balls and don’t waste Raid Passes.
For this, a Surskit is suitable, for example. Once you have practiced diligently and your curveballs are on point, you can then move on to the main target: Kyogre.
Have you had any success catching Kyogre? What tactics work for you?
Cyberpunk 2077 will be the next “big thing” from CD Projekt RED and is eagerly anticipated by players around the world.
For many years, there was silence around Cyberpunk 2077, leading some fans to even fear that the project might have been canceled. Fortunately, this is not the case. Just a few days ago, the Twitter account of Cyberpunk was revived with a “Beep”, exciting the fans.
Since then, more and more small pieces of information have surfaced, which the community clings to in order to learn more about Cyberpunk 2077.
Allegedly, Sony has a tech demo
A YouTube video by LegacyKillaHD reports that Sony is said to have already received a “tech demo” of Cyberpunk 2077 – presumably a small gameplay excerpt with the engine, so that it can be checked how smoothly the game is supposed to run on PlayStation. At least this indicates that development is progressing well.
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CD Projekt RED had spoiled a little more in December – almost completely unnoticed. A series of images can be found via google.maps that allow a tour of the CD Projekt RED studio.
In the details, one can see artworks and areas of responsibility of the various developers, as well as modeled weapons.
Studio areas are named after locations in the game world
Furthermore, various areas in the studio are given specific names, such as “Arasaka” or “Kabuki.” Fans know that these names have significance, as they correspond to companies or areas in the world of Cyberpunk 2020 (the basis for the game).
Arasaka is a megacorporation that tries to turn Japan into a military superpower. Initially, they were just a service provider for security – like guards or insurance. However, the corporation has grown larger over time. It can thus be assumed that Arasaka will also play an important role in Cyberpunk 2077.
Fans largely take the uncertainty with humor and already speculate that Cyberpunk 2077 will not be released until 2020. This would be very fitting, as the game is based on the idea of the tabletop role-playing game Cyberpunk 2020.
Are you already looking forward to Cyberpunk 2077? Are you getting caught up in the little wave of hype? Or do you want to see gameplay before forming an opinion?
This is an AI-powered translation. Some inaccuracies might exist.
Bots plague many MMORPGs – but in EVE Online, the situation has intensified in recent weeks. Players threaten to lose faith in developer CCP and accuse the Icelanders of condoning botters because they are dependent on their revenues. Negative business signals could also support this.
Complaints about botters are increasing in the EVE Online subreddit: players who run multiple accounts and let programs run automatically without sitting at the computer themselves.
Many EVE players are frustrated by the revenue these bots generate in in-game currency, as this revenue, in turn, devalues the performance of “honest players”. Many pilots have invested a lot of time in EVE and now feel that their game is going to waste and what they have achieved is worthless.
EVE Online – a dying model?
It frustrates the players that such botters are an open secret and that developer CCP does not address it as rigorously as desired.
This aligns with a general trend regarding EVE developer CCP:
Frustrated EVE players feel that their beloved EVE Online is a dying model and CCP wants to squeeze the last drops out of the game.
Business news meets frustration and conspiracy theories
For some players, it now seems like CCP has no motivation to combat botters because every bot ultimately also maintains a subscription and thus finances the game. The player base of EVE Online is generally considered to be dwindling after all these years – the theory here is that CCP wants to offset losses caused by fewer players by being more lenient with bots.
Mein MMO says: This is a difficult situation, as players’ frustration blends with the current business news, and it’s hard to determine how valid the accusations are.
Especially since EVE has such passionate players who care deeply about the MMORPG, there is a significant risk that valuable players will give up on EVE Online.
In any case, the bot problem is greatly affecting the mood in the EVE community right now.