Blizzard has revealed how PvP will work in World of Warcraft: Classic. Here there is a similar release plan as in PvE.
In the summer of this year, World of Warcraft: Classic will be released. Those who wish to can finally experience the “Vanilla” experience of WoW again and enjoy themselves in the old world of Azeroth, long before the Cataclysm or even the changes in The Burning Crusade.
PvP comes in 6 phases: The PvP was previously a major unknown. The PvP system has also undergone many changes in Classic. At first, there were no battlegrounds and PvP was only available in the open world – and even without rewards.
Phase 1: At launch, PvP is only available in the open world. There are no rewards yet and nothing is saved.
Phase 2: The Honor system will be activated, including dishonorable kills. Along with this come the rewards for reaching the different ranks.
Phase 3: Alterac Valley and Warsong Gulch will be released as battlegrounds.
Phase 4: The Arathi Basin will be added as a new battleground.
Phase 5:No new updates.
Phase 6: The PvP objectives in the open world will be unlocked for Silithus and the Eastern Plaguelands.
The timing between the phases is still unknown. Blizzard will decide that later and will base it on the community’s playstyle.
If you want rank 14, you need vacation: This confirms that Blizzard is not making significant changes to the old PvP system. If you want to reach rank 14, you should prepare for an extremely high amount of farming. Back then, players had to spend several weeks playing PvP for 12 hours or more a day without breaks. Many players sacrificed their vacation, summer break, or even half a semester for this.
Dishonorable kills are also included: From phase 2 onwards, there will be dishonorable kills, also known as “Dishonorable Kills”. These are kills of civilian NPCs, such as quest givers from the opposing faction. These dishonorable kills will cause you to drop quickly in PvP rank.
Are you excited about the “classic” PvP in WoW: Classic? Or do you not want to grind as much as before?
In Pokémon GO the next raid week is announced. There you have the chance for Shiny Latios. We provide you with all the information about the event.
When is Shiny Latios coming? The legendary Pokémon is coming to Pokémon GO next week. From April 15 at 10 PM until April 22 at 10 PM, you will encounter Latios and possibly its Shiny.
In Germany, the event will start only on April 16, as the raids won’t run that late. You will have the chance for Latios only the next morning.
What we know about Shiny Latios
What kind of event is this? We are familiar with this kind of event from Latias, which was released as Shiny in February. There were also raids for a week.
The chance for a 5-star raid was also significantly higher there. Whether this will be the case for Latios remains to be seen. If that were the case, then you would have much better chances for more Latios raids.
On the left is Latias and on the right you see Latios
How likely is Shiny Latios? The chance for a Shiny from a legendary raid is about 1 in 19.
Is Latios worth it? Not only should the Shiny motivate you to raid. Latios is one of the best dragon Pokémon in the game. So it is definitely worth having a strong Latios on your team.
This is what Shiny Latios looks like
What is good against Latios? The Pokémon is of Dragon and Psychic type and therefore has quite a few weaknesses. It is vulnerable to Dark, Dragon, Ice, Bug, Fairy, and Ghost types.
The best counters are Dragon Pokémon. These include Rayquaza, Salamence, Dialga, and Palkia. We will put together a detailed counter guide for you as the event approaches.
Mewtwo may soon appear as a raid boss in a new form:
Overwatch has released a new teaser, revealing which PvE mission will soon be playable.
Blizzard has announced the next mission for the “Archives” event via Twitter. The task will be named “Storm Signs” and will again revolve around four heroes from the Overwatch team. This makes the assumption that we will soon be able to play Talon unlikely.
This is what the tweet reveals: A video just under a minute long is embedded in the tweet, showing a transmission to Jack Morrison (Soldier: 76). He is informed that the search for Doomfist should be called off, as Doomfist is “clean.” However, one could track the money through his accountant Maximilien and thus catch Doomfist. To this end, a strike team is being sent.
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These heroes will be played: The video also reveals which heroes will be sent on this mission. Led by Tracer, who has become a true leader since King’s Row, Winston, Genji, and Mercy will also be sent on this mission. These should be the four playable characters that will be available in the “Standard” version of the PvE map.
What happened with the newspaper article? It currently looks like the newspaper article from the past days is only loosely connected to the mission. Interestingly, a notably smaller section in the newspaper article reported on an approaching storm that will soon hit Havana. This fits perfectly with the mission’s name “Storm Signs.” Apparently, the mission takes place just before or even during this storm.
When does the event start? “Overwatch: Storm Signs” already has a date. The patch and the accompanying event will be released on April 16. Then players will have 3 weeks, until May 6, to play this game mode in the “Archives.”
Are you looking forward to the new PvE mission in Overwatch? Or would you rather see new PvP content like game modes or more heroes? Do you enjoy the PvE missions?
Why do so many professionals complain? The pro player scene in Fortnite often gets upset about changes in the game. Powerful weapons are introduced that distort the balance, and recently the screen resolution in tournaments was set.
For many professionals, these are obstacles that are hard to balance out with a lot of training.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
This is not the case in other games, and the streamer believes that professionals should be quite happy about it.
Why do so many professionals complain? The pro player scene in Fortnite often gets upset about changes in the game. Powerful weapons are introduced that distort the balance, and recently the screen resolution in tournaments was set.
For many professionals, these are obstacles that are hard to balance out with a lot of training.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
This is not the case in other games, and the streamer believes that professionals should be quite happy about it.
Why do so many professionals complain? The pro player scene in Fortnite often gets upset about changes in the game. Powerful weapons are introduced that distort the balance, and recently the screen resolution in tournaments was set.
For many professionals, these are obstacles that are hard to balance out with a lot of training.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
Professionals often complain about Fortnite . This can become annoying for many players, but streamer Shroud explains why the complaints are good.
Why are the complaints good? Shroud explains that the professionals are the voice of the community. In every game, professionals complain, and that is good because it brings problems to the developers’ attention and they can respond.
However, he also says that it is definitely more difficult in Fortnite. There, Epic rarely responds to criticism from streamers.
This is what Shroud says about the complaints from professionals
This is the situation: Professional players in Fortnite are known for constantly complaining.
In their streams on Twitch and through social media like Twitter, you constantly read and hear the professionals’ criticism of Fortnite and developer Epic.
This is what Shroud says: For the streamer, the complaints from Fortnite professionals are not an isolated case. He says, “Whining, whining, whining is what every professional player does in every game. There is a good reason for it – you want to be heard.”
He says that such whining is something normal and did not just start in Fortnite.
Shroud even encourages professional players to complain: “Complaining is good. That’s what you want to do as a professional player.”
This is what he says about Epic’s reaction: However, for Shroud, Fortnite is a special case. Epic does not respond to the complaints from professionals. The streamer says that complaining usually helps, but Epic just doesn’t respond to it.
“The fact that Fortnite has been dealing with the pro issue for so long and so many problems arise makes me really believe that they are not interested in the pro scene,” said Shroud. “They only do it half-heartedly by throwing money at it and updating the game regularly with content.”
Epic simply makes too much money to take the complaints of professionals seriously.
Professionals should be happy with this: Shroud explains that Fortnite professionals should consider themselves somewhat lucky. After all, they receive thousands of dollars in prize money, even if they do not win.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
This is not the case in other games, and the streamer believes that professionals should be quite happy about it.
Why do so many professionals complain? The pro player scene in Fortnite often gets upset about changes in the game. Powerful weapons are introduced that distort the balance, and recently the screen resolution in tournaments was set.
For many professionals, these are obstacles that are hard to balance out with a lot of training.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
This is not the case in other games, and the streamer believes that professionals should be quite happy about it.
Why do so many professionals complain? The pro player scene in Fortnite often gets upset about changes in the game. Powerful weapons are introduced that distort the balance, and recently the screen resolution in tournaments was set.
For many professionals, these are obstacles that are hard to balance out with a lot of training.
Shroud recently caused a stir when he convinced a professional not to act so dramatically:
This is an AI-powered translation. Some inaccuracies might exist.
Update 5:40 PM: Community Manager Jesse Anderson reports that some players can log in and it appears that the save game has been deleted. However, this is not the case, as the maintenance work is not yet complete and the servers have not been restarted.
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When is maintenance scheduled? As BioWare announced, maintenance for Anthem will take place today, Monday, April 8th. The servers will be taken offline, and you will not be able to log into the game.
This time, the work will take place later than usual, so you will have to wait until evening to jump back into your Javelin.
Here are the maintenance details for April 8th:
The work is set to begin around 4 PM
The maintenance work should be completed around 7 PM
Keep in mind that these are approximate times. If the work is delayed as in recent weeks, we will inform you here.
Quickly check out the beautiful night sky in Anthem, as maintenance work is scheduled again today!
What work is being done? Whether the work is normal maintenance or if the servers of Anthem are being worked on again has not been disclosed. However, a new patch is also expected to be released today. Therefore, you will need to download a new update after the maintenance before you can log back into Anthem.
The update has version number 1.0.4.01 on PC and Xbox One, while on PlayStation 4 it is the Anthem patch 1.08.
The update 1.0.4.01/1.08 is expected to change the following:
The update should ensure that players receive fewer components for a Javelin they are not playing
No doubt, Borderlands 3 has been THE topic in the gaming community in recent days. An enthusiastic Apex Legends player has now created an intro in the Borderlands style featuring scenes from Respawn’s battle royale.
What kind of video is this? Reddit user McArctico showed the community a 2-minute clip. In it, legends from Apex Legends elegantly eliminate enemies.
They use their skills and finishers in time with the music. The song “Ain’t no rest for the wicked” plays in the background, which Borderlands fans should already know from the trailer for Borderlands 1.
A large part of the intro is inspired by the iconic scenes from Borderlands 1. Even though it doesn’t match 100%, players are very happy about the clip and the associated nostalgia.
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Here’s why Borderlands and Apex Legends go together: When the intro for Borderlands 1 (watch here on YouTube) was released, it was a special video for a shooter. Instead of bland characters, the characters were presented as personalities.
In the clips, the creator uses colorful graphics and overlays that remind of the Borderlands style. This is well received by the community in the Apex Legends subreddit. Both games share their shooter character. Thus, there are overlaps in the target audience.
This is what the players say:
User Moosemaster21 writes on Reddit: “This is excellent. Good job, man.” He does criticize, however, that the ending seemed disconnected from the music. Nevertheless, it would have been very entertaining.
“If you had added one of the voice lines to the respective title screens, it would have been a perfect addition. It’s still great,” user loganh565 writes.
Many more players praise the work of the Reddit user with words like “Great video”, “Is anyone else hyped?” and “this is phenomenal”.
How do you like the video by McArtico?
This video shows a brilliant action in Apex Legends that is now causing a lot of buzz:
Patch 8.2 of World of Warcraft is already eagerly awaited. No wonder, as the update is set to improve or completely replace many mechanics.
Patch 8.2 Rise of Azshara will decide a lot about the future of World of Warcraft. Blizzard has a chance here to regain lost trust. The developers have some plans and changes in place. We will discuss what major changes are set to occur to once again provide players with fun in Azeroth.
Why is Patch 8.2 particularly important? With the update 8.2 Rise of Azshara, the developers have their first opportunity to respond to the criticism received at the launch of Battle for Azeroth. The previous patches (8.1 and 8.1.5) were largely completed when Battle for Azeroth started.
Currently, the mood within the WoW community has reached a low point. This is the optimal time to turn the tide and excite long-time fans once again.
Within the community, Patch 8.2 is also seen as a “major decision.” Either WoW manages to save this expansion, or players are likely to stay away until the launch of the next addon.
What does Blizzard want to improve with Patch 8.2 Rise of Azshara
The second “major” content update of Battle for Azeroth aims to address many points of criticism. In particular, five aspects are especially important.
1. Elimination of prerequisites for Azerite traits
In the future, the Heart of Azeroth will no longer be required to unlock the special traits on chest, shoulder, and head armor. The level requirements will be removed or at least lowered to a point where they won’t matter. This will allow players to choose all traits immediately upon receiving new armor.
This will end the frustration of many players who had to unlock “the same” Azerite traits repeatedly and became weaker instead of stronger with new gear.
2. The Heart of Azeroth becomes more active
At the same time, the Heart of Azeroth is not set to disappear, but become an interesting and individual component of character development. Blizzard plans to take inspiration from the artifact weapons in Legion and add new functions to the Heart of Azeroth.
It will thus be possible to unlock new abilities with the Heart of Azeroth. These should not only be passive effects but every player should also receive some active abilities. This may refine the playstyle of certain classes.
3. Flying mounts are finally returning:
Flying is a controversial feature. While some players want to take off immediately because traveling on foot is boring and exhausting, others enjoy exploring Azeroth from the ground. With Patch 8.2, flying will also be unlocked for the new areas.
Many activities, such as world quests or traveling to world bosses, will then be easier and notably time-saving. This will likely please some players who prefer to play as “efficiently” as possible. Farming herbs and ores will also become child’s play.
4. Companions are coming back:
In Warlords of Draenor and Legion, the companion system was popular. Players could take one of their followers with them, gaining additional combat strength in the open world. This will return in some form in Patch 8.2.
At least in Nazjatar, players will be allowed to take a companion by their side, who levels up with them and unlocks new quests. Whether the companion is also with them outside of Nazjatar remains to be seen.
5. Content will be more varied
Nazjatar and Mechagon are expected to differ from the previous areas. They want to incorporate lessons learned from the Timeless Isle and Argus into the new areas. There will be different tasks that clearly distinguish Nazjatar from prior zones and continually provide new incentives to return. How this will be manifested concretely also remains to be seen.
No release date for Patch 8.2 Rise of Azshara has been announced yet. However, the first PTR is expected within this week. It typically takes about 6-8 weeks for such a major update to go live and thus into the live version.
The last update brought a long-awaited feature for Call of Duty: Black Ops 4 – the so-called Combat Record. However, the feature has come differently than some fans expected.
This is the feature in question: The Combat Record is essentially a large statistic that logs and makes various information from your playtime in Call of Duty: Black Ops 4 viewable. There you can find extensive stats on various
individual weapons
corresponding attachments
different weapon categories
specialist weapons
various equipment items
scorestreaks
or maps in different game modes
can be viewed.
Since the launch of Black Ops 4, this feature has been widely demanded by fans on Reddit and other forums. Because until the last update, only a few personal top statistics could be viewed in the game itself. However, the information there was not really extensive.
Now the Combat Record has been added – after almost half a year. But there’s a catch.
What is the issue with the workaround? You will not find the Combat Record in the game itself. If you want to use this feature, you need either a mobile device with the “Call of Duty” app or you have to view the statistics via a web browser on your computer.
This is how Treyarch justifies this step: According to the developers, it was a feature that only a few players used since its introduction in Black Ops. Because it was buried deep within the menus of the game.
However, on mobile or on the computer, you should now be able to quickly and easily view your stats between matches.
What do the fans say? However, some fans see it differently. Some wonder why an external solution is used instead of solving the accessibility issue in-game, if it was only due to the complex menu navigation. After all, the latest offers and the black market would also be placed directly and prominently in-game, so that it cannot be overlooked. Why not also with the Combat Record?
In addition, the statement regarding poor accessibility would not quite be correct. In Black Ops 3, the statistics could be viewed in the game in a maximum of 4 clicks from any menu. Booting up and using a computer or navigating through the sometimes confusing app is not really faster and would further distract fans from the game itself.
Furthermore, the app itself is also still somewhat buggy and does not always display the statistics correctly, according to some disappointed fans. Also, the mobile and web exclusivity in this form had not been communicated.
Thus, it now seems to some players as if they were not listened to over the past six months and that they are now being patronized regarding what they really want – namely the Combat Record as an app.
Some even suspect that Treyarch is only focusing on the mobile solution in order to subsequently resell the information gained from the mobile data.
In short: Many fans have longed for this feature, but many imagined the implementation differently. Whether and how the developers will respond to this feedback remains to be seen.
What do you say? Are you satisfied with the current solution? Would you have preferred the Combat Record function to be in the game? Or would you welcome a mix – that is, in-game and via app?
This is an AI-powered translation. Some inaccuracies might exist.
Today is patch day for Anthem. After the maintenance, players will also need to download a new update before they can log back into the game. What’s included in the new patch 1.0.4.01/1.08.
When is maintenance? Today marks not only the release of a new update but also maintenance work. The servers will be unavailable during this time. Once the servers are back online, you will first need to download the new patch before you can play again.
The patch version is 1.0.4.01, and on PlayStation 4, it is Anthem patch 1.08.
These are the patch notes: Even though it is just a minor update, the patch notes for update 1.0.4.01/1.08 are somewhat more extensive than we have been used to so far. In addition to the previously announced changes, there are also several bug fixes:
A problem has been fixed that caused items from the Elysian shop to not appear until another activity was completed or the game was restarted
The news feed is back and will now display content as intended when the game starts
A problem has been fixed that made Ursix and Titans in free play less frequent than intended
A problem has been fixed that sometimes prevented players from interacting with Owen Corley or hearing his voice at the end of the legendary mission “Finding Old Friends”
The “Apex creatures” Titans, Ursix, Enlightened, and Furies should no longer simply disappear when another player starts an event in free play
Several issues have been fixed that could cause Nvidia Highlights to crash
A problem has been fixed that caused the screen to shake when DLSS was enabled or motion blur was disabled
Players should now see items from the Elysian shop without restarting the game.
This is what the players are saying:On the Anthem Subreddit, there is discussion that the current patch has an approximate size of 2 GB, but should only change the specified points. Therefore, some players wish that the data might already contain parts of the larger April update.
A massive ban wave in Apex Legends has players celebrating. They are already sharing experiences of banned cheaters and mocking them together.
This is the ban wave: Over the weekend, it became known that a massive ban wave swept through Apex Legends. Thousands of cheaters were banned, including those who felt safe while cheating.
For fair players, this is a reason to rejoice. They shared on Reddit the reactions of the banned cheaters and are having a great time.
The developers also spoke up and thanked the community for their help.
What players are saying about the ban wave
This is why it is being celebrated: The latest ban wave was particularly harsh. Even cheaters who usually created a new account after being banned were affected.
These players have cleverly gotten rid of a cheater:
The cheaters felt invulnerable: If they got banned, they simply created a new account.
Not only Octane is happy about the ban wave
This is still possible now, but the new account will also be banned after 10 minutes.
These cheaters have so far felt quite safe in Apex Legends. Many have even mocked Respawn, saying they would never manage to ban such cheaters. But the developers have now proven the opposite.
Players are feasting on the cheaters’ despair
This is how players despair: In the Apex Legends subreddit, there are now numerous examples of banned cheaters.
User SaladinsSaladbar provided a live ticker for a cheater’s stream. This cheater repeatedly tried to cheat in the game and was banned again within a very short time.
So the user shared 19 highlights from this stream on Reddit and shared it with the community like a live ticker.
At first, the cheater felt secure, thinking he was free from the ban and could solve it with programs – but that turned out to be an illusion. Every attempt to get rid of the hardware ban ended in failure, until he ultimately gave up.
The cheater is said to have finally said, “Alright, I need to find a new game to cheat in until I have a working spoofer program again.”
The ban wave is unlikely to be received well by the cheaters.
The stream ended with SaladinsSaladbar explaining on Reddit that the cheater played an angel game and is not playing Apex Legends anymore for the time being.
What is the general mood? Players are happy that Respawn is taking such strong action against cheaters. After it was already said that Apex Legends has a real problem with cheaters, it now seems to be going better for the developers.
There is a real euphoria among the threads, which have hundreds of comments and thousands of upvotes, in which players are celebrating the problems of the cheaters.
What does Respawn say? The developers have also commented on the positive comments. An employee from Respawn wrote in response to a player’s thanks: “No, that was thanks to you for bringing this kind of people to light, which helps us clean up the game faster.”
These players have cleverly gotten rid of a cheater:
So many years after release, GTA 5 suddenly finds itself back on top at TwitchTV. However, the popularity is not due to any significant gameplay changes, but rather a multiplayer mode in GTA 5.
Why is GTA suddenly popular again? The new popularity is attributed to roleplay streams.
While GTA Online regularly introduces new game content, such as the game mode Motor Wars, which features a crazy battle royale with combat cars, it is the roleplayers who are now driving a massive popularity surge for the 6-year-old game.
GTA Online regularly ranks in the top 10 channels with the most live viewers on Twitch, often in 1st or 2nd place.
GTA 5 ranks on TwitchTV, ahead of Fortnite and Apex Legends – Source: Reddit
GTA Online’s growth on TwitchTV has been significant: Roleplay has been popular on Twitch for some time, but it has never caused such a huge boom as it has now.
In recent weeks, however, it has gained extreme momentum. As the site TwitchStats reveals, the big boom started on March 9. More and more people suddenly began watching GTA Online streamers. From an average of 19,000 viewers on March 8, it jumped to 29,000 viewers on March 9, 103,000 viewers on March 14, a staggering 140,000 viewers on March 17, and finally 152,000 viewers on April 3.
This surge can be attributed to massive Twitch channels with millions of followers starting to stream GTA roleplay.
A visualization of viewer numbers for GTA streams on TwitchTV – Source TwitchStats.net
These channels stream GTA-RP: Streaming giants like Lirik (2.4 million followers), Summit1g (3.7 million followers), and Sodapoppin (2.4 million followers) regularly broadcast their sessions from the roleplay servers.
What makes RP so entertaining? Roleplay transforms GTA Online into a unique world. With the many possibilities for designing characters, players have a lot of freedom for their creativity in developing personalities. Some embody their online personas reflecting their “true selves,” while others use outrageous ideas such as undercover police infiltrating drug rings.
When streamers that you already like engage in roleplay, it usually ensures great entertainment. They take on their online roles and experience the funniest stories together with the chat.
Here you can see streamer pokelawls getting a ticket from the police. He is also given money by the officer, for which the streamer thanks him very much.
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There are also many German channels that regularly stream GTA roleplay. In this clip, you see Matteo streaming on the channel of Bonjwa. Here, he seems to have misjudged the gender of the other player:
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A particularly talented player of Overwatch has now made it into the Top 500. He plays with a limitation: he is deaf.
Only a few players ever manage to make it to the “Top 500” list of a game in their lifetime. Especially in games with millions of players, like Overwatch, this is a rarity. It is even more impressive when players with certain limitations achieve this. Such as player Maxim76. He has risen to the Top 500 despite being deaf.
Maxim76 has achieved this rank: Last weekend, Maxim76 managed to break into the Top 500. He held the 482nd position for a while – an achievement he can probably claim for several years.
These heroes are played by Maxim76: His Overbuff statistics show that he primarily plays Moira and is extremely successful with her. But he also enjoys using other support characters (Mercy, Brigitte, Lúcio) repeatedly. This is likely because you have to keep an eye on your friends with these heroes, which can be done without special communication. With a tank, it would be more difficult, as you have to shield friends behind you, which requires good communication.
The joy when he finally succeeds can be seen in this short clip:
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Overwatch focuses on sound: Even more impressive is the fact that Blizzard placed a special emphasis on sound for Overwatch. At that time, the goal was set to play Overwatch solely based on the soundscape. Having to forgo this important aspect makes the achievement even more remarkable.
What has been your best performance so far in Overwatch? Could you imagine playing so well with such a limitation?
So you stay informed: More information about Overwatch can be found daily on our Overwatch Facebook page.
This is an AI-powered translation. Some inaccuracies might exist.
Our author Sven recently explored the first spin-off of the Destiny series. He noticed some things where Destiny 2 still can’t compete with its predecessor in his eyes.
That’s why I’m currently playing less Destiny 2: At the moment, I am playing Destiny 2 less than usual. I’m not a big fan of Gambit, so Gambit Prime doesn’t really grab me.
So, I’m currently giving myself a short break or just playing Destiny 2 a little less often than usual. After all, it is said that sometimes a little distance can work wonders.
So I returned to Destiny 1: Yet my heart still beats for no other games like it does for the Destiny series. When I recently visited an old friend, we floated a little in nostalgia – also concerning Destiny.
Shortly thereafter, he fired up the first part for fun. I quickly realized that I still miss a lot from Destiny 1 or simply find it better there – even though I consider Destiny 2 to be a very good game in its current state.
These are the 5 things I miss most from Destiny 1
Over two hours flew by in Destiny 1 without us even noticing. During and afterward, we debated for quite a while about how magical Destiny 1 still is and what makes the game better than its direct successor. Here are my 5 main points:
The Armor Design
What immediately caught my eye was the far more appealing armor design of Destiny 1 – especially with legendary items.
Whether it’s the Iron Banner armors, the sets from individual factions with their exotic class items, the strike-specific gear, the formerly PS-exclusive sets, or the raid sets with the “new” ornaments – everything looks so much better in the predecessor that as a fan, my heart just bleeds.
Why were so many cool designs and brilliant ideas like the Taken armor simply discarded? Why weren’t they kept in Destiny 2 or at least partially brought back? That would have, in my opinion, been meaningful recycling. Because Destiny 2 can’t hold a candle to its predecessor when it comes to armor design and appearance.
While I wanted to have almost every legendary armor in Destiny 1, the few armor pieces that have appealed to me in Destiny 2 so far come only from the Black Armory, the escalation protocol, and the raid “Scourge of the Past”. All other sets and pieces are basically absolutely irrelevant to me.
The Weapons
With most legendary but also many exotic weapons, I feel similarly to how I feel about the armors. Because I fundamentally find the weapon design in Destiny 1 to be better and more appealing – with a few exceptions like the IKELOS shotgun from the Escalation Protocol.
Moreover, the gunplay in the predecessor feels significantly more punchy in my personal experience. Shortly thereafter, we started Destiny 2 and both agreed: The game feeling differs significantly in direct comparison than one might initially suspect.
Furthermore, I miss distinct and unforgettable weapons in Destiny 2, like the Fatebringer, the Vision of Confluence, the Gjallarhorn, or the Black Spindle from Destiny 1.
When we philosophized about the “greatest and most unforgettable weapons in the history of Destiny,” we could almost only think of weapons that came from Destiny 1 or returned from there to Destiny 2. Destiny 2 offers too few truly unforgettable weapons like for me, among others, Luna’s Howl – too few for my taste.
The Raids
The greatest masterpiece of Destiny 1 are still, in my eyes, its unforgettable raids. Whether it’s Glass Vault, Crota’s End, King’s Fall, or Wrath of the Machine. I prefer to play and still enjoy each of these raids more than all raids and raid activities in Destiny 2 combined.
In neither level design, nor atmosphere, nor in the precisely measured mix of mechanics involving “shooting, jumping, and solving puzzles” can Destiny 2 keep up with these PvE top activities from the first part – not to mention the raid loot.
Only the latest raid “Scourge of the Past” was a tangible step in the right direction in terms of design and mechanics, albeit much too short. I also hope that Bungie will finally stay away from the bling-bling look of the Leviathan Raid and that I won’t be crushed by dragons anymore.
I want to feel like a powerful hero and savior of humanity from a distant future again and not like in Lord of the Rings or on a casino trip.
The Factions
What I also really miss are the different factions that were constantly present in Destiny 1 in the Tower. There was always progress to be made, I could permanently support the faction of my choice, and I was rewarded accordingly.
I particularly loved the grind for the coveted exotic class items and looked forward to the new rolls at the faction representatives with each reset.
However, I found the concept of group fights in Destiny 2 to be quite okay. But I would have preferred these events as an addition to the system of Destiny 1 with additional special rewards – and not as a replacement.
I hope that Bungie gives the factions and the role of their vendors more significance in the future and makes them constantly available. This way they could become another factor that keeps the guardians engaged in the long run.
The PvP
One of the first things on our nostalgia trip was a detour into the Crucible of Destiny 1. And it was really good and fun. Although we initially had to spend a lot of time in matchmaking due to a lack of players, the experience more than compensated for it.
Because the PvP of Destiny 1 feels excellent in my eyes – no comparison to the current state of the current series installment. The movements of the guardians and the entire gameplay are noticeably faster and somehow smoother. The maps look better in visuals and design (and are really designed for 6v6), the weapons feel punchier, and the time to kill is, in my opinion, perfectly balanced.
I personally would really wish that Destiny 2 brings back this pace and other maps from the predecessor. Generally, one should also take a good slice from the predecessor concerning the PvP – whether it’s about the sandbox or the design of the maps. The Crucible of Destiny 2 in its current form has nothing great to lose anyway.
At the moment, I personally have fun in the Crucible, but the excursion into the predecessor made it clear to me that a lot is still missing for an appealing experience – and that, even though you already had most of the successful formula on a silver platter from Destiny 1.
All the more I hope that the Trials of the Nine return after their revision in an acceptable form to Destiny 2, bringing back the magic from the predecessor. Until then, I will probably spend more time in the PvP of Destiny 1 again. Because the excursion made me crave for more despite the long waiting time in player search.
What do you think? Are there things from Destiny 1 that you painfully miss in the second part or that make Destiny better in your eyes than its successor?
This is an AI-powered translation. Some inaccuracies might exist.
On Sunday afternoon, there was a severe shutdown at The Division 2. The servers went down almost without warning, and players were kicked from their activities. Massive wanted to fix an exploit that only a few people seemed to have found. It provided extra loot upon login.
That was the emergency brake: On Sunday afternoon, April 7th, at around 4 PM our time, the servers at The Division 2 suddenly went offline. There was a minimum warning of 3 minutes.
Then the servers were supposed to go down and come back online 15 minutes later. Massive wanted to deploy a fix. An emergency restart of the servers was necessary.
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These include daily quests, completing two missions on “Challenging” and one on “Hard”.
Always guilty – this time probably innocent: The Black Tusk.
What kind of exploit was that? It was alleged that the exploit allowed players to submit daily and weekly projects multiple times, thus securing additional rewards. This is what Massive stated.
On reddit players said: The exploit could be used by simply logging out and logging back in after completing the daily missions.
It was also possible to get additional rewards through matchmaking.
One player said: When the 3 daily missions were completed, each time one logged back in, one would receive about 3 high-end items and decent XP.
So, no malicious intent was necessary to exploit this – simple relogging was enough.
How known was the exploit? The surprising thing is that the exploit apparently had not spread widely when The Division 2 pulled the emergency brake.
The exploit is not explicitly discussed on reddit or YouTube, and there was no trace of it in the comments of MeinMMO.
The exploit seems to have flown under the radar for many.
How players are reacting: The first reaction to the emergency brake on Twitter was quite angry:
Many complained about being ripped out of the middle of a mission: they were just in the midst of the boss … and oh
Many evidently did not know about the exploit. Therefore, they did not see the urgency for the emergency brake
Of course, there were also long wait times when everyone wanted to play again at the same time on Sunday afternoon
But some also say: people, if this was a game-breaking bug, then it has to be fixed quickly
This is what’s behind it: If the exploit was as described on reddit, then it indeed had serious implications, and one can understand why The Division 2 pulled the emergency brake.
One must be curious when the projects will return.
A meme format is currently flooding the subreddit of World of Warcraft. The best manifestations of this are so funny that we can’t keep them from you.
Anyone who regularly visits Reddit knows that not only lively discussions take place there, but also plenty of memes are part of everyday life. Some meme formats quickly run out of steam and are no longer funny after the second or third image.
This time it’s different. For nearly 3 days, the users of the WoW subreddit have been posting one image after another and continually receiving numerous upvotes. We want to briefly present the best images here.
What are the memes about? The idea behind the memes is to take the titles of individual WoW expansions and cross out some letters. This results in a new name for the expansion, which is illustrated with a corresponding image.
Star Wars references must not be missing either. From “The Burning Crusade”, it becomes “The Burning Sad” – which translates to something like “the Burning Sad One”. And who fits better than Anakin Skywalker?
Last but not least, the game director also gets poked fun at. From the popular expansion “Legion”, it simply becomes “ION” – the first name of game director Ion Hazzikostas.
What do you think of this meme format and its current manifestations? Clearly funny and creative? Or rather silly and regrettable that it is currently clogging up the subreddit?
This is how you stay informed: If you don’t want to miss any information about World of Warcraft, then give our WoW Facebook page a like.
This is an AI-powered translation. Some inaccuracies might exist.
While others at his age still receive pocket money, a 14-year-old American is living the dream of many Fortnite players and is already earning money from the game – in the six-figure range.
Many Fortnite players dream of this: For numerous passionate streamers and driven content creators, Fortnite is a lucrative source of income that also secures their livelihood.
This is evidenced by one of the most well-known streamers worldwide, Tyler “Ninja” Blevins, who earned nearly 7 million dollars in 2018 through his YouTube and Twitch channels focused on Fortnite.
A 14-year-old Fortnite player likely doesn’t have to worry about his pocket money anymore. He is already earning more than 200,000 dollars a year from the game.
Source: South China Morning Post
Who is it about? Griffin “Sceptic” Spikoski is a 14-year-old American from New York state. He is a passionate Fortnite player and streamer who achieved significant financial success last year.
In 2018, he was able to earn a profit of 200,000 dollars, primarily generated through Twitch and YouTube content related to Fortnite. He already has more than 1.2 million fans following him on YouTube. His videos have been viewed over 71 million times.
How did the player become so successful? His steep career began nearly 9 months ago when Spikoski uploaded a video of himself eliminating Tfue, another very well-known Fortnite player. This video turned his life upside down. The clip has since gained over 7.5 million views and helped Sceptic firmly establish himself among the Fortnite elite.
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Since then, Spikoski has consistently honed his skills. On a normal day, he plays up to 8 hours daily, and on weekends, it can be even up to 18 hours. He now considers his passion to be a job.
At 14 already 2 consultants
How Spikoski is supported by his family: According to Griffin, he plays quite a lot. However, his parents support his passion.
For instance, they enabled him to attend an online school since his life with a traditional high school visit had become hardly feasible. Additionally, they hired a financial accountant and a business advisor to ensure his income is managed accordingly.
What Spikoski wants to do with his money: The teenager wants to save his earned money not to waste it but rather for college or later for a house – as long as his success continues.
InThe Division 2 now has an exotic sniper rifle. Or at least some parts for it. You should get these parts this week.
What weapon is it? The exotic weapon is called Nemesis and is a sniper rifle. This weapon has been in the game since the latest Update Tidal Basin. At least in theory.
Currently, you can only obtain 2 required components of this weapon. One of them you should grab this week, as you may otherwise have to wait longer for the next opportunity.
The Nemesis exotic is an AWM sniper rifle
Nemesis Exotic cannot be crafted yet
How do you get the required parts? The parts for the Nemesis exotic can be found at the strongholds.
But this only works if they are strongholds that have been infiltrated by Black Tusk. Of the total 4 strongholds, only Tidal Basin is permanently infiltrated by Black Tusk.
The status of the remaining 3 rotates weekly. Currently, the Capitol is occupied by Black Tusk.
This is how you get the first part for the Nemesis Exotic:
Complete Tidal Basin and reach World Tier 5
Play Tidal Basin again. During the mission, you will come to a point where you can enter a two-story building. There is a huge satellite dish on the building.
There you will find a keycard on the second floor. This can be used later during the mission.
Continue playing the stronghold normally until you reach the big hovercraft of Black Tusk. In the ship, you must eliminate some enemies waiting in the first room.
Then follow the quest marker, but pay attention to a door on your left side. You can open this with the keycard.
Inside the room, there is a weapon crate from which you will get the Adrestia SR1, a named high-end weapon.
Disassemble this weapon and you will receive the first part for the exotic weapon: Sniper Scope – The Kerbstock.
The description of the scope also tells you how to get the other parts.
This is how to get the remaining components for the weapon: You must take down the Black Tusk bosses of the 3 other strongholds. This means that you
District Union Arena
Roosevelt Island
Capitol
must complete if they are currently infiltrated by Black Tusk. This week it’s the Capitol’s turn. There you will receive the barrel of the exotic, “the Scourge”.
That’s why you should hurry: Complete the Capitol this week to get the respective part. Next week, another stronghold will be available.
If you miss the infiltrated Capitol this week, you may have to wait several weeks to get all parts and craft the sniper rifle.
Until when do you have time? According to the in-game timer, the operation zone invasions reset every Thursday morning, probably during the weekly maintenance.
You can also watch the individual steps for the first parts in this video by Holy_13 Gaming:
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Will the Nemesis Exotic replace the Model 700 as the strongest sniper?
What can the Exotic do? So far, there is no official data on this. According to data miner spydr101, the single-shot rifle has a significantly higher base damage than the currently strongest sniper rifle Model 700.
In the data miner’s document, the exotic weapon has a base damage of 265525 – 324534,
while the Model 700 has a damage of 89313 – 109161.
While the data is impressive, assuming they are correct. How the weapon performs in gameplay and if there are any drawbacks to the extremely high damage remains to be seen. Additionally, it is unclear what talents the weapon possesses.
What else has changed with the last update, you can read in the highlights of the patch notes. There were also some nerfs and balance changes that players are not entirely satisfied with.
With the last update, a new exotic LMG also came to The Division 2:
Improbable, developer of the “Miracle Technology” Spatial OS, announced an online role-playing game together with ex-Bioware developers Aaryn Flynn and Neil Thompson – but this will not be an MMORPG.
What is coming from Improbable? The studio behind the Spatial OS technology wants to develop its own games now. A team has been assembled consisting of Bioware’s Aaryn Flynn and Neil Thompson as well as ex-developers from Capcom and Ubisoft. Of course, this game will utilize Spatial OS. The Unreal engine will be used since Improbable has entered into a partnership with Epic Games.
This title is an online role-playing game, but it is not intended to be an MMORPG.
The MMORPG Worlds Adrift uses Spatial OS technology.
An Online RPG, but not an MMORPG
What is special about this game? According to Improbable, there will be no pre-made world; rather, they want to orient themselves towards the RPG Neverwinter Nights, where Player-Created-Content is central. Players should shape the world through their own creations.
According to the developers, the story plays a significant role and this presents a problem in many online role-playing games. Players rarely feel that they are truly important to the story.
With Improbable’s online RPG, this is supposed to be different. Through the content that players create themselves, they become important. They shape the world and determine how it evolves.
Who is behind the game? Bioware’s Aaryn Flynn and Neil Thompson are leading the project.
Aaryn Flynn may be known to some. He led Bioware before Casey Hudson, but left the company in 2017 after Mass Effect: Andromeda received much criticism.
Together with about a dozen of his Bioware colleagues, he moved to Improbable, as Kotaku reports. Many had previously spent 10 years at the RPG studio BioWare, according to the insider report from Kotaku.
So there is quite a bit of talent behind the new online RPG, which makes it potentially very interesting.
Improbable’s Herman Narula explains that Spatial OS is not actually a solution for MMOs.
Spatial OS is “not just” an MMO solution
This is how Spatial OS comes into play: Is Spatial OS not a technology designed to create huge game worlds for thousands of players and make it easier for developers to manage that world?
According to Improbable’s Herman Narula, Spatial OS is much more than that. The company even goes so far as to say that Spatial OS is not a solution for MMOs. Spatial OS is supposed to enable much more in the multiplayer space. And above all, it should give players more options to participate in the creation of worlds.
When will the online game come out? The production is still in a very early phase. According to Aaryn Flynn, the scenario in which the title will take place has now been decided. So it will likely be a while before we see anything of the game.
These are the candidates from the Bundesliga: A few players from the Bundesliga could be represented in this week’s Team of the Week:
Robert Lewandowski scored 2 goals in the top match against Borussia Dortmund on the weekend. A third Inform card would therefore not be a big surprise.
Previous Inform cards of Lewandowski
Another TOTW card for Lewandowski would be an absolute top card for many FUT players. With a presumed overall rating of 94, this would be extremely strong and definitely the best striker card in the Bundesliga.
Belfodil drew attention with a hat trick against Augsburg; it would be his first Inform card in FUT 19.
William is the third candidate from the Bundesliga for a TOTW card. He excelled in the match against Hannover 96 and thus recommended himself for a place in the Team of the Week.
Mateta from Mainz 05 scored 3 goals against SC Freiburg. An Inform card would therefore be deserved.
When does TOTW 30 come out? Starting from 7 PM on April 10, you have the chance to pack the new Inform cards in sets. They will be available for seven days. After that, you can only buy the TOTW cards on the transfer market.
Remember that the predictions are never 100% reliable. There can be significant differences from EA’s actual TOTW.
In Fortnite, the World Cup is starting with prize money of $30 million. However, one of the best players in the world is worried beforehand: Fortnite is simply too unstable. The qualification and the World Cup will be played across three different Seasons.
Who is speaking? In the stream, Dennis “Cloak” Lepore is speaking. He is one of the best Fortnite duo players in the world. Together with his partner Tfue, he won the big Fall Skirmish in October 2018 of Fortnite.
For the victory alone, Cloak received over $250,000 in prize money with all bonuses back then. He knows his stuff.
The hamster ball will determine the first week of qualification.
The World Cup will be played with 3 different Seasons
What is the problem? Cloak explains how difficult the World Cup in Fortnite will be, as it will be held over 3 different Seasons:
The first three weeks of qualification would be played with the current, totally broken meta of Season 8 – players would misuse hamster balls to climb up
After that, there would be 10 weeks of qualification with the next Season 9. Everything will surely change again with a new meta, new map, and mobility items
And the actual World Championship will then be played with Season 10: So with a completely different Season than in the qualification – it will all change again
This is the problem: According to Cloak, it is impossible to prepare for the World Cup or to train anything in this way.
Now, the World Cup involves insane sums, but the problems are still present.
What’s behind this: In Fortnite, the Season changes every 10 weeks and brings major changes: A tournament that lasts 4 months is a problem.
In other games, you agree on a patch version and a tournament is played with that. Additionally, in e-sport titles like League of Legends, the changes from patch to patch are significantly less than in Fortnite.
In Fortnite, Epic actually patches massive changes in just hours before a major tournament, like now with the “respawn vans.” They will arrive in the same week that the qualification for the World Cup starts.
Furthermore, for professionals, switching to a different screen resolution is already a change in their routine. .
What’s going on with Fortnite and e-sport? Fortnite seems not to have resolved some fundamental issues in e-sport, yet has a lot of money to distribute. That’s a problem that professional players have been struggling with for a long time.
Epic apparently did not design Fortnite: Battle Royale as an e-sport, but rather as a casual game, until they were surprised by their own success.
The demand for e-sport was huge. You could see this just by the fact that e-sport organizations were already forming teams for Fortnite before Epic even presented a plan for e-sport in Fortnite.
Now, the World Cup involves insane sums, but the problems are still present.