A player posted their interesting discovery in Metal Gear Survive on Twitter: a hidden message from one of the employees of Konami.
Metal Gear Survive is the first Metal Gear game released after the messy break between Konami and Hideo Kojima. Kojima is regarded as the father of the series, and his departure was undignified.
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However, after the mudslinging between Konami and Kojima, it wasn’t only the fans of the series who were upset about how the company treated the creator of the Metal Gear series.
Because apparently one of the employees at Konami who worked on Metal Gear Survive decided to make it clear in their own way whose side they are on in the conflict.
Observant fan finds the hidden message
Twitter user @NourishedPsyche noticed an interesting detail while playing Metal Gear Survive.
When the game prompted him to enter his name, he noticed that the initials of other names on the clipboard spell “KJP FOREVER”.
Crucially: KJP is commonly used as an abbreviation for Hideo Kojima’s new company name, “Kojima Productions.”
But hey, it could just be a coincidence. It happens sometimes… right?
Possible. The fact is, however, that the same names in reverse order also appear in another place in the game.
Or is it “Konami forever”?
Some Twitter users have argued that the message could also be read as KOJP, meaning Konami Japan.
However, the full name of Konami’s video game division is “Konami Computer Entertainment Japan” and is abbreviated accordingly as KCEJ.
Thus, this interpretation seems less likely.
You can watch the launch trailer for Metal Gear Survive here:
PUBG (PlayerUnknown’s Battlegrounds) as a mobile version for iOS and Android is actually only available in China, but with these tricks, you can also play it in Germany.
Last week, the first mobile versions of PlayerUnknown’s Battlegrounds went live in China. Both mobile-PUBG are free-to-play and are really good.
If you are not afraid of a little technical preparation, you can now play PUBG on your smartphone anywhere in the world.
But don’t worry, with our guides, we will take you by the hand. The installation should not be a problem.
Download PUBG for iOS or Android
Actually, the mobile version of PUBG is only available for the Chinese app stores, but with a little trickery, you can gain access. The US site Rolling Stone has explained how to get access.
Android
Android installation of PUBG
To get the Android version of PUBG, you first need to download the TapTap app store and search for PUBG there.
There you will find PUBG: Army Attack and PUBG: Exhilarating Battlefield.
PUBG: Army Attack is a modified version of the original game
PUBG: Exhilarating Battlefield is practically a recreation
After you have downloaded a game, you need to sign in there. We will explain the signup process with QQ further down in the article.
iOS
iOS installation of PUBG
For iOS users, the installation is a bit more complicated than for Android users. Here you first need to create a Chinese account for the iTunes store.
Then, create a new Apple ID there, and select “China” as the country.
Confirm the email address with the code that will be sent to you.
Now log in to the App Store with the new Apple ID. You will be asked to complete the data during the first login.
Enter an address (Rolling Stone recommends making one up) and select “none” as the payment method. This is the last option in the list (selected from the beginning)
After that, confirm the address and you can browse the App Store.
If you now search for PUBG, both versions PUBG: Army Attack and PUBG: Exhilarating Battlefield will also appear here, which you can download.
Signing in with QQ – creating an account
Now you are almost ready to start. However, for Android and iOS, you will need an account with QQ or WeChat to start a mobile round of PUBG. We will show you how to set this up quickly.
Sign in there with a nickname and password and have the activation code sent to your phone number.
Now, visit the App Store again and download the QQ app.
Launch the app and select the right (blue) button.
You should then log in there with your phone number.
The upper field is for entering the country. Tip: If you are unsure about Chinese characters, type “Germany” into the search bar and find a result afterward.
Now enter your phone number (without the leading 0). So (+49) 170 123456 etc.
You will now receive another confirmation code via SMS, which you enter in the app.
Now two fields will appear again. One with numbers partially censored by stars and below an empty field. Enter the password you chose when creating your QQ account in the empty field.
After you have assigned the permissions, you are finally done!
If you now start one of the downloaded games from the app store, you will be greeted on the start screen by two buttons. The right blue button stands for linking with QQ to log in. If you select this, the QQ app will open for the first time, which will ask for your confirmation (again blue button) for the PUBG login.
Now the game starts and you can venture into the survival adventure on your smartphone. The game is intuitive and you get used to it quickly.
In my test game, I noticed that the controls worked easier than expected. Also, the ping was not bad enough to make the match unplayable – in the first round, I managed to reach second place. Although headshots on the small heads are more of a matter of luck, the mobile version is as exciting and fun as the PC or Xbox version.
An absurd situation: The Division 2 and Borderlands 3 are two games that have not yet been announced, but both could still come out before the similarly situated Anthem. All three titles are aiming for a release within a year, with March 2019 as a deadline. It’s getting tight around the ailing Destiny 2.
As soon as a trend is established in gaming, studios rush to send their own variations into the race. After everyone wanted to develop a hero shooter like Overwatch two years ago, studios are now working on battle royale shooters.
One exception: Destiny and the MMO shooters. Destiny 2 still has the field pretty much to itself. That is likely to change within a year.
Where are the alternatives to Destiny 2? They are on their way
Destiny was a huge success for Activision in 2014, but hardly any game has been released since that really walks in those paths. The reason: Games like Destiny need years in development. Fans expect an open world, thoughtful progression mechanics, and high-quality presentation. That takes a few years.
But in fact, it should be the case in 2018/2019. Three games that are likely to be similar to Destiny may appear around the same time and compete for players who are disappointed with Destiny 2.
The funny thing is: Two of the games haven’t even been announced yet, but that’s just a formality at this point. It’s clear that large teams have been working on them for years.
Borderlands 3 – the most announced unannounced game of all time
What is the status: Borderlands 3 is not yet announced, but everyone knows that Gearbox has been working on the title for years. All signs point to it. Again and again, fans are told “Wink, wink – look forward to it.” It’s getting a bit ridiculous that the title is still not officially announced and that’s why no one wants to talk about it.
When will it finally be presented? The next big thing for publisher Take Two will come in October with Red Dead Redemption 2. But Borderlands 3 should be presented soon. It’s getting a bit ridiculous to keep it quiet much longer. 400 people have presumably been working on it for years – and everyone knows it. Maybe it’s still not clear what Take-Two is actually calling it. Whether it will be Borderlands 3 or Borderlands Online?
The Division 2 – A huge studio has been working for 2 years on … nothing?
What is the status? The Division 2 has not yet been announced. But The Division 1 has not had a roadmap for months on how it will proceed. The studio Massive in Malmö has not been working with its “The Division” team on The Division for years. Other Ubisoft studios are taking over the ongoing development of the game. However, Massive is diligently expanding its The Division team, and there is even a movie announced. But how the franchise will continue in terms of gameplay, no one has told the fans – and it hasn’t been for months.
When should it come? Publisher Ubisoft has announced four new AAA games by March 2019. Two of them are already known, namely “The Crew 2” and “Skull & Bones.” The probability is high that one of the two unannounced games is indeed The Division 2. It could actually be released in autumn 2018 or does one want to wait until the movie is out? Ubisoft’s plans are nebulous.
What can we expect? It is unclear whether The Division 2 will really be a standalone sequel or a “stand-alone” expansion of the first part. Both are quite possible and makes sense. The advantage for Massive is that after The Division 1, they now know what fans expect and how the release of such a game works. Perhaps one could avoid the typical launch crisis that usually haunts such games.
When will it finally be presented? We might learn more soon. The next big thing from Ubisoft is FarCry 5 at the end of March. After that, the stage could be free for a presentation of The Division 2. E3 in June would be an opportunity.
Anthem – the only announced MMO shooter
What is the status? Anthem was presented at E3 2017, but there is only sparse information about the shooter. Except for a scripted presentation, nothing has been seen yet.
When should it come? Anthem was originally scheduled for the end of 2018, but it has now been postponed to spring 2019. Rumor has it that Anthem really needs to be released in March 2019 so it falls into EA’s current financial year. That would be important for investors.
What can we expect? A third-person shooter that focuses on loot and story. What direction Anthem will take exactly and whether the title can lead BioWare back to former greatness is still open. One thing is clear: it’s all or nothing for the studio. BioWare is focusing on Anthem, the shooter must be a hit.
In Star Wars: Battlefront 2 a temporary game mode called Jetpack Cargo has recently been integrated. Armed with jetpacks and rocket launchers, the action is intense. Our author Guddy finds this mode engaging, even if the matches can sometimes drag on.
In Jetpack Cargo, a team of eight fighters gathers points by retrieving cargo and bringing it to the destination. The Capture the Flag mode has a twist: Each fighter is equipped with a jetpack and a rocket launcher, making the game much faster-paced and providing a different perspective on the gameplay.
Is Jetpack Cargo Worth It?
And yes, the mode delivers on its promise. The fact that everyone has access to a jetpack noticeably enhances the dynamics, along with the short cooldown time of the two jetpack boosts. Everything around you shoots, flies, and zips through the air, making it truly enjoyable.
With jetpacks, you naturally play faster, need to react more flexibly to the environment and opponents, and thus break free from the typical gameplay style to some extent.
However fast the mode may be: It can take a while.
A match lasted 50 minutes for me, with some even claiming it went on for an hour and a half in Jetpack Cargo! Here, a “sudden death” after a certain period would be a good choice, as otherwise, it drags on quite a bit.
Nevertheless, I currently have a lot of fun with Jetpack Cargo.
The Mode is Well Received
Threads like this one on Reddit show that the mode is well-received. Similar to the recently limited-time “Test Your Metal” event in For Honor, many players are also craving more here. They want the mode not just temporarily, but ideally as a regular mode permanently.
However, it is a shame, besides the fact that it is temporary, that the map selection is very limited. It is only played on the map Mos Eisley, which diminishes the actual replay value somewhat.
Nevertheless, the enthusiasm of the players shows that there is still more to Battlefront 2 than debates over loot boxes,fun mods and licensing rumors. What do you think? Have you played it yet? What do you think of the mode?
The Throne War MMO stands out significantly from other MMORPGs: The developers once presented it as Game of Thrones meets EVE Online. This could make Crowfall (PC) something special.
In Crowfall, you are a so-called Crow, essentially a soul that resides in a sky kingdom, the Eternal Kingdom. You live here and want to continually expand your realm. However, this is not so easy, as the resources needed for this can only be found in the Dying Worlds.
Campaigns in the Dying Worlds
The Dying Worlds are worlds that are slowly being devoured by a dark force, the Hunger. Each of these worlds is inevitably doomed. Only in the eternal kingdom are you safe. Yet, somehow you have to get the resources from the Dying Worlds. So, you set off as a Crow to visit one of these worlds in a campaign.
A campaign can last several weeks or months and begins with your arrival in the world. Since you are essentially just a soul, you first need to find a body. You will find one in fallen warriors, who can be found in the ruins of the Dying Worlds or in graveyards. When you possess a body, also known as a Vessel, you adopt some characteristics from it – depending on which race it belonged to.
You are essentially training your body, but through a sort of mental connection, you can also adopt some of the characteristics into your soul.
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It is possible to change bodies during the campaign. For instance, if you are killed, you should look for a new body. This can have different characteristics, and your equipment can also be lost due to your virtual demise. It is still possible to assemble a “Vessel” from different body parts, allowing you to combine abilities in a way that suits you.
Once you have found a body, you start exploring the world and gathering resources there. During a campaign, you must try to accumulate as much power and resources as possible in the Dying World. This also means that you must build something in the world. For example, you will find ancient ruins of long-destroyed castles that you can restore and use as a base.
You also want to ascend in the campaign world and improve your vessel.This works differently than you might know from some other MMORPGs. You collect offerings in the world that you present to your god. The higher quality and more elaborate the offerings, the more EXP you receive for them – it is also possible to sacrifice your bodies! This means you must scour the world for valuable items. When you level up, you improve your skills and attributes. Along the way, you gather resources to expand your base or craft new equipment.
Exploring the world is not without danger, especially as the campaign progresses. The closer the Hunger gets, the more aggressive the environment reacts, making exploration tours and the search for offerings difficult.
PvP is central
PvP is a core element of Crowfall.
In the campaign worlds, your task is to amass as much power as possible, to return to the Eternal Kingdom with as many resources as possible to further expand it. This leads to rivalries between players in the Dying Worlds. Consequently, massive battles, castle sieges, PvP skirmishes, and wars take place there. It is possible to lay the castles of other players to waste. Especially in sieges, Crowfall wants to provide many options.
Build siege engines such as catapults to bombard the castles from the outside. In the meantime, another group of players sneaks into the castle, surprising the defenders. You can leverage many tactical options, which is also important for group play.
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At some point, the Hunger will begin to devour the world. Then you return to the Eternal Kingdom with everything you have achieved, which you will continue to expand based on your accomplishments. Thus, over time, you will establish a vast empire according to your vision. Here, you can expand your land parcel by parcel, build castles, establish villages, and much more.
It is also possible to connect players’ kingdoms to create trade routes. Trade and economy are another important aspect of the game. The economy is meant to be entirely player-driven.
And again and again, you travel to a new campaign world to conquer and achieve new things that will benefit you in the Eternal Kingdom.
Recently, many sandbox titles have been announced. Crowfall is regarded as one of the biggest MMORPG hopes.
Crowfall is still in development – Release, Open Beta
Currently, Crowfall is still in the alpha phase. Not all of the previously mentioned features have been implemented yet. The entire economic system and all relationships will be introduced gradually.
It is already possible to play a campaign and see how it progresses. However, not all features are integrated here either. The fundamental pillars and framework of Crowfall are in place, and the remaining game elements will be gradually implemented to ultimately achieve the MMORPG that has been described.
A soft launch of the game is planned for this year. This means the beta will start, which will then eventually open for everyone. This “Open Beta” will eventually transition into the release after several updates, without an official launch.
The transition will be seamless, and the label “Beta” will disappear when the developers believe Crowfall has reached a status that is good enough for a “release version”. This soft launch is still planned for 2018. However, it is not yet clear when exactly that will be.
What Crowfall offers you – Overview of Features
Focus on PvP
Conquest wars in the Dying Worlds
Sieges
Building castles and fortresses
Gathering resources
Character creation through bodies and parts
Game is divided into campaigns
Expansion of the Eternal Kingdom
Player-driven economy
Crowfall currently finances itself through an in-game shop, where you can purchase not only access to the game in the form of founder packs, but additionally houses, castles, parcels, and decorative items for your Eternal Kingdom. This, along with the Kickstarter campaign from 2015, has led to over 20 million dollars being raised.
Furthermore, the developers received a funding boost from investors of 6 million dollars at the end of 2017 to accelerate development.Crowfall is distributed in Europe by Travian Games for PC. The model is Buy2Play.
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New teasers and hints from Blizzard suggest that the next hero in Overwatch will be Brigitte. We reveal why this is so.
Speculation is running high about the next hero who will join Blizzard’s hero shooter Overwatch. Just a few days ago, many fans speculated that the new hero might be Emre Sarioglu, who was mentioned in a small “lore file”.
Now Blizzard has released an old letter that Torbjörn wrote to his wife after he was severely injured in a mission and lost his arm.
This letter mentions that Reinhardt saved Torbjörn. The Swedish engineer then promised Reinhardt that he could decide on the name of Torbjörn’s child and would thus become its godfather.
The odds are high that this refers to Brigitte, whom we also saw in the cinematic “For Glory and Honor” and the comic “Dragon Slayer”. In the comic, she took care of Reinhardt’s armor and, like her father Torbjörn, was a gifted engineer. She often worries about Reinhardt and advises him to finally hang up his armor and hammer and enjoy retirement.
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There are also further hints from Jeff Kaplan himself when analyzing his older interviews. He has already stated that players “would already know hero 27”. This applies to a number of characters that have been teased in comics, cinematics, or in the game. But only a few have such a concrete image as Brigitte.
Brigitte is likely to be a tank
Furthermore, it seems that Brigitte is likely to be a tank.
Kaplan mentioned that the new hero “is present in every internal playtest” – this speaks for a tank or a healer. Given that a new healer was recently released with Moira, a tank seems far more likely.
Of course, nothing has been confirmed yet. Only when Blizzard finally fully reveals it will we have certainty.
Are you looking forward to hero 27? Do you also suspect that it is Brigitte? Or are you expecting another hero?
With the update 3.0.0, a new weapon has been added to Fortnite: the Desert Eagle handgun. According to Epic, it is supposed to be loud and extremely powerful – but is that true? We took a closer look at the weapon in Battle Royale mode!
The handgun primarily represents an improvement over the revolver and can be found in the rarity levels epic (purple) and legendary (orange). That the new cannon is supposed to deal massive damage is also illustrated by the ammunition that this weapon requires.
You need to fire heavy ammunition – which was previously reserved for sniper rifles. But how much damage does the handgun really deal?
How to find the new Desert Eagle handgun
You can find the weapon
randomly as loot on the ground,
in treasure chests, and
even in supply drops.
Since it is difficult to distinguish from the standard pistols from a distance, you can still quickly recognize which weapon it is based on the rarity (standard pistols only exist up to the rarity of uncommon – blue).
How much damage does the handgun do in Fortnite: Battle Royale
With the epic variant, you deal 78 damage with a body shot – critically, the handgun deals a whopping 187 damage. Many opponents are already history with that! You can also check out the true destruction potential in the following video:
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There are already voices claiming that the weapon is too powerful. At least the video reinforces this impression. But is that really the case? The fire rate of the weapon is extremely poor at 0.8 shots per second.
In fast close-range fights, the weapon is likely to be used little – it shoots too slowly for that. Here, shotguns, pump-action guns, and submachine guns will be the much better choice.
Desert Eagle in Fortnite: Battle Royale – Ideal for initiating fights
Robert says:Brutal damage, low fire rate – the new handgun strongly resembles the revolvers already in the game, which, however, are not very popular. Moving enemies are hard to hit – especially if you want to land a critical hit.
Among the pistols, the suppressed variant deals more consistent damage – even when the opponent is moving. However, the new handgun does have its use. It is excellent for initiating a fight.
With a body shot damage of 78, you can quickly take out opponents after switching weapons. If this play style is not for you, you can at least use the heavy ammo of the handgun for your sniper rifle!
How do you like the new handgun? Let us know in the comments!
Those who want to secure the rewards of Season 8 of Overwatch need to step up. Season 8 ends tomorrow.
Once again, the current season in Overwatch is coming to an end. Tomorrow, on February 25, 2018, the 8th ranked season of Overwatch will end.
As usual, rewards await at the end of the season, which will be granted to all players who have completed at least their 10 placement matches and thereby received a skill rating (SR). Depending on the achieved skill rating, there is a different number of Competitive Points (CP).
Bronze: 65 CP
Silver: 125 CP
Gold: 250 CP
Platinum: 500 CP
Diamond: 750 CP
Master: 1,200 CP
Grandmaster: 1,750 CP
The received CP depend on the highest rank achieved in the season. For example, if someone was temporarily “Gold” and later dropped to “Silver”, they will still receive the 250 CP for their Gold placement.
The Competitive Points can be used to unlock golden weapons. The golden weapons do not provide any gameplay advantage, they are simply cosmetic enhancements for each respective hero. Each of these weapons costs 3,000 CP, so it takes a while to unlock one or even multiple weapons.
Overwatch Season 9 is already on the horizon
However, there is not a long break until the start of the next season. Just 3 days later, on February 28, 2018, the 9th ranked season of Overwatch will begin. Then, another 10 placement matches must be completed and the fun starts all over again.
The 9th ranked season of Overwatch will also last about 2 months before Competitive Points and other rewards, such as spray logos and profile pictures, are awarded to the players.
What rank did you achieve in Season 8 of Overwatch?
In Monster Hunter World, the event schedule for March 2018 has recently been released. Among them is an event quest that looks quite suspicious. Some fans suspect that this event is a sign of the first DLC monster: Deviljho.
Monster Hunter World regularly offers special event quests, where hunters receive new challenges and extra rewards. Capcom recently announced the first events for March 2018.
There is an event that raised eyebrows among many players:
The event doesn’t sound too difficult at first. Hunters just need to take a stroll through the Ancient Forest and collect 10 mushrooms. What a pleasant break between monster hunting! Or is it not?
The requirement and difficulty of the quest definitely do not look like a nice walk in the woods! “A Simple Task” requires Hunter Rank 30 and is marked with a difficulty of 9 stars. The difficulty of a quest in Monster Hunter World is measured in stars, and star level 9 is currently the highest quest available.
So why is a simple collection and delivery task set with such high requirements?
Fans Suspect: First DLC Monster Deviljho Will Surprise Hunters Here
That something is not right with the “simple task” has not gone unnoticed by many fans. On Reddit, a user mhunterhcump posted an interesting theory about this quest. He suspects that the Deviljho will surprise players during the mushroom hunt.
Who is Deviljho?
Deviljho, also known as Demonjho in German, is a Brute Wyvern. This carnivore is always hungry and has been observed eating its own kind.
Although Deviljho appears to be a cold-blooded reptile, these monsters have a high body temperature and therefore a high energy consumption. That is why they are constantly looking for food and even kill mass amounts of monsters. Deviljho rank high in the food chain and should be tackled by experienced hunters.
Among fans, Deviljho is also referred to as the Spicy Pickle due to its appearance.
Why Deviljho could be behind the event quest “A Simple Task” is explained by the Redditor as follows:
The requirements for the quest are too high for a simple collection task
Deviljho has the reputation of appearing when hunters least expect it
Deviljho was announced as the first DLC monster for Spring 2018
In the first teaser video of the monster, Deviljho is seen in the Ancient Forest. This is also where the event quest will take place.
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The Start of the Event Quest Could Counter the Fan Theory
There is one factor that could speak against the theory, and that is the date. The start of the event “A Simple Task” is scheduled for March 9. However, Spring 2018 officially begins on March 20, and Deviljho is slated for Spring.
It is very likely that a strong monster will disturb the collection trip. However, it could be any strong monster from Monster Hunter World. Here we have a list of all monsters along with their materials and locations. It could just as well be the Bazelgeuse that has a tendency to disrupt and surprise players in any area of the map.
What do you think is behind this suspicious event quest? Do you also believe it’s Deviljho or do you think of other monsters?
Just in time for the start of the second phase of the Overwatch- League, the summary of the code of conduct has been released, which players and team representatives are expected to follow.
After various offenses by some players, it was also time for these rules to be made public. In contrast to other leagues, however, Blizzard shows only a summary and no detailed information on the mentioned points.
The code was created to establish a harassment-free environment for players and to ensure that the game itself maintains its integrity and does not lose its reputation.
The Code of Conduct
According to the rules published by Blizzard, team members and officials should
… uphold and maintain the highest standards of personal integrity and sportsmanship.
… compete at the highest possible level at all times.
… comply with all applicable laws regarding the game.
… participate in no practices or activities that bring them or others into public disrepute or involvement in a scandal.
… engage in no form of harassment or discrimination.
… participate in no betting related to games, matches, or the entire Overwatch tournament.
… make no false, defamatory, or insulting remarks, comments, or statements.
… exploit no cheats, bugs, or glitches in Overwatch.
Each of these points makes sense, but is also not particularly surprising. Reactions in forums like Reddit and in various comment sections are rather amused.
The Community’s Reactions
After all, such rules should be self-evident. Some also raise the amused question of whether the rules were published specifically for Félix “xQc” Lengyel, who has often been noted for insults in the past and was even suspended because of this.
Others see the rules as a direct transition to the realm of Pampers and cotton balls: Is everything that someone finds offensive now going to be punished? Critics fear that now every little comment will be penalized.
However, probably not much will change. In the past, “indecent behavior” like provocatively showing the middle finger has been penalized, even without official rules being publicly announced. Ultimately, it’s about making a clear statement to the outside world.
What do you think? Will the league become quieter because of this?
Black Desert Online (PC) shows the first images of the new region Drieghan. In it, you can expect rugged mountains full of wild beauty!
The sandbox MMORPG Black Desert Online is known for its beautiful graphics. This applies to both player characters and the game world. As you wander through the magnificent Black Desert world, you can explore:
Only mountain regions have previously been somewhat neglected, but not for long.
Off to the mountains of Drieghan
The new region coming soon to Black Desert is called Drieghan. It is a wild, rugged mountainous area. There, you can expect secluded mountain villages, mysterious shrines, bizarre rock formations, cozy hot springs, and romantically wild mountain valleys.
There are already first images of the new region, which we have collated here into a gallery for you.
Digital Extremes has released the first images of the new open-world map of Warframe. The new open area will be on the planet Venus, and the Corpus faction roams here. The new map seems to lean heavily towards Cyberpunk and industry.
In the Devstream 107, Digital Extremes unveiled the first images of the new open-world map on Venus. This will go in a completely opposite direction compared to the free map on Earth: the Plains of Eidolon.
In the Plains, players find themselves in a large natural area with plenty of water, hills, sunshine, and a day-night cycle. The new map on Venus, however, will be colder and greyer, focusing on a large industrial area inhabited by the Corpus. Instead of a day-night cycle, there will be regular ice stormson Venus that make it difficult for players to traverse the map.
There will be an industrial city underground on Venus
During the Devstream, the developers talked about their plans for the new open-world map. The Orokin performed terraforming on Venus to make the planet habitable for them. The Corpus faction populated Venus when the Orokin fell and continued their work. There is a coolant on Venus that maintains a low temperature on the planet.
On Venus, there remains a civilization that lives underground. They are called “Solaris United” and are unfortunate laborers of the Corpus. They are responsible for processing and refining coolant for use on the surface of Venus. The cold on Venus then causes ice storms.
Here is an initial teaser film of the new open-world city:
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This concept drawing is meant to give a good idea of the direction the industrial underground city will take.
A floating glacier is set to crash into Venus
Above Venus, there will be a floating island that is an icy glacier. Originally, the Orokin placed a golden orb here, around which ice formed. The current plan is for this glacier to crash into Venus and shatter here. The lower GIF shows the formation of the glacier.
It is conceivable that Digital Extremes is planning something similar to what they did with Operation-Plague-Star back in the day on the Plains. Here, a comet crashed into the Plains of Eidolon, bringing infected enemies to the Earth.
The lower concept drawing shows the glacier on Venus.
The free terrain on Venus will be even larger than the Plains
The Plains of Eidolon consist of an area of 5 square kilometers with hills, mountains, gorges, valleys, and bodies of water. The developers promised that the open-world map on Venus will be significantly larger than the Plains.
In order to implement the larger areas, the developers have likely used a new technique that allowed them to better design free terrain.
The lower concept drawing shows what it should look like outside on the open-world map. It appears that this is covered in snow.
Here, Digital Extremes provided insights into the new terrain technique on Venus.
What else was discussed in Devstream 107?
The new open-world map was the dominant topic in the Devstream. However, there were several other interesting pieces of information:
The new “Corpus-Spider” enemies have their own attack patterns and different sizes. It is conceivable that they are native to the new open-world map of Venus. After all, it belongs to the Corpus, and one of the spiders seems to be growing so large that it hardly fits in the corridors of the closed maps. But that’s just my assumption and not officially confirmed!
Dark Sectors will be something completely new and renamed. The Dark Sectors are currently undergoing a rework. This has adjusted this mode so significantly that Digital Extremes wants to create something new and standalone from it. At its core, it will be a leaderboard-based arcade mode with a speedrun feel.
No new information on Umbra.
Captura, Warframe’s photo system, will be expanded and can now display text overlays.
For those who want to see more images of the new open-world map of Venus, they can find them in an Imgur album:
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What do you think of the first images of the new open-world map? Do you like this industrial cyberpunk atmosphere, or would you have preferred something different?
The first open-world map of Warframe has recently received new content. There are new world bosses:
In FIFA 18 Ultimate Team, the second FUT Champions qualification month is currently underway. Here you will learn which German esports players currently have good chances to qualify for the eWorld Cup.
There are many ways to reach the FIFA 18 World Championship this August. One of them goes through the Weekend League and the FUT Champions Cups.
February is a qualification month. For each console, the top 64 players are invited to a qualification tournament called the FUT Champions Cup. To get there, very good Weekend League performances are required during the four February weekends.
Currently, three out of four weekends with 40 games each are over – so 120 out of 160 total. The last qualifying spot, which is the 64th, currently stands at 114 wins and 6 losses on both consoles.
From this, and from the experience of the last qualification month, it can be concluded: To end up in the top 64, at least 152 wins out of 160 games are needed.
These German professionals are looking good
Xbox One
Among the top 64, some well-known names can be found. The already qualified players can be found further down in the article.
DHoudek (120-0) and Schalke’s Tim Latka (118-2) can enter the last Weekend League with ease. Under normal circumstances, their qualification cannot be taken away from them.
Also, Futwiz Dubzje and Stuttgart’s Marlut (115-5) have a good chance if they can maintain their level. They can afford up to three losses in the last weekend.
PlayStation 4
On the PlayStation, the German esports players are even doing better.
Leipzig’s Cihan, Wolfsburg TimoX, and CodyDerFinisher all stand at 118-2 and are thus nearly through.
Close behind are Leverkusen’s M4rv, Wolfsburg’s Salz0r, and Eisvogel. All at 117-3 and will likely qualify even with a mediocre performance.
Also well positioned are Schalke’s Idealz (115-5) and Stylo (114-6). If they keep playing as they have, we will probably see them at the second FUT Champions Cup again.
These professionals could surprisingly miss qualification
While there are no major negative surprises on the Xbox, it looks different on the PlayStation. All three of the following players were present at the first FUT Champions Cup in Barcelona – they will likely miss the second.
Rusherbande has not made it into the top 100 even once in 2018 and will probably miss qualification this month.
Also Stuttgart’s Dr.Erhano has already bid farewell to qualification with poor results. He joined the FIFA 17 World Champion and criticized EA and the FIFA Patch 1.08 from the end of January on Twitter.
Hasoo19 from Team Expert is also not in the official top 100 of February. According to Futwiz, he is currently in 209th place and is therefore already out of the running for qualification. Only a perfect last weekend and a lot of luck could still save him.
These professionals will certainly play in the playoffs
Already in November, the FIFA players were able to qualify for the first FUT Champions Cup. This took place in January and went exceedingly well for the German participants. Seven of them made it into the top eight on their respective consoles and are already securely participating in the Global Series Playoffs:
Xbox One
“Sakul” from Team Fokus
“Megabit98” from VFL Bochum
Nicklas “NRaseck7” Raseck
PlayStation 4
“Testotier“
“MoAubameyang” from Team Expert
“TheStrXnger” from FC Basel
Kai “deto” Wollin
How does the qualification system actually work?
The road to the Grand Final of the FIFA eWorld Cups in August is long.
In June, two live playoff events with 64 participants will take place, one per console. The top 16 players will receive a ticket for the final event.
There are various ways to qualify for the live playoffs:
The FUT Champions Cups: As mentioned above, there was one in January; the next is in April. You qualify through the Weekend League in November and in February. The top eight players of each console advance to the playoffs.
The FIFA eClub World Cup is an official event with professional esports clubs like Schalke 04 or VFL Wolfsburg. Of 32 participants, two advance to the playoffs.
Official FIFA leagues like the TAG Heuer Virtual Bundesliga provide additional participants.
There will be various licensed qualification tournaments and a “last chance weekend” in May. More information will be announced by EA.
The winner of the Grand Final gets to call himself the official FIFA 18 World Champion and receives a large prize money as well as a trip to the awarding of “The Best FIFA Football Awards”.
In summary: The Crucible will be more diverse in the future. Barrett concludes that they want to ensure that players receive more different game modes – both in the Crucible and then in the private matches planned for May.
The uniform 4v4 will therefore be broken up and supplemented with more mode variants. And these are definitely not coming too late…
Will you play PvP in Destiny 2 more often when the new modes come?
Barret also promises that they are working on bringing back a 2v2. However, they cannot yet provide a release timeframe for this.
In summary: The Crucible will be more diverse in the future. Barrett concludes that they want to ensure that players receive more different game modes – both in the Crucible and then in the private matches planned for May.
The uniform 4v4 will therefore be broken up and supplemented with more mode variants. And these are definitely not coming too late…
Will you play PvP in Destiny 2 more often when the new modes come?
The pure 4v4 Crucible in Destiny 2 will soon be a thing of the past. In the future, there will be mode alternatives.
In mid-February, an important and forward-looking event took place: For the first time in the history of Destiny 2, a PvP mode was playable that deviated from the standard 4v4.
The problem: The other PvP modes have long been boring. Since the launch of Destiny 2, they have been played exclusively in “4 against 4”.
But that should change in the future.
Why did Bungie actually decide on 4v4 in all modes?
In Destiny 1, there was a significantly greater variety of PvP modes than in Destiny 2 now. You could play in 6v6, 3v3, 2v2, and even in a free-for-all mode. Back then, no one actually cried out for a 4v4, which is why Bungie’s decision in May 2017 was quite surprising that there should be a uniform 4v4 in Destiny 2.
Bungie’s Eric Osborne mentioned a few reasons why they decided on this step back then:
The first internal tests with 4v4 matches reportedly felt very good.
Teamplay and tactics come to the forefront, and the matches are less chaotic than in 6v6.
Moreover, the limitation to 4v4 is an advantage for the designers: They could create tailored maps and thus provide better experiences for the players.
How did players react to 4v4?
When this new PvP direction became known, we started a Facebook survey asking what you think about it. The first opinions were fairly balanced, with a narrow majority liking the fact that all modes would be 4v4. Many commented that 4v4 is indeed interesting, but there should definitely be alternatives. Otherwise, the PvP could quickly become monotonous.
And so it happened. Shortly after the launch, Guardians complained about the boring Crucible. Even events like the Iron Banner were merely standard 4v4 modes with different tokens as rewards. It quickly became clear: A pure 4v4 harms the PvP, harms the long-term motivation.
Bungie deviates from the set 4v4 course
Bungie recognized this too, and as the Crimson Week has now confirmed, mode alternatives are a pressing necessity that Guardians long for.
As Game Director Christopher Barret recently announced, the Crucible will therefore change in the future. There will be a greater variety of modes.
Specifically, this means that at the end of March 2018
a 6v6 Iron Banner will be introduced. This brings the Iron Banner back to what it was in Destiny 1, which was also played in 6v6.
the Rumble mode returns. This is a “Free-for-All,” although it is still unknown how many Guardians will compete per match.
the Countdown mode will be added to the weekly Crucible playlist. This will probably still be played in 4v4 like during the Dawn event.
Keep in mind that these modes will not be accessible permanently starting in March. They will rotate weekly. For some Guardians, this is indeed a dampener – they want to be able to play Rumble whenever they like, they write on reddit.
Barret also promises that they are working on bringing back a 2v2. However, they cannot yet provide a release timeframe for this.
In summary: The Crucible will be more diverse in the future. Barrett concludes that they want to ensure that players receive more different game modes – both in the Crucible and then in the private matches planned for May.
The uniform 4v4 will therefore be broken up and supplemented with more mode variants. And these are definitely not coming too late…
Will you play PvP in Destiny 2 more often when the new modes come?
The MMORPG Bless does not want to just present you with text when you talk to NPCs. Even the Japanese and Russian versions use voice output. Now there is a first example of the English version.
Reading texts in an MMORPG can be tiring and boring, especially when talking to NPCs. It is much more exciting and atmospheric when the characters communicate via voice output. In Bless, you will hear the NPCs – and also yourselves – speak.
Praise for the voice output
The developers of the MMO have already received a lot of praise for the Japanese version, as the voice output is said to have been very well done according to the fans. The team aims to maintain this high quality in the localization of the other versions. Currently, voice output is planned for the English version as well as for the German, Spanish and French versions. More languages may follow.
https://youtu.be/ZmSuXIIZtUk
The English voice actor gives it his all
Now the developers have released a video showcasing voice recordings for the English version. The voice actor Brent Miller is giving his best, as can be easily seen in the video. He speaks not just one character, but several, altering his voice for each.
This will likely be similar in the other language versions. Instead of hiring many different voice actors, they let a handful voice multiple characters, adjusting their voices. This is common practice in MMORPGs.
The voice output is intended to create a dense and exciting atmosphere during the story of the MMORPG Bless. By the way, your hero will also have a voice, which you can choose during character creation and which you will then hear, for example, in cutscenes during the story.
The MMORPG genre seems to be fading more and more from the mainstream. But is that really the case? Our author Schuhmann is hesitant. Given that MMORPGs like WoW, The Elder Scrolls Online, or Final Fantasy XIV are supposed to be out, they are surprisingly doing well.
When I started on the site “Mein MMO” in 2013, I thought it would mainly be an MMORPG site.
At that time, WoW was somewhat in a crisis, but still overshadowed the genre. WoW was the big player, the number one that everyone knew, even if they had nothing to do with MMORPGs. Although WoW was no longer as relevant after the disappointing Cataclysm and the plushy Mists of Pandaria compared to the Burning Crusade or WOTLK times, World of Warcraft was still a giant.
Additionally, Guild Wars 2 felt fresh. It had only been released a year earlier. I thought Guild Wars 2 could become the next big title and establish a different MMORPG culture alongside WoW: a freer interpretation of the genre, without the constant higher, faster, further of WoW.
MMORPGs 2013: Golden Age Ahead
There was a lot going on in 2013:
Final Fantasy XIV had just made its comeback and was on the radar.
SWTOR could still make the turn as a Free2Play title and develop brilliantly with the great license, I thought.
Moreover, WildStar and The Elder Scrolls Online were just around the corner – I saw them as sure hits.
On the horizon were games like Titan from Blizzard or Everquest Next from SOE. I thought: These massive AAA titles would usher in the next golden era of MMORPGs. I assumed: This nonsense about “WoW-killers” would be over and we would be kicking off with innovative and high-quality games.
There were also niche classics worth a look, like Lord of the Rings Online, Rift, or Star Trek Online. We wanted to engage with exotic titles like Tera or Dragon’s Prophet on the site. In Asia, people were already talking about gems like ArcheAge and Blade and Soul.
No question: Mein MMO would primarily focus on MMORPGs. Golden times were ahead. That’s what I thought in 2013.
Focus Shifted to Other Online Games Between 2013 and 2018
When I look back at the last few years, I see very little of that.
Sure, we have WoW news almost every day. We have updates on Final Fantasy XIV and Black Desert, news about Guild Wars 2 or The Elder Scrolls Online. We also cover Asian games or provide insights on the crowdfunding MMORPGs that have been interesting for years but are still nowhere in sight.
However, our readers’ interest has mostly been elsewhere in recent years. Other games dominated online gaming: shooters like Destiny, Warframe, or The Division, games like PUBG or Fortnite that are seemingly made for Twitch. Games that focus on eSports, like LoL or Overwatch.
Recently, there has also been the coop RPG Monster Hunter: World, which players perceive as a refreshing change amidst all the discussion of DLCs and microtransactions that otherwise accompany online gaming and drag it down.
In recent years, MMORPGs have somewhat faded from the focus of online gaming.
What Has Happened to MMORPGs in Recent Years?
No question about it. The golden era, which was dreamed of in 2013, never came.
Titan was scrapped by Blizzard because the game apparently no longer matched the spirit of the times. From the remnants, Blizzard created Overwatch and earned huge sums.
The Asian games have nearly all faded into niche status. Some say that Free2Play players devour MMORPGs like a locust swarm: first, they all gather around a new game, only to leave shortly thereafter.
WildStar almost fizzled out. After that, no major western MMORPG has been announced. For four years now, no publisher has really dared to tackle the topic – although there are subtle MMORPG sprouts emerging recently.
The PC releases of WildStar and The Elder Scrolls Online turned out to be flops
WoW reached a low point with “Warlords of Draenor”
There was no tangible western MMORPG that fans were really waiting for
It looked grim – there were no major hopes on the horizon in 2015.
2018 Looks Much Better
Today, when we look at the MMORPG genre, the perspective has improved significantly.
Of the new MMORPGs and potential titles we had on the radar in 2013, ultimately two games have prevailed:
The Elder Scrolls Online has succeeded by fully embracing the “The Elder Scrolls” legacy, focusing on story and freedom
Black Desert has found a niche somewhere in the intersection of fans of sandbox, PvP, and grind
But these two games alone do not define the turnaround. Overall, the MMORPG market has become broader and more interesting.
WoW has recovered. Final Fantasy XIV has developed properly. Guild Wars 2 is in a better place after the “Path of Fire” expansion than after the weak Heart of Thorns.
Existing MMORPG Hits Engulf Themselves
Only a few MMORPGs that were big in 2013 have truly disappeared by 2018. Most are still doing well. However, they are no longer the phenomenon they once were. They have lost their luster outside of their niche.
Instead of having one big lighthouse game like “World of Warcraft”, today there are four or five first-tier MMORPGs that are perceived as “successful” and “good”. Even games outside this top tier have their fans.
The MMORPGs that were a hit back then are still around: They are bringing out expansions and exciting players. But somehow MMORPGs have fallen out of trend.
Their external impact has diminished over time. They have moved more under the radar of mainstream gaming, which is now focused on games like Fortnite.
The publishers have reacted. One gets the feeling that games like WoW or Guild Wars 2 are now placing more value on retaining existing players or winning back old ones than on exciting new players. They are enveloping themselves.
Because today they are courting a gamer generation that prefers fast gameplay and direct feedback. It is difficult to attract them with the appeal of MMORPGs that hope players will immerse themselves in a world for years.
A Counter-Movement Is Apparent
However, in recent months, it has become apparent that this calm also has its allure. Games like Final Fantasy XIV or The Elder Scrolls Online seem to be able to retain and even win back players with their slow development tactics.
Black Desert dreams of a port to PS4 and Xbox One and a shining future
It is clear: MMORPGs may be more “out” in 2018 than in 2013, but in this niche, older titles are partly flourishing and making their fans happy, who don’t let anything come between them.
Waiting for the Next Big Thing – MMORPG Fans Are Fragmented
However, it seems that the unbound MMORPG fans out there are all waiting for the next big thing.
In the past, there was always a “next MMORPG” to look forward to. That is no longer the case.
Since there are no “big, new western MMORPGs” anymore, the interest of unbound fans is spreading across the existing MMORPGs. Some see them as a kind of placeholder to pass the time until the MMORPG they are really waiting for comes out.
Which game ultimately binds these unbound fans is the exciting question:
It is clear that when looking at what has changed in MMORPGs between 2013 and 2018: MMORPGs have perhaps become even more of a niche genre than before, but in this niche, things are developing in a much more colorful and vibrant way than one could have guessed back in 2015.
I am curious to see how the next five years will unfold.
In our irregular series “State of Play”, we look at the current state of the MMORPG market. The last article in the series was published about a year ago:
Shiny Dratini, Dragonair, and Dragonite have now been discovered in Pokémon GO. Good news for the 2nd Community Day!
Good news, trainers. Just in time for the 2nd Community Day in Pokémon GO, there is a new shiny Pokémon family to be found in the game. The developers listened to the requests and unlocked the special Shiny Dratini. When you evolve these, the evolutions will also be shiny.
Shiny Dratini, Dragonair, Dragonite in Pokémon GO
Trainers had been eagerly waiting for this confirmation over the past few days. Now it is officially confirmed: Shiny Dratini can be caught in the wild in Pokémon GO. This was confirmed by trainers on the night of February 23rd to 24th, 2018.
The new form of the little dragon is affectionately called “Pinktini” by trainers. You can see why in the following image from Reddit user breadmaker85, who documented his encounter with the TheSilphRoad community.
Catching Fest at the 2nd Community Day in Pokémon GO
Niantic fulfills the wishes of trainers with these shiny monsters. During the first Community Day in January, Pikachu with the Surf attack appeared frequently in Pokémon GO. Additionally, trainers often found the shiny variant of the little electric monster.
As we got closer to the second Community Day, many trainers wondered if there would be a similar phenomenon for Dratini. After all, the dragon is generally already rare to find in Pokémon GO. A shiny variant would be the cherry on top for many.
While we do not know how high the chances of shiny Dratini during the Community Day are, initial reports indicate: The chance for shiny Dratini would be about the same as for shiny Pikachu during the 1st Community Day. This would be about 2-3 shinies out of 100 catches on average.
Currently, it is assumed that the shiny form of Dratini will also remain in the game after the Community Day, but the chances of obtaining it will decrease after this event.
The 2nd Community Day starts today, February 24th, at 11:00 AM German time in Pokémon GO. We have prepared a Community Day guide for you, in which we share the most important information with you. You are also warmly invited to share your experiences in our Pokémon GO group on Facebook.
This is an AI-powered translation. Some inaccuracies might exist.
The Norwegian studio Funcom is planning a major reveal for a new game. On a teaser page, there is a countdown and a mysterious scene. Is a shooter MMO in the works?
Funcom is a developer and publisher from Norway, known primarily for brutal and risqué barbarian games featuring Conan (Age of Conan & Conan Exiles) as well as the mystery MMORPG Secret World Legends.
Apparently, Funcom has another game currently in development.
A Mysterious Bar
There is not much to see about Funcom’s new project so far. On a teaser page named “Countdown2zero”, there is a shabby, haphazardly put together bar scene. A knife is stuck in the bar, cables hang from the ceiling, a sign advertises “Kebap and Falafel”, and the fictional beer brand “Gunness” is likely being served.
Behind the bar stands a worn-out leather chair with a carpenter’s hammer. Behind it, a corpse with a squashed and covered skull hangs upside down from the ceiling. Connections between the hammer and the cadaver are not out of the question.
In the image, you can click on terms, which will then display info or silhouettes:
The Bar: “Booze helps when coming back from the zone, but it does not last.”
Pripp: The outline of a burly bartender appears
Selma: A casually lounging silhouette appears
Dux: The outline of a figure with a top hat and beer bottle appears
A grotesque outline of a being with small legs and a huge upper body and hood appears.
Above the scene, a countdown hangs from chains, counting down to February 28, 2018.
Funcom’s New Project – Hero Shooter, RPG Shooter or Battle Royale?
More than the bar scene and the text with silhouettes can be seen. But there is enough to speculate:
The setting should be modern, possibly post-apocalyptic
There are likely various characters. A hint towards a hero shooter or even a MOBA?
The setting seems dark and brutal, the brutally mutilated corpse in the background seems to disturb no one.
There seems to be a “zone” where one spends their days. And what one does there seems so terrible that they can only temporarily distract themselves with alcohol. A “zone” also existed in the shooter Stalker, where one had to brave horrific dangers in the post-apocalypse to retrieve valuable items. So is it really a post-apocalyptic setting?
Perhaps the “zone” is also a type of battle royale combat zone, where people slaughter each other to survive. That would explain why all the characters in the scene seem to be desensitized to violence.
There seems to be more than just humans in the game world. The silhouette of Bormin seems to hint at some sort of mutant being.
Dux’s top hat could indicate mystical powers like magic or psi. Does the game have a fantasy aspect?
Could we expect an MMO shooter like Destiny 2 or Warframe?
Or will it be a new MMORPG?
Whatever lies behind Funcom’s new project, it is certainly creative. Because the Norwegians have often proven that they can create highly original and curious games.
We will learn more about the exact nature of the project at the latest on February 28.
Until then, you are warmly invited to speculate in the comments!
In FIFA 18 Ultimate Team there are now new upgraded Player cards, the MOTM (Man of the Match). Here you can find the Players of the Day in summary.
At the end of January, the first MOTM cards in FUT 18 were released. MOTM stands for “Man of the Match,” which in German are referred to as Players of the Day.
As of today, February 24th, the next Players of the Day in FUT 18 have been released. This time, directly 15 players received new cards with improved ratings.
Which players get MOTM cards? These cards are awarded to players who showed strong performances in a match but did not make it into the Team of the Week. Usually, matches from national or international cup competitions are considered. The best players from these matches are determined by EA Sports and rewarded with orange or orange-blue cards.
Here are the new MOTM at the end of February in Ultimate Team
Here are the official MOTM cards:
94 GK David De Gea
90 ST Antoine Griezmann
88 RM Thomas Muller
87 RF Willian
87 ST Ciro Immobile
87 LF Sadio Mane
86 ST Michy Batshuayi
86 ST Timo Werner
86 CM Ilkay Gundogan
85 LM Manuel Fernandes
85 ST Valere Germain
84 RB Branislav Ivanovic
83 CDM Fred
81 ST Will Grigg
73 CM Andy Cannon
From a German perspective, Timo Werner (from 82 to 86), Thomas Müller (from 86 to 88), and Ilkay Gündogan (from 85 to 86) are interesting.
These Players of the Day are only available for a limited time. EA Sports does not specify a timeframe, but we assume that they will be in packs for about a week. This should last until March 2nd – however, this is not confirmed.
More info on the Players of the Day – Release, cards, rating boost
The MOTM cards are upgraded Player cards. The overall ratings are increased by 1-2 points compared to the standard cards (or previous special cards) of the players. In some cases, the rating boost can also be significantly higher, changing even the quality of the player.
The Players of the Day do not have fixed release dates. The first batch was revealed on January 27th, the second batch on February 24th. Most MOTM cards are expected to be released between March and July, as the important cup matches take place during this time.
More info:
You can obtain the MOTM cards by pulling them from packs with luck or purchasing them on the transfer market. The chances of pulling a MOTM card are the same as the chances of getting the corresponding player at another time.
If you already have a standard card of the player who receives a MOTM card, nothing happens to your card. It remains unchanged.
A record has fallen in World of Warcraft again. A dungeon of difficulty “Mythic+28” has been completed within the time limit.
With the endless rotation of the item spiral in World of Warcraft, characters become stronger and stronger. This allows players to take on and overcome increasingly difficult challenges. An almost infinite increase in difficulty is possible with the “Mythic+” system of dungeons. Through different effects (“affixes”), more health points, and generally deadlier opponents, the instances become increasingly difficult. Especially the time limit that needs to be adhered to becomes harder to maintain.
A new record has now been set, and a “Mythic+” dungeon of difficulty level 28 has been completed. The group of Naowh, Fragnance, Gingì, Imbanane, and Fanstér ventured into Lower Karazhan and completed the dungeon flawlessly.
https://www.youtube.com/watch?v=OR4RLKYdmMM
This was made possible by a relatively lenient combination of affixes, which are comparatively easy this week. However, for a “+28” dungeon, the term “easy” is relative. The affixes of the week were:
Explosive: Killed enemies place a debuff on all player characters that deals 10% of their health as damage over 4 seconds. This effect is stackable.
Enhanced: Normal enemies have 20% more health and deal 30% more damage.
Quaking: All player characters periodically send out a shockwave that deals damage and interrupts nearby allies.
What is particularly impressive is that the group had almost 3 minutes left on the timer – they could have almost allowed themselves a wipe.
What was the hardest “Mythic+” dungeon you have completed within the time? Are you still stuck at the “M+15” threshold?