In Fortnite: Battle Royale (PC, PS4 & Xbox One) a player made an extremely good shot. He rode on a perfectly tuned rocket and shot an enemy with the sniper rifle.
Fortnite: Battle Royale was supposed to get a jetpack this week. With the rocket backpack, the already fast-paced battle royale game would have become even faster. But unfortunately, the jetpack has been postponed again.
But a clever and extremely skilled player found a worthy alternative to the jetpack.
A Fortnite Endgame Dilemma
The player and streamer BullNizzle was in team mode in Fortnite with his buddies. There was only one opponent left. However, the enemy was running well protected in the valley under BullNizzle, and the streamer’s buddy was in a distant building.
BullNizzle was on his own and needed a good shooting position from above on the enemy. But if he had built a platform, he would have been a good target himself, and the opponent could have shot the ground under his feet from cover.
A classic Fortnite endgame dilemma.
“Rocket, NOW!”
What BullNizzle needed now was a jetpack. But that doesn’t exist yet. So BullNizzle did the next best thing and asked his buddy to shoot a rocket at him immediately. The buddy did that right away, and moments later, a rocket projectile came flying.
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With a perfect jump, BullNizzle hopped onto the missile and rode the rocket! As soon as he flew over the valley, he saw the enemy. BullNizzle aimed with the sniper rifle, took aim at the surprised opponent in seconds, and pulled the trigger: BAM – Headshot!
The opponent was taken out immediately, and thanks to the outstanding jumping and sniper skills of the streamer, BullNizzle and his team won the match.
A well-deserved victory for a player who has already logged 476 victories with 8443 eliminations.
In The Division, we present a NinjaBike build in 1.8, which represents an alternative to the Classified sets.
With patch 1.7, secret gear sets were introduced in The Division. These grant you strong bonuses when you have equipped 5 or 6 pieces of the respective set. Additionally, they have higher primary attributes than the other armor pieces. They are therefore powerful – and rare.
If you are unlucky, it can take months before you have a specific set complete, as there are 14 secret sets included in the loot pool, and the chances of obtaining these items are extremely low. This can frustrate many agents until you finally get the Classified item that you are still missing.
However, there is a powerful alternative.
The NinjaBike Backpack, an exotic piece of gear, offers an interesting way to create powerful builds. In combination with the right pieces, such a mix build can provide a competitive alternative to the Classified sets.
Now NinjaBike acts as a “wildcard” for other gear set pieces. In other words, the backpack counts as an additional equipped gear set piece that can unlock another gear set bonus. It can unlock bonuses from multiple sets simultaneously. However, it cannot unlock secret gear set bonuses.
If you want to combine multiple sets with the backpack, you must weigh which bonuses you want to unlock. You can determine the number of set pieces, giving you many combinations available, as the backpack guarantees additional bonuses to unlock.
Note: This does not work with the 5 and 6 bonuses of the secret sets.
A strong DPS build for PvP with NinjaBike
YouTuber NothingButSkillz presents a mix of the Banshee and Predator set that you can use in Last Stand, Skirmish, and in the Dark Zone. This build is designed for group play but can also be used solo with talent adjustments. With this, you can deal high damage while still being able to take hits.
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NinjaBike Backpack with health points and disorient resistance
Barrett’s Bulletproof Vest with health points, exotic damage reduction, and ammunition capacity
Predator Mask with crit chance and burn resistance
Banshee Kneepads with crit damage, bleeding wound resistance, and shock resistance
Predator Gloves with SMG damage, crit chance, and crit damage
Banshee Holster with crit chance
As mods, use 3 weapon mods with crit chance, 2 stamina mods with crit chance, and 4 utility mods with first aid self-healing.
Due to the NinjaBike Backpack, these set bonuses are now active:
Set bonus 2 and 3 of the Predator set: +10% reload speed, 8% assault rifle damage / 8% SMG damage
Set bonus 2 and 3 of the Banshee set: +20% looted DZ currency, +10% damage to targets out of cover
While the +20% Dark Zone currency is not relevant, the other bonuses provide significant extra damage and are the reason why this build is so strong. Against targets out of cover, you deal significant damage, which is the case in PvP most of the time. You take your opponents on at short ranges and try to deal as much damage as possible.
All in all, NothingButSkillz achieves 7074 firearms, 5854 stamina, and 2927 electronics with this set. However, he uses Classified set pieces, as they have higher primary attributes. For you, this is only a factor if you have them. Otherwise, just use the normal gear set pieces.
The weapons of the build
As the Predator set boosts the damage of assault rifles and submachine guns, you should correspondingly use those. It depends on your preferences. NothingButSkillz uses the exotic submachine guns for his variant:
The House with Deadly (crit damage +15%) and Responsive (Damage +10% within 10 meters)
The House with Deadly and Vicious (Damage increases based on missing health)
Both have the exotic talent Card Counter (One-half of the magazine deals 20% more damage. The half with the increased damage switches after 15 seconds or when the magazine is empty)
Most PvP fights take place at short distances, so The House is considered one of the strongest weapons in 1.8 especially well. If you don’t have a House yet: The M4 is considered one of the optimal PvP weapons alongside the exotic SMG and excels at longer distances. Your playstyle should be aggressive, pushing to the forefront to deal as much damage as possible.
To further increase damage, you should use mods with crit damage on both SMGs.
The skills
The skills:
First Aid with Adrenaline Syringe
Support Station with Immunizer
Recovery Link
The character talents:
Triage: Heal an ally with a skill to reduce the cooldown by 15%
Emergency Medicine: Use a First Aid kit at low health to increase damage resistance by 20% for 10 seconds
Field Medic: Use a First Aid kit near allies to heal group members and helpers within 20 meters by 40%
Counter: Reach negative health points to reduce the active cooldown time for skills by 20%
These talents are designed for group play. If you are playing solo, you can replace Triage and Field Medic with talents like On the Move and Adrenaline to survive better. This is just one of many ways to combine sets with the NinjaBike Backpack.
Do you play NinjaBike builds? What combinations do you prefer?
Gradually, cash gifts are now being distributed in GTA 5 Online. Due to the tax refund, money will now be transferred to you.
Tax refunds are not only available “in the real world” but also in GTA 5 Online. This is a good thing, as every qualified player receives the same amount. Car fans might repaint their favorite car or upgrade it. Weapon enthusiasts have the opportunity to stock up their armory with new guns.
GTA 5 Tax Refunds are being distributed
In the coming days, there will be a little financial blessing in your online accounts in GTA 5. The San Andreas Treasury will be distributing tax refunds of 250,000 GTA$ per player from February 27 to March 6. You are qualified for this payout if you logged into GTA 5 Online between February 16 and 26.
Additionally, there is a rebate that will give you even more money. Players will receive up to 1,000,000 GTA$ as a rebate. This is calculated based on your expenditures. Money spent between February 16 and 26 will be refunded to you at a rate of 10% – it can be an amount ranging from a few dollars to a million.
Note: Keep in mind that the payouts may not be credited to every player at the same time. It may take until March 6 for the money to appear in your Maze Bank account.
New Pfister Comet Sr and cash bonuses now in the game
One way to spend the gifted money in GTA 5 Online is to buy a new car.
You can now find the Pfister Comet SR at Legendary Motorsport for a purchase price of 1,145,000 GTA$.
More money for entrepreneurs
Entrepreneurs will receive more money in the coming days. As Rockstar reveals, double GTA$ will be available for the following missions and modes from February 27 to March 5
Gunrunning Sales Missions
Must be started via the laptop in the bunker
Special Vehicle Missions
Must be started via the laptop in the Executive Office
Air Quota Air Combat
Transformation Races – Created by Rockstar
Discounts on vehicles and upgrades
Until March 5, there is at least a 25% discount on various purchases in GTA 5 Online.
Aerial Vehicles:
Mammoth Avenger – 25 % discount
P-996 Lazer – 25 % discount
Volatol – 25 % discount (Purchase & Sale Price)
Western Company Seabreeze – 25 % discount (Purchase & Sale Price)
Base Upgrades:
Base Styles – 25 % discount
Base Graphics – 25 % discount
Command Center – 25 % discount
Vehicles:
Tractors for the mobile command center – 30 % discount
If you are in a group while playing Monster Hunter World, you can quickly become a nightmare for your hunting companions. Here you will find a list of things to avoid if you don’t want to be kicked from the group.
Monster Hunter World is a lot of fun when you hunt together in a group. Defeating a powerful monster together and then celebrating the victory together is one of the best experiences in this action RPG.
Unfortunately, the hunters can quickly become the worst enemy of the group and cost everyone involved the victory. Often, these hunters don’t even realize how they are hindering their group, being merely inattentive or ignorant.
The following things should be avoided when you are playing in a group and don’t want to take away your companions’ last nerve and victory.
Forgetting to heal yourself
The monsters do not have a health bar, and you must recognize by their behavior whether they are weakened. As a hunter, you have a health bar that you should constantly keep an eye on. In Monster Hunter World, there is no classic role distribution, and you cannot expect a healer to keep you alive.
If you never keep yourself alive with various healing potions, you can quickly cause the entire mission to fail. Remember that you share only 3 deaths with your team, and when these are used up, the mission is considered failed for everyone.
In case of doubt, it is always better to withdraw briefly and take a potion. If your healing items are depleted, you can also quickly return to camp and restock there. The 5 extra minutes you take for that are still better than ruining the entire mission. Especially handy is also the life powder, as it heals both you and the team directly.
It is also advisable to increase your health bar with nutrients and food from the canteen.
Forgetting about friendly fire and disturbing other hunters
In Monster Hunter World, there is a friendly fire mechanic. You don’t inflict direct damage on other hunters, but you can interrupt their actions. If you hit another hunter with your weapon, he will stumble.
This sometimes leads to bow players shooting at the monster and not paying attention to the hunting companions that are in the line of fire. The melee fighters at the monster suddenly can’t attack anymore because they are being shot at by the bow player and keep stumbling.
Melee fighters can also be problematic if they crowd too closely together. Suddenly, the hunter with the great sword takes a wide swing and directly takes his group down with him.
In the worst case, the hunters are hindered so much that they get killed by a monster because they could not react due to stumbling. Always pay attention to your positioning! Melee fighters should try to keep some distance from each other. Ranged fighters must observe who or what they actually have in front of them.
There are some consumable items in Monster Hunter World that can do something good for the entire group. Dung pods drive away monsters like the Bazelgeuse, who likes to interfere in every battle. Hunters can throw various powders into the air that have a positive effect on the entire group. Tranquilizer bombs are urgently needed, when a monster is to be captured.
It is enough to use something like a flash pod at least once to make the fight more pleasant for everyone.
For melee fighters: Attacking the wrong side of the monster
In Monster Hunter World, there are two types of attacks in melee that are differently effective against certain body parts:
Blunt attacks – If you deal enough damage to the head, the monster will be stunned for a short time. Blunt attacks include attacks with a hammer or strikes with a shield.
Severing attacks – You can sever the tails of certain monsters by dealing enough damage with severing attacks. Severing attacks include those with weapons that have blades, as well as thrust attacks with lances.
If someone is hacking at the monster’s head with dual blades, he can greatly disturb the hunter with the hammer, as his attacks are slower.
Using flash pods when a hunter is riding the monster
Usually, it is good to use flash pods against a monster. This confuses and blinds it, making it easy for you to attack. However, if a hunter is riding a monster, you should not use flash pods.
If a hunter is riding the monster, there is a high chance that he will bring the monster down. This will also prevent the creature from attacking for a while.This effect lasts a good bit longer than with a flash pod.
It’s better to wait until the riding process is complete. If the rider didn’t manage to bring the monster down, you can still use your flash pod. You can also use the time while another hunter is on the monster to “refresh” yourself. Sharpen your weapon, take a potion or prepare your next attack.
Do you have more tips on how to behave in the hunting group? Then please share them with us in the comments!
In March 2018, some interesting game highlights are coming for PS4, Xbox One, and PC. Three upcoming releases look particularly promising and are worth a closer look – as these games could be worth your time.
In February 2018, only a few new online games were released that could lure multiplayer enthusiasts in front of their screens, such as Konami’s “Metal Gear Survive” or “Sword Art Online: Fatal Bullet” from Bandai Namco Entertainment.
March, on the other hand, can showcase three exciting new releases. With
Sea of Thieves by Rare on March 20 (Xbox One, PC),
A Way Out by the Hazellight Studios on March 23 (PS4, Xbox One, PC)
and Far Cry 5 by Ubisoft on March 27 (PS4, Xbox One, PC).
three promising high-profile titles with multiplayer elements are being released.
What kind of games are these? And who are they the right choice for?
What is Sea of Thieves?
“Sea of Thieves” is a shared-world action-adventure with a pirate setting for Xbox One and PC, which focuses heavily on cooperative multiplayer. The game is played in first-person perspective. The game world essentially embodies a large adventure playground with Caribbean flair. As a player, you enjoy the freedom to fully embrace the role of a pirate – whether as a solitary sea dog or with up to 3 fellow corsairs.
But being a pirate is not just about drinking, stealing, and having fun. Much more has to be learned and mastered – but this is done quite quickly and is a lot of fun.
The game offers hobby pirates the following core features:
Detailed ship mechanics: To successfully sail across the vast sea, players must learn and master various ship functions. Anchors must be raised, sails must be set, masts must be aligned, and the rudder must be operated. Navigation is also taken care of by players.
Combat at sea and on land: As a ship’s crew, you often confront other pirates and their ships in battle. You try to pump as much lead into the hull of the enemy ship with your own cannons to ultimately sink it. However, combat on land with pistols, muskets, and sabers is also part of the pirate’s craft.
Discover and explore the island landscape: The game offers a wide variety of different islands. These need to be discovered and explored. The islands not only look different and are mostly really picturesque – they also offer plenty of cool loot and hidden surprises alongside enemies.
Join a crew: Team up to form a crew. Sail, fight, and plunder alongside friends or like-minded strangers and lock troublemakers in the ship’s brig below deck.
Customize your ships: Ships can be customized and visually adapted to stand out from the crowd of hobby pirates.
This way, you sail alone or with friends across the vast sea, in search of hidden treasures. Clues to possible locations are given by the quests you receive on the starting island. Follow the treasure map to mysterious islands, fight their undead inhabitants, and then dig in the right spot to find a chest full of gold. By solving various puzzles and finding treasure chests, you earn gold that you can exchange in various shops for clothing, weapons, and other items.
It might be something for you if:
You generally like cooperative games and enjoy communicating with your teammates. While you can certainly sail the seas as a lone pirate, the focus of the game is clearly on cooperation – only then does Sea of Thieves reveal its true potential.
Passionate group players will love Sea of Thieves. Being on a ship together with two, three, or four players brings real joy: One is at the helm, one reads the map, and the others are in charge of sails and spotting enemies. What often ends in chaos is also a lot of fun and creates unforgettable shared moments that will bring laughter for days afterwards.
Better keep your distance if:
You do not like co-op, do not care for comic graphics, or expect a full-fledged MMO. Because the pirate adventure does not appeal to everyone.
One has to have the will to really cooperate with the crew. A minimum level of cooperation and communication are important prerequisites for the game to unlock its potential.
Additionally, the graphics are not everyone’s cup of tea. While the game looks really great – especially the water is impressive – not everyone can get along with the comic-like look. If games like Fortnite or Overwatch have already put you off visually, you will likely not be happy with the graphic style of Sea of Thieves.
Also, those expecting a full-fledged MMO like World of Warcraft will find themselves disappointed. It is a shared-world action-adventure that can be compared more to The Division in this aspect. While you will repeatedly encounter other players, it will always be in a limited scope. There will not be massive player gatherings in Sea of Thieves.
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Sea of Thieves is currently still in beta. Tendency is that the game is well received by the community, with most criticism being largely positive. Most players praise the cooperative aspect and the high fun factor that the game brings and look forward to the release.
However, one negative point often heard is: There needs to be more content. In the long run, the variety is still lacking. There are already positive news on this topic:
The developers say that the finished game will provide surprises and additional content and mechanics for players, which will further enhance Sea of Thieves and contribute to long-term motivation.
What surprises and improvements players can ultimately expect will be revealed with the release on March 20. According to many voices from the community, Sea of Thieves has enormous hit potential if the right adjustments are made.
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“A Way Out” is an extremely story-driven co-op action-adventure that is played from a third-person perspective and will be released on March 23, 2018, for PlayStation 4, Xbox One, and PC.
The extraordinary aspect of this game: A Way Out is exclusively designed for cooperative split-screen gameplay – the game does not have a single-player mode. It is played either in “couch co-op” mode on the same screen or over an online connection. A second player is always necessary. In practice, this proves not to be too dramatic, as only one player has to own the game. This player can then invite friends to their game – even if they do not own it.
In A Way Out, the two players take control of Leo and Vincent – two convicted inmates who must escape from prison and then go on the run from the authorities. The story of the two protagonists is told simultaneously, but often asymmetrically, and is staged in a cinematic way.
This means, for example, that one player actively controls their character in the gameplay while the other watches a cutscene in the same situation, witnessing the active player’s actions live. The reverse is also true – the active player sees their partner involved in a cutscene, along with their actions and reactions. The transitions are completely seamless. This type of storytelling greatly contributes to the immersion. A highly intense experience of each situation is always prioritized.
Remarkable is also the way in which the game, through clever mechanics, ensures that both players must continuously and significantly communicate, interact, and cooperate to progress in the game – all without it ever feeling forced.
As the story progresses, players will, among other things, find a firearm. Both must agree first on whether they want to keep the weapon or who will take it. Only then does the story advance.
The players are frequently faced with decisions that have consequences for the progression of the game. There is no fixed division of roles. Dialogue options are always available for both protagonists. Both are free in their actions, and there are always multiple ways to master a situation.
It is ideal for you if:
You appreciate high-level co-op gameplay and exciting, cinematic storytelling. Gameplay-wise, the game is hard to categorize and compare with other games, but it offers everything that a co-op heart desires. You must constantly communicate, search for new solutions together, formulate plans, try out different strategies, and make joint decisions that significantly influence the future course of your adventure – all while being on the couch together. If this appeals to you, A Way Out will definitely be worth your while.
You might be disappointed if:
You are not particularly interested in the story of a game and prefer to mow down monster waves and shoot aliens or other players in the head without much preamble. Rudimentary shooter mechanics are present – but only where the story requires it. Those expecting multiplayer like in The Last of Us or Uncharted will be disappointed.
It is a pure co-op game – designed for 2 people. There is no PvP, and weapons themselves are not the focus of A Way Out. It is about the intense shared experience of the story, not about competing with others in the game. Those seeking competitive multiplayer elements should definitely steer clear of this game.
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Interested players are generally optimistic and excited about the release of this potential co-op hit. Since the announcement, information has been released only sporadically – not much is known about the game. However, the available information makes fans confident that they will be offered an exciting and innovative co-op game that will provide them with a lot of fun.
However, what makes some fans skeptical is the fact that the developers have not provided any information regarding the game’s duration and replayability. The Hazellight Studios have remained tight-lipped even when asked.
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What is Far Cry 5?
Far Cry 5 is an action-adventure first-person shooter and serves as the fifth main installment in the successful Far Cry game series, set to be released on March 27, 2018, for the PlayStation 4, the Xbox One and PC.
This time, the setting is in the fictional Hope County (Montana, USA), where a radical cult called “Eden’s Gate” rises around a priest with a disturbed worldview and terrorizes the local population. Armed conflicts flare up, and a resistance group is formed.
As a player, you take on the role of a local deputy sheriff, who, as a member of the resistance, is now meant to take down the cult leader.
The following features make the fifth part of the Far Cry series:
Far Cry 5 is an open-world game where the player can explore the entire world and interact with it in various ways. The game world feels alive and authentic.
The game offers a campaign that can be played both in single-player and in co-op mode with a friend.
As a player, you always have the choice of whether to sneak or fight.
As typical for the series, Far Cry 5 features excellent shooter mechanics.
The player has access to a multitude of weapons and vehicles of all kinds, allowing for all sorts of crazy actions.
Allies, mercenaries, and even animals can be called in for support.
This makes Far Cry 5 different from its predecessors:
There is a character editor. Players can now edit their character’s gender, skin color, and overall appearance.
The campaign can be played entirely with a friend in co-op mode. Both main and side missions can now be completed together – optionally including friendly fire. It is also noteworthy that the fifth installment of the series places great emphasis on the co-op mode, thereby no longer considering it a meaningless appendage.
The crafting system has been noticeably simplified compared to its predecessors. Crafting options have almost been completely eliminated.
The talent system is now significantly more extensive and complex.
With Far Cry 5, the game series significantly changes the previously characteristic open-world concept. For example, there are no longer towers to unlock the maps. In the fifth installment, information is obtained by talking to the citizens of Hope County. They provide the player with new quests or clues.
You should check it out if:
You are already a seasoned fan of the Far Cry series or generally appreciate fun co-op gameplay, the freedoms of an open world, and excellent first-person shooter mechanics.
Far Cry veterans will still feel at home, and new players will be offered a solid open-world gameplay experience for entering the series.
Better avoid the game if:
You have no interest in first-person shooters and open-world games. If you prefer scripted and bombastically staged linear levels, you can safely ignore this game.
Players looking for competitive PvP thrills should also steer clear of Far Cry 5. The game offers no PvP mechanics aside from friendly fire and is entirely focused on co-op gameplay in multiplayer mode.
If you expect extensive RPG mechanics with complex character development, you won’t really connect with the game either.
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The mood in the community surrounding Far Cry 5 is really good. Players are eagerly awaiting the release. Initial impressions from the press have been overwhelmingly positive and promising. While there are still some criticism points, such as the occasionally shaky AI and the almost complete lack of a crafting system, if the right adjustments are made before release, fans can expect an exciting and fun game with high hit potential.
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About seven years after the announcement, Bless Online is finally set to release in Europe and North America in 2018. But does the graphics still impress today? Our author Andreas believes: Maybe the wow-factor is missing, but Bless still looks good.
In 2011, the MMORPG Bless was announced by Neowiz. It was supposed to use Unreal Engine 3 and could make MMO fans’ mouths drop with its first screenshots. The graphics looked stunningly detailed in 2011 – especially those images featuring animals like elephants, which managed to impress players who were eagerly anticipating the title.
A Rocky Road
However, production was plagued by many problems. There were reports that the MMO wouldn’t play well, and the Russian beta version was shut down shortly after launch due to lack of interest.
So about seven years have passed since the announcement. During this time, games have made a significant graphical leap. Especially the MMO Black Desert Online shows what is visually possible in an online role-playing game today. Furthermore, the Unreal Engine 3 used in the game has now been replaced by the newer version 4. Thus, fans have criticized the game’s graphics in many ways:
Bless no longer impresses visually as it did at the beginning.
Bless looks outdated now.
Bless uses an outdated engine.
Bless can no longer compete visually with newer games.
If you look at current videos and screenshots of Bless, then the MMORPG still makes a fantastic impression today. The landscapes appear detailed, and the lighting creates a wonderful atmosphere. The gear of the characters is full of details, and the models look rich in detail and are simply beautiful to behold. However, the criticism from players cannot be completely dismissed.
Bless is now competing with games that look graphically stunning. The wow-factor that players had at the announcement in 2011 is no longer as present. However, that doesn’t mean Bless looks bad now; it was simply ahead of its time back then, and the game has since been caught up to.
Bless uses Unreal Engine 3, which can deliver excellent graphics, but Unreal Engine 4 is capable of even more, especially in terms of lighting. Additionally, the “plastic doll” effect that many character models suffer from in titles using Unreal Engine is less pronounced in version 4.
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Objectively speaking, Bless is still one of the best-looking MMORPGs today. Yes, that may not impress as strongly due to modern games nowadays as it did about seven years ago; nevertheless, there are many examples – especially in the field of MMORPGs – that look significantly worse than Bless and are also just now being released.
Bless simply amazed graphically in 2011, and it is entirely normal for much to have changed in the market over seven years, leading the wow-factor of Bless to diminish somewhat. Nevertheless, it still looks fantastic today!
In Destiny 2, the Nightfall strike has been completely overhauled. How is the new Dawn 2.0 along with the Challenge Cards received by the Guardians?
With Update 1.1.3, on February 27th, the Nightfall strike was revamped. The most significant change was the removal of the time limit. You no longer need to rush through the Nightfall but can approach the challenge at your own pace. Instead of the time limit, there is now a Strike Scoring system.
These changes were communicated clearly in advance and were well received in the community. Many Guardians wrote that they look forward to the annoying timer finally being gone and being able to tackle the Nightfall solo. Because of this, they will start playing Destiny 2 again.
However, there was another change to the Nightfall that was not clear until now: In the Dawn on normal difficulty, there are no more modifiers.
A post in the reddit forum is currently pointing this new feature out critically. It has received nearly 1000 upvotes. The user is ranting and cursing, wondering who at Bungie thought that Guardians did not want modifiers in the normal Nightfall just because they don’t want a timer anymore. He honestly cannot fathom what Bungie has done. The new Nightfall is a step forward but two steps back.
“Nightfall without modifiers? FFS Bungie. Do you even play your game?”, writes another user.
How does the new Nightfall work now?
The most important changes to the Nightfall that Bungie communicates:
The Nightfall timer is replaced by Strike Scoring
The score is team-based and calculated as the sum of individual performances
You score points through kills and generating Orbs of Light
The score “bleeds” over time
After 15 minutes, you only receive 50% of the score gains. After 18 minutes, you no longer receive any new points. You should quickly finish the Nightfall to bring your score, which is permanently bleeding, to completion
Your score will then be displayed on a specific Nightfall emblem. If your scores exceed certain target values, you activate the Nightfall Aura and a Vanguard token bonus.
These are the Nightfall Challenge Cards
Once you have completed the first Nightfall, the “Curse of Osiris” owners will receive a Challenge Card. With this card, you can activate modifiers in the Prestige Nightfall.
That this card is the only way to activate modifiers in the Nightfall, and only in the Prestige version, was not previously known. It was assumed that it unlocked additional modifiers which would further enhance the challenge.
By activating modifiers via the Challenge Card, you increase the score multiplier. In other words, you can increase your score gains, but the Nightfall will become more challenging.
Here’s how it works:
“Extinguished” is always active when the card is applied. If you die in an area where respawning is restricted, you will return to orbit.
You can choose Element Modifiers to increase damage dealt and received.
Additionally, the difficulty can be set with a power handicap. The handicap can be at zero, then the score modifier is x1.5. The maximum handicap is 40, at which point the score modifier is x3.65. You can set the handicap between 0 and 40 individually. At 40, the enemies are 40 power levels above you.
Once the Nightfall has started, you cannot change these modifiers anymore. Additionally, it is sufficient for the fireteam leader to have the card active. Then the challenge applies to all fireteam members in the Prestige Nightfall.
How is the new Nightfall being received in the community?
The first reactions to Nightfall 2.0 are mixed, with negative comments currently being more prevalent.
Positives about the new Nightfall: People are glad that the time limit is finally a thing of the past. They will no longer be sent back to orbit when time runs out. This particularly pleases solo Guardians who can now take their time in the Nightfall strike. Moreover, it is interesting that with the handicap on the card, the difficulty can be set by oneself, creating personal challenges.
Negatives about the new Nightfall: The fact that the normal Nightfall now has to do without modifiers is silly. This decision by Bungie is being heavily criticized. Furthermore, there are far too few modifiers on the Challenge Card. There is a complete lack of variety. While the previous modifiers were not particularly creative either, they would have preferred more modifiers instead of fewer.
Additionally, there are several Guardians stating that it still needs time. The Strike Scoring is a first step in the right direction but many more steps need to be taken. Currently, there are hardly any incentives to play Nightfall 2.0. You only receive a new emblem. But new and exciting loot is still missing.
In the future, the strike-specific loot and additional modifiers are to be added to provide more motivation. Bungie emphasizes that this is only the first version of the new Nightfall, and they will continue to work on it.
We can only hope that the many small changes Bungie is currently implementing will eventually lead to a significant improvement that can sustainably attract Guardians back to the game.
Have you played the new Nightfall yet? What is your opinion on it?
Everyone agrees – the combination of two shotguns to bridge the slow rate of fire is passé in Fortnite: Battle Royale after update 3.0.0. What are people playing with now? Can the system still be tricked with a specific weapon combination?
Double shotguns were popular because they allowed players to counteract the slow rate of fire. Individual players could take out entire teams on their own this way.
Fortnite developer Epic found this combination too powerful – it was removed from the game with update 3.0.0. From now on, you have to wait for the pump animation after switching to a shotgun. Which combinations have established themselves as the best solution in Fortnite: Battle Royale since the update?
The shotgun can still deal with enemies alone. If you stand close enough to an opponent, you can take out any enemy with a single shot – regardless of how much health or shield points they have.
If more than two shots are needed to knock out an opponent, a different weapon than a second shotgun must be used since update 3.0.0.
Shotgun + Tactical Shotgun / Submachine Gun
This combination is likely the most common one you’ll encounter. The shotgun initiates the fight, then the shooter switches to the tactical shotgun or tactical submachine gun to finish the battle.
With update 3.0.0, standard submachine guns were removed, but the tactical variant was significantly improved. Anyone using an epic submachine gun in combination with a shotgun is well-equipped for many close combat situations.
The use of an epic tactical shotgun is also becoming increasingly popular. Tactical shotguns are considered inconsistent – not always inflicting damage that accurately reflects the hit area and distance. Among all tactical shotguns, the epic variant is considered the best.
However, there are also players who now only use shotguns as a backup solution – the issue with weapon switching to counter a slow rate of fire affects several weapon categories.
The double variant is also overpowered with other weapon types!
In Fortnite: Battle Royale, you can find weapons that can deal horrendous damage with precise shots but have a limited rate of fire. Unlike the now weakened shotguns, these weapons can still be fired more frequently through a trick than the rate of fire would allow.
The following weapons are increasingly appearing in double variants:
The Crossbow – Since the Valentine’s Day event in Fortnite, owning two versions in your inventory allows you to achieve a faster rate of fire than the weapon class allows – and that at any distance (except close range). This also includes
The Bolt-Action Sniper – it fires very slowly, and must be reloaded after each shot. However, if you find the same weapon twice, you can fire two shots in quick succession. Two hits will always result in the opponent’s death, regardless of health and shield points.
The Hand Cannon – The Hand Cannon is brand new in Fortnite and deals particularly high critical damage. The rate of fire is a meager 0.8 shots per second – and can be bypassed in double form! Three hits with this weapon are lethal – always. The double version is strong – but the weapon must be found twice, which considering the available rarity (epic and legendary) is not very common.
The Rocket Launcher – Two rocket launchers currently represent the most annoying combination in the endgame of Fortnite: Battle Royale. Two rockets fired in quick succession can cause a lot of confusion. Especially in team mode, this tactic is particularly useful for distracting the enemy fortress.
Epic has emphasized that they are closely monitoring any changes in the meta – so if more weapons are used in double form, changes may also be possible here.
What weapons have you been playing since the double shotgun nerf? Is a combination mentioned here part of your strategy?
This is an AI-powered translation. Some inaccuracies might exist.
Even professional football can Fortnite. In the Sunday match of the 3. Liga between Karlsruher SC and Chemnitz FC, the Badeners celebrated the decisive 2:0 with a goal celebration in Fortnite style – leaving the Sportschau commentator quite confused.
Karlsruher SC is currently fighting for immediate promotion to the 2. Bundesliga. In the Sunday game against Chemnitz FC, they secured a 2:0 victory. The result, however, takes a backseat considering the bizarre goal celebration after the 2:0 (well, at least for us).
The wackiest goal celebration of the year – in Fortnite style!
The goal scorer falls down and is being taken care of by a colleague with a pickaxe. Meanwhile, another colleague stands by and heals himself with a medkit or bandages.
The goal scorer is clearly playing a teammate who has been taken down in duo or team mode and is crawling helplessly on the ground. His rushing teammate is now trying to finish him off with the pickaxe.
When nothing else works, the pickaxe must come out!
This may seem strange, but it is a rather common tactic in Fortnite, especially at the beginning of a round, to save ammunition.
Player explains the goal celebration in an interview
After what the commentator called the “wackiest goal celebration of the year,” the player explains in an interview what actually happened. According to Gordon, some colleagues were playing a shooting game on the Playstation that he joined for a few rounds.
It is clearly about Fortnite – the game has likely made a lasting impression on the goal scorer. Who knows, maybe we will see more such actions in the future?
What do you think of the goal celebration?
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This is an AI-powered translation. Some inaccuracies might exist.
For a while now, the major Patch 8.2 Rise of Azshara in World of Warcraft is live. This means, alongside a lot of quests, areas, and other content, players can unlock flying for the current content again. We will tell you how to take off with your character soon.
Crucial for flying is the completion of both achievements “Pathfinder of Battle for Azeroth (Part 1)” and “Pathfinder of Battle for Azeroth (Part 2)”.
What you need to do for Part 1: The first part of the achievement has been achievable for many months. Most characters will have completed this part by now. If not, make sure you meet the following points:
Achieve the reputation “Respectful” with all six original reputation factions of Battle for Azeroth.
For the Alliance, these are:
Royal Navy
Order of Embers
The Stormwatch
7th Legion
Champions of Azeroth
Tortollan Seekers
For the Horde, these are:
Zandalari Empire
Talanji’s Expedition
Voldunai
The Tidebound
Champions of Azeroth
Tortollan Seekers
Complete 100 different World Quests of Battle for Azeroth.
Complete all story quests on your faction’s continent.
Finish the questline of the War Campaign.
Once that’s done, there will already be a bonus to riding speed in Battle for Azeroth.
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What you need to do for Part 2: For Part 2, the requirements are significantly lighter, focusing exclusively on the content from Patch 8.2 Rise of Azshara. However, they will still require some time and can be fulfilled “on the side” over the weeks.
Explore Nazjatar and uncover all areas of the map.
Explore Mechagon and uncover all areas of the map.
Achieve the rank “Respectful” with the Rustbolt Resistance in Mechagon.
Achieve the rank “Respectful” with the Ankoan (Alliance) or the Unshackled (Horde) in Nazjatar.
Once both achievements are completed, you can finally take off again and use your flying mounts.
In Mechagon, the robotic gnomes are waiting.
How much time does it take? If you haven’t met any requirements yet, you will need to plan a bit more time, as completing the “base game” of Battle for Azeroth takes a lot of time. However, if you only need to complete Part 2 of the achievement, meaning the content from Patch 8.2, you should plan about one to two weeks before you can take to the skies again.
Where can flying be done? Flying is possible in all areas, including the new zones Nazjatar and Mechagon. This will significantly reduce the time needed to complete all content!
The flight unlock is account-wide. This means that your alt characters can also fly – even before level 120. So, it’s a worthwhile thing for leveling up twinks.
The mount waves as a reward. Image source: wowhead
Is there an additional reward? Besides flying, the achievement also brings a new flying mount. In the future, you can take to the skies on a mechanical bird if you feel like it. It’s included for free with the flying ability in Battle for Azeroth.
Are you already working on unlocking flying? Or is it not a priority for you?
What you need to do for Part 2: For Part 2, the requirements are significantly lighter, focusing exclusively on the content from Patch 8.2 Rise of Azshara. However, they will still require some time and can be fulfilled “on the side” over the weeks.
Explore Nazjatar and uncover all areas of the map.
Explore Mechagon and uncover all areas of the map.
Achieve the rank “Respectful” with the Rustbolt Resistance in Mechagon.
Achieve the rank “Respectful” with the Ankoan (Alliance) or the Unshackled (Horde) in Nazjatar.
Once both achievements are completed, you can finally take off again and use your flying mounts.
In Mechagon, the robotic gnomes are waiting.
How much time does it take? If you haven’t met any requirements yet, you will need to plan a bit more time, as completing the “base game” of Battle for Azeroth takes a lot of time. However, if you only need to complete Part 2 of the achievement, meaning the content from Patch 8.2, you should plan about one to two weeks before you can take to the skies again.
Where can flying be done? Flying is possible in all areas, including the new zones Nazjatar and Mechagon. This will significantly reduce the time needed to complete all content!
The flight unlock is account-wide. This means that your alt characters can also fly – even before level 120. So, it’s a worthwhile thing for leveling up twinks.
The mount waves as a reward. Image source: wowhead
Is there an additional reward? Besides flying, the achievement also brings a new flying mount. In the future, you can take to the skies on a mechanical bird if you feel like it. It’s included for free with the flying ability in Battle for Azeroth.
Are you already working on unlocking flying? Or is it not a priority for you?
The new skins of Heroes of the Storm are a serious matter. The police is coming to the Nexus!
In terms of behaviors that are occasionally exhibited in Heroes of the Storm, police intervention would sometimes be helpful in documenting insults and threats. Apparently, the developers at Blizzard think similarly – because police skins are coming soon, allowing for law and order in the Nexus!
These law enforcement skins are available for Greymane, Johanna, and – particularly cute – for Lt. Morales.
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The skins will go live with the next patch – presumably on Wednesday (28.02.2018).
Rework for Sonya and Medivh
But in Heroes of the Storm, there is currently more happening than just the implementation of new, absurd skins. Currently, several major reworks of heroes are at hand. Medivh is being reworked. Some quest talents are now a fixed part of his kit, providing more options to choose from. Additionally, he should be rewarded more for “last-minute rescues” instead of just spamming the shield every few seconds.
The second rework involves the heroine Sonya. Although she was in a good position, there were only 1-2 really sensible talent combinations. Blizzard wanted to increase the variety of choices here. Players can now focus more on individual abilities and build their setup around that. Anyone who wants can also focus on auto-attacks. Overall, Sonya is intended to become more flexible and more interesting to play.
Are you still playing Heroes of the Storm? Are you looking forward to the reworks and the new skins?
The Overwatch Patch 1.20.0.3 reaches servers for PC, PS4, and Xbox. The update brings major changes to Sombra and minor adjustments for Doomfist and Mei.
For the hero shooter Overwatch, the new Patch 1.20.0.3 is available for PC, PS4, and Xbox. Blizzard has now also released the patch notes in English. In particular, Sombra receives many adjustments here, as was previously announced. Otherwise, the update mainly consists of minor changes.
The rate at which ammunition regenerates has been increased from 0.8 to 0.65 seconds per bullet.
The change aims to help Doomfist use his weapon better as part of his combos.
Mei
Endothermic Blaster
The duration of the slow has been increased from 1 second to 1.5 seconds.
The ammunition cost of the alternate fire has been reduced from 25 to 20.
Mei is expected to freeze fast targets like Genji and Lúcio more reliably with the changes. The changes to the alternate fire costs should help it to be used more safely without forgoing freezing.
Sombra
EMP
Is no longer blocked by small objects such as street signs.
Hack
Now no longer grants ultimate charge for hacked health packs.
Effect duration reduced from 0.8 to 0.65 seconds.
Now blocks the following abilities:
Genji – Cyber Agility
Hanzo – Wall Climb
Pharah – Hover Jets
Lúcio – Healing and speed boost (completely blocks the current song), Wall Ride
Mercy – Guardian Angel
Machine Pistol
Spray has been reduced from 3 to 2.7.
Opportunist
Enemy health bars are now visible when health drops below 100% (previously 50%).
Her ability to see enemies through walls at 50% health remains unchanged.
Teleportation
Duration increased from 15 to 20 seconds.
The changes are designed to remove the need for teammates to take damage and heal with hacked packs to give Sombra quick access to her ultimate. EMP will now be available less often, but it blocks more abilities, making it more effective. The changes to Opportunist should allow Sombra to pick targets more easily. All these changes are intended to make her more effective and less reliant on her ultimate.
Now no longer shows enemy health bars unless they have taken damage.
Bug Fixes
General
A bug was fixed that prevented capture-the-flag statistics from being displayed in the career profile when a match was played on Ayutthaya in the arcade.
Maps
A bug was fixed that sometimes prevented announcer voice lines on Blizzard World from playing.
For those wondering right now: The new Overwatch hero is not in the patch. A reveal is expected soon. But the hero will likely first come to the Overwatch test server:
The rumor mill around Hero 27 in Overwatch is boiling. Constantly, new clues emerge that seem to indicate a direction. Now two more come directly from Blizzard, and they point to Brigitte.
Every time new heroes appear in Overwatch, there is much speculation. This is also in part Blizzard’s fault, which continuously throws small bits of information to the community or hosts “Augmented Reality” teasers like for Sombra.
Now two images have appeared on the official Overwatch Twitter account. These reinforce the suspicion that Torbjörn’s eldest daughter Brigitte will be the next hero.
The first image shows a weapon, the “Slaga V3.0”. The weapon looks like a large, medieval mace and reminds one of Reinhardt’s hammer and armor. Both items are things that Brigitte maintains, so she is familiar with them.
This image was tweeted by the official Overwatch account with the comment: “I will pound sense into you!”
The word “Slaga” is Swedish and means something like “mace” or “bludgeon”. Other Swedish words can also be recognized and indicate once again the daughter of the Swedish chief engineer Torbjörn Lindholm.
The cat is the clue
The second image, which was tweeted just a few hours ago, is even more enlightening – but only if you know a bit about the background story. Next to a drawing that also reminds one of Reinhardt’s armor, two things stand out in particular.
In the upper area, you can see the tail and paw of a cat. The color of the fur matches the paw that was already visible in the previous image in the lower part, which had made a scratch on the table. It is known that Brigitte has a cat.
The second, somewhat clearer clue is the symbol on the coffee mug. On the black mug, there is a white gear depicted. The same gear is tattooed on Brigitte’s right arm, which can be seen in the story video with Reinhardt around minute 7.
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Together with the recent leak from the Japanese Overwatch channel on Twitter, Brigitte seems to be becoming more and more likely. On the other hand, many thought until the end that Athena would be the new hero with Sombra…
As Epic announced on short notice, the announced Jetpack will not be finding its way to Fortnite: Battle Royale anytime soon. At least, an alternative is ready – the Hunting Rifle. What’s going on?
This is surprising: Epic recently announced that the Jetpack will not be added to Fortnite: Battle Royale this week. However, Epic has at least prepared an alternative: the Hunting Rifle. It already exists in the PvE mode “Save the World”.
Additionally, Epic mentions in a Reddit post a new “lucky point of interest” on the map of Fortnite: Battle Royale – that is, a new interesting location on the map that somehow has to do with luck.
The release of the Jetpack had to be postponed at short notice due to a “design problem” that needs to be resolved first.
Not coming this week – the Jetpack
What can the Hunting Rifle do? And what is the mysterious new point on the map?
The Hunting Rifle – no scope, but plenty of punch
How the Hunting Rifle will perform in Battle Royale mode is still unknown. At least we can orient ourselves based on the PvE content – the weapon has been there for a while.
In the “Save the World” mode, the Hunting Rifle is a solid sniper with decent damage at medium and long ranges. You can fire the weapon quickly, but you’ll lose accuracy.
The special thing about this weapon: Instead of heavy ammunition, you need medium ammo for the Hunting Rifle, which is also used in assault rifles and revolvers.
How the Hunting Rifle will perform in Battle Royale mode remains to be seen. Alongside the two standard sniper rifles and the new crossbow, Epic would introduce a fourth ranged variant to the game.
Will, for example, the semi-automatic sniper rifles be removed from the game as compensation? It’s conceivable, as there would then be plenty of options for long distances with the Hunting Rifle.
This is not known either. Epic is vague here. Is the new point on the map supposed to lessen the focus on Tilted Towers? We will only know this once a corresponding update goes live.
You can expect the Hunting Rifle and the mysterious new point on the map still this week. We are curious about what Epic has planned here.
The Jetpack, however, should not be long in coming – it could make its debut in Fortnite: Battle Royale as early as next week.
The year of the Mammoth is coming to an end. It’s time to open a new chapter in Hearthstone! This will be called “Year of the Raven” and will feature a new Druid hero along with a tournament mode. Additionally, Ice Block and other cards will be moving to the Hall of Fame. You can read more about it here!
As with the Year of the Mammoth, the Year of the Raven will also include three new expansions, but will cause three existing ones to disappear into the wild. The cards from the expansions that will transition to wild mode are:
The Whispering Woods
The Streets of Gadgetzan
A Night in Karazhan
These 3 cards are moving to the Hall of Fame in Hearthstone
But that’s not all; as part of the restructuring and for balancing reasons, classic cards will occasionally only be playable in wild mode and become so-called “timeless classics”. Soon, the cards “Ice Block”, “Deeplight Oracle”, and “Melted Giant” will be affected. These cards will move to the Hall of Fame and will essentially be removed from standard play. Many will surely mourn the Ice Block.
Improved Quests in Hearthstone bring more Gold
For the Year of the Raven, quests are supposed to become more attractive. The rewards for the “40 Gold” quests will be increased: instead of 40, there will soon be 50 Gold. The requirements for completing them will also be reduced: instead of playing 50 class cards for “Master Class”, only 30 will be necessary.
Further improvements for the quests are already in planning, but have not been revealed in detail yet. Overall, players will be able to complete quests significantly faster and achieve wealth more quickly. If one can save, that is.
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Currently, a feature is being worked on that will allow players to host a Hearthstone tournament at home or during a Fireside Gathering. Players will be able to invite friends and family and hold tournaments.
Administrative tasks will be simplified by the client and made possible. The client itself will, however, take on some responsibilities:
It will handle matchmaking.
It will check the decks, thereby ensuring that no one exchanges cards unfairly.
The start of the tournament beta is aimed for the middle of this year. The developers hope to receive a lot of feedback to continually improve the tournament and integrate features that players are genuinely interested in and that will help them.
New Hero in Hearthstone: Welcome Lunara!
Some may recognize the name: Lunara is the eldest daughter of the demigod Cenarius. However, while her peaceful sisters stand more for the beauty of nature, Lunara takes more after her father.
She is a fighter, a prime example of the proverbial cruelty of nature. As a defender and fighter, she will surely fit well into the ranks of other Hearthstone heroes.
Getting her is quite simple: One must win 10 Hearthstone matches in ranked or casual mode of the standard format after the release of the next expansion. Voilà, she lands in the home collection!
Little known, but more in the FAQ soon?
Names or even just the themes of the upcoming expansions have yet to be revealed by Brode.
However, on March 2nd at 8:00 PM CET, there will be a live FAQ on the official Hearthstone stream on Twitch.tv, where Game Director Ben Brode and Lead Producer Yong Woo will answer questions.
The Year of the Raven and the changes presented here will begin with the release of the next expansion.
Do you have wishes regarding the next expansions? What themes would you find cool?
The 2nd episode of Season 4 of Guild Wars 2 finally has a date. To get in the mood for the new episode “A Glitch in the System,” the developers have released a cool trailer video in a gangster heist movie style.
Actually, the 2nd episode of Season 4 of the living story of Guild Wars 2 was supposed to be released at the end of February. However, the developers encountered some issues and did not want to load the new episode of Guild Wars 2 onto the servers. A new release date for Episode 2 has not been announced yet.
Meanwhile, the developers have announced the launch date for Episode number 2, and there’s an exciting trailer to go along with it!
News from the Inquest
The new episode of Guild Wars 2 is called “A Glitch in the System” and will be released on March 6, 2018. As usual, the new episode is announced with a trailer. But this time, the developers at ArenaNet have put in a lot of effort.
The announcement video is likely about the infiltration of a laboratory of the “Inquest.” This is an evil faction of the Asura, known for ruthless research and gruesome experiments. The Inquest seems to be connected with the undead ruler Palawa Joko.
“A Glitch in the System” – Trailer reminiscent of a “Heist Movie”
To find out more, you need to infiltrate the enemies, which the trailer announces in typical “Heist Movie” style with quirky wordplay. For instance, there are “The Man with the Plan,” a “Cat for All Furs,” and your disguised hero as “D.Coy” (a play on “Decoy”).
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Later in the trailer, gruesome monsters appear behind waterfalls. Palawa Joko himself makes an appearance at the end in the form of a portrait. The trailer leaves you wanting more information. On March 6, you can expect to find out more and probably also discover a new open-world map to explore.
In Destiny 2, today, on the 27th of February, is the Weekly Reset. With the weekly reset, the 4th faction showdown comes to an end. The victorious faction is now decided. But also new activities, such as the Nightfall strike or the Flashpoint, are now live.
The maintenance work on this Tuesday is over! With a small maintenance-related delay, a new week in the Destiny universe begins. After successfully downloading and installing the update 1.1.3, the Guardians can now focus on new tasks.
The 4th faction rally has just ended. The winner is the New Monarchy, which now offers the fusion rifle “Linear Actuator II” at the Tower. The weapon is available for all Guardians to purchase until the next Weekly Reset. Members of the victorious faction pay 1000 Glimmer, while all others must spend 50,000 Glimmer.
Nightfall starting from 27th of February on PS4, Xbox One and PC
This week isthe Nightfall “Tree of Probabilities”.
Both the normal Nightfall strike and the Prestige version now have a points system. You earn points by defeating enemies and generating Orbs of Light.
No modifiers are active in the Nightfall strike! You must activate these via the Nightfall challenge cards. These cards drop for DLC owners in the regular and Prestige Nightfall, but can only be used in Prestige mode.
The following challenges must be mastered:
Unbroken: Complete the Nightfall with less than 3 deaths
Laser Challenge: Get hit by less than five lasers in the Atlas Cove
Tess Everis is currently selling the Omega Mechanos Gauntlets for 800 Glimmer. If you still need these for your collection, you now have another chance to complete it.
More interesting Glimmer purchases:
“Cosmos Shell” Exotic Ghost – 2850 Glimmer
“Jade Countenance” Ornament for the Lion’s Roar – 800 Glimmer
“Red Dwarf” Ornament for the Sunshot – 1250 Glimmer
In FIFA 18 Ultimate Team, the winter upgrades of the French Ligue 1 are well known. These players receive new cards with the Ratings Refresh.
In FUT 18, the phase of the Ratings Refresh is in full swing. Last Friday, selected players from the Premier League received upgraded standard cards, and on Sunday it was the turn of the Serie A (Calcio A). Today, some players from the French first league (Ligue 1) are getting upgrades to their cards.
These players get upgrades to their player stats in FUT 18 – Ligue 1
Here is an overview of selected new Ligue 1 cards:
Presnel Kimpembe – IV – Paris Saint-Germain 76 → 78
Allan Saint-Maximin – LM – OGC Nice 75 → 77
Léo Dubois – RV – FC Nantes 75 → 77
Houssem Aouar – ZM – Olympique Lyon 67 → 75
Giovani Lo Celso – ZOM – Paris Saint-Germain 74 → 75
Mouctar Diakhaby – IV – Olympique Lyon 74 → 75
Alexander Djiku – IV – SM Caen 74 → 76
Thiago Mendes – ZDM – LOSC Lille 74 → 76
Ivan Santini – ST – SM Caen 74 → 76
Jordan Amavi – LV – Olympique Marseille 74 → 77
Clinton Njie – ST – Olympique Marseille 73 → 75
Ronny Rodelin – ST – SM Caen 73 → 76
Youssef Ait Bennasser – ZM – SM Caen 72 → 75
Mike Maignan – TW – LOSC Lille 72 → 75
Régis Gurtner – TW – Amiens SC 71 → 76
Ferland Mendy – LV – Olympique Lyon 68 → 74
Tomáš Koubek – TW – Stade Rennes 67 → 74
Adrien Tamèze – ZDM – OGC Nice 65 → 70
Patrick Burner – RV – OGC Nice 63 → 68
Adama Mbengue – LV – SM Caen 62 → 69
How to get the Ratings Refresh cards in Ultimate Team
As soon as the winter upgrade cards are released, they can be pulled in packs. The only condition is that the pack must contain players. The “old” cards of the respective players will no longer be found in packs from that moment on.
If you already own a card of a player who is receiving an upgrade, that card will remain unchanged. It will not be automatically updated. If you want the player’s card with improved attributes, you must pull it from a pack. It is also possible to acquire the winter upgrade cards from other players on the transfer market.
Microtransactions and loot boxes have come under fire. The ESRB has now decided on initial changes. We explain what this means for games.
The debate surrounding loot boxes and microtransactions has gained significant momentum in recent weeks and months. Fans increasingly feel taken advantage of by publishers when they have to spend additional money to unlock various things in a full-price title.
Now there are initial steps, at least from the Entertainment Software Rating Board (ESRB), which assesses video games for their suitability for youth and children.
New label warns generally about in-game purchases
In the future, there will be a new label printed on all video games that offer in-game purchasing options. The ESRB does not differentiate between the various systems. Whether it’s about purchasing a complete expansion, a loot box, or a cosmetic armor set: as soon as in-game purchases are possible, buyers will be warned with a sticker.
The new inscription is primarily aimed at parents, who should be able to quickly recognize whether a game allows for further purchases within the game. No further differentiation regarding what exactly can be purchased in the game will take place.
“Parents need simple information. We cannot overwhelm them with many details. We have found that parents do not differentiate between the various mechanics.”
However, this has no impact for Germany, as the ESRB has no influence here. However, it is quite possible that the USK or PEGI will follow suit, evaluate similar criteria, and place more emphasis on in-game purchases.
What do you think of this step? Should all stakeholders be quickly informed about in-game purchases or even warned about them? Should there be stricter government regulations, or should such games only be accessible to adults?
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, Update 1.15 / 1.1.3 is available for download and installation. Here are the patch notes for PS4, Xbox One, and PC in English.
On this Tuesday, the 27th of February, Update 1.1.3 will be applied, which has the version number 1.15 on consoles. It has been available for download and installation since 18:15 and is approximately 83 MB in size.
What’s new in Update 1.15 / 1.1.3 – What do the patch notes say?
The major changes in Update 1.1.3 have been known for days as they are listed in the Destiny 2 roadmap for Spring 2018. The full patch notes have now been released.
There will be a first version of prestige Nightfall challenge cards. With this, you can choose additional modifiers that affect gameplay and scoring. These cards drop for DLC owners in both the normal and prestige Nightfall. Only the fireteam leader needs to hold this card actively.
Your team members will now be shown on the fireteam card.
A public text chat will be available on PC.
Projectiles from “The Colony” will now correctly track enemies when the frame rate on PC is set above 30 FPS.
If you wear masterwork armor, the damage reduction while using a super ability will increase from 3% to 5% per armor piece.
A bug with masterwork armor is fixed, where the ammo was reduced instead of increased.
During a faction rally, the World Eater tract also grants faction tokens.
Here are the full patch notes in English
We embed the official patch notes here:
Nightfall strike scoring
Both the normal and prestige versions of the Nightfall now feature scoring.
Enemy kills and generating Orbs lead to an increase in score.
The highest score achieved will be displayed on the badge of the respective Nightfall.
Scores that exceed a certain target value activate the Nightfall aura and a Vanguard token bonus for the entire fireteam.
The total score of the fireteam will be displayed at the end of the Nightfall in the post-game statistics.
Nightfall challenge cards
The prestige Nightfall challenge cards allow players to select modifiers for the prestige Nightfall that affect both gameplay and score multipliers.
Players can choose active element modifiers to increase dealt and received damage.
Players can opt for a power penalty that reduces the character’s power level in the prestige Nightfall but increases the score multiplier.
“Extinguished” is always activated when applying the Nightfall challenge card. If the entire fireteam falls in a zone where respawning is restricted, the fireteam will be returned to orbit.
Cards cannot be modified once the activity has started.
These cards drop for DLC owners in both normal and prestige Nightfall.
The map of the fireteam leader will apply to the entire fireteam when the prestige Nightfall starts.
Badge variants
Crucible badges
“Victorious Veteran” counts all previous Crucible kills and the respective kill count per class.
“Victorious Veteran” has six variants. The first three variants are class-specific, and the other three are unlocked by eliminating 1000 enemies of the respective class in PvP.
This badge can be purchased from Shaxx after opening 10 package groups.
Location badges
“Lost Sector” badges have been changed to location badges that count found lost sectors, opened region chests, and discovered ghost scans.
Note: Mercury only counts lost sectors and region chests.
Each location badge has four variants in addition to the standard badge.
There is a chance for each variant to be found in chests of the respective locations.
Players who did not have the corresponding “Lost Sector” badges can purchase the new location badges from the respective vendors after opening 10 package groups.
Nightfall badges
The new Nightfall badges are available for each Nightfall strike and display the personal high score for that strike.
Each Nightfall badge has three variants in addition to the standard badge. These variants can drop when a certain score level is reached and the Nightfall is completed.
Auras
The raid badge “Glory to the Emperor” counts all Leviathan completions on prestige difficulty and unlocks the orange prestige raid aura when a raid has been completed on prestige difficulty in the last 14 days.
The Trials badge “You are worthy” counts the number of flawless tickets and unlocks the blue trials aura when “Flawless” has been achieved in the last 14 days.
Nightfall badges received by completing Nightfall strikes display the high score of the respective Nightfall and unlock an aura if the personal high score in the strike is above the global target value.
General
Opt-in text chat for PC is now available in hubs and public areas.
The damage reduction from masterwork armor while the super ability is activated has been increased from 3% to 5% per armor piece.
A bug has been fixed that could cause masterwork ammunition to decrease the maximum ammo capacity of a weapon.
A bug has been fixed that caused some players’ items to get stuck in the post office.
The World Eater raid tracts now offer group tokens during group event matches.
The perks “Seeker of Brilliance” and “Seeker of Opulence” of the challenger ghost shell can now be triggered during the crossing encounters in the World Eater raid tracts.
A bug has been fixed in trials of the nine that caused players to receive faulty losses when the opposing team left the match before it started.
A bug has been fixed that could cause players to encounter BAT errors when joining a Mercury adventure.
A bug has been fixed that could cause players to be positioned incorrectly after an item dunk in public events.
A bug has been fixed that allowed the Warlock ability “Phoenix Dive” to leave the intended play area.
The helmet of the 14th Saint no longer affects allies when the Sentinel Shield super is used.
The Titan exotic “The One-Eyed Mask” now correctly has three stat points.
Projectiles from “The Colony” (exotic grenade launcher) now correctly track enemies when the frame rate on PC is set above 30 FPS.
This is an AI-powered translation. Some inaccuracies might exist.