The battle against the Behemoth was showcased by the developers of Monster Hunter: World and Final Fantasy XIV in a live stream. It has clear differences from the usual MHW battles: This is how the fight will take place in MHW.
The developers of MHW wanted to design the battle in the crossover with FFXIV as close to the original from the MMORPG as possible. Accordingly, the Behemoth has mechanics that do not exist anywhere else in MHW. These mechanics originate from the MMORPG Final Fantasy XIV.
Aggro? What is Aggro?
There are a total of three very important mechanics that will occur in the fight.
Building and holding aggro:
In classic MMORPGs, the attention of the enemies must be held by a tank so that they do not smash the rest of the group. This is also the case in the fight against the Behemoth. Aggro is increased by attacking the head of the beast.
The aggro is displayed by a red line connecting the monster to the player who is currently the tank. It is advisable to appoint a player with a defense build as the tank because the Behemoth’s attacks deal a lot of damage. A player with a lance works well for this role.
All other players in the group will be ignored by it.
Each group member plays a specific role:
The role of a tank in Final Fantasy XIV is not only to hold aggro but also to ensure that the opponent does not hit the rest of the group with AOE attacks. Therefore, the Behemoth should be held facing a wall or at least away from the other players.
The other players need to focus on dealing as much damage as possible or breaking his horns and tail while the Behemoth is slugging it out with the tank player.
Comets are vital for survival:
A very special ability that the Behemoth possesses in Final Fantasy games is Meteor. This meteor will also be used by the Behemoth in MHW. Meteor falls from the sky, has a gigantic range, and anyone hit by it will be knocked out immediately.
To prevent this, players must hide behind comets that will fall to the ground during the fight. But beware: These rocks will be destroyed if they are hit by other attacks from the Behemoth. The tank must position the beast in such a way that it cannot hit any of the comets.
Teamwork is everything
The director of FFXIV, Naoki Yoshida, explicitly pointed out that a group of 4 players in this fight is highly recommended. Additionally, weapons with the water element are particularly suitable for the battle.
As a reward, there will be items from Final Fantasy XIV:
What went wrong between the Horde and Alliance? We summarize the story of “Before the Storm”, the WoW novel, for you.
With the upcoming expansion Battle for Azeroth, the story of World of Warcraft continues. And although much of it is already told in the pre-event, there are a whole lot of contents that players on PC do not experience.
A large part of the backstory is not told in World of Warcraft, but in the novel “Before the Storm”, which has been available in English for a few weeks now. We summarize the story of the novel and reveal what consequences this had for the Horde and Alliance.
In WoW, players have still experienced what happens after the discovery of Azerite. Warchief Sylvanas Windrunner and High King Anduin Wrynn try to bring the resource under their control. But while Sylvanas sees the potential in Azerite to cause great destruction, Anduin sees the possibility of healing and rebuilding.
Anduin’s Desire for Peace
Anduin travels to the Netherlight Temple and witnesses how the races cooperate across the board. Forsaken, humans, Draenei, and trolls work hand in hand, regardless of their actual origins. Here, Anduin also meets Alonsus Faol, a Forsaken and former founder of the Silver Hand.
He also meets Calia Menethil – the still-living sister of Arthas, the former Lich King. She is also a priestess and works at the Netherlight Temple.
Anduin devises a plan to bring the Horde and Alliance closer together, choosing the Forsaken as the target. He proposes to Sylvanas that some Forsaken should meet with their still-living family members from Stormwind for a day. Here, both sides could find out in a peaceful meeting whether they can still accept each other.
Sylvanas Seeks Destruction
Sylvanas actually wants to reject the offer, but the Desolate Council is open and eager about the idea. Many Forsaken wish to see their family members again.
Sylvanas – for many just Garrosh 2.0.
What is the Desolate Council? After Sylvanas was chosen as Warchief, she could spend very little time in Undercity. In her absence, a second government has formed that rules Undercity in her name: the Desolate Council. Sylvanas considers this council of Forsaken a threat to her power position but allows them to operate as long as they do not openly oppose her.
Sylvanas allows the meeting in the hope that it will fail. The Forsaken are to realize that they will never have a place among the living again and will subsequently serve their Dark Lady even more loyally.
After some back and forth, the meeting takes place in the neutral area of the Arathi Highlands. A few humans retreat at the sight of their decaying relatives at the last moment, but many remain. An adult daughter falls into the arms of her deceased father. “Old Emma” (an NPC from Stormwind) meets all three of her sons who fell in Lordaeron and were reanimated.
The meeting is guarded and accompanied by priests of the Light from the Netherlight Temple – and that leads to disaster.
During the meeting, one of Sylvanas’ spies recognizes that one of the priestesses is Calia Menethil – the rightful heir to the throne of Lordaeron. The Banshee Queen sees the meeting as an opportunity to challenge her for the Forsaken and help Calia to the throne. She cannot tolerate a usurper of Lordaeron. She intervenes with her dark rangers. However, it is not the humans she executes – but the Forsaken. All present sympathizers of the humans are executed, to the horror of their living relatives.
Calia Menethil is also shot by Sylvanas so that there will be no Menethil left who could claim the throne of Lordaeron. Even Anduin is spared by Sylvanas, although she could easily eliminate him. However, she decides not to start a war at this time.
Licking Wounds in the Netherlight Temple
But Calia’s death is not permanent. Although Anduin desperately tries to save her, he fails. A few days later, in the Netherlight Temple, the priests discover that Calia’s body does not decay. In a ritual by Anduin, Alonsus Faol, and the present Naaru, Calia is resurrected by the Light, even though her heart no longer beats. She is now an undead being, but still not Forsaken.
Whether Calia Menethil will still play a role in Battle for Azeroth remains to be seen. The enmity between Anduin and Sylvanas is certainly solidified, and neither will be quick to agree to a new truce.
After the disaster in Arathi, Anduin resolves that peace will still be his highest goal – however, that would never be achievable with Sylvanas at the head of the Horde.
Cortyn says: I can only recommend everyone to read the book or at least enjoy the audiobook version while farming. The story manages to portray the Forsaken as an actual people with their own desires, and there are also exciting details about Anduin and his feelings and thoughts. However, those hoping that Sylvanas will be portrayed as “morally grey” will be disappointed – in this novel, she is dark, calculating, and destructive.
If you want to read the complete (very good) story yourself, you can order the book or audiobook here on Amazon:
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This is an AI-powered translation. Some inaccuracies might exist.
The Pokémon GO Fest 2018 is over. Our author Leya wondered how the fan festival went after the Safari Zone in Dortmund faced severe issues.
The GO-Fest 2017 was a legendary mess: To be honest, I was already prepared to report on how the GO-Fest 2018 would be a disaster. After all, the festival in 2017 was an absolute flop. Players traveled long distances only to be unable to play in Chicago. The servers were overloaded and Pokémon GO didn’t work. The moderator was pelted with bottles and the CEO was booed during a speech.
The help desk line at the GO-Fest 2018 – A symbolic picture: As the GO-Fest took its course, something felt off. Suddenly, I noticed that there wasn’t a single negative report about angry fans, crying moderators or network crashes.
I was confused and started looking for exactly those complaint reports. The only thing I found was on Reddit a symbolic picture of a line that wasn’t there. In fact, the help desk had little to do.
The atmosphere at the GO-Fest was good, everything went smoothly: The more I dug through Reddit, the more I picked up on the positive vibe of the GO-Fest:
Of course there were also complaints: But they were more about trainers wishing for more varied food or more merchandise. Some also missed raids. I hardly read anything about crashes or poor organizational management.
Niantic has walked a rocky road with Pokémon GO
The beginnings of Pokémon GO were problematic: When I think back to the beginnings of Pokémon GO, I must tip my hat to the game’s development. Back in 2016, I struggled daily with sign-in problems. The screen froze on me, and I was kicked from the game. There were also only limited things to do: Pokémon GO somehow stopped at just catching Pokémon and occupying gyms.
Pokémon GO has developed immensely since then: Nowadays there is a ton to do in the game. There are about
It’s only a matter of time before the long-awaited trainer battles are possible. There’s always something going on in Pokémon GO, and the mobile game has managed to attract a large player base.
Niantic has worked hard and deserved a smooth GO-Fest
Niantic is a pioneer with Pokémon GO: AR games are certainly not new in the mobile market. However, Pokémon GO is gigantic. It is played worldwide and across all generations. Niantic has also faced a lot of criticism for all the failures of the past years. Trainers were dissatisfied with certain features, network issues arose again and again.
But Niantic has kept working on Pokémon GO and is unparalleled. Even Nintendo itself is impressed by the (financial) successes that Pokémon GO can claim. The mobile game has been a great inspiration for the coming main titles Pokémon Let’s GO Evoli and Pikachu.
The smooth GO-Fest 2018 is well-deserved for Niantic: In conclusion, all I can say is that I’m happy for Pokémon and its trainers that everything went smoothly this year. Niantic has definitely worked hard for this success and deserves it. Just like the trainers who, despite obstacles, stayed with the Pokéball and supported the game.
This is an AI-powered translation. Some inaccuracies might exist.
With SEED, we can expect an interesting and also unusual MMORPG, for which there is now a new gameplay trailer. The video offers a brief glimpse into the world of this ambitious online game.
Civilization meets The Sims in an MMORPG
What is SEED? SEED can be described as a mix of The Sims, Civilization, Facebook, and an MMORPG.
You manage up to 10 characters
You assign different activities to each character: One explores the area, another collects resources or builds a building
Other players live with you on this foreign world. It is possible to join these into communities
Each character has their own needs, which you must fulfill similarly to The Sims
You collectively take care of the game’s economy by mining resources, crafting items, and selling them
You try to build a functioning civilization
There can also be fights between players
The new trailer offers a look at the online game. With the new gameplay trailer, you get a brief insight into the unusual gameplay. You see how the characters arrive on the planet and start to build a civilization. The relationships among one another are just as important as expanding and maintaining the civilization.
SpatialOS offers a massive world. The planet on which SEED takes place is huge. To manage this game world, the development team uses SpatialOS technology. This allows the world and the characters to connect with each other, so that both affect one another. This is intended to create a believable world that continues to evolve even when you are not logged in.
SEED currently has no release date yet. However, information regarding the upcoming testing phases is expected in the near future. The developers also received a financial boost for the MMO a few months ago to be able to implement their ambitious plans.
A player has sued to get back his $4500 that he has invested in Star Citizen over the years. But that will not happen. The court sides with the developer CIG.
$4500 and no longer willing to wait: A few weeks ago, the fate of a player went around the world. The player’s reddit name is “firefly212” and he is tired of waiting. He has invested $4500 in Star Citizen over the years. Back then, he thought Chris Roberts and his team would develop a small spaceship simulation and finish it in the foreseeable future. Meanwhile, Star Citizen has become a bona fide space MMO. It may take years before it can really be played with all the promised features.
The player is running out of time: Firefly212 suffers from multiple sclerosis. He fears that when Star Citizen is eventually released, he will not be able to play it because he will no longer be physically able to do so. The player requested a refund from CIG, wanting his money back. However, he did not receive it.
Much attention: The original thread on reddit has received over 1500 comments and 1700 upvotes. In the meantime, the player has been excluded from the circle of “Evocati,” the chosen ones, although CIG still keeps his money, as MassivelyOP reports.
The policy of CIG: Currently, CIG’s refund policy states that they refund backers’ money within 30 days. After that, CIG decides on a case-by-case basis. Previously, CIG refunded money for up to a year and a half, but a change in the service conditions in mid-2016 established the new 30-day rule.
Judge rules in favor of Star Citizen
Court approach fails: The player has now tried to take CIG to court, but was dismissed in the first instance (via reddit). He lost his case in a “small claims court.” The judge ruled in favor of Star Citizen. It mainly concerned whether the amendment to the Terms of Service two years ago also applies retroactively.
The plaintiff says he is not disappointed: He asked the court several things and he received his answers.
Praise for taking the court route: Despite the disappointing outcome, Firefly212 receives praise from critics of the game for having taken the matter to court.
Shuhei Yoshida, the head of Sony Interactive Entertainment Worldwide Studios, admits: In-house multiplayer titles are a point of improvement for Sony and the PS4. At the same time, he justifies the previous focus on single-player: Here lies the heart of the company’s studios.
Sony legend in conversation: During the “Develop: Brighton” developer conference, Shuhei Yoshida, the president of Sony’s Worldwide Studios, explained where he sees the strengths of his in-house game studio and where there is potential for improvement.
Sony needs more successful multiplayer titles
Sony’s strength is single-player games: According to Yoshida, Sony’s great strength as a first-party developer clearly lies in single-player titles like God of War or Horizon: Zero Dawn. However, when it comes to online games, the company sadly admits that it does have some shortcomings in this area.
Desire for successful multiplayer: At Develop: Brighton, the Sony boss honestly admitted that he wishes for more success for his company in terms of multiplayer games.
Therefore the focus on single-player: As reasons for the focus on single-player games, he pointed out Sony’s great strength in this area.
Nowadays, it is extremely challenging to develop a successful single-player or live multiplayer game. To keep risks in expensive AAA titles as low as possible, developers focus on what they do best. And what Sony’s first-party studios excel at are single-player games. So they focused on that. In this area, Sony sees the best opportunity to advance the art of creating triple-A titles.
On the other hand, Yoshida’s game teams not only have the task of following the success of the market but also of following their hearts, according to the Sony boss. The fact is that Sony is fortunate enough to be able to lead in certain areas with its teams, says Yoshida.
We don’t want to take anyone’s piece of cake; we want the cake to grow
His colleague Shaun Layden added that they are not out to create games that would take market shares from other publishers. Just because they manage the Sony platform doesn’t mean they intend to steal pieces of the cake. Instead, it’s about making the cake larger.
In China, “Rip-Offs”, copies of well-known brands, have become so common that developers now have to explicitly state: Hey, the mobile port is real and not stolen. This is the case with Closers Online and their Chinese mobile version “Closers Mobile.”
Is it really real? As MMOCulture reports, a teaser for a mobile version of Closers Online circulated in June. However, the teaser trailer for Closers Mobile seemed somehow suspicious.
Teaser trailer for Chinese Closers Mobile looks suspicious
They didn’t say anything: MMO Culture skeptically noted that they couldn’t remember the Korean developer of the PC game, Naddic Games, announcing the port. Moreover, the trailer looked strange: the mobile game came from the “Closers Production Committee.” They claimed that their Closers Mobile would be overseen and produced by the original developers.
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Mobile for the Chinese market: Closers Mobile is apparently intended for the Chinese market. Many assumed it was a blatant copy and believed that the developers wanted to quickly earn some Renminbi. That is the currency of China.
Copies are common in China: The Chinese gaming market is the largest in the world and is in a mobile craze. It often happens that “mobile versions” of games appear without anyone asking the developer of the original game. It would reduce profits to spend a lot of money to buy a license. Many players likely assumed that, especially since little was known about the game “Closers Mobile.”
More than 2000 fans have voted on Mein MMO about which is the coolest new super of the upcoming Forsaken expansion for Destiny 2. This is how you decided.
Bungie is currently very generous with new information about the upcoming Forsaken expansion for Destiny 2. Almost daily there are new details and info about the upcoming autumn addon. By now, all nine new supers for the three Guardian classes are known that will be released on September 4 with Forsaken.
In the lead-up to the big Forsaken expansion, we wanted to know from you in a survey which of the new supers you find the coolest so far and which you are most looking forward to. This is how you voted.
The community crowns the Spectral Blades as the coolest super
The Top 3 – Hunters and Warlocks share the top spots:
As the uncontested No. 1, you have chosen the upcoming Spectral Blades of the Void Hunter. A total of 27% of all over 2,000 votes went to this Hunter super alone. Apparently, the stealth component – paired with deadly dagger attacks on enemies’ backs – has the fans most captivated
In second place, with a 10 percent margin, is the Chaos Reach super of the Arc Warlock. 17% of all participants voted for the powerful, focused Arc beam of the Warlock
Third place, with 14%, is also a Warlock super – this time it’s the new Nova Warp, which allows the Void Warlock to teleport multiple times before releasing its energy in a deadly explosion
The rest is evenly distributed: Places 4 to 8 are spread quite evenly among the other supers without a truly outstanding candidate.
Fourth place goes with 10% to the Thundercrash super of the Arc Titan
Fifth place, with 8%, is taken by the Burning Maul super of the Solar Titan
In sixth place, with 7%, is the Well of Radiance of the Solar Warlock
Seventh place is also secured with 7% by the Blade Barrage of the Solar Hunter
Eighth place is taken by the Banner Shield of the Void Titan – also with 7%
Last place: Far behind in last place lands the Whirldwind Guard of the Arc Hunter with only 3% of the total votes. The community obviously does not really know what to make of a defensively acting Hunter.
The MMORPG Justice Online is supposed to become the new WoW in China. It’s better not to take any risks: A Taoist priest blessed the server room for the opening of the open beta.
Justice Online – the new giant MMORPG from China: The MMORPG “Justice Online” launched into open beta in China on June 29. 250 developers have been working on the Wuxia MMORPG for over 5 years. It is supposed to become the new “World of Warcraft” for China. At least that’s the plan of NetEase, the second largest gaming company in the country. Justice Online is a massive project and a beacon of hope.
Server Free of Demons!
A blessing to keep the servers stable: As Justice Online announced via its blog, they hired a Taoist priest to bless the room where the MMORPG’s servers are located. The English-speaking website abacusnews even mentioned that the priest is supposed to “banish the demons from the server room”.
Servers now stable: NetEase announces on the blog that the servers are now stable thanks to the new blessing. The monk held a blessing ceremony and hung scrolls over the servers, some of which even had code on them.
Better let the programmer write code
The press does not find this so funny: The gaming press in China has extensively discussed the topic. Opinions vary widely. Thanks to the power of Google Translate, we could read some of the news. For instance, it is critically stated at “265g” that there is a wave of metaphysics in Chinese gamer circles and they invite clerics to ensure a smooth launch of their games.
Better let programmers handle it: It might be better to let programmers check the code before the game goes online instead of letting a monk write a few lines of code. Maybe that makes some players happy with “outdated, feudal superstitions,” but… well.
PR stunt: NetEase’s action is clearly a PR stunt that may seem somewhat strange even in the eyes of the Chinese.
Justice Online: High Production Values, but … the Gameplay
The game is viewed critically: Anyway, Justice Online is currently seen rather critically. Especially since the MMORPG hype has cooled down over the past 5 years in China, where MOBAs and battle royale games have been on the rise in recent years.
Prettiest game from China: While the high production values are praised for setting new standards for a Chinese game, not much innovation should be expected. Some players even describe the gameplay as boring. In any case, it will be interesting to see what happens with “Justice Online” now that it has received blessings from the highest circles.
High Demand at Launch
40 hours in queue: At NetEase, they are certainly optimistic. They say the game is an “instant hit” from day one. The press (via sina.com) reports that players had to wait up to 33 hours to play for the first time. There were up to 40,000 people in the queue.
In The Division, the endgame activities include the legendary missions and incursions, which can pose a challenge for less experienced players. We provide you with some helpful tips to get started.
Legendary missions and incursions are among the hardest endgame content in The Division. Players often do not know what to pay attention to in order to successfully complete them, and without a fixed team, it becomes even more difficult. We have some tips and tricks to help you navigate.
What are incursions?
The first incursion, Falcon Lost, made its way to Manhattan with the first content update. Back then, players had the hope that this could be a type of raid. Ultimately, it turned out that the incursions are merely more extensive missions that require more team play through some mechanics.
What difficulty levels are available for the incursions? The incursions have two difficulty levels, “Challenging” and “Heroic”, which differ mainly in enemy level and type. On “Challenging”, normal and veteran enemies are present, while you will only encounter elite enemies on “Heroic”. The rewards are also lower on “Challenging”.
What are the rewards? After completing an incursion on “Heroic”, you will receive:
an exotic container (contains an exotic item, Div-Tech, target data, and Phoenix credits), which you can only obtain once per week
2 gear set pieces,
2 HighEnd pieces (one weapon and one gear piece),
445,500 credits, 350 Phoenix credits, and 225,016 XP
These incursions are available to you
There are currently four incursions, which differ significantly from one another:
Falcon Lost – in this incursion, you must destroy an LMB vehicle over 15 waves in an underground storage location
Clear Sky – Rikers have taken over an air defense position, and you must recapture it in two phases
Dragon’s Nest – Cleaners have taken over the transit terminal at the harbor. You must defeat the four Riders (strong Cleaner bosses) and ultimately destroy a fire truck with a flamethrower
Stolen Signal – Rikers have attacked the transmission center and taken hostages. In four different sections, you must free them under various conditions
Unfortunately, the incursions Dragon’s Nest (Underground) and Stolen Signal (Last Stand) are part of the DLCs for The Division. Without purchasing them or the season pass, you cannot play these.
Apart from Falcon Lost, the incursions are nice, varied activities that require teamwork. They are definitely worth a try. If you want to take it up a notch, legendary missions might be interesting for you.
What are the legendary missions?
These are missions from the main campaign that have received an additional difficulty level. The legendary difficulty level was first introduced with Patch 1.6 and was meant to test experienced players.
What distinguishes the “Legendary” difficulty from “Challenging”? The NPC enemies on “Legendary” are significantly tougher, faster, and more dangerous. While there are still the regular gradations, “normal” enemies, veterans, and elite foes, even the lowest tier of your enemies can pose a threat. Melee attacks are extremely strong and can take you down instantly.
In some missions, hunters can even appear, but only if you make it to the boss without dying.
The twist: There is only one checkpoint. In these missions, you only have one spawn point in case you die. These are usually placed about halfway through the mission. If you die before that, you must start over.
Additionally, the enemy types in some missions have been changed. For example, at the WarrenGate Power Plant, you now encounter Mercenaries from the Last Man Battalion instead of Rikers as before.
What are the rewards? Upon successfully completing a legendary mission, you will receive
an exotic container (contains an exotic item, Div-Tech, target data, and Phoenix credits), which you can only obtain once per week,
2 gear set pieces,
2 HighEnd pieces (one weapon and one gear piece),
445,500 credits, 350 Phoenix credits, and 225,016 XP
There are currently a total of seven missions that have received the legendary difficulty level. With 1.6, the first three missions arrived:
The Times Square Power Relay,
the Napalm Production Site,
and the WarrenGate Power Plant
Later, with Patch 1.8.1 and 1.8.2, the missions followed
Amherst’s Apartment,
the Grand Central Station,
the Madison Field Hospital
and the General Assembly
These basics help with incursions and legendary missions
In these endgame activities, it is important that you are already equipped with good sets. A balanced team is advantageous, but it is also possible to complete them successfully with four DPS players. These tips regarding your equipment can serve as guidance.
It is clear that newer players often do not yet possess classified sets. This selection should serve as an orientation for which sets you can aim for. Even without secret equipment, these activities can be managed if the team works together.
The secret Striker is currently considered the probably strongest DPS set in The Division. If you are good at building the Striker bonus, you will be able to deal high damage while healing yourself at the same time.
The secret Predator set is particularly well-suited against enemies without armor bars. If you manage to activate the bleeding effect, you will take down these enemies very quickly.
Secret Watch’s Call – a more offensive support set that can make your life significantly easier. If you like to deal damage from a distance and also want to increase your team’s damage through headshots, this is the ideal set. Even in the non-classified variant, this set is very strong.
D3-FNC: The absolute tank set that can also deal a decent amount of damage. Even in its non-classified variant, it is powerful. With the ballistic shield, you can absorb quite a bit of damage from your group. Watch your positioning; otherwise, you might be in the line of fire of your teammates.
Sets without classified parts are also possible. You have various combinations to choose from. 4 Striker pieces + 2 Nomad pieces is one of the most popular non-classified variations. Ideally, you already have a NinjaBike backpack, which opens up many more options.
These attributes are the best for your DPS sets: For these sets, the selection of your armor attributes is quite simple. Hit points, enemy armor damage, and damage against elites are values you want to have on your set pieces as often as possible.
These mods are the best: Basically, you should use weapon or stamina mods for these sets. If you feel confident enough, you can use purple mods with damage against elites to kill elite enemies faster. Otherwise, hit points are also a good option to withstand more.
We prefer performance mods for self-healing, but this mainly depends on your skill selection.
Recommended weapon talents for DPS players:
Destructive: +15% enemy armor damage
Ruthless: Killing a target regenerates 35% of your hit points for 20 seconds
Brutal (in the third slot): +10% damage against elites
Deadly (with high crit chance, especially suitable for SMGs): +15% crit damage
Receptive (Note, melee combat on Legendary is risky): +10% damage when within 10 meters of the enemy
Prepared: Crit hits heal the player for 3% of the damage dealt
Recommended support sets
Supporters are just as important in incursions and especially in legendary missions as DPS players. Having these in the team can make the agent life much more pleasant. These sets are particularly well-suited:
The secret (and non-secret) Recovery is the ultimate healer set in The Division. With a Recovery in the team, you will quickly notice that everything becomes noticeably easier. The support post is very powerful, makes you immune to status effects, and greatly reduces your ammo consumption.
The secret Final Measure setis more commonly found in PvP but can be a very useful supporter in PvE, especially in combination with Recovery. Grenades will become significantly less troublesome.
The FireCrest setis a strong support set in both its secret and non-secret variant, which is ideally suited for controlling opposing groups with the flamer gun.
These attributes are the best for your support sets: Skill power and skill haste are the most important for these sets. Your cooldown should be as low as possible, and your skill power should be as high as possible.
Determined (in the third slot): Killing an enemy reduces your cooldown by 7.5%
Competent: Using a skill increases your damage by 10% for 15 seconds
Gifted: Killing a target increases skill power by 15% for 20 seconds. The timer resets with each kill.
Your weapon choice
Basically, it doesn’t matter what weapons you play with. If they are fun for you and suit you well, that is sufficient, especially for PvE activities. However, as with most online games, there is a certain selection of weapons that stand out. We will list the most popular weapons for you.
These weapons are considered the best in the game:
Check your teammates! A balanced composition is important. You can recognize which sets they are wearing by looking at their knee pads, backpacks, and other parts. Typically, a second Recovery is not needed. So if you have equipped a Recovery set and see that there is already a Recovery in the team, switch to another set. Learn to visually distinguish the equipment.
If you don’t have another set, just ask if they have a different set. You can also always check your teammates’ skills. It does no one any good if two people are running with exactly the same setup. Is there still no impulse generator? Get it! No flashbang? Equip it! The more varied the team skills, the better prepared you are for different situations.
Be cautious: If you are starting a mission for the first time that you are not familiar with, stick with your team. Typically, at least one player knows the ropes and knows where the best positions are. Avoid solo attempts.
After completing a mission/incursion: Do not leave the group immediately! Experienced agents often play these simply for fun and can usually do nothing with the rewards. Exotic items, in particular, are often shared. So wait until each team member has checked their rewards.
Here you will find a list of guides for the incursions:
In Fortnite there is a problem: Currently, there is an 8 million dollar tournament that players can participate in online. But apparently the game is not yet ready to host tournaments with such prize money online.
Epic is rushing with Fortnite: The special thing about Fortnite is the speed with which everything happens:
Epic wants success: All this is because Epic perfectly masters its own Unreal Engine. It is tailored to the needs of Fortnite. But it is also due to Epic’s greed to take advantage of the moment. Fortnite is the largest game in the world – but for how long?
eSports under pressure to succeed
Players want eSports: The existing eSports organizations like TSM or FaZe started recruiting the best Fortnite players in the world for their teams months before Fortnite moved towards “eSports”. They knew: Epic would create an eSports scene for Fortnite. They simply have to.
Now it should be happening: And Epic has done it. On Saturday the first big official Fortnite tournament started: An eight-week series of online tournaments with a prize pool of 8 million dollars. For the 2018/2019 season, even 100 million are in the pot. The focus should be on solo and duo players.
Both tournaments were huge successes, with hardly any difficulties. Both tournaments were also held as “LAN” events on-site.
Online but disastrous
Lag kills the fun: The tournament on Saturday on the North American server turned out to be a disaster. Players had huge lag issues. After only 4 out of 10 planned matches, the tournament was prematurely canceled.
Here you can see one of the best players in the world, TSM_Myth, failing and dying due to lag:
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Now, while the 8 million dollar tournament is already ongoing, it becomes evident that Fortnite cannot yet handle online tournaments at all.
Hardly any fights – 40 people in the final zone and lots of fortresses…
Also the format is difficult: There are also problems with the format. Who should receive the prize money for which performance? On Saturday, the highly lucrative victory was too important to the players. Therefore, the players avoided fights for as long as possible and built fortresses. This led to up to 40 people arriving in the last zones – that is not a nice experience for viewers when they have to wait so long for fights.
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No pleasure for viewers: The “spectator tool” that made the LAN tournaments so attractive for Twitch viewers apparently did not work in the online version at all.
Nearly 8 million dollars prize money in the ongoing tournament and Fortnite is looking for a format
Tournament is running and no idea how it will go: Fortnite is now in the strange situation of distributing another 7,750,000$ in prize money over the next seven weeks. However, Epic still has no functioning or proven concept for how to run top-tier eSports.
There is no reason to panic – Epic enjoys great credit. Many believe that they will find a solution. The situation is still absurd.
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Fortnite considers the 1st eSports tournament as an 8 million dollar test balloon
eSports players give tips: The participants in the tournament have already made suggestions on how Epic can solve the problems. They propose a points system where “kills” are really rewarded and the victory is not so important.
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Fortnite experiments: Fortnite has already announced that they will change the mode next week and continue to experiment with it. They will also address the lag issues. It may seem a bit odd that Epic is launching an 8 million dollar test balloon. But that’s how the tournament series should be understood. Hopefully, Epic can operate as quickly and find a solution as in the past.
This is an AI-powered translation. Some inaccuracies might exist.
The free-to-play MMO TERA is celebrating a summer festival on consoles in the coming days. From July 17 to August 7, a beach party and a sun festival await players.
If you haven’t had enough of summer yet, you can now enjoy the warm season in TERA as well. A beach party with mini-games takes place in Castanica, while the sun festival is celebrated at the Sun Temple in Balder’s Refuge. The summer festival in TERA takes place on Xbox One and PlayStation 4 from July 17 to August 7.
Beach Party in Castanica
Mini-games on the beach: In TERA, a beach party is celebrated in Castanica in honor of summer. At the beach of the Dragon Turtle and on the island of Kerozen, along the coasts of Eastgarath in the north of Castanica, mini-games can be played and sandcastles built.
The mini-games and sandcastles are accessible to characters of all levels, while special quests for the beach party can only be accepted by players level 48 or higher.
Mini-game Water Cannon: Shoot water at the demons in the sea to score points. Shooting red sea monsters gives points, but shooting blue sea monsters deducts points.
Mini-game Watermelon: Hit the watermelon with your eyes closed. However, if you hit one of the barrels, you will lose valuable time.
Sandcastles: Collect sand on the beach and build as many sandcastles as you can. Once you have built enough, you will receive magical items that allow you to build a sandcastle anywhere.
Sun Festival in Balder’s Refuge
Help the priests with the summer cleanup: Much less playful, things are going in Balder’s Refuge as the priests of the Conos clan need help in the Sun Temple.
Fight monsters: Fight your way through the halls and courtyards of the temple and throw out the monsters that have settled in since the last summer cleanup.
Clean up the temple: Once you have dealt with all the monsters, it’s time to clean up. Monster waste, trash and graffiti will not be tolerated.
Ice cream after cleaning: Reward yourself with a delicious dessert, but only if you have collected the right ingredients.
For each completed event at the beach party or the Blood Banquet at the sun festival, you will receive beach shells. These special shells can be exchanged for various accessories, enchanting materials, or equipment. There are also random quests that change daily.
The crossover event between Final Fantasy XIV and Monster Hunter: World will go live on August 7. Here you can find all the information about what the crossover brings to the MMORPG Final Fantasy XIV.
Rathalos is coming on August 7: The development team of Final Fantasy XIV has paid attention to details for the crossover event. They want to bring the fight against Rathalos as close to the original from Monster Hunter: World as possible.
The event will go live together with patch 4.36 and Eureka Pagos. You can watch the full trailer here
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Item level of at least 320 for normal mode and 350 for Extreme.
How will the fight work? The fight against Rathalos will be a trial, offering both a normal and an “Extreme” mode.
This is how the FF14 fight will be like in MHW
The special thing about it:
The extreme mode will only allow a group of 4 players, while the normal mode allows 8
The Extreme mode will also include automatic resurrection, but limited to three attempts
There will be no role restrictions, meaning players can enter in any group configuration
Rathalos will not build aggro and thus will be untankable, as is the case in Monster Hunter: World
You can only use special potions for healing, as a debuff will be on the battlefield that prevents magical healing
A player can carry a maximum of 10 potions
It can be compared to the last boss from the Stone Vigil (Hard). Rathalos will alternately beat players, and one will have to pay attention to his movements to evade attacks.
Main thing is loot
What can be won? A lot:
A full set of armor designed after Rathalos from Monster Hunter: World
A large Rathalos mount. While riding it, the music from Monster Hunter: World will play:
Poogie and Palico from Monster Hunter: World as companions:
Furniture for the garden:
Just like in MHW, players will receive items from the Rathalos fight and must bring them to the smith NPC to receive rewards.
The collaboration event will not be time-limited. Players do not have to worry about missing out. The same goes for Monster Hunter: World.
If you want the information in video form, check out Charles on the channel:
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If you’re not quite bright, you should stay away from botting in World of Warcraft. An “expert” has exposed himself.
If you don’t want to manually fish in World of Warcraft and also don’t want to spend money in the auction house, you may have thought about using a fishing bot. These automatically fish the waters of Azeroth empty – but they are of course illegal and can lead to a ban if discovered.
On a WoW community Discord server, a player seemed to get a bit bold. He posted a video of himself with the question “Am I a bad person?” In the video, you could see his character fishing and also that the fishing rod was automatically reeled in – a clear fishing bot and thus a violation of Blizzard’s guidelines.
Blizzard employees on the server. This is particularly annoying when there is a community manager from Blizzard on the Discord server at the same time and witnesses the whole thing. One could basically count the minutes until the account is banned on one hand.
Blizzard employee promises “a bad time.” The aforementioned community manager, Ythisens, even jokingly commented on the Discord about the action and wondered why someone shared a video of it on a Discord server where a WoW employee is known to be. To top it off, you used one of the “dumbest bots ever made for WoW” that is “pretty easy to spot.”
Once again, this shows: If you want to cheat, you need to be smart about it. It’s nice when such cheaters expose themselves voluntarily.
At the GO Fest in Chicago, the last missing Incognito appeared for the first time in Pokémon GO. Incognito is associated with the special research for Celebi.
Which form of Incognito was added to Pokémon GO? The question mark. Incognito is a special Pokémon that has several forms. Each Incognito corresponds to a letter of the alphabet. Additionally, there is the exclamation mark: ! – and the question mark: ?
Incognito is a rare Pokémon and does not often appear in Pokémon GO. In total, it has 26 forms that correspond to the alphabet and two punctuation marks.
At the GO Fest, trainers must catch Incognito to get to Celebi
Incognito is related to Celebi at the GO Fest 2018: The mystical Pokémon Celebi first appeared at the Pokémon GO Fest 2018 in Chicago. Here, trainers must complete a five-part special research to encounter Celebi. At the GO Fest, the letters “C,” “E,” “B,” “L,” “I,” appeared, which together spell out Celebi.
Incognito is not a particularly strong Pokémon and is not useful as an attacker or defender. However, since it is so rare, trainers enjoy catching all its forms. Therefore, trainers were also excited about the spawn of the “C,” “E,” “B,” “L,” “I,” forms at the GO Fest.
Do we also need to catch Incognito in Germany for Celebi? We do not know that yet. The speculations suggest that the special research for Celebi is currently only valid for the GO Fest 2018. For the worldwide release of the mystical Pokémon, there will likely be other tasks. Niantic will surely reveal more information after the big fan festival in Chicago.
More Pokémon are coming soon: Niantic recently released an official image showing the 4th generation in Pokémon GO. However, these Pokémon are not yet in the code. What is in the code, are the still missing Pokémon from the 2nd and 3rd generations:
The new battle royale game Realm Royale from HiRez Studios wants to compete with Fortnite. To do this, the developers adopted the popular battle pass concept for their own colorful battle royale game.
What is a Battle Pass? A battle pass is a progression system in which you can level up within a limited time through gameplay progression. For each level, there are rewards such as skins or emotes that you get from the pass.
Normally, there is a free version of the pass, but it only offers very meager rewards. If you want everything, you have to purchase the pass. Once the season of the pass is over, the rewards that have not yet been unlocked cannot be achieved anymore. Additionally, each season of the pass has a special theme.
A must for all battle royale games: Since the developers earn a lot of money with the battle pass and at the same time keep their players engaged for many hours with the prospect of loot, there are battle passes in almost every battle royale game. Fortnite started it, PUBG also adopted it, and now the new game Realm Royale is following suit.
What is the battle pass of Realm Royale?
Realm Royale, the colorful battle royale game from HiRez, has only been available for a short time and is in alpha, but there is already a battle pass. It costs you 950 crowns, which is about 9.50 euros. Like in Fortnite and similar games, you play Realm Royale, earn points, and level up in the pass. In return, you get skins and other stuff.
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Dinosaur instead of chickens: The first season in Realm Royale has dinosaurs as its theme. Therefore, instead of a horse, you get a cool velociraptor as a mount. As skins, there are among others, dino hunters and warriors with dino accessories. And if you don’t want to wait to be revived as a crazy chicken, you can now also be a dino egg with little feet sticking out.
Less content than Fortnite
All just copied? Indeed, the design and presentation of the battle pass in Realm Royale are strongly reminiscent of Fortnite. Even the price is the same at 9.50 euros. However, you get less for your money overall. The season lasts only 55 days, there are only 65 levels with rewards, and the free version of the pass hardly offers any rewards. Luckily, your progress is retroactive if you later decide to buy the pass.
No challenges: Additionally, you currently have to grind through it. There are no challenges yet that give you extra XP when you complete them.
The new cooperative shooter Earthfall has now been released and sends you on an alien hunt in the northwest of the post-apocalyptic USA on Xbox One and PC. However, there are issues with the PS4 release in Europe.
The developer Holospark released the cooperative alien shooter Earthfall for PS4, Xbox One and PC on July 13, 2018. However, there appear to be issues with the release of the PS4 version in the EU. Apparently, the Earthfall PS4 release has been postponed at short notice.
Earthfall sends you on an alien hunt, but not yet on PS4
Earthfall PS4 release in the EU is delayed: On July 13, 2018, Earthfall was released for PS4, Xbox One and PC.
Earthfall was supposed to be released simultaneously for PS4, Xbox One and PC everywhere, but so far the shooter has only been released on PC (Steam) and Xbox One in the EU. Earthfall is still awaited on PS4 – at least in Europe. In the USA, the game is already available in the PSN Store.
New PS4 release date unclear: There appear to be unforeseen problems with the EU release and the developers are working on a solution. This was at least suggested by a tweet from Holospark, which has since been deleted. When exactly the cooperative shooter will be released for PS4 in our region is still not entirely clear. According to some fans, Holospark hinted at July 18 as the new Earthfall PS4 release date on Twitter. However, that tweet can no longer be found.
Earthfall – Left4Dead with Aliens
What is Earthfall? Earthfall is a cooperative shooter in the style of Left4Dead. After an early access phase on Steam, the shooter from developer Holospark was officially released as a finished game on July 13, 2018.
What is it about? In short – it’s about shooting together. The story is kept very superficial and only outlines the essentials: The end of the world is near. After a meteorite impact, aliens devastate our Earth. The surviving humans in the northwest of the USA band together to fight off the alien invaders with all sorts of equipment.
What’s included? In a 4-player team, you play as one of four fixed characters alongside up to three friends for peace and freedom. If no online teammates are available, the game provides AI companions.
Now it’s time to extinguish the aliens’ lights in cities and wilderness. You have to complete different tasks across two campaigns and eleven missions in various scenarios while blasting your way through the alien hordes to the final boss.
You’ll use a powerful arsenal of weapons, set up defenses, deploy manned or automated turrets, use portable barricade kits, and set traps with them. You can also print new weapons and supplies with a 3D printer. Various firearms can still be found in the individual levels.
By the way: The developers announced that they will regularly update the game post-release with new missions, modes, and weapons.
Earthfall offers the following multiplayer elements: While Earthfall can certainly be played solo, the game is clearly designed for cooperative multiplayer. Up to four players can hunt aliens together online.
Through “drop-in/drop-out” multiplayer, you can join multiplayer sessions, leave them, start solo, and then bring in friends for support – the game imposes no boundaries. AI bots always fill in for missing human players.
Earthfall is ideal for anyone who enjoyed the Left4Dead series. Many fans say: Earthfall looks like Left4Dead with aliens, feels like Left4Dead with aliens, and plays like Left4Dead with aliens. The developers are also quite open about having taken inspiration from the competition.
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Patch 4.36 of Final Fantasy XIV will go live on August 7 and brings the continuation of the new relic weapon quest from Eureka along with the new area “Pagos”.
Eureka is a mysterious island that appeared one day from the ocean. Players will gradually explore the island over the course of the Stormblood patches and will be able to upgrade their job-specific relic weapons.
Pagos is a snowy landscape
In contrast to the first area of Eureka “Anemos”, which was very green and floral, Pagos is covered in snow. The story surrounding the events on the island continues, and players must complete Eureka Anemos before they can come to Pagos.
The elemental mechanics used in Anemos will be replaced in Pagos by a new system, for which no specific details have been revealed yet. In this area, the heights and jumping puzzles will play a major role.
The relic weapons will change their appearance at this stage, as demonstrated by the staff of the Black Mage. Initially without glow. Although this is by no means the final form of the Eureka weapons, it will also involve a lot of grinding.
As a reward, there will also be the following companions:
What is coming in the future?
The continuation of the Eureka story beyond patch 4.36 has already been announced for patch 4.4, which is scheduled to go live in mid-September.
A new system named “Logos” will be implemented. Players will have to “use certain abilities to trigger this system,” producer Yoshida said. He also added that it won’t be as cold there as it is in Pagos.
We took a look at Zuldazar, the first zone in WoW: Battle for Azeroth for the Horde.
After we quested through the Alliance areas in the beta of World of Warcraft: Battle for Azeroth in recent weeks, we have now repeated the process for the Horde. We give you a first impression of what you will see in Zandalar and whether the Horde can keep up with the good impression of the Alliance areas.
Dazar’Alor – A city as big as Suramar
As soon as Horde players arrive in Zandalar, they enter the gigantic city of Dazar’Alor. And gigantic is truly gigantic in this case. The massive pyramid that forms the center of the city allows players to look across the entire area.
The city, with an active harbor, a large marketplace, many walkable buildings, and plenty of NPCs going about their daily business, strongly resembles Suramar. Blizzard has taken the beautiful design of a city from Legion and transferred it to Troll architecture.
But other aspects also remind one of Suramar. In many areas of the city, there are enemies and NPCs that are hostile to us. This is because all the existing Troll tribes come together in Dazar’Alor. Not only the Zandalari and Darkspears are present, but also the Gurubashi, the Amani, and all the other Troll tribes that one has encountered in 13 years of World of Warcraft.
A vibrant, exciting city
What I particularly like is how much there is to discover in Dazar’Alor. In one corner, you can find the troll vendor Gaunah, who sells “Vol’jin’s Totem of Indomitability” and explains that Vol’jin would still be Warchief if he hadn’t forgotten his totem. In another location, there stands an ogre selling “designer stones” – gray stones of no value but with funny descriptions.
In another place, you find an unremarkable heap of scrap that imposes a mysterious debuff on players in the vicinity – allegedly there is a “strong presence” nearby. Only a click on the scrap heap reveals Jani, a Loa, who collects scrap and whose shrines are these scrap heaps.
In the slums of the city, many troll children run around, stealing from passersby and then fleeing quickly. With a little skill, you can find out that they serve a “Mr. Nett” who forces them to do this work. This is reminiscent of real problems in German cities.
And all of this is just the capital, where a large part of the quests take place. Zuldazar itself is incredibly beautiful but might seem a bit claustrophobic to some players. The dense canopy of trees that blocks out sunlight can create a feeling of anxiety for some.
The story is quite convincing. Much revolves around blood magic and voodoo, but especially the interesting Loa, the god-like beings of the trolls, are well-designed and well-woven into the story. Basically, it revolves around the troll king Rastakhan and his daughter, Princess Talanji. They try to maintain peace in the city and figure out who the advisor is that is playing false. To avoid spoilers, we won’t go into more detail for now – you can play it yourself in a few days.
The first area of the Horde promises that Zandalar is just as beautiful as Kul Tiras in the Alliance. Whether this is still the case in Nazmir and Vol’dun will be revealed here in a few days.
Blizzard has announced a legendary emote for the popular healer Lúcio in Overwatch. However, you will have to reach into your pocket to get it.
Legendary Emote in the All-Access Pass: You get the legendary emote for Lúcio if you have purchased the All-Access Pass for the Overwatch League. You can buy the pass on Twitch, directly on the official Overwatch League channel for $29.99. Anyone who owns or buys the pass from July 24 will receive the emote.
The Lúcio emote is the fourth legendary emote and is currently listed as “available for a limited time.” So it might be that you can only get the emote for a short time and then not again. How long it will be available is not yet known.
Break it down with the new legendary Lúcio emote, available to @Twitch All-Access passholders July 24!
The legendary Lúcio emote is included in the All-Access Pass of the Overwatch League – an additional VIP ticket that gives holders access to various features for the Overwatch League. The pass itself is, apart from the skin, rather aimed at eSports fans.
This is the All-Access Pass: Shortly after the start of the opening season of the Overwatch League, Blizzard released the All-Access Pass on Twitch. This allows fans of the Overwatch League access to special features related to the league and also receive additional digital items for Twitch and Overwatch itself.
The All-Access Pass includes
Access to different perspectives in Overwatch League games
Access to the “VIP Chat” on the Overwatch League Twitch channel
Access to player interviews after the matches, where you can ask questions yourself
23 Twitch emotes
Overwatch League chat badges
An ad-free stream of the Overwatch League
The emotes and chat badges.
If you have also linked your Battle.net account with your Twitch account, you will receive some items in Overwatch:
15 skins for heroes in Overwatch League style
An Overwatch League player icon
An Overwatch League spray
The benefits of the All-Access Pass are valid until the OWL Season 2019 – you may keep the gameplay content in Overwatch permanently.
Not visible in the picture, but included: McCree, Moira, and Soldier: 76.
How to buy the All-Access Pass: You can purchase the All-Access Pass on the Twitch channel of the Overwatch League. Directly above the stream, where other streamers have the subscribe button, you will find the option to purchase the All-Access Pass for the Overwatch League.
What do you think of the promotion? Will you buy the pass just for the skin, or are you not a fan of the OWL? Let us know in the comments!