In Warframe, you might soon meet your own pets in the game. Participate in the contest “Tenno’s Best Friend” and if you win, your cat or dog will be added to the game as a pet.
You could then customize the creatures as you liked with fur colors and outfits, and even breed them to create new breeds. However, the selection of skins and variants is set to increase soon. And that means space animals inspired by your dogs and cats!
Bring your own pets into the game
New contest “Tenno’s Best Friend”: Despite the wide selection of animal skins and variants in the game, some players just have no luck when trying to recreate their own animal in the game. That’s a shame, but there might soon be a solution. The developers at Digital Extremes have started a competition in which you will receive your own pet as a Kubrow or Kavat in the game as the grand prize.
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How to get your cat into the game: To win, you just need to take a photo of your dog or cat and share it either via the thread @PlayWarframe with the hashtag #TennosBestFriend on Twitter or upload it in a specific forum thread on the official Warframe site.
The rules of the “Tenno’s Best Friend” competition
However, to win, it is not enough to simply upload a random cat picture or a photo of your dog. The picture must have a Warframe reference. What that looks like is up to you.
For example, you can tailor an Ember costume for your dog or photoshop a picture of your cat into the Kavat breeding station on the ship. Even pictures of your pet with a Warframe plushie are okay. Or you can take inspiration from the title image of this article.
The most creative and beautiful submissions will be awarded prizes:
1st place (cat): 1,000 Platinum and a Kavat skin inspired by your cat
1st place (dog): 1,000 Platinum and a Kubrow skin inspired by your dog
2nd place: 1,000 Platinum
3rd place: 750 Platinum
4th place: 500 Platinum
5th place: 250 Platinum
Only dogs or cats are allowed as pets in the photos. You may submit only one entry, so choose one animal if you have multiple. Additionally, you can only upload the picture in one of the two channels, either Twitter or the forum, not both.
Will there be high-value targets in The Division 2 again? The E3 trailer provides at least one hint that many may have missed. What can we expect?
A detail from the E3 trailer of The Division 2 strongly suggests that the high-value targets, also known as HVTs, will be back. The hint was shared by fans via reddit.
High-Value Targets in The Division 2?
This suggests: A player examined the footage shown for The Division 2 and found a clip that shows the game world map and some symbols.
Are these the high-value targets? The meanings of most of them remain unknown, but one of these signs should be very familiar to Division players.
The symbol is identical to the logo for the high-value targets and the “Search and Destroy” missions known from The Division 1.
Are high-value targets returning? There is still no confirmation for this, but this hint is relatively clear. There’s still a possibility that Massive simply recycled the symbol for a new type of mission.
However, we find it likely that high-value targets will return in The Division 2. But in what form?
High-Value Targets – How it was in The Division 1
What are high-value targets? The HVTs are special missions, of which there are several levels. Before you unlock them, you must reach level 30 and complete all side missions in the respective districts.
Search and Destroy: Once you have accomplished that, you can start “Search and Destroy” missions at the respective safe house. These are smaller tasks where you have to defeat a few weaker enemies to gather target data.
The target data serves as a kind of currency, which you can use to unlock the actual missions – the high-value targets.
How to activate high-value target missions: Once you have collected enough target data, you must go to either the terminal, the main entrance of the operations base, or Camp Clinton.
There, the officers for daily and weekly high-value targets are waiting for you. You can now activate the missions.
The weekly HVTs offer better rewards, but they cost you more target data accordingly.
What do the rewards look like? All high-value targets give you gear and Phoenix credits. During global events, you can also earn decent GE credits.
What was wrong with high-value targets in The Division 1
While the missions were nice for a break in The Division 1, they quickly became boring. Things like
Bosses that were hardly challenging
Rewards that were rather lacking outside of global events
And locations, of which there were only about 5 total, resulting in frequent repetition.
led to it becoming quite repetitive. Overall, high-value targets simply lacked variety, challenge, and the feeling that it would be worth it.
What we would like to see from high-value targets in The Division 2
High-value targets in The Division 2: We have a few ideas and suggestions for changes that we would like to see. The missions have potential and could motivate with the right fine-tuning. Here are our ideas.
The missions need to be more dynamic
No more the same locations: The high-value targets must urgently be designed more varied. The choice of locations used for missions needs to be significantly increased.
Even in Part 1, there were many interesting places that would have been very suitable for these missions, unfortunately, this was never improved. Now that the game world is getting significantly larger, it would be the perfect opportunity.
How about dynamic events? How about also having a selection of different, dynamic events that could add some spice to the HVTs? For example, another faction could suddenly appear, disrupting the mission flow and attacking both the players and the target’s faction.
If the Hunters are in The Division 2, they would also be a good opportunity. They could suddenly appear and thus further increase the challenge. However, the reward should also be significantly higher.
JTF and other civilians as support? Conversely, there is a possibility that friendly factions could spontaneously join the players. The JTF was already active in New York in The Division 1 and could occasionally intervene in battles.
While they were only limitedly helpful, they created epic street battles and contributed to the atmosphere. Nevertheless, the JTF should have a bit more to offer in The Division 2.
Not only hostile factions in The Division 2: Settlers will also have their outposts. This would be a good opportunity to give the game world more depth.
It would also be nice if several high-value targets could be initiated simultaneously, making it feel like a kind of hunt through the city.
High-value targets should reward the player better
So far, the rewards for HVTs have been a double-edged sword. If you have just reached the endgame and reached level 30, they are a good way to collect a good amount of gear.
However, once you are more advanced and only collecting secret gear sets, the effort simply isn’t worth it anymore. Therefore, changes should be made.
Higher level for HVTs: A good way to enhance the high-value targets would be a higher difficulty level with better rewards. So far, the highest weekly missions correspond to the challenging difficulty of story missions and incursions.
Why not introduce a legendary difficulty? This way, more experienced players would have something to engage in while simultaneously reaping better rewards.
The symbol could also stand for a new feature
While high-value targets seem more likely, there is still a possibility that the symbol stands for something new.
We are curious about what it will be.
Would you be happy about the HVTs? Do you have any further ideas on how to improve them?
Housing is a hot topic among WoW fans. Blizzard has commented on it and explains why it does not exist yet.
It is a feature that players of World of Warcraft have wanted for well over a decade: Housing. The ability to have your own property and design it according to your wishes is deeply rooted in MMO fans. Time and again, fans have demanded this feature, and time and again, Blizzard has declined.
In an interview with Game Director Ion Hazzikostas, the Russian magazine Game World Navigator also discussed Housing.
Massive project Housing. According to Hazzikostas, Housing is a recurring topic among the developers. “Housing is something we might tackle in the future. It is something we talk about. But doing it or doing it right are two very different things. If we ever decide to do it, we wouldn’t take that decision lightly. Because we know that the expectations and quality demands are very high.”
WoW is social, Housing is not. For Hazzikostas, World of Warcraft is a multiplayer game, and players are therefore “out in the world and interacting with each other.” That would be hard to reconcile with Housing if players were just in their own houses and not in capitals or other shared locations.
Blizzard never says never. However, Housing is still not completely ruled out. They understand the players’ desire to own a piece of land and design the house. For example, you could hang the heads of defeated raid bosses as trophies. “We are simply not there yet,” Hazzikostas concluded.
Whether the right time for World of Warcraft will ever come is questionable. But who knows: After a major war expansion, perhaps an expansion focused on relaxation is on the agenda… and Housing would fit perfectly.
Cortyn thinks: Personally, I consider the lack of Housing to be one of the biggest downsides of World of Warcraft. In my fairy tale world, Blizzard would simply need to copy the brilliant Housing from WildStar. Instanced properties with multiple buildings, furniture from crafters, or as special drops from enemies and achievements. Plus, the free design options from WildStar – it would be perfect. I don’t need a “gameplay reason” for Housing. Role-playing and the joy of a “digital home for the character” are completely sufficient.
In the database of Destiny 2, fans find entries about a new secret quest revolving around Cayde-6 and his favorite noodles. What is behind it?
It seems that Bungie has come up with something very special for the departing Cayde-6. Clever fans have discovered entries in the game data of Destiny 2 pointing to a new quest. The task will probably start during the Solstice of Heroes and apparently revolves around Cayde-6 and his Spicy Ramen. We summarize all known details for you.
Secret Quest in Honor of Cayde-6
That Cayde-6 will die with the start of the fall expansion is probably no longer a secret. However, apparently there is one last secret surrounding the leader of the Hunter Vanguard that wants to be uncovered before Forsaken.
What is known so far? Recently, new entries have been found in the Destiny 2 database that suggest a secret quest. It seems to be the first quest step, asking the Guardians to head to the noodle shop in the Tower and redeem a coupon there.
Additionally, a corresponding consumable item has surfaced, which seems to be linked to this quest – an expired noodle coupon. This is said to later be upgradeable to a legendary version according to the data. Therefore, it seems to be a multi-part quest.
No Cayde-7: In the lore text of the expired noodle coupon, Bungie once again unmistakably hints that Cayde-6 will likely not return, despite the Guardians’ hopes – not even as Cayde-7.
How and when does the Cayde quest start? Besides the question of how Exos can eat noodles at all, this is probably the currently most exciting puzzle: How or when does this quest start? So far, nothing is known about that. However, fans assume that it should start during the Solstice of Heroes, as the corresponding quest icon in the database is overlaid with the Solstice logo.
Moreover, some players report that after the release of the Hotfix 1.2.3.2, the quest was briefly displayed as a milestone for them, but they could not do anything. After that, the display disappeared completely. This was probably more of a bug. Because even regularly, nothing has been seen from the quest so far.
Some players expressed the suspicion that the quest might run in the last week of the Solstice event or in the week between the Solstice and the Forsaken expansion to fill the one-week gap to Forsaken and allow for a smooth transition.
We will keep you updated: We will keep an eye on the matter for you and report any news as soon as possible. Maybe even today’s Weekly Reset will bring new details about this secret task. Many fans see this as a possibility.
As it turns out, Riot is having trouble with Tencent developing a mobile clone of “League of Legends”. This is revealed in a statement. The statement also addresses the declining player numbers of LoL.
What happened? A well-known tech site “The Information” published an article about the tensions between Riot Games and their Chinese bosses at Tencent. They spoke with 40 people at Riot and Tencent. There are tensions between the two companies.
Allegedly, Tencent is now focusing more on Fortnite and PUBG. The weaker player numbers of LoL have led to layoffs.
As a result of this story, there was an official statement from Riot Games.
What is the relationship between Tencent and Riot Games? Tencent has fully acquired Riot Games. However, they give Riot Games, the developers of LoL, a lot of freedom. But apparently, there has been trouble behind the scenes.
Because Tencent developed an “unofficial” mobile version of League of Legends. In China, it is called “Honor of Kings,” in Europe and North America it is “Arena of Valor.”
LoL was supposed to go mobile – Riot declined
What is the history of the tech site?
As it became clear that “mobile gaming” would become stronger than “hardcore gaming,” Tencent allegedly approached Riot and asked if they could make a mobile title out of LoL.
However, Riot declined, saying, “the experience of League of Legends cannot be transferred to mobile devices.”
After that, Tencent is said to have developed its own MOBA for mobile: “Honor of Kings.”
LoL mobile clone “Honor of Kings” becomes a huge hit
Riot was reportedly shocked when they first saw screenshots of Honor of Kings. An employee said: “We were shocked. They shamelessly copied our brand.”
Riot then complained to Tencent, and they modified Honor of Kings enough to work as an “independent product.”
Arena of Valor/Honor of Kings
Tencent is now focusing more on Fortnite – Is LoL in crisis?
Honor of Kings then became a massive hit in China.
Meanwhile, Tencent is said to view Riot critically and focus more on “Fortnite” and “PUBG,” while League of Legends is allegedly losing players and profit. This also led to layoffs.
This is what LoL says about declining player numbers
What does Riot Games say? Riot reached out to the site Dot Esports and issued an official statement:
“The numbers for League of Legends are lower than at their peak, but it is still one of the most played games on the planet and we are very happy with the numbers. We think some of the content we will bring soon will help us with player numbers. Basically: League of Legends is doing incredibly well by any measure, except in comparison to our own benchmarks.
Riot Games is currently developing several new games
The relationship with Tencent is better than ever. We spoke with Riot employees about this in February. Although the situation with “Arena of Valor” was not good, we have processed it. From a leadership perspective, the partnership is better than ever. We are working with Tencent on an exciting future for League of Legends and our other games (yes, multiple games).”
Sounds like a lot of grumbling behind the scenes
What is behind this? For outsiders, it was clear that “Honor of Kings” was the unofficial mobile version of League of Legends. The parallels were obvious.
However, it was thought that the LoL copy was made with Riot Games’ explicit “okay.” The fact that it apparently happened against Riot’s will and that there was a lot of grumbling about it is interesting and new.
Riot will surely be regretting today that they thought “LoL couldn’t go mobile.” Honor of Kings proves that it can.
It is also interesting that Riot Games is developing “several new games.” There could be a lot in planning.
We may soon get deeper lore for Overwatch. After a discussion in the official forums, the lead writer of Overwatch is intrigued by the idea of incorporating gameplay changes into the story. He has done this before.
Story includes gameplay: The lead writer of Overwatch, Michael Chu, writes in the official Overwatch forums that he would like to hide allusions to patches in the lore. Something like that has even happened before.
The Overwatch story is being “patched”
The discussion in the forum was initiated by the user OhEmGee (via Blizzard Forums), who is looking for a reason in the lore as to why Hanzo no longer uses his scatter arrows.
Other users quickly agreed that gameplay changes would fit well into the lore, until the lead writer Michael Chu even responded.
Torbjörn upgrades Bastion: When Bastion was revamped, he received a passive ability called “Ironclad”. Through Ironclad, Bastion takes 20% less damage in the tank and sentry configurations.
This ability is thanks to Torbjörn – as explained by Chu in the shortly after released comic “Binary World”. Torbjörn first recognizes Bastion here as more than just a killing machine – and upgrades him.
“Ironclad” is the name of the group that Torbjörn was part of during the Omnic Crisis. Torbjörn himself also has an “Ironclad” skin. So there is even a connection between them in the game.
Hanzo as a negative example: Chu also addresses the issue with Hanzo’s rework. However, this is an example of a gameplay change that would not appear in the lore, as it does not fit.
Hanzo lost his scatter arrow with his rework, replacing it with storm arrows. However, Chu thinks that Hanzo still carries the arrows in his quiver and just does not use them anymore.
Hope for more: Chu says he is open to the idea of incorporating gameplay changes into the official lore. However, he states that it has to fit.
It really depends on the specific example whether a patch can be integrated into the lore or not. However, it has already happened with Torbjörn and Bastion.
Alongside numerous Eververse changes aimed at making the cash shop of Destiny 2 more player-friendly, Guardians will soon also see the chances for Bright Engram rewards displayed after the launch of Forsaken.
In the current “This Week at Bungie” blog, Bungie provided extensive information regarding upcoming changes to the Eververse – the cash shop of Destiny 2. With Forsaken, Tess Everis’ store will be revamped once again and aims to provide Guardians with more opportunities to acquire their desired items without having to spend real money.
The Prismatic Matrix also returns in Season 4 after its overhaul. This feature is intended to provide more transparency and a clear path to Eververse rewards. An additional function is also expected to further promote this transparency.
Bungie Aims to Reveal Chances for Eververse Rewards
What is planned? After the launch of the Forsaken expansion for Destiny 2, players will be provided with more data regarding the in-game shop.
Among other things, the probabilities for Bright Engram rewards will be disclosed on Bungie.net. Furthermore, Guardians will be able to review their previous private purchase history on Bungie.net.
What are Bright Engrams? Bright Engrams are essentially loot boxes that can be earned in-game, but are also available for real money in the Eververse. They contain cosmetic items such as shaders, ghost shells, sparrows, ships, weapon and armor ornaments, or emotes.
Moving Away from a Gambling Image: With this step, Bungie ensures more transparency regarding the Eververse offerings. Additionally, the studio joins other developers and publishers like EA, who already employ a similar strategy with FIFA 19 to distance themselves further from gambling accusations and other controversial elements of loot boxes.
Can such a step only benefit the players? Or do you see this as just another tactic to justify loot boxes in the game?
This is an AI-powered translation. Some inaccuracies might exist.
Legendary bosses in Pokémon GO are supposed to be special. But when Registeel leaves, players are happy.
Only a few days left: Registeel is only available this week as a boss in Pokémon GO. After that, it will disappear for an indefinite period. So if you haven’t caught one yet but want to complete your collection, you should hurry: Registeel Counter Guide: How to Defeat the Steel Raid Boss
Little use, little desire: Registeel belongs to the T5 bosses and is legendary. Usually, these monsters are strong and useful as attackers in raids. However, Registeel is less useful for many trainers as it does not perform particularly well as an attacker. Consequently, the motivation to defeat this raid boss with a group of players is low. One is not sad when a new boss is introduced soon.
When does Registeel leave?
Timeframe: Until August 16, the Steel opponent will remain – after that, the monster will disappear. Registeel has been a legendary raid boss in Pokémon GO since mid-July. It should stay for about a month.
Replacement: Registeel replaced the raid boss Regice in July. Together with Regirock, the three form the Regi Trio. It is expected that after Registeel, the last part of the trio, Regirock, will be released in Pokémon GO.
Community was unhappy with the raid boss
Unhappy players: Many players felt that Registeel was not well received in the community as a raid boss. They have been waiting for days for the boss to finally be replaced by a new one.
Survey was clear: On this topic, PokémonGOHub conducted a survey on Twitter. 12,407 people participated and voted on the question “What do you think of the Registeel raids? Are you tired of them?” as follows:
6% say they like the raids
41% rated the raids as “meh”
53% voted that the Registeel raids are bad
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94% of the votes were negative towards the Registeel raids. Players will certainly be glad when the monster packs its bags and leaves the arenas on August 16.
Are you happy that Registeel is leaving, or did you like the boss?
In FIFA 19 Ultimate Team, the boosts from Chemistry Styles are displayed for the first time. Previously, EA only provided us with rough information about the increased values.
For years, FIFA players have used sites like Futhead or Futbin to build teams or look up various things. This includes the exact boosts of the chemistry styles.
While these were previously only shown simply in Ultimate Team, we are expected to be able to see the correct values in FUT 19 according to beta leaks.
How much bonus do Chemistry Styles give exactly? From FIFA 19 we know
Bonus from chemistry styles uncertain. It is considered relatively safe that the values of the chem styles on Futbin or Futhead are correct, but a solid statement from EA is missing. The last official statement about chemistry was for FIFA 17.
Currently, in-game, you can only see the bonus to a category like “Pace” or “Shooting,” but not which attribute is exactly boosted.
Beta leak shows chemistry bonus in the game. On Reddit, beta user Legeo3 posted a picture of a player’s stats overview in FUT 19. There, next to the base value, a bonus is displayed for some attributes. This is the boost from the chemistry style “Basic.”
Has EA changed the chemistry styles? What is noticeable in the photo is that the bonuses do not match those of the “Basic” chem style. For example, there used to be +5 for Acceleration and not for Sprint Speed.
Now the question arises whether EA has actually adjusted the boosts of the chemistry styles, or if it is a beta bug.
The bonuses of the chemistry styles in FIFA 18
How exactly do chemistry styles work?
Chem styles provide bonuses to attribute values. Every player must have a chemistry style. When players are drawn from packs, each starts with “Basic.” This gives a +5 bonus to several values. Which exactly those are can be found in the table above.
Different chemistry styles for different player types. The chemistry styles come in various combinations. The most popular are “Hunter” for offensive players, as it boosts shooting and pace, and “Shadow” for defenders, as it upgrades defending and pace.
Do players always get a boost? No, the bonus depends on the player chemistry. If a player has 10 chemistry, they receive the full bonus. At 3 chemistry, they receive a penalty – at least that is the current understanding in the fanbase and on relevant sites.
Whether this information still holds true will be seen at the release of FUT 19. FIFA 19 will be released on September 28 for PC, Xbox One, PS4, and Nintendo Switch. On which platform you should buy FIFA 19 has been explained in our console comparison.
This is an AI-powered translation. Some inaccuracies might exist.
Players of Fortnite (PC, PS4, iOS, Android, Switch & Xbox One) are eagerly awaiting the new update featuring the Heavy Sniper Rifle and new content in the PvE mode. However, today, on August 14th, it seems that the update will not happen, as Epic is taking its time. When is the new patch coming?
The highly anticipated content in Fortnite: For weeks now, the new Heavy Sniper Rifle has been circulating in the news about Fortnite. By now, the new weapon has already been officially announced on the news screen.
This usually means that the new weapon will be added to the game with the next update. Typically, such patches are released at the beginning of the week, on Tuesday. But this time, it seems Epic is taking its time.
When is the new update for Fortnite coming?
No patch on Tuesday: Those who were expecting the sniper rifle patch on this Tuesday, August 14, 2018, will be disappointed. Because throughout the morning, the servers remained quiet.
No update has been deployed, and no patch notes or announcements have come through the usual channels.
Update not until Wednesday? Such delays are, of course, nothing new. Epic has previously deployed patches only in the middle of the week. Therefore, the new update is likely to come tomorrow, on August 15th.
This timing has not been officially confirmed by Epic, but since on Thursday the new challenges for week 6 are coming, Epic is likely to deploy the new update as usual beforehand.
Content update expected: This week, a “Content Update 5.20” should arrive. These are usually smaller patches without major downtime that bring only 1 new weapon, a new mode, and minor tweaks for PvP.
What could be in the Content Update 5.20?
The Heavy Sniper Rifle: This new weapon is highly anticipated. The new gun has an absurdly high reload time, but it can take down buildings and opponents with massive damage in one shot. It is said that it might even shoot through walls, but this claim could just be a rumor. More info on the Heavy Sniper can be found here.
New Constructor hero in Save the World: Fans of the PvE mode can look forward to a new Constructor hero in the event shop. According to Epic, the character is set to arrive in the week of August 13. More info on Epic’s roadmap for Fortnite’s PvE mode can be found here.
The work on the interesting action MMORPG Project TL is progressing very well. Publisher NC Soft has even announced the closed beta for 2018. But it won’t be coming to Europe just yet.
Project TL is progressing well
Project TL – outrageously pretty. Project TL has evolved from Lineage Eternal and is practically Lineage 3. The action MMORPG left many role-playing fans with their mouths agape with a spectacular announcement trailer.
Since then, fans have been waiting to finally be able to play this gem.
Project TL emerged from Lineage Eternal. Lineage Eternal looked excellent. However, there were problems and delays during development, which is why NC Soft revamped the project, switched the engine to Unreal Engine 4, and re-announced it as Project TL.
While Lineage Eternal was intended as a hybrid of mobile and PC, Project TL is now planned only for PC.
The closed beta for Project TL starts in December in Korea
The closed beta is approaching. Even though we are still waiting for Project TL to be officially announced for Europe, it will soon be possible to play the title. At least in Korea.
Because NC Soft has now announced the start of the closed beta for this December. It is currently unknown whether players from Europe can also register.
The project is on schedule. The announcement of the closed beta for December shows that NC Soft is on schedule with the development of Project TL. It seems that the company has a better grip on the title than with Lineage Eternal.
There should be nothing standing in the way of a release in 2019.
Will Project TL also come to Europe and North America?
What are the chances of a release in the West? NC Soft has still not officially commented on a release of Project TL in Europe and the USA. However, Blade & Soul was also released here, which was long considered unlikely.
It is quite possible that Project TL will also appear here – but probably with some delay.
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The Call of Duty: Black Ops 4 beta has officially ended on PS4, Xbox One, and PC. However, Activision advises players not to delete the beta client from their hard drive in case they want to participate in the Blackout beta in September.
Did you participate in the Call of Duty: Black Ops 4 beta? And are you planning to check out the beta for Blackout – the new battle royale mode of Black Ops 4 – in September? Then Activision and Treyarch have a useful tip for you.
The current beta client of Black Ops 4 will receive an update in September
No new client for the Blackout beta: Activision Support advised on Twitter not to remove the current beta client from the hard drive if you are interested in the Blackout beta in September. Because the previous client will still be used and will only receive an update in September if you keep the current beta data on the hard drive.
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You could save a lot of time: Players who have deleted the client will need to download the entire new package if they are interested.
Considering that the Call of Duty: Black Ops 4 beta already occupies around 35 GB of storage space, players with weaker internet connections will particularly benefit from keeping the client on the drive until the update. According to the developers at Treyarch, the time savings for the upcoming download will be enormous.
When is the next Call of Duty: Black Ops 4 beta? There is currently no exact date for the Blackout beta of Call of Duty: Black Ops 4. It is only confirmed that it is scheduled to take place in September 2018. However, Activision states that further information can be expected very soon.
WoW: All Information About “Battle for Azeroth” Overview
In our overview article, we reveal all important information about the next chapter of World of Warcraft: Battle for Azeroth.
At BlizzCon 2017, there was a lot of information regarding World of Warcraft. The highlight was the reveal of the 7th expansion, titled “Battle for Azeroth.” Thematically, it takes place after defeating the Burning Legion back in Azeroth. A new war between the Horde and Alliance ignites, and the level cap is once again raised.
In this overview article, we have listed all important contributions regarding “Battle for Azeroth” for you.
[toc]
Update 13.08.2018:We have updated the article one last time to match the launch of Battle for Azeroth.
Not much is known yet about the plot of Battle for Azeroth. What exactly triggers the war? Whether the Alliance attacks first or if the Horde is the aggressor has not yet been revealed. However, there are some exciting details such as the cinematic trailer and insights into the new zones.
Customization remains important in WoW. New species and different character customization options are intended to foster greater identification with the avatar.
With Battle for Azeroth, PvP in WoW Also Gains Greater Significance. What Are Warfronts? Why Are PvP Servers Disappearing? You Will Find the Answers Here.
At the End of January 2018, Blizzard Finally Opened the Alpha Version of Battle for Azeroth. Some Chosen Players, Streamers, and Journalists Can Already Explore the New Expansion. However, Data Mining Is Also Progressing Rapidly. What This Alpha Phase Reveals, We Will Share in These Articles:
Every Proper Expansion of World of Warcraft Also Includes Numerous Collectibles. In Addition to Mounts and Pets, Toys Especially Attract as Rewards, but Also Particularly Distinct Transmog Sets. Here Are Some Articles About the New Objects That Can Join Your Collection.
At the launch of Deathgarden, there is an unusual offer: For one week, anyone interested can play the 5vs1 game for free.
For several days now, Deathgarden has been available in Early Access for pre-order customers and beta players. Today, on August 14, 2018, the game celebrates its soft launch and can be purchased on Steam from today. However, to ensure that no one has to “buy a pig in a poke,” the developers have a very special offer: For one week, the 5vs1 hunting game can be played for free!
Free for 7 days. From August 14 to August 21, anyone interested can download Deathgarden on Steam and play for free. Any progress made will, of course, remain intact if the game is purchased afterward.
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This is Deathgarden: Deathgarden is the new game from Behaviour Interactive, known for Dead by Daylight.
In Deathgarden, players take on the role of the Hunter, who must track down and kill the five Runners, or they take on the role of the Runners, who must complete objectives and escape the map.
The Hunter is unstoppable and can only be briefly stunned, blinded, or slowed, but cannot take damage. The Runners, on the other hand, are fragile but extremely agile and outnumber the Hunter.
What does Deathgarden cost? The standard version of Deathgarden costs €30, while the deluxe edition with additional skins, a digital art book, and the soundtrack costs a hefty €50.
Deathgarden promises “monthly free content updates,” which means new abilities, Hunters, Runners, and maps. There will surely be plenty of fresh cosmetic items as well.
Anyone who hasn’t had the chance to check out Deathgarden (and isn’t currently distracted by the WoW expansion) should take a look at the game. Then, you’ll know for sure if the game is worth purchasing.
Have you checked out Deathgarden? What is your first impression of the game?
This is an AI-powered translation. Some inaccuracies might exist.
New goal celebrations in FIFA 19: On the virtual pitch, you have numerous ways to express your joy over a goal. Dozens of celebration animations are available, with new ones added each year. This is also the case in FIFA 19.
In the meantime, new celebrations from the beta are also known.
How to perform the new celebrations
New celebration animations that are performed while running are not known. However, there is a new finishing move called “Neighbourhood.” It is performed by holding L2 and moving the right stick twice to the left (controls on PS4).
“Neighbourhood” is the only new celebration that we can definitely associate with a leaked YouTube video:
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The other new celebrations must be unlocked in FIFA 19 (via Pro or EAS FC) and are as follows:
Kiss the Ground – hold R2 and hold the right stick to the right
Matador – hold R2 and press the right stick down once and up once
Giddy Up – hold L1 and press R3
Hang Loose – hold L1 and press the right stick up once and down once
Little Brother – hold L2 and press circle twice
Phone It In – hold L1 and hold the right stick up
How do these celebrations look in the game? The following video summarizes some new celebrations. The listed celebrations will likely be there – the names of the celebrations shown are not mentioned:
https://youtu.be/byGPDNeKaEk
Keep in mind that EA Sports may take the videos offline shortly. Update: The video is now offline, here is another one featuring a few celebrations:
https://youtu.be/IX8HvptgRCI?t=24s
Sooner or later, with the FIFA 19 demo, we will all be able to test the new celebrations ourselves:
Rivera confirmed to us that there will definitely be new celebrations in FIFA 19. However, he could not yet say whether one could dance in Fortnite style, as this is also a licensing issue.
Moreover, the final celebration list is still in progress. Since the beta currently represents a rather old FIFA 19 build, it is quite possible that more new celebrations will be added by the release of the main game.
In short: The above 7 new celebration animations do not represent the official and final list of new celebrations.
Here you can find the stadiums in FIFA 19, including the new ones, where you will soon be able to perform the celebrations:
Only a few days after the launch on the PC platform “WeGame”, Monster Hunter: World was taken off the market in China. According to the publisher Tencent, the reason lies in complaints from the authorities.
Actually, Tencent had prepared everything for the PC launch of Monster Hunter: World in China. The publisher planned to release the popular Japanese game on their own gaming platform “WeGame” to counter the strong competition from Steam.
The WeGame version of Monster Hunter World even went online a day before the Steam version.
However, Tencent had to completely remove the game from the online store shortly after the launch.
No Monster Hunter: World in China
What happened? After the sale of MHW via “WeGame” was halted on Monday, Tencent issued a statement explaining why the game is no longer available.
According to the publisher, there was a “very large number of complaints” regarding MHW, and the authorities requested the company to remove the game from the store. It was also mentioned that MHW “does not meet the necessary requirements of the relevant rules and regulations”.
Accordingly, the publisher’s license to publish the game has been revoked.
Refund for customers: All buyers of MHW will receive a refund and a voucher of about $5 for the WeGame store from Tencent. Players who wish to keep Monster Hunter: World may do so.
However, Tencent cannot guarantee that they will continue to support the game.
No details on the complaints: It is unclear exactly what the “many complaints” were about and which regulations Monster Hunter: World had violated. The publisher did not provide further details on this.
It is certain that Tencent has incurred financial damage due to the ban, as evidenced by the falling stock prices of the company.
New Media Authority in China
Internal power struggles in the authorities: An anonymous source, who according to the Financial Times is close to the publisher and the platform WeGame, stated that the license withdrawal has nothing to do with Monster Hunter: World itself.
Instead, internal bureaucratic power struggles within the “State Administration of Radio and Television” are said to be responsible for the removal of the game from sale. This authority is responsible for the approval of games for the Chinese market, among other things.
Growth setback of the Chinese market: The claim of the anonymous source may indeed have some truth, as the media authority has not issued any new licenses for game releases in China since March 28.
Whether Monster Hunter: World will see a re-release in the future is also still unknown. In China, players can, however, play it via Steam.
Are you new to Monster Hunter: World on PC? Check out our detailed monster list:
In Destiny 2 the last Iron Banner of Season 3 is starting soon. Get all the details about the start date, game mode, loot, and everything else you need to know.
Today, Tuesday, August 14, 2018, marks the last time in Season 3: Lord Saladin returns to the Tower and kicks off the August Iron Banner. Under his watchful eye, players can capture zones in a 6v6 format and compete against one another in the Crucible for a week.
Guardians can look forward to some new features. Additionally, the hunt for Season 3’s Iron Banner-specific weapons and ornaments can be continued or completed.
Keep in mind: This Iron Banner is your last chance to earn event-specific ornaments and weapons of Season 3.
Double Valor Points: Until August 17, there are double valor points in the Crucible – even in the Iron Banner. This bonus comes in handy for anyone who still needs to reset their valor rank for their Solstice Armor .
What exactly is starting? And what kind of loot can the Guardians expect? What new features are there? We have all the important details.
What to expect in the last Iron Banner of Season 3
The game will be played again in a 6v6 format.
Start: Tuesday, August 14, at 7:00 PM
End: Tuesday, August 21, at 7:00 PM
Mode: Control
There will be regular matchmaking.
By the way: Power level advantages are still disabled during this Iron Banner tournament – one last time. Because in Season 4, the Iron Banner returns with power level advantages – just as many Guardians remember from Destiny 1.
All players will be able to participate in the Iron Banner events – regardless of which expansions they own. Year 2 rewards with random rolls and compatibility with Year 2 modifications will also be available to all Guardians.
However, players who gain new power in Forsaken will have an advantage. For players without Forsaken, Iron Banner rewards will now be given at their highest possible power level.
Participation Requirements:
You must have unlocked the Tower, meaning you have completed the main campaign.
You must be at least level 20.
Visit Lord Saladin to start an Iron Banner quest, if you haven’t done so yet.
The Iron Banner has its own playlist in the Crucible overview that you can play.
What has changed in the last Iron Banner of Season 3
Bungie will introduce two changes with the start of the last Season 3 Iron Banner:
Iron Temple fire spots will replace the regular control flags.
There will be a new power play rule: If all three zones are captured, they will be locked for 20 seconds. At the end of the power play, all zones will reset to neutral and must be captured again.
The rewards in Season 3 Iron Banner
Since the beginning of Season 3 in Destiny 2, the following weapons and armor ornaments can be earned in the Iron Banner:
Iron Banner weapons from Season 3:
Energy Hand Cannon “Finite Impactor”
Energy Auto Rifle “Dark Decision”
Kinetic Hand Cannon “Allied Demand”
Kinetic Submachine Gun “Multimach CCX”
Sniper Rifle “Locked Finality”
Rocket Launcher “Radiant Sphere”
Players can rank up by earning Iron Banner tokens through their participation and redeeming them with the Iron Lord in the Tower. Each reputation rank-up grants progress towards unlocking the coveted rewards. The higher you rank up, the more gear will be available for you to purchase.
Iron Banner armor ornaments of Season 3:
Each ornament requires certain progress in the Iron Banner or with Lord Saladin. Progress is counted account-wide. The following requirements apply to the ornaments.
Class item: Reach rank 5 in the Iron Banner
Leg armor: Defeat 100 enemies in the Iron Banner with your Super
Chest armor: Defeat 100 enemies in the Iron Banner with Power weapons
For the past few days, players in Fortnite: Battle Royale have been observing an ever-shrinking rift above the map. Will the dimensional rift eventually disappear completely? According to dataminers, we will know that soon. But what happens next?
At the end of Season 4, a rocket was launched in a live event, which caused a gigantic dimensional rift above the Fortnite: Battle Royale map. Various objects appeared in the world or were placed in other locations.
Not where it belongs: The Durr Burger head
Additionally, at the start of the currently running Season 5, smaller rifts were found that help players be lifted into the air to cross the map more quickly or escape from tricky situations.
The gigantic rift above the map is shrinking: More specifically since August 11. According to FNBRLeaks, the rift has changed for the first time since that date, as the following screenshots show:
Rift before August 11
Rift after August 11
This is not the end yet. According to dataminers, the rift is expected to shrink again on August 18 and look as follows:
Rifts will soon completely disappear: According to dataminers, the rift will be completely gone by August 21. Game files with descriptive names lead to this conclusion. But what happens then? The day happens to fall on a Tuesday – the day when Epic usually releases new patches.
Additionally, on Thursday, August 23, the 7th week of the Battle Pass challenges will begin, which will complete the Roadtrip Challenge. If the process is similar to Season 4, players will receive a legendary skin upon successful completion.
Will the person associated with this skin continue the story of Fortnite: Battle Royale? What role do Drift and Ragnarok, the legendary skins from the Battle Pass, play in the continuation of the story?
By August 23 at the latest, we will know more: By then, the first players will have completed all seven weekly challenges and unlocked the legendary Road Trip skin.
What do you think? What will happen on that day?
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That was a brief pleasure. It didn’t even last until dawn before the first player reached the new maximum level of World of Warcraft.
Since midnight, the new expansion of World of Warcraft is live worldwide. The launch went smoothly, aside from minor lags, allowing players to quickly venture into the new areas and level up. Some were already “finished” after just a few hours. Player Gingi from the professional guild Method reached Level 120 after just 4 hours and 17 minutes!
The trio from Method are the first. Gingi played together with his guildmates Meeres and Deepshades, who reached Level 120 just minutes after him and likely secured 2nd and 3rd place in the race for the “World First Level 120”.
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No special reward. However, there is no special achievement or extra reward for this feat. In the past, there were “Server First” achievements, but these now exist only for raid achievements in the endgame.
How did it go so fast? Gingi combined a number of mechanics that made leveling particularly quick. For instance, he still had the experience point buff from the Darkmoon Faire, which had actually closed a day ago. At the start, he had a whole load of old Legion quests that he could turn in for a big chunk of XP.
Additionally, leveling in a trio means quests can be completed in the blink of an eye. Together, players can easily pull the entire area and kill quickly. Together with further bonuses, such as the gem that grants 5% extra XP and the war mode with 10% bonus XP, the record was achieved.
If you want to watch the entire stream, you can do so here:
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How far did you level last night? Have you also reached the maximum level? Or are you taking your time and enjoying Battle for Azeroth at your own pace?
Monster Hunter: World (PS4, Xbox, PC) offers a steep learning curve, even for series veterans. To make your start in the new installment easier, our author and complete beginner Robert presents you with 18 tips he wishes he had known beforehand!
Monster Hunter: World explains more than previous installments, but you have to figure out a lot on your own. Although there are tutorials that explain the basic mechanics of the game, you won’t really get smart from them – especially if you’ve never played any installment of the series before.
As the difficulty increases noticeably early in the game, we now present you with 18 tips that would have made my start much easier. The tips are aimed at newcomers and veterans alike. Some tips cover mechanics that have never been in a Monster Hunter before!
[toc]
Tip 1: Set up controller settings before starting the game
For console players: You cannot change the controller settings directly at game start. This is only possible after a certain point in the campaign. As soon as you first make your way to the base camp, you can adjust the settings. Just press the options button and go to the settings. Here you can reassign the buttons.
Are you playing with inverted axes? Make sure to set this before starting the game. Without wanting to reveal story-relevant details: You will thank me!
For PC players: You can either play with a mouse and keyboard or connect a controller. It is always possible to freely change the key assignments. You will find this option in the settings.
Tips for the base camp in Monster Hunter World
The base camp is somewhat like the hub of the game. Here you take on new quests, buy items, and can exchange ideas with other players online. In your personal space, you can manage your inventory and practice with your weapons.
To help you keep track in the city, we have put together a few tips for you that will make it easier to get started and navigate.
Tip 2: Always talk to all NPCs
The city is home to a variety of people going about their business. Since the story of Monster Hunter World is not served to you on a silver platter, always talk to everyone in the city as soon as you return from a main quest.
Some NPCs often have an exclamation mark above their heads. This signifies an optional quest, which you should always accept! Why? Many optional quests provide you with improvements such as armor spheres for upgrading your gear, new recipes in the canteen, and research points!
Create new armor and weapons from monster materials: After successfully completing a quest and gathering materials from the slain monster, you should head directly to the forge. From the remains of large monsters, you can always craft special armor sets that further enhance your defense.
While you won’t be able to assemble the complete armor right away, you will receive upgrades after every mission. Additionally, you can improve the attributes of your armor using armor spheres. You often receive armor spheres as rewards from quests and side missions. With these, you can enhance the defensive stats of your armor.
You will spend a lot of time in the forge, so visit it as often as possible!
Tip 4: All weapons can be tried out in the training area
In the city, you have access to a dedicated room, complete with a loot chest and household Palico. The housekeeper is also your contact for the training area. Here you can try out all the weapons you own.
Practical: The various combos possible with the weapon will be displayed directly. If you’re a beginner and have no idea which weapon to start with, it’s recommended to test all available weapons thoroughly at first.
Tip 5: Go on expeditions!
To try out your new skills, simply start an expedition. Here, you don’t have to fulfill a specific quest; you can just hunt freely.
Expeditions have neither goals nor time limits – you can try out weapons, collect items, catch insects, or simply enjoy the scenery.
Tip 6: The gathering hub is the gateway to multiplayer!
In the gathering hub, you can see other players: Don’t want to venture into the adventure alone? Visit the gathering hub in the base! This serves as a social hub where you can connect with other hunters and form a group to hunt together in co-op.
You will find the gathering hub at the top level of the base camp (Level 4F). You can also just take the elevator. This can be found at central points in the camp and is identifiable by the thick chains leading up and down.
Fight together in the arena: And why not use the arena to practice group play? There, your hunters will receive advanced equipment, and you can fight directly against a boss monster. You can even earn rewards for victory.
The little pig roams freely around the village. When you see Poogie, interact with him. If an exclamation mark appears above Poogie’s head, you need to press a button at the right moment. Poogie will then happily jump around and little hearts will circle around the pig. Once the hearts appear, Poogie will follow you step by step through the village.
According to the “Monster Hunter” legend, Poogie possesses special powers and is a lucky pig. It is possible to pet Poogie or even pick him up and carry him around. Those who cuddle with Poogie before the hunt are said to have an increased chance of finding rare items when carving monsters. However, this is just a rumor, and the developers remain silent on whether Poogie is truly a lucky pig or not.
Quests in Monster Hunter: World
Monster Hunter: World features hundreds of quests, side missions, and gathering quests. So it’s not always about hunting big creatures; you will often be sent to collect certain plants or mushrooms.
Many aspects of the quest system can be overlooked if you’re not paying close attention. With our tips, you will be well prepared!
Tip 8: Always eat before starting any quest!
Use the canteen in Astera or at the camp: As soon as you start a quest or side mission, you will land at a small camp on the map. A little away from the tent, you will find four stools where you can eat. You should always take advantage of this opportunity. You can also choose the canteen in Astera.
A full stomach brings various bonuses. Among other things, you can choose from the following buffs:
Increased attack power
Increased defense
Increased elemental resistance
Additionally, some dishes increase your stamina and health. An invaluable advantage in battle!
Tip 9: Loot the chest in the camp!
Don’t make the same mistake I did by ignoring the chest in the camp once you start a quest. This chest doesn’t contain your equipment, as I believed for much too long, but helpful items that will serve you well during missions.
Use useful consumables: In addition to healing items, there may also be poisoned daggers or other useful things that give a first hint on how to approach the quest boss. You find poison daggers in the chest? Why not try out how the boss reacts to that!
You can of course change your equipment, just head to the tent in the middle of the camp! By the way, you can fast travel to base camps at any time outside of battle. Just click on the corresponding spot on the map.
Tip 10: Pay attention to the mission timer!
Quests in Monster Hunter: World come with a timer. If the time runs out without fulfilling the quest, you will have to return to the base camp and think about what you did wrong. To avoid this, always keep an eye on the clock displayed at the top left.
Expeditions have no restrictions: If, like me, you waste half an hour at first, you will find it hard to complete the quest in the given time. If you want to collect materials at leisure, start an expedition. This is possible at any time from the base camp. Just leave the city without taking a quest.
Tip 11: The egg timer announces the end of the mission!
Did you send your opponent to the afterlife after a long battle? Congratulations! However, if you dawdle afterward, you might regret it. After defeating the quest target, you have exactly 60 seconds to carve the fallen opponent.
Monster Hunter: World_20180120214201
Always carve the monsters with your knife: So try not to get distracted! The top priority is collecting materials from the boss monster. Because from these resources, you can forge new armors or improve weapons.
If you don’t manage to do this within the 60 seconds, you’re out of luck and the material is lost.
General combat tips for Monster Hunter: World
The core of the game is hunting dangerous and monstrous creatures. You will find these all around the game and they will challenge your skills. To ensure you don’t frequently faint, the following tips are essential for survival.
Tip 12: Use the whetstone regularly!
The whetstone can be used an infinite number of times: The whetstone should be a familiar mechanic for veterans. While the whetstone was limited in earlier installments, you can use it as often as you want in Monster Hunter: World. With the whetstone, you sharpen your weapons that become dull and blunt during a fight.
Some weapons need to be sharpened more frequently than others – even during a battle. Always keep an eye on the weapon indicator at the top left of the screen. If the weapon is freshly sharpened, the weapon indicator will appear green. With continuous use, this color will turn yellow and finally red.
Now you should quickly sharpen your weapon. Find a suitable cover during a fight or wait until the monster flees. Boss battles in Monster Hunter: World are divided into several phases. Especially utilize the “calm phases” for this. You don’t have to chase right away.
When attacking a creature in Monster Hunter: World, you will quickly realize that it has no health bar. Fortunately, Capcom has implemented other indicators that allow you to gauge the remaining health of the opponent.
Is the monster showing signs of weakness? Observe the monster – is it limping? Are wounds visible on its body? Are its movements uncoordinated? All of these are sure signs that you’ve seriously injured your opponent.
If your opponent makes its way to its nest, the last phase of the fight is upon you. The monster is so badly injured that it needs to retreat and regenerate. A seriously injured beast can be recognized by the skull symbol on the map, which has replaced the normal monster symbol.
Tip 14: Those on the ground are invulnerable!
You’ve taken a series of heavy hits and were knocked down by the opponent? Don’t get up right away! Especially if you took severe damage, any further hit could lead to fainting.
So stay down until the monster turns its attention elsewhere. Because as long as you’re down, you’re invulnerable. Your character will automatically get back up after a few seconds.
This “playing dead tactic” unfortunately doesn’t work if you’re dazed. If you’ve taken particularly hard hits, you’ll automatically get back up after being knocked out and hold your head. You can recognize whether your character is dazed by the symbol above the health bar. It contains two stars and leaves you defenseless for a brief moment.
Tip 15: Always investigate monster tracks!
You will encounter large monster tracks all over the Monster Hunter: World map. When you investigate such a track for the first time, you will see a progress bar on the right side of the screen.
If you investigate more tracks, the progress bar will fill up and eventually level up. The bar represents the level of the scout flies that guide you. What do you gain from this?
The higher the level, the more efficiently your scout flies will track the monster.
Additionally, this is your way to discover the strengths and weaknesses of the monsters. By researching the monster tracks, you gradually unlock entries in a monster encyclopedia.
Once you reach the maximum scout level of the monster, you can select the creature directly on the map from the bottom left and mark it with a waypoint!
Your character consumes stamina when sprinting and using certain attacks – and much more during a fight. When you ride a monster, you will continuously lose stamina. So keep a close eye on the bar, as you will be thrown off as soon as it runs out. The stamina bar is yellow and is located at the top left, beneath your health bar.
Cook yourself a juicy steak: Stamina regenerates over time, but the maximum value of the stamina bar decreases over time. You can increase the maximum value of the stamina bar by consuming grilled steaks or other food.
Tip 17: Craft mega potions
These greatly refill the health bar. You only need potions and honey, which you should find in the area.
Tip 18: Loot the severed body parts of monsters!
Some body parts of monsters can be broken or severed. If you manage to cut off a tail, make sure to remember where it lies. You can loot the body parts for additional loot.