The upcoming Gambit mode of the Forsaken expansion for Destiny 2 has a very special twist. The level advantages of human players are active in the PvP elements. Thus, a high-level opposing player can briefly become the over-boss.
Gambit is a new mode that will be introduced in Destiny 2 with the Forsaken expansion in September 2018. It is a hybrid mode that combines cooperative PvE battles and some PvP elements.
Two teams of four Guardians compete in separate arenas against PvE enemies, but can send their own team members to the opposing team twice per match (plus continuously during the boss fight) to create additional chaos, death, and confusion.
In an interview during E3 2018, lead designer Lars Bakken revealed some new details about the upcoming PvEvP mode Gambit.
High-level opponents are highly dangerous – Level advantages active
Initially, Bakken revealed that it will not be possible for players – regardless of their power level – to outlevel the PvE enemies in Gambit mode (these apparently scale accordingly). Gambit aims to provide a fun experience for everyone in the PvE part. It does not matter whether you have a power level of 450 or have already reached the max level of 600.
However, the situation is different in the PvP part of the Gambit mode. In duels against other Guardians, the level advantages are active and can be distinctly felt. Bakken emphasized that fighting against human players can be very dangerous if you have a lower power level – regardless of whether you visit the other team or get ambushed yourself.
High-level players can therefore briefly become a powerful over-boss. If you go through the portal to the enemy team, you receive a buff that grants you an overshield. This makes a high-level player even harder to eliminate. It doesn’t take much imagination to envision what a Guardian with max power can do when ambushing an under-leveled opposing team.
It will be interesting to see how the level advantages ultimately affect the course of Gambit matches in the Guardian’s daily life. By the way: Level advantages are also activated in Iron Banner and Trials of the Nine with Forsaken.
At E3 2018, Capcom and Square Enix announced the collaboration of their games Final Fantasy XIV and Monster Hunter: World. New information now suggests that the fight against Rathalos in FFXIV will be an instanced trial.
The two producers of FFXIV and MHW, Naoki Yoshida and Ryozo Tsujimoto, have been friends for a long time and decided over a beer 8 years ago that their games had to collaborate.
Rathalos will have a “hard version”
During the producer’s letter at E3, Naoki Yoshida, the director and producer of Final Fantasy XIV, emphasized that the crossover event with Monster Hunter: World will be quite large in scope.
The developers decided during development to exceed the budget and time limitations for the crossover project because they felt it wouldn’t be fun to just throw Rathalos into FFXIV.
When Naoki Yoshida first faced a Rathalos in MHW, he claimed the beast practically beat him into the hospital. Therefore, the producer of Final Fantasy XIV did not want such a legendary monster as Rathalos to be made into a simple low-level FATE.
In an interview with IGN, the producer of Final Fantasy XIV hinted that the fight against Rathalos will have “a normal and a hard mode.” This suggests that Rathalos will have its own trial battle.
However, the developers have also hidden clues in the trailer. In it, you can see a well-balanced group consisting of two tanks, healers, and 4 DPS, which is perfect for a trial.
Upon closer inspection, the entire trailer strongly resembles an opening cutscene from a trial battle.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The crossover with Monster Hunter: World will be different than the usual events of this kind. The Palico from MHW will be an NPC in FFXIV, from whom players will obtain the quests for the crossover.
Players will have to meet the following requirements if they want to start the quest line for the MHW crossover:
Level 70 with at least one combat job
Completion of the main scenario of FFXIV: Stormblood
Yoshida told IGN that the event “will feel different than players are used to.” In order to implement Rathalos into the world of Final Fantasy XIV, the developers, according to Yoshida, “had to come up with a completely new mechanic.”
To give players enough time to enjoy the event, it will be active for a much longer period than usual. It can likely be compared to the GARO event in PvP, which has been available for over half a year now.
In return, players from Monster Hunter: World will receive the iconic beast Behemoth from Final Fantasy:
Fortnite: Battle Royale (PC, PS4, iOS & Xbox One) has been released on the Nintendo Switch. However, those who have linked their account with PS4 cannot play on the Switch. Many cannot understand this and are demanding an answer from Sony. And the pressure is mounting.
PlayStation players of Fortnite have a problem: They cannot play Fortnite on the Nintendo Switch. At least not with their existing account. When they try to log in with this account, they receive an error message. The only solution for them is to create a new account. However, that account is then “bare.” All skins and any progress in the Battle Pass are gone.
Sony stock falls by 2%
Those who want to keep their progress and skins as PlayStation players must forego the Switch. Once the account is registered for PS4, it is permanently bound, and even the developers at Epic cannot change that.
Stock price falls after controversy: The controversy following the decision has grown so large that it is affecting the stock price. Sony’s stock recently lost 2%. Observers consider this a consequence of the “Fortnite-Switch” affair (via CNBC).
Sony’s statement is: “We have nothing to say about this”
What does Sony say? Sony remained silent for a long time, even as the protests online grew louder. Now they have finally released a statement to the BBC on the matter.
However, instead of directly addressing the issue with Fortnite and the Switch, Sony points out that they have 80 million active users per month in the PlayStation Network. Sony also mentions that they offer crossplay for Fortnite with PC, Mac, as well as iOS and Android. They have nothing more to say on this matter.
In the eyes of many users, Sony would have been better off remaining completely silent.
Fans are getting angrier!
Meanwhile, the community is boiling with anger. Sony is being bombarded on Twitter and Reddit by angry fans with inquiries on the subject. Whenever Sony posts something, biting comments about the current situation follow.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Jim Sterling weighs in; Prominent figures like the sharp-witted YouTuber Jim Sterling have also gotten involved. He finds Sony’s approach “utterly absurd” and expresses this in various tweets. He wonders whether anyone at Sony has even heard of “this Fortnite” and understands how huge the game is…
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
PS4 fan is about to stop: Even hardcore PS4 fans like podcaster Greg Miller find the situation dreadful. Miller’s well-known podcast is called “PS, I Love You”, which speaks to his great love for Sony.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
However, even this hardcore fan is slowly fed up with the corporate policies and has to admit he is gradually considering switching to Xbox.
Sony’s reputation could suffer
The initial silence and recently released statement from Sony on the issue are slowly harming Sony’s reputation in the eyes of many fans. So far, the company has managed to establish a strong position against Xbox with the PlayStation 4.
Sony’s recipe for success? Among other things, it was the liberal policy on game sharing. Back in 2013, Sony caused some laughter by humiliating Microsoft with a funny advertisement.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
However, Microsoft has gained considerable sympathy in many eyes with its clear “yes” to crossplay and cross-progression. Meanwhile, Sony appears stuffy and arrogant with its refusal.
Will Sony soon cave in?
The situation will hardly be resolved by silence and inaction. It is quite possible that Sony’s anti-crossplay wall will soon collapse under the pressure of millions of Fortnite fans.
It seems hardly coincidental that the conflict has erupted over Fortnite but rather like a cruel irony of fate. The creators of Fortnite, Epic Games, are known as strong proponents of crossplay. They have repeatedly “accidentally” activated crossplay between Xbox One and PlayStation 4 players – only to deactivate it again each time.
In The Elder Scrolls Online: Summerset you can craft jewelry. How to do that is explained in our crafting video guide.
In ESO you can now craft jewelry. For this you need the new resource nodes called “Flöze” as well as a workbench. There you process the collected Flöze into ounces and you can start crafting at one of the new workbenches.
A full-fledged new crafting path
As is usual crafting in ESO, the new jewelry crafting is equipped with many extras. You can learn skills again, increase your crafting level, and even explore special attributes as well as create sets.
How all this works is explained in our crafting guide in the embedded video. There, our editor Jürgen and community manager Kai Schober from Bethesda will explain how the new crafting works.
But keep in mind that you must own the new addon Summerset to do so. Otherwise, you can only obtain the crafted jewelry through trading with other players.
This is an AI-powered translation. Some inaccuracies might exist.
The previous shader system of Destiny 2 has been under constant criticism. Since shaders are consumables in Destiny 2. Bungie is now responding to the critique and will establish a new system with Forsaken.
Guardians unhappy with single-use shaders: Before the release of Destiny 2, hardly anyone would have thought of how much criticism would arise about the shader system of the second series installment. Because shaders behave like consumables in Destiny 2 so far.
Once a shader is used on an armor piece or weapon, it is consumed and cannot be used again – unless you have already found or purchased multiple copies of it.
The fact that many of the most popular shaders must therefore be found piece by piece or are hidden behind the Eververse has so far caused a lot of frustration and anger among players. Furthermore, unpopular shaders, of which players have sometimes accumulated nearly a thousand, can only be deleted individually.
With the autumn expansion Forsaken, this issue will now be addressed.
Found shaders can be drawn from collections
Similar to kiosks: Project Lead Scott Taylor stated in an interview at E3 2018 that in the Forsaken addon, shaders can be directly drawn from the newly implemented collections. This feature will be found in the form of an additional tab in the character menu.
As already shown in the reveal stream for the Forsaken expansion, the collections include all legendary and exotic gear as well as shaders, ghost shells, sparrows, and more.
The collection functions similarly to the kiosk from Destiny 1 or the exotic collection in the vault in Destiny 2. In exchange for certain materials or for glimmer, items already obtained can be drawn again from the collection.
Taylor confirmed that shaders can also be drawn from the collection, but did not specify which materials or how much glimmer would be needed for it.
So it looks like in the future, players will only need to acquire shaders once, so they can reproduce them from the collections as often as they want – provided they have sufficient required materials.
Mass deletion of shaders is coming: With Forsaken and the accompanying update 2.0.0, mass deletion of shaders will also be introduced. What initially sounds like a bad April fool’s joke is actually a highly anticipated feature and should make many players a little happier again. Because so far, each individual shader had to be painstakingly deleted one by one.
FIFA 19 was officially presented at E3 in Los Angeles. Since then, a video of the playable demo with the first in-game gameplay has been circulating on the internet.
The release of FIFA 19 is on September 28, 2018 and it will be available for PS4, Xbox One, PC, and the Switch. Since E3, there has been a lot of news and information about the new installment of the football simulation. If you want to stay up to date, you should check our overview article on FIFA 19 – we update this regularly.
Leak shows Champions League match between PSG and Juventus
In the 15-minute video, we see gameplay from the Champions League final between Paris St. Germain and Juventus Turin. Two visitors at the E3 event reportedly played against each other and recorded the video with in-game material.
Especially the passing game looks a bit shaky, but we obviously don’t know the level at which the players are playing FIFA.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Goal 1: At minute 1:45 you see the first goal of the match. Paris crosses from the wing to the center, where Neymar stands in the back and shoots from a turn towards the goal. The shot actually goes wide, but at the edge of the five-yard box, Rabiot is standing and brings the ball to goal. The shot goes directly to Buffon, but he cannot control the ball, and it rolls over the line.
Goal 2: The second goal happens at minute 4:55. A long ball into Dybala’s run is safely intercepted by the defender. He wants to play back to the goalkeeper, but the pass is too short, Dybala gets a touch and blocks the clearance attempt. Higuain skillfully converts the rebound.
Goal 3: In the third goal, starting at minute 5:40, Cavani receives the ball in front of the penalty area. He powers through against several defenders with some luck and then gets the ball past Buffon.
Our Game Analysis
Goal Analysis: Even though especially the first two goals look a bit like FIFA slapstick, it should be put into perspective. The defender’s back pass during the second goal was simply poorly executed, and the first goal can also often happen in reality – only the goalkeeper error makes it look bad. The third goal was fine, again the defender was inconsistent in clearing the ball.
Passing Game: Both players seem to have problems with passing. This correlates with the reports from other players who got to test the FIFA 19 demo. Passing is said to be more difficult, especially when turning and under pressure. While this sounds bad at first, it could ensure that the close diamond formation and quick short passing will be nerfed a bit. Additionally, the passing stats of players like Kroos or Thiago would finally matter more.
Dribbling: According to multiple reports, a lot has been done regarding dribbling. In FIFA 18, with the new “tight ball control”, it was possible to dribble well with almost any player once you figured out the mechanic. This is said to have changed. At minute 8:35, there is a nice scene showing the dribbling. Dani Alves has a good dribbling stat and it looks beautiful how he weaves through the defenders. In contrast, at minute 11:45, you can see Rabiot, who is less of a dribbling artist, struggling with ball control and holding the ball primarily due to his robustness.
What Else Caught Our Attention
The HUD: On the minimap at the bottom center, both teams had circles as symbols in FIFA 18. With some colors, these were hard to distinguish. In FIFA 19, one team has circles and the other has triangles – this should resolve this issue.
Passive Player Triangle: As we know, above the selected player is a red triangle, and with multiple players at one console, it can also be a different color. New with FIFA 19 comes the passive triangle. Thus, the defending team has an additional gray triangle above the passive player. This player is the one who pressures the opponent while passively defending using the R1 or RB button, and simultaneously the player you switch to if you want to switch players using the L1 or LB button.
The Goal Kick: Previously, when changing direction during a goal kick, the camera would pivot. This would reveal to your buddy on the couch where your goal kick was going. Here, it looks like the entire field is in view from the width. Thus, this problem should also be history.
Our Conclusion
FIFA 19 looks beautiful, especially with the Champions League and everything that comes with it. There is not much to say about the modes yet. It will be exciting to see what the new licenses mean for Ultimate Team and hopefully for the Career Mode.
The gameplay in this clip looked a bit shaky at times. However, it is quite possible that this was mainly due to the more difficult passes. Additionally, we also do not know if the testers actually play FIFA regularly. It would be welcome if they had to approach the gameplay more slowly and carefully.
The dribbling looks great, the shots were a bit inaccurate, but as mentioned: Often, the problem lies with the controller. Only the goalkeepers were extremely disappointing again; hopefully EA will make adjustments before the release.
In summary: FIFA 19 looks similar to FIFA 18, with more challenging passing and some minor improvements. However, there is still much time until the demo, and it is safe to assume that EA will make quite a few changes to the gameplay. All that remains is to wait until September to try the gameplay out for yourself!
This is an AI-powered translation. Some inaccuracies might exist.
For years, fans of online shooters have been waiting for alternatives to Destiny 2. In 2019, two of the biggest contenders are set to release just 21 days apart: The Division 2 and Anthem. Bad luck for the two games. But for players, this is a good thing, believes our author Schuhmann.
After the drought comes the rain: For years, fans of “online shooters” like Destiny 2 have been in a dry spell. The last major new game that was released for them was The Division 1 in spring 2016. After Destiny 2 disappointed, but Destiny hooked so many players, millions are longing for a strong competitor on PC, PS4, and Xbox One. Players are looking for alternatives to Destiny.
Now everything comes: In the run-up to E3 2018, Ubisoft announced and presented The Division 2. Thereafter, more information about Anthem was also revealed – including a release date. Things are getting serious.
Reading tip: We have now also published an extensive article that includes initial gameplay experiences:
This will be tight: Of course, both games will be stepping on each other’s toes, or metal prosthetics. A competition situation will arise. After all, both games are being released for PC, PS4, and Xbox One and will be the “heavyweights” in this release window. They are also aiming for a similar target audience. Although The Division 2 and Anthem have different settings, they will exhibit some similarities in gameplay mechanics:
Both games are third-person shooters
Both games will focus on story and RPG elements
Both are planned as “games as a service” or “living world”, as they say: They will continue to develop
Both games will have a “shared world”: they will incorporate MMO elements
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Target groups overlap: Many who are interested in Anthem will also have an eye on The Division 2 – and vice versa.
Will the release of Anthem change again?
Will anything be delayed? Indeed, some speculate that Anthem could make a retreat once again. While this is unusual after the presentation at E3, Anthem seems to be the shakier candidate when it comes to the release date.
Trust in The Division: Massive and Ubisoft may have delayed The Division 1 multiple times in the past. But now they are expected to hold the release date. After all, they have been working since March 2016 with full steam on the game and already had a complete team available from The Division 1. Over 1,000 developers in 6 studios are supposed to be working on The Division 2.
More skepticism about Anthem: Experts are not so sure about Anthem – particularly because so much depends on BioWare’s success. Many believe it could mean the end for BioWare if Anthem fails.
Enough differences: In the past, games often struggled to generate any attention when released simultaneously with a similar, larger, and established game:
Hero shooter alternatives like Battleborn had no chance to clearly show their differences compared to “Overwatch” – resulting in the demise of a whole series of games like Gigantic, Paragon, LawBreakers, or Master X Master without much notice.
Too big to sink: For Anthem and The Division 2, the risk of either game sinking against the other is low. The two games are different enough. The Division is also an established brand. Furthermore, both games will likely heavily focus on PvE and a campaign. This guarantees a different player experience.
Plenty of room for both: There is no reason to only buy one of the games if you are interested in both: except for a severe lack of time or money. But unlike pure PvP games, where “one is enough” like Overwatch, there is plenty of space for multiple online shooters with PvE elements. Many Destiny veterans played The Division, and vice versa.
However, scratches are possible: However, it may be the case that one game suffers scratches or dents if it manages to pull ahead significantly during the “hype phase”. Especially since the advertising phases will frequently overlap for both games.
Anthem vs. Division
What speaks for Anthem? As a challenger, Anthem has several advantages in the duel.
It features a fresh sci-fi scenario – Anthem is a blank page and can thus more easily serve as a projection surface for player dreams than the “known quantity”, The Division 2
Players are excited for a new game, and Anthem is arriving three weeks earlier – patience has rarely been the player’s strength
BioWare brings its own audience with it: players who enjoy story, and who hold BioWare in high regard after Mass Effect and Dragon Age
Additionally, BioWare can connect “MMO and story” – something they proved with Star Wars: The Old Republic.
The Division 2 has the advantage: In direct comparison with Anthem, The Division 2, however, has several advantages on its side.
An experienced and well-coordinated team
The experience that the first weeks will be bumpy due to bugs and exploits that were not previously considered
The knowledge that players always want more content than is prepared
Plus, an established brand that knows what to expect
Conclusion: It is incredibly challenging to launch a new game of this size smoothly. All major online shooters have suffered from this. Massive can certainly attest to this with The Division 1. They have surely learned from their mistakes. However, greater experience does not guarantee success for The Division 2. It is not a given that things will be better the second time around: Destiny 2 can serve as a cautionary tale.
While the advantage lies with The Division 2, nothing is certain here.
It’s still a long way until spring 2019
Not just a two-man duel: Even if The Division 2 beats competitor Anthem, it doesn’t necessarily mean they will dominate the online game market. Because the online shooter market might evolve further by February and March 2019
The heavyweight Red Dead Redemption 2 poses a greater threat. The western game could bind many players starting from October 2018 and change the market
Plus, anything can happen in nine months – the fact that Fortnite dominates the game market today would have been unimaginable nine months ago
The laughing third?
Is that all? Additionally, there are also the announcement and the release of Borderlands 3. Originally, this game was likely scheduled for February/March 2019. Now it is said that Borderlands 3 has been postponed somewhat – it’s quite possible that Gearbox is aiming for summer 2019. If The Division 2 and Anthem encounter significant issues during release, Gearbox could be the laughing third, provided the team uses the time to polish Borderlands 3 further.
Online shooters may face a six-man battle: The currently still empty online shooter market will become relatively full in the coming months:
Market leader Destiny 2, long without alternatives
Red Dead Redemption 2 – a heavyweight about which very little is known yet
Anthem, a sci-fi shooter that focuses exclusively on PvE with BioWare in its corner
The Division 2, a game that seems to have learned a lot from its predecessor
Borderlands 3, actually the “forefather” of the genre who is now belatedly coming to the party and has something to prove
And Warframe – the underdog that has carved out its own market over the years and continues to look for steady development.
A good situation for us players. Competition stimulates business. So far, all online shooters have suffered from a lack of content. Perhaps the first ones are already done with Anthem and are calling for something new when The Division 2 releases. And perhaps this new situation will make it clear to everyone involved that the genre of online shooters needs to evolve to excite players.
InFortnite (PC, PS4, Xbox One, iOS) you can now grab the 7th Bonus Star from the Blockbuster Challenge. The corresponding title screen image shows where it is.
In Fortnite, there’s now the 7th Bonus Star from the Blockbuster Challenge: Every time you complete all challenges for a week, you have a chance to access another loading screen. They not only look good, they always contain hints for a secret Battle Star.
With this, you can immediately level up in the Battle Pass. In Week 7, there’s an image of the new skin “The Visitor”. We will explain how to find the star here.
Complete all challenges from Week 7 to unlock the bonus screen
The 7th bonus image: To find the star, you first need to unlock the corresponding title image. Otherwise, the star will not appear at its location. You get the image when you have completed a total of seven weekly challenges.
Where is the star? The star can be vaguely recognized with very good eyes above the capsule in the background. So if you want the star, you just need to unlock the image and then head to Dusty Divot. There, go into the central building and jump onto the capsule. The star will be there.
Here is the capsule.
Attention: Some players are currently reporting that instead of the image from Week 7, they have already received the bonus title image from Week 8. If that is the case, Epic will surely release a bug fix soon.
The 7th Bonus Battle Star in the Video
You can see that the 7th Battle Star actually exists here in this video from FortniteBull.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
All registered users on Mein-MMO.de can now participate in our prediction game for the Football World Cup 2018 in Russia. There are also small prizes to win.
We have some football fans in the editorial team who are already looking forward to the World Cup, and thousands of readers visit Mein-MMO daily to read articles about FIFA 18 and 19. There’s enough reason, in a small circle and rather spontaneously, to hold a small prediction game for Mein-MMO users!
This is how you participate in the Mein-MMO prediction game
Important: The prediction game is not public. You must be logged in to access your prediction game page. Other users cannot view this. The first match begins on June 14 at 5 PM. So hurry up if you don’t want to miss this match and your prediction for the winner of the World Cup.
Excerpt from the prediction game!
Point allocation
Points for a correct prediction: 5
Points for a correct tendency: 1
Points for a correct tendency and correct goal difference: 3
Points for the correct World Cup winner: 10
Prizes provided by Mein-MMO
1st place based on points at the end of the World Cup: €100 Amazon voucher plus surprise box with gaming merchandise
2nd place based on points at the end of the World Cup: €75 Amazon voucher
3rd place based on points at the end of the World Cup: €50 Amazon voucher
The winners will be contacted via the user system by email. The contest is voluntary and free of charge. By participating, you accept our terms of participation. Eligible to participate are registered users of Mein-MMO.de
Rules and Terms of Participation
Participation is possible at any time until July 15, 2018. Each player starts with 0 points, even if matches have already been played.
The participant can submit, save or change their predictions using their login until the kick-off of each match. After kick-off for the game, it is no longer possible to submit a prediction for that particular game
For matches with extra time, the result after 120 minutes (+ any stoppage time) is decisive for the prediction.
In the case of penalty shootouts, the final result after the penalty shootout counts.
Each user may only participate once
Each registered user can view the current rankings, but they will be deleted after the tournament
P.S. The editorial team is also participating, but in the event of a top placement, they will be excluded and skipped from the prize. Information about data protection and terms of use have already applied when registering.
This is an AI-powered translation. Some inaccuracies might exist.
War Thunder is launching a new, major update. With version 1.79 – Project X, the game is set to come to Xbox One. Additionally, the beta for naval battles is on the way. New tanks and planes are also included.
Mammoth update for War Thunder: Project X conceals the gigantic update 1.79 of War Thunder. Initially, it includes a whole bunch of new vehicles and aircraft. There are also new locations, improved sound, and the launch on Xbox One and Xbox One X, as well as the start of the naval battles beta!
The Xbox launch and the naval battles are coming soon, the rest is already live.
Modern new tanks!
As always, the new update brings a bunch of additional tanks. This time, the machines are particularly modern:
XM-1 Chrysler: A premium tank for Xbox
XM803: An American prototype
AMX 40: A modern French tank
Leopard 2A4: The latest Leo in the German fleet!
Type 90: An extremely good Japanese tank
T-62M1: The Russians are also getting new toys
Chieftain Marksman: A Flak tank from the British
Centurion Mk. V AVRE: A heavily armed tank that clears buildings
For fans of air battles, there’s also something new:
Fritz X: This German bomb is remote-controlled and ideal for precision bombing
IL-28Sh: A heavy Russian aircraft
FJ-4B: A US fighter-bomber with jet propulsion
Bf 109Z: A new Messerschmidt
IAR-81 C: A Romanian aircraft
P-40F: An upgrade of the popular US aircraft
Bf 110F/G: New versions of the good old Messerschmidt
Devastating Italy!
All this new war equipment can be tested on new maps. There is an Italy map where you fight in a picturesque Italian town. The map is available for ground battles and mixed combat. There is a map Ladoga only for aircraft.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Soon the beta test for naval battles in War Thunder should finally start. In it, you can play and level up the complete tech tree of the Germans and Americans. Additionally, there are now light cruisers alongside fast boats and destroyers as the new largest ship class.
The buttons are equipped with so-called affiliate links. By signing up through one of these links, we receive a small commission from the provider. For you, this does not change anything.
The Lich King banned the WoW professional guild Ensidia back then. The “Lichen King” will remind us of this in Battle for Azeroth.
Anyone who has been following World of Warcraft for many years will remember the World First Kill of the Lich King, which was achieved by the guild Ensidia. However, Blizzard did not recognize the kill, as the developers believed Ensidia had exploited a bug. Now, this very exploit is returning in the form of an achievement in Battle for Azeroth.
What happened back then? In the fight against the Lich King, the platform occasionally shrinks when Arthas causes the edge of the battle area to collapse. However, this was not the case for the guild Ensidia. Their rogues used “Saronite bombs” as part of their fixed damage rotation. Where the bombs landed, the platform did not disappear. For Blizzard, this was a clear exploit, and they imposed account suspensions for several days, disallowed the first kill along with the achievement, and took the loot away from the players. Ensidia claimed they were unaware of any exploit – after all, their rogues had been using the bombs throughout the entire expansion.
The Lichen King wants to know: In Battle for Azeroth, the case is addressed once again in the form of a special achievement. There is the rare enemy “The Lichen King” – a living mushroom. This must be defeated as part of a world quest in Stormsong Valley. Players using a so-called “Sporonit Bomb” for the kill will receive the achievement “Clever Use of Mechanical Explosives” – a clear reference to many players’ arguments who describe exploits as “Clever exploitation of game mechanics”.
With many years of delay, the professional guild Ensidia receives a little bit of recognition, and Blizzard ensures that players will continue to talk about this incident.
Anyone who defeats the Lichen King can look forward to a stylish runeblade. Unfortunately, it is not the real Frostmourne, but the mushroom imitation “Fungmourne”.
In German, the ‘Lichen King’ is called ‘Pilzkönig’ – so this will be a joke that completely falls flat in the translation.
This is an AI-powered translation. Some inaccuracies might exist.
Since the new story trailer for the Forsaken expansion of Destiny 2 has been released, it is clear – Cayde-6, one of the most popular characters, will die. Fans are already vowing revenge and mourning the charismatic hunter leader. Some Guardians even dedicated a shrine to him at E3 2018.
Bungie released a story trailer for Destiny 2: Forsaken during E3. The trailer left many fans shocked and in disbelief. The new footage shows the death of the beloved Exo character and a cornerstone of the Vanguard – Cayde-6. He is literally executed.
Bungie made it unequivocally clear to dispel any hopes and speculation about a possible return – Cayde is dead. 100%.
Project Lead Scott Taylor emphasized at E3: “Cayde holds a very special place in the Destiny universe. It was very important for us to do something shocking. We wanted people to understand what is at stake here. Players should hate the people who did this.”
Bungie has already succeeded more than that before the certain upcoming death of Cayde-6 – and that in less than two minutes. Because already, Guardians are flocking to vow revenge and prepare for the upcoming merciless hunt for Cayde’s executioner – none other than Prince Uldren Sov, the brother of the Awoken Queen Mara from Destiny 1.
The Guardian community mourns – Cayde-6 gets a shrine
Although Cayde is not dead yet, large parts of the Destiny community are already mourning this inevitable loss. How much Cayde has become dear to the players is shown by dozens of Reddit posts as well as a very special gesture at E3 2018.
Source: PCGamer
There, some fans dedicated a shrine to the soon-to-depart Vanguard member, laying flowers, farewell cards, and even his beloved Spicy Ramen noodles in his honor.
One of the currently most popular Reddit posts revolves around Cayde’s chicken “Colonel.” Fans are asking the developers to allow them to adopt Colonel and thus honor Cayde-6. After all, they are concerned about Colonel’s future.
And rightly so. Because Cayde’s days are numbered. Already at the beginning of September 2018, Cayde will likely be history for most Guardians. Then for many fans, the ruthless campaign of revenge will begin, at the end of which they will finally face the man responsible for Cayde’s death – that is, at least the fans’ hope.
By the way: Many players are currently taking more screenshots and selfies with the beloved hunter as a farewell. If you also want a special memorial photo with Cayde-6, you have until September 4, 2018 to do so.
In FIFA 18 Ultimate Team, there is the World Cup Mode. Here you will find the World Cup squads with all ratings, as well as the newly added players before the World Cup.
On May 29, the free World Cup Update for Xbox One, PS4, Nintendo Switch, and PC was released. It brought new features for both the base game and Ultimate Team.
This includes revised squads of the 32 national teams participating in the World Cup. EA has gradually announced these, and the German World Cup squad has already been released.
In these squad updates, players receive new “World Cup” ratings. Additionally, some received new face scans, meaning authentic in-game appearances.
[toc]
Squad Update June 14 – Just in time for the World Cup, EA has added the missing players
The World Cup starts on June 14 at 5 PM – roughly 4 hours prior, the missing players are now available in the World Cup mode of Ultimate Team. Cards such as Marco Reus were previously missing, but non-nominated players like Sandro Wagner were available.
These 62 players have been added retroactively and are now available in packs:
Willy Caballero, Argentina
Nicolás Tagliafico, Argentina
Cristian Ansaldi, Argentina
Franco Armani, Argentina
Cristian Pavón, Argentina
Giovani Lo Celso, Argentina
Maximiliano Meza, Argentina
Brad Jones, Australia
Andrew Nabbout, Australia
Dimitri Petratos, Australia
Daniel Arzani, Australia
Adnan Januzaj, Belgium
José Izquierdo, Colombia
Jefferson Lerma, Colombia
José Cuadrado, Colombia
Ian Smith, Costa Rica
Marwan Mohsen, Egypt
Mohamed El-Shenawy, Egypt
Ashley Young, England
Fabian Delph, England
Nick Pope, England
Trent Alexander-Arnold, England
Ruben Loftus-Cheek, England
Steven N’Zonzi, France
Lucas Hernández, France
Benjamin Pavard, France
Marco Reus, Germany
Albert Gudmundsson, Iceland
Samúel Kári Fridjónsson, Iceland
Frederik Schram, Iceland
Saman Ghoddos, Iran
Amir Abedzadeh, Iran
Majid Hosseini, Iran
Mohammad Reza Khanzadeh, Iran
Jeong Seung Hyun, Korea Republic
Lee Seung Woo, Korea Republic
Ayoub El Kaabi, Morocco
Joel Obi, Nigeria
Bryan Idowu, Nigeria
Bartosz Białkowski, Poland
Dawid Kownacki, Poland
Manuel Fernandes, Portugal
Mário Rui, Portugal
Rúben Dias, Portugal
Artem Dzyuba, Russia
Sergey Ignashevich, Russia
Mohamed Kanno, Saudi Arabia
Ali Al Bulayhi, Saudi Arabia
Abdullah Al Khaibari, Saudi Arabia
Sergej Milinković-Savić, Serbia
Andrija Živković, Serbia
Luka Jović, Serbia
Nemanja Radonjić, Serbia
Marko Grujić, Serbia
Yohan Benalouane, Tunisia
Ellyes Skhiri, Tunisia
Saber Khalifa, Tunisia
Dylan Bronn, Tunisia
Mouez Hassen, Tunisia
Saîf-Eddine Khaoui, Tunisia
Ahmed Khalil, Tunisia
Lucas Torreira, Uruguay
These players have been removed due to their retirements and are no longer in packs:
Radja Nainggolan, Belgium
Ghaly Hossam, Egypt
Sandro Wagner, Germany
World Cup Squad: The Players of All Teams with Ratings
Below we provide an overview of all national teams that have had their World Cup ratings officially confirmed. It is possible that EA might make changes again. After all, the final World Cup squads have not yet been officially announced.
The ratings in the “World Cup” mode are based on performances in the national jersey. Therefore, some ratings may initially seem surprising.
Furthermore, EA Sports announced on Twitter that the national teams in FIFA will include more than 23 players. Every player who has played at least one match in the World Cup qualification is eligible for a World Cup card.
Germany: The DFB team comes with some Bayern stars, but also with the non-nominated Götze
Brazil: The Brazilian World Cup squad has many fast players – and an 85-rated Gabriel Jesus!
Spain: De Gea, Ramos, and Jordi Alba will also be frequently seen in the World Cup mode
England: The Three Lions with Harry Kane as the superstar
With the World Cup update, we can look forward to some interesting cards. You can find the complete squads in the above-linked lists from EA, and we will highlight the highlights here for you.
Regarding Cristiano Ronaldo, who received an upgrade over his normal FUT card, note the position change to striker. Although he has fewer attribute values, CR7’s rating is one higher than that of his gold card.
UEFA Top 30 – Union of European Football Associations
Cristiano Ronaldo, Real Madrid, Portugal, 95
Robert Lewandowski, Bayern Munich, Poland, 92
Luka Modrić, Real Madrid, Croatia, 89
Christian Eriksen, Tottenham Hotspur, Denmark, 89
Ivan Perišić, Inter Milan, Croatia, 85
Łukasz Piszczek, Borussia Dortmund, Poland, 84
Ricardo Quaresma, Besiktas, Portugal, 83
Andreas Christensen, Chelsea, Denmark, 82
CONMEBOL Top 30 – South American Football Confederation
Luis Suarez, FC Barcelona, Uruguay, 91
Edinson Cavani, Paris Saint-Germain, Uruguay, 89
Diego Godin, Atletico Madrid, Uruguay, 88
James Rodriguez, Bayern Munich, Colombia, 87
Juan Cuadrado, Juventus, Colombia, 82
Davinson Sanchez, Tottenham Hotspur, Colombia, 82
Luis Muriel, Sevilla, Colombia, 80
CAF Top 30 – Confederation of African Football
Mohamed Salah, Liverpool, Egypt, 88
Medhi Benatia, Juventus, Morocco, 85
Kalidou Koulibaly, Napoli, Senegal, 84
Sadio Mané, Liverpool, Senegal, 84
Victor Moses, Chelsea, Nigeria, 80
Keita Baldé, Monaco, Senegal, 80
Idrissa Gueye, Everton, Senegal, 78
AFC Top 30 – Asian Football Confederation
Son Heung-Min, Tottenham Hotspur, Korea Republic, 83
Shinji Kagawa, Borussia Dortmund, Japan, 82
Aaron Mooy, Huddersfield Town, Australia, 76
Brazil
Neymar, Paris Saint-Germain, 93
Marcelo, Real Madrid, 87
Paulinho, Barcelona , 87
Marquinhos, Paris Saint-Germain, 85
Gabriel Jesus, Manchester City , 85
Willian, Chelsea, 85
Fernandinho, Manchester City, 84
Roberto Firmino, Liverpool , 84
Alex Sandro, Juventus, 84
Hulk, Shanghai SIPG , 83
Douglas Costa, Juventus , 83
Spain
David De Gea, Manchester United, 91
Sergio Ramos, Real Madrid, 90
Thiago, Bayern Munich, 88
Isco, Real Madrid, 86
Jordi Alba, FC Barcelona, 85
Marco Asensio, Real Madrid, 84
Javi Martinez, Bayern Munich, 83
England
Harry Kane, Tottenham Hotspur, 87
Raheem Sterling, Manchester City, 84
Kyle Walker, Manchester City, 83
Marcus Rashford, Manchester United, 81
Jamie Vardy, Leicester City, 81
Chris Smalling, Manchester United, 81
France
Antoine Griezmann, Atlético Madrid, 89
N’Golo Kante, Chelsea, 88
Paul Pogba, Manchester United, 86
Raphael Varane, Real Madrid, 85
Samuel Umtiti, FC Barcelona, 85
Kylian Mbappé, Paris Saint-Germain, 85
Corentin Tolisso, Bayern Munich, 83
Ousmane Dembélé, FC Barcelona, 83
Anthony Martial, Manchester United, 83
Kingsley Coman, Bayern Munich, 82
Tiémoué Bakayoko, Chelsea, 80
Germany
Manuel Neuer, Bayern Munich, 91
Mats Hummels, Bayern Munich, 90
Toni Kroos, Real Madrid, 90
Mesut Özil, Arsenal, 88
Jérôme Boateng, Bayern Munich, 87
Marc-André ter Stegen, FC Barcelona, 87
Thomas Müller, Bayern Munich, 86
Joshua Kimmich, Bayern Munich, 85
Sami Khedira, Juventus, 85
Timo Werner, RB Leipzig, 85
Leon Goretzka, Schalke 04, 84
Antonio Rüdiger, Chelsea, 83
Leroy Sané, Manchester City, 83
Mario Götze, Borussia Dortmund, 83
Sandro Wagner, Bayern Munich, 80
Argentina
Lionel Messi, FC Barcelona, 94
Gonzalo Higuain, Juventus, 88
Paulo Dybala, Juventus, 87
Sergio Agüero, Manchester City, 87
Alejandro Gómez, Atalanta, 84
Belgium
Kevin De Bruyne, Manchester City, 90
Eden Hazard, Chelsea, 90
Thibaut Courtois, Chelsea, 88
Dries Mertens, Napoli, 86
Romelu Lukaku, Manchester United, 86
Jan Vertonghen, Tottenham Hotspur, 84
Moussa Dembélé, Tottenham Hotspur, 82
Thomas Meunier, Paris Saint-Germain, 81
Radja Nainggolan, Roma, 81
Mexico
Hirving Lozano, PSV Eindhoven, 81
Héctor Herrera, FC Porto, 81
What exactly happens in the World Cup mode?
In FIFA 18, you can replay the World Cup in Russia with the World Cup mode. You can also conduct your own tournaments or play a simple kickoff match with all licensed stadiums and national teams.
Great things are also expected for FUT 18: New icons, dynamic items, and various World Cup modes like SBCs, drafts, or tournaments will come to Ultimate Team.
The system is similar to the World Cup mode in FIFA 14:
The coins are valid across modes; there is only one account for both the “normal” FUT mode and the World Cup mode
For every pack you buy in the World Cup mode, you also receive one in the “normal” mode
There is no transfer market; players can only be drawn or obtained through SBCs
The chemistry system is different: nationality and continental affiliation matter instead of club, league, and nationality
One of the most interesting new features in the fresh update 1.8.2 of The Division is the new Shields. These reward you for completing certain tasks both in Part 1 and in the upcoming The Division 2.
Today, with the new update, the Shields will also find their way to Manhattan. 4 of the total 12 Shields will be available. The others will follow on a monthly basis.
We summarize tasks and rewards for you and reveal what gimmicks await you in The Division 2 when you complete the Shields!
Shields – the new achievements
What are the Shields? With the new patch, the highly anticipated Shields make their way into The Division. These new achievements are intended to provide various, smaller rewards for the agents.
4 of the total 12 Shields will come with 1.8.2, and the remaining ones will be released on a monthly basis.
Some of the Shields are retroactive. So it may be that you have already completed some. The rewards are character-wide and are intended to be suitable for all player types.
Here are the first Shields and their requirements:
Shepard: Unlock the Operations Center
Hazard: Clear 25 landmarks in the Dark Zone
DeadEye: Complete all high-value targets of a week
Avenger: Kill 10 named bosses in the Light Zone, Dark Zone, and the West Side Piers
The special thing: We should also receive rewards in The Division 2.
These rewards await you
This is what you get in The Division 1 for completing a Shield: First, you will receive a Shield container, which rewards you
with 2000 Phoenix Credits,
500 Div-Tech,
an exotic item and
2 Classified items
and 3 Cipher keys
Additionally, there will be an audio log and a patch waiting for you for each completed Shield.
The first 4 Shields are intentionally kept simple, as a kind of warm-up program for returnees.
What do I get out of it in The Division 2? The more you unlock these Shields, the greater the rewards in The Division 2 will be. These will be divided into different tiers.
The rewards for the respective tiers:
Tier 1: A special weapon skin
Tier 2: An outfit including patch
Tier 3: Backpack dye (new in TD2) and an emote
Tier 4: Also a new feature, a trophy that hangs from your backpack
As a bonus for reaching all 4 tiers, an exclusive outfit awaits you! There will be no time limit for completing the Shields, so you won’t be under time pressure.
In Fortnite (PC, PS4, iOS & Xbox One) you can finally receive the legendary hidden skin from the Blockbuster challenge. It is an alien called “The Visitor.”
The secret is finally revealed! Seven weeks ago, players were wondering what the bonus skin might be, which you receive as a reward for completing the Blockbuster Challenge. However, you must complete all the weekly challenges a total of seven times, which can only be done now with the release of the 7th weekly challenge in Fortnite: Battle Royale.
Some players have already been busy unlocking the skin.
The Visitor – An Alien from the Meteor!
What does the new skin look like? If you have completed all the challenges so far, you will unlock the new skin “The Visitor.” It is an alien wearing a spacesuit with a targeting display on the helmet.
Apparently, it comes from the meteor in the story of Fortnite: Battle Royale, which contained a capsule. In a bonus image from the 7th Blockbuster Challenge, you can see the Visitor emerging from the capsule. You will learn how this might affect the story later here in a follow-up article.
The Visitor – New Skin is Customizable
What can the Visitor do? Since it is quite difficult to obtain this skin, you can do quite a lot with it. Like Carbide and Omega as well as the soccer outfits, the Visitor is also customizable.
It has a cool cape as a back piece
Its helmet features four different displays, which you can adjust. Besides the reticle, there is also a wireframe, a smiley, and some kind of HUD.
Freedom of choice with hard consequences is important in Cyberpunk 2077. There are no fixed classes and numerous solutions.
At E3, some journalists already had the pleasure of a demo of Cyberpunk 2077. They spent nearly three-quarters of an hour in the RPG from CD Projekt Red and played a mission at the beginning of the adventure. Opinions on what was shown are overwhelmingly positive so far.
Freedom of choice with hard consequences. When it comes to the variety of choices and dialogue options, Cyberpunk 2077 seems to be heavily inspired by The Witcher 3. For each mission, there are different solutions and approaches. You can either overrun a gang of bandits with firepower or persuade them with words, sneak into their camp, or choose a mix of the two.
However: Not every mission has to succeed. If you lie to the bandits and get caught without convincing arguments, you might be forced to flee.
Most decisions have consequences, and it’s not always clear what these effects will be. Often, players will only discover the impact of a particular decision many game hours later.
No fixed classes, wild mixture. It is also known that at the start of your adventure in Cyberpunk 2077, you do not choose a proper class. Instead, there are three paths in which you can roughly specialize. As a Solo, you will likely specialize in firearms and brute methods, as a Techie, you use machines and augmentations, while as a Netrunner, you dive into the network and create chaos from there. The character can be a wild mix of everything, and players can freely shape their abilities during the game.
Different story progression. The creation of your character also has significant effects on the progression of the story. If you indicate in your backstory that you have done something significant, you may be approached about it. The gender also affects the romances in the game. While “some characters in Cyberpunk are bisexual,” many have fixed preferences and therefore may not be available as a man or woman.
Regarding the players of the demo, there are hardly any negative words about Cyberpunk 2077 so far. And this should reassure those who were put off by the “GTA-style” of the trailer or the first-person perspective.
PvP should play an important role in Fallout 76, even though Bethesda hasn’t really talked about how it will work yet.
The PvP is still somewhat of a mystery in Fallout 76. It is supposed to happen as smoothly as possible while still providing a challenge for players.
The different PvP
Frustration-free PvP. Pete Hines from Bethesda explained that every person you encounter in the game world is a fellow player. However, you never know how that player will react to you. Will they attack, or will they want to help you? This tension with every encounter with a fellow player is very important for the experience in Fallout 76.
However, the developers do not want players to lose interest in the game when they are constantly attacked by others. Therefore, according to Pete Hines, there is a kind of “safety net” in the game that prevents such exploitation. However, he did not go into detail about what this safety net looks like. It should not be possible to hunt other players endlessly across the map and eliminate them repeatedly.
Death is not a disaster. In many MMOs and online games, dying virtually is associated with frustration and loss. You might lose your gear or the progress you have made. Not so in Fallout 76. If you are eliminated in PvP, you simply respawn and do not lose all your loot.
Challenging but never unfair
PvP should be a challenge. According to Pete Hines, players should see the PvP in Fallout 76 as if they were challenging someone to a duel. You can’t just do whatever you want and constantly annoy others. The game doesn’t allow that. Hines compares the PvP to fighting a Deathclaw in Fallout 4. If you are defeated by the Deathclaw, you respawn and can try again if you want. However, you can also choose to do something else. The Deathclaw will not chase you across the map. That’s how it is supposed to work in Fallout 76 in PvP.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Camelot Unchained is starting its first beta test. Just before the launch of the closed beta, the developers are working hard – and are still having a hard time keeping up.
Camelot Unchained and the Beta: Camelot Unchained has announced a beta multiple times. Over and over, the small team has suffered setbacks. In early 2018, they scored a significant coup by securing a financial boost of 7.5 million US dollars. Now they want to launch into the beta at full speed: Will it work this time?
“We’re still on track – just barely”: On Friday, June 8, City State Entertainment published the latest developer update. In the update, the developers of Camelot Unchained discuss the current status of preparations for the game’s beta, which is set to start on July 4.
The developers are working hard to ensure that Camelot Unchained will be in the desired state for beta 1. The studio has even hired new staff for this. They said they are “still on track, but really just barely.” The team has accomplished a lot, especially in the past week, but there is still more to do.
Development Status: Construction Site, but progress is being made!
Camelot Unchained just before the Beta
The developers are working hard to ensure that Camelot Unchained can launch into beta on time. They remind that the beta will not just be an early start. Those who play the beta should really test Camelot Unchained.
This is being worked on: A primary focus of the developers at the moment is that the game can be properly edited. Programmers and designers are working hand in hand to identify and fix problems and to properly adjust content.
Player interaction is also a priority: The forum is currently being revamped to ensure that feedback from beta players is heard.
But there is also a lot happening in-game: Specifically, the trading system, object placement, environment, and animations are being worked on and improved.
Recent additions: In the past week, the developers have been able to report some progress. Camelot Unchained is slowly approaching the state that is to be tested in beta:
Players can own and develop properties. If a character is deleted, the property goes to the next character of the account. Once there are no valid characters left on the account, the property reverts to the public.
NPCs can greet and interact. This allows them to provide players with important information in the game.
Sounds and visual effects are being tied to skills to make battles clearer and more transparent.
There will be a limited number of animations in beta 1. If there were too many at once, the developers would not be able to keep up with fixing bugs and responding to feedback. However, one animation is already complete and will at least serve as the animation for the spells of all Empath classes for the beta.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
New models and textures: Also, the appearance of Camelot Unchained is slowly approaching the desired standard for the beta. The developers have highlighted two particularly significant highlights for this:
A ship that looks like it naturally grew out of a tree has been garnering a lot of interest for some time. The model looks quite good, but it still needs further polishing.
The male “Viking Mjölnir” and the female “Arthurian Black Knight” are two revised models that are set to be included in the beta. Their appearance promises an interesting world.
Delays also due to data protection policy: What is currently being worked on in Camelot Unchained sounds like details at first glance – but it shows that development is already well advanced.
However, a particularly significant delay that has cost the studio a lot of time occurred due to data protection issues. City State Entertainment even had their own lawyer step in to inform all testers about the new policy and to ensure the beta starts smoothly.
This is an AI-powered translation. Some inaccuracies might exist.
In week 7 of Fortnite: Battle Royale, you have to play soccer. You have to score a goal on 5 different soccer fields. It might be harder than it sounds. But we have a map that shows the location of all soccer fields.
As in every week of the current fourth season, you need to complete some crazy challenges in week 7 in Fortnite. It is worth it, as the coveted Omega skin is unlocked at level 100 in your Battle Pass, which has also been color-adjusted since the last update.
To unlock the presumed villain of the current season, you will have to complete the weekly challenge. One of your tasks this time: score goals!
Score a goal on different soccer fields in Fortnite: Battle Royale
The task is surely not a coincidence in light of the recently started Football World Cup. Furthermore, the last update added a new soccer stadium to the map of Fortnite: Battle Royale.
Now there are three arenas on the map. But the challenge requires you to score goals on 5 different fields. So where are the rest of the soccer fields?
The solution: These are not professional stadiums but improvised pitches (Soccer Fields) in Fortnite. Often some objects serve as the goal and a ball lies in front of it. We have already found out where some of these improvised soccer fields can be found.
The following map shows the locations of all soccer fields:
Here you will find enough soccer fields to complete the challenge. Source: Forbes
The exact locations of the soccer fields
Here are the currently known locations of the Football Fields in Fortnite explained in detail:
The huge new stadium north of Pleasant Park: Well-known and hard to miss.
The stadium south of Pleasant Park: Here it is also clear where you need to go.
The indoor stadium west of Tilted Towers: This soccer field has been known for a long time.
The parking lot of the container depot north of Retail Park: There, two containers serve as goals, and a ball lies in front of it.
The field northeast of Fatal Fields: There are two goals set up on the field, a ball lies in the middle.
Risky Reels: Directly under the projector is a ball along with a goal.
Parking lot at Flush Factory: Here, two toilets stand as a goal, and a ball is in front of it.
Here is the soccer field at Flush Factory.
On its own, this challenge is not a difficult task. Every player has at least stood on a soccer field once and kicked the ball around.
Watch out for soccer fun!
However, keep in mind that due to the weekly task, many players will attempt to complete the challenge simultaneously. Especially in the first days, you will always have to reckon with more than 22 people on the field.
The location at Fatal Fields.
An additional danger: Players hanging around the sidelines shooting unsuspecting players who just want to score a goal. If you want to complete this task stress-free, you should finish the goal hunt later in the week.
Starting today, the new patch 1.8.2 for The Division is available for download. We summarize the most important information about what may be the last update for The Division 1. After all, this update brings the new Shields, as well as changes to the balance and 2 legendary missions.
After the big E3 week surrounding The Division 2, we are now refocusing our attention on the first part. Today, on June 14th, it receives its next and officially last update in 2018.
How it will proceed from here is only roughly known. According to the roadmap for Year 3, we can expect all Global Events next, which are supposed to run on a monthly rhythm.
Currently, the weekly server maintenance is running from 9:30 AM to 12:30 PM, patch 1.8.2 can already be downloaded.
The download size of patch 1.8.2 is
3.4 GB for PS4
3.9 GB for Xbox One
and 3.3 GB for Uplay
Shields – the New Achievements
What are the Shields? With the new patch, the highly anticipated Shields make their way into The Division. These new achievements are intended to provide various smaller rewards for the agents.
4 out of a total of 12 Shields will come with 1.8.2, the rest will be released on a monthly rhythm.
The special feature: We should also receive rewards in The Division 2. In what form, we still have to find out.
These are the first Shields and their requirements:
Shepard: Unlock the Operations Center
Hazard: Clear 25 landmarks in the Dark Zone
DeadEye: Complete all high-profile targets of a week
Avenger: Kill 10 named bosses in the Light Zone, Dark Zone, and the West Side Piers
The first 4 Shields are deliberately kept simple, as a kind of warm-up program for returnees.
Agents can also look forward to two new legendary missions. The
General Assembly
and the Madison Field Hospital
will be available today at the highest difficulty level of The Division. Officially, there will be no others.
Balance Changes to the Most Powerful Gear Sets
With the update, some of the strongest gear sets will be revised again, as they are considered too strong.
The 6-piece bonuses of the Secret Nomad and Predator will be adjusted.
Measures Against CronusMax and Simultaneous Balance Change for the Striker
A new cooldown during the aiming process is intended to make rapid firing with shotguns more difficult for the Striker, additionally, the cooldown should make life harder for CronusMax users.
This change is therefore meant to weaken the very strong Secret Striker and take precautions against Cronus users.
The Division: “Referral Program”
For a while now, there has been the “Referral Program” for The Division. In this PC-exclusive program, you can invite friends to New York and receive exclusive emotes and premium credits in return.
Reactivation and Mark-IV Containers
These are the Reactivation containers: As a helping hand for returning agents, these containers contain all sorts of useful things. The prerequisite is maximum level 30. These containers will be available at the rewards vendor from the release of the update for 3 weeks.
The new outfits of the Mark-IV containers: New outfits for the premium vendor of The Division are also included again. In addition to the usual skins, 5 new outfits await you.
More on 1.8.2:
Changes at the premium vendor: All emotes, skins, and outfits from previous containers can now be purchased individually for real money. Don’t worry, the containers remain available.
The spawn issue in Last Stand has been fixed.
Landmark “The Opera” in DZ07: Enemies spawn again as intended.