Destiny 2: Sword grants wings – How to learn flying as a Titan

The Titan has always been known for its unique movement methods. With this guide, he now learns to fly in Destiny 2.

Whether it’s Titan Skating, Garrison Flying, or simply climbing impossible heights – the Titan mastered stunts that were not possible with any other class in the first Destiny installment.

In Destiny 2, his capabilities in this regard were noticeably reduced, but for some special moves, the Titan is definitely still useful.

destiny-2-titan-armor

With the following guide, we show you how to make your Titan fly in Destiny 2.

Your Titan needs this to fly

In principle, any subclass of the Titan is suitable for flying. The important thing is that the Catapult Glide is selected as the jump focus.

Before your Titan can take to the skies, he first needs the following equipment:

  • The exotic boots Unyielding Lion
  • A sword with high ammunition capacity and an upward whip as an attack. 

The “Fate of the Betrayer” or the raid sword “She Stared Back” are excellent for this. The equipped sword requires Power Ammo.

Destiny 2 unyielding lion

Once you have everything together, your Titan is now ready for takeoff.

How to make your Titan fly

For practice, it is advisable to first find a suitable area with many elevations. The area “The Cistern” on Nessus is ideal for your first flight attempts.

Once you have positioned yourself on an elevation – preferably in front of an abyss – you can start without further ado. Here’s how to fly:

  • You start with a simple jump. The important thing is that you do not trigger a double jump, thus initiating the Catapult Glide. A simple hop is enough.
  • When you reach the highest point during the jump, immediately perform a sword attack. Wait until the sword swing animation is over (about 1 second).
  • Now press the jump button again. This activates the Catapult Glide.
  • As soon as you start losing height and momentum while gliding, perform another sword swing.
  • Now continue the combination of jump and sword swing as long as you like or as long as the Power Ammo supply allows.

The sword swing propels you forward, while the exotic boots and the Catapult Glide provide the necessary height.

Once you have got the hang of it, flying feels intuitive and easy. Now, no great abyss can hold you back.

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Is your Titan now also a flying fortress? Or can you hardly stay in the air? 


You might also be interested in:

Destiny 2 is doing a lot to save the botched PvP – but is it enough?

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Sterben mit einem Knall! 5 MMOs, deren finalen Momente episch waren

While many MMOs simply fade away in silence, others go out with a bang. Here are the 5 most interesting final moments of MMOs.

Even MMOs have a shelf life, even if it’s rarely written on their imaginary forehead. Sometimes it’s a lack of money, sometimes a lack of players, and sometimes the air just runs out completely. Whatever the reasons: shutting down the servers and the final end of a game is rarely pleasant for the players.

Nevertheless, there have been developers in the past who made the best of the situation and made the last moments memorable!

This is also shown by the following five examples!

The Matrix Online (†2009)

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The Matrix Online was active between 2005 and 2009 but had to shut down due to weak sales and subscriber numbers: in the end, it had less than 500 active players.

On the last night, players were allowed to use the strongest spells and abilities, which they gladly did. The result of the massive use of excessively powerful abilities? Massive graphic and interface errors that made the game rather dubious. It ultimately culminated in the destruction of the avatars by crushing them into … chunks. Incredibly fitting for the Matrix.

Tabula Rasa (†2009)

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The science fiction MMORPG Tabula Rasa faced significant endgame challenges – however, behind the scenes. The news of lead developer Richard Garriott wanting to leave the developer studio NCsoft turned out to be false. Garriott sued the studio. In the end, he was awarded $28 million.

The shutdown of the servers was justified by insufficient player numbers. Tabula Rasa ultimately ended in 2009 when a large-scale assault by the Alliance was organized to retake Earth, which had been conquered by the Bane. The Alliance eventually succeeded in freeing Earth with their combined efforts. Thus, the game ended with an epic battle that every player could enjoy taking part in.

Asheron’s Call (†2017)

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One of the first 3D MMORPGs finally threw in the towel last year after 17 years. In 2016, the MMO developer team left the studio Turbine and took The Lord of the Rings Online with them. However, Asheron’s Call was not taken and subsequently shut down.

While the other game endings on this list involved bigger events or at least crazy situations, Asheron’s Call ended peacefully. The players were simply logged out and the servers were shut down. However, it became something significant when you consider the mood of the video. There is something almost meditative about how the players gathered, stood silently, and waited for the end – only to dissolve into pink air at the end. Divine.

Glitch (†2012)

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The experimental browser MMO from the developer studio Tiny Speck (who later released the tool Slack as Slack Technology) didn’t have it easy from the start and was even sent back into beta phase after release since it ultimately did not meet the developers’ expectations.

In the end, it completely folded in 2012. Unlike other dying MMOs, however, not in apocalypse or mourning, but with the humor corresponding to the game. Just before the end, a dancing horse appeared, shouting “The end is near!” and ringing a bell. Later, God himself appeared in the general chat. The game could hardly have ended more aptly!

Bonus: Final Fantasy XIV (†2012)

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Not the end of an entire MMO, but rather the end of a version marked the video titled “The End of an Era” from Final Fantasy 14. The last minutes were marked by a large red moon and ominous thunder before the screen went black and soon after a long cutscene played.

This showed the decisive battle between the Eorzean Alliance and the Garlean Empire just before the end of the world. It then continued five years into the future with Final Fantasy 14: A Realm Reborn. The video was definitely a great idea to close a chapter.

Which endings have particularly stuck in your memory?


74-Year-Old bids farewell to his MMORPG after 17 years

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Grab the free “Sarah Kerrigan” skin in Overwatch!

To celebrate the anniversary of StarCraft, there is a sexy free skin for Widowmaker. We will tell you how to get it.

It has now been 20 years since Blizzard launched its own space franchise, revolutionizing the real-time strategy genre with StarCraft. For the developers, that’s reason enough to reflect on the years of development. After all, there have been numerous expansions for both StarCraft titles and recently even a remake of the first StarCraft.

To celebrate the anniversary in other games, there are all sorts of small goodies. While players of World of Warcraft only have to deal with a mundane achievement and gamers of Heroes of the Storm receive just three profile portraits, Overwatch shines as the clear winner of this promotion.

An extremely stylish skin for sniper Widowmaker in the form of Sarah Kerrigan is up for grabs.

It is the skin with which she could be seen in StarCraft 1 – as well as in this cinematic from StarCraft 2:

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Widowmaker Skin for Logging In in March

If you want to grab the skin, you just need to log in to Overwatch between March 6, 2018 and April 3, 2018. The offer applies to both PC and the consoles PlayStation 4 and Xbox One.

Overwatch Widowmaker Serah Kerrigan Skin

Sarah Kerrigan was then a Ghost of the Terrans – an elite sniper with psychic powers. Only after she was betrayed by Mengsk was she captured by the Zerg Swarm and turned into the infamous Queen of Blades. So the skin depicts Kerrigan before her transformation into a Zerg.

It is uncertain whether the skin will still be available after April 3. However, it is possible that the skin will be moved to the regular loot boxes in the future, as was the case with a special Genji skin.

What is your first impression of the skin? Do you like the Widowmaker skin? Or does it not belong in Overwatch?


Have you read that Paladins is now mocking Overwatch?

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In Fortnite, you can romp around as a dinosaur with the new Rex skin!

Fortnite: Battle Royale (PC, PS4 & Xbox One) is known for the crazy costumes, skins, and outfits that you can buy in the cash shop. The latest addition from the developers is the Rex skin, which makes you look like a dinosaur.

You either hate them or love them, but they are just as much a part of Fortnite as llamas and pickaxes: crazy costumes! It all started at Halloween with zombies and pumpkin heads, then at Christmas, gingerbread men, Christmas elves, or nutcrackers chased you. And for Valentine’s Day, even a love god and a shabby fluffy teddy were on the hunt.

But the developers are far from done with silly skins!

The Killer Dinosaur on the Hunt

The new skin is called “Rex” and represents a crazy dinosaur costume. At first glance, you might really think it’s a large killer lizard. But looking closer, you see that it’s more of a cheap dino costume, like the ones you often see at kids’ birthday parties with a dino theme.

fortnite-rex-01

With its trashy charm, the Rex skin fits perfectly into the chaotic, colorful Fortnite world. To properly announce the new outfit, the developers at Epic released a tweet. There you see a scene where a soldier hides in a kitchen from two opponents in a dino outfit behind a stove.

Fortnite goes Jurassic Park

The displayed scene is a clear reference to a legendary scene from the first Jurassic Park movie, where the main characters also hide in a kitchen from a pack of Velociraptors.

Funny detail: The Rex outfit comes with a cute dino backpack that looks like a smaller dinosaur is perched on your back. The back accessory should also be usable for other skins when purchasing the costume.

However, the Rex is unfortunately a legendary skin and costs 2,000 V-Bucks. That’s equivalent to 20 Euros!


Some Fortnite players don’t like to show themselves. They hide in bushes to quietly send love texts .

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Wir können wohl weiter Millionen an Gold mit Missionen in WoW verdienen

New data from the upcoming addon of World of Warcraft suggests that the mission tables are returning. That sounds like a lot of gold.

With Warlords of Draenor, World of Warcraft introduced the infamous mission tables. Here, the player selected a mission and then a group of companions who would complete the task and return with loot for the character. This reminded many players of “Facebook” or “Mobile” games, where you wait for time to pass.

The player base was divided. However, since the feature was popular with some players, it returned in Legion in a smaller variant, namely in the form of the mission tables in the Class Halls. Here, the missions took longer, so players only had to check in every few hours – or not at all, because with few exceptions, the system was optional.

Battle for Azeroth has mission tables again

Many fans are now wondering if Battle for Azeroth will feature such mission tables again. The dataminers from wowhead seem to have already found an answer: a clear yes!

WoW BfA Mission Table wowhead
Image source: wowhead

Mission tables have already been found in the game data, as well as new follower types for the Alliance. These include “Technicians,” “Infiltrators,” and “Combat Specialists.” This suggests that the missions will likely focus on the conflict between Horde and Alliance, aligning with the theme of the addon.

However, what rewards will be available and how extensively the mission tables will be part of the game is still unclear.

Cortyn says: Honestly, I have grown quite fond of the mission tables and I look forward to collecting some rewards after each login. During the lifespan of Legion, I accumulated several million gold and surely hundreds of thousands of reputation points – it adds up over the months and is a clever incentive to ensure daily logins.

Do you like mission tables like those in the Class Halls or the Garrisons? Or do these “mobile game elements” have no place in World of Warcraft?


Have you seen that the private servers of WoW continue to thrive?

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Source(s):
  1. wowhead.com

Diese Profitricks für Brigitte in Overwatch solltet Ihr kennen

The new hero Brigitte was recently released on the PTR for Overwatch. Since her release many pros and clever players have already tested the support and found some curious techniques. We show you the first tricks for Brigitte.

The latest addition to Overwatch will be the hero Brigitte, who is currently playable on the PTR and will likely celebrate her release on the live servers soon. She is a support and brings an interesting mix with her skill kit, which could mean a change for the current meta.

However, it is also interesting how her skills can be used in very different ways. Her shield provides her with two options through which the average Brigitte player can be distinguished from the overachievers.

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Brigitte’s Trick Jumps – Courses in Overwatch

Brigitte masters the ability Shield Bash. By pressing the left mouse button with the shield activated (holding down the right mouse button), Brigitte charges forward and rams enemies, stunning them temporarily.

Since she becomes faster through the short sprint, this mechanic can be exploited. She can reach positions where she normally shouldn’t be able to stand. This technique works similarly to Moira’s Fade. However, Brigitte can also move forward while jumping, allowing her to access other positions.

Blizzard has already weakened this technique with Brigitte, but there are still some positions where it works. On Reddit, there is a dedicated subreddit where players share their discovered jumps with others, where you can find those that still work.

Overwatch Brigitte PTR Shieldbash Jump Hanamura

Beating with the Flail – Animation Canceling Increases Attack Speed

The so-called “animation canceling” refers to interrupting an animation by using another ability. Skills in Overwatch are accompanied by animations that usually must be fully executed before certain other actions can follow.

However, many heroes can interrupt this animation by using another skill, allowing them to perform new actions more quickly. They are more effective as they can perform more actions in a shorter time.

The same applies to Brigitte. By using her shield, she can interrupt the animation of her standard attack as soon as it hits, and then attack again immediately. Her attack speed becomes about one and a half times higher than standard.

https://youtu.be/YCZqUD1u1Do

Are These Exploits? Will It Stay This Way?

Brigitte is in the testing phase, so the possibility of these actions being removed still exists. The chance that animation canceling will be removed is high. The trick jumps, however, could also stay in the game.

Moira and Doomfist already have the ability to catapult themselves to higher places with their skills that increase movement speed. This has been known for a long time and is being used. So far, there have been no efforts to remove this. Brigitte has already been limited in this regard, but not much more is likely to happen.

In this Reddit post, you can find some of the jumps that still work after the nerf.

Animation canceling, on the other hand, seems to be less welcome. For example, Reaper and Roadhog can interrupt their reload animation with melee attacks to be slightly faster, which still works.

Overwatch Reinhardt Solo

Reinhardt, on the other hand, was also able to interrupt his attacks through his shield earlier, just like Brigitte – which was later removed from the game.

If you want more information about Overwatch, check out our Facebook page for Overwatch!

Brigitte’s release could kill the dive meta in Overwatch

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Source(s):
  1. reddit
  2. invenglobal

Monster Hunter World: These 3 new monsters are pretty sure to come

Three monsters are known from an old leak that will likely come to Monster Hunter World. We show you which ones they are. 

Before the release of Monster Hunter World, a major leak surfaced with monsters that were supposed to make it into the game. After Monster Hunter World was released, it gradually became clear that this was a “true” leak.

All monsters that are currently in the game were indeed on this list. The complete leak can be seen on Imgur.

There are still three monsters left from this leak that have not yet been announced for Monster Hunter World. Since every single monster from the leak has made it into the game so far, it is highly likely that these three will also come.

Update January 6, 2019: Lunastra has now been added to Monster Hunter World. This makes it even more likely that Oroshi Kirin and Alatreon will also find their way to Monster Hunter World.

Oroshi Kirin – The Dark Unicorn

MH4-Oroshi_Kirin_Render_001
  • Monster Type: Elder Dragon
  • Element: Ice
  • Status Attack: Ice Damage
  • Weakness: Fire, Water
  • Related Monsters: Kirin

Description: Oroshi Kirin is a subspecies of Kirin and also an Elder Dragon. Bright stripes run through the dark blue fur of Oroshi Kirin. Particularly striking are its bright red eyes and glowing horn.

Oroshi Kirin controls ice and is capable of producing protective ice shards. When hunters come into contact with Oroshi Kirin’s ice blocks, they suffer ice damage. If the creature is in rage mode, no weapon sharpness can penetrate its fur.

The Oroshi Kirin is just as extremely fast as the normal Kirin and can also perform many varied attacks.

Alatreon – The Dragon of Darkness

Alatreon1
  • Monster Type: Elder Dragon
  • Element: Dragon, Ice, Thunder, Fire
  • Status Attack: Dragon Damage, Ice Damage, Snow, Thunder Damage, Fire Damage
  • Weakness: Ice, Water, Dragon, Fire

Description: Alatreon is also known as the fire-black dragon because it embodies fire and darkness. Those who get too close to the beast can expect to be torn apart by this dragon.

The special feature of Alatreon is that it possesses an elemental instability. The dragon can use the elements dragon, fire, thunder, and ice. Alatreon is also referred to as a living natural disaster. Furthermore, its elemental instability even directly influences the weather.

The monster has a ground and flight mode. In flight mode, it can generate an ice crystal rain. Some ice crystals fall randomly, while others plummet directly onto the hunters.

Lunastra – The Flame Empress and Guardian of Omens

2ndGen-Lunastra_Render_001
  • Monster Type: Elder Dragon
  • Element: Fire, Dragon
  • Status Attack: None
  • Weakness: Dragon, Ice
  • Related Monsters: Teostra (Male)

Description: The  Lunastra is the female counterpart to the Teostra and also exhibits similarities to a lion. Her head is adorned with a large mane. In between is a skull plate that crowns the head of Lunastra.

Lunastra produces a lightly flammable powder, which she disperses in the air with her wings. She can rub her teeth against one another like flint, creating a spark. The spark ignites the powder around her, resulting in massive explosions.

Just like Teostra, Lunastra loses her fire abilities once she has been poisoned or when her skull plates are destroyed.

monster-hunter-world-deviljho

These three Elder Dragons have NOT yet been officially confirmed. But even Deviljho is on the leak list, and he is now coming as the first DLC monster.

If the three Elder Dragons come to the game, we will add them to our large Monster List for Monster Hunter World.

Do you believe that these three Elder Dragons will still come to Monster Hunter World? Would you be happy about them? 


This monster leak that made the rounds has turned out to be “false”

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Source(s):
  1. monsterhunter wikia

Is Heroes of the Storm dying?

Fans are concerned about the fate of Heroes of the Storm. They see many signs that Blizzard’s MOBA is going the “Paragon way.”

In the attempt to regain control of the MOBA genre, Heroes of the Storm has failed. Nevertheless, there is a small but loyal community that regularly plays the game.

On Reddit and in the official forums of Heroes of the Storm, players are increasingly worried. After all, HotS has not performed well in recent financial reports and has been rather a negative factor for Blizzard: After a brief improvement due to a crossover with Overwatch, this momentum could not be maintained in the last quarters.

HotS Maiev Title

Recently, the Blizzard shop has raised concerns. There is very little merchandise for Heroes of the Storm left, which fans interpret as a clear hint that the game will soon “do a Paragon” and die. The colleagues from PCGamesN spoke with Sam Braithwaite, the eSports Franchise Lead of Heroes of the Storm, who reassured the fans.

Blizzard reassures worried fans

The merchandise has nothing to do with the game and Heroes of the Storm is not dying. There are already concrete plans for the content that is set to come in 2019, and work is already underway for the announcements for BlizzCon. For the foreseeable future, Heroes of the Storm will likely continue to exist. Players can expect “the same level of game development as they have been used to so far.”

HotS KelThuzad Jaina Dreadlord

Furthermore, Blizzard has announced that they want to produce fewer new heroes. Fans see this as further evidence that resources are being withdrawn from HotS. But here too, Blizzard reassures. They simply want to invest more time in existing heroes, conduct some reworks, and ensure that all heroes have a reasonable place in the game. Currently, Sonya and Medivh are being reworked and more heroes are to follow.

Cortyn says: Even though I don’t see the “death” of Heroes of the Storm on the horizon yet, I would miss the game. HotS does many things right that make other MOBAs boring and tedious in my opinion. Additionally, the familiar, likable heroes from the Blizzard universes captivate me much more than gods in SMITE or … anyone … in DOTA. I hope that Heroes of the Storm will improve.

Are you still playing Heroes of the Storm? Would you miss it if it disappeared? Or do you not care about the fate of the game?


Have you seen the really cool Lawkeeper skins?

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Source(s):
  1. pcgamesn.com

Not even Honest Trailers has much to complain about Fortnite: Battle Royale

Fortnite: Battle Royale (PC, PS4 & Xbox One) is also a topic in the infamous internet show “Honest Trailer.” Hardly any game or movie gets a good review. But Fortnite can only be trolled in the PvE mode.

Fortnite-Season-3-01

“Honest Trailers” is an internet show that mercilessly takes movies and games head-on and, as a counterpoint to the usual praise-filled PR blabber, makes an “honest statement.” This often ends up in a pretty heavy critique when bad movies like “Transformers” or controversial games like “Battlefront 2” are presented with all their flaws.

However, there are also titles that come off well and only receive mild ridicule or even praise. This recently happened with the Honest Trailer for Monster Hunter World and continues with Fortnite.

PvE? Nobody plays that!

The trailer starts with almost 2 minutes of explanation about Fortnite. Specifically about the PvE mode “Save the World,” which according to the trailer “has been in Early Access since the Stone Age.”

After the speaker lists numerous features of the PvE mode with his usual cool “Awesome Voice” and eventually tries to explain the complex upgrades, he suddenly cuts off and says: “Just kidding, nobody plays this mode!”

fortnite-horde-bash

A nasty jab at the game’s development, which was originally not focused on PvP at all. Since Battle Royale has become so successful, more and more resources are funneled into this mode and not into PvE anymore.

The lightest version of a murderous game show!

Instead of the PvE mode, the rest of the trailer revolves around the far more popular PvP mode Battle Royale. It is described as a truly “lighthearted version of a murderous game show” and you don’t need to “be a member of a separatist militia to succeed in it.”

fortnite-gameplay-minigun

A reference to the significantly more complex gameplay of PUBG, in which you have to enhance weapons and approach more tactically. However, the “classic PUBG tactic” would also work. That is, hiding in a corner and camping for the entire match.

Well copied and for free

fortnite-tilted-towers-landing

Fortnite has to put up with some mockery. After all, Epic shamelessly borrowed and copied from the competition PUBG. But regardless of whether one likes the gameplay or prefers PUBG: the price of $0 is hard to beat!

The guy who always shoots you first!

In the end, the trailer introduces a few special types you often encounter in Fortnite. Among them are:

  • A complete noob who shows up at the shootout with a pickaxe
  • The guy who thinks he has the perfect plan (by building a huge staircase and falling to his death)
  • The guy who thinks he has the perfect hiding spot (as a bush on a sidewalk)
  • The guy who always shoots you first
  • Extremely angry, screaming kids
  • Guys who just want to show off their cool towers on Facebook
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We have embedded the video with the Honest Trailer here for you. Stay tuned until the end and don’t miss the reference to Guardians of the Galaxy 2: “I’m Mary Poppins y’all!”


In Fortnite there is a curious trend: hiding in bushes to quietly exchange love texts with your girlfriend or boyfriend.

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Samsung Galaxy S9 Plus for a one-time payment of 1 Euro – Saturn offers

Saturn and Smartmobil are already offering initial contracts including the upcoming Samsung Galaxy S9 and S9 Plus. Additionally, more plans are available.

Recently, you can pre-order the Samsung Galaxy S9 and depending on the variant, you pay either 849 Euros or 949 Euros. If that is too much at once, the first plan offers are now available, where you can pay for the smartphone in installments.

With Smartmobil, you even have the option to get the Galaxy S9 and the Galaxy S9 Plus for a one-time device price of one Euro. With the plan smartmobil LTE Pro, you receive an all-net flat rate in all German networks. Additionally, you receive 5 GB of data volume per month. Please note that there is a data automation feature that you can deactivate after activating the plan.

For this plan including the Samsung Galaxy S9 Plus, a monthly fee of 49.99 Euros is required. There is also a one-time activation fee of 29.99 Euros. Remember to cancel the contract three months before the end of the 24 months so that it does not automatically renew under higher conditions.

If we factor in the normal device price of the S9 Plus into the monthly basic fee, the plan effectively costs you 10 Euros per month, and you pay off the smartphone with 40 Euros per month.

With the same plan, you also receive the Galaxy S9. Here, a monthly fee of 44.99 Euros is applicable. The plan also effectively costs 10 Euros and the smartphone 35 Euros per month.

Samsung Galaxy S9 for 1 Euro

Plan Offers from Saturn

Saturn is now also offering plans combined with the Samsung Galaxy S9. Additionally, more plans including top smartphones are available.

Samsung Galaxy Offers
Tarifmania at Saturn

The offers presented here contain so-called affiliate links. With a purchase through one of these links, we receive a small commission from the respective provider. This has no effect on the price.

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Destiny 2 does a lot to save the botched PvP – But is that enough?

The MMO shooter Destiny 2 brings back the 6-player PvP from Destiny 1 with the Iron Banner. Additionally, there are numerous other changes in store. However, PvP fans are wondering: Is that enough?

At the end of March, with Update 1.1.4, the PvP in Destiny 2 will be fundamentally revised. Bungie is listening to the community and is moving away from the monotonous 4vs4 mode. The creators of Destiny 2 are bringing fresh air to the Crucible with the familiar 6vs6 Iron Banner. This change has been welcomed by fans – as it fulfills a major desire for many.

destiny-2-eisenbanner

Does the introduction of the 6vs6 mode herald the desired turnaround in the Crucible?

The current state of PvP in Destiny 2

The PvP in Destiny 2 is currently not very popular and is facing harsh criticism. While PvP kept its predecessor alive during every content drought, the mode in Bungie’s latest installment is now struggling for its own survival.

Due to some questionable design decisions, Destiny’s PvP has lost appeal and nearly all of its uniqueness – the Space Magic. Most Guardians agree: the PvP in Destiny 2 is boring and unattractive.

destiny-2-eisenbanner-hüter

Currently, even PvP enthusiasts are increasingly advised from within their own ranks to look for other alternatives if they want to enjoy a decent PvP experience – hardly imaginable during the times of Destiny 1.

For some time now, Destiny 2 has been struggling with an extreme player decline in the PvP area. The participation numbers in the Trials of the Nine, which are often used as an indicator for the overall state of the Crucible, have set one negative record after another in recent weeks – and there is no end to the negative trend in sight. The number of Trials participants in Destiny 2 is now less than half of what it was in the most difficult phases of the predecessor.

In short – PvP is currently going through a very tough time in Destiny 2 and is not particularly well regarded by the Guardians.

destiny-2-titan-eisenbanner

Why PvP in Destiny 2 is so unpopular

Even during the beta of Destiny 2, many Destiny veterans and PvP fans experienced disillusionment. The game looked great in the Crucible as well. However, it played noticeably different compared to the popular predecessor. A large part of the fundamental changes in the Crucible met with little favor and understanding from most fans.

Bungie tried to reassure players, arguing that it was an older build and the release version would noticeably differ in gameplay. However, almost all core issues from the beta persisted in the final game – and still do today.

This is what makes the Crucible so unpopular for Guardians and is regularly pointed out to Bungie:

  • The movement of Guardians is slow and sluggish.
  • The jumps no longer feel as dynamic and precise.
  • The “Time-to-Kill,” meaning the time needed with a weapon under optimal conditions to take down another Guardian, has been increased too much. Teams operating closely now have clear advantages.
  • Crucible matches are therefore boring and monotonous. Teams stand together at specific points and wait for opponents. In Destiny 1, it was possible to take down multiple enemies or even entire teams with excellent individual skills; this is practically impossible in Destiny 2. Lone hero moments are now almost nonexistent. Against team shooting, one is powerless.
  • The abilities of Guardians have been universally weakened. Besides the weapon gameplay, these class-specific abilities such as grenades, melee, or supers define the character of the game – especially in PvP mode.
    destiny-2-eisenbanner
  • Additionally, the significantly increased cooldown time of all skills further diminishes Destiny 2’s uniqueness. Without a well-timed use of skills, the game now resembles very little to other entries in the shooter genre. The feeling of being a powerful Guardian, who has already toppled entire alien royal houses and can therefore bring fiery heat to his Guardian opponents in the Crucible, fails to manifest.
  • The customization options for individual Guardian classes have been drastically cut. The only rudimentary remaining choices of focuses, along with disappointing or negligible exotics, bitterly frustrate fans. Compared to the predecessor, Destiny 2 has significantly lost in character and build diversity.
  • The current meta is, contrary to Bungie’s plans, too monotonous due to the new design of the weapon slots. Entire weapon types like sniper rifles or shotguns have almost completely lost their justification for existence and play hardly any role in the Crucible. Other weapon types, such as pulse rifles, are generally too weak and non-competitive.
  • There is widespread dissatisfaction with the token system and the almost trivial loot – even in the Crucible. The pursuit of god rolls or Crucible-specific weapons like an Eyasluna has lost one of the primary motivational pillars compared to the predecessor.
    Destiny-2-Saladin
  • The wide selection of PvP modes from the predecessor has been reduced to just a few playlists. The popular private matches from Destiny 1 surprisingly did not make it into the game at all.
  • The entire Crucible has been designed for the 4vs4 mode in Destiny 2. Other permanent modes like Rumble, 2vs2, 3vs3, or 6vs6 are nonexistent. Only during the Crimson Week was a 2vs2 PvP mode playable for one week. Over time, this Crucible focus proves to be very monotonous.

How Bungie is currently trying to save PvP

With the introduction of masterwork weapons and masterwork armor, Bungie has already addressed some of these issues – albeit in a limited capacity. Guardians can already generate more orbs and thus recharge their super and those of their allies faster – even in the Crucible. The damage reduction during active supers granted by wearing masterwork armor can also prove useful in PvP. This way, players feel a little more powerful again.

DE_roadmap

Furthermore, Bungie has already introduced cosmetic rewards in the form of new Crucible emblems and armor ornaments to placate the hearts of the Guardians.

However, on March 27, Update 1.1.4 will fundamentally revise the PvP:

  • Bungie is moving away from the omnipresent 4vs4 mode and bringing back the familiar 6vs6 for the Iron Banner. This fulfills the greatest wishes for improvement for the Crucible for most PvP fans.
  • Also, the much-missed Rumble mode is expected to make a triumphant return with this update. Moreover, Rumble will be larger compared to Destiny 1: Instead of six Guardians, there will be eight Guardians hunting each other in the free-for-all mode in Destiny 2.
  • Rumble, Control, and Iron Banner will be placed in a weekly playlist where the modes will rotate. They will not be constantly active.
  • A double PvP mode is currently also in development. The Crimson Doubles has already been well received, but the mode aims to be polished, improved, and made more flexible. Once it’s finished, it will also be added to the weekly PvP playlist. There is currently no release date for it.
  • Extensive sandbox changes to weapons and abilities will be made. Guardians are expected to become faster and more agile, and some weapon types will receive buffs and fine-tuning.
  • The ammunition distribution and gameplay in the Crucible will be adjusted.
  • Penalties for quitters in the Crucible will be introduced.
  • A protection mechanism will be introduced to prevent the maps in PvP from repeating too often.
    destiny-2-scharlach-hüter

Bungie has also indicated further changes and adjustments to the Crucible in upcoming updates:

  • Private matches should make their way back into the game.
  • A seasonal Crucible ranking system is to be introduced.
  • Group combat should be improved.
  • With the overhaul of exotics, build diversity should be encouraged – even in PvP.

Further adjustments and sandbox changes will depend on fan feedback.

Will Bungie succeed with changes like the 6vs6 in turning around PvP?

The list of upcoming changes for PvP is extensive; Bungie has a lot planned for Destiny 2 in March. But are the developers even adjusting the right aspects to bring players back to the Crucible in the long run and restore it to its former glory?

Destiny-2-map_the_burnout

Great hopes rest on the highlight of Update 1.1.4 – the upcoming 6vs6 PvP mode of the Iron Banner. With this, the creators of Destiny 2 are addressing one of the most urgent desires of PvP fans. Many Guardians are painfully missing the 6vs6 clashes from the predecessor. For most, alongside the 3vs3 mode known from the Trials of Osiris, these 6vs6 battles are closely tied to the special Destiny feeling in PvP.

For many, this experience continues to be the appeal of the Crucible. Destiny 2 has so far not been able to offer this. But will the introduction of 6vs6 alone bring the hoped-for turnaround for PvP in Destiny 2? This remains to be seen.

6vs6 in Destiny 2 – definitely not a cure-all

The 6vs6 mode will definitely bring fresh air to the Crucible of Destiny 2 and can keep PvP fans glued to their screens for a while. The question is – for how long?

Initially, the mode must prove itself in Destiny 2. It should not be overlooked that most PvP maps in Destiny 2 were designed for 4vs4 battles. How the increased player count will affect gameplay and whether correspondingly larger maps will follow has yet to be seen.

destiny-2-hüter-pvp

Furthermore, much more than just a new PvP mode will be needed to keep the Crucible attractive in the long run. The 6vs6 will most likely keep the Guardians occupied for a while – the short, fun 2vs2 matches during Crimson Week also managed to bring many players back to their screens. However, if fundamental issues with the PvP and the game in general do not change in the foreseeable future, then the enjoyment of the 6vs6 battles will quickly fade.

While several other important community requests have also been acknowledged: new modes and thus more variety are coming, the abilities and movement speed of Guardians are being adjusted. The weapons will also be revamped.

Upon closer inspection, however, it becomes clear that some fundamental core issues will unfortunately remain untouched by the upcoming updates. New modes like the 6vs6 are certainly a welcome change; the sandbox adjustments and movement tuning will benefit the game in the long run. However, that alone will not contribute to ensuring that the Crucible will keep Guardians engaged in the long run.

Bungie is definitely on the right track to make the game a better overall experience. But as long as important aspects like the excessively high time-to-kill and the resulting team shooting, the lack of customization options, and the associated lack of gameplay depth and trivial loot system are not addressed by the developers, it will not lead to the outcome that everyone ultimately hopes for – namely a consistent development of Destiny.

What do you think about the upcoming changes? Is Bungie on the right track with 6vs6? Feel free to share your opinion in the comment section.


Also interesting:

Here’s how 4 top streamers view the new PvP in Destiny 2

This is an AI-powered translation. Some inaccuracies might exist.

Current PUBG exploit makes players invulnerable to the blue zone

This is how players cheat their way to the Chicken Dinner in PUBG (PlayerUnknown’s Battlegrounds). A nasty exploit ruins the mood in the community.

If you finish in 2nd place in PUBG and just miss the Chicken Dinner, it’s frustrating. It’s even more annoying when the winner exploited a bug in PUBG, and as an honest player, you had no chance for 1st place, no matter how well you played.

No Damage from Blue Zone

Imagine you’re playing PUBG and have made it to the last safe zone. You find no other players around and are just waiting for the last opponent to be killed by the damage from the blue zone. But that simply doesn’t happen. No one is with you in the safe zone: Two players are alive, and in the end, you are the first to die and finish the match in 2nd place.

This situation has been observed by some players, who shared striking match summaries of their opponents. Apparently, an exploit is going around.

PUBG Blue Zone

A Reddit user hanchengsh shared a screenshot from OP.GG with the PUBG community. The website collects details of various multiplayer games like PUBG and associates them with profiles. The screenshot shows a player who achieved first place six times, twelfth place once, and fortieth place once in PUBG.

PUBG Statistics

It is possible for skilled players in PUBG to regularly secure Chicken Dinners, however, the player caused no damage and made no kills in four of these games.

Other Reddit users commented in this thread that they are familiar with this phenomenon. User Simo_Ylostalo shared a screenshot showing the safe zone closing around the player while there is no trace of the opponent.

PUBG Safe Zone alone two players

Another striking profile was shared by user gegole on Reddit. It shows another player who surprisingly frequently reached first place in PUBG matches but sometimes covered 0.00 km distance, dealt no damage, and made no kills.

PUBG 1st place no distance

In the replays, it looks like the corresponding players do not take damage from the blue wall. Additionally, the characters are invisible. The players who win through these exploits apparently know exactly how to reproduce them.

Nevertheless, they have not been detected by the anti-cheating system so far. Probably because they occasionally play a “normal” round where they do not finish first.

But why cheat at all? Through the PUBG victories, players gain in-game currency, which they can use to purchase loot boxes. These contain cosmetic items that can then be sold on the Steam market. Recently, two new loot boxes were added to the game. These retro clothes are in the Militia and Fever boxes of PUBG

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

The studio offers to bring Monster Hunter World to Switch after Skyrim

Capcom itself emphasized that a port of Monster Hunter World for the Switch is too difficult. However, the studio behind the Skyrim port for the Switch sees it differently.

Iron Galaxy Studios specializes in creating ports for other gaming studios. The managing director Adam Boyes made an interesting offer to Capcom on Twitter.

In his tweet, Boyes referred to Capcom’s statement that a port of Monster Hunter World to the Switch is too difficult. Boyes asked Capcom to give his studio a chance to realize the port of Monster Hunter World to the Switch:

“Dear Monster Hunter team at Capcom, we understand that it is a challenge to port a game to the Nintendo Switch. But that is exactly what Iron Galaxy does. Give us a chance and we won’t disappoint you.”

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Iron Galaxy developed the port of Skyrim for the Nintendo Switch

Iron Galaxy has been responsible for many ports of well-known titles. They brought Destiny to the PS3 and Xbox 360, the Arkham series to PC, and Skyrim to the Nintendo Switch.

The studio did not earn a good reputation with the port of Batman: Arkham Knight to PC. The game was overwhelmed with so many technical flaws that it prompted a deluge of complaints from players. This port has left a bad memory for many.

However, with Skyrim, Iron Galaxy succeeded in porting the big RPG to the Nintendo Switch. The studio would thus not lack experience.

Monster hunter world kulu-ya-ku

How likely is it that Capcom will accept this offer?

Monster Hunter World would be perfect for the Nintendo Switch. After all, the hybrid console would also bring the title to handheld, which many fans of the franchise would welcome. Most titles of Monster Hunter were released for handheld consoles and became popular here.

However, it is highly unlikely that anything concrete will come from such an offer on Twitter. The likelihood is greater that Boyes has made a PR stunt here.

Furthermore, Capcom stated at the time in the statement regarding the Switch that “various circumstances” would complicate the port. Behind this statement could be more than just technical reasons. There are rumors that certain deals have been made between Capcom and Sony that would prohibit such a port to the Switch. However, this is purely speculation.


While a port of Monster Hunter World for the Switch seems unlikely in the near future, Fortnite might still receive the Switch port in 2018.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dualshockers

Fortnite: Battle Royale – Boring midgame due to Tilted Towers?

The big map update in Fortnite: Battle Royale was wildly celebrated. New locations were added – including the Mega-City Tilted Towers. Now, critical voices are increasing that the midgame is becoming boring and sluggish. What is the truth behind the criticism?

A round of Fortnite: Battle Royale can roughly be divided into three phases:

  • The start of a round is used for looting and improving shield reserves. The start is characterized by intense battles for the best loot, depending on the landing point.
  • The midgame serves to loot individual locations like ruins, gather resources for the endgame, and move into the eye of the storm.
  • The endgame is the showdown – this is where the big fortresses are built, and explosive ammo is fired until a winner is determined.

Naturally, most players die relatively early in a round. The midgame further thins out the player base, and the endgame is contested by only a few players depending on the game mode.

fortnite-map-update-1

Thanks to the map update, which has added a number of new, interesting points to the map of Fortnite: Battle Royale, the majority of players are expected to meet their demise even earlier.

This leads to a more boring midgame, as fewer players are spread out over the large map – and encounters become rarer. But is that true? And what does Tilted Towers have to do with it?

Tilted Towers as the root of all evil?

Anyone who has landed in Tilted Towers will have seen it: masses of players darkening the sky like swarms of locusts from the Midwest USA.

In fact, the new Mega-City is more popular than any other landing spot on the map. The reasons for this are manifold:

  • Many opponents invite you to sharpen your combat skills,
  • The city is relatively central and thus almost always in the first safe zone,
  • Loot – tons of loot. Whoever leaves Tilted Towers as the last survivor is likely to be armed to the teeth.
  • The houses offer good hiding spots and places for traps.
tilted-towers-fortnite-spongebob
This is how it must feel to leave Tilted Towers as a winner

Because of these reasons, more and more players are landing in Tilted Towers, the map with the first safe zone is almost deserted, according to the criticism. But is that really true? Or is the impression misleading the critics?

The midgame of Fortnite: Battle Royale – pure boredom?

The numbers are more or less similar from round to round: As soon as the first safe zone is closed in by the storm, up to 70 players have already been unceremoniously sent back to the lobby.

This means that after only six minutes, more than two-thirds of all players are dead. It wasn’t like that before the big map update, was it?

fortnite-tilted-towers-landing

I went through several streams recorded before the big map update. After the end of the first storm phase, there were between 25-35 remaining players, covering the spectrum. Admittedly, the sample size was not gigantic, but after evaluating 20 games, it was certainly representative.

What does this mean now? The player loss at the beginning of a game is probably just an illusion. There can certainly be deviations upward and downward. Ultimately, however, the choice of landing spot does not have significant impacts.

Because loot is fought over in every city, therefore opponents eliminate each other all over the map, whether they land in Tilted Towers or Retail Row.

How do you feel about this? Do you also think that too many people die too quickly?

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Confusion about 3rd Community Day – 3x Stardust or XP?

This March, the 3rd Community Day in Pokémon GO is coming up. However, the rewards are contradictory.

On March 25th, it’s that time again: the next Community Day in Pokémon GO is coming. On this day, it is especially worthwhile to go outside, because during this event, Bulbasaur will appear more frequently in the wild. These monsters or their evolutions will know a special move.

To make the event even more worthwhile, the developers are providing bonuses. This includes extended Lure Modules. The additional reward for March was originally already set, but is now being hotly debated.

Community Day Event with 3x Stardust or XP?

Niantic announces a Community Day in Pokémon GO through various means. First, the Community Day webpage is updated. There, the developers show which Pokémon will be special, when the event takes place, and what rewards and bonuses there will be for participants.

Which exclusive event move the special Pokémon will learn will be revealed later.

After the announcement on the website, trainers will also be informed via in-game news that a Com-Day is coming up soon. Niantic will also reveal what rewards and bonuses will be available there.

Contradiction between Website and Ingame News

We already reported on February 27th that there will be triple experience points for catching monsters during the 3rd Community Day. That is also stated on the official event website.

Pokémon GO Com Day 3 Bonuses

Confusion has now erupted following the in-game news about the event. It states “Additionally, you will receive three times the amount of Stardust for all Pokémon you catch during the event period!” – There is no mention of triple experience points.

The community is now uncertain which news to trust. This topic has already been discussed on Reddit. The suspicion is that when writing the in-game news, the rewards from the 2nd Community Day were accidentally left in the text. In the English in-game news, as on the official Community Day website, it mentions 3x XP.

We have inquired with Niantic and will inform you when we have updates.

Exclusive Pokémon in Pokémon GO – Do you know them all?

This is an AI-powered translation. Some inaccuracies might exist.

Far Cry 5 setzt auf Mikrotransaktionen, verzichtet auf Lootboxen

With the microtransactions in Far Cry 5, you should save time or get cosmetic items. Relief for the fans who have had enough of loot box chances.

A part of the gaming community has been looking forward to the new title in the Far Cry series for a long time. Far Cry 5 will be released by Ubisoft later this month, on March 27.

In the game, you must prove yourself as a sheriff against a fanatic cult that wants to take over the town. You can expect features like a coop mode where you and a friend can solve all missions together. Also featuring is the loyal canine “Boomer”.

Anyone concerned that Far Cry 5 supports loot boxes can now breathe a sigh of relief. There won’t be any.

There will be cosmetic items

A spokesperson for Ubisoft confirmed that Far Cry 5 will not have loot boxes or similar systems with “chances” for items related to microtransactions. The game features a Season Pass, but does without the loot crates that are not well received in parts of the community.

However, you can pay for cosmetic changes or “time-savers” in Far Cry 5. During the last demo available at a game event, the in-game shop was offline. Therefore, it is unclear what the items will cost or what they will change in the game.

It is likely about skins for weapons or vehicles, as well as different outfits for the characters in the game. Additionally, according to PCGamer, some (possibly even all) cosmetic items will be payable with a currency that can be found in the game. These are silver bars.

Far Cry 5 Silver Bar

As a screenshot shows, silver bars can be found at every outpost and other locations in Hope County.

However, information about the silver bars is scarce. It is unclear whether you can find an unlimited amount of this currency in the game or if the bars are limited. In previous entries in the series, you could reset outposts and loot them again. This would be one way to farm a lot of silver bars. However, there might also be a limitation.

Far Cry 5 will be released on March 27, 2018, for PC, PS4, and Xbox One. Unfortunately, it won’t have the coop mode we’re wishing for.

This is an AI-powered translation. Some inaccuracies might exist.

5 signs that you are a true MMO gamer

We show you 5 behavioral patterns that only true gamers exhibit. Do you also “suffer” from these symptoms? Or are you proud of it?

Whoever is reading this article shares a common hobby with us authors and all other users of the site: games and MMOs. It is well known that we gamers can sometimes be a peculiar bunch. Sometimes it’s a disapproving glance from grandparents, sometimes a befuddled head shake from friends whose nerd culture stops at one episode of Game of Thrones per year.

But what behaviors do we gamers actually take from our games? We show you 5 typical behavioral patterns that every gamer knows – guaranteed!

The Thinking in Bars

WoW Arsenal Reputation Bar

Life in MMOs (and almost every other game) is dominated by bars that slowly fill up. Be it the casting bar of a spoken spell, the XP bar for the next level-up, or a bar to display a reputation faction to finally snag the rewards for “honored.”

Such bars motivate, and exactly such motivations can be transferred to real life very quickly.

Do you need to go shopping again, but the distance to the supermarket is far and troublesome (definitely more than 500 meters!)? Have you ever caught yourself mentally setting a small percentage indicator?

When I am at the bank, I have completed 20% of the journey, at the drugstore it’s 50%, and in front of the post office, it’s 80%…

You’ve never done that? Well, next time you go shopping, you will surely think of it.

Leetspeak and MMOspeak in Real Life

Those who spend a lot of time in MMOs also spend a long time dealing with the language. After all, there is a special term for almost every concept in an MMO. Instead of a “common enemy,” you fight against trash mobs, and a heroic campaign against a big enemy is simply a raid. No wonder, then, that one integrates the language into everyday life piece by piece.

A Stack of Toast
A classic stack of toast. Stackable up to 20, then it needs more inventory slots.

Do you sometimes let an “lol” slip out?
Or have you ever told your roommate to bring back “a stack of toast” while shopping? Or were you curious about what loot he brought from the Chinese restaurant? If so, then it’s pretty clear that you spend a lot of time in MMOs.

The “Victory Jingle”

Particularly in Japanese RPGs, various soundtracks are an integral part of the combat system. Almost all JRPGs have in common that there is a victory fanfare that plays at the end of the battle. Particularly the victory music from the “Final Fantasy” series has burned itself into the collective memory of gamers. If for some inexplicable reason you don’t have the earworm at hand, you can listen to it here again:

https://www.youtube.com/watch?v=dtn44NPxrgQ
  • Did you get a grade 1 on a difficult exam?
  • Did you change the defective light bulb in the bedroom?
  • Did you finally tell that damned neighbor, who constantly drills on Sundays, your opinion?

If you also hear the victory fanfare ringing in your head afterward, that’s another indication: you are a true gamer!

Converting Euros in Games

Money is a scarce resource for most gamers, and it needs to be allocated wisely. While some people from the last millennium still like to convert to DM (“A full-price game costs 120 marks! Scandal!”), long-time gamers tend to find other conversion methods.

One thinks twice about whether to go out partying in the evening and spend 20-30 euros on a few beers and drinks, or if to indulge in a new game on Steam the next day.

Sparked the debate: Lootboxes in Battlefront 2
Loot box or food… a good question!

Should I order something from the Greek tonight for €8? If I pass on it and rather stick with the stack of toast, I could buy a few loot boxes in Overwatch instead…

The Distorted Gamer Honor and Suitable Excuses

Anyone who calls themselves a gamer quickly develops a sense of honor associated with it. After all, you invest a lot of time in the hobby and don’t like to be seen as an amateur, right? That quickly leads to making suitable excuses (especially in PvP games) when things aren’t going as they should.

Dead by Daylight Killer
The killer got me? That was obviously lag!

From this arise the three golden rules with which you can win any discussion and eliminate all self-doubt:

  • If you are worse than me, then you are a noob.
  • If you are better than me, then you have no real life.
  • If everyone is better than me, then I have lag.

Also commonly heard in voice chat are other excuses that shift responsibility. “Ahh, my keyboard is steering left” and “Stupid mouse, respond!” and “I pressed the spacebar!”.

Have you ever caught yourself using these excuses?

Do you also “suffer” from these symptoms? Or are you too proud to admit the truth? What traits show you that you are a true gamer? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: All badge variants of the Nightfalls and how to obtain them

In Destiny 2, we present all badge variants of the Nightfall strikes. What do they look like and how can you get them?

With update 1.1.3, not only was Nightfall scoring introduced, numerous new badges were also added to the game. Each Nightfall strike has been given a new emblem that Guardians can now collect and will be able to collect in the coming weeks.

The Nightfall badges have unique designs and track your high score for the respective Nightfall strike. They also display the score target you need to reach to unlock the Nightfall aura.

Moreover, the Nightfall badges have another special feature: Each has three additional “badge variants” that allow you to slightly customize their appearance.

All Nightfall badge variants at a glance

Each strike that can be a Nightfall strike (so every strike except the PS4 exclusive strike) has a standard emblem and three variants.

pyramidion

The Pyramidion:

verdrehte-säule

The Twisted Column:

exodus

Exodus Crash:

waffenhändler

The Arms Dealer:

savathun

Savathun’s Song:

gartenwelt

A Garden World:

tree

Tree of Probabilities:

How to get the Nightfall badges and their variants?

You receive the standard badge by successfully completing the corresponding Nightfall for the first time.

Subsequently, you need to repeat the Nightfall strike multiple times, score as many points as possible, and hope that the variants drop for you. There is no guaranteed way to obtain the badge variants.

The higher your score at the end of a Nightfall, the higher your chance of receiving a badge variant. The chance varies between 0% and 50%, depending on your points. The point thresholds that increase the chances are at 20k, 40k, 60k, and 80k. Bungie does not provide further information on this.

These threshold values are not set in stone; they may vary in the future.

An update full of badges

In addition to the Nightfall badges, several other emblems were introduced with update 1.1.3.

destiny-emblem-3

This Crucible badge called “Victorious Veteran” counts your total PvP kills as well as kills sorted by Guardian class and also comes with several variants. If you do not own it yet, you can purchase it from Lord Shaxx once you have opened 10 engrams with him:

regional-emblem

For each world, there are new Destination Badges that track found Lost Sectors, opened region chests, and discovered Ghost scans. If you do not yet have the badges (they drop randomly from chests), you can buy them from the respective destination vendors. Each world has its own emblem color, and each badge has several variants:

Additionally, further badges have been discovered in the databases that will be available as paid codes, such as

How do you like the Nightfall badges?

Note: The title image is from MoreConsole.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. xhoundishx

In the Steampunk MMO Darco, you have a dragon, fighting for survival

With a mix of Ark: Survival Evolved, Bioshock, and Horizon: Zero Dawn, a developer studio from Dresden aims to shake up the survival MMO market. We introduce you to the Kickstarter game Darco – Reign of Elementes

In Darco, you must survive in a world populated by nasty machines and dragons. The project can currently be supported via Kickstarter.

A teaser video sets the stage for what Darco is supposed to offer.

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What’s it about?

Thanks to the steam engine, it was once possible to develop some wonderful constructs: flying fortresses, mechanical beings, and technological innovations that protected humanity from natural disasters. But the protection ends when dragons appear and turn life into hell for humans.

Soon machines were developed to deal with the scaled threat, but it was of little use. Now, only sparse remnants of civilization remain. The player takes on the role of one of the last survivors.

In the dystopian world, it is not only dragons that you must fight against, but also the environment itself. Although you encounter machines that were actually supposed to help you survive. The problem is, due to technical errors, these cannot distinguish friend from foe …

At least: You find an ally in someone you might not have expected. A loyal dragon who fortunately does not want to leave your side.

DARCO - Reign of Elements Dragon

What are the key elements?

In addition to exploring the open world, which features an interesting symbiosis of steampunk and jungle romance, you can improve your skills, gather resources, and build a base. You are not only hindered by opponents in the form of mechanical animals or other players, but also by hunger and thirst.

At the heart are the dragons. The companion you receive can be trained and later you can ride on it and even fly. Additionally, you will be able to acquire more dragon companions as the game progresses. They are divided as follows:

  • Dragon (Quadruped)
  • Wyvern (Biped)
    • Element – Fire
    • Element – Earth
    • Element – Water
    • Element – Air
DARCO - Reign of Elements Monkey

When will Darco launch?

In May, the early access phase will start, during which extensive testing will take place. The survival game is set to be finally released in the 4th quarter of 2019. The Kickstarter campaign is still running until the end of March, where you can support the developers.

For more information, you can find it on the official Facebook page and on the official website. Are you interested in the title and will you keep an eye on it?


Interested in indie titles? Check out Tale of Toast!

This is an AI-powered translation. Some inaccuracies might exist.

SF-MMO Dual Universe setzt voll auf Community, geht neue Wege

The work on the space MMO Dual Universe is progressing well. It is important for the developers to consider player feedback, which is why they came up with something special: Through a Trello board, they want to guarantee transparency and give players insights into the planning and organization.

Currently, there are ongoing pre-alpha testing phases of the space MMO Dual Universe. In these phases, the developers showcase their progress and gather feedback from testers.

This feedback is collected in a special way using a Trello board. Trello is a kind of organizational board for teams that is used for coordination and internal exchange.

This board of Dual Universe is accessible to everyone, so that anyone can see at a glance what feedback has been given and what the developers are considering.

dual universe space

Player feedback on Dual Universe can be viewed by anyone

The Trello board is divided into different areas to maintain clarity:

  • Feedback from players that should be considered for the alpha
  • Feedback from players that should be considered for the beta
  • Feedback from players that should be considered for the release
  • Player feedback that is being reviewed, but for which there is no date yet
  • Feedback that has already been implemented
  • Feedback that has been rejected

You can find the Trello board of Dual Universe here.

Furthermore, the developers are working hard to improve and optimize the game. For example, the scripting, with which you can create functioning objects in the game. The developers have released a video showing how scripting works in the game.

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The work is progressing well, but the beta is still awaited

In addition, work is currently underway on new 3D models and the graphics of the Star Citizen competitor Dual Universe.

The staff are currently busy converting the artworks into 3D models. Additionally, a feature has been integrated that allows you to create blueprints from existing objects, making it easy to rebuild things.

Even if the work on the game is progressing well, the developers still have a lot ahead of them. A beta is likely to start only towards the end of the year.

If the team can implement Dual Universe as planned, we could expect a fantastic space MMO.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP