New MMOs and MMORPGs are still coming from South Korea, and they are not just for mobile. As NCSoft announced, 4 new games for PC and consoles are currently being developed – presumably referring to the PS4. Names and release dates have not yet been disclosed. However, they intend to develop more for consoles in the future.
This disappointed MMORPG fans here who are hoping for games for PC, PS4, and Xbox One. But a day after the mobile event, NCSoft promised to cater to PC and console gamers in the future.
Note: The information in the article comes from the South Korean site “gamemeca” and the power of Google Translate.
Blade & Soul 2, mobile game
4 games for PC and consoles
This is what NCSoft says: At the mobile event, NCSoft was asked if they are now only making mobile MMORPGs. They denied it.
NCSoft says this specific event was only for mobile, but they plan to continue developing for PC and consoles. At an event the next day, more information about the other games in the pipeline was provided.
Currently, 2 new titles are being developed in South Korea and 2 more titles in the USA, which are expected to be released for PC and consoles.
NCSoft will develop all non-mobile games for PC and consoles in the future
NCSoft’s CFO said: In recent quarters, PC games have been in high demand. They will continue to announce these games and prepare for the next few years.
It is said further: All non-mobile games from NCSoft will be aimed at consoles and PC simultaneously in the future.
Which consoles are meant? NCSoft does not specify this. It can be assumed that the PlayStation 4 is definitely included – perhaps also the Xbox One or successor consoles of these systems.
Back then, it was already claimed that NCSoft wanted to enter the console market. Actually, Blade & Soul was also announced for the PS4, but there have been no updates on a PS4 port for Blade and Soul for two years.
Project TL
What kind of MMOs and MMORPGs are these? NCSoft does not specify the titles. However, it is known that NCSoft has been developing the game “Project TL” for years. It is expected to be released in 2019. Project TL is the unofficial Lineage 3 – an action MMO in isometric perspective.
This is the situation: While no new AAA MMORPGs have been developed in Europe and North America since 2014/2015, South Korea has persistently held out as the last bastion of the MMORPG. Something from South Korea has always made its way to Europe and North America. Recently titles like Black Desert or Bless. In the future, probably a Lost Ark.
Yet even the last bastion has crumbled recently. In Korea and other parts of Asia, the mobile hype has exploded. For years, mobile MMORPGs have been produced there en masse, making developers in Asia rich.
Recently, MMORPG specialist NCSoft announced 5 new mobile MMORPGs. All 5 are based on the company’s well-known PC franchises, but all will only be available for mobile. Apparently, there is still room in the mobile boom for PC and consoles – at least with NCSoft.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, Xur is coming today. Where you can find Xur and which Exotics he has on offer, you can find out here. This is the location and inventory on 16.11.
This week had a lot in store for the Guardians: Currently, the last Iron Banner of Season 4 is in full swing. Until the upcoming reset on 20.11., the Guardians have one last chance to complete their current Iron Banner armor and finish some triumphs associated with the Iron Banner in Season 4.
In addition, players can already get a taste of the return of heavy machine guns in December. Since the weekly reset on November 13, the mysterious murder quest can be completed, rewarding the Guardians with the first heavy machine gun in Destiny 2 – the exotic Thunderlord.
Additionally, Bungie shared the first details about the launch of Season 5 and the first premium DLC Black Armory this week. The Season of the Forge starts on November 27, followed by the Black Armory a week later on December 4.
By the way: As Bungie has now announced on Twitter, there are triple valor points in the Crucible all weekend.
Additionally, Xur is bringing Exotics again today. Let’s welcome the Agent of the Nine together.
All info about Xur in Destiny 2 on 16.11. on PS4, Xbox One and PC
Since the release of Forsaken, the Guardians have been waiting in vain for Xur to bring new Exotics from the Autumn expansion. Will that possibly change today? What does he have with him this time?
When does Xur come today? – The times
Xur’s time: Xur has always appeared on Fridays for four years. This hasn’t changed in Destiny 2: Forsaken. During standard time, the Agent of the Nine always appears at 6:00 PM.
When does Xur disappear? Xur packs his things together on the upcoming Tuesday, November 20, at 6:00 PM, and will then disappear until next Friday.
Where is Xur? At this location, you can find him today
This time, Xur is setting up his stand on Titan in the area “The Rig”.
Xur’s location
The Exotics in Xur’s inventory
Weapon: Coldheart – Pulse rifle for 29 Legendary shards
In collaboration with Hi-Rez Studios, we are holding a giveaway where you can grab some great loot. There are exclusive skins and premium editions of Paladins, SMITE, and Realm Royale up for grabs.
Hi-Rez is currently celebrating its in-house expo, the HRX 2018. Until Sunday, November 18, there are eSports championships and new announcements for the hero shooter Paladins, the action MOBA SMITE, and the fantasy battle royale Realm Royale at the fan festival.
What can you win?
The winner will receive digital codes for the prizes. There is a skin for each game that you can only get exclusively at the Hi-Rez Expo:
In addition, you will receive premium editions of the games:
Paladins Digital Deluxe, worth 59.99 Euros: This deluxe edition instantly unlocks all champions in Paladins, including all future heroes. Additionally, the season pass for 2018 is included, which unlocks more skins and rewards as you level up. You will also receive 1500 Crystals, the real currency of Paladins.
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SMITE Ultimate God Pack, worth 23.99 Euros: The Ultimate God Pack unlocks all characters in SMITE and all those that will be released in the future.
Realm Royale Battle Pass XP: With the Battle Pass, you can level up through gameplay. For every level, there is a reward you get from the pass. You will receive additional XP with the win, allowing you to level up faster.
Win exclusive skins and premium editions now
The giveaway for HRX 2018 runs until Monday, November 19, 12:00 noon.
In Fortnite: Battle Royale, every major innovation is found and leaked in advance by data miners. This annoys the developers at Epic. Therefore, they are now taking a stronger stance against data miners and leakers.
What do data miners do? Data miners read the data in the code of a game using special tools and analyze it for clues about new content. In Fortnite, they are particularly active, as with each new update, often the immediately following features are already embedded in the code in advance.
Typical data mining finds are the next skins from the shop every week after the update. However, every miner aims for the discovery of particularly valuable data treasures, including clues about new modes, upcoming items, or even events, such as the Butterfly event at the end of Halloween.
Epic doesn’t want new features spoiled
Data mining unwanted: Many fans love data mining and eagerly anticipate what’s new in the game each week. Epic, on the other hand, does not take this well. It particularly bothers the developers when carefully guarded secrets, such as planned events, are revealed in advance.
There has already been trouble with leakers in the past. They want to reveal everything, while Epic wants to keep the mystery and excitement as they originally intended.
What Epic is doing against data miners: So far, Epic has banned players who have been negatively affected by data mining and leaking. Since November 15, they have taken a further step. The site FNBRLeaks, known for its particularly spectacular leaks, as well as other well-known leakers have received a warning from Epic.
Leaking is a copyright violation! All videos that show unpublished content from Fortnite are considered violations of copyright. Such violations are harshly punished on YouTube and can quickly lead to the ban of a channel. FNBRLeaks and others can likely only post leaks on their own sites now, not anymore on YouTube.
Epic trolls data miners with false leads: Another step taken by Epic against data mining is the spread of misinformation. This last happened with the leaks on the challenges of week 8 in Season 6.
There, completely incorrect information appeared in the codes from the data miners, showing a challenge list from the past.
Only shortly before the release of the challenges on Thursday were the correct tasks finally leaked. It seems that the battle between developers and data miners is far from over.
FIFA 19 has its second Bundesliga “Player of the Month”. In October 2018, Jadon Sancho from BVB Dortmund receives the coveted POTM award and a significantly improved card.
This is the Player of the Month: FIFA 19 features a Bundesliga “Player of the Month” for the first time in the history of the series. The first award went to Marco Reus. In October, his teammate Jadon Sancho from Borussia Dortmund follows.
The selection was decided based on fan voting. Also nominated were:
Luka Jovic and Sébastien Haller from Eintracht Frankfurt
Jonas Hofmann from Borussia Mönchengladbach
Marcel Halstenberg from RB Leipzig
Achraf Hakimi from Borussia Dortmund
Image source: EA Sports, Twitter
Huge boost for POTM Sancho
Here’s what the card looks like: With the POTM card, Sancho receives a massively upgraded version: The 84 overall rating is a full 12 points higher than the standard silver card. The standout stats are the pace and dribbling at 91 and 88 points respectively.
Sancho as a top alternative: Thus, Sancho will be a top alternative for all Bundesliga Ultimate Team players. The Bundesliga offers hardly any comparably good alternatives on the wing. Additionally, Sancho is already a 5-star skiller and extremely skillful.
If you already have POTM Reus or Flashback Götze in your team, you can build perfect links in your attacking lineup.
How to get POTM Sancho
Player of the Month SBC: As with Reus, you must complete the POTM SBC. This consists of three partial SBCs. On the FIFA page “futbin“, there are already some initial solutions. However, caution is advised – the SBC can cause the prices for the required players to skyrocket.
Bundesliga SBC: Here you need 11 Bundesliga players including one TOTW player. Additionally, there is the requirement of 81 team rating and at least 85 chemistry. A solution approach from futbin:
Borussia Dortmund SBC: Two players from Dortmund, three leagues, and at least 85 team chemistry – all in gold, of course.
Player of the Month SBC: Here you need to build a team around a Sancho placeholder. You need 10 German players, all gold, one TOTW, and at least 90 team chemistry. Challenging, but doable:
Once you have completed the SBCs, you can welcome Jadon Sancho in the POTM variant to your team.
The Icon SBC number three should also actually go live today – but that brought issues:
The Elder Scrolls Online is celebrating the first anniversary of the player expansion Clockwork City with rewards for playing. During the event, you can receive one of the coveted Indrik feathers.
For the duration of the event, various bonuses await you that you can enjoy in Clockwork City. Additionally, a free ESO Plus trial is taking place simultaneously, allowing all players the opportunity to play the DLC.
A World of Metal
In Clockwork City, all sorts of mechanical creatures are waiting for you. Even the flora and fauna are made of metal. Those who haven’t had the chance to explore Clockwork City can do so now.
Here are the rewards: During the event, you will be rewarded for playing within the area of Clockwork City.
You will receive:
double the number of items when you gather crafting supplies.
twice as many rewards from daily quest chests.
also double loot from leaders. This applies to leaders from the open world, dungeons, trials, and quests.
When is the event taking place? From November 15 to November 26 at 4 PM, you can freely adventure in Clockwork City. Don’t miss the chance for the Indrik feather.
How to Get the Indrik Feather
Currently, a different event is taking place across ESO. Players can collect event tickets during previous, current, and upcoming events. These tickets can be obtained in various ways at each event.
These tickets can be exchanged for Indrik feathers with Impresaria in Daggerfall, Davon’s Watch, and Vulkhel Guard.
What do the feathers do? If you have four different feathers, you can summon a magical Indrik mount. Feathers from previous events can be retroactively exchanged with Impresaria for event tickets.
During the duration of the Clockwork City event, you simply have to accept and complete a daily quest in the Brass Fortress every day. For the first completed daily quest per day, you will receive 2 event tickets. The timer resets every day at 7:00 AM.
Clockwork City is Free to Play for a Limited Time
Clockwork City is available at a discount: For the duration of the event, you can purchase Clockwork City for fewer crowns. The standard version costs 1,400 crowns, and the collector’s package with special goodies costs 2,400 crowns. For ESO Plus owners, Clockwork City is free during the event.
Free ESO Plus Trial: In line with the event, the ESO Plus membership will be free from November 15 to November 21. This gives all players the chance to check out the DLC. To start this, simply log in to The Elder Scrolls Online, go to the Crown Store, and start the free trial.
As an ESO Plus member, you benefit from unlimited crafting bags, double bank space, and full access to all DLC expansions. This includes the recently released expansion Murkmire.
The market for gaming keyboards is large. It is worth taking a look at the most popular and highly-rated models. We present a selection of the bestsellers from Amazon.de.
This list of the best gaming keyboards is a personal selection by the author, who has taken care to include a versatile mix and has considered reviews. If you think a good keyboard is missing, please let us know in the comments.
[toc]
In this overview, you will find some technical terms, such as anti-ghosting or the names of different switches. We explain what these terms mean in detail on the second page of the article.
Razer Ornata Chroma
Semi-mechanical keyboard: The model from Razer uses self-developed Mecha-Membrane keys that are supposed to combine a soft pressure point with a rubber dome and the defined, tactile click of a mechanical key. This, according to the manufacturer, ensures a high actuation speed with the semi-high keycaps.
Further features:
With the “Razer Synapse” software, buttons can be reassigned and macros programmed, and the profile configurations can be saved in the cloud.
Also through the tool, the background lighting can be set with 16.8 million individual color options.
In addition to a function key for secondarily assigned keys, anti-ghosting (10-key rollover in gaming mode) is also included.
Who is the keyboard suitable for? The Razer Ornata Chroma is aimed at ambitious players as a mid-range model, who desire extended functionalities compared to a conventional keyboard.
It should be noted that it does not provide dedicated extra keys for macros and such, and that here, one must make do with reassigning existing keys or secondary assignments via the FN key.
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User reviews: The Razer Ornata Chroma is generally rated positively with an average of 4.1 out of 5 stars, with most praising the good build quality and pleasant keystrokes without excessive volume. The key feedback is said to be similar to that of a mechanical keyboard according to many user evaluations.
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In further tests:According to Allroundpc.de, Razer’s technical mix for the Ornata Chroma does not set “new standards in the keyboard market”, but rather is said to be “a very appealing compromise that can be recommended to casual players.” According to this, only absolute professionals would experience a disadvantage from the later actuation point.
In everyday use, the Ornata Chroma performs much better, as texts need to be corrected less often. However, it should be noted that the click sound is very strong and louder than with other gaming keyboards.
Logitech G910 Orion Spectrum
Fully mechanical keyboard: Logitech promises with the G910 Orion Spectrum one of the fastest mechanical RGB gaming keyboards in the world, with the self-developed Romer G switches purportedly providing up to 25 percent quicker actuation compared to conventional models.
Further features:
Customizable RGB lighting: The G910 Orion Spectrum also allows each key to be customized from a palette of over 16 million colors.
Through the optional “Arx Control” app and the smartphone dock, immediate access to in-game data via smartphone or tablet is possible without interrupting the game.
Thanks to nine programmable “G keys”, custom macros can be set.
Dedicated multimedia controls allow for quick access to “play”, “pause”, “mute”, and “skip” functions.
Anti-ghosting (N-Key rollover) is also included.
Who is the keyboard suitable for? The Logitech G910 Orion Spectrum is geared towards players who value high-end functionality above the mid-range, with extensive features.
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User reviews: With an average of 4 out of 5 stars, the Logitech G910 Orion Spectrum is also received positively, with most highlighting the workmanship, the clean pressure point, and the limited noise level.
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In further tests:Techstage.de states: “Technically, the Logitech G910 Orion Spectrum is a solid keyboard for gamers and all those who want a mechanical keyboard that is audible. The annoying color change at the beginning can be quickly turned off with the software, and in everyday life, the keyboard performs its task well.”.
Criticism is directed at the sometimes “finicky” software in executing commands, which Logitech is working on.
KLIM Chroma
Rubber Dome: The KLIM Chroma is one of the few models from the bestseller list that relies on pure switches with a rubber base, wherein the manufacturer promises “the best that can be found in the non-mechanical keyboard sector” thanks to a 2 millisecond response time.
Further features:
Through the rubber dome technology designed for 20 million keystrokes, the keyboard is intended to operate as quietly as possible with a pleasant and muted noise.
The optionally switchable lighting is static. There are no customizable special keys or software.
Anti-ghosting is supported with six keys.
The manufacturer advertises not only water resistance but also a five-year warranty and responses to support questions within 48 hours.
Who is the keyboard suitable for? As a budget model, the KLIM Chroma is aimed at cost-conscious players who do not see an advantage in mechanical keyboards and desire a backlit keyboard in an otherwise simple design without extraordinary additional features.
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User reviews: Despite its straightforward functionality, the KLIM Chroma is rated positively with 4.4 out of 5 stars. The price-performance ratio is primarily highlighted while some reviewers wished for a wrist rest.
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In further tests: In the evaluation by Netzwelt.de, the KLIM Chroma performed less well:
Overpriced cheap keyboard with miserable lighting. Where gaming is claimed, only minimal lighting is actually present. Otherwise, for 30 euros, the same quality as a 10-euro keyboard can be found.
Aukey KM-G6
Fully mechanical keyboard: The Blue switches from Outemu in the Aukey KM-G6 are designed to withstand 50 million keystrokes with their high and concave keycaps. With an actuation force of 60 grams, they are supposed to be as easy to use as red or brown switches. Being a replica of the Cherry MX Blue, they are also compatible with keycaps from corresponding models.
Further features:
The six-color backlighting includes eight pre-set profiles and allows for an individual profile using the FN key.
Due to the lack of software, no custom macros or remappings can be defined easily via third-party tools.
Anti-ghosting is supported for all 105 keys (N-Key Rollover).
The manufacturer advertises water resistance, whereby holes on the underside are intended to allow liquids to drain.
Who is the keyboard suitable for? The Aukey KM-G6 is aimed at players looking for an affordable entry into the world of mechanical keyboards with a simple design and can do without macros.
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User reviews: With 4.5 out of 5 stars, the Aukey KM-G6 is generally rated positively, mainly because of the price-performance ratio. The pleasant operation, good workmanship, and minimalist design are highlighted.
Criticism is directed at the limited adjustable lighting and the lack of macro keys, which is partly due to the price range.
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In further tests: At Techstage.de, the Aukey KM-G6 is also rated fairly well:
In practice, the Aukey keyboard holds up well. Typing is fun with it, in games like Doom and Far Cry 5, we had no issues; the game character reacts precisely to keystrokes. However, the Aukey keyboard is noticeably loud. The switches are so loud that colleagues in the office complained after a short time. Those who type quickly make sounds like a typewriter. We missed separate keys for multimedia playback and volume control. As soon as you have to press the FN keys, you are pulled out of the workflow […].
Corsair K95 RGB Platinum
High-end keyboard: The Corsair K95 RGB Platinum, available optionally with the mechanical Cherry MX Speed and MX Brown switches, is referred to by the manufacturer as “the ultimate gaming keyboard”, making it the most expensive in our selection.
Further features:
Thanks to 8MB profile storage with hardware macros and lighting playback, there is also access to up to three saved profiles independent of the Corsair software.
The RGB backlighting of individual keys and the 19-zone lighting at the top are said to offer virtually unlimited customization options.
For programmable macros, six textured and contoured G keys are available.
The surface made of anodized and brushed aluminum is intended to ensure a lifetime of durability. In addition, there is a detachable, dual-sided wrist rest.
Also included: USB hub (1x USB 2.0), anti-ghosting (N-Key rollover), 14 multimedia keys (including 6 programmable), volume knob.
Who is the keyboard suitable for? The Corsair K95 RGB Platinum is aimed at players who value high-end functionality and have professional player ambitions.
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User reviews: With 4.1 out of 5 stars, the Corsair K95 RGB Platinum is largely rated positively, with the overall package being almost universally praised. Criticism is mainly directed at the price and the problem that the lighting strip does not seem to run consistently on every single unit.
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In further tests: The colleagues from Gamestar.de give a rating of 93 percent:
Very well-equipped gaming keyboard with very solid workmanship, which stands out particularly due to its extensive RGB LED lighting along with the light bar from the (cheaper) competition.
Other Bestsellers
All bestsellers in the gaming keyboard category can be found directly on the overview page at Amazon.de:
The offers listed here are accompanied by so-called affiliate links. By purchasing through one of these links, you support Mein-MMO: Without affecting the price, we receive a small commission from the provider.
On the next page, we will explain terms such as anti-ghosting and the differences between various switches.
This is an AI-powered translation. Some inaccuracies might exist.
In Red Dead Redemption 2, you must endure some fights. How to increase your health and thereby improve your character is explained here.
In Red Dead Redemption 2, some activities affect the so-called cores that indicate the resources of you and your horse. Fortunately, you can level up your health, stamina, and also your Dead Eye through various means. We will show you here which tasks you can undertake to enhance your health.
How to Increase Your Health
To raise your health to level 8, you must accumulate a total of 1100 experience points, just like with stamina and Dead Eye. Up to level 10, the special challenges for each respective resource will reward you.
You earn experience points through health-related tasks. However, you can only expand the health indicator, which is the ring around the core, and not the core itself.
Combat
Leveling with Weapons: While most players may prefer combat with their firearms, you should also occasionally use your bow or throwable weapons. Each kill with the bow or a throwable weapon, such as throwing knives or the Viking axe, gives you 20 experience points for your health. A hit with either of these weapons still grants you 5 XP.
Unarmed Combat: If you like to let your fists do the talking, that is also a way to improve your health. Each won fistfight grants you 10 experience points.
Silent Kill: If you manage to knock out or kill your opponent silently, you will receive 5 experience points.
Hunting: A clean shot while hunting earns you 3 experience points for your health ring.
Fishing and Physical Tasks
Fishing for Health: If you want to take a break from cowboy business, fishing is not only a good way to relax but also helpful for your health. Caught fish grant you between 10 and 30 experience points each, with larger fish yielding more XP.
However, fishing is not available from the start. It is unlocked through the quest “People Fisher” in Chapter 2. This quest is also a prerequisite for hunting for the legendary fish.
Rowing: In real life, rowing is good for health, so why not in RDR 2? This activity is probably the most efficient way to fill up your health bar. Rowing for 100 meters rewards you with 20 experience points, and the task can theoretically be continued until you have fully leveled up your health.
Jumping: If rowing is not exciting enough for you, you can also try jumping. Jumping 50 times earns you 5 experience points for your health.
Challenges
Some challenges in Red Dead Redemption give you direct bonuses to your respective resources, which you can only improve up to level 8 with regular activities. Only the challenges will advance you up to level 10. For health, these challenges are Herbalist, Master Hunter, and Gun Expert.
For the first challenge level, you earn 25 XP each. If you manage to completely finish all three challenges, you will receive a total of 1425 experience points.
Ginseng Elixir
Elixirs and tonics can usually be found in the game world or purchased from merchants. Particularly interesting for your health is the Ginseng Elixir, which grants you 25% experience points towards your next level.
However, Ginseng Elixirs are very rare and cannot be bought, only found.
In Fortnite: Battle Royale, since the glider nerf, fall damage has become a real problem. But with this simple trick, you can avoid fatal falls.
Why are so many players dying from falling? In Fortnite, the reusable gliders were recently removed with Update 6.30. Until then, players could activate the handy gliders at any time and safely float down from any height.
Here’s how to avoid fall damage: If you fall from a certain height in Fortnite, you can take heavy damage. Often, such a fall ends fatally. But with a simple trick, you can completely avoid the damage.
All you need is a special item: the balloon. Balloons are actually used to gain height slowly. In the old meta gameplay with the reusable gliders, balloons were frequently used to ascend high and then quickly glide over the map.
The balloon is more important than ever: Without the old gliders, many fans thought the days of the balloons were numbered, as they would be deathtraps without the reusable gliders. After all, you would inevitably fall to your death if the balloons eventually ran out of air.
However, many players overlooked that the balloon also reduces fall speed. Just one balloon is enough to completely negate the fall damage.
You can fall from any height and just before hitting the ground, “ignite” the balloon. Then you float down gently and without significant delay, taking no damage.
So make sure you always have a pack of balloons with you. Then you can fall as often as you want without worrying about damage.
If you have no balloons but can build well, this trick will also help you against fall damage:
The E3 2019 will have to go on without Sony next year. The Japanese company has now stated this in a statement. But what does this step mean for fans and players?
For 24 years now, the gaming industry has presented its innovations like upcoming games or new hardware annually in Los Angeles. However, in 2019, a major and traditional participant will be missing from the world’s most important gaming fair – Sony.
Sony cancels participation in E3 2019
This is what Sony says: Although the company is currently achieving record revenues with its PlayStation 4 console, Sony has now confirmed that it will not participate in E3 2019. In a statement, it says:
As the industry evolves, Sony Interactive Entertainment (SIE) is looking for original ideas to engage with the community. Playstation fans mean everything to us, and we always want to bring innovation, think differently, and experiment with new ways to inspire gamers.
That’s why we have decided not to participate in E3 2019. We are exploring new and familiar ways to work with our community and can’t wait to share our plans with you.
Sony also cancels another major event: This marks the second major event that Sony has canceled in recent months. Already in September, the chairman of Sony’s in-house game studio announced that there would be no PlayStation Experience in 2018.
This is an annual event for the video game industry held by Sony to showcase PlayStation games.
What does skipping E3 mean?
There is already extensive speculation about the reasons for the decision to skip E3. Two aspects are particularly hotly debated.
Sony does not have enough games to show: The reason cited for this year’s PlayStation Experience (PSX) cancellation was the argument that Sony simply does not have enough games to showcase at the event.
In this regard, Shawn Layden said: “Now that Spiderman is out, we are looking at games like Dreams or Days Gone for 2019. But we just don’t have enough to bring people together and stage an event somewhere in North America. We do not want to raise expectations and then not meet them.”
The SIE chief added: “This year we have made a lot of progress with our games.” However, there is not much that can be shared at this point regarding upcoming titles.
The same argument likely applies to E3 2019. Apparently, there is simply not enough to show. Because currently, there are six exclusive titles from Sony in development. These games include
The Last of Us 2
Days Gone
Ghosts of Tsushima
Death Stranding
Dreams
Concrete Genie
All six titles were already presented at E3 2018. Nothing truly new is known so far. And this very fact raises questions about the future of the PS4.
Is the PlayStation 5 coming in 2020?
Is Sony already focusing on the PlayStation 5? Because another widely circulated opinion is that Sony could already be concentrating on its next console, the PS5.
The cancellation of PSX and E3 2019, along with the obvious absence of other significant PS4 exclusive titles, is interpreted by many as yet another hint. Experts expect that the new console from Sony will be released in 2020.
And just about a month ago, Sony CEO Kenchiro Yoshida fueled the rumors of a soon-to-be successor to the PS4. In an interview with the Financial Times, the Sony chief stated: “What I can say at this point is that next-generation hardware is needed.” Yoshida did not want to confirm whether the next PlayStation console would be named PS5 – although that would be a logical choice.
As Sony stated during the E3 cancellation, they are looking for new ways to stay closer to the community. Possibly, Sony could present its next console at its own event.
Although new consoles were traditionally presented at E3, the PS4 was already unveiled at an event in New York. For fans and players, this could mean that they may already be able to enjoy a new console from Sony in 2020.
However, please note: While the indications are increasing, the matter has not been officially confirmed.
What do you think? Why did Sony cancel two such major events? Do you believe that we will be playing on the PS5 in 2020?
This is an AI-powered translation. Some inaccuracies might exist.
The prayers of many players have been answered: Brigitte has received a nerf on the PTR of Overwatch. However, the players are not entirely satisfied. Even many of her opponents are disturbed by the adjustment.
Brigitte nerf on the PTR: On November 15, early morning our time, a new patch was deployed on the Overwatch PTR. This brought buffs for Bastion and Co. but also a nerf for Brigitte, which is now upsetting players.
Since Brigitte’s release, the hero has been unpopular with many players. Opponents claim she is too easy to play and ruin the game by easily countering heroes like Tracer. Her entire kit is too strong for Overwatch.
Shields stop Brigitte, players are dissatisfied
What has changed? Not much has changed for Brigitte. Only one ability was adjusted, which now behaves differently. From the patch notes of the Overwatch PTR patch:
Shield Bash: Can no longer knock through barriers or stun targets behind barriers.
Many players, especially opponents of Brigitte, have wished for such an adjustment. Criticism of the heroine has been ongoing, and even a movement has formed advocating for Brigitte’s removal from Overwatch.
The reddit user AndyGMB showed in a short clip how Brigitte’s new shield bash works and how it is blocked by barriers from Reinhardt or Winston.
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What disturbs the players? However, the change does not come to the satisfaction of the players. Criticism of Brigitte’s new shield bash even comes from those who advocated for this nerf.
What particularly bothers the players is the inaccuracy with which the shield bash now works. Some points are mentioned particularly frequently:
Brigitte’s movement continues after hitting a barrier.
There is no visible or audible indicator when her shield bash has been blocked.
It feels random whether Brigitte stuns a target partially behind a shield.
Even the coach of the professional team Dallas Fuel from the Overwatch League, Justin “Jayne” Conroy, has commented on this on Twitter. According to him, it is a “poor” implementation:
[…] it feels like a terribly inconsistent and poor change. If shields can block a stun, then they should also block movement… and this should also apply to Doomfist’s meteor strike.
Testing is still ongoing: The changes have only just been deployed on the PTR, which is exactly meant to find such issues. The colleagues from Overwatch Central even see it positively that Blizzard “just did it”.
If more players test such changes, a suitable adjustment can be found more quickly. And trolls, who make the community believe that Brigitte will really be removed from Overwatch, have less fodder.
Dragon Hound is a new MMO from Korea where you ride horses and attack dragons with cannons. This curiously resembles a mix between World of Tanks and Monster Hunter.
What is Dragon Hound? At the Korean game fair G-Star 2018, a curious new project called Dragon Hound was presented. The PC game using the Unreal Engine 4 comes from the developers devCat, who are also responsible for the Mabinogi games.
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Dragon Hound is a game where you set out on a horse from rolling fortresses to hunt monsters in a team with other players.
Gun Horses Against Dragons
Horses with Howitzers: First gameplay videos from G-Star show a pretty bizarre picture. Your heroes are riding on horses. However, the steeds are heavily armored and equipped with weapons from the World War I era.
In the video, the player has strapped a heavy tank gun to his horse. Other players carry huge chainsaws.
“World of Warhorse”: Originally, Dragon Hound was supposed to take place in a medieval era, and players would have fought against monsters as mounted archers. However, according to the developers, the meager bows would have appeared ridiculous against the gigantic beasts.
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Therefore, the technology level was moved to the early 20th century, and heavy artillery was placed on the horses.
This makes the gameplay somewhat reminiscent of a fast-paced World of Tanks or the post-apocalyptic vehicle spectacle Crossout.
You cannot dismount your steed, making you a kind of heavily armed centaur, as one developer noted. By the way, you can upgrade your horse as well as your weapons.
This was the original design concept for Dragon Hound.
Monsters to Hunt: The battles are fast-paced and thrilling. As seen in one video, players gallop around nasty dragon creatures that are brutally shot up with relentless fire.
Later in development, players will even be able to target specific body parts and even internal organs of particularly large monsters as professionals.
Boss creatures are said to be truly gigantic and even larger than in Monster Hunter. As in Monster Hunter, you should be able to gather valuable resources from dead creatures.
New Monsters Every Week: Your base is a city built on a massive tank chassis. It rolls through the game world and is in a new area every week. Therefore, new monsters that need to be hunted are supposed to appear regularly.
In total, there will be about 30 different monster species.
No PvP, but Mega Raid: For game modes, there will initially only be PvE. PvP modes are currently not planned. However, there will be an extremely challenging raid for endgame players. The battle against the large monsters is said to last about 15 minutes.
Rare, powerful items are simply part of MMOs. But some are truly unique. Would you ever use them?
Anyone who wanders the vast worlds of MMOs has surely collected thousands of items. Many of them are junk that goes straight to the next vendor. But some items are unique. This is especially difficult with items that you can never acquire again because the quest is a one-time fulfillment or the source of the item simply no longer exists in the game.
Can you part with such items? Will you ever make that decisive click and use them?
The Elixir Phenomenon
Many gamers call it the “Elixir Phenomenon”, which dates back to the early titles of the “Final Fantasy” series. Here, the Elixir was a rare consumable item that, when used, restored not only the hero’s hit points but also their mana completely.
The problem is: Many players regarded the Elixir as so valuable that they would never use it. The thought constantly in the back of their minds was:
“Maybe there will someday be a bigger emergency when I still need it!”
Of course, that bigger emergency never occurs, and most players end their playthrough with several dozen Elixirs in their inventory that were never used.
Cortyn says: Especially in World of Warcraft, I am very stingy with items that have a limited number of charges or are unique, such as those obtained through a quest.
I’ve had the “Light of Elune” in my inventory for definitely over 12 years. This is a potion that makes the user completely immune for 10 seconds. Will I ever use this potion? Absolutely not!
The same goes for the costumes that can be farmed during the Hallow’s End event. Here, I travel for hours through the whole world just to buy a costume that can, in theory, transform me into Deathwing or Grommash 50 times for one hour each. But since there are only 50 charges, of course, I can’t use them… because there will surely be a better time.
But now it’s your turn! What items do you own that are just too valuable to ever use? Or do you not have such items and just throw them away immediately?
This is an AI-powered translation. Some inaccuracies might exist.
One of the founders of Blizzard, Allen Adham, says in an informal interview that they tried to complete news for Diablo 4 or a game of the main Diablo line. This leads to new speculations.
What exactly does Allen Adham say? In an interview with GameDaily.biz, one of the Blizzard founders, Allen Adham, commented on Diablo. However, this was still during the informal part of the interview.
The interviewer regretted that there was no announcement for a main Diablo game.
Blizzard founder Allen Adham then said: “We tried.”
Without a demo of Diablo 4, no announcement?
What does that mean? Adham did not elaborate further on this statement. However, the interviewer deduces that there was likely a last-minute delay of a demo version of Diablo 4 or another main Diablo game.
The reasoning behind this is that Blizzard usually only presents new things at BlizzCon that are already playable on the convention floor. This was the case with Overwatch at BlizzCon 2015, where attendees could already play 12 of the 21 launch heroes of Overwatch.
Therefore, Daily.biz believes that the demo version of Diablo 4 might have been delayed, and that is why there wasn’t an announcement: Without something playable at the convention, Blizzard did not want to present anything.
Instead of cheers for Diablo, there was a scandal at BlizzCon 2018 when Blizzard introduced the mobile game “Diablo Immortal”. The BlizzCon attendees were largely disappointed by the announcement.
Daily.biz believes, however, that it can’t be long now until information about Diablo 4 comes out. This also fits with Blizzard’s statement: “Good things take time, but bad things often take a little longer.” (via Blizzard)
These hints were also given: The site Kotaku reported shortly after the Diablo Immortal debacle that Blizzard had filmed a video with Allen Adham about Diablo 4. This was supposed to be shown at BlizzCon and announce Diablo 4. The video was reportedly supposed to come after the presentation of Diablo Immortal.
Allegedly, Diablo 4 has been in the works for years but has undergone some directional changes.
This was reported to Kotaku by two sources.
Blizzard denied this: There was no video planned for BlizzCon that was not shown.
Where do we stand now? Adham’s statement, “We tried” now suggests again that Blizzard indeed had another Diablo news in mind for BlizzCon than what actually occurred. At least at some point, Blizzard might have planned differently.
However, it seems clear that even before BlizzCon it was known that they would not succeed, even though they were working hard on it.
On November 27, Season 5 of Destiny 2 begins. With its launch, the Gambit mode will receive some adjustments aimed at making it more appealing.
Recently, the creators of Destiny 2 revealed some information about the future of Gambit during a live stream for the Bungie Bounty. In the current “This Week at Bungie” blog, the studio has now announced more interesting details about the upcoming Gambit changes that players can look forward to when Season 5 begins.
These improvements are intended to make Gambit more appealing in Season 5
With the start of Season 5, several changes will be made to Gambit. Bungie designer Robbie Stevens has now presented them in the current TWaB blog. For this, community reactions and feedback have been closely examined. Based on this, the following adjustments will be made:
The Gambit bounties will be improved: Initially, the Infamy points for all bounties will be doubled. This way, you will rank up faster as you successfully complete these tasks.
Additionally, the requirements for numerous daily and weekly bounties as well as daily challenges have been revised. They are intended to take less time and be easier to complete in Season 5.
Furthermore, starting November 27, a completely new bounty will be added to the daily rotation. Currently, it is only known that this bounty will require kills of the Invader. More specific information has not yet been provided.
Infamy rewards will be improved: The ranking system in Gambit is called Infamy and consists of the following six tiers:
Guardian
Brave
Heroic
Famous
Mythic
Legendary
However, the ranks from Guardian to Mythic are split into three tiers per rank. The tiers should provide players with more short-term goals, including rewards that can be quickly achieved, instead of grinding for several weeks. However, the rewards have been anything but worthwhile until now.
Starting November 27, these tiered rank-ups are set to reward legendary Gambit weapons and armor pieces. According to Bungie, the time of blue items as rewards will then be over.
Ascendant Invader finally fixed: There is a nasty bug in Gambit that causes if you take down your Invader, the final boss of Gambit, first, the victory still credits to the opposing team. Although this issue has been addressed by the developers, it still occurred for some Guardians afterward.
This annoying phenomenon is expected to be a thing of the past with the start of Season 5. According to Bungie, the bug has now been definitively resolved so that it no longer ruins the fun for Guardians in Gambit.
Invader catch-up mechanic: In the Bungie Bounty stream, the studio has already hinted at revising this catch-up mechanic. In its current form, the system is anything but popular among Guardians. In the eyes of many fans, the mechanic gives the trailing team too much of an advantage.
With this system, both teams receive a buff when fighting the Invader. The size of the buff for the trailing team depends on how far they are behind. It is particularly easier for dedicated teams to win when trailing, by saving their power ammo and supers and invoking the final boss later.
The developers have now announced how the specific change will look: Teams that summon the Invader second can only receive one “catch-up” stack of the “Invader Slayer” buff. Previously, the trailing team received several stacks. The number of stacks depends on how far they were behind.
To provide an example: If the leading team received seven “Invader Slayer” stacks, then the trailing team received four. In Season 5, they will only receive one.
Pinnacle weapon for Gambit: During the Bungie Bounty on November 12, Bungie’s Senior Sandbox Designer revealed that there will be a dedicated pinnacle weapon for the Gambit mode in Season 5. So far, no further details have been provided.
However, it is highly likely that it will be a weapon comparable to Redrix’s Claymore, Luna’s Howl, or Not Forgotten. Because these top weapons from PvP have also been referred to as pinnacle weapons by the studio.
By the way: To appropriately celebrate the currently ongoing Season 4 in Gambit, there will soon be increased Infamy points:
From 6 PM on November 20 to 6 PM on November 23, there will be double Infamy in Gambit
From 6 PM on November 23 to 6 PM on November 27, you will receive triple Infamy points there
What do you think of this change list? Is it enough to make the mode more appealing to you? Or do you think further changes are necessary?
In Fallout 76, nuclear missiles are an endgame feature. The bombs are meant to give high-level players something to do. The first nukes have already dropped in the game and have shown what can happen in Fallout 76.
This is how the first bomb fell since release: YouTuber Nickaroo93, shortly after the release of Fallout 76, launched the first nuclear missile on West Virginia with some of his friends. The result was a map-wide raid.
Hard bosses and loot for everyone
What happened? Nickaroo93 obtained a complete launch code for one of the nuclear missiles found in Fallout 76. With this code, he blew up a location in West Virginia just hours after the release of Fallout 76.
A raid boss in the open world: The group chose one of the “tears” that can be found in the game as their target. Tears are dangerous areas where the strongest opponents of Fallout 76 reside, the Scorchbeasts.
Scorchbeasts are flying creatures that resemble grotesque bats and are the reason for the Burnt plague they spread. They are even stronger than the iconic Deathclaws. The Verge describes them as “post-apocalyptic dragons.”
After the nuclear missile strikes in the tear, the entire area is engulfed in radiation and a level 95 elite Scorchbeast Queen appears, along with the event “Burnt Land.”
This is essentially a raid in Fallout 76. Nickaroo93 recorded it all on video.
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Intense fights but good loot: The battle against the Scorchbeast Queen lasted over 20 minutes and attracted many players who helped the group. In the end, around a dozen players in power armor were swarming around to kill the Queen.
The Scorchbeast Queen has cost several players their lives multiple times and sparked creative ideas. They even considered moving their C.A.M.P. to bombard her with turrets.
Ultimately, they managed to bring the Queen down multiple times and kill her there. The players were rewarded with Ultracite gear.
Ultracite is currently the strongest material in the game. However, they did not have peace afterward: more level 50 and above Scorchbeasts were waiting in the area to avenge the death of their Queen.
Do you want to try your luck against a Scorchbeast Queen? Gather allies in our Fallout group and set off! Also, visit our Facebook page for the latest updates on Fallout 76.
Fortnite: Battle Royale is having issues with the new Mounted Turret. Therefore, it got nerfed after just a few hours. However, there are still many other issues.
What can the new Mounted Turret do?The Turret (Mounted Turret) is a new legendary “trap” in Fortnite. You place the turret like a trap on a ground piece and then get in. With the turret, you can fire without running out of ammo, but eventually, the turret overheats and needs to cool down briefly.
The turret deals about 40 damage per hit and is ideal for defending fortifications. Especially in the new Food Fight mode, the turrets are ubiquitous.
The new turret is way too strong
What is the problem with the turret? The Mounted Turret is a completely new weapon in the game and promotes different tactics. It is nearly impossible to break in direct combat and had to be neutralized through flanking attacks or snipers. In solo mode, this was particularly difficult.
This is what Epic has done: To make the turret somehow destructible, Epic released a hotfix on November 15, 2018. The lightning patch reduced the turret’s hit points from 800 to just 400.
The formerly indestructible turret base was reduced from 5,000 to just 1,000 hit points.
Double turret is the new double shotgun!
There is an even worse bug: The hotfix was supposed to solve the obvious problems with the turret, but there is an even worse issue with the new item. Pro streamer Ninja found out that you can practically shoot indefinitely with the turret.
The continuous fire turret exploit: In a video, Ninja simply places two turrets side by side. As soon as one overheats, he quickly hops over to the second turret and continues firing happily while turret 1 cools down.
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When the second turret starts glowing, Ninja simply switches back to the first turret.
Like back in the days with the double pump shotgun: This trick clearly reminds of the infamous double shotgun move that caused a lot of fuss in the early days of Fortnite.
Back then, the long reload time of shotguns was circumvented by quickly switching from one shotgun to another instead of reloading.
Is the next nerf coming soon? Epic prevented this to the dismay of all double pump fans by implementing a delay in weapon switching. It is very likely that such a restriction will come soon for the turrets.
Until then, you should keep a close eye when you see multiple turrets in a row.
To celebrate its 14th anniversary, World of Warcraft is unleashing many world bosses. There’s also a new toy!
Currently, there is a small “holiday event” taking place in World of Warcraft, as World of Warcraft celebrates its 14th birthday. From November 16 to November 29, lasting almost two weeks, there are several bonuses and unique opportunities to get cool transmog gear. This should bridge the time until the release of Patch 8.1 Tides of Vengeance …
For 2 weeks, the nightmare dragons return.
XP and Reputation Bonus: Anyone logging into World of Warcraft should first head to a mailbox. There awaits a package from the developers, enticing with a fancy buff. During the event, the character receives 14% additional XP – but also 14% additional reputation! Those looking to unlock Allied Races should take advantage of these two weeks, as the buff even exceeds that of the Darkmoon Faire.
Llore has a lot of stuff to offer for time-warped badges.
New Toy: New in 2018 is the toy Overly Adjusted Corgi Goggles for 200 Time-Warped Badges. The goggles have a cooldown of 10 minutes and ensure for 30 minutes that all players and NPCs look like cute little corgi dogs! Otherwise, the rewards are identical to those of the previous year.
The Nightmare Dragons and Kazzak: Just like last year, a handful of old world bosses that were relevant to Classic will spawn during the celebrations. These bosses can not only drop solid loot with item level 355, but they also have some very special items that can be used for transmog. Some of these models have not been available since Classic, so all transmog fans can now complete their collection.
Where to find the rewards? You can find the quests and vendors for the birthday rewards either in the castle of Stormwind (Alliance) or in the Valley of Spirits of Orgrimmar (Horde). There you’ll find not only a vendor but also a daily trivia question that rewards Time-Warped Badges, as well as a quest for killing the old world bosses.
Keep in mind that you only have two weeks to grab all these activities. The next opportunity will not come until next year.
Stay informed: Don’t want to miss any more news about World of Warcraft? Then leave a like on our WoW Facebook page!
This is an AI-powered translation. Some inaccuracies might exist.
In the latest live stream about Anthem, the developers first revealed the customization options for your character. You have extensive options for each of the four Javelin suits.
The customization of the Javelins in the stream: There was again a live stream for the shared-world shooter Anthem. Bioware seems to have picked up the pace, as early November already showcased new gameplay for the Storm Javelin.
This time, however, the focus was completely on the customization of the 4 Javelin classes. The extensive options range from the color and look of your parts to the condition and material of the Javelin.
These are the options you have for customizing your Javelin
The possibilities to visually modify your Javelin are quite extensive. You can customize the various parts and areas of your suits individually.
For almost every area of your suit, there are various options available. You can determine material and color almost down to the smallest detail. Colors can be mixed entirely on your own. Each part, like the helmet or legs, has different variants that can be freely combined.
These options are available for all Javelins:
Helmet
Arms
Chest
Legs
Color
Logos
Condition of the Javelin (Old, dirty, new, clean, etc.)
You will also be able to change the color of the visor in the finished game.
Can logos be created? No, logos are one of the few exceptions that you cannot freely edit.
Can the various designs be saved? With so many options, it can take a while to customize your Javelin. Therefore, you can save all your customizations in loadouts.
This way, you can freely combine and change your appearance without deleting a complex design.
You can check out how it all works in the video from the stream itself. You even get a glimpse of the N7 skin from the Mass Effect series. Additionally, you can see the first emotes available with the Ranger Javelin.
Keep in mind: Not everything you see in this video will be available at the start of the finished game.
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Bethesda’s online game Fallout 76 has been criticized since its announcement, especially heavily since its release. What went wrong? Our author Andreas says: Fallout 76 has made a critical mistake.
Is Fallout 76 really bad or is this just the frustration of disappointed Fallout fans who expected something different? Is perhaps Bethesda itself to blame for the whole mess?
An online game from a single-player studio
Why was even the announcement criticized? Bethesda is known for single-player games like The Elder Scrolls: Skyrim, Fallout 3, and Fallout 4. Although there exists an MMORPG based on a Bethesda franchise, The Elder Scrolls Online, this was developed by Zenimax Online.
When Fallout 76 was announced at E3 2018, it raised some eyebrows because a studio known for single-player stories was now making an online game.
Moreover, Bethesda had chosen the Fallout series to enter the online gaming market.
Fallout is known for:
Stories about the lone wanderer
The feeling of loneliness in the post-apocalyptic world
Diverse and multi-layered quests
Interesting NPCs
A dark scenario supported by the quests, stories, and NPCs
Now establishing an online game in the Fallout universe, loved by single-player fans, is extremely difficult. It was to be expected that a “Fallout Online” would be criticized. Marketing was therefore crucial. But it was at this point that Bethesda made a major mistake.
https://youtu.be/M9FGaan35s0
Bethesda wants to reach everyone
What mistake did Bethesda make? Bethesda is a studio known for successfully launching games.
For Fallout 76, Bethesda expected similar results. But how do you reach the broadest possible audience with an online game with such a large fan base that actually expects another single-player game and can celebrate great successes with high sales numbers in the early days?
Bethesda wavered for a long time. There was no clear statement about what Fallout 76 should be.
Fallout 76 was essentially supposed to be an online game
It was also said that even single-player fans could have fun
Although there would be no NPCs in Fallout 76, there would still be quests with a story
Open PvP for Fallout 76 was announced, but with heavy penalties for “griefers” and significant restrictions
While survival elements were supposed to play a role, they weren’t really important
What is Fallout 76 now? After release, it became clear that Fallout 76 is essentially “Fallout Online”. An online spin-off where the focus is on multiplayer elements. Group play is the priority.
Particularly single-player fans, who expected something like “Fallout 4.5 with friends” from Bethesda’s statements, are disappointed. It is not only the players who express disappointment, but also the press is saying (via GameStar), that it is precisely the story aspect and the quests that disappoint in Fallout 76.
The fact that there are no NPCs and they have been “replaced” by audio recordings leads to a Fallout that plays and feels different from previous installments. Because NPCs were indeed an important factor in the games. And they are now missing.
Furthermore, similar quests without real story highlights and the absence of decisions during the story have been criticized. These are the things that single-player fans value highly.
As a result, Fallout 76 doesn’t really target single-player fans or at least only to a very minor extent. The entire single-player aspect feels tacked on.
Who is the game aimed at then? Fallout 76 is an online game that marks Bethesda’s entry into the realm of Games as a Service. Accordingly, fans of online games are the primary target audience. And they do not find the game bad at all. On the contrary, they express positive sentiments towards it.
Especially those who enjoy survival games and previously had no connection to Fallout can get excited about Bethesda’s game. And this shows what Fallout 76 is and who it is aimed at: a new audience of online/survival players.
This is also evident in the community ratings on Mein-MMO.de. On a site that primarily caters to online fans, relatively high ratings are given.
A clear statement would have been important: To somewhat mitigate the shitstorm and the many negative ratings on Metacritic, it would have been necessary to make a clear statement about what Fallout 76 really is. Players want to know what they are getting into and what they should invest their money and time in.
By this “waffling” Bethesda has not done itself any favors. Because now, after launch, it is clear what kind of game Fallout 76 is. Single-player fans who felt attracted feel fooled. And they are expressing this frustration by heavily criticizing the game online.
A rescue plan is needed
Can Bethesda still save Fallout 76? When filtering out the positive voices from the community, it seems that Fallout 76 is a good online/survival game with potential.
And this is exactly what Bethesda should focus on now. It is rather unlikely that single-player fans will calm down so much that they will come to appreciate Fallout 76.
Therefore, Bethesda should focus on the following:
Enhancing the online aspect and group play
More group events
More PvE group content
Fewer or no quests for solo players
Further development of the survival aspect
Faction PvP
More options for base building in a group
This is how Bethesda should react: Bethesda should move away from trying to appeal to single-player fans with Fallout 76. Because they expect something completely different.
Insisting that single-player fans can also enjoy the online game would likely be the wrong approach. Because Fallout 76 shows that it cannot reach the level of quests and story that the single-player titles in the series do.
Bethesda needs to focus on the players who enjoy Fallout 76 and offer new content for them. Then the title can exist as a spin-off alongside the main series and potentially be successful.
Furthermore, Bethesda should now also recognize how important single-player titles are to fans and truly focus on that aspect in upcoming games like Starfield and The Elder Scrolls 6, without online experiments. Such a marketing mistake will surely not be forgiven by fans a second time.