Activision released a new trailer today for the multiplayer of Call Of Duty: Black Ops 4. This showcases the contents of the Private Beta and scenes from the Blackout mode. Additionally, the Beta for Blackout has a release month, which is the battle royale mode of Call of Duty.
In the new trailer for the multiplayer of Call Of Duty: Black Ops 4, some features and a release date are showcased. There are also first scenes and a release period for the Blackout Beta, the battle royale mode of Black Ops 4.
First Info on Blackout – How the New Battle Royale Mode Works
Blackout mode teased, Beta arrives in September: Surprisingly, the trailer also showed a few scenes from the Blackout mode. The new battle royale mode of Blackout 4 will receive its own Beta in September. However, there is no exact date and further information yet.
The scenes that are visible last only 15 seconds, but already hint at the direction Blackout wants to take.
Two teams are the focus, which compete against each other.
The groups consist of four players each.
This shows that we have the option to play Blackout solo or in a team.
Extensive character customization options? The models of the playable characters differ visually significantly from the operators of the normal multiplayer. Pants, shirts, and other gimmicks are seen in various colors, which seem to have little in common with typical military gear.
It also appears that there are female character models.
Private Beta Starts in August – What It Includes
The Private Beta will be released in multiple phases. Initially, the first Beta weekend will start, which is exclusively reserved for PS4 players. It begins on Friday, August 3, 2018, at 7:00 PM and ends on August 6 at the same time.
The next phase will start the following weekend. From August 10 at 7:00 PM to August 13 at 7:00 PM, the Beta will run again – this time on PS4 and Xbox One.
PC: For PC players, the Beta starts on August 10 at 7:00 PM – but only for those who pre-ordered the game. All others can join a day later, on Saturday, August 11, at 7:00 PM. All you need for this Open Beta phase is a Battle.net account. The Beta will remain active on PC until August 13 at 7:00 PM.
Additionally, some features have been presented, including the five available modes:
Team Deathmatch
Domination
Hardpoint
Search & Destroy
Control
Also included: The “Pick 10” class system will also be present, as well as the new special issue equipment and a new gear slot.
You will be able to face each other on 6 maps.
By the way: An open beta phase for PS4 and Xbox One has not yet been announced. However, Activision could also open the gates for all interested parties on consoles at some point, as has been done in the past with other betas.
For all other information about the Private Beta of Call Of Duty: Black Ops 4, you can find it here with us.
In Pokémon GO trainers can find especially rare Shiny Pokémon. We show you which ones exist and how you can catch the Shinys.
Shiny Pokémon are rarely found in Pokémon GO. They are color-changed variants of “normal” monsters. For example, a Magikarp typically appears in its natural red color in the wild or in raids. The Shiny variant, on the other hand, makes Magikarp shine in golden color and is significantly rarer.
In this overview, we show you where you can find the different Shiny monsters in Pokémon GO. Some can be obtained from eggs, others from raids, and some even in the wild.
Pokémon GO – Shinys from Gen1, Gen2, Gen3
The shiny Pokémon are popular among trainers. Their rarity makes them something special in every Pokémon collection. In the following table, we list the known Shiny Pokémon and show where you can currently catch them.
Did we miss any Shinys? Please let us know in the comments, and we will update the table.
Oops, unfortunately this table is no longer available.
These Shinys were more common during Community Days:
Community Day 1 – Shiny Pikachu with Surfer
Community Day 2 – Shiny Dratini (Including evolutions)
Community Day 3 – Shiny Bulbasaur family
Community Day 4 – Shiny Ampharos family
Community Day 5 – Shiny Charmander family
Community Day 6 – Shiny Larvitar family
Community Day 7 – Shiny Squirtle family, Shiny Sunglasses Squirtle family
Community Day 8 – Shiny Eevee family
Community Day 9 – Shiny Chikorita family
Community Day 10 – Shiny Beldum family
Community Day 11 – Shiny Cyndaquil family
The development of Shinys
At the start of Pokémon GO in 2016, these shiny monsters did not exist yet. The first ones made their appearance during the water event in March 2017. Magikarp was the first to appear, shining in golden color in the game.
When a Shiny Pokémon evolves, its evolution will also be a Shiny. So, there were the first Shiny Gyarados alongside Magikarp. The developers have since added many more Shiny monsters to the game over the past few months. This includes the Pikachu family and Pokémon from the 3rd generation.
Deathgarden has surprisingly announced its launch in Early Access and the Soft Launch. We will tell you when the 5vs1 game kicks off!
Deathgarden is the new asymmetric game from Behaviour Interactive, the makers of the horror game Dead by Daylight. After the game was in beta a few weeks ago, it is now close to the “Soft Launch” and thus the Early Access phase.
What is Deathgarden about? In Deathgarden, five Runners face off against one Hunter. The Hunter possesses deadly weapons and aims to sacrifice and kill at least 3 of the Runners before they can escape the map.
The Runners, on the other hand, must work together to outsmart the Hunter and rescue their teammates in danger. They need to activate various checkpoints in order to escape the map. They also have weapons, but cannot injure the Hunter with them; instead, they can only slow him down, stun him, or obscure his vision.
A new game mode has also been teased, where the Runners must collect keys. However, how exactly that works is still not entirely clear.
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The “Soft Launch” takes place already on August 9th and applies to all players who have pre-ordered Deathgarden or played in the beta. The Soft Launch lasts until August 13th.
From August 14th, Deathgarden will enter the official Early Access phase on Steam – this is effectively the launch.
Bonus content for pre-orders. Those who pre-order the Standard Edition for €30 by August 12, 2018, will receive a free upgrade to the Deluxe Edition. This also includes an exclusive skin set for both Hunter and Runner, the digital soundtrack of the game, and the digital art book with concept art from Deathgarden. Later, the Deluxe Edition will cost a whopping €50.
Bonuses for owners of Dead by Daylight. Those who own both games from Behaviour, namely Dead by Daylight and Deathgarden, will receive additional bonuses in both games. In Dead by Daylight, there is a Runner mask for Meg and the Hunter mask for the Trapper. Conversely, in Deathgarden, there is the Trapper mask for the Hunter and a Death mask for the Runners.
Progress made by players during the “Soft Launch” and the Early Access phase will not be reset – earned levels, perks, and more will remain.
We have already played Deathgarden extensively in Alpha and Beta. You can read our impressions in this article:
The Forsaken expansion brings numerous profound changes for Destiny 2. The current weekly milestone system is also being revised. Starting in September, the hunt for the most powerful items should become more interesting and varied.
In an exclusive article from Game Informer, Bungie has now commented on the upcoming adjustments to the milestone system of Destiny 2. These opportunities are available to you in Forsaken if you want to reach the most powerful loot in the game.
Changes to the Weekly Milestones – What You Need to Know
If you currently clear all weekly milestones, Destiny 2 offers hardly any attractive reasons to invest time in the game until the next reset. There is barely anything noteworthy that advances you in the game. Steve Cotton, the Game Director of Forsaken, has now revealed how Forsaken plans to change this situation.
The term “milestones” is obsolete with Forsaken: The term milestones will no longer exist. With the launch of Forsaken, milestones will be continued as challenges. Activities currently classified as challenges will then be integrated into the new bounty system.
The number of milestones: One of the biggest changes concerns the number of milestones available from which the Guardians can acquire powerful loot. There will no longer be a fixed number of corresponding activities – these will vary from week to week.
Not just weekly tasks: Furthermore, the previous weekly rhythm of many milestones will be broken. In addition to still rotating activities such as raids and raid encounters on a weekly basis, other milestones such as Flashpoints will switch to a four-day cycle.
But there will also be new weekly tasks for Gambit, heroic story missions, or the new public event in the Dreaming City. The Iron Banner and the faction rallies will present their own challenges in the respective week.
New display: All these activities will be removed from the task list and displayed in the navigator instead, when they become relevant.
Bounties and hidden challenges: Through the bounties, it will also be possible to get powerful gear. However, not every bounty will clearly indicate what the reward is.
There will also be hidden challenges that are not marked in the navigator and can simply be found in the open world. There is also the chance for powerful rewards here.
Daily challenges: Guardians can expect daily opportunities to acquire powerful gear when completing activities such as strikes, Nightfall, Gambit, heroic story missions, or battles in the Crucible. Daily challenges will rotate between these modes.
No time? No problem: Because Bungie has also thought of players who cannot log in every day when redesigning the milestones. Daily challenges will stack up to four times. If you wait longer than four days, you will miss the reset of the challenges, but at the next log-in, four challenges will be waiting for you. If you complete one of them, a current challenge will replace it.
What do you think of these changes? Will Destiny 2 finally become a hobby? Does this new system provide enough incentive for you to log in daily again?
This is an AI-powered translation. Some inaccuracies might exist.
The ancient god C’thun returns to Hearthstone. This time as Mecha’thun and even more powerful than his living version ever was.
With Dr. Boom’s secret lab, Hearthstone also brings back some old cards that have disappeared over the expansions. The most spectacular card so far is likely the return of C’thun, who celebrates his return as “Mecha’thun”. He is so powerful that he can decide the game instantly – if the conditions are met.
We show you the highlights of the new card reveals from the last few days.
The Augmented Elekk is a beast minion for 3 mana with stats of 3/4. Its additional effect ensures that players always shuffle in an extra copy of a card when they shuffle cards into one of the decks.
Thunderhead is a new elemental minion for shamans. With a cost of 4 mana and stats of 3/5, he is quite durable and has a great effect: Whenever the shaman plays a card with overload, he summons 2 minions with 1/1 and Rush.
Also for shamans is the Storm Chaser. For 4 mana, there’s a 3/4 elemental that allows the shaman to draw a spell from his deck that costs 5 mana or more as a Battlecry. Perfect for having a big board clear ready for the next turn.
Mecha’thun in Hearthstone – New Legendary Minion
The not-so-secret highlight of today’s reveals is the neutral minion Mecha’thun. For 10 mana, he has 10/10 stats and a very specific deathrattle effect: If you have no cards in your deck, hand, or on the battlefield, destroy the opponent’s hero. You really put everything on “the last card” and hope that either it gets destroyed or the 10 damage is enough to win the game before you die from “fatigue” damage.
Druids receive the minion Dreampetal Florist for 7 mana, which only has weak stats of 4/4. However, its effect makes it extremely powerful, as it reduces the cost of a random minion in hand by a whopping 7 mana at the end of the turn!
In line with this is the druid spell Juicy Psychmelon. For 4 mana, the druid draws 4 cards from his deck, specifically one minion that costs 7, 8, 9, and 10 mana (if available).
The legendary spell for warlocks has also been revealed – and it only costs 1 mana! The Soularium allows the warlock to draw 3 cards. At the end of the turn, these cards are then discarded. This can either quickly bring a lot onto the board or trigger special effects that come into play when cards are discarded.
Paladins receive one of the most powerful control spells in the game. For 5 mana, the Shrink Ray sets the attack and health of all minions on the battlefield to 1. This is likely to take the wind out of the sails of even the most dangerous minions.
The legendary minion for priests is also presented here: Zerek, Master Cloner costs 6 mana and has stats of 5/5 and an interesting deathrattle: If the priest has cast a spell on this minion, it is summoned again.
What do you think of these new cards and specifically about Mecha’thun? Cool or way too specific to ever be useful?
A company now offers Fortnite: Battle Royale in the real world. Friends can hunt each other outdoors, just like in the video game. Thanks to laser tag, they can shoot each other in the field. It seems to be especially popular among children.
Where is it? A laser tag company in Leicester, UK offers the service. On an area of about two football fields (24,281 square meters), the company has recreated the combat arena from Fortnite.
This is laser tag: In laser tag, players shoot each other with infrared signal emitters and wear laser tag vests with sensors. The sensors indicate when a player is hit by an infrared signal. In principle, it is like paintball, just without getting covered in paint.
Here, laser tag is probably best known through the series “How I Met Your Mother.”
Laser tag for the little ones in Fortnite costumes
Where do you play? Players can compete alone, in pairs, or in teams. Parents are advised to relax in the “refreshment zone” during the game. Cold and hot drinks, as well as snacks, will be provided. There is a souvenir shop, and the restrooms are nearby.
The company has set up four zones: Lucky Landing, Pleasant Park, Tilted Towers, and Greasy Grove. Retail Row in the center of the map serves as a relaxation oasis.
The names come from the “real” Fortnite map.
Cover is available: There are some fences and ramps in the zones that can serve as cover. There are also barrels and walls.
How does it work? According to the website’s FAQ, players arrive and receive a briefing mainly about safety and equipment. A round is said to last about 45 minutes and involves traversing three gameplay zones in the Fortnite arena.
How much does it cost? Tickets cost £15, which is about €16.84. It guarantees participation for one slot.
Children and their parents seem to be the target audience: As shown in this private video, the offering seems to be particularly well received by children. They and their parents appear to be the clearly targeted audience that is likely to be well reached.
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Fortnite is well known for appealing particularly to children, although the game is actually rated from 16 years by the USK. At Fortnite in Leicester, the minimum age for participants is considered appropriate at 6 years. However, those under 9 should be accompanied by a parent.
A survey in the UK showed that many parents do not consider the age recommendation for video games to be very important.
Is it legal? Whether Epic is pleased with the fact that a laser tag company uses a Fortnite skin for its offering is unknown. However, it can probably be doubted.
Fortnite is currently so big that many want a piece of the pie. In this context, Epic is accused of not taking copyright seriously.
The Horde burns Darnassus in World of Warcraft. Or does it? A thoughtful fan theory sees another culprit: Azshara and her Naga burn Teldrassil in WoW.
From Wednesday (01.08.2018), players in World of Warcraft can experience the finale of the War of the Thorns. They will get to see the cinematic where the tree Teldrassil burns. Although a lot currently points to the Horde being responsible for the fire, there are still serious doubts. After all, Sylvanas would gain little benefit from it.
That Sylvanas does not want to burn Darnassus should have been realized by all players by now. After all, her plan is to wear down the civilians present in Darnassus and break their spirit. Afterwards, she could use them as a “living shield” from within to prevent the Alliance’s recapture. Sylvanas wants to possess Teldrassil – and not burn it. So why does the tree burn? The currently most common assumptions are:
that Sylvanas either finds herself forced to burn the tree rather than give it up
or that it simply results in an accident – a zeppelin crashes, an Azerite explosion goes wrong, or something similar.
But in recent days, new theories are surfacing that introduce a different factor: a third party that wants to escalate the war between Horde and Alliance.
Warbringer videos could provide the evidence
On Reddit, fans were already skeptical when Blizzard announced the release of the three “Warbringer” videos. Jaina fits wonderfully with the Alliance and Sylvanas with the Horde – but what does Azshara have to do with it?
Azshara does not belong to either party and seems out of place when it comes to the subject of war between Alliance and Horde. Unless she has an important role: she is the trigger of the war.
Azshara has long become a servant of the Old Gods since she ended her existence as an elf ten thousand years ago and became the Queen of the Naga. The Old Gods feed on suffering and death, which is why a war would only appease these creatures.
Fans suspect that in the last “Warbringer” video, which is likely to be released next week, we will see the true reason the Teldrassil burned – or at least Azshara’s motivation for wanting to ignite the war.
That would be the perfect trick. Because the Alliance fleet would see the tree burning and blame the Horde. The Horde, in turn, would have no way to prove that they are not responsible for the fire – after all, they started the War of the Thorns.
Ogmot’s Dream Diary
Those who remember Ogmot’s Dream Diary may also become suspicious. In this diary of an ogre from the Shadowhammer Cult, there are many sentences with a lot of room for interpretation. Particularly striking and fitting is the passage:
“Among the ships shadows wind and rise. Ever higher.”
“Shadows under the ships” is, according to fans, a clear reference to creatures that are beneath the ships – and they can only be the Naga, who are native to the sea.
It is therefore quite conceivable that the Naga play a significant role right at the outbreak of the war.
Azerite in the hands of the Naga
Another possible hint is the source of Azerite at Darkshore. Alliance and Horde fight over a small island for the new resource, yet what many forget: this island is actually inhabited by Naga.
Players from the Alliance who have quested here had their first contact with Azshara, who showed herself in her true form there. Is it really so unlikely that Azshara and her Naga have seized Azerite to destroy the tree?
After all, the Naga harbor a special hatred for the elves, especially Azshara – she still sees herself as the queen of all elves.
If we’re lucky, the truth will be revealed tomorrow. Because then there is the cinematic in WoW where Teldrassil burns. Many players, however, suspect that the video will not reveal why exactly the tree is going up in flames – that could be disclosed much later.
Do you find any value in this theory that the Naga are literally “skipping the signals”?
New ratings in FIFA 19: Every year, EA Sports determines updated values for licensed professional football players with the release of a new FIFA installment. These player ratings are crucial in the Ultimate Team mode, as the standard cards remain unchanged for months.
In winter, there are some new standard cards for the winter transfers, and during the season, good performances in real football are also rewarded with upgraded special cards; however, the standard cards with their ratings are decisive for the “FIFA 19” season.
Therefore, many fans are already curiously looking forward to the ratings of their favorite teams and players in the upcoming football simulation. After all, they want to spend a lot of time in FIFA 19 with them. We now look at possible new values for the players of FC Bayern.
The Futwiz website created a survey on what new player ratings the community would give to the professional footballers in FIFA 19. Numerous fans have already voted.
These are the fan wish ratings for FC Bayern:
Neuer: 90 (92)
Ulreich: 80 (76)
Hummels: 90 (89)
Süle: 85 (84)
Boateng: 87 (88)
Alaba: 86 (86)
Bernat: 78 (79)
Kimmich: 86 (84)
Rafinha: 79 (78)
Martinez: 86 (86)
Rudy: 80 (81)
Müller: 87 (86)
Thiago: 88 (88)
Tolisso: 84 (82)
Rodriguez: 88 (86)
Goretzka: 84 (83)
Vidal: 86 (87)
Sanches: 74 (76)
Coman: 83 (82)
Gnabry: 81 (79)
Ribery: 84 (86)
Robben: 87 (88)
Lewandowski: 92 (91)
Wagner: 80 (79)
By the way: From a preview demo, some player ratings from FC Bayern are already known. However, these ratings were only predetermined and may change until the release:
Note: Please note that all information provided does not represent the “real” player ratings in FIFA 19. EA Sports will reveal these shortly before the release. FIFA 19 will be released on September 28, 2018, for PS4, Xbox One, PC, and Switch.
What values would you give to the players of FC Bayern?
More predictions for player ratings in FIFA 19 can be found here:
A new treasure hunt is apparently underway in GTA 5 Online. Dataminers have unlocked the new melee weapon in the game and are on the hunt for the Tomahawk. You can then use the Tomahawk in Red Dead Redemption 2.
New weapon, new hunt: Since winter 2017, you have been able to unlock a revolver in GTA 5 Online through a treasure hunt, which is then also available to you in Red Dead Redemption 2. Now, dataminers found a new weapon, a war axe.
This will probably be the next weapon for RDR2. You can see how to unlock it in the video.
Tomahawk in new GTA 5 treasure hunt for Red Dead Redemption 2
DLC brings new weapon: A few days ago, the After-Hours DLC became available in GTA 5 Online. The data from this update also included the new Tomahawk, which apparently will be unlocked through a mission series.
Not active yet: On Reddit, users Kaimeera and theinsightfulwatcher explained that they have found the weapon. However, the missions for it are not yet active in the game. They altered the data of their game session so that they could already try out the missions.
This is how the hunt works: When the mission is active, players receive an email from Maude. She will name 5 random locations on the map of GTA Online. You must travel to the locations and look for targets there. As you approach a target, acoustic signals will indicate this.
It is up to you whether to kill the targets or just wound and capture them. For live targets, there are extra rewards from Maude. Once you have dealt with the 5 targets, you will receive the sixth and final location from Maude. The place where the treasure can be found.
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Use weapons to have them in Red Dead Redemption 2: Once you have found the war axe, you must perform 25 kills with it. This should unlock the Tomahawk as a weapon in Red Dead Redemption 2 for you.
In the following video, the dataminers demonstrate the treasure hunt. For those who are impatient: At 46:15, they have reached the location of the weapon.
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The developers of Cyberpunk 2077 are making it clear: Their game will provide a complex critique of the world and will not shy away from being political. Ubisoft had explicitly distanced itself from this with The Division 2 and Far Cry 5.
This is what CD Projekt says: In an interview with the official Xbox Magazine, quest designer Patrick Mills speaks out.
He says:
Cyberpunk 2077 is a game about people in power at the top and people without power at the bottom. This power can come from money, a hierarchy, technology, and violence.
The original setting of Cyberpunk 2020, as well as that of The Witcher, provides a complex critique of the author’s world. We will not shy away from this in our games. On the contrary: I think it’s one of the things that sets us apart. […] Cyberpunk is a political genre and a political brand in itself.”
Ubisoft is beating around the bush on this topic
Unusual step: Just in recent weeks, the publisher Ubisoft has been noted for explicitly touching on political themes in its titles, but it refuses to admit that there’s something behind it:
For example, the division of society in the USA is strongly depicted in Far Cry 5, where caricatures of right-wing people and left individuals appear
And in The Division 2, it involves a “corrupt government” in Washington – journalists saw a parallel to the resistance against Trump
Ubisoft, however, denied in both cases that it was about politics. Later, they admitted that while they are political themes, the games do not make a political statement.
Gap between rich and poor?
What could that mean? CD Projekt Red does not seem to shy away from making statements about politics. It sounds like they are addressing the widening gap between the rich and poor in Cyberpunk.
Cyberpunk often depicts a dystopia where some people live in luxury and enjoy all the advantages of new technology that makes their lives better and more enjoyable – while the lower class lives in complete poverty and cannot even meet basic needs.
On July 31, 2018, the summer event Solstice of Heroes starts in Destiny 2. According to leaks, there will be a cool new modifier in selected activities to match the festival.
The summer festival is just around the corner: Destiny 2 concludes its first year with the seasonal summer event “Solstice of Heroes”. As part of this summer festival, guardians can celebrate their previous achievements and accomplishments before the upcoming Forsaken expansion and earn numerous new rewards.
New leak: A newly emerged leak suggests that there will also be a special modifier for selected activities around the Solstice.
Stackable Elemental Damage as New Event Modifier
Elemental Boon: As revealed by a new infographic for the Solstice event, the so-called Elemental Boon will be available in certain activities during the event – an elemental blessing. Elemental orbs are expected to provide stackable damage modifiers. By wearing the event armor, this boon can be channeled.
How to get elemental orbs: It has been discovered through data mining that elemental orbs (Arc, Solar, Void) can be generated when wearing the complete Solstice armor set during the event.
Damage can be stacked: According to the new description, these orbs will gradually build up and stack your Solar, Arc, or Void damage. It is still unknown whether this will result in a permanent, ongoing elemental buff for the duration of the activity or if the stacks will only last for a short time and need to be built up repeatedly. It’s also unclear how high the additional damage buff will be.
More powerful guardians please the fans: Buffs that make the guardians more powerful have always been well received by the community. Whether it’s the snowballs from the Dawning event, which could be used for extra damage and to blind enemies in strikes, or the so-called rainbow burn, where all three elements dealt increased damage, they have consistently been popular.
This could be fun: The Elemental Boon leaves some questions. If this leak turns out to be true, then this stackable elemental buff, if implemented correctly, will provide an additional fun factor.
Within the community, burns are among the most popular modifiers in Destiny 2. If the damage buff is noticeably high and extends beyond just the special redux missions of the event, it would be a welcome change for a large portion of the guardians.
The hunt for the Moments of Triumph would certainly be more interesting for some players.
We will know soon: Whether this modifier will actually come and how it will affect the game will be revealed after the weekly reset on July 31. Then the Solstice of Heroes begins.
In June 2018, games-as-a-service dominate the global gaming market in terms of digital revenue. At the top on mobile, PC, PS4, and Xbox One are three games: League of Legends, Fortnite, and Honor of Kings – the usual suspects. But other games are gaining ground like PUBG, The Crew 2, or Pokémon GO.
What kind of ranking is this? These are the top 10 games on each platform, sorted by digital revenue worldwide according to analysis firm Superdata.
So this is not about retail sales, but rather about what the games generated through microtransactions in June 2018. Or what other money came in through digital sales via Steam, PS Store, or similar platforms.
Gaming is getting bigger: It was a good June 2018 for digital spending. Revenue on mobile and consoles is 23% higher than in June 2017. However, the PC is slightly down. Players spent about 9.1 billion US dollars, last year it was still 7.9 billion.
This is Dungeon Fighter Online – the second most lucrative PC game in the world.
What has happened on PC? – PUBG rises
Stagnation on PC: On the PC, there has been little change from May to June. The same ten games are at the top in both months; only the rankings have been somewhat shuffled.
However, at the top, everything remains the same: League of Legends continues to circle alone in first place. Following is Dungeon Fighter Online, a game known only in Asia. Just like Crossfire (4th place) and Fantasy Westward Journey Online II (5th place).
Big winner on PC thanks to the Steam Summer Sale: PUBG
There is an outlier: PlayerUnknown’s Battleground has shot to third place thanks to the Steam Sale. 4.7 million units were sold in June, marking a strong jump from 9th to 3rd place. The game cost only $20 in the Steam Sale, so many likely took the plunge.
What has happened on PS4 and Xbox One?
The Crew 2 shoots in: Although The Crew 2 cannot match the top results of Far Cry 5, it ranks 4th on consoles.
On PC, PS4, and Xbox One, about 700,000 digital units were sold. That’s more than the first The Crew. This is likely because generally more digital units are sold than before.
Call of Duty better than last year: The World War Call of Duty WW2 performs better than “Infinite Warfare”, but worse than “Black Ops III.” The general sentiment of players matches the revenue here. It’s mainly about how the additional DLCs sell year-on-year. Players probably just prefer Black Ops – it’s convenient that a new Black Ops IIII is coming out this year.
What’s happening in Mobile?
Pokémon GO is back: The summer plays in Pokémon GO’s favor. They had already gained ground in May and were in 4th place, now they rise to 3rd place. It seems running in the sun is better. POGO is celebrating a comeback overall in 2018.
Clones dominate. Otherwise, many “mobile” versions of well-known games are at the top. Honour of Kings (known here as Arena of Valor) is in first place and is essentially the mobile variant of LoL.
In 4th place is “Knives Out”, a game clearly inspired by PUBG. Even if the publisher dismisses the corresponding lawsuit as “shameless”.
There has been some discussion around the beta of Fallout 76. Pete Hines has now spoken out via Twitter, trying to calm fans, correct false statements, and end the confusion. Players still need to pre-order Fallout 76, but they are guaranteed access to the beta.
Bethesda is really not making it easy for itself or the fans. Beta access is tied to the pre-order of Fallout 76, and the internal communication apparently isn’t going well.
Because with the announcement of the timeframe for the beta, also came the statement,
This raised concerns among fans that not all pre-orderers would be able to participate, as Bethesda had originally announced.
This caused anger and concern in the community. But apparently, this will not be the case in practice. Pete Hines is trying to clarify the confusion and set things straight via Twitter.
Beta likely accessible to all at the same time
Contrary to previous information, the beta servers will now be accessible to all pre-orderers, from start to finish.
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Instead of players gradually gaining access during the beta, all eligible participants can fully utilize the testing time.
Bethesda confuses fans with conflicting statements
While this is positive news, fans are still annoyed.
What is official?
Who are we supposed to believe?
Because the information that servers would be accessible in batches came from Todd Howard himself, Game Director at Bethesda Game Studios. Fans are understandably skeptical and continue to inquire. According to Hines, they have now discussed and ensured clarity internally.
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If they were to randomly select players for anything and let them onto the servers in batches, that would only concern possible tests taking place before the actual beta.
Possibly so for the “small” beta
Things are different for the recently mentioned “small” beta, which apparently starts shortly before the large beta phase. It is quite possible that only a portion of pre-orderers will gain access.
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In Anthem, there will initially be no content for large groups – At least not at launch.
New tidbits of information about Anthem: Since EA’s presentation at E3 2018, new information about Anthem has been surfacing gradually. The lead producer Mark Darrah is hosting an ongoing QA on his Twitter account about the online shooter. Recently, he revealed more about multiplayer.
Anthem will initially stick to 4-player co-op: The online shooter is designed for 1-4 players. All content can thus be tackled either solo or in PvE co-op with three other players. A fan asked the producer if there would be PvE content for larger groups than four players.
Mark Darrah answered the question with: “Not at launch.”
Will there be content for large groups in the future?
What does “not at launch” mean in this case? Anthem is still in development. There are contents that may become relevant in the future, but they are not promised. “Not at launch” tends more towards “Anything can happen, but nothing is guaranteed”.
If there were already concrete plans or developed content for large groups, Darrah would certainly have phrased his answer accordingly.
What could large raids look like in Anthem? Anthem is supposed to have a large, interactive world where players can move freely. Additionally, the developers at BioWare announced that they are planning regular events.
A system similar to Defiance could be conceivable. Here, there are dynamic events that every player sees on the map. Large groups take down raid bosses and mobs. Something like that could also work in Anthem.
Anthem gets Strongholds for four players:The particularly tough challenges in Anthem will be the so-called “Strongholds” – fortresses inhabited by particularly tough enemies. The Strongholds are designed for groups of up to four players. It should not even be possible to enter them with fewer players.
These will be the raids and dungeons of Anthem.
Random enemies are supposed to provide variety
Anthem is getting surprising elements: Darrah confirmed that Anthem will feature randomly appearing enemies. What exactly these enemies are is still uncertain. Presumably, regularly new foes will come to the online shooter for players to battle.
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The 4th generation could enter Pokémon GO as soon as this week. This comes from a source that has already leaked another event correctly.
A new leak: A leak appeared on Reddit that claims to know something about a evolution event. The event supposedly includes more XP, new evolution items, and evolutions from Generation 4.
Take with caution: We want to emphasize that these are not official information from Niantic. We are sharing the information from the leak. It is unclear whether such an event will actually take place or not – none of this has been officially confirmed.
This is how the event is supposedly going to look
What supports the leak? Monsters from the fourth generation of Pokémon are supposed to enter Pokémon GO through an event. This comes from a source on Reddit that previously correctly predicted the water event.
What goes against the leak? So far, nothing in the APK of Pokémon GO indicates such an event. Furthermore, the source itself says that they are not entirely sure about the shared information.
These bonuses have been leaked
According to the mentioned source, there are supposed to be the following bonuses in the game during the Gen-4 event:
The Gen-4 evolutions of monsters that are already in the game. Specifically mentioned were: Magbrant (evolution of Magmar), Evoltek (evolution of Elektek), and Rihornior (evolution of Rizeros)
New evolution items
Double experience points for evolving monsters and for spinning Photo Disks at PokéStops
Maximum Pokémon storage increased to 2000
Increased distribution rate of evolution items from PokéStops
Increased spawning of Pokémon evolutions in the wild
Evolutions from the 3rd generation can be caught in the wild (except for Milotic)
New quests that give evolution items as rewards
New raids with Pokémon that require evolution items (example: Scizor)
In the shop, there are supposed to be new packages with lucky eggs and raid passes
Before the start of the event, there is supposed to be a new update
Community shows skepticism towards the leak: Most of you would probably be glad about such a Gen-4 event. However, the community is still unsure about this leak and does not really trust it for the time being. This information should be taken with caution until there is an official announcement from Niantic.
With the last update, a new bug has sneaked into Destiny 2 among the features and fixes. The matchmaking in PvP has not been functioning as intended since then. This has provoked mixed feelings, but some players are having more fun than ever.
The July update 1.2.3 changed the PvP quickplay to the 6vs6 format as the new standard. However, along with the introduction of this feature and numerous other tweaks to the Crucible, a new bug has also emerged. The Skill-Based Matchmaking is not working.
Broken PvP is fun for many – Bungie is taking its time to fix it
Bungie confirms the problem: As community manager dmg04 stated in the official Bungie forum, both skill ranking and connection quality are not accurately considered during the quickplay matchmaking.
This results in the matchmaking happening very quickly, but with lagging during gameplay sometimes becoming a problem. This also means that total beginners can be matched against top players. However, while this can lead to frustration for some, it makes the Crucible more enjoyable for many players than ever before.
Players have mixed feelings, but some are having fun: Numerous players are complaining that they are now experiencing more often devastating losses in quickplay and are simply being overwhelmed. They are demanding a quick solution.
However, there are also many fans who claim to be having more fun in the Crucible than ever. Comments and posts on various platforms even ask Bungie not to fix the broken matchmaking – including well-known Destiny streamer Unknown Player.
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Others suggest waiting for a while and seeing how quickplay develops as a result. This seems to be the approach Bungie is also taking.
No immediate fix: Bungie has already addressed the issue, but as PvP lead Derek Carroll mentioned, they will take their time with the fix. The studio does not want to act immediately, but rather observe the development of the quickplay list first and then develop a corresponding solution. They will also inform the community about how this solution will look.
What experiences have you had in the Crucible since the last update? What do you think of the current state of quickplay?
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite, a leak reveals the challenges and tasks for the current Week 4. The challenges sound interesting this week, especially the flame rings could provide some fun. The challenges should go live on Thursday at 3:00 PM.
Data miners are doing their job: The actual official challenges will be revealed by Epic Games on Thursday around 3:00 PM. Then the weekly challenges in Fortnite will go live.
However, it is almost always the case that the challenges are found by data miners beforehand. So also this week (via fortrisen).
There are three free challenges that anyone can complete. No Battle Pass is needed for that. This week they are:
Build 250 structures – these are the normal building parts that you constantly construct anyway. This should happen automatically if you play a fair amount.
Jump through flame rings with a shopping cart or a golf cart – this sounds like an exciting challenge, there will probably be a guide with a map for this, which we will present on Mein MMO.
Eliminate 3 players in Dusty Divot – This is designated as a “HARD” challenge. Because in Dusty Divot, you first need to find three people to eliminate – Dusty Divot will thus become a hotspot on the Fortnite map from Thursday afternoon. That was the hole right after the start of the last season when a YouTuber wanted to concrete the crater.
Search between a gas station, a soccer field, and a “stunt mountain” – this is the treasure map this week, we will publish a guide on this on Mein MMO.
And eliminate 3 opponents with a pistol – ideally, you can do this right in Dusty Divot to complete two challenges in one go. If you can manage to eliminate someone with the pistol, as it is not exactly considered one of the best weapons in Fortnite.
Sounds like a cool week, especially with the flame rings. Here on Mein MMO you will find all important information about the challenges.
If you want to take care of some old tasks until then, we have the perfect guide for you:
Is Anthem under a lucky star? At least EA seems to be convinced of it. The publisher enjoys the interest of the upcoming player base.
Anthem is the next “big thing” from BioWare and for many it is clear: this is BioWare’s moment of truth. The developer studio stands or falls with Anthem. Fans are worried that Anthem may not generate the attention necessary to make the game a hit. However, the CEO of Electronic Arts, Andrew Wilson, paints a different picture: EA is quite satisfied with the interest in Anthem.
Fan interest in Anthem remains high. In an “Investor’s Call,” CEO Andrew Wilson stated:
“We are quite satisfied with the excitement surrounding Anthem […]. Our demo sessions were consistently filled and we continue to experience great interest and anticipation from fans eager to learn more. BioWare is building an incredibly deep, innovative “Shared World” experience and we are already looking forward to sharing more with our players in the coming months. This also includes the possibility of diving into the game even before the launch.”
BioWare and Anthem have already faced quite a bit of criticism. Trust in the game studio is already shaken after the flop of Mass Effect: Andromeda. The fact that BioWare is now deviating from its usual RPG territory to develop a co-op shooter makes many fans skeptical. At the same time, there are many conspiracy theories that EA is leaving the developers with no other choice – an insider has disputed this.
Anthem will be released on February 22, 2019, unless there are further delays.
Are you looking forward to Anthem and are you part of the eagerly anticipating group? Or are you more skeptical and waiting to see before the disappointment becomes great?
There are new skins in Overwatch again! In the last event of the Overwatch League, the All-Star Weekend, fans can get new skins again – some of them are already known. We show you the new All-Star skins for Tracer and Genji.
All-Star skins for Tracer and Genji are coming: During the finals of the Overwatch League, Blizzard showcased two new skins in a brief clip. Over the All-Star Weekend, both Genji and Tracer will each receive a new skin.
The All-Star skins of Overwatch
The All-Star Weekend of the Overwatch League takes place on August 25 and 26, 2018. The All-Star skins are expected to be available at that time. How exactly players can acquire the new skins is still not known. Currently, the skins are not yet available.
It is also not yet clear whether Tracer and Genji will be the only heroes to receive an All-Star skin. The skins for these two heroes have only been briefly shown.
The Overwatch League has already provided some skins:
Many heroes have already received skins through the Overwatch League – there could be more to come.
What is the All-Star Weekend? The All-Star Weekend consists of 2 days when the teams of the Overwatch League play under special rules. The matches played do not count towards the teams’ rankings and are purely for entertainment.
On Saturday, August 25, custom matches will take place. What modes these will be is still to be announced.
On Sunday, August 26, tournament mode games will take place:
The teams will play a complete series over five maps.
All 18 players of each team must play at least one map.
Standard tournament settings will be used.
One All-Star coach per team will assist with strategy and roster management.
The All-Stars: The teams are made up of players who have been voted by the community. Each division (Atlantic and Pacific) has one team. Each team consists of 6 core players and 12 substitute players each.
Here you can watch: If you want to watch the All-Star Weekend, you can do so live on the official Overwatch League website, the Overwatch League app, MLG.com, or on Twitch. The games on Saturday start at 01:00 AM, on Sunday at 08:00 PM.
https://www.twitch.tv/overwatchleague
What about you? Will you watch the All-Star weekend? Or do you just want the new skins? Leave us a comment!
In recent years, changes in Career Mode have been minor – new leagues and stadiums, cosmetic changes, and live negotiations have come. But what do career fans really wish for FIFA 19? What should EA present as a new feature?
While FUT is presented with many new features every year at the release of a new FIFA title, fans of other game modes often feel left behind. Developers are often accused of only caring about the Ultimate Team mode while neglecting the other modes.
Especially the Career Mode could use a breath of fresh air: The manager career has felt stale for years. The change with interactive transfer negotiations last year was a nice new feature, but it quickly becomes boring and doesn’t change much about the gameplay. Career fans are thus demanding innovations!
In recent days, there have been many infos about FIFA 19, but there is still no news about the Manager Mode. Until EA Sports presents the official updates, there is still time to express wishes and hopes. Here are ten things the community wishes for in the Career Mode of FIFA 19.
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An online Career Mode
An online aspect in the Career Mode. Of course, the ability to play an online career against or with friends has long been on the wish list of many career enthusiasts. Since a complete online mode with the appropriate servers is probably hard to implement, EA could first focus on a coop career only with friends.
What could a coop career look like? Not much would need to be changed about the existing Manager Mode. Only the function to start a career online with 2-3 friends and a variant to synchronize the individual players would be necessary.
One option would be to divide the calendar into match days and the time between match days. Each player could then proceed to the next section only when all the other players have given their okay.
The transfer behavior of the AI is poor. A problem that is complained about every year is the transfers of the computer-controlled teams. You’re wondering why Manchester United almost always plays against you with youth players?
The reason is, ManU has ten world-class strikers but only four defenders, two of whom just come from the academy. After many played seasons, the squad composition of some teams runs similarly.
What can be improved? The AI should be revised. Why doesn’t EA incorporate regular, small updates about rumors from the real football world?
Youth teams and leagues
Talents are only selected by rating. For years, a change of the youth academy has been hotly debated in the community. Many clubs rely on youth work, but in the Career Mode of FIFA, it feels more like shopping in a supermarket: The potential value is the most important, and the player with the best stats is acquired.
What could a new system look like? First, there should be leagues in which the youth teams (e.g., a U23) of the clubs compete against each other. As a manager, you should receive reports about these leagues: standings, top scorers, best tackle rates – there are so many possible statistics.
However, players themselves should not display a rating or potential. Instead, one must recognize the potential world stars by their physical characteristics (size, weight) and given statistics (goals with the weak foot, distance covered, etc.).
Create your own club
The next feature has actually been included in FIFA before: The ability to create your own club.
This change is self-explanatory. You should be able to create or even customize things like names, logos, stadiums, or the players themselves. Because while it is fun to lead clubs from the English fourth league to the Champions League title – it would be even more fun with your own hometown club!
Club management: stadium expansion and staff
Even if this wish leans more towards Manager career than manager career, a more extensive club management would still be welcomed by many. In this regard, the mode holds quite some potential, even though some things have already been somewhat similar in FIFA:
A custom stadium with expandable stands, parking lots, roofing, snack bars, locker rooms, and advertising banners
Diverse staff with influence on the team: doctors and physiotherapists for recovery, media spokespeople for international marketing, assistant coaches for attributes like stamina or strength
More control over finances with sponsor negotiations or by setting ticket prices
While you play as the coach of your team in Career Mode, you have hardly any options to design this coach. Therefore, there should be significantly more options to customize yourself and truly represent the manager:
Character editor: Similar to the “Pro Mode”, you should be able to create your coach through an editor – it works for players after all.
Conduct interviews: The personality of a coach also includes their public appearance. Therefore, you should be able to hold interviews and press conferences in which you can respond differently to questions.
The contract: Why do you have a contract without a contract term? And why do you have to look for offers from other clubs yourself, although they should actively approach you? Such problems are easy to fix but have existed for years.
The same jerseys every season. No club plays two seasons with the same jersey. However, if you go through a career in FIFA until the end, you will get tired of your own jerseys after at least the fifth season.
This can easily be changed with a jersey change every summer. A jersey editor to customize the socks, shorts, and tops should not be impossible in today’s times.
Even though the transfers and the short clips when a new player is signed were nice – there is definitely more that can be done!
In addition to the aforementioned interviews and conferences, clips could be used, for example, to represent the cup or CL draw as a video. Signing or the medical check of a new player could also be integrated as a short sequence.
DYNAMIC EVENTS
Overall, the career mode is still very static. Much is predictable, and once you understand the system, very few obstacles are put in your way. There should be a little more dynamism in the events. These could look different:
A new youth player scores a hat trick in their first match, for which they get a rating boost of several points
Two players don’t get along, and their morale, and thus their ratings, drop unless one of them is sold or loaned out
A player is heavily criticized in the media for something they did off the field, affecting their rating. Now the manager’s skill is required at the press conference to take the player out of the line of fire.
First call-ups to the national team or an important goal gives confidence – and thus a rating boost
It is important that these events occur not only in your own club but also in other clubs so that the AI clubs can keep up with the development.
Player salaries as annual salaries
The last point is simple and short: Salaries should be indicated as annual and not as weekly salaries. In reality, salaries are almost always given in years, so why is it different in FIFA?
What do you wish for the Career Mode the most? Let us know in the comments! The changes for FIFA 19 are already set, but the hope that something big will still happen in this popular game mode traditionally dies last.
This is an AI-powered translation. Some inaccuracies might exist.