Good news for all Hack & Slash fans on the PS4. The action RPG Path of Exile is finally available for download in the PS Store. We have the most important information.
Path of Exile has finally arrived on PS4: This is what many fans have been waiting for. The major Diablo competitor Path of Exile is now finally available on Sony’s PS4.
Contrary to some concerns, the current release date has been met. Thus, after three delays an odyssey comes to a reconciliatory end.
Path of Exile on PS4 – What You Need to Know
This is how you can get started with Path of Exile on PS4: Whether you want to try the game out first or jump right in – you don’t have to do much. Because Path of Exile is free-to-play on the PS4.
You just need to download it and can start right away. Open the PS Store on your console and search for Path of Exile using the search function. The free version should be shown to you first.
Alternatively, we have linked Path of Exile in the PlayStation Store below:
There is also a whole range of optional starter packs. These cost between 35€ and 130€ and offer you different cosmetic items as well as points to purchase additional items. You can find the starter packs here:
The most important information about the launch of Path of Exile on PS4
When can I start playing? The PS4 version is already available in the store and can be downloaded. After that, you can start right away.
Is Path of Exile completely Free-to-Play? Yes. The starter packs are all purely optional; the game itself is completely free. In principle, you cannot buy anything with real money that would give you any gameplay advantages. The microtransactions are purely cosmetic. Only the stash can be expanded with real money, which is not required.
Do you need PS Plus? No PS Plus is required to play Path of Exile. In some regions of the store, players may see the message “PS Plus subscription required for online multiplayer.” This is an error that should be fixed soon.
Is there an offline mode? No, Path of Exile requires a permanent online connection.
Is it possible to transfer existing accounts or purchases to PS4? No. The PS4 version has its own servers. Transfers of characters, currencies, or purchased items from other platforms are not possible.
Is there a couch co-op mode? No.
Are mouse and keyboard supported? No
How large is the download? Almost 9 GB
What about additional content for the PS4 version? The developers at Grinding Gear Games are currently working on releasing new content for PS4 just a few days after the PC version in the future. Later, a simultaneous release of new content is even targeted.
Are there exclusive contents? No. Path of Exile is intended to offer the same experience on all platforms.
How is the performance? Path of Exile runs at 1080P and 60 FPS on the standard PS4. The PS4 Pro has better lighting effects. There is no 4K resolution.
In Pokémon GO there has been a new update regarding EX-Raid Gyms. Now there are new Gyms all over the world that can host EX-Raids.
This means: If there are new Gyms that host EX-Raids, there will naturally be more EX-Raids. So you now have better chances of being invited to such a raid.
It is worth checking your nearby parks. There might be a new EX-Raid Gym there now.
What we know about the new EX-Raid Gyms
This is included in the new update: Niantic has not announced anything significant, but there are new Gyms in Pokémon GO. The focus has been on increasing the density of EX-Raid Gyms. PokéStops have been converted directly into EX-Raid Gyms.
This is what the markings at EX-Raid Gyms look like.
What can an EX-Raid Gym do? Only these special Gyms can host an EX-Raid. Whether a Gym is suitable for that can be recognized by the mark in the upper corner of the Gym. If it says “EX-Raid-Gym” there, then this Gym could also trigger such a raid.
This is why the update is important: Some locations had no EX-Raid Gym or only a few of them. Now that there are more, more EX-Raids can also be triggered.
This is especially important as the defense form of Deoxys is available in raids for the first time now. The next EX-Raids will provide you with the new raid boss.
The defense form of Deoxys is now available in raids
How do I trigger an EX-Raid? Just because a Gym is an EX-Raid Gym, does not mean that an EX-Raid will necessarily take place there. To trigger such a raid, you need to do a significant number of raids at that Gym.
In the MMORPG A:IR – Ascent: Infinite Realm, two factions are at war with each other. This somehow reminds me of the backstory of Bless.
What factions are there? In the MMORPG A:IR, two parties fight for dominance on the continent of Harth.
Vulpin – This alliance of several peoples lives in the southern part of Harth. The realm focuses on agriculture and art, valuing independence.
Ontari – The federation living in the northern part of the continent is made up of warriors who impose their will on others and are focused on expansion. Hunting also plays an important role.
In A:IR, the Vulpin fight against the Ontari.
This sounds somehow familiar…
How are the peoples connected? Long ago, the Vulpin and Ontari were united in the Solumn Empire. But a civil war broke out, as the leaders of the empire sought immortality and stopped at nothing.
The search for the formula for eternal life brought forth a colossal monster, the Black Herald. This devastated the continent of Harth.
The survivors formed the Vulpin and Ontari. Yet they learned nothing from the past, as a new conflict brews.
What does this story remind you of? The backstory of the factions in A:IR does not experiment. It is based on many MMORPGs where two peoples clash. Like in TERA.
However, there are some special similarities with the MMORPG Bless. There are also two alliances there, the Hieron and the Union, which have a similar backstory.
The Hieron live in the north and want to impose their order on the rest of the world.
The Union, which is based in the southern part of the continent, strives for peace and independence.
Both peoples were once part of the same empire, which fell.
In Bless, a red faction fights against a blue faction, from south to north.
The banners of the factions in both games also show similarities. In Bless, the Hieron have a blue banner and the Union a red one.
In A:IR, the Vulpin fight under a blue banner and the Ontari under a red one.
Generally, this can be applied to many MMORPGs. The backstory of A:IR is therefore rather classic.
Players already choose their party
How do players react? The similarity between Bless and A:IR has also been noticed by the community. However, this doesn’t seem to bother most players much. They are already considering which faction they should belong to.
But the comparison between Bless and A:IR still occupies some:
Fixed_Device said on Reddit: “Hieron against Union?”
When does A:IR start? The MMORPG is currently set to launch in the second quarter of 2019.
Sweet Dreams is an exotic weapon in The Division 2. We’ll show you what the Exotic can do and how you can get Sweet Dreams.
This is how you get Sweet Dreams: For this Exotic, you need to find neither exotic weapon components nor visit the Crafting Station, instead you should hope for luck.
You need to defeat named Outcast bosses. They can drop Sweet Dreams. Play missions where Outcasts are waiting to ambush you. Bounty missions against Outcasts are also said to provide a chance for Sweet Dreams.
Play the missions on Hard or Challenging to increase the chances of Sweet Dreams.
DCD Headquarters is probably the best source for Sweet Dreams
Confirmed and reliable locations are these missions:
The DCD Headquarters near the White House
Potomac Event Center in the “Foggy Bottom” area
Roosevelt Island, the Outcasts’ stronghold
The DCD Headquarters is said to be the best source since you can complete this mission quite quickly. This way, you have a relatively frequent chance for Sweet Dreams to be available:
That’s why Sweet Dreams is an aggressive weapon
This is Sweet Dreams: It is an exotic shotgun with a fire rate of 70 and a magazine size of 8. Thus, Sweet Dreams belongs to shotguns with very low fire rates and high damage. The reload speed is 5.4 seconds. The weapon grants +144% melee damage.
These are the talents:
Sweet Dreams: Switch to the weapon and land a melee hit on an enemy to gain 35% bonus armor and activate the Sandman debuff. Killing an enemy with the Sandman debuff reapplies the bonus armor.
Sandman: This debuff prevents enemies from using armor kits and healing from all possible sources.
This means: You run up to an enemy and hit them with the melee attack; you temporarily receive a bonus armor, and that enemy receives the Sandman debuff. The enemy cannot heal for a few seconds.
After a melee attack, the bonus armor is displayed as a blue bar, and the Sandman debuff as a red symbol above the enemy’s head:
This blue bonus armor bar lasts only as long as the Sandman debuff. The red symbol above the enemy “empties” after a few seconds. This way you can see when the effect ends. If you kill the enemy while they have the debuff, the 35% bonus armor is only extended, but it will still end after a few seconds.
Evasive: The Exotic has a third talent. This causes a dodge roll to recharge 1% of the current weapon magazine when you have Sweet Dreams equipped.
For this talent, two things need to be noted:
You only need to have Sweet Dreams equipped in one weapon slot, then this talent applies to all weapons you are currently holding.
The 1% might not be correct. According to user tests, it is rather 25% that you recharge with a dodge roll.
You can see the talents in JuhhCrispy’s video from minute 4:15 in action:
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This is how you play Sweet Dreams: Shotguns are always designed for close combat, but with Sweet Dreams you need to be particularly aggressive.
Because if you don’t deal melee damage first, for which you need to get extremely close to the enemy, you won’t benefit from the talents.
Sweet Dreams is probably designed for PvP. You can charge at enemies with a knife between your teeth, punch them, the enemies can’t heal, and you have bonus armor so you won’t go down quickly.
However, Sweet Dreams is often rated as a “disappointing” Exotic because it requires a very specific playstyle, and the bonus armor only lasts a short time. And if an enemy runs backwards and shoots a shotgun at you, you are dead before you can punch them.
If you enjoy playing with shotguns, you should definitely give Sweet Dreams a try. But it’s not everyone’s weapon.
Improving Lullaby with Sweet Dreams
Information about Lullaby: Lullaby is a shotgun that is included as a pre-order bonus content in the “Capitol Defender Pack”.
You can improve Lullaby by obtaining a Sweet Dreams shotgun with at least 250 points – according to the in-game description. This means you need a Sweet Dreams with Gear Score 250 or higher. Then you can upgrade Lullaby at the crafting station.
In Anthem, players want to see loot of the Masterwork or Legendary rarity. However, they mostly see blue or purple items, which has led the community to create a new game: “Purples are Lava”.
Why is this being done?The highest rarity levels for loot in Anthem are represented by Masterwork and Legendary, indicated by the colors orange and yellow. Players are particularly after these levels.
In practice, however, it is not so easy to obtain the coveted items. Freelancers usually go home with a backpack full of blue or purple items. This becomes a nuisance because the space for loot is limited. Players can collect a maximum of 50 items in Freeplay or strongholds before hitting the limit.
Although items can be dismantled and turned into components for crafting, players must first leave the respective activity.
If you have reached the loot limit, you will be confronted with this message. Source: Reddit
With Child’s Play to More Space: To make room for extensive grinding rounds, the community is currently even forgoing loot. Hoping for items of higher rarity levels, freelancers are now playing a child’s game to only pick up the “good loot”: “Purples are Lava”.
The player is trying to approach the loot slowly. Apparently, the trend is spreading: even the Blueberry knows what’s up.
This is why it’s so difficult: In Anthem, loot drops from enemies or crates are not organized but usually fall in a pile. This makes it harder for freelancers to only pick up the good stuff. Additionally, it seems that the loot has quite a range within which the character automatically collects it.
Players thus approach the loot as slowly and carefully as possible to only collect the valuable loot. Epic loot is left behind to make room for better loot.
Have you also jumped on the trend of “Purples are Lava”? Or do you enjoy collecting epic items as well?
The Firestorm mode for Battlefield 5 has just arrived, but one feature is already driving many fans insane – the loot system. Why?
This is how Firestorm started: Since March 25, all owners of Battlefield 5 can dive into the brand new, in-house Battle Royale mode Firestorm.
Many players enjoy the new mode itself, but a particularly annoying mechanic ruins the first impression for many fans.
The loot system of Firestorm ruins the gaming experience for many
What are fans even complaining about? Currently, the loot system is driving some players up the wall. In numerous posts on Reddit and in the official forums, players are expressing their frustration about the loot mechanics. This feature would significantly hinder the enjoyment and flow of the game.
What specifically is being criticized about the loot system? Most players are specifically concerned about picking up loot from slain enemies or drops from their own teammates. While collecting regularly and orderly placed items in the game world works without a hitch, looting enemies or picking up items from teammates is often quite cumbersome – sometimes not at all.
The problem: When an enemy dies in Firestorm mode, they do not drop a loot bag or box like some other genre representatives, which can be conveniently searched – all items are scattered individually in a big mess on the ground.
The loot pile quickly becomes confusing. The overlapping of items is particularly annoying. Objects often land on top of each other, making it extremely difficult to pick up the desired item or even to recognize it. If multiple players die close to each other, the problem becomes even more pronounced.
Some items also block other objects for no apparent reason with their “hit box,” even though they are actually far enough apart. As a result, it’s often not possible to pick up the item you are currently looking at.
Additionally, loot can roll down a slope, arriving at the bottom in the form of an incomprehensible pile, where it becomes nearly impossible to get an overview in time.
https://youtu.be/f6wfz8fNdZM
What the fans say: The criticism of the loot mechanics is substantial. Numerous frustrated fans describe the loot system of Firestorm as the worst they have experienced in a battle royale title.
Some are questioning how this mechanic even passed quality control. DICE had plenty of time to closely observe the competition – there are more than enough “templates” available. Instead, they messed it up right at the start on such an important point.
However, many fans also express constructive criticism and offer suggestions for improvements that could solve these issues:
Many would prefer a system with loot bags or boxes that could then be looted in an orderly and clear manner
Numerous players would already be satisfied if the annoying overlapping of objects could be fixed. That would resolve a large part of the issue
Others propose introducing color highlights around the items so that it is faster to recognize what one is actually looking at
Don’t miss any news: Keep an eye on our Facebook page to not miss any news about your games.
In summary, most fans agree on Reddit and in other forums: The new mode is fun in itself. However, when it comes to picking up loot, Battlefield 5 definitely needs to improve – and quickly. Because for many players, first impressions really matter. And this annoying issue significantly diminishes the experience for some players.
It seems that it will finally happen soon: the announcement of Borderlands 3. However, several years have passed since the last installment. Mechanisms such as the games-as-a-service approach, sophisticated microtransactions, and refined online features have become the norm. Should the new installment utilize these mechanisms or stick to its roots? An analysis.
When is Borderlands 3 expected to be announced? It is said to happen on March 28, 2019. If the teasers and hints from Gearbox CEO Randy Pitchford are to be believed, Borderlands 3 will be announced during PAX East on Thursday evening. Numerous fans (myself included) are looking forward to this date.
It has been four and a half years since the last game, Borderlands: The Pre-Sequel. Moreover, the title was originally not even released for the PlayStation 4. It wasn’t until a year later that Borderlands 2 and the Pre-Sequel were released for the PS4 as part of the Handsome Collection.
With this teaser, Gearbox likely announced Borderlands 3
Since 2015, there has been more or less silence, interrupted only by sporadic tweets from Pitchford. However, it now seems that the time has finally come.
Time to take a look at the possible features that Borderlands 3 could bring. The world has turned, and new mechanisms have been established.
What has changed in the world of online shooters since the last Borderlands? Many players wonder whether Borderlands 3 will carry the unmistakable DNA of the series, or will take cues from mechanisms that have increasingly become standard in recent years:
Games-as-a-service (GaaS) – Players are expected to be engaged with a game for a long time, with the game world, story, and character progression continually evolving. Examples include titles like Destiny, The Division, or Anthem.
Battle Royale – Following the huge success of PUBG, Fortnite, and more recently Apex Legends, developers are increasingly inclined to equip established franchises with a battle royale mode (Call of Duty, Battlefield).
Microtransactions – To operate games for years, new revenue streams are created using cosmetic items that can be purchased with real money. These are not intended to provide a real advantage but often focus on aesthetic aspects like skins, colors, etc.
“Free” DLCs – Paid expansions, which were common in Borderlands 2, are becoming a thing of the past. Developers say that DLCs fragment the player base. This is particularly detrimental in a long-lived online game, where it is essential that all players can play together.
Should Borderlands 3 use these “features” to be successful?
Battle royale games like Apex Legends are currently very popular
What makes Borderlands so unique? The Borderlands series is considered by many to be the epitome of loot shooters.
Defeated boss enemies would literally rain loot down on players. For me, exploring the loot after defeating a raid boss was the highlight in Borderlands.
Loot inspection after the fight against the bunker
But it’s not just the diversity of loot, but also the RPG aspects, the story, and the bizarre characters that still remain highlights for many.
I was particularly fascinated by the expansions that continually developed Borderlands 2.
“Mr. Torgue’s Campaign of Carnage” and “Tiny Tina’s Assault on Dragon Keep” are two of my favorite DLCs of all time, as they combined a crazy story with a fresh setting (Dungeons & Dragons).
One of the most iconic characters from Borderlands – Tiny Tina
Can Borderlands even work if it adopts modern mechanics? I claim no. The live-game approach is often cited as an argument for the long-term motivation of a title.
In fact, Borderlands 2 already had countless mechanisms that kept me engaged for a long time:
Weapon Rolls – Almost every parameter of a weapon in Borderlands 2 was random, from the stock to the scope and the statistics. The hunt for the perfect roll kept me engaged for a long time. Luckily, there was a feature that I have missed in nearly every game after Borderlands, namely
Boss-specific Loot – Each boss dropped a different legendary item. One of my favorite features, which was only later picked up sporadically by other games (for example, Omnigul in Destiny). Even if it sounds strange, I loved farming the bunker for hours to get the perfect Sham shield with 94% damage absorption.
Badass Ranks – Similar to the Paragon system from Diablo 3, Badass Ranks allowed many parameters like health or shield rate to be further enhanced. Since the system was tied to challenges, a variable playstyle was rewarded. For me, the Badass system is still unmatched and a fantastic motivation to keep playing even after reaching the maximum level. The catch: Badass Ranks were account-wide, benefiting every character equally.
Overpower Difficulty – If the hardest difficulty became too easy, players could further increase the difficulty through OP Ranks and find new equipment designed for that. Up to 8 of these ranks existed in Borderlands 2.
Badass Ranks kept players motivated to play Borderlands 2 for a long time
Specifically, Borderlands 2 proved to me that there is no need for elaborate psychological models to keep players engaged with a game for a long time. Sometimes, even 17.8 million possible weapon combinations (Borderlands 2) are enough to keep players busy.
When it comes to story, Borderlands should not orient itself towards the competition: At least it seems that the service approach primarily suffers from the story.
Developers go to great lengths to shape the gameplay and mechanics so that players remain engaged for as long as possible, often at the expense of an exciting story, as particularly Destiny has vividly demonstrated.
Gives new meaning to the word “funny”: The robot Claptrap
Borderlands has never taken itself too seriously. This is evidenced not only by the brightly colored graphics in cell-shaded style but also by the crazy dialogues and the sarcastic comments from the countless villains. It’s exciting to see that such features would present a refreshing contrast to the more serious narrative themes of the competition today.
Games like Destiny, The Division, and Anthem are driven by the need to present players with a story that sounds significant but often turns out to be flat and one-dimensional upon closer inspection. Not even bombastic cutscenes change this. With every cringeworthy dialogue, the developer screams in my ear, “We have no story, but here’s loot!”.
This is admittedly somewhat exaggerated, but I think: It’s time for a contrast program. Borderlands has never flirted with the idea of players taking on the role of world savior. Instead, it has always been about the loot, which defines the role of the Vault Hunter.
The skill system of Borderlands 2
What about battle royale? Does Borderlands need that? Battle royale simultaneously means giving the game a component that would necessitate complex balancing. Because wherever players are allowed to compete against each other, a level playing field must be established.
While it was already possible to challenge other players in Borderlands 2, it was a negligible feature that I don’t believe belonged there. When people compete against people, various interactions must be considered, which Gearbox has thus far impressively ignored.
Considered too strong – the shotgun Conference Call
In fact, I never had a game in my hands after Borderlands 2 that was this broken in terms of balance. Although Gearbox intervened with extreme outliers like the legendary shotgun Conference Call, they otherwise left players free rein. This led to completely absurd weapon and ability combinations that also had a lot of fun (and were mandatory in the higher difficulty levels).
Handguns like the Double Penetrating Unkempt Harold or a Pimpernel combined with a slag weapon sent bosses to oblivion so quickly that the corresponding health bar couldn’t even be fully visible.
One of the best shields in Borderlands 2 – The Sham
If Borderlands were to introduce a competitive aspect in the third installment, it would be the end of this fun. No completely broken abilities anymore, only nuanced uniformity. For me personally, this doesn’t sound like an appealing scenario.
What about expansions? They should be free, right? In the case of a GaaS approach, free story expansions are certainly sensible to ensure all players are on the same level. However, if Borderlands 3 does not jump on this bandwagon, the “old-fashioned” distribution of regular expansions could be a valid means.
One of the best expansions of all time – Tiny Tina’s Assault on Dragon Keep
The key to the success of such expansions is nothing other than quality. An aspect in which I have high hopes for Gearbox. Should the developer manage to deliver expansions that are just as fresh and entertaining as Mr. Torgue’s tirades, I wouldn’t worry about long-term motivation.
Cosmetic Items and Microtransactions – a necessary evil? If Gearbox offers classic expansions, at least theoretically there is no need for microtransactions, which are often cited as an argument for free content. However, if there are cosmetic items for real money, there are indeed applications for them:
Skins, which were already present in Borderlands 2 and gave characters a different appearance.
Skins for vehicles and weapons, as well as
Customizable companions.
An overview of the various unlockable skins
The utopian in me wishes for a certain compensation in the form of free content. I am curious about what plans Gearbox and 2K will pursue.
Do not misunderstand me here. While I consider many current trends to be inapplicable to an upcoming Borderlands, that does not mean that Borderlands 2 or the Pre-Sequel were perfect. There is definitely room for improvement.
One of the best weapons in Borderlands 2 – Unkempt Harold
These mistakes from the old Borderlands entries should not be repeated in the new installment: Although I had a lot of fun in the world of Pandora and its moon Elpis, the lack of game balance and particularly resource management sometimes caused me to shake my head. The following aspects stood out to me:
Those who died had to pay for their resurrection. However, this was not an absolute amount but always a percentage of the total wealth. This theoretically led to the desire to possess as little money as possible to make respawning as cheap as possible.
The mechanic of refilling ammunition via corresponding terminals was simply annoying. Enemies should drop enough ammunition to cover one’s needs.
Money generally played a subordinate role in the old Borderlands entries. Gearbox could create further applications here.
The duping of credits and equipment should not be possible. This was far too easy and, above all, worthwhile in the older installments. Trading? Yes! Duplication? No!
The coop system and online components were functional but quite rudimentary. There are undoubtedly comfort improvements that can be implemented, which were missing in the older titles. For instance, there was no scaling (adjusting the difficulty of enemies), and different progress was a problem, as it wasn’t transparently visible to all players.
One of the best antagonists ever – Handsome Jack
Admittedly, this is complaining on a high level. I literally want to wade through loot, hear bold quotes, and try out crazy weapon and ability combinations. Give me the full package of Borderlands (and Claptrap), and you will make me happy! It’s actually quite simple, isn’t it?
What do you think? Do you agree, or do you wish for something entirely different?
Cloud Imperium Games has introduced the character creation of female characters for the space online game Star Citizen. However, fans miss some features and wonder why the women all look so similar.
What was shown? The character editor of Star Citizen will soon allow you to create female characters as well. The customization options available to you have now been shown in a video.
How does character creation work? Star Citizen relies on a DNA system. This means that you’re not really creating your hero but rather their parents. Your character ultimately derives from their traits.
However, you can still customize your character afterward. For example, you can choose different eye colors, optimize the mouth, and select hairstyles.
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What stands out about the female heroes? The video clearly shows that the women somehow always look very similar. No matter how much tweaking is done to the settings, the face doesn’t change significantly.
How do players react? Generally, the Star Citizen community is excited about the system because it allows for many options. However, there are currently few noticeable effects.
Moreover, players miss a wide variety of hairstyles. Currently, it seems that the selection is limited to fashionable short hairstyles for women. However, Cloud Imperium plans to improve this.
Rivitur writes on Reddit: “I’m not impressed at all. Especially with the selection of hairstyles. Something feels off, and it doesn’t feel individual.”
You cannot customize the body of your Star Citizen heroine.
No Body Customization Planned Apparently
What about body customization? The character editor only shows the option to change the face. Whether there will be further body adjustments is unclear.
Players fear that this may not be the case since it could cause issues with hitboxes. For example, thicker characters could be at a disadvantage because they might be hit more often than thinner characters.
This could lead to everyone wanting to play as a character that is as thin as possible, which would make body customization unnecessary.
When will character customization be introduced? Alpha 3.5 of Star Citizen, which will allow you to customize your heroine based on the DNA system, is set to be released this month.
The MMORPG The Elder Scrolls Online has a particularly silly pet. Just how ridiculous the “Kieselfreund” really is, our new ESO author David recently experienced first-hand.
Today I would like to introduce you to someone very special: Steini, my new pet of the “Kieselfreund” species. Steini accomplished something that no pet has achieved before: He has exceeded my expectations.
When the Fool’s Festival arrived, Steini was all alone in the Crown Store and evoked my sympathy. “As silly as he is, surely no one wants him!” I thought to myself, and sacrificed five hundred of my hard-earned crowns.
Immediately after purchasing, I spawned Steini and looked at him for a while. I was a bit disappointed, as he appeared somehow more spectacular in the picture in the Crown Store display case than in “real life”.
Next to me lay a completely ordinary, inconspicuous stone, like those you can find everywhere else in the world of ESO.
No other player would notice that I had just summoned an exclusive pet that had consumed the thirtyfold hourly wage of a textile production specialist in Myanmar.
“You ripped this off from McDonald’s!”, I thought angrily about Zenimax. What a disgrace! I quickly ran to the next dungeon to blow off steam. Perhaps it would look quite funny when the silly stone trailed behind me. Not a chance! The rascal didn’t move an inch!
How Steini drove me up the wall
It turned out that Steini has his own way of following his master. Every time I walked a certain distance and stopped again, he spawned next to me in the air with a subtle “pop” and then fell down onto the ground, where he remained until I moved a good distance away from him and stopped again.
However, it took me quite a while to understand the principle!
You have to know, I play ESO in first-person perspective and it’s not easy to notice when something manifests right next to or behind you and falls silently to the ground.
And so I initially searched for Steini for a long time where I had left him the first time, only to realize with surprise that he could indeed move as soon as I wasn’t looking.
Additionally, a prankster smeared me with paint, just to empty his inventory. I felt fitting for the current event like a fool for the first time in this game.
Only switching to third-person perspective revealed what a rascal Steini is. He may not be able to walk, but he masters the teleportation spell par excellence.
How Steini and I Became Best Friends
Steini quickly convinced me that you can have fun with him too.
For example, he spawned above a sleeping Guar and landed right on its tail. I hope that doesn’t happen to me when I take a nap. A one-meter fall could really hurt.
And just as it seems, I’m not the only one who has a heart for stones. Here at the way shrine in Arteum, the first official Kieselfreund meeting took place spontaneously. When I wanted to use the way shrine, I saw a relative of my new companion lying nearby.
So I spawned Steini so he could find friends too. Promptly a third player joined and also spawned his silly pet.
As silly as the idea of a completely lifeless pet for the equivalent of 4.62 euros is, the idea behind it is simply wonderfully funny and absurdly cool.
But what do you think? Did you also get a Kieselfreund or is it too silly for you in the end?
This is an AI-powered translation. Some inaccuracies might exist.
In Anthem, Patch 1.04 is just around the corner. This week, various changes and quality of life improvements will be implemented into the game. Here are the 5 most important things for you that BioWare is bringing with the next patch.
When will the patch be released? The patch will be released on Tuesday, March 26, for all platforms. Maintenance will start at 14:30 and is expected to end at 16:30 German time.
What improvements are expected? During the livestream on March 20, developers confirmed some changes. These include loot improvements and various QoL changes. General gameplay improvements were also announced.
Here are the 5 most important things that the next patch is supposed to improve:
Increased Rewards
Loot is set to improve: The rewards currently received in Anthem are regarded as insufficient by many players. Now, the developers have taken further measures to enhance the loot experience.
These are the changes:
Bosses in the strongholds can now drop additional legendary or masterwork items alongside their guaranteed masterwork item.
Loot chests in strongholds and free play should now feature better drop rates for rare equipment.
Better farming opportunities: strongholds will become more lucrative for you in the future.
New Cosmetic Chests
What are Elysian Caches? This type of chest rewards you exclusively with cosmetic items. You will access the Elysian store after defeating the final boss in a stronghold.
Here’s how they work: To open these chests, you need Elysian Keys. You get these from daily challenges.
The rewards from the Elysian Caches apply to each team member. So if all four players use their keys, all four players will receive the rewards.
Among other things, vinyls can be found in the chests. Here you can see the reward for the event “Giant Task”
What are Legendary Missions?Legendary Missions, not to be confused with Legendary Contracts, are more challenging variants of already existing story missions.
You repeat certain quests from the campaign, but the missions come with a fundamental change. At the end of the mission, an “Apex Enemy” awaits you, which can be either an Ursix, a Titan, an Illuminated, or a Fury.
Here’s how Legendary Missions work: These missions are always visible on your map, so you don’t need to talk to anyone to unlock them.
You can conveniently select Legendary Missions from your game mode screen.
How many will there be? At the release of this content, there will be six different Legendary Missions. You can play one per day, but as many times as you like.
What loot do they bring? Besides the Apex enemies that can provide you with good loot, you will also be rewarded with a chest at the end of the Legendary Mission.
The Forge will be upgraded
These are the improvements:
There will no longer be a loading screen for the Forge.
You will have access to the Forge from anywhere in Fort Tarsis or the Launch Bay.
Your equipped components will now be displayed below your equipment.
This is what your equipment view will look like in the future.
BioWare emphasizes that these changes are just one of many steps they are taking to gradually improve the Forge.
Diverse Quality of Life Improvements
What else is there? In addition to important loot improvements, Patch 1.04 also brings some “Quality of Life” changes to the game that should improve the overall comfort in Anthem. Here are the most important ones listed for you.
These are the most important quality of life improvements:
You can now break down items in your vault faster
The thrusters of all Javelins have been improved by 20%. The overheating time has also been reduced by around 20%.
You can now hold the melee button to continuously attack with the Interceptor
The drop rate for masterwork Ember has been increased
There are new universal components
You can now sort consumables by name and rarity level
In the endgame of The Division 2, you gain access to 3 specializations. One of them is the Sharpshooter. We will tell you everything you need to know about the sniper – tips and best perks
Each specialization comes with its own unique weapon and skill tree, where various advantages can be unlocked.
This is what the individual weapon of the Sharpshooter looks like: The rifle TAC-50 C
This is the Sharpshooter
What defines the Sharpshooter: Those who love precision rifles and rifles will be satisfied with this specialization.
The Sharpshooter has various bonuses that correspond to the playstyle of a ranged fighter.
These are the features of the Sharpshooter:
The individual weapon: The TAC-50-C rifle, a caliber-.50 sniper rifle with high penetration power, effective against armor. It marks the weak points of your enemies when you look through the scope.
The individual skill mod: The Sharpshooter has its own skill mod for the drone, the Tactician mod. With this mod, the drone hovers over the battlefield and scans all your enemies as long as it is active.
Grenade type: The Sharpshooter can use flash grenades.
Individual outfit: In addition, there is a complete specialization outfit.
However, some of this must first be unlocked in the skill tree. Additionally, you can further improve the specialization this way.
This is what the skill tree of the Sharpshooter looks like.
The best perks of the Sharpshooter
These perks are particularly recommended: In addition to many passive talents, you can unlock the grenade type, skill mod, and more with special points earned in the game. These are particularly good:
Headshot (5 Ranks): Can increase headshot damage by 25% (+5% per rank).
Precise Hands (3 Ranks): Reload speed is increased by up to 30% (10% per rank)
Controlled Breathing (3 Ranks): Increases precision and stability by up to 30% (10% per rank)
Individual Weapon Damage (4 Ranks): Increases damage of the TAC-50-C rifle by up to +147%.
This is Schuhmann’s agent with the sniper outfit of the specialization.
Ammo Acquisition caliber .50: Increased chance that ammo for your individual weapon drops when you achieve headshot kills with your regular weapons. This means you won’t run out of ammo for your caliber-.50 rifle.
This is my rifle (3 Ranks): Increases your rifle damage by up to 15% (5% per rank)
Digital Scope: Unlocks a special sniper scope (-20% stability, +45% headshot damage)
Tactical Link Sharpshooter: Group members who are closer to the enemy than you receive +10% headshot damage
Fortunately, you can reset and reallocate the points you spend on the perks at any time. To unlock everything, you need 160 skill points.
How do I get skill points for my specialization? You just need to complete tasks where you fight against the Black Tusk.
You receive points for the specialization you currently have equipped upon success.
You can find an overview of the talents in our guide:
There has been another cheating incident in Fortnite . Two European players teamed up during a solo competition. The incident highlights a chronic problem in Fortnite tournaments.
This is the problem: Solo games in Fortnite have long had an issue. Players can easily team up and go on kill hunts together: For many other players, this is unfair, as they are playing solo and have no chance against the duo.
The latest incident only shows that this problem is still prevalent in Fortnite. The two players were even caught cheating during a stream.
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Here is where it was noticed: A vigilant player shared a video on Reddit showcasing the Europeans “Bagel4k” and “sevenjoshh”.
During a solo Gauntlet event, the two players built together and even shared their potions. They are clearly working together.
Who are the players? Anyone familiar with European eSports would likely know these two players:
Bagel4k has already qualified for the Winter Royale tournament.
sevenjoshh, on the other hand, is currently considered an up-and-coming talent in Fortnite.
Both players have also qualified for the new Blackheart Cup, which has a prize pool of $100,000. Players qualify for the tournament through the Gauntlet tournaments – the very ones where the two were caught “teaming”.
What will happen to the cheaters? So far, Epic has not commented on the incidents. However, it can be assumed that both players will be banned from future tournaments, as Epic generally has zero tolerance for such incidents.
The Pokémon Nincada is not very common in Pokémon GO. Therefore, many players are wondering where to find the bug Pokémon right now.
This is Nincada: The bug and ground-type Pokémon first appeared in November. There it could be obtained through research tasks. Additionally, there was Ninjask, one of its evolutions, in the research breakthrough.
This is the problem: Its other evolution Ninjask can only be obtained by using 50 candies, which is currently a problem for many players, as there is no way to get Nincada at the moment.
This problem exists with Nincada
Therefore, there is a problem: Currently, there is no way to catch Nincada. Some time ago it was found in 7 km eggs, but now the Pokémon is back out of the egg pool.
So if you still need Nincada candies, or you don’t even have the Pokémon in your PokéDex, you have a problem.
Many players likely still lack the PokéDex entry.
This is what players say: On Reddit many players are now wondering when they can get Nincada next. Sayk88 writes: “I missed Nincada and am now waiting for its re-release.
“I’ve never found this research task and only one of my friends got it, so I have no choice but to sit around and wait until they bring Nincada back. I’m not sure why, considering it’s not like it’s a legendary or useful Pokémon,” says another player.
Together with Absol and Flunkifer, it was temporarily found in eggs.
Will it come again? Considering how many players are missing Nincada and the evolution Ninjask, one can almost be sure that it will return. Possibly through a research task or again in eggs.
How about you? Do you already have Nincada and Ninjask?
Another Pokémon is also causing problems with evolution:
In this guide to The Division 2, we show you how to find the 5 secret side missions and also grab a cool retro outfit for your agent.
These missions are about: In The Division 2, agents have plenty to do outside of the main story. Numerous side missions tempt with additional loot, XP points, or new lore snippets. Among them, there are 5 hidden side missions that can easily be overlooked.
These include:
The Transmission from Navy Hill
Missing Curators
Missing Collectors
Missing Wire Collectors
Parking Garage Storage
What makes these missions so special: Normally, you gain access to additional side missions by making progress or speaking to NPCs in the settlements of Washington D.C.
However, these 5 missions are exclusively given by NPCs outside the settlements who are scattered in some remote locations of the game world and are only marked on the map once you are very close. Clues about the locations of these NPCs can be found on a map of the game world that comes with the Phoenix Edition of The Division 2.
The NPC locations are marked on the map of the Phoenix Edition
How to find the missions: If you want to find the NPCs, head to the locations we have marked for you below. From there, you can quickly reach the 5 quest givers who will offer you the new side missions. The missions themselves will be marked on the map after talking to the respective person.
You will receive this mission from Jane Applegate. It’s best to fast travel to the Safe House Truman in the Foggy Bottom district. From there, head to the marked position.
Once you arrive there, you just need to go through the open green door in the building in front of you.
Through this green door, you go underground
Then go underground. You will find the NPC marked by a marker within a few steps. Talk to them and you will receive the new mission Transmission from Navy Hill.
Here you find the mission
As a reward for this mission, you will receive the hidden Retro Field Uniform – a new complete outfit that gives your agent a WWII-style US look.
The Retro Field Outfit
Missing Curators
You will find the NPC as well as the mission in the area East Mall. It’s best to travel to the Castle Settlement.
At the southern end of the settlement, you need to go to the following point:
Now you need to run down into the parking garage heading north.
Go through the bluish lit door and follow the stairs down. There you will meet Olivia Vance, from whom you will receive the mission Missing Curators. You can find the mission here:
Missing Collectors
For this side mission, you need to seek out William Bromley in the area Constitution Hall. Travel to the Safe House The Archives. Now proceed to the marked position north of the local agent hideout.
Now head east into the courtyard next to the delivery truck.
Then go right through the open gate and immediately left through an open door and a building until you get back outside into a yard. There you will find the quest giver. You can find the mission here:
Missing Wire Collectors
The NPC for this mission is located in the area Judiciary Square. Travel to the Safe House Last Stop or (if conquered) to the Control Point Hotel Hospital. Now proceed to the following position on the north side of the building:
Enter the building through this entrance:
Stay right inside, look for the elevator shaft, and use the rope to get to the upper floor. There you will meet Amanda Weekes, from whom you will receive the next hidden mission. You can find the new mission here:
Parking Garage Storage
For the hidden side mission Parking Garage Storage, seek out the NPC Stephen Shore. You will find him in a house in the area West End.
Enter the whitish house from the south and go down into the basement. There you will encounter Shore and receive the new mission.
You can start the mission here:
The 5 secret missions in the video: If you additionally need a video guide, you can also find the NPCs and the related missions in this video by the YouTuber Gamerpillar:
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The Elder Scrolls Online is now starting the prologue to the upcoming expansion Elsweyr. In the prologue, you lay the foundation for the ongoing Dragon Season. You can play ESO with the current expansion Summer-Set for a limited time, even if you haven’t purchased it.
What can you experience now in ESO? Those who know the trailer for Elsweyr are aware that the imperial mage Abnur Tharn must have somehow come into possession of the Wrathstone. It was retrieved in the two Wrathstone DLC dungeons.
In a special questline, you will now follow in ESO how the stone comes to the mage and how the events in the upcoming expansion Elsweyr unfold.
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How do you get the quests? The Elsweyr prologue quest is free, and every player can obtain it in two ways:
Get the quest scroll for free in the Crown Store and start the quest this way.
Go to the imperial courier Anais Davaux in the first city of your alliance (Vulkhelwacht, Dolchsturz, or Davons Wacht).
What’s up for grabs? When you have completed the quest, you will not only know how the catastrophe with the dragons happened. You will also receive a cool item that allows you to summon illusion dragons as a consolation.
In addition, there is then a daily quest that you can find from Zahiri in Grathwald on the path to Elsweyr. As a reward, there are chests that may contain valuable loot.
Play ESO completely free
Here’s how you can try The Elder Scrolls Online for free: If you haven’t got ESO yet but would like to get to know the new story, you can soon try ESO completely free again.
From March 28 to April 3, 2019, there will be another free trial period.
During this time, you can play all the features of the base game as well as the two expansions Morrowind and Summerset for free.
These are the offers
There are also special offers. The base game is on sale until April 9, 2019. Summerset, on the other hand, is only available until April 2.
Here’s how to get Morrowind for free: The Morrowind expansion is already included in the game. However, if you want to get the original Morrowind for PC, you can only get the game for free today, on March 25, 2019, from the Bethesda website.
The Fool’s Fest is currently also taking place in ESO.
In Fortnite you will soon play “The Floor is Lava”. Many of you might remember this from childhood when you jumped from sofa to sofa in the living room, avoiding the floor.
The new mode: A mode called “Hot Feet” will soon be activated for players of Fortnite: Battle Royale. This is a game mode that will only be available in the game for a limited time.
How to play: On Fortnite’s news page, there is a little insight into the upcoming mode. It states: “Secure a favorable position or build over the lava that is consuming the island.” The accompanying image shows how buildings and vehicles on the map are being engulfed by the lava.
It seems to be rising from below. Whether there are additional building options compared to the ones previously known is still unclear. Perhaps you can also use the new gun to shoot yourself up.
With this weapon, you can escape from a difficult situation.
Many of you still remember “the floor is lava” from your own childhood. Back then, you would jump from furniture piece to furniture piece and were not allowed to touch the floor because the imaginary lava was bubbling there. A popular game for children also played in playgrounds.
When is the mode coming? A specific release date for the LTM Hot Feet has not yet been set. In the game, Fortnite simply states “coming soon”. Presumably, this means that the mode will be activated with the next patch 8.20.
Players can currently see the lava on the Battle Royale map.
How are players reacting: On Reddit, the mode is being celebrated. However, players are wondering if the lava works the same as the current volcano from Season 8. It is assumed that the lava functions similarly but causes more damage.
“This came very unexpectedly but looks really cool,” writes one player. Some users are more excited about this mode than other content. “I’m kind of glad it’s not a new weapon. Sometimes they add completely pointless stuff,” says one comment.
Another new feature is already on the way. But shh:
In The Division 2, reaching max level 30 unlocks the Gear Score. This shows how high the stats of your gear are. We will show you how to quickly increase your Gear Score.
That’s why Gear Score is important: The Gear Score not only indicates the overall strength of your gear. After reaching level 30, it is also a requirement to complete strongholds again and increase the World Ranks.
Therefore, after level 30, you mainly deal with collecting higher gear and increasing your Gear Score. We will show you the best way to do this.
What is the limit? The soft cap of the Gear Score is currently at 450 with World Rank 4. With World Rank 5, the cap of the Gear Score is expected to increase to 500.
That’s why shopping is worth it: One of the fastest ways to increase your Gear Score is likely to buy higher Gear Score items from vendors.
You can find vendors at the White House or in settlements.
It’s worth checking back after each rank increase. The vendors’ offerings scale with your World Rank, so this should always be the first thing you do.
Capture Control Points
That’s why capturing control points is worth it: These open-world activities are quite generous when it comes to rewards.
If you capture a control point, there are often several loot crates (up to 3) waiting in the supply room, rewarding you with gear.
With a bit of luck, you will constantly find new, stronger gear, thus increasing your Gear Score.
Additionally, the crates reset after 24 hours. If you keep the control point under civilian control, you will be permanently supplied with loot.
However, the reset does not apply to the large crates. To refill these, a control point must first be taken over by enemy NPCs and then recaptured.
Complete Bounties
That’s why bounties are worth it: These are essentially short missions where you have to eliminate specific targets.
They are limited and require target data to start. However, if you are not playing on the highest difficulty levels, they are relatively easy to complete and reward you with a lot of gear.
Some bounties even reward you with specific weapon classes. So, if you want to try different weapons, missions with their specific rewards are ideal.
Additionally, you can also level the skills of your specialization, which you unlock at level 30. Some completed bounty missions give skill points for the specialization you are playing at the time.
Open Faction Containers
That’s why faction containers are worth it: In the crates that can only be opened with faction keys, there is often high-quality loot.
You have a higher chance of items with higher Gear Score here. How to reliably get the keys is explained in our guide:
If you have friends who are already in higher world ranks than you, you can play with them.
They can simply pass on the loot they find on missions with you. If they have already reached higher Gear Score caps, they will automatically find gear that matches your World Rank cap.
This works even before you reach level 30.
A Few General Tips
From World Rank 1-3, it is not worth it to build specific builds. You will quickly rise in Gear Score and replace many parts again. Wait until the current highest World Rank 4.
You will find better loot if you have high Gear Score gear in your inventory or stash. You do not need to have the parts equipped for that. How exactly this works has already been explained by Massive: So, better gear drops.
Open your level containers immediately. They scale with your Gear Score at the time you receive the containers. So, it is not worth saving them. They usually reward you with better gear, which subsequently increases your Gear Score.
Not yet at level 30? Our guide shows you how to quickly reach max level:
The developers of Guild Wars 2 want to win back old players with a new initiative. This involves bringing them back to existing content. However, the community particularly criticizes the lack of insight into the future.
This is what ArenaNet plans: In the forum, community manager Rubi Bayer announced that the studio will focus on returning players over the next five weeks.
The goal is to engage players who find it difficult to return to the MMORPG for Guild Wars 2. Members of the partner program will also be involved as support.
What might such content look like? Concrete content has not yet been shared in the forum post. However, it seems that each week will focus on a different episode of the Living World Season 4.
Guides and articles are to be published that include tips on general content like mounts.
Meanwhile, ArenaNet’s partners will stream the episodes throughout the week and try to provide viewers with tips.
Update: Apparently, each week the respective episodes of the Living World (in the first week “Daybreak”) will be offered for free again. Additionally, useful links were shared in a blog post.
Construction sites everywhere
This is how players are reacting: Many players appreciate ArenaNet’s basic idea and welcome the goal of bringing back more active players for Guild Wars 2.
However, many are bothered by both the manner and timing of the action. Major criticisms focus on the lack of content, missing roadmaps, and the absence of tips in the game itself.
Poor tutorial: For example, the current top comment on Reddit points out that the in-game tutorial of Guild Wars 2 fails to convey many mechanics.
As a result, players lack knowledge about defiance bars or dodge rolls, which are essential for having fun in the MMORPG.
Newcomers are often overwhelmed by the open world and the lack of clear tasks. Although there was a revamp of the starting experience in 2014, improvements should be made in this area.
Lack of content: The second major criticism is the absence of new content. Players complain that it is difficult to gain attention for their product when important innovations are lacking.
These include, for example, the overhauls of World versus World. Launching this update or revising a tutorial could attract new players.
The lack of a roadmap that returning players or players in general can rely on is also continually mentioned.
Poor decisions in the past: The marketing and community team at ArenaNet currently has a poor reputation.
This is due to many poor decisions in the past that are still held against them today.
For instance, the current campaign for “Friend/Ships” was not concluded, there was a small debacle in the collaboration with Bubble Tea, and there were also several discussions regarding mount skins.
How to actually win back players
Aside from the criticisms, players also express further suggestions to engage veterans and make the game appealing to returners.
Clear line and communication: As the most important point, players hope for open communication and a clear direction. In recent days, the developers have already provided insights behind the scenes of the API or revealed in advance changes to the loot system.
This is seen as a good start by many, but still just a start. A roadmap for 2019 and an overview of the direction the game should take is seen as the next step by many.
Moreover, the last major patch for the game was at the beginning of January. The initiative for 5 weeks already indicates that the earliest a new episode of the Living World can be expected is the end of April.
Thus, there are no new features for veterans, who should entice new players to the game and answer questions.
Information for German Guild Wars 2 returnees
Where can I find help as a returnee? The German community Guildnews (for which the author also works) is using the initiative to give newcomers and returnees a good overview.
Questions of all kinds: If you have any questions about Guild Wars 2, feel free to ask them in the comments at any time. We will be here on MeinMMO to assist you.
We have also wondered what types of players GW2 actually appeals to:
In Destiny 2, a Guardian has developed a cool tool that allows you to cause quite a bit of mischief with the Drifter – and with Lord Shaxx – Bungie likes it.
What kind of tool is it? The Guardian “as-com” proudly presents his latest development on reddit: A Drifter soundboard.
The Guardian extracted the audio files of the Drifter and built them into an interface, so you can play his voice lines at the push of a button:
In addition to his famous Gambit intro “Alright, alright, alright” (in German “Okay, okay, okay”) and the announcements of the enemy races, the soundboard contains many other exclamations.
Especially cool are his numerous “Wooo!” shouts, of which he has quite a few different ones, and his “Thing!” The “Thing” he says since Season 6 in a fresh animation when he jingles his coin.
Now you can mix the “Thing” sounds yourself with the soundboard or let the Drifter recite all kinds of Woo calls (of which he has a hell of a lot, even before and after longer voice lines). Here’s the link to the soundboard. Keep in mind that the audio files are in English.
The Drifter in Destiny 2
The creator of the soundboard states that he had to create this. And the community agrees: it is very “very cool”, you can’t stop using this soundboard.
Maybe you feel like this user who commented: “Clicking the “Woo’s” as fast as possible shouldn’t entertain me that much, but it does.”
This is what Bungie says: A few hours ago, Bungie’s community manager dmg04 posted in the reddit forum. He seems to like this tool too, as he replied: “I didn’t know I needed something like this in my life so badly!”
Lord Shaxx in Destiny 2
Voice Lines of Lord Shaxx
The Drifter soundboard is celebrated in the comments and has already received more than 5,300 upvotes. Many Guardians wrote that they also need a soundboard for the voice lines of Lord Shaxx.
Another Guardian stopped everything and created such a soundboard within a few hours.
Here’s the link to the soundboard of Lord Shaxx. With it, you can play with many audio files of the popular Crucible overseer. Soon those for Lord Saladin should follow.
No time for such toys? Then find out here what changes in the Iron Banner starting tomorrow:
Shroud is one of the most popular Apex Legends streamers on Twitch.TV. Now, the game’s developer donated a significant amount of money. Viewers are wondering if that is okay.
What happened? During a stream by Shroud on March 24 on Twitch.TV, the official Apex Legends account gave the streamer 500 subscribers as a “Sub Gift.” This is a feature on Twitch where one account can cover the costs of subscriptions for other players and give them as gifts.
The 500 subscriptions cost a total of about $2500. A part of that goes to Twitch, the rest to the streamer.
Repeatedly, streamer shroud surprised his viewers by asking what was happening. He explained that “playapex” gifted him several hundred subscriptions. There were at least 500. In the display of his stream, you can see how the number of subscribers keeps increasing. It does not seem like the action was pre-planned.
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This is now the topic: On Reddit , the action is being hotly debated. It feels strange to the players that the game itself is donating subscribers to a streamer who is currently playing their game.
“Hmm, this feels like a loophole that companies exploit to encourage streamers to play their games. Without it needing to be presented as advertising. That’s weird,” writes user bigbabolat.
Others write that it feels somewhat strange. “That’s like sponsoring advertising, just more indirect,” writes one user.
Sponsored streams on Twitch are usually recognizable because the title includes the term “advertisement” or “sponsored” or similar terms, so that viewers know that the streamer is being paid for content.
Apex Legends has apparently also gifted subscribers to other streamers. Streamer Mendokusaii received 200 subscriptions from them when Season 1 of the Battle Pass was released.
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What do you think about this? Should developers gift subscribers to popular streamers and thereby indirectly advertise their game? Or does it seem too much like the streamer is “bought”?