Stranger Things and the Muppets are immortalized in Battle for Azeroth. We show you the new cool Easter eggs in WoW!
The first zones in Battle for Azeroth, the next expansion of World of Warcraft, are accessible. While the lucky players of the Alpha explore the new zones, they keep their eyes open for hidden references and Easter eggs. A few of them have already been found, as reported by the colleagues at wowhead.
The most apparent are two references, one to the Netflix series “Stranger Things” and “the Muppets”.
The cute “Dart” from Stranger Things 2
If you quest through Nazmir, you will end up with a very special pet – the strange creature “Dart”. For fans of the mystery series Stranger Things who have already seen the second season, all alarms should be ringing now.
There, “Dart” is a short form of D’Artagnan, a initially cute creature found by the protagonists. Later, Dart evolves further and it becomes apparent that Dart is just a pre-form of the feared Demogorgon from Season 1.
Visually, Dart in WoW comes quite close to D’Artagnan from Stranger Things.
All we can do is hope that little Dart in WoW remains in its cute form. Otherwise, Azeroth will soon have bigger problems than just simple wars between Horde and Alliance.
The Muppets – Kremit and Miggy
Also residing in Nazmir is a reference to the Muppets. Instead of Kermit the Frog and Miss Piggy, you encounter the NPC creatures Kremit and Miggy next to a guitar. If you stick around long enough, you will also be able to see a rainbow before music starts playing! Even the piglet Miggy then begins to “sing” (it just happily grunts).
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This is a reference to Kermit, who sings the song “The Rainbow Connection”.
https://www.youtube.com/watch?v=S2DTLbTQj0I
Surely there will be more Easter eggs from Battle for Azeroth in the coming weeks and months that will come to light. If there are exciting new discoveries, we will report on them.
Don’t want to miss any news about Battle for Azeroth? Then visit our WoW-Mein-MMO Facebook page and subscribe – then you’ll always stay up to date!
This is an AI-powered translation. Some inaccuracies might exist.
City State Entertainment announced the launch date of the first beta of Camelot Unchained. However, this first testing phase of the MMORPG is limited to scenarios, and there is not yet an open game world. What can we expect from the 1st Closed Beta?
The beta starts on July 4th. When asked why they chose the summer time and thus the vacation period for the start of the testing phase, studio founder Mark Jacobs explained that he believes many players are at home during the holidays and would prefer to play rather than go on vacation. Moreover, this is only the first beta, so he does not expect as many players as with an open beta.
The first beta of Camelot Unchained offers
What can we expect from the beta?
There is no open game world – with fewer players, an open world would only cause unnecessary travel distances
The beta takes place on weekends
There are several scenarios
Castle sieges take place on weekends
NPCs/Bots will increase the population
The developers also spoke about the further course of the testing phase and about the release:
City State Games plans three closed beta phases before the open beta begins
Each phase will consist only of scenarios
An open world will only be available during the open beta
The release of the MMORPG is still planned for 2019
The beta may be postponed if necessary
There is still much to do
The team is now focused on optimizing the destructible environment and the buildings that you can destroy, as well as ensuring the necessary stability of the game before the beta starts. Additionally, the UI also needs to fit, as it is important for players to enjoy playing the MMORPG and not be put off by a placeholder interface.
City State Games hopes that many players will participate in the first beta of Camelot Unchained, who are also willing to provide feedback. But in general, they just want to offer everyone an exciting time during the battles. The launch will be on July 4th – unless something comes up.
ArenaNet has released an update for the MMORPG Guild Wars 2, which fans are not at all satisfied with.
The griffin is a popular flying mount that players have previously been quite satisfied with. But not anymore. Since the latest update, it flies more like a lame duck and does not do what players want, but behaves as stubborn as a mule.
The griffin’s good flying behavior was a bug
Previously, the griffin could be maneuvered smoothly and well. In a nosedive, for example, it was possible to pull up immediately, which worked effortlessly and led to fun maneuvers. But apparently this was just a bug, as the griffin was not supposed to be controlled like that.
This bug has now been fixed by an update in Guild Wars 2 – and it currently has fans up in arms.
Players are angry
Because the controls of the griffin have been adjusted so that the movements are now executed with a delay. As a result, it does not fly as smoothly as before. Players are already complaining on Reddit and explaining that it is no longer fun to fly the griffin because they constantly crash into something. There is also no apparent reason for this delay that has been implemented.
Whether the developers of Guild Wars 2 will concede and restore the griffin’s old flying behavior is currently unclear.
A seemingly mentally confused fan fell in love with a YouTuber and developed hate towards her partner. He drove for 11 hours, broke into the couple’s home, and died during an exchange of gunfire with the police. It may have been suicide.
The Alburquerque Journal tells a gruesome story based on police reports. A man named Christopher Giles, described by the police as “lonely, alone, and confused,” apparently fell in love with the YouTuber Megan Turney. At the same time, he developed a hatred for her boyfriend, Gavin Free. Free is also active on YouTube.
Turney, 30, runs a vlog on YouTube about anime and her life, offering relationship advice.
Gavin Free, 29, was formerly Creative Director of Rooster Teeth, a successful YouTube channel. Recently, he has been with the Slow Mo Guys.
Couple hid in the bedroom closet
The confused fan drove 11 hours from Albuquerque (New Mexico, known from Breaking Bad) to the YouTuber’s house in Austin, Texas.
He was armed with a gun and broke into the house. During this, he smashed glass and fired a shot.
At 3:40 AM on January 26th, Turney and Free were awakened by the noises, they hid in the bedroom closet and called emergency services.
Since the fan could not find the couple, he presumably decided to leave. However, as he tried to back out of the driveway in his car, the Austin police were already on the scene. They ordered him to stop. Instead, they heard a single shot from the car. The police then returned fire.
Giles was pronounced dead at the scene. He was found with a .45 caliber gun next to his hand. The two YouTubers remained unharmed.
The investigation is still ongoing as to whether Giles died by his own hand. This is still unclear.
Apparently wished death upon the YouTuber’s boyfriend
The authorities examined Giles’s phone and found numerous indications. The investigating detective says, Giles had developed an affection for Turney but at the same time, a dislike for Free due to his lifestyle and success.
Statements were found such as: “I want Gavin Free to die alone and without children.”
It is believed that Giles broke in to harm someone in the house. The report further states that Giles, who lived alone in Albuquerque, was an avid gamer and it was known that he watched many YouTube videos about gaming.
While some players mock Star Wars: Battlefront 2, others just want to have fun – and create mods that sometimes take on absurd dimensions. Are they going too far?
Jetpack Cargo: It will be a Capture the Flag mode where two teams of eight players each can compete against each other. However, this mode will only be temporarily available.
Arcade Mode: It will be revised before the patch, including an AI update.
Balancing: Both the balancing of the heroes and the levels should become more balanced.
Additionally: Updated milestones and general improvements.
Many seem to find these updates not enough. More exciting updates are needed! And for this, some modders dig deep into their trick bag.
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Creative excesses of this kind are already known from mods like “Technician Matt” and the pink Vader. Now Han Solo has been artistically modded into “Toy Story’s” Buzz Lightyear. At least technically a flawless mod that is sure to bring a smile to some.
Thomas the Tank Engine has also now been integrated into Battlefront 2. But what is a fun pastime for some and they like to adorn themselves with these skins, others are not so enthusiastic.
https://www.youtube.com/watch?v=XhkRTfltzuE
The Two Sides of the Coin
“It’s very, very sad that the game has now become like this,” sighs a fan on Reddit. “No meaningful updates from the developers, instead a bunch of people presenting the craziest mods they could think of during this content drought of an unfinished, broken game. Very sad. So are Star Wars games going down this path? With EA?” At least EA is not making a fuss about it.
Those who enjoy killing alone will soon face tough challenges in Friday the 13th: The Game. We explain the Challenge Mode.
Even long after the original release of the horror slasher Friday the 13th: The Game, the developers continue to meet the wishes of the player community. After all, they had already promised during development that there would be a single-player mode. While this is indeed included in the game, it essentially just amounts to a regular match with bots instead of real players.
The next game mode in Friday the 13th might be more appealing to solo players.
In the upcoming “Challenge Mode”, players will once again step into the shoes of the killer Jason and must make the camp residents’ lives hell and bring them down. This video provides a first look at the mode (Warning, the video is quite intense – as usual for the game):
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However, this time there are specific goals that must be fulfilled. The developers have already mentioned a few examples, such as:
Kill all camp residents
A specific camp resident must die first
Kill the camp residents with a specific object
The level shown is merely the “tutorial” mission for this mode. Later missions will be more difficult and larger, likely requiring more tactical approaches to meet the challenge.
The developer IllFonic admits that they were inspired by the Hitman series:
“There is a popular game series with a bald protagonist with a barcode on the back of his neck. If you’ve played the game, you know which direction we want to go with the Challenge Mode. Just remember, you’re not an elite secret agent … you’re Jason.”
The Challenge Mode does not yet have a release date, but it will be free for all players on PS4, Xbox One, and PC.
Are you already looking forward to the new mode in Friday the 13th: The Game? Or are you not interested in a single-player mode at all?
Are you fans of the submachine gun in Fortnite: Battle Royale? Then you should make good use of the few hours you have left with the weapon. Epic has now provided further details in a Reddit post about why it is disappearing – and whether all submachine guns are, in fact, vanishing!
At some point this week it will happen – the submachine gun will be removed from the game. In Epic’s latest developer update, it was only stated that submachine guns would disappear. But will this be permanent? And are all types of submachine guns affected?
The lead designer Eric Williamson answered these questions on Reddit!
According to Williamson, only the standard submachine gun will be removed – tactical and suppressed SMGs can still be found. Why Epic decided to remove only the standard variant and why it had to be this particular variant is not known.
Among all submachine guns, the standard SMG produced the best results. The other representatives of submachine guns lag behind in terms of DPS (damage per second) and magazine size when compared to the standard representative.
However, Epic emphasizes that no weapon disappears for good. There will be regular rotations – and for a good reason!
As Eric Williamson further explains, Epic wants to ensure that not too many items are in the rotation so that players are not overwhelmed and have to choose from too many situational items. The balance should also not be destroyed in this process.
Furthermore, Epic plans to integrate new weapons, consumables, or even entirely new items into the game in the future. What does this mean for future balance adjustments or weapons that will then be removed from the game? Time will tell.
When the update 2.5.0 will come that removes the submachine guns is still unknown. More specific information about this should be available in the next few days.
Robert says:Has Epic reached a point with Fortnite: Battle Royale where every new item, every new weapon results in another item being removed from the rotation? Recently, the crossbow was introduced to the game – the submachine gun must now make way.
Since the crossbow is a silent weapon, I think it would have made more sense to forgo the suppressed SMG. However, Epic will consider other criteria that are unknown.
The exciting question will be in which direction Epic will change the balancing through the item rotation – will the focus be on silent gameplay, heavy weapons, or something entirely different? The more potential weapons and items are available, the more varied Epic can design the game – even in the short term.
It is even possible that items that have been removed from the game could serve as the basis for limited-time game modes. Time will tell!
What do you think about it? Will you miss the submachine gun?
In Battle for Azeroth, items lose a large part of their attributes. A new “item squish” is coming in World of Warcraft!
Since the item spiral in an MMORPG like World of Warcraft must constantly turn, the values and attributes on items have been increasing year after year. Where a “+20 stamina” once caused wide eyes at the launch of a game, a “+3000 stamina” in Legion now only makes players smile wearily. The values have continued to grow, and have now reached levels where players can have several million health points and deal similarly high damage.
To ensure that in the upcoming expansion Battle for Azeroth, not everything has to be abbreviated with millions or even billions, patch 8.0 introduces an item squish. This means that the item level of all items in the game will be drastically reduced – the existing attributes on the items will decrease, and as a result, the characters will also lose power.
The best way to illustrate this is with the example of a legendary ring with item level 1000. After the item squish, it will “only” be at item level 280. The existing attributes on the items will shrink accordingly. Where there used to be more than 4000 stamina, there are now only just over 100.
Values shrink, but strength remains the same
To compensate for this, the enemies will also be adjusted once again. After all, Azeroth’s heroes should remain of approximately the same strength even after the item squish. However, the actual duration of battles should change as little as possible. In other words: If you currently defeat a current enemy in 10 seconds, you should not take longer after the item squish.
Please keep in mind that this item squish is still based on early values from the alpha of Battle for Azeroth. It is possible that there will be further adjustments before the release in summer.
What do you think of the item squish? Is this a good solution that should be done every few expansions? Or does Blizzard need a permanent solution, as this problem will arise more frequently?
Today, on February 13th, the servers for Destiny 2 are down. Bungie is performing maintenance to deploy update 1.1.2.1. You can find the start and end times of the maintenance for PS4, Xbox One, and PC here.
Update 6:48 PM: The servers are back online! You just need to download an in-game hotfix.
On this Tuesday, the first major Destiny 2 event of 2018 begins – the Crimson Days. It is a Valentine’s Day event where the Tower will be adorned in the color of love, and you can earn new Crimson rewards in a 2v2 playlist.
However, there will still be maintenance work carried out before the event.
These are the important times for the maintenance:
Today, February 13th, preparations for maintenance will begin at 5 PM. You will not be able to log in anymore.
At 6 PM, the servers will go offline. If you are still in the game now, you will be kicked out.
By 9 PM, the maintenance should be finished. The hotfix 1.1.2.1 will be available for download and installation by then.
As soon as the servers are back online, the kickoff for the Crimson Days will sound.
What changes with hotfix 1.1.2.1?
The patch notes for 1.1.2.1 are not fully known yet. They will be published once the update is live. However, we already know that hotfix 1.1.2.1 will address the Lost Sectors – it won’t include many more changes. Update: The hotfix brings no further changes.
What is the problem with the Lost Sectors? In the past, certain Lost Sectors were exploited for quickly farming faction tokens by switching the area rapidly, allowing players to loot the chest again after a few seconds. Bungie implemented throttling so that only one chest from a “Lost Sector” would drop loot every 10 minutes.
With update 1.1.2, the throttling was reduced from 10 minutes to 5 minutes, but that wasn’t an optimal solution. This will now come with update 1.1.2.1.
What does 1.1.2.1 do? After the new update, you will only be able to open a Lost Sector chest after you kill a Lost Sector boss. In other words, you can only open one chest per boss. If you switch areas, the chest will respawn, but it cannot be opened. You will have to wait for the boss to respawn and defeat it again – only then can you loot the chest again.
The throttling with the cooldown time will be completely removed today. Bungie admits that this did not provide a good player experience. Moreover, investigations will be conducted for the future on how to improve the “Lost Sector” experience. However, nothing is finalized regarding this yet.
At Saturn, you can save a lot when buying a laptop during the Night of Heroes. Among other things, a 300 Euro discount on the ASUS UX34OUQ.
The offers are particularly interesting for the ASUS UX34OUQ-GVO1OT laptop. This features a 14-inch display and is powered by an Intel Core i7-7500U processor. In terms of additional features, you’ll find 16 GB of RAM and a 256 GB SSD.
The Nvidia GeForce 940MX provides the necessary graphics performance. Especially noteworthy is the laptop’s low weight of 1.3 Kg. Windows 10 is pre-installed as the operating system.
The offers are valid while supplies last or until tomorrow morning at 9 AM CET.
The offers displayed here are equipped with so-called affiliate links. By purchasing through one of these links, we receive a small commission from the respective provider. This does not affect the price.
This is an AI-powered translation. Some inaccuracies might exist.
Fans of the RvR MMORPG Camelot Unchained have been waiting a long time for this: The developers will announce the date of the beta today.
The beta of the PvP-focused MMO has been delayed repeatedly as the team continued to refine the game and sometimes rebuilt game systems. These changes were also based on the feedback from the lucky ones who could take part in the alpha.
The Beta is Coming!
The first beta of Camelot Unchained is now upon us. The date is supposed to be announced today during the day (US time, which could also happen in the middle of the night our time).
There have even been initial pre-tests to identify bugs in the client and servers as well as in the logins. After all, the launch of the beta should go as smoothly as possible. For the tests, 100-vs-100-vs-100 player battles were conducted.
The team explains that numerous improvements and optimizations have been made to the game in the recent past. These include:
Improvements to the server messaging system
Enhanced options for the team to test scenarios
Optimizations to network performance
Improved animations when using one-handed weapons in combination with spells
Optimizations in character creation
Improved character models
Adjustments to the UI
Prettier effects
The Beta Should Provide a Good Player Experience – Start on July 4
The developers at City State Entertainment hope to provide testers with an exciting and smoothly running beta of Camelot Unchained. When exactly the start date will be announced today is still unclear.
Update: At 9 PM, City State Entertainment announced the start date for the beta: It is July 4. They want to have the beta build “feature-ready” by June 12. Everything they have by then will go into the beta.
What to expect in the 1st Closed Beta of Camelot Unchained, we discuss here:
The Elder Scrolls Online (PC, PS4, Xbox One) was supposed to receive the DLC “Dragon Bones” for PC on February 12, 2018. However, due to technical issues, it did not go as smoothly as planned. The server maintenance in Europe is now taking much longer. We will let you know when The Elder Scrolls Online should be back up.
The server maintenance for The Elder Scrolls Online was supposed to be completed by the end of the day on February 12, 2018, and the new Dungeon DLC Dragon Bones and Update 17 should have been applied. Unfortunately, that does not seem to have worked in Europe. Currently, no one can log into the game on PC. The European megaservers are down for the time being.
Problems with the European Mega Server
Those trying to log into the game can reach the login screen, but receive the error message “201” after each attempt. This means there are connection issues between the server and the game client.
The @TESOnline EU PC/Mac maintenance has been extended due to a technical issue with the patch deployment. We apologize for the inconvenience and thank you for your patience as we work to resolve this issue. We anticipate opening the EU PC/Mac ESO server around 1am GMT on Feb. 13 pic.twitter.com/kgHc5Lacx2
In this case, the error lies with technical issues on the EU mega servers. There were difficulties with the server settings. To resolve the issue, the developers need to significantly extend the server maintenance.
The new maintenance time is substantial. The maintenance will be extended by a full 12 hours. According to Twitter and the help database on the ESO site, maintenance is expected to end around 2 AM on February 13.
So if you had plans tonight to plunder the new dungeon “Claw’s Rest” or test the mount system, unfortunately, you will have to find something else to do.
Tomorrow, on February 13th, the Crimson Week starts in Destiny 2. Bungie released a trailer in advance to get you in the mood for this event.
Around Valentine’s Day (February 14th), the Crimson Week is celebrated in the Destiny universe. The week-long event begins tomorrow, turning the Tower into the colors of love and introducing some new features.
Bungie has now posted a fresh trailer called “Welcome to the Crimson Week”. According to the developers (and Lord Shaxx), you will hear what love sounds like:
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First, the camera flies over the Tower, which is festively decorated: Then Lord Shaxx speaks to you. You can team up with your partner against other Guardians in the Crucible. For the first time, a 2v2 in PvP will take place in Destiny 2. Additionally, Shaxx has a new line as the announcer: “This is what love sounds like!”
Besides the 2v2, the trailer points out other new features during the Crimson Week:
A new Crucible map called The Burnout is coming
There are new Gameplay Rewards. Some of them can be found in the trailer
You earn double Engrams when leveling up XP
Additionally, there’s the info: The Crimson Week is accessible to all Guardians (if you are at max level). It runs from February 13th to February 20th.
Information about Crimson Week’s Contents and Rewards
The 2v2 mode has two special features:
If you are close to your ally, your abilities recharge faster.
If you are too far from your ally, a waypoint will be visible to opponents, revealing your position.
Here you can see the rewards in the new Crimson Engrams, which you earn by playing 2v2 or gathering enough XP:
Included are ornaments, ghost shells, emotes, sparrows, shaders, and teleport effects. In the exotic emote, the Guardian shapes a heart.
In addition to the engram contents, there are 5 more exclusive rewards during the Crimson Week:
Complete the milestone “Welcome to the Crimson Week” by finishing five Crimson Week matches and visiting Lord Shaxx in the Tower to receive the “Fire of the Crimson Week” badge and the Tirastrella Ghost Shell. This is the ghost shell:
Complete matches in the Crucible playlist of the Crimson Week to have a chance at the exotic “Unyielding” Sparrow.
Complete either the Leviathan raid or the raid encounter “World Eater” to receive the Exotic Ornament “Dieselpunk” for the Wardcliff Coil from the last chest.
Complete the Nightfall strike during the Crimson Week to snag the Gleaming Dance Emote.
The Crimson Engrams are only available through gameplay. However, if you want a specific item from the Crimson Week, you can head to Eververse. Tess offers some of the items that can otherwise only be found in the Crimson Engrams for Glimmer.
By the way: We launched a survey yesterday to see if you will participate in the Crimson Week. So far, 36% responded with yes, 53% with no, and 11% were not sure. You can still participate in the Crimson Week survey.
This is an AI-powered translation. Some inaccuracies might exist.
The DLC package Dragon Bones for The Elder Scrolls Online, released on February 13, 2018, brings two new dungeons. One of them, the Scalebreaker, we have already played together with the devs. And let me tell you, it was a tough ride!
The Elder Scrolls Online has always impressed with lovingly designed and vibrant instances. They were usually not particularly difficult. Anyone with a decent team could get through most dungeons without much effort.
The Scalebreaker – Same Story, Different Level
So I didn’t think anything bad when the Zenimax employees Richard Lambert (Creative Director), Michael Finnigan (Lead Dungeon Designer), and Jeremy Sera (Lead Content Designer) invited me on a trip to the new dungeon “Scalebreaker”.
And it really started harmlessly. Even at the entrance of the dungeon, the three posed extensively and bragged about the new outfits from the Outfit System. Little did I know what horrors awaited me inside the Sanctum.
Skull Obelisks and Skeleton Mobiles!
In the Scalebreaker, necromancers have settled in and are conducting gruesome magical experiments. Bones are lying everywhere, we often encounter eerie obelisks adorned with skulls, and we repeatedly come across bizarre “necro art,” such as a morbid skeleton mobile.
This creepy decoration particularly fascinated me, and I asked the developers if the necro cult’s interior design would also be available for housing. “A good idea,” they said. They would consider it.
Finally a Real Challenge for Heroes
The followers of the Over-Necromancer and their undead are the most common enemies in the Scalebreaker. I already notice that the difficulty level has increased significantly with them. Time and again, the enemies manage to take down my hero despite top-notch equipment.
And that was just the trash mob! The bosses are much worse!
The Bosses: Worse than Each Other
The first boss is still relatively easy; it’s a kind of trap for intruders. Permanently installed ghosts regularly summon undead to attack us in waves. After some difficulties, we can defeat the revenants.
Later, we encounter a vast cave filled with animal skeletons. “The Cadaver Menagerie!” announces one of my teammates ominously. There awaits us a tough fight against an undead bear, a tiger, a lizard creature that bizarrely still spits poison, and a pack of wolves.
By the way, the wolves explode and respawn repeatedly. So typical wolf behavior. Additionally, the creatures look extremely creepy. Decayed tendons and muscle remnants hang from pale bones. And constantly, either the tiger is on my back or the lizard monster is blasting me with its poison spit. I survive all this. But then the wolves literally fly around my ears, and it’s all over again.
Heroes like Us?
Next, we come across clues about the fate of a lost adventurer group. Three wannabe heroes had tried to plunder the Sanctum years before us and met a gruesome end. The necromancers enslaved their souls and created further boss monsters.
One of them is an elf mage who casts extremely powerful area attacks as a kind of “lich” and keeps us busy. I am hit by such an effect. Suddenly, lightning constantly arcs around me. No matter where I go, I bring death and destruction to all my nearby companions.
I have to keep my distance, where no one can heal me, and die a miserable death there. Luckily, my teammates thought ahead and had enough filled soulstones for revival.
The Ghost Tag Team
The undead mage was just the first of three dead heroes. The next two come right after in a tag team. One figure is a huge draugr skeleton, the other a gruesome spirit. While the skeleton monster lands heavy blows, the spirit occasionally casts chains that grab one of us and drag them steadily across the ground towards it.
It looks pretty creepy at first, but it gets worse. If the unfortunate one is not quickly freed by their teammates, they will be devoured by the spirit and die a horrible death! Guess who that happened to…
After some deaths, we also manage to defeat these two bosses and free their souls. In return, they help us and later open doors in the dungeon or clear obstacles from our path. In this way, we finally reach the deepest point of the Scalebreaker.
Plus point: Those who already know the ghosts’ conversations and don’t want to hear them anymore can simply run past and don’t have to wait for the ghostly gossip. Ideal for speed runs.
The Final Battle against the Dragon
At the deepest point of the Scalebreaker lie the bones of the dragon Thurvokun, who once perished here. When we arrive there, the Over-Necromancer finally appears and brings the bones to life. It was obvious!
What follows is an epic battle against the skeleton dragon, which crawls menacingly across the ground and snaps at us. Luckily, it can no longer fly with its skeletal wings.
In addition, all sorts of nasty magic effects, like necro shockwaves, hit us hard if we don’t take cover behind special barriers. By the time I realize where the cover should be, I’m already down again.
In the end, the necromancer even merges with the dragon, and we have a doubly dangerous foe.
The Sweet Reward for the Efforts!
In the end, we are finally able to take down the bone creature after many deaths and collect the well-deserved loot. With a bit of luck, Thurvokun leaves items from a new dungeon set. In any case, we get an exclusive dragon skull trophy that we can hang in our house.
But the best part at the end of the dungeon is the great feeling of having survived a truly tough battle. Because the victory was hard-earned due to the challenging difficulty. I am certainly looking forward to experiencing the dungeon on the live server of The Elder Scrolls Online. Without the heavily skilled devs, the whole thing should become even tougher.
By the way, according to the developers, I died a thousand deaths in the normal story mode of the dungeon. The veteran mode should be even tougher.
Are loot boxes making their way into World of Warcraft? At least in China, they are now available, albeit in a strange form.
Those playing World of Warcraft in China may have been a bit confused by Blizzard’s latest offering. To kick off the Chinese New Year celebrations, there is a special offer for the Chinese player base.
Those who decide to purchase 180 days of game time (6-month subscription) will receive the mount Shu-Zen, the Celestial Guardian – a currently exclusive mount in China.
Loot Boxes as an Additional Incentive
However, many players are not bothered by the mount Shu-Zen, but rather by the small extra bonus that comes with the purchase of the different offers.
Those who take advantage will receive up to 5 Landros Gift Boxes – a loot chest with random contents.
This chest originates from the days of Classic and was originally linked to the WoW Trading Card Game. Those who purchased many game cards could collect these boxes in WoW.
Landros Gift Box contains random items from the Trading Card Game. These are toys like Papa Hummel’s Old-Fashioned Pet Cake, which allows pets to grow larger, but also rare pets like the Astral Soul Trader. The really rare items are mounts, such as the Spectral Tiger, which typically cost several million gold.
Image source: wowhead
In light of the loot box debate, many players are now wondering: Is Blizzard selling loot boxes in World of Warcraft in this way? Or is this just a small extra bonus as an incentive to sign up for a subscription until the release of Battle for Azeroth?
Whether this offer will also come to Europe remains uncertain. There are currently no indications of that.
What do you think of this action? Is it simply a nice bonus for a holiday offer? Or is Blizzard testing the willingness for loot boxes in WoW?
The EX Raid system has cost him a lot of nerves, but now this Pokémon GO YouTuber is being trolled by the system again.
In Pokémon GO, trainers can catch new Pokémon in the wild or hatch them from eggs. A particularly rare Pokémon, Mewtwo, is only available as a reward for successfully completing an EX Raid. However, only players with an invitation can participate in these EX Raids. This annoys many players.
Pokémon GO YouTuber “Reversal” took a break from the game due to the opaque distribution system. He is now back playing and even received an EX Raid invitation. But bad luck continues to follow him.
No Time for EX Raid
In the community, Reversal is a well-known member. Many know the YouTuber from his grinding streams, where he collects particularly many experience points. After being ignored by the game for a long time and not receiving an invitation for the Mewtwo raid, he took a break from Pokémon GO.
Many trainers are on his side and complain about the EX Raid feature. The developers explain how the system works too vaguely, even though everyone wants a Mewtwo. These complaints even go so far that some want the system removed from the game altogether.
The frequently criticized EX Raid system has undergone changes in recent days, finally giving many trainers their first or second invitation to these battles.
Now Reversal has also received his EX Raid invitation and is recording his reaction on video. He saw a notification on his phone and wondered if it was indeed an EX Raid.
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This time, fate seems to be kind to him, as it is indeed an invitation to battle Mewtwo. However, instead of joy, confusion quickly spreads across the streamer’s face, as you can see in the video.
Initially, he couldn’t even remember having fought at the corresponding gym at all (To qualify for an EX Raid, you must have battled at the corresponding gym before).
After Reversal realized that he has fought at this gym exactly once, he explains why he still can’t be happy.
“The problem is that I will be in the United States during the EX Raid.” – So he will not be able to accept his new invitation to a raid in the Netherlands.
One of the typical problems with EX Raids is that players have to arrange around the date of this battle and reschedule appointments if they want to participate. If you can’t make it to the raid date, you have to hope for a new invitation. And this invitation system is still so opaque that you never really know when you will be invited again.
In Monster Hunter World, the small, fluffy “Phantom Birds” are a challenge for many hunters. The birds are extremely rare and difficult to catch. However, they grant you the trophy “I’m going crazy” and a considerable amount of research points. Here you will learn in which areas you can find the fluffy chicken and how to catch it.
The small, cute fluffy chickens drive some hunters insane. The birds are also called “Phantom Birds”, appear only extremely rarely, and are also difficult to catch.
Trophy “I’m going crazy” in Monster Hunter World depends on the fluffy chicken
It’s worth catching a Phantom Bird because fluffy chickens …
… unlock the silver trophy “I’m going crazy”
… provide a considerable amount of research points
… are a quest objective. (The quest can be obtained in Astera from the researchers dealing with the creatures of the New World.)
… can be placed in your room and make your home cozier
There are a few simple tricks that will make catching a fluffy chicken significantly easier for you. Nevertheless, you will need some patience to get to the rare birds.
Aptonoths are peaceful vegetarians that live in the Ancient Forest (Area 1). Fluffy chickens sometimes rest on the backs of these monsters.
Phantom Birds sit on the monsters Aptonoths and Apceros – But only sometimes!
Fluffy chickens live in a special symbiosis with Aptonoths and Apceros. These peaceful vegetarians are herd animals and can quickly and easily provide hunters with meat.
Phantom Birds mostly spawn on the backs of these monsters and prefer to cuddle together with their kind here.
You can find Aptonoths in the Ancient Forest (Area 1 on the map)
You can find Apceros in the Wildspire Waste (Area 1 on the map)
The problem, however, is that the fluffy chickens are rarely found on the backs of the animals. Additionally, they are quite small and difficult to spot. In the picture, you can see how such a small fluffy pile sits on the back of an Aptonoth.
Use fast travel or the teleporter to find fluffy chickens faster
When finding fluffy chickens, you will be put to a true test of patience. The little birds have such a low spawn rate that you rarely encounter them. However, if you want to specifically search for the Phantom Birds, there is a trick.
Use a teleporter or fast travel to repeatedly return to area 1 of the Ancient Forest or Wildspire Waste. This gives you the chance for fluffy chickens to spawn upon repeated entry. The best way to start is to simply start an expedition because you are free there and can focus entirely on the chicken hunt.
The teleporter is a tool you can craft. It summons a flying dragon that can take you to the next camp even during a battle. To craft it, you need smoke nuts and parashrooms.
You can use fast travel by opening your map and clicking on a camp.
Tip for detecting fluffy chickens: When you approach a herd of Aptonoths or Apceros, listen for chirping! The birds are indeed quite audible if you pay close attention.
Fluffy chickens can also be found on the backs of Apceros in the Wildspire Waste (Area 1).
Definitely use the Ghillie Mantle to catch fluffy chickens! Phantom Birds are shy
If you manage to get a fluffy chicken in front of you, you must be very careful! The birds are shy and will fly away as soon as you get too close. This can be particularly frustrating if you have already spent a while tracking the animals. Fortunately, Monster Hunter World has a range of useful mantles that grant you special abilities.
The Ghillie Mantle makes you invisible for a while. You should definitely wear and activate it when you want to catch a fluffy chicken. Simply throw the mantle over you and get your net ready. Approach the fluffy chickens discreetly while wearing the Ghillie Mantle until the net icon lights up orange. If you throw your net now, the fluffy chicken will definitely end up in your net and the long search for it will have paid off.
In Charles’ video, you can see the hunt for the fluffy chicken in action:
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With these two easy tricks, you can thus get a fluffy chicken the fastest:
Finding fluffy chickens: Travel repeatedly with fast travel or a teleporter to the areas of the Aptonoths and Apceros to encourage the spawning of the birds.
Catching fluffy chickens: Use a Ghillie Mantle to make yourself invisible and prevent the birds from flying away. Only then throw your net.
The first phase of the Overwatch League has concluded. In the playoffs, the three best teams of Stage 1 faced off – and London Spitfire ultimately claimed the victory and a prize of $100,000! But there was a lot of work behind it.
The first phase of the Overwatch League reached its peak and conclusion this past weekend. In the playoffs, always on the last day of the last week of a phase, the top 3 teams at that time compete against each other:
Semi-finals: Here, a single semi-final between places 2 and 3 determines who gets to advance to the final.
Final: The top-placed team waits for the winner of the single semi-final.
The strongest team from the “regular” season only needs to win one match in the end, the final. The other two teams must first play the semi-final against each other before they can duel with the top team.
The table of Phase 1 after 10 matches.
In this phase, it was New York Excelsior, London Spitfire, and the Houston Outlaws who fought for the victory and the prize money.
For the first place in each phase, there is $100,000, for second place $25,000, and the third place only receives the honor of having stood on the podium.
London plays against the same opponents – with different results
The special aspect of this playoff was that the two finalists had already played against each other shortly before as “regular season” matches.
London Spitfire faced the Houston Outlaws on Friday, February 9, and on the same day as the final, Saturday, February 10, already faced New York Excelsior.
However, in both games, London was defeated by the challenger. With a 3:1 loss to Houston and a 3:2 loss to New York, Spitfire’s chances looked rather bleak.
Nevertheless, they shattered expectations and ultimately made a strong comeback in the playoffs. With a decisive victory against Houston and a surprising comeback against New York, they finally secured the crown of the phase.
The final match against New York started off particularly poorly. Excelsior led at halftime with 2:0, having even taken Oasis without allowing London any points.
London had already played two matches on the same day: the first match against New York and the semi-final against Houston. They simply seemed exhausted and lacked the necessary concentration to put up a fight against the favorites.
Particularly one of the star players, Pine, constantly troubled the Spitfires. With Widowmaker, he took out several London players multiple times without ever being in danger himself.
As if they had activated their last reserves of strength once again, London struck back on the crucial third map for them. Had they lost on the Horizon Lunar Colony as well, victory would have already fallen to New York.
With an astonishing attack, they managed to overwhelm their opponent and capture both points almost effortlessly. Their subsequent defense was tough enough to secure the victory even after Excelsior equalized in the overtime with enough time to spare.
New York had no chance on Numbani and Dorado either. The DPS players Birdring and Profit consistently troubled Excelsior – and New York was clearly unprepared for that.
Although they had to take setback after setback, they did not change or changed too late their compositions. This gave Profit and Birdring enough time to eliminate their core players and ultimately achieve victory.
This is an AI-powered translation. Some inaccuracies might exist.
Will we still play on consoles with traditional hardware in the future, or is the gaming future already based on a cloud-based solution with the PS5 and the next Xbox? Developer Hajime Tabata believes in cloud consoles.
In autumn 2013, the release of the PS4 and Xbox One marked the beginning of the 8th console generation. We are still in this generation in 2018 – and it is unlikely that this will change anytime soon. With the PS4 Pro and Xbox One X, more powerful consoles have been released that are meant to continue the 8th generation. A “next-gen” seems to be still far off.
There is still no official information about the successor consoles. Sony and Microsoft remain silent about a PS5 or a next Xbox. This leaves plenty of room for speculation – and a well-known developer now suggests that the next-gen consoles will rely on cloud technology.
Will the “next-gen” still rely on traditional hardware?
Hajime Tabata is the game director at Square Enix and serves as director for Final Fantasy XV. In an interview with the official Xbox magazine (via Gamingbolt), he talks about the future of consoles.
While the PS4 and Xbox One already increasingly rely on online services, the next-gen consoles will likely go a step further and build on cloud-based technologies.
This would mean that the gaming industry would follow a similar path as the music and film industry – moving towards streaming services.
Specifically, this would mean: A PS5 or a next Xbox would no longer rely on stationary hardware, but on a subscription model. Games could – similar to movies on Netflix, Amazon Prime Video, and others – be purchased and played online.
In other words, the games would be streamed directly from the cloud. The fact that streaming technology works for console games is already demonstrated by streaming services like PlayStation Now.
Possible problems with cloud-based games
If the next consoles fully rely on cloud technology, there would be a significant downside for many gamers: Very fast and stable internet connections would be needed, which are still not available everywhere in the world – not even in Germany.
In contrast to series, streaming games face a further issue: Delay. Particularly in fast-paced shooters, quick reactions are important, and larger delays cannot be afforded.
However, it should be noted: These are merely assessments from Tabata. He has no insider information on this. However, he is not the first to talk about a “cloud console.”
Already in late 2014, Masayasu Ito, Executive Vice President of Sony Computer Entertainment, stated that he expects there will be a PlayStation 5. However, he does not yet know in what form it will be released. It could be a physical console or a cloud-based solution.
Even if the form should change, Ito says, there will definitely be PS5 games.
What do you think? What does the future console generation look like?
This is an AI-powered translation. Some inaccuracies might exist.
The release of Sea of Thieves is just around the corner. The developers state that they are convinced of the launch content.
On March 20, 2018, Sea of Thieves is set to be released for PC and Xbox One. As the developers explained, the game will receive additional features over time. Nevertheless, they are satisfied with the launch content.
After the closed beta of the game, some players had concerns about whether Sea of Thieves could deliver enough content. During the testing phase, there was only a little to do.
Sea of Thieves is set to grow after launch
In the latest issue of “Xbox: The Official Magazine,” the executive producer of Sea of Thieves, Joe Neate, discusses the launch of the pirate adventure.
“Some of our toughest discussions are about the launch content. We feel good about what Sea of Thieves offers at release. We believe that no other game can provide such an experience,” Neate explains. Furthermore, there should be a solid plan for how the game evolves after launch.
“The launch is just the beginning, and I am so excited to finally start this journey soon. Right now, we are focusing on the launch experience. We are working hard to ensure that players have a good experience at the start of the game. After that, we will move on to the post-launch roadmap with features.”
The community of Sea of Thieves has contributed a lot to the development. Neate states that they will continue to play an important role in the future.
“They [the community] made up a large part. We knew from the very beginning that we needed to build a community around the game and do what is necessary to be as open as possible with our development and our decisions.”
“Even after launch, we will continue this way and keep accepting feedback from the community. They are typically the first to tell us if we are not providing enough information or if there is a lack of reasoning behind decisions.”