Crimson Desert breaks me in the test: The open world sets new standards, but its size is overwhelming

For almost 2 weeks now, we have been allowed to play Crimson Desert. In our experience report, we reveal to you what the open-world adventure from Pearl Abyss does wonderfully well and what has regularly annoyed us.

“Ecstatic and deeply saddened” – as if old Johann Wolfgang von Goethe had played Crimson Desert a few hundred years ago. Because that’s exactly how I felt about the new game from Pearl Abyss (Black Desert) over and over again.

On one hand, I am thrilled by this immersive world – it sets standards: the graphics are beautiful, the view is breathtaking, and there’s something to discover everywhere. Also, the fights rock. Many of the boss fights are wonderfully varied and challenging. The puzzles are no walk in the park. I often had a lot of fun with Crimson Desert.

On the other hand, I had to struggle for hours with the unintuitive controls before they finally became somewhat second nature. Much in Crimson Desert is frustratingly under-explained. Even as an experienced player, I often think to myself: What does the game want from me? And then the balance is off, making some challenges unnecessarily frustrating.

And then this continent is also so large and packed with content that you can easily spend hundreds of hours in Pywel. Great for open-world fans with plenty of time. Not so great for those who want to see the credits after 50 to 60 hours at the latest.

I’ll elaborate on all of this for you a bit more in the following sections so that you can make a purchase decision suitable for you from the release of Crimson Desert on March 19, 2026. You can jump to the relevant sections via the table of contents:

[toc]

Who is writing here? Karsten Scholz is the MMORPG expert at MeinMMO. He knows the quasi-predecessor Black Desert very well. Additionally, Karsten feels comfortable in open-world games (recently he caught up on Spider-Man 2) and in the action-adventure genre for many years.

Karsten has been looking forward to Crimson Desert since the first trailers. In the past 2 weeks, he has spent almost every spare minute on the continent of Pywel. He has accumulated nearly 65 hours. One first insight: He probably has to invest just as many hours again to beat Crimson Desert.
Start video
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train

What is the story about?

One of the biggest question marks after the play sessions and trailers was regarding the quality of the story of Crimson Desert. As is known, the main character Kliff is the focus, whose gray mane clan is crushed at the beginning of the game by the rival Black Bears.

One of your tasks is henceforth to find the survivors scattered in all directions, to build a new home for them, and ultimately to revenge yourself on the Black Bears. Triggered by the attack, Kliff also stumbles into a larger conflict that could destroy the entire continent.

Crimson Desert tells the main story and various larger side quests repeatedly in elaborately staged in-game sequences that you can fast forward but not skip. The English speakers usually do a great job in the fully voiced dialogues.

Especially the rough gray mane members have grown dear to me over time as a collective – even though the clan is not as interestingly depicted as, for example, the gang from Red Dead Redemption 2.

In terms of the main character, RDR2 then even wins by a large margin: While I shed tears during Arthur Morgan’s long ride, Kliff’s stoic reactions sometimes feel almost like a parody. No matter how crazy things happen around him, you often don’t get more than a “Hmmph” out of the Jon Snow lookalike.

Ultimately, though, the stories from Crimson Desert work for me much better than the storytelling in Black Desert did. The narrative strands behind the quests infuse life into the various factions and personalities, enrich their conflicts, and let me dive even deeper into the world of Crimson Desert.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite reveals the new map for Chapter 7 Season 2 – This will change

Fortnite has revealed its new map for Chapter 7 Season 2. You will land there soon in March 2026. But before you do, you need to know what details exist and how it actually looks. We will show you the new map.

Where does the information come from? Fortnite has released several trailers before the release of Chapter 7 Season 2, including a live-action trailer. In this, there were many hints about new collaborations as well as content for the upcoming season. In a short sequence, there was perhaps the most important detail for Season 2 – a snippet of the mini-map.

Start video
Fortnite shows its new Battle Pass for Chapter 7 Season 2 in the launch trailer

What is changing on the map

What will change? Of course, the snippet is pixelated and very small, but you can immediately see what will change on the new map. Primarily, it affects the northern part of the map, which is completely frozen. Most likely, there is the castle of the Ice King that you can visit.

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Three small spots can also be seen across the map. The shards of the Zero Point could be located there, which were also seen in past trailers and were pulled out by the spaceship of the Cube Queen.

It is possible that they could change your player’s gravity upon contact, allowing you to perform higher jumps. However, it is no longer recognizable what else has changed on the map.

We will have to wait and see what Epic Games has listed in the patch notes and whether a high-resolution image will be uploaded. Until then, feel free to check out our live ticker. We will keep you updated and show you what is in the upcoming update file: Fortnite: Server Down for Chapter 7 Season 2 starts tomorrow – Everything about server status & duration in the live ticker

This is an AI-powered translation. Some inaccuracies might exist.

After 20 minutes of a ridiculously absurd demo on Steam, I finally know how many dudes it takes to defeat a gorilla

MeinMMO author Ody has explored in a new demo on Steam the question of how many dudes it takes to defeat a gorilla. Just 20 minutes and hordes of bloodthirsty toddlers later, he knows: 33 dudes are enough, and he definitely wants more of this crazy game.

When I looked for new releases on Steam this morning that I could present to you here, I thought about a lot of things. However, a roguelike autobattler where I box hordes of toddlers or horses the size of ducks with an army of dudes wasn’t on my bingo card.

“How Many Dudes?” is exactly that – and much funnier than one might expect. In the new game by developer Butterscotch Shenanigans, the name says it all, as the only important question is: How many dudes do I need to defeat xy? If you want to get a feel for the game yourself, you can easily download the free demo of How Many Dudes? on Steam.

Here you can see a trailer for the game:

Start video
How Many Dudes? – New roguelike asks the question of all questions, lets you fight against gorillas and toddlers with your buddies

Many different dudes, one goal

At the beginning, the answer to this question is still quite simple: Just one regular dude is enough to defeat 10 bloodthirsty toddlers. However, with each round, the opponents become more dangerous and more numerous. Eventually, you’ll need a whole army.

After the first round, I was also able to choose between two classes of dudes to help me in future battles. I had the choice between a samurai dude who finishes off injured enemies with his katana or a “Fireball Casting” spell dude (you can probably guess what he does).

Being the absolute weeb that I am, I, of course, chose the samurai. And since I’m putting up an advertisement here, I get reinforcements from new dudes of this class between the rounds.

Later, I expanded my crew with some additional types of dudes:

  • Knight dudes draw the attention of opponents and tank hits for their weaker dudes
  • Cleric dudes heal injured dudes, prioritizing the ones who are most critically injured
  • Bard dudes inspire up to 4 random dudes with their songs, making them faster and dealing more damage

And those are by no means all the classes included in the demo.

More than just a funny meme

Over time, I built a small army of dudes with which I can face every imaginable meme scenario: 33 dudes were enough for me to defeat a gorilla and 14 goats (but you might manage with fewer).

Your dudes fight on their own, by the way – and these fights are quite brutal. So brace yourself for bloodstains in the arena and exploding ducks. Even if you can’t control your dudes directly, you can support them with items. These allow you to launch meteors into the arena, summon lightning, or teleport your fighters to any place in the arena.

If this hasn’t been clear yet – yes, How Many Dudes? is an absolute meme game. If you can’t handle absurd “How many people does it take to defeat xy?” scenarios, the humor of the game might be too much for you.

The game, however, doesn’t just rely on the absurd humor of these memes to entertain. It’s also really not a bad roguelike. There are items that you collect, which give your dudes buffs. Even the exact arrangement of your dudes can have tactical advantages. For example, I collected an item that gives my dudes significantly more health points at the end of the formation. This is especially valuable for placing my knight dudes there since they need to take a lot of damage.

For me, How Many Dudes? could become a very similar experience to Brotato – a game I can spend many hours on while I’m busy with other things. I, for one, will continue playing the demo for a while.

But now it’s your turn. What do you think of the game? Funny or just plain ridiculous? Feel free to let us know in the comments. And since MeinMMO author Ody has already compared the game to Brotato, here’s a recommendation for it: I spent over 150 hours potatoing through endless alien hordes on Steam, and with 96% happy players, I’m not alone

This is an AI-powered translation. Some inaccuracies might exist.

After Hytale, the next block game wants to impress on Steam – Players give a clear verdict

On Steam a new sandbox RPG called Everwind has launched, reminiscent of Minecraft visually and of Hytale in gameplay. Initial reactions from players are predominantly positive.

What is Everwind? It is a game developed by Enjoy Studio S.A., which entered Early Access on March 17, 2026.

Everwind is described on the Steam page as a “new variant of the RPG and sandbox survival genre in first-person perspective.” Watching the trailer quickly evokes associations with Minecraft, mainly due to the look.

The world is primarily made up of blocks or block-like shapes, which is why the comparison is not surprising. In gameplay, Everwind differs from Minecraft and focuses on combat, exploration, and technology.

Alone or together with other players, you can build your own bases, explore floating islands with an airship, defeat enemies and bosses, and collect loot. This leads to the next comparison: Hytale.

The game, which was first hyped and then believed to be dead, was eventually successfully released, is probably most similar to Everwind. And while Hytale itself is not available on Steam, but only in its own launcher, Everwind has now made its debut on Valve’s platform.

Start video
The new sandbox RPG Everwind looks like Hytale, features action-packed battles in the trailer

A successful mix with slight weaknesses

How did the Early Access launch go? On March 17, as announced months ago by the developers, it launched on Steam. Everwind reached a peak of 7,342 concurrent players within the first 24 hours, as of March 18, 2026, 19:00 (via steamdb.info).

Thus, the title is not among the big hits on the platform and cannot compete with Hytale’s 2.8 million players by any means, but it has already achieved a very positive rating. 336 reviews have been submitted, resulting in an average of 89%.

The predominantly positive reviews have already spent several hours in Everwind and share their impressions with the community:

  • “I find it very good, I like it better than Hytale. It is varied and has a cozy vibe, great for relaxing,” summarizes Mr. Goosyou.
  • “Awesome game, beautiful open world in the style of Minecraft and Skyrim. The graphics are also great, everything runs smoothly. I can’t wait for the full version,” writes Tobi.
  • “The developer has essentially drawn from many different genres and implemented them very well into their own game. Everwind brings a refreshingly new concept to the market that is pleasing and a lot of fun,” finds suechtitom.
  • “This game is basically exactly what my younger self dreamed of when I first played Minecraft 15 years ago,” shares Skali.

Along with many enthusiastic reviews, there is currently also criticism on Steam. It mainly concerns the technical state, specifically: the performance. User BennySunzide reports that with a GeForce RTX 4080 SUPER and a Ryzen 7 7800X3D processor, he only gets 28 FPS and therefore doesn’t recommend the game.

Other users echo this criticism. The developers have already responded to the technical issues in the comments. They recommend updating the graphics card drivers, as a setup like that of BennySunzide should comfortably handle the game at the highest settings.

Overall, the atmosphere is very good. Both the technical state and the content of the game will be refined in the coming months. A roadmap announces several updates for 2026 that will bring new enemies, weapons, and story to the game.

Currently, Everwind is 10% off at the start of Early Access, costing €22.49 instead of €24.99. The offer is valid until March 31. Will you give Everwind a chance or have you perhaps already checked it out? If so, please share your impressions with us in the comments. Hytale often has ridiculous stories: Hytale eats a player’s map, and support impresses with their help

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn.com

Pokémon world champion creates ranking for all 1,133 pocket monsters, gives his last place to a “small, ugly creature”

The YouTuber WolfeyVGC is a true Pokémon expert. He has caught all Pokémon up to Generation 9 and created an ultimate ranking. He took his time to do this, specifically almost 4 hours.

What does the ranking look like? In the ranking, the YouTuber distributed 1,133 placements. Actually, there are only 1,025 Pokédex entries. However, many regional forms and Mega Evolutions were included in this ranking.

The video starts with the last place, which is occupied by Relluk from Generation 9. The YouTuber reportedly hates this Pokémon because it is small, ugly, and hardly visible in the game.

His top 10 are as follows:

  • Rank 1: Kyogre
  • Rank 2: Groudon
  • Rank 3: Charizard
  • Rank 4: Fuegro
  • Rank 5: Cresselia
  • Rank 6: Xerneas
  • Rank 7: Dratini
  • Rank 8: Rayquaza
  • Rank 9: Salamence
  • Rank 10: Mimic

To explain the complete ranking in detail, the YouTuber needs around 4 hours. You can watch the full video here:

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For the ranking, Wolfey along with 2 friends evaluated each Pokémon from 1 to 10 across several categories. The average of the scores determined the rank. The favorite Pokémon of MeinMMO editor Jasmin, Sniebel, lands on a solid 309th place.

Professional Ranking with Expert Assessment

How was the ranking created? Each Pokémon was rated using a 10-point system across 3 specific categories. The final ranking was derived from the average of the points assigned by the YouTuber and his 2 friends.

  • On one hand, the competitive viability in official tournaments was assessed. Important factors included base stats, type combination, available moves, and special abilities.
  • The second criterion was the design. This category is the most subjective, which is why the YouTuber involved 2 friends with different tastes.
  • Finally, the cult status of a Pokémon was examined. Important factors included appearances in the anime or their status as mascots. A good question to verify cult status would be: Would my mother recognize this Pokémon?
Start video
MeinMMO was at the 30th anniversary of Pokémon in London

What kind of YouTuber is he? Wolfey is the VGC World Champion from 2016. He has been playing at the highest professional level for over a decade and has won nearly every major tournament. He was so successful that he was invited by The Pokémon Company itself as an official commentator for major tournaments.

Which place did your favorite Pokémon land in? Let us know in the comments!

Also, MeinMMO has attempted a ranking in the past. However, not in the way you might currently imagine. We actually conducted an imaginary taste test and tried to list the Pokémon in a way that made our mouths water: The 5 tastiest Pokémon in the ranking

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

An actor made everyone cry in Clair Obscur, returning in a bigger role in 2026

Charlie Cox is an important part of Clair Obscur: Expedition 33 with his voice. After the very positive reaction to the title, the actor is surprised and announces that he will appear in a new game soon.

Who did Charlie Cox play in Clair Obscur? In the role-playing game from Sandfall Interactive released in 2025, the actor is heard as Gustave. Mind you, only heard, as the motion-capture performance of the character was taken over by Maxence Cazorla.

Clair Obscur was uncharted territory for Charlie Cox. Until now, he had never voiced a role in a game and had mainly worked in front of the camera for series and films. Among other things, he played Daredevil in the Marvel series of the same name.

Anyone who has played Clair Obscur knows that the role of Gustave is relatively small. In any case, it is very emotional, without giving too much away. Just this much: Not least the vocal performance of Charlie Cox has surely brought tears to some.

In an interview, the actor now spoke about the reactions to Clair Obscur – and how his journey in the video game world will continue.

Start video
Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

A New Path

How was the experience? In a conversation with Agents of Fandom on YouTube, Cox talks about the game and how much he loved being a part of it:

I was completely blown away by the success [of Clair Obscur] and the impact the game had. It apparently opened up a whole new path for my professional work.

Charlie Cox

Cox further shares that he will also appear in a new video game in 2026. The industry was previously unknown to him, but it sounds like he is quite taken by it and open to further projects.

Unfortunately, the actor has not yet revealed any details about the next game. We know neither the title nor which developer it is from. Cox only lets slip that his role will be significantly larger than in Clair Obscur: Expedition 33. More work will be necessary for that, more certainly than the four hours he spent in the studio as Gustave.

One reason for the actor’s enthusiasm for the medium may also be the reaction from fans. In the interview, Cox emphasizes how surprised he was by the passion of the players. According to his own statement, he only knows such dedication from Marvel fans.

Last but not least, Cox is also thankful for the second half of Gustav. Namely, Maxence Cazorla, who lent his body to the character.

Whether Charlie Cox will take on this part himself in the next project is still open. However, since he talks about significantly more work coming his way, it cannot be ruled out. His voice will certainly take us on an adventurous journey again in the English audio version. Recently, the game caused some commotion: Clair Obscur files cease and desist against comic author, who gives up immediately, but now there’s a happy ending

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eurogamer.net

Players in Marathon discover unfair trick, destroying the balancing of the shooter

In Bungie’s shooter Marathon, there is a particularly strong movement technique that only works with a specific class. Players are already debating whether this could be an exploit.

What kind of trick is this? The Thief is one of the playable characters in Marathon. He can use a grappling hook to navigate the map. Normally, he propels a player a certain distance in one direction before going into cooldown. As a result, the Thief can move better than other classes.

There is also a combination that allows you to get the most out of the grappling hook. You need to perform a sprint-slide followed by a jump. When you then activate the grappling hook, the player achieves an incredible forward speed that far exceeds normal levels. It is comparable to the engines of heavy destroyer shells.

What are the advantages? This combination allows players to bypass the cooldown of the grappling hook. It resets immediately, enabling the trick to be executed multiple times in succession. This allows players to literally fly across the map.

Other shells consume a lot of resources to move quickly. However, this trick costs almost nothing. This enables a skilled Thief to outmaneuver any other shell, engage in fights faster, or escape. Furthermore, he can secure the best loot in this way.

Start video
Marathon will learn from the mistakes of ARC Raiders and take a tough stance against cheaters

Trick causes discomfort among players

What are the disadvantages? The trick is so powerful that it completely overshadows other movement-specialized shells. Professionals who master the technique become nearly untouchable. Casual players have little chance to react.

Users are therefore talking about a possible exploit. In the comments on X, many assume that this trick could soon be removed from the game or at least nerfed. One fan, for example, sees the possibility that the cooldown could be set to at least 4 seconds.

Most agree that such a trick should be removed from the game. It would destroy the balancing. An official response from Bungie is still pending.

Since players can gain an unfair advantage through this, it is realistic that this trick will soon be removed from the game. In other shooters, there have been more obvious exploits in the past where developers at least did not crack down on the players: ARC Raiders wants to punish players who used a major exploit, but they say: That will probably never happen

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer

Crimson Desert has already earned 20 million, while most gamers probably haven’t even taken action yet

The release of Crimson Desert is just around the corner, and analysts have already looked at how well the title is selling.

Who is it about? You don’t need to be an analyst to see the strong sales of Crimson Desert, after all, the open-world game is listed among the best sellers on all platforms.

However, the analysts at Alinea Analytics took a closer look at the sales figures and revealed who Crimson Desert appeals to the most.

Here you can watch the trailer for Crimson Desert:

Start video
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train

Over 350,000 sales

How is Crimson Desert performing? Even though the review embargo has not even been lifted yet, Crimson Desert is selling wonderfully. According to analysts, the game has already sold over 363,000 copies on March 16, just 3 days before the release.

This is reported to result in revenue of over 20 million euros, just on Steam. Sales on PS5, Xbox, Epic Games, and GeForce Now are still to come on top of that.

But that’s not all. Most players are reportedly still waiting. About 2.2 million players have the title on their wishlist on Steam and are likely waiting for the first reviews before purchasing.

Who does Crimson Desert appeal to? It is also interesting to see who Crimson Desert actually appeals to. The analysts from Alinea Analytics mention three titles and indicate whether players have Crimson Desert on their wishlist and what they have already played.

The largest overlap is likely with The Witcher 3 and Crimson Desert, as according to analysts, 62% of all players who have Crimson Desert on their wishlist have played that. Elden Ring also has a high correlation with 44%.

That Crimson Desert is not a true RPG has likely been understood by the fans of Kingdom Come: Deliverance 2 as well. Only 16% of players who have Crimson Desert on their wishlist have previously played the medieval RPG.

Many players are waiting for the reviews from testers. We at MeinMMO will keep you updated around the release of Crimson Desert with articles, guides, and everything you need for a successful gaming weekend. The most important information is already available here: Crimson Desert: Start time, preload, and embargo – Everything you need to know

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wccftech.com

One single word in a game test on Steam makes me play an RPG again in which I have already invested 400 hours

Actually, MeinMMO editor Benedict Grothaus wanted to test the new Starfinder: Afterlight on Steam. He did – but due to something an NPC mentioned in passing, the desire for an old role-playing game suddenly resurfaced: Pathfinder: Wrath of the Righteous.

As you may have already noticed, I am really looking forward to the upcoming Starfinder: Afterlight, a cRPG from a Spanish indie studio that has managed to get the help of Baldur’s Gate 3 star Neil Newbon.

Starfinder is the sci-fi version of Pathfinder, one of the biggest competitors to Dungeons & Dragons with a significantly more complex system. The world is completely crazy with the weirdest aliens you can imagine.

With Afterlight, the developers of Epictellers Entertainment are focusing primarily on companions and their stories, with an emphasis on narrative and the relationship between player and companion. This already caught my attention during the presentation, and I am in constant contact to absorb as much new information as possible.

We have now been invited to see some new features in advance and especially to play the upcoming playtest right now. There wasn’t much to do in the game yet and it is… still very raw, but I am still really excited. Starfinder: Afterlight knows exactly which buttons to push for me.

Start video
Das Sci-Fi-Rollenspiel Starfinder: Afterlight zeigt die freche Piraten-Kapitänin im Trailer

A single hint awakens beloved memories

The playtest is just that: a test in a very early stage of the game. In an hour or less, you can already get through the content available in the playtest:

  • Three pre-made characters with fixed archetypes and weapons are available; character creation will come later.
  • You get to know two of the companions, the space grasshopper Preach, actually G’og N’o (along with a cute, very awake larva), and Sterling.
  • There is a tutorial fight, a boss fight, and an optional fight.
  • A small part of the city Akiton is available for exploration, as well as some information about the plot surrounding the missing captain Khali.
  • A few smaller decisions lead to some alternative paths at least.
  • The narrator, Roger Clark, who also voices Arthur Morgan from Red Dead Redemption, plays a large part in the narrative.

However, in one of the first conversations, the bartender of the dive I go to right at the beginning dropped a single word that made me sit up straight: Iomedae. I clicked through the dialogue and started over just to make sure I heard it right.

A mouseover over the text field and the underlined word “Iomedae” confirms what I suspected: it is indeed about a goddess from the world of Pathfinder. And one that I know all too well.

Already 400 hours in Wrath of the Righteous, now it will be even more

Iomedae is one of the central figures in Pathfinder: Wrath of the Righteous and one of the possible patrons for a faithful player character – with appropriate hints in the game itself when you worship her.

For me, Pathfinder: Wrath of the Righteous is one of the absolute best role-playing games ever, even though it can be quite confusing for beginners due to its complexity. Actually, I have already completed the game twice and started several runs, but right after the playtest of Starfinder, I reinstalled it for a new run.

Pathfinder: Wrath of the Righteous offers an enormous amount of content that one cannot see in just one run because much depends on one’s own choices:

  • There are different “mythical paths” that you can take, some of which can literally change the course of history.
  • Evil, good, chaotic, and lawful actions affect how NPCs react to me and sometimes even how the town I manage looks. In my first run, for example, I was a lich and quite a few of my citizens were… not quite alive anymore.
  • The behavior towards companions also plays a role, as does who I enter into a relationship with and who I don’t.

When I played my first run back then, I could hardly decide which path to follow. Meanwhile, I know the stories of the lich and the aeon – now my goal is to play a trickster who knows he is in a game and can take corresponding actions. I am really excited about that!

Select a MMO video…

Starfinder evokes the right feeling, but is still quite raw

The reason I’m falling back into Pathfinder is not just the word “Iomedae.” Epictellers Entertainment has taken inspiration from the games of Owlcat and Larian, and you can definitely tell in the short playtest.

There are many familiar details, such as a visible die for tests and, of course, the UI that many cRPGs share. However, the atmosphere emanating from Starfinder immediately reminded me of Pathfinder – and also Rogue Trader as a science fiction inspiration.

Nevertheless, I didn’t stick with Starfinder but switched to Pathfinder. Why? The simple answer: because I have completed the test. There’s simply not much more to see yet. Plus, the game in its current state is still quite rough.

Fights are somewhat awkward because there are hardly any proper hotkeys; attacks must be performed manually by clicking on weapons and opponents. There is no tutorial, and you can’t save. And closing loot windows doesn’t work with escape, only with a click on a very small button, similar to annoying pop-up ads.

Epictellers definitely needs to work on these things, and this should serve as information for you: if you play the playtest yourself, don’t expect too much. Check out the world, but keep in mind that the game is still a long way from release. You can sign up for the playtest on Steam, which starts on March 19. Early access is still planned for this year.

I have to admit I have a bit of a bias toward Starfinder because I want this game to be good. Still, I am convinced that the gameplay is already on a good path and can become really strong with proper polish. Then again, I’ve only seen an hour of it and hope for more.

Until Starfinder finally comes out – or other role-playing games that I am eagerly waiting for – there is at least one new title that I will certainly someday check out, which could shorten your wait, Solasta 2: New role-playing game is perfect for evenings when your DnD group cancels

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Server Down for Chapter 7 Season 2 starts tomorrow – Everything about the server status & duration in the live ticker

With the launch of Chapter 7 Season 2: Showdown, a new episode full of content starts in Fortnite. First, the servers need to go down so that you can download the new update. When the downtime begins and how long you have to wait, you can find out here in our live ticker.

Thursday, 19.03.2026

3:01 PM

The servers seem to be running smoothly. Therefore, we are concluding our live ticker and wish you a lot of fun in the new season!

12:20 PM

The servers seem to be functioning, and you can log in again. We are monitoring the situation and will give you an update if there are any problems.

12:06 PM

We have also listed the preliminary patch notes for you. The list is currently being expanded: Fortnite: Patch Notes for Chapter 7 Season 2 – All new features of Update 40.00

11:22 AM

Do you remember the Infinity Blade from Chapter 1 that could take down entire teams? It is said to return with a new paint job:

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10:51 AM

This gives you a better overview of the new map of Chapter 7 Season 2:

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10:05 AM

Captain America and Iron Man are also said to receive new skins:

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9:36 AM

You need to download up to 39.12 GB in the Epic Launcher – that’s a huge update.

9:30 AM

The new crew skin is also known:

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8:52 AM

Shiina has also shown in his latest video what you can expect in the upcoming battle pass:

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8:36 AM

Depending on which side the community chooses, either The Foundation or The Ice King will receive an additional style for your locker:

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8:21 AM

One of the biggest OG skins, the Rogue Agent, is said to be returning for you to purchase:

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7:56 AM

A small overview from Shiina already lists the latest patch notes for the upcoming season:

  • You can drive the Battle Bus
  • Explore new areas
  • There are various new weapons
  • and more!
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7:41 AM

Good morning and welcome to our live ticker! The server down has already begun and many leakers are already actively posting the first leaks for the new season. We will list them for you shortly.

12:25 AM

Only a few hours separate us from the upcoming server down. However, we will first get some rest and check back early today with the ticker to keep you updated. So feel free to stop by again so you don’t miss anything.

Wednesday, 18.03.2026

9:12 PM

New Map Teased!

In the latest live-action trailer, there was a short teaser for a map that does not fit Chapter 7 Season 1. Fans assume that this is the map for Season 2. Here’s what it looks like:

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2:50 PM

Welcome to our live ticker for the upcoming server down of Fortnite. It is not yet exactly known when Epic Games will take the servers down. Therefore, we are monitoring all official channels of the developers and will report on the latest news.

What happens during the server downtime? The servers will be taken down. During this time, you cannot play Fortnite.

When does the server downtime in Fortnite start? There is no official start time yet, but past downtimes usually started in the morning between 7 and 9 AM German time. We will report you the official start as soon as Epic Games communicates it.

When can I play Fortnite again? According to the timer, the downtime ends around 12 or 1 PM on March 19 – depending on whether delays occur or not.

When will the patch notes be released? For every release of a new chapter or season, Epic Games releases the patch notes. They are still missing, but if the developers release them, we will publish a separate article with all the upcoming changes.

The new battle pass of Chapter 7 Season 2 will be introduced in the fresh launch trailer:

Start video
Fortnite shows its new Battle Pass for Chapter 7 Season 2 in the launch trailer

Chapter 7 Season 2: What is known about the new season?

What can I expect with the upcoming update? In addition to the already well-known line-up of the upcoming battle pass, there is said to be a story around “The Foundation” and the “Ice King”. The Zero Point seems to play a central role in the story again, which needs to be saved by you once more.

Besides that, according to leaks, there will again be collaborations with famous brands. The following is already known (Source: x.com):

  • Overwatch
  • Toy Story
  • Looney Tunes
  • Super Meat Boy
  • Crimson Desert
  • Brainrot

Please note that these are leaks and the collaborations may still change.

Of course, you can expect new map changes, weapons, and gadgets, as well as events that hold many earnable cosmetic items for your locker.

These were all the important information regarding the downtime of Chapter 7 Season 2: Showdown. We will list the patch notes of Update 40.00 as soon as Epic Games releases them. Until then, you can of course check out the overall overview of Chapter 7 Season 2: Fortnite: Chapter 7 Season 2 – All about release, battle pass & map

This is an AI-powered translation. Some inaccuracies might exist.

A giant puzzle in Marathon recalls the greatest strength of Destiny 2, and the community has already shared over 60 pages of clues

In Marathon, players are currently solving a complex puzzle to unlock a new map. The complexity and structure of the puzzle are reminiscent of good times.

What kind of puzzle is this? In Marathon, players are currently solving what is known as an Alternate Reality Game (ARG). It is essentially a puzzle that consists of numerous smaller puzzles created by Bungie.

The community never knows what the next step of the ARG looks like or how many steps are still to follow. They have to figure everything out themselves. Some information comes from an external website, while others are found in the game. For example, the puzzlers had to find terminals on different maps and interact with them in a specific order.

Later, they had to visit locations in the game shown to them in photos and check the compass to get the solution to a new puzzle based on the compass markings. At one moment, they decipher coordinates; in the next, they follow clues from cryptic images.

Start video
Bungie presents Marathon in the launch trailer

The solution to the puzzle brings the endgame

Why is the community doing this? Once the community solves the ARG, a new map will be unlocked for all players of Marathon. This map is called Cryo Archive and initiates the endgame of the extraction shooter.

Bungie emphasizes that Cryo Archive should be a real challenge for players. Therefore, they must meet certain requirements to even be able to play the map. For instance, they need to be at least level 25 and carry equipment worth over 5,000 credits – which is a lot, so we’re talking purple weapons, backpacks, etc.

What lies behind the 60 pages? The solution to the ARG has been ongoing for several days. Every time the community solves a puzzle, they receive a new one.

To ensure that all players participating in the puzzle are up-to-date, understand the previous puzzles, and can assist in solving the current puzzles, the community maintains a document. This document collects not only puzzle solutions, hints, and theories but also a wealth of screenshots.

The entire document spans over 60 pages – that’s almost 8,000 words and about 48,000 characters. For comparison: This article has about 4,100 characters.

What is the status of the ARG? Players are likely in the final phase. It is expected that the ARG will be solved soon. Bungie has already added the new map Cryo Archive to the game.

Lore and puzzles for anyone interested

How does this remind me of the greatest strength of Destiny 2? Okay, this might be a bit controversial, but: The ARG and how deeply part of the community puzzles while other players simply play reminds me strongly of what I truly love about Destiny.

When talking about the greatest strength of Destiny, one could also think of the excellent gunplay, the appealing loot, or the raids and dungeons. However, I primarily think of world-building, the lore, and how deeply one can get entangled in it – if one wishes to.

There have also always been ARGs in Destiny, where the community puzzled for days on end. I find that fascinating every time. Not many games manage to create a situation where players can spend days outside of the game wracking their brains to solve puzzles. But that allows fans to dive even deeper into the story of the respective universe.

The art of it is that you are not forced to participate. If you just want to farm loot, you can do that. It is not part of a playable story campaign where at some point you are forced to solve a puzzle to continue playing. If you are not interested in the lore or simply don’t like puzzles, you can completely ignore it.

How it ends when players who are working on the ARG and want to unlock the new map encounter players who are just playing the extraction shooter is illustrated by the story of the YouTuber Skarrow9. Spoiler: His encounters while puzzling are not always peaceful: Trio mocks friendly player in Marathon, shoots him mercilessly – catching the one runner everyone wants to survive

This is an AI-powered translation. Some inaccuracies might exist.

3 Major Issues That WoW Midnight Still Needs to Fix

WoW Midnight is good – but there are problems. Especially three of them need to be fixed for the expansion to be a success.

World of Warcraft Midnight has been live for a few weeks now and the first impressions of most players are quite good. Even though the expansion still has to prove how good the endgame really is in the coming days, the signs are positive. However, there are also some criticisms and shortcomings that have been revealed in the last days and weeks. These problems need to be addressed by the developers promptly, as they can spoil the gaming experience in certain areas or even entirely.

We take a look at the three biggest criticisms currently leveled at World of Warcraft Midnight.

Start video
WoW Midnight: Arator’s Light and the Firebrand

The open world endgame events are underdeveloped

To put it quite bluntly: The 4 major endgame events in World of Warcraft Midnight range somewhere between “fairly okay” and “extremely boring”.

Saltheril’s Soiree is definitely part of the “fairly okay” group. Here, you can choose each week which faction you want to support, complete a handful of world quests for that faction, and ultimately a larger mission that can be completed with a group in just moments. It’s not particularly exciting, but solid and classic WoW gameplay and big hurdles.

The Legends from Harandar are also solid. Every week, there’s a new story about an artifact and more background knowledge about the Haranir. This is interesting for lore fans – those who aren’t interested can simply rush through the quests and finish without reading the “boring” stuff that story enthusiasts like.

WoW Midnight Harandar Screenshot
The adventures in Harandar are fine – but nothing special.

Significantly worse is the Stormarion event in the Empty Storm. In theory, a cool event with elements from tower defense games, it turns out to be quite boring. Not only do you need 5 minutes to activate the defenses – which are usually set up in just 30 seconds – but even after that, not much happens. You simply fight for 10 minutes against relentless waves of enemies, against which you are either helpless due to too few player characters, or you steamroll them so relentlessly that there’s no real danger of anything going wrong.

Particularly annoying is that you must be present at the start of the event. If you join in at wave 2 or 3, you won’t receive any quest progress and are just wasting your time. This makes this event even more frustrating.

Particularly negatively noteworthy is the Abundance event. It simply feels like it needed a few more weeks of development time. Because the first days after the launch, the event was an absolute grind fest, where it was best to go out with a group to achieve absurd scores of several million points.

WoW Abundance Gnom Asking titel title 1280x720
The “Abundance” event is extremely boring.

Blizzard apparently didn’t like that and nerfed the event into the ground. Now, it’s just a very tedious mob grind that you have to perform for 24 minutes every week. It lacks fun and no matter how you look at it: It’s just boring. Abundance in its current form offers neither interesting gameplay nor exciting rewards; it’s just a “mandatory grind” that you have to complete for good profession gear.

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Not affected by this criticism is the Prey system, or “Loot”. It feels good and coherent, makes playing in the open world more interesting, and resembles a “Hard Mode” for the open game world. This can stay just like that and be expanded further, as it feels like a real enhancement.

This is an AI-powered translation. Some inaccuracies might exist.

Sony is apparently refunding money on its own when someone has purchased something in Highguard

The demise of Highguard came even faster than its critics thought possible. Now Sony is taking care of those on the PS5 who still believed in the shooter.

What does Sony plan? As reported by former players of Highguard on PlayStation, Sony has started issuing refunds for purchases in Highguard. This is happening to players without any request to support, but purely from Sony itself.

One user shows a screenshot with several refunds that Sony has returned to him. Whether Sony itself is behind this or the developers of Highguard is still unknown.

Other users report that they still have to fight for their spending on Steam and Xbox, and there are no automatic refunds yet on those platforms.

Here you can see the trailer for Highguard:

Start video
Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet

Early End for Highguard

What will be refunded? Highguard was meant to be a live-service game that would be successful for years, but the early end also destroyed the access of supporters to skins and other in-game purchases that were made.

Although the shooter was free, its fans who spent real money on skins have been waiting for refunds since its end.

How did Highguard come to such a rapid end? Even the release of Highguard was demonized by many fans. The hatred for the title was already significant before it even started, because the developers showcased their game as a major new announcement at the Game Awards, while fans were expecting something different.

But even in-game there were many problems with Highguard. While professionals quickly understood the various phases of the shooter, casual players faced too many obstacles to find a good entry point.

The shooter did not guide its new players enough, leading to numerous complaints about the large game world, which beginners found difficult to navigate.

The wave of hate and the loss of casual players right from the start caused significant problems for Highguard. Even though the developers tried to turn the tide with new content until the end, they ultimately had to concede defeat.

Less than two months after launch, the servers were taken offline, and the game was sent to video game heaven.

That Sony is now issuing refunds for in-game purchases is good for the fans. At the same time, other buyers are still waiting for those exact refunds on Steam and Xbox. Whether there will be any here is still unclear. You can learn more about the rapid end of Highguard here: “We deserved a failure without schadenfreude” – Highguard is the fatal misjudgment of a market driven by anger

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ign.com
  2. reddit.com

2 Years After Release, Helldivers 2 Presents Its First Roadmap, Showing That They Listen to the Players

The developers of Helldivers 2 have shared a roadmap with the fans, creating much excitement. Players can look forward to new biomes, campaigns, and general improvements.

What is this roadmap about? Actually, the developers of Helldivers 2 have so far refrained from providing roadmaps. In the past, there were suddenly livestreams, videos, and updates that surprised the players.

Now, however, the developers have published their plans for version 6.0 and the upcoming monthly updates in a roadmap, giving the fans plenty of reasons to be excited.

Here you can see the trailer for the latest update 6.0:

Start video
Helldivers 2 shows in the trailer for Machinery of Oppression how the new cyborgs change the fight

Updates until June

What does the roadmap show? The roadmap starts with update 6.0, which brought the cyborgs and the battle for Cyberstan into the game. The update was released in February and has skyrocketed player numbers again.

Furthermore, the roadmap shows the next three updates, versions 6.1, 6.2, and 6.3, for the months of March, April, and June. Why there is no update in May, however, remains uncertain.

With the March update 6.1, new enemies will be introduced. According to the last trailer, they appear to be part of the Illuminated. At the same time, a new galactic campaign surrounding the faction will also debut. New mission types, a new war bond, as well as various game improvements and balance changes will also be part of it.

Update 6.2 will then bring two new biomes in April. Correspondingly, there will be a new galactic campaign that even introduces new enemy types. A new war bond and further improvements are also planned.

After the pause in May, the next update 6.3 will roll out in June. Here, there will be a new biome and again a new war bond, along with a new campaign and both balance and general improvements.

You can view the entire roadmap here:

How do fans feel about the roadmap? Although Helldivers 2 has started off very well without a roadmap, fans are celebrating the new roadmap. There is much praise for the decision, which also relates to the players’ expectations.

Until now, there has been intermittent hope for updates on items or enemies that were not even on the developers’ agenda. Players are posting on Reddit:

  • ArcUlf: “Great. This is awesome, so we know what to expect in the future […]”
  • jerichoneric: “To everyone who feels like ‘it’s the same as what they [the developers] have been doing all this time’: This is also good information on a roadmap. It means we can curb speculation about systems […] We know they won’t be working on that in the coming months. I prefer they are clear and honest about what they are doing and what they are not, rather than getting our hopes up.”
  • JediJulius said on Reddit: “I definitely appreciate any type of roadmap when it is released, but I feel like half of their points (new war bond, QoL fixes, new galactic war campaigns) are things we were anyway expecting on a basis of about 1–2 months”
  • ackground_Source922: “Still no progression or weapon customization on the roadmap until June? Very disappointing.”

Whether the developers will continue to release roadmaps in the future and whether these will always come after major expansions to prevent spoilers is still unclear. However, fan feedback clearly shows that they appreciate the information. But not everything is going smoothly: “Must be arrested” – in Helldivers 2, a fundraising campaign went so wrong that players are now demanding serious consequences

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. x.com
  2. reddit.com

30,000 people celebrated with a German developer on Twitch about the launch of his game – 1 week later he sees what it has brought him

The German developer cakez77 looks at the money he has earned with his first game on Steam and breaks down in tears live on Twitch.

What kind of developer is he and what kind of game? The German developer cakez77 has long tried his hand at game development. Initially, he only published games on the indie website itch.io, but he recently released his first game on Steam: Tangy TD.

Tangy TD is a strategic tower defense game in pixel style. The goal is to protect the witch Tangy from monsters. For this, there are various troops, weapons, and a sophisticated skill system.

  • By the way: If you want to try the game, it is currently 12% cheaper on Steam and costs only 8.79 euros.

Overall, cakez77 worked on the game for 4 years, and the game developer shared his progress on his Twitch channel.

Now, cakez77 looked at the total revenue from the game after he had gone viral with an emotional clip about his sales figures in the subreddit r/LivestreamFails.

Start video
Chef ruined his company in 59 seconds on Twitch – What happened to him?

4 years of work paid off

How much has cakez77 earned by now? In a Twitch stream on Saturday, March 14, 2026, cakez77 opened his Steam dashboard: His game has made a revenue of $245,123 on Steam within a week, which is equivalent to 212,438.30 euros (as of March 18, 2026).

Of course, deductions for returns and taxes apply, leaving the developer with an amount of $197,847, or 171,483.89 euros (as of March 18, 2026). From this, taxes in Germany will also be deducted.

This is a very high sum, which makes cakez77 cry with joy. After all, all the hard work over the past years has paid off. His partner next to him is also happy for him, hugs him, and gives him kisses.

You can watch the moment on Twitch here:

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Tangy TD has sold a total of 28,078 copies. A remarkable increase considering that the game had already sold over 3,500 copies a day after its release. Just a week ago, 30,000 people were excited live on Twitch with the game developer about the first sales.

How does the community react? The clip was also posted on Reddit. Under the Reddit post, the community shares in his joy:

  • chthonictroglodyte writes: I think it’s wonderful how sincerely they are happy for him.
  • spnkr is happy for the developer: I’m incredibly happy for the guy – the game isn’t for me, but I think it’s great when independent developers pour their hearts into their projects and are rewarded for it.

What happens next with cakez77 as a game developer remains to be seen. He has worked hard to earn his reputation as a developer. Players can be excited about what cakez77 releases next. The originally high sales figures made the German developer extremely happy, and he was satisfied with the earnings: Developer from Germany finds out on Twitch how many times his game has been sold on Steam – And over 31,000 people share in his joy

This is an AI-powered translation. Some inaccuracies might exist.

An episode of Dragon Ball is so rare that it was only aired once, and that was only in Japan

Regarding Dragon Ball, there is an extremely rare TV special that is part of the Dragon Ball Z anime. Unfortunately, the episode was shown only once – but according to ratings, you didn’t miss much.

What kind of episode is it? The episode aired on August 3, 1992, about a month after the release of Dragon Ball Z – The Movie: Attack of the Cyborgs, which is set between episodes 150 and 151.

The setting of the special is the same as from the movie, taking place shortly after the end of the cyborg film. However, Son-Goku and his son Son-Gohan are wandering the streets of the city. They are wearing completely white suits.

The two Saiyans talk about the first 3 Dragon Ball movies and the first 7 Dragon Ball Z movies. In the end, they want to get rid of the suits, and Son-Goku materializes all his strength to burst out of the tuxedo.

His son tries to do the same, but he fails in this action. Goku encourages him that he will eventually be able to do it too.

Start video
Trailer von Dragon Ball Gekishin Squadra zeigt rasante MOBA-Action

Rare Special Only in Japan

Why can’t it be seen anywhere? The episode was aired only once, and that was in Japan. There is no release on DVD, and it has never been translated into English or even German.

The only reference to this special can be found in Dragon Ball Xenoverse 2. In the Extra Pack 2 DLC, you can unlock a suit that looks exactly like the one in the special. However, in the video game itself, you can still color it.

Did I miss something? The special was intended as promotional material for the movie. Accordingly, there isn’t much plot to justify catching up on the special in any way. This is confirmed by the rating on IMDb, where 166 viewers rated the special only 5.7 out of 10 stars.

In Dragon Ball, there are several transformations and specials that were only shown in Japan. For instance, the legendary Super Saiyan Broly has a form that never existed in the anime. The transformation was not even shown on television, but in an attraction at a theme park: Dragon Ball: The legendary Saiyan Broly has a powerful transformation that does not appear in the anime

This is an AI-powered translation. Some inaccuracies might exist.

“Suddenly every bush is suspicious” – A player perfectly summarizes how drastically ARC Raiders changes when playing with friends

A curious newcomer is considering getting into ARC Raiders. He came across a Steam review that summarizes the multiplayer experience in the extraction shooter for solos, duos, and trios, and wants to know if this is really true. The community has a brief but clear answer.

What does the Steam review say about ARC Raiders? The Reddit user and potential player Coolman38321 shows the community a Steam review he stumbled upon. He is considering getting the game and wanted to know from experienced players how accurate the review is.

If you play ARC Raiders solo, it’s basically a relaxed wandering simulator with deadly robots. You loot, you explore the area, and mostly encounter nice people.

You go in as a duo and suddenly every bush looks suspicious. It’s still manageable, but many people aren’t as friendly anymore.

If you go in as a trio… Congratulations, you’re in the middle of World War III. Gunfire everywhere, troops popping up like ants, and every extraction turns into a movie scene from a last-stand film.

Review by Herr Zipfelklatscher on Steam, reposted on Reddit
Start video
ARC Raiders has an incredibly peaceful community – Even the developers are surprised

A community with many different opinions surprisingly agrees

What does the ARC Raiders community say about this classification? Based on the reactions, it can be inferred that thousands of players can agree with the classification of the Steam review. This is not only shown by almost 9,000 upvotes, but also through a particularly long thread of a brief but clear answer, regardless of the language:

What “more specific” answer does the community provide to the curious newcomer? A few other players point out that while this classification on Steam hits the mark quite well, it should not be regarded as a reliable blueprint, as every round is different and you encounter different players.

“Sometimes you end up solo in PvP lobbies,” writes AppalachiaPrometheus. This is indeed true, as ARC Raiders has a “Aggression-based matchmaking” that sends similarly minded players to your lobbies based on player behavior. However, he also has to admit: “Trios land in a godless battlefield.”

This assessment is also supported by basketballupvoter: “It is generally known that solo games are intended for PvE and resource gathering, while duos and trios are meant for PvP and having fun with friends. While there can still be a colorful mix of players in both lobbies, if you have a consistent playstyle, you will usually be matched with players who have a similar mindset in your lobbies.”

A more important concern than just answering the newcomer’s question, however, lies in the deep recommendation of ARC Raiders, if one is already interested: “You don’t have to think long about whether to get the game – just grab it and get going. It’s a very special game that only comes around every one or two years.”

Another player who had already spent hundreds of hours in ARC Raiders received great attention from the community. He impresses the player base with his own way of playing with his mouth instead of using a mouse, keyboard, or controller due to a paralysis. But he has a problem: the anti-cheat system flagged the software he needs for that as a violation. Now the developers want to address the situation: Player plays ARC Raiders with his mouth and is likely to be permanently banned – The community pleads for mercy from the developers

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Steam

Fortnite: Battle Pass of Chapter 7 Season 2 Overview

The release of Chapter 7 Season 2 is just around the corner. The developers of Fortnite have been actively releasing new teasers for the season, and one of these teasers revolves around the upcoming Battle Pass.

What skins can I expect in Chapter 7 Season 2? Epic Games has already actively released the entire lineup of the Battle Pass for Chapter 7 Season 2. The developers have prepared four female and four male skins, and here they are (Source: x.com):

Fortnite-Chapter-7-Season-2
Here are the skins in the Battle Pass of Chapter 7 Season 2
  • The Foundation in a new style (The Rock)
  • Jules in a new look (Reskin from Chapter 2 Season 3)
  • The Order (Reskin of a shop skin with shorter hair)
  • Bugs Bunny
  • A blue cephalopod
  • An ice warrior with bright armor
  • A streamer
  • The Ice King (Skin from the Battle Pass of Chapter 1 Season 7)

Which levels the skins will be available at is still unknown. This information will likely be released during the downtime.

What skins might still appear? As usual, alongside the skins from the upcoming Battle Pass, new outfits may also appear in the shop through collaborations or events. While Epic Games has not released any details on this, some insiders and leakers already know what collaborations you can expect. The following has been unearthed (Source: x.com):

  • Overwatch
  • Toy Story
  • Looney Tunes
  • Super Meat Boy
  • Crimson Desert

However, take this information with a grain of caution, as it has not been confirmed by Epic Games – it is based on leaks.

When does Chapter 7 Season 2 start? According to statements from Epic Games, Chapter 7 Season 2 is supposed to start on March 19 and will probably be a few hours after a downtime. A live event is not expected, even though a timer counts down on the start screen. What you can expect soon, you will find out here: Fortnite: Chapter 7 Season 2 – Everything about the release, Battle Pass & map

This is an AI-powered translation. Some inaccuracies might exist.

Players complain about DLSS 5, but the head of Nvidia responds: “You are all completely wrong”

The criticism around DLSS 5 does not stop. Players are complaining about Nvidia and the technology. Now Nvidia’s CEO has responded, stating that the criticism is nonsense.

Nvidia recently introduced DLSS 5. This is the next generation of Nvidia’s official upscaling technology. However, the criticism of the presented technology does not subside: players are complaining about the AI used and the possibility of completely altering people and content. In large forums like Reddit, there is currently no other topic that players are so upset about.

In a conversation with TomsHardware, Nvidia’s CEO Jensen Huang has now commented on the criticism. He replies that the players are completely wrong.

Start video
Why is RAM so expensive? The current situation explained in 2 minutes

Game developers should be free to decide how they want to use AI

What did Jensen Huang say? In the conversation, Huang explained that players are completely mistaken as they do not understand the technology. He states:

First of all, you are completely wrong. The reason is that DLSS 5, as I have already explained in detail, combines the controllability of geometry, textures, and all other aspects of the game with generative AI.

(…)

It is not post-processing, it is not post-processing at the frame level, it is generative control at the geometry level. All of this is under the control – the direct control – of the game developer. This is very different from generative AI; it is generative AI with content control. That’s why we call it ‘Neural Rendering’.

Huang also stated that developers can try out the tool and see how they want to use it, indicating that it is up to each developer to create or review a “toon shader.”

Moreover, developers should still be able to “fine-tune” the generative AI to adapt it to their style, and Nvidia’s CEO explained that DLSS 5 adds generative capabilities to the existing geometry of the game but that it “does not change artistic control.”

Therefore, developers will ultimately decide how their game looks, not the artificial intelligence, players, or anyone else.

Several weeks ago, Nvidia’s CEO already made it clear that his company’s focus is on AI development and no longer on gaming. This was evident in his appearance at CES 2026, the most important tech fair of the year: Jensen Huang says the word AI 121 times in a brief conversation, showing how insignificant gamers have become to Nvidia

This is an AI-powered translation. Some inaccuracies might exist.

GTA 6 boss knows which gamers will play it: “You still listen to the same music as when you were 17”

In an interview, the head of the “GTA 6” publisher Take-Two talked about the target audience and revealed who it is actually intended for.

Who is it about? Strauss Zelnick is the CEO of Take-Two, the publisher of GTA 6. While Rockstar Games is responsible for the development, Take-Two handles marketing, advertising, and sales of the game.

It is therefore interesting to learn what Zelnick thinks about the target audience of GTA 6, and he gives a bold response.

Here you can watch the trailer for GTA 6:

Start video
Rockstar Games presents GTA 6 in the second trailer

Target Audience: Everyone

Who is the target audience of GTA 6? According to the Take-Two CEO, GTA 6 appeals to every adult gamer. In the USA, you can play the title from the age of 17 according to the youth protection release, so the head said in an interview with thegamebusiness.com:

“I believe many 17-year-olds will play GTA 6 […] I don’t think they will just give up because they haven’t played the previous games. On the contrary, I think we can reach players of all age groups.”

What about older gamers? Strauss Zelnick is convinced that GTA 6 will also cater to fathers. According to him, they would not spend less playtime on the title than 17-year-olds, rather, “If you are alone for an hour and want to relax, you listen to the music you listened to at 17.”

This also reveals that GTA 6 can be fun even if played for just an hour, which is important in today’s time of increasingly shorter gaming experiences.

Many fans who have been following the series for many years are now older, but according to the CEO, that does not stop them: “If you fell in love with video games at 17 and are now 40, guess what you are still doing? You are playing video games. That’s why the community keeps growing.”

How will GTA 6 become even bigger? In the interview, the head reveals that they are very focused on ensuring that GTA 6 makes a positive impression on fans and new players: “We only benefit when we develop excellent games.”

However, AI will not be used for GTA 6. The publisher behind GTA 6 only uses it to increase efficiency but does not replace human labor and certainly not creative processes: “There are programs that can generate a song that sounds quite decent based on instructions, but would you dare to listen to it a second time?”

There’s still some time until the release of GTA 6 on November 19, 2026, and Take-Two’s marketing campaign has not yet gained momentum. If you want to work on your map knowledge in the meantime, don’t miss a fan game: GTA 6 already has a fan game so you can learn the map by heart, but not everyone is celebrating it

This is an AI-powered translation. Some inaccuracies might exist.