The sequel to one of the best games on Steam is coming soon and is coming directly to the Switch 2

At the Nintendo Direct, the sequel to the Steam hit Hades not only received a stylish trailer but also a release date.

Which game is it? Hades 2 is the sequel to the successful roguelite by Supergiant. The original Hades was a huge success and is one of the few games that has basically reached the “God Tier” on Steam: an extremely positive rating with over 100,000 reviews.

Hades 2 has been in Early Access on Steam since 2024, and for several weeks now, there have been hints that the release is imminent. During the Nintendo Direct on September 12, 2025, a surprise announcement was made for a release on September 25 – and alongside Steam, the roguelite will also launch directly on the Nintendo Switch 2.

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A popular roguelike on Steam finally leaves Early Access

September is a great month for indie fans

How did this happen? On YouTube, the launch trailer has already been viewed more than 3,700 times in just over half an hour (as of September 12, 2025, 4:10 p.m.) and received almost as many likes. So the mood is good, as a glance at the comments confirms:

  • Newxav: “Silksong and now Hades 2? This month is crazy.”
  • marcomesturino1775: “And Early Access already had more than a few finished games.”
  • wastelandroar: “This trailer is going to be my personality for the foreseeable future.”
  • renzrowendeleon8754: “Man, I’d love to see a whole series in this style.”
  • One fan even announced that they don’t want to leave the house until January. Others are already calling Hades 2 the game of the year.

One fan even announced that he would not leave the house until January. Others are already calling Hades 2 the game of the year.

It remains to be seen whether the sequel can actually build on the success of Hades. For our community manager Mary, however, Hades 2 was already one of the best games of 2024. You can find out more about it right here on MeinMMO: One of my favorite games from 2024 is getting even better this year.

This is an AI-powered translation. Some inaccuracies might exist.

The first Mario movie was a huge success, the sequel sends the familiar stars to space

Nintendo officially presented the second movie in the Mario universe, “Super Mario Galaxy,” at the Nintendo Direct.

What kind of movie is this? The Super Mario Bros. movie was the last film featuring the well-known video game hero Mario. For decades, the plumber in the red cap has been jumping across screens, fighting the evil turtle Bowser, and rescuing Princess Peach.

The first movie was a massive success, attracting millions of viewers to theaters, and the film also reached millions on Twitter.

The latest film goes to space

The first trailer for Super Mario: Odyssey gives a brief glimpse of the new film, where a butterfly flies into space. This is also what the new film will be about.

The film is again being created in collaboration between Nintendo and Illumination and is expected to be released on April 3, 2026. Directors Aaron Horvath and Michael Jelenic, as well as screenwriter Matthew Fogel, are returning, and producer Shigeru Miyamoto is also involved again. This was reported by the English magazine Variety.com.

The title choice “Super Mario Galaxy” suggests that the new film aims for content significantly larger and more “galactic” dimensions than its predecessor – following the model of the well-known video game.

Who’s back? The movie “Super Mario Bros.” already had a star-studded cast of voice actors. All of these voice actors will be back in the movie “Super Mario Galaxy.” The voice actors include:

  • Chris Pratt as Mario
  • Anya Taylor-Joy as Princess Peach
  • Charlie Day as Luigi
  • Jack Black as Bowser
  • Keegan-Michael Key as Toad
  • Kevin Michael Richardson as Kamek.

The entire world is currently raving about the new Super Mario Bros. movie, which inevitably leads to comparisons with the poorly received adaptation from 1993. John Leguizamo, who played Luigi back then, recently revealed a juicy detail from the original that the colorful animated film cannot keep up with: Mario movie – Actor playing Luigi reveals juicy detail that Disney was not okay with

This is an AI-powered translation. Some inaccuracies might exist.

A new building game on Steam makes me a god and gives me what no game has achieved in 20 years

The “God Game” genre is a special type of strategy game. From Germany comes Fata Deum, a game that aims to follow in the footsteps of Black & White, which was released 24 years ago. MyMMO editor Benedict Grothaus has already played it and couldn’t stop … at first.

Fata Deum blew me away from the first glance. In my childhood and youth, Black & White completely captivated me: playing God was just really enjoyable. Since that game, which was released in 2001, no game has spoken to me in this way again. Until now. Until Fata Deum.

Essentially, you have just a strategy game with a few special features here. You acquire citizens – or believers – and build settlements with the aim of dominating a map and displacing other gods.

Through miracles, you convince people that you are powerful enough to be worshiped: either by helping them or by teaching them to fear. Alternatively, you can give them a good slap with the divine fist. Whether you are good or evil affects how the environment you control looks.

Unlike in Anno and similar games, you don’t have big production chains, but only a handful of resources. You plan most buildings in a settlement with that. A bit more economic feeling comes from cities that you need to supply with resources from villages.

I was already able to take a look at it beforehand and am absolutely thrilled – with a few caveats, which don’t necessarily mean anything bad.

I played an early version of Fata Deum, which will change before release. The Early Access on Steam starts on September 15, 2025. You can see the trailer here:

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So sieht das Gameplay zu Fata Deum aus, dem neuen God Game aus Deutschland

Tremble, mortals! A new god spreads fear and … love?

In my first round, I start as a young, new god without opponents and have to learn everything first. How do I work miracles and what effect do they have? How do I build and plan buildings? How hard can I throw a person before they die? Important questions for a god.

During the round, I get more and more believers and become stronger. Because more followers mean a higher level with new miracles or passive abilities, sometimes with significant progress:

  • Trading posts are only available with the right skill, which is needed to supply cities later. Noble townspeople won’t get their hands dirty in fields and mines.
  • If I want to encourage my followers to move to another village, found new places, attack neighbors, or just work harder, I have to learn that too.
  • Two particularly cool spells: summoning demons and zombies. For a few measly lives, I can create immortal servants. Perfect for my… morally grey realm.

Other strategy games also have similar progress, just not with levels. That alone provides a new gaming experience. With the new miracles come more ways to influence people. Meteor showers or fireworks, area buffs or curses teach the unbelievers to love or fear me.

What really pulls me into the world and shows me that I am a god are the prayers of my followers. They constantly ask me to bless them, to create a specific building, or to punish someone – with a little slap or with death. As a thank you, there is faith strength and thus more mana for more miracles and buildings.

With certain miracles, I can even spread love directly. I mean really: People go create new believers right away. How exactly, the goblin didn’t want to explain to me. But what I do know: Certain traits like “strong” or “cozy” are inheritable. If a village becomes too large for me, I can also ensure that everyone finds each other unattractive…

Serving the Norns and completing quests until 3 AM

The greatest strength while playing for me was the possibilities for exploration and progress. Instead of a campaign, Fata Deum offers tasks from the fate goddesses Maiden, Mother, and Crone. Depending on whose task I want to accomplish, I must perform good deeds focusing on population, neutral or economic actions, or evil, warlike actions.

I had been eager to play a God Game again anyway, but seized with ambition, I lost track of time and sat down to fulfill tasks late into the night – twice.

In addition, there are special places in the world, sort of side quests. A lost prophet seeks a relic, two people tell a legend about a snake killer with magic beer. Solving these brings unique rewards and very amusing dialogues.

Anyway, the conversations are something that Fata Deum excels at. The goblin who hangs on my mouse pointer gives me voiced tips or makes fun of the developers, has a nicely cynical character. The other gods – fertility, violence, deception, and joy – react according to their characteristics with … sometimes more, sometimes less helpful comments.

The more I play, the more possibilities I unlock: larger maps (by the way, all handcrafted, not generated), starting options for quicker entry, or world features like larger villages or even cities. This adds more spice to new rounds.

Right now I still feel like I’m missing a reason to play constantly – but that means nothing

Fata Deum has some really cool and innovative features. For example, there is a day-and-night cycle: During the day, people can be directly carried and influenced, as well as miracles can be worked. At night, their dreams are more influenced to passively guide them the next day, and you can plan buildings without needing the necessary resources, kind of blueprints.

However, the game is not finished yet. The developers know this and don’t even shy away from it. Special places are spread across the world where there should actually be mini-quests, with rewards like powerful one-time spells.

In my version, these were not yet implemented; instead, my goblin remarks: “Here would be a really cool place for a story. If the developers weren’t so damn lazy, it would probably be in the game already.” Overall, the humor is very fitting, as the game doesn’t take itself too seriously and also throws in a jab or two.

Still, Fata Deum has first lost me after 20 hours in the first three days. Right now there is no reason to play longer. This will partly change when the promised quests and secrets come, but: Besides feeling like a god, Fata Deum doesn’t want to offer much more.

Many players will find that enough, as Anno also works similarly. Keep going, optimize, just build and play. Many players love exactly that and do nothing else for hours. For me… I miss a bit of drive. I like clear goals and rarely enjoy sandbox games.

But that means nothing, because I had exactly the same effect with one of my favorite games: Against the Storm. I don’t play that often, but when I do, then intensely – until I pause again. It will be the same for me with Fata Deum as well: A hidden gem on Steam has kept me engaged for almost 160 hours – always helps when I feel bad

This is an AI-powered translation. Some inaccuracies might exist.

Players accuse Borderlands 4 of spying on them secretly, now the developers respond to the harsh accusations

Borderlands 4 is out now and players have already had a lot to complain about, especially regarding performance. However, there is another accusation floating in the background: The shooter is allegedly spying on players. The developers respond with a clear statement.

What are these spying allegations about? These have been raised against Take-Two Interactive, the publisher of Borderlands 4, for some time now. It all started when the publisher made changes to the End User License Agreement (EULA).

Two new clauses led to players on Steam leaving a ton of negative reviews for the previous Borderlands games. Because: One of these clauses would require players to grant Take-Two access to information such as names and IP addresses.

Borderlands 2, which was being given away for free on Steam at that time, for example, didn’t fare well because of this, leading to a statement from the developers.

By the way, here you can see the launch trailer for Borderlands 4:

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Borderlands 4: Cineastischer Launch-Trailer zelebriert den Release

Take-Two Comments Again on Spyware Allegations 

With Borderlands 4, these allegations return: The accusation that the publisher’s games contain spyware has not died down yet. Therefore, the developers are speaking out again, this time on Steam. In this statement, it says:

Take-Two does not use spyware in its games. Take-Two’s Privacy Policy applies to all labels, studios, games, and services across all media and platform types such as console, PC, mobile app, and website. The Privacy Policy identifies the data activities that may be collected but this does not mean that every example is collected in each game or service.

Additionally, they commented again on their stance towards mods. According to this, Take-Two only prohibits mods that provide users with an unfair advantage, negatively impact the ability of other users to enjoy the game as intended, or allow users to gain access to content that the user is not entitled to.

Take-Two does not take action against mods that:

  • are “single-player only”
  • are not commercially distributed
  • respect the IP rights of their labels and third parties

The clauses named by players in the EULA are no different from those in other games. Additionally, a data miner has dug through the game data of Borderlands and concluded that no spyware was hidden there.

Also, aside from these accusations from some players, Borderlands 4 did not have a clean launch. Currently, many players are complaining about performance: Borderlands 4 launches with poor performance on Steam, yet players find it funny because the boss couldn’t keep his mouth shut

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

Metashi and NoWay touring live on Twitch, have to interrupt in the middle – now explaining what really happened

In the middle of their tour, Twitch streamers Frederik “NoWay” Hinteregger and Giacomo “Metashi12” Curci lose their sponsor.

Why did the tour allegedly have to be interrupted? Currently, Twitch streamers Metashi12 and NoWay are on their joint tour “Alt auf Achse” in Italy. They stream their joint activities and are sponsored by the company AXA.

A few days ago, they briefly interrupted the tour, claiming that there were technical problems and they supposedly had no internet connection. The day before yesterday, the two Twitch streamers returned and stated that they had lied and that there was another reason for their forced break: their sponsor AXA had backed out.

Start video
Former German LoL Pro is Now One of the Most Successful Twitch Streamers – This is NoWay

“Communication was lost”

Why did the sponsor back out? In a brief statement stream on Twitch, the streamers explain that they ended their collaboration with their sponsor AXA. It seems that the two had spent the whole morning in talks and meetings about the matter to clarify it.

They do not name a more detailed trigger for their sponsor’s withdrawal, only stating that the “values” from their side “could not be fulfilled” (Source: twitch.tv from 00:27:30).

NoWay elaborates: “Of course, this is the discrepancy somewhere. Everyone knows how we are, everyone can assess how AXA is, and somewhere in between, this communication was lost. And there was a certain discrepancy between what is desired in terms of content and what is delivered as content.”

They emphasize that there is no bad blood between them and the company and that they just decided not to work together anymore. They are also “infinitely grateful” to AXA for giving them the opportunity to do the tour.

What happens now? Even though AXA is no longer present as a sponsor, NoWay and Metashi do not want to abort the tour and continue. Even without a sponsor, it is possible to continue streaming the tour and carry out activities.

Planned are a canoe trip, a boat tour, and gaming arcades. Something is also planned for Metashi’s upcoming birthday.

Even though the sponsor of their tour is no longer there, both Twitch streamers refuse to be defeated by their project. More about the Twitch streamer Metashi can be read here on MeinMMO: A German Twitch streamer has been raising money for children with cancer for 5 years – Breaking a special milestone

This is an AI-powered translation. Some inaccuracies might exist.

New game on Steam could be the perfect counterbalance for MMORPGs, now the developers are delaying the release

On Steam, Fellowship is soon to be a co-op game that can partially replace MMORPGs. However, the developers are now announcing a postponement because a shooter is stealing the spotlight.

What kind of game is this? Fellowship describes itself as a Multiplayer Online Dungeon Adventure, or short MODA. The concept of the game is simply explained: In co-op mode, you play dungeons like those from MMORPGs at variable difficulty levels. No open world, no yellow question and exclamation marks, and no leveling phase are necessary. Instead, anyone can start the game and enter the dungeon.

Although there is no leveling phase needed, there is still grinding in the game. The dungeons can be repeated in increasingly difficult tiers to earn better loot. With each new difficulty level, new mechanics are introduced to make the dungeon even more challenging. The bosses only unleash their full potential after a few playthroughs.

Here you can watch the trailer for Fellowship:

Start video
Fellowship shows in the trailer how to implement dungeons without MMORPGs

The elephant in the room

Why is the MMORPG being postponed? While all interested players can try the MODA for free on September 18, the developers have now postponed the actual release. In their announcement on playfellowship.com, the developers talked about the elephant in the room. They explained:

To address the obvious – we want to give Fellowship the time to unfold: During the week we originally planned to launch Early Access, there are major game releases happening. […]

Developers on playfellowship.com

This likely refers to Battlefield 6, which is set to launch on October 10, one day after the planned release date for Fellowship. Although the shooter has little thematic connection to the co-op dungeon game, the release is so significant that Fellowship may get overshadowed. Therefore, Fellowship will now launch on October 16, instead of the initially planned October 9, 2025.

What about the free trial? According to the developers, all players will continue to have the opportunity to try the MODA for free between September 18 and 23. To participate in the open beta, a click on the Fellowship Steam page is enough to request access to the beta. The request for the open beta will be accepted as soon as possible.

With 2 healers, 2 tanks, and 3 DPS, a total of 7 characters are available. The new hero “Mara” will also be playable in the open beta. Since the last beta in spring 2025, the developers have mainly worked on the progression systems in the game, so players can expect new loot and grinding mechanics.

With Fellowship, an alternative to MMORPGs is launched that anyone can play with friends anytime, enjoying the best mode of the genre without detours. MeinMMO author Cedric Holmeier played the game together with the developers and discovered its potential: If you love the endgame in MMORPGs, a game on Steam offers you plenty of that, but there is a catch

This is an AI-powered translation. Some inaccuracies might exist.

No one except Nintendo is allowed to summon monsters and let them fight directly from now on – this could cause quite a few problems for many games

Nintendo has registered a patent in the USA that secures their rights to an important gameplay mechanic. However, many games not developed by Nintendo also utilize it – not just Palworld.

What has been patented? Specifically, it is about U.S. Patent No. 12.403.397, which Nintendo secured on September 9, 2025, in the United States of America. This was approved alongside U.S. Patent No. 12.409.387.

The latter, however, attracts far less attention, as No. 12.403.397 revolves around summoning and controlling additional game characters for games that run on consoles and similar devices: Here, it is about Nintendo securing the way a character invokes or summons a second one. This second character can fight and be used by the first character in case of a battle.

This mechanic, in its basic form, applies not only to Nintendo’s Pokémon series or Palworld but also to several other games.

Start video
Ein Crossover beflügelt Palworld, plötzlich spielen wieder über 100.000

A patent to conquer them all – Or not?

Which games use such mechanics? The basic mechanic of summoning a capable second character and sending it into battle is not new. It is even included in its basic form in many games, like Palworld. Here are a few examples:

  • Final Fantasy XIV
    • The chocobo of the character can be summoned for battles in the overworld and sent after enemies.
  • ARK: Survival Evolved
    • In the game, creatures can be tamed and used in combat.
  • Dragon’s Dogma 2
    • Here, henchmen can be hired, who respond to commands.
  • Ni no Kuni: Wrath of the White Witch
    • Here, familiars are trained that can fight for you in battle.
  • Diablo & Path of Exile
    • Pet builds like necromancers, witch doctors, or summoners also summon creatures that can then fight for them.
  • Baldur’s Gate 3
    • With spells, allies, elementals, or creatures from other dimensions can be summoned. Dog Scratch is also summoned very specifically with a ball.
  • Magic The Gathering: Arena
    • Here, monsters are summoned to defend your life points.

But: Patents cannot be applied retroactively to games that have already been released. Therefore, Nintendo cannot go to Blizzard and prohibit them from using the necromancer. Or try to eradicate Scratch from Baldur’s Gate 3.

However, this is different for games that are currently still in development. For example, Aniimo could be affected, as well as Palworld. Or any other game that utilizes classes with pet builds or companions. And at present, there will be quite a few titles in development.

Where is the catch? In fact, the patent cannot be applied retroactively and is incredibly specific. It specifically mentions two modes:

Action 1 is summoning. Either the second character is summoned directly onto an enemy to initiate a battle (Mode 1) or it runs alongside Character One. The latter scenario can lead to Mode 2, in which Character 1 or the player sends Character 2 after an enemy to initiate a battle.

In Palworld, this applies only partially: Currently, a Pal cannot be directly summoned onto an enemy to stage a battle. Thus, Mode 1 does not apply. Depending on whether both modes or just one need to be possible, this could pose a problem for the Palworld developers.

In the end, it depends on whether all details mentioned in the patent must simultaneously apply to a game or not. But that is a matter of interpretation that qualified patent attorneys need to address. Overall, this particular patent has faced criticism. Among others, a lawyer has already spoken out: Lawyer comments on the dispute between Nintendo and Palworld, finds approval of the new patent “highly unusual”

This is an AI-powered translation. Some inaccuracies might exist.

Destiny Rising: Tier List of all Characters – The best Guardians in the overview for PvE and PvP

In Destiny: Rising there are currently 13 Guardians that you can draw with some luck. Which one is among the best and should you play? In our tier list you will find the answer.

Update, October 16: The list has been checked and updated. Two Guardians (Umeko & Estela) have received a new ranking.

How is our tier list structured? In our tier list, we show you the rankings of all available Guardians that you can collect in Destiny: Rising. Currently, only 13 characters are in circulation, but the longer time passes in the shooter, the more will follow.

The tier list is based on our own experiences and observations, but also on extensive research.

We provide you with two tables in our overview with the respective rankings for PvE and PvP, as well as a detailed description of the S-ranks (the best characters in the game). This way, you will know why they are worth more compared to alternatives.

Start video
Destiny: Rising shows first gameplay in the trailer

Tier List for the best characters for PvE

RanksCharacters
S-Rank Tan-2
Gwynn
Jolder
Umeko
Estela
A-Rank Ning Fei
Wolf
Estela
B-Rank Attal
Xuan Wei
Finnala
C-Rank Ikora
Kabr
Tier List for PvE

Tan-2

What makes Tan-2 so good in PvE? Tan-2 is the only 5-star supporter and through his kits you can quickly switch between DPS and support. This makes him versatile. As for his weapons, you either use a scout or sniper rifle and benefit from relaxed and stress-free long-range combat.

Gwynn

What makes Gwynn so good in PvE? Gwynn is one of the best Guardians when it comes to controlling large groups of enemies thanks to her Void abilities. She is extremely survivable through Soul Assault because she can restore her health. Her weapon setup of dual pistols and shotgun benefits especially aggressive players who like to dive into the fray.

Jolder

What makes Jolder so good in PvE? Jolder is one of the best tanks in the game and can effectively survive without support due to her Rage Stacks. With her Ursa Major, she can also control and defend objectives without breaking a sweat. In a team with Tan-2, she can, when used correctly, appear almost unbeatable.

Umeko

What makes Umeko so good in PvE? Umeko has the ability not only to deal damage but also to debuff enemies. Her low cooldowns allow her to do this effectively, but her true strength can only be unleashed when you master her timings. She is a powerful Guardian but difficult to master.

Estela

What makes Estela so good in PvE? Estela shines with her ultimate because she can summon beings that can attack and distract enemies. This makes her particularly suitable for those who prefer a safe playstyle, as direct confrontation with enemies is not necessary.

Next up are the best Guardians for PvP on page 2.

This is an AI-powered translation. Some inaccuracies might exist.

EA FC 26: All important dates for the launch of Ultimate Team at a glance

Even before the official release of EA FC 26, there are important dates for Ultimate Team that you should not miss. On MeinMMO, we give you an overview of the most important dates in the coming days and weeks.

Which dates are important? To gain a slight advantage upon the launch of Ultimate Team, you should keep an eye on important dates.

This includes, for example:

  • Release of the Web App and Companion App
  • Early Access and official release
  • First rewards in the various game modes in Ultimate Team
  • First promo teams and events

If you know when to expect these dates, you can simply plan better and prioritize.

Start video
Deep Dive trailer on gameplay shows 2 different gameplays and numerous adjustments

FC 26 Calendar for Ultimate Team with all important dates

What does the calendar show? You can find the most important dates regarding the launch of Ultimate Team in the calendar. Some dates are already officially confirmed, while others have a very high probability of occurring on that day, but are not yet official.

We rely on the leaks from the X account of the well-known insider FUTReveal for the unconfirmed dates. Moreover, we have cross-referenced the leaks with our experience and suspect that the dates could indeed happen as predicted.

Important note: To distinguish confirmed dates from unconfirmed ones, the official dates are highlighted in bold, while unconfirmed dates are italicized.

Date (Time)Event
September 17 (00:00)Preload
September 17 (19:00)Release of Web App:
New Team
Packs
Transfer Market
SBCs
September 17 (19:00)1st Team of the Week
first special cards in packs
September 18 (19:00)Release of Companion App:
mobile app
September 19 (00:00)Early Access access for pre-orders of the Ultimate Edition
EA Play Trial (10 hours of gameplay)
September 21 (10:00)1st Squad Battles rewards:
Packs
Coins
September 24 (19:00)2nd Team of the Week
September 25 (10:00)1st Division Rivals rewards:
Packs
Coins
September 26 (00:00)Official release and access for pre-orders of the Standard Edition

As soon as dates are confirmed, changes occur, or other dates are added, we will update the calendar accordingly.

Important date highlights in detail

Release of the Web App/ Companion App

Why is the Web/Companion App important? The Web App is the first access point to your Ultimate Team in FC 26. Here you can create your new club, set a preferred nation for your first professionals, and choose emblems and kits.

In the past, only players who owned a club in the predecessor had access to the Web App in FC 26. We expect the same this year.

Other important aspects of the Web App are:

  • Claim welcome packs
  • Monitor and scout the transfer market
  • Complete SBCs
  • Set up your starter squad’s lineup and tactics

With the Companion App, you can usually download the official companion app for EA FC 26 one day later. The Companion App provides you with a version better tailored to your mobile device, allowing you to manage your club easily on the go.

Early Access via Ultimate Edition/ EA Play

Why is Early Access important? Once Early Access is available for pre-orders of the Ultimate Edition or for subscribers of EA Play, you can really get started. All modes are fully available to you.

You can use the early access to familiarize yourself with the gameplay or to start making progress in Ultimate Team and earning rewards. This gives you an edge over players who only join a week or later.

Read more about Early Access and other rewards for pre-orders here: Until when can you pre-order EA FC 26? Costs & bonuses at a glance

Official Release

Why is the official release important? This date is the starting point for the majority of players. The game will not only be available in digital form to pre-orders of the Standard Edition, but will also be released as a physical disc in stores.

Players with early access will notice that from this day on, many more players are online in all online modes. Specifically for Ultimate Team, this means that the transfer market will be in full swing because far more players will be opening packs, offering their drawn professionals on the market, and wanting to buy other professionals themselves.

Experience shows that the games in competitive modes become somewhat easier, especially for players with early access, as newcomers need time to adjust to the new gameplay changes.

You can find all the important info about the launch of EA FC 26 summarized here: When is EA FC 26 being released? All info about the release date, early access, and preload

1st Squad Battles/ Division Rivals Rewards

Why are the 1st rewards important? Players with early access should play as much as they can to quickly rise in ranks and divisions. Packs, especially good packs, are not easy to come by at the start.

2 days after early access, the first Squad Battles rewards are likely to be released. Matches against the CPU can be used to get into the game. As a reward, you can typically expect the first rewards on Sunday at 10:00, with which you will receive better players and more coins.

You can use these to upgrade your team. Then you have until Thursday to measure yourself against real opponents in Division Rivals. On Thursday morning, you can expect your Rivals rewards to strengthen your team further.

This way, ideally, you already have a good starter team before many players start building their teams at the official release.

Team of the Week (TOTW)

Why are the first Team of the Weeks important? As inconsequential as the TOTW cards may become over time in Ultimate Team, they are crucial at the start. Even before the first real events, the TOTWs with their upgrades are among the only special cards you can get and are therefore highly sought after.

Each TOTW matters in the beginning. Either they strengthen your team, or you can use them for a strong Squad Building Challenge (SBC) or even sell them profitably.

Building up a small stock of TOTW could prove beneficial for the further course of Ultimate Team in FC 26.

This concludes our overview of the most important dates. We will regularly update the article with the latest information. So feel free to visit us often to not miss any highlights. For a few days, you can still secure rewards in FC 25 for the successor: Pre-Season in EA FC 25: How to quickly earn rewards for FC 26

This is an AI-powered translation. Some inaccuracies might exist.

Game masters in Dungeons & Dragons plan extra simple challenges because they believe it makes the game better

Finding the right balance is often not easy for Dungeon Masters in Dungeons & Dragons. A Dungeon Master explains why it is important for players to also be able to “win.”

What is the concern of the Dungeon Master? Reddit user 3-Possums-in-a-Coat reaches out to the community with his post on Reddit. He wants to demonstrate through his example that it is not only perfectly okay for players to sometimes “outsmart” the Dungeon Master, but it is also an aspect that should be aimed for.

He starts off by saying: “My players want to feel like ‘they caught me’ … and that’s fine with me.” From his perspective, this is precisely what is important and a point that makes Dungeons & Dragons special.

As an example, he mentions a situation where he had planned a room containing treasure. The group sent their barbarian ahead to secure the loot and act as a buffer for any potential traps. As intended, once the barbarian picked up the treasure, several skeletons sprang to life. The bard reacted and crushed the foes with a single spell, causing the barbarian to take no damage with his saving throw.

How did the players react to their solution? The players were excited about the cool solution and the relatively easy loot. “I bet you didn’t expect it to be that easy, DM,” one of the players reportedly said. But he probably did, as he had set up the encounter specifically so that the characters could have a shining moment. However, he didn’t tell them that and let them keep their belief and triumph.

It was not about challenging them or luring the players into a trap, but rather about giving them the opportunity for a cool moment that conveys that sense of superiority. And it is okay if the players think they have outsmarted their Dungeon Master – because such moments make Dungeons & Dragons so special.

Simple challenges like this are great because they provide characters with these opportunities and simply serve the fun of the game. According to the Reddit user, as a Dungeon Master, it is mainly about ensuring that everyone has a great time, and not about “playing against” the players.

Start video
Critical Role stellen ihr neues, eigenes Rollenspiel vor: Daggerheart

“Players trying to break the game are as old as the game itself”

What is the community’s opinion on this? Many users in the comments can empathize with his feeling and would approach their games similarly.

It is important to know your own group and to realize that Dungeon Masters and players are not fighting against each other, and it is not about one side winning. Both sides must also be aware that they are playing together and jointly influencing whether everyone has a good time, even though the Dungeon Master ultimately has the final say.

Apart from Dungeon Masters who abuse their power and thus like to play “against” the players, there are just as many players who try to throw the DM off course and “break” the session. Both perspectives are seen as more than harmful by the community.

In the comments on Reddit, they share their experiences and offer tips on how to deal with this issue:

  • [deleted] states: “Players trying to break the game are as old as the game itself. It is up to you as the DM to decide what is acceptable at your table and what is not.”
  • 720eastbay shares: “My DM likes to end the session by asking what we want to do at the fork where we stopped, so that we have a mission set and then he has that and whatever else he wants to throw at us.”
  • SecretDMAccount_Shh: “As long as the players are not trying to derail the game on purpose, I have no problem with the players celebrating if it happens unexpectedly, because it means the players have exceeded expectations.”
  • Archwizard_Drake emphasizes: “It is not necessarily about derailing the campaign. It is just about players feeling clever when they can outsmart the DM, or powerful when the DM’s plans fail so easily.”

The art is primarily to maintain a balance and to get to know both players and Dungeon Masters well. The better this is achieved, the easier it will be for both sides to engage with each other and create a good gaming experience that everyone enjoys participating in.

In Dungeons & Dragons, it is essentially more about indirect “winning” and especially more about small intermediate victories and perhaps the end of a campaign. However, two players created an experience where it can definitely be said that they won Dungeons & Dragons: “I think you won D&D” – Players impress the community with their Dungeons & Dragons-themed wedding

This is an AI-powered translation. Some inaccuracies might exist.

There is a new game in the universe of LoL, but no one has noticed it – but it’s really fun

Riot Games, the studio behind League of Legends, is launching a closed beta for a new game. However, even though it takes place in the same universe and brings back some popular characters, it is getting little attention. According to early players, it is really fun.

What kind of game is it? It is called 2XKO (formerly Project L) and has been in development at Riot Games for a while. If you are wondering about the name: It is supposed to be strange, says the executive producer, and for good reason. 

Gameplay-wise, it is a fighting game. You compete in 2v2 battles, similar to the “Marvel vs. Capcom” series. Many well-known characters from League of Legends are included, such as Vi and Blitzcrank. The latter just got a new trailer a few days ago.

You can watch this trailer here:

Start video
Riot Games unveils the latest champion for 2XKO, LoL fans already know him

Little attention, but still really good

Hardly anyone has the game on their radar: Despite a strong IP behind it, most trailers on the official YouTube channel for 2XKO do not reach 500,000 views. The gameplay sneak peek for Jinx with 1.2 million views is a rare exception. Riot Games did not heavily promote the launch of the closed beta on September 9.

How is it being received by players? According to early testers, the fighting game is already a lot of fun. This is evident on Reddit, where there is a dedicated subreddit for the game at r/2XKO.

  • “Ok, real talk, this state of the game is AWESOME,” writes Wise-Ad-9619 in a Reddit post. “Game feels like honey on my lips, all have purpurse, all just feels right. […]  I have fun searching stuff, combos, setups by myself for the first time in like a decade.”
  • Even constructive criticism usually starts with sentences like “I’m having a ton of fun tryharding the game and also playing with friends in 2v2” (Reddit) or “First and foremost, this game slaps.” (Reddit)

“Play League characters without playing League”

Other players are just happy to play with the characters from League of Legends without having to touch the MOBA. This is celebrated by this Reddit post.

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  • “Genuinely the biggest reason I’m interested in the game. I can play Vi without having to get my ass kicked in jungle.” (nordic_fatcheese on Reddit)
  • “Playing Braum and Blitz in a fighting game after so many years of League feels odd in a good way. It’s like “Hey Yasuo/DPS main, you remember ganking me in bot lane you mother f*cker? its time to pay!” (No-Somewhere-7540 on Reddit)
  • “Real shit. I really like a lot about league as an outsider but the community is just not it for me. That’s why I’m hoping they add the chars I like so I don’t ever have to look at the moba again.” (signs_to_let_go on Reddit)

How can I participate in the beta? Anyone who participated in Alpha Labs 1 and 2 will receive direct access to the beta. Others can register through the link play2xko.com/beta. Throughout the beta, more invitations will be sent out.

For more information on the beta, you can find it in the official FAQ at 2XKO.riotgames.com

Riot Games is also still working on an MMORPG for League of Legends. However, there is still not much known about it – not even a name. Recently, there was a new update on the game in July, although not official: A new job posting at Riot Games reveals the state of the LoL MMORPG

This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 4 launches with terrible performance on Steam, players still find it amusing because the boss couldn’t keep his mouth shut

Borderlands 4 is here and has recently become available for players on Steam, PS5, and Xbox Series – or at least in theory. The community is frustrated with the current performance of the game, but they’re taking it with a smile.

This is the current situation with Borderlands: Borderlands 4 launched on September 11, 2025 at around 7 PM on Steam. However, the initial feedback about the game is not really positive: Many players on Steam are complaining about the performance of Borderlands 4.

As of now (September 12, 2025, 10:15), the game has only a “mixed” rating with 9,276 reviews (60% of the reviews are positive). Players are also sharing various pieces of evidence for their frustration on Reddit.

Player shakamaboom shares a screenshot from the game (via Reddit), through which he cannot understand how an open scene with a bit of grass, rocks, and water can be so heavy for the graphics processor. The answer with the most upvotes reads: “It renders every blade of grass at 8K” (via Reddit).

Player Muted_Wrangler_ shows in a clip on Reddit how the “birds” in the game fly rather stiffly through the air or lack animations. “I’ve seen NPCs and characters in T-Pose, but never birds,” he adds in a comment (via Reddit).

Of course, when there’s a bad atmosphere within the community, people tend to look for mistakes explicitly and very closely, but a large part of the player base takes it with a smile. And that is due to the head of the development studio, who already expressed his opinion on the performance of Borderlands 4 even before the release.

Here is the launch trailer for Borderlands 4, which you can play since September 11, 2025:

Start video
Borderlands 4: Cineastischer Launch-Trailer zelebriert den Release

“The Jokes Write Themselves”

Randy Pitchford, CEO of Gearbox and head of Borderlands 4, stated even before the game’s release on X.com that players whose computers are below the minimum requirements should not expect to be able to play Borderlands 4 at all:

It’s a big, bold, new, seamless world, and I regret to say that older hardware may not deliver buttery smooth performance for the latest AAA games, as has always been the case since the beginnings of PC gaming.

Even the “Day 1 Patch” is supposed to bring optimizations, but it won’t be a miracle cure for systems below the minimum requirements. For that, he asks for understanding. While Pitchford’s statement is a correct statement regarding the minimum requirements of the game, it does not make the community any more positive.

Why are players frustrated? A meme that was posted in the Steam subreddit summarizes the general mood regarding the weak performance at the release of Borderlands 4 well. “The jokes write themselves,” writes Moth_LovesLamp in response to Pitchford’s statement regarding the criticism the game receives on Steam. As the initial reactions of players show, the problem, according to fans, does not lie in the minimum requirements, but in the optimization of the game.

The community views the current state of the game and feels schadenfreude, in light of Pitchford’s previously made statements.

“At some point, Randy Pitchford will hire a manager to keep him away from things like cameras and microphones,” writes Callinon mockingly (via Reddit).

Why is Pitchford so unpopular in the community? Pitchford has made himself unpopular with the community several times with difficult statements, where his apologies have often been counterproductive. When a player stated that he was unable to buy a game for 80 dollars, the CEO lectured him that real fans would certainly find a way if they cared enough.

For this reason, he is a popular target for the community’s anger, which now wants to pay him back for his difficult statements.

Borderlands 4 is not even 24 hours old and is already under criticism. However, apart from the weak performance at launch, other aspects of the game are actually being well received. MeinMMO editor Dariusz Müller has already tested the game before release and is quite positive despite the performance: Borderlands 4 reminds me of Destiny in the test, making it a fantastic loot shooter

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. X

A fan complains that Cyberpunk 2077 is mean to him because he can’t date a character – community says: That’s life

Cyberpunk 2077 is not just a dystopian world full of nasty corporations and street kids; there are also numerous companions who can become friends – or even more. You can flirt as much as you want, but that exact thing drives one player to frustration, as his efforts prove futile.

This is what romances in Cyberpunk 2077 are about:

  • In Cyberpunk 2077 there are four companions: Kerry, River, Panam, and Judy, whom you can meet throughout the story. However, they all have specific preferences when it comes to their partners.
  • The main character V can be either male or female, but for each gender, there is exactly one partner of each gender to choose from, making every combination unique.
  • In the end, you have one heterosexual and one homosexual relationship option to choose from. That does not mean you can’t try with the others…

What is the player complaining about? On Reddit, a player complains that he has the option to flirt with Panam when playing as a female V. However, Panam, the tough go-getter from the Wastelands, like the musician Kerry Eurodyne, is only interested in men.

Nevertheless, there are dialogue options that are clearly intended for romances. You can flirt and even try to touch her during Panam’s quest. As a woman, you will receive a clear rejection here. The player complains:

Why is this even in the game? Do I have to be reminded of all the rejections I’ve had in real life and now can’t even hit on someone in the game? Rejection is fine when there was a possibility of romance that was messed up, but to include something like this just to twist the knife in the wound is diabolical. […]

I knew that Panam was not an option for a female V, but I got to this point and honestly thought they had changed something in the last patch so female Vs could romance Panam.

Now he has to play again as a man just to be able to be with an NPC: “Do better, CDPR, lol.” In the comments, many users share the same experience with NPC rejections but also remind that this is all quite realistic.

Start video
Cyberpunk 2077: The Ultimate Edition trailer shows a ‘City of Dreams’

“CDPR just does what makes the world feel more real”

Users explain that it is completely normal and realistic to get turned down – especially in the case of a woman interested in another woman: “Women constantly get rejected by other women. I was initially disappointed that [Panam] isn’t bisexual, but I appreciate the immersion of this revelation.”

Finding out whether someone is truly romantically interested or just friendly is part of it and is the case in real life as well. Panam and River as heterosexual options may flirt to some extent with same-sex Vs, but not more than that:

  • I’ve seen many lesbians responding to such threads emphasizing how realistic it is to include a mechanic like Is she a lesbian or just friendly?scrotbofula on Reddit

By the way, the specific scene with Panam isn’t even the beginning of the romance. Even men would first get a rejection here.

Many agree that while it can be frustrating not to get your ‘favorite partner’, it is precisely because of this that the NPCs have their depth. People have preferences, and this is beautifully reflected in Cyberpunk 2077 and its companions.

However, one comment helps out: Even without a mod, you can make any companion available for any gender of V through a small editor change. Panam even has recorded voice lines for a female.

CD Projekt Red receives a lot of praise here in the thread for the world that feels real and credible. Cyberpunk itself is far from being fully told. If you want more, you can look forward to: The man who created the world of Cyberpunk 2077 talks about the sequel and accidentally reveals a detail

This is an AI-powered translation. Some inaccuracies might exist.

A small, nasty detail in Baldur’s Gate 3 you will never see because you have to play the unfavored companion

If you never have Wyll in Baldur’s Gate 3, you’re missing a little detail related to a devil.

Baldur’s Gate 3 is known for the developers thinking of nearly everything possible. Whether it’s about the effects of items, talents or features – nearly everything is taken into account. However, these details even extend to rather unusual places, such as the level-up screen. There’s a permanent reminder for a character that terror is never far away.

Baldur’s Gate 3 got its final patch a while ago:

Start video
Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

What is this detail? When characters in Baldur’s Gate 3 reach a new level, gain abilities or learn talents, it’s usually a joyful moment. Not so for Wyll. The warlock is accompanied every time he wants to complete a level-up by an eerie laughter. As soon as you finish the level-up, you can hear Mizora’s devilish laughter in the background.

You can see how it sounds in this video – even though the video mistakenly claims it’s only heard during class changes. It occurs with every level-up:

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Why is Mizora laughing? Why Mizora laughs at Wyll every time he levels up is probably open to personal interpretation. Perhaps it’s just a regular reminder that Wyll sold his soul to a devil – or Mizora is simply in a terrible good mood because Wyll is plunging deeper into the pact with new powers, from which there will never be an escape.

Why is Wyll so unpopular? The fact that many people don’t know this little detail is mainly due to Wyll often being neglected and often having no place in the group. Wyll is perceived as quite boring by the community, which might also be due to him being integrated and revised relatively late in the development of the game. Compared to all the other companions, he simply seems “boring” to many, and thus they never get to enjoy Mizora’s lovely laughter.

Details like these ensure that even after years, there is still something new to discover in Baldur’s Gate 3. This has also happened to some other players, who only discovered a fundamentally basic game mechanic after 900 hours, which makes the fights much easier.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com/r/bg3/

The largest MMORPG from Amazon opens its servers for new regions, but this could spoil the game for some

In Throne and Liberty, the developers open the global servers for players from Asia. However, the new players also bring their own problems.

What kind of server opening is this? Starting September 18, 2025, Amazon Games will open its global game servers to players from the so-called Region 1 (via throneandliberty.online). This affects players from Russia, South Korea, and other countries in Asia who have been able to play on the proprietary NCSoft version since December 2023.

This allows players from these regions to start directly without any detours on the global servers for the first time. The new Hyperboost servers provide a good starting option for other players as well, since taking characters from the other game version is not possible. Nevertheless, the new players bring their own problems.

The last major expansion of Throne and Liberty can be seen here:

Start video
Throne and Liberty: Trailer shows regions of the Wilderness of Talandre expansion

A new momentum or an end for Europeans

What problems are there? Throne and Liberty is a PvP-oriented MMORPG. Players organize themselves into guilds and alliances and fight almost hourly for various bosses in the game. Guild sieges are also events that many players log in for.

With the opening of the global servers for players from the East, entire guilds from the other game versions might join, trying to make a fresh start on the global servers. They could exploit the low player numbers in Europe (via SteamDB) and mix up the PvP on the servers with their large number, but also with their greater gaming experience.

This could either lead to a new dynamic that revitalizes the game, or to the dominance of a certain region on a server, pushing away other players from the MMORPG. The Pay2Win aspect in Throne and Liberty also plays into their hands.

What advantage do players from Asia have? On Steam, there are cheaper prices for players from countries with lower incomes. This adjusted pricing strategy aims to ensure that even people in poorer countries can play video games without saving for months. Even we in Germany do not have the highest prices for games. For example, the new Borderlands 4 costs about 4 euros more when bought in Switzerland (via SteamDB).

This advantage favors players from Asia in Throne and Liberty. Not only can they quickly catch up on the Hyperboost servers, even when they reach the normal level, they can look forward to cheaper currency. This way, they can acquire the auction house currency for less real money, which can also strengthen their character in Throne and Liberty.

The opening of the global servers for players from Asia is an opportunity for new players for the MMORPG, but it also carries the risk of displacing Europeans. How it will ultimately turn out remains to be seen. Why logging in September is still worthwhile, you can find out here: September will be hot for fans of Throne and Liberty: “Holy mackerel, what a big update and a win in every respect”

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer goes on retirement tour with MontanaBlack, complains about “Star-Allüren”

The Twitch streamer Marcel “MontanaBlack” Eris participated in the retirement tour a few days ago and apparently had extra demands. This is what Maximilian Schradin tells his Twitch colleague Jens “Knossi” Knossalla in a stream.

The Twitch streamer MontanaBlack is otherwise rarely seen on a tour or in another format where he is away from home for an extended period. For the retirement tour organized by his Twitch colleague Maximilian Schradin, MontanaBlack set off on a journey through Poland along with other Twitch streamers.

With retirement mobiles, they covered some kilometers and regularly stayed in hotels. During one overnight stay, MontanaBlack had some extra demands that he made on his overnight partner Sascha “unsympathischTV” Hellinger. At least that is what Maximilian Schradin told his Twitch colleague Knossi in a livestream.

Start video
Twitch: MontanaBlack is criticized for his driving behavior

MontanaBlack rearranges the room

How is MontanaBlack supposed to have behaved? Maximilian Schradin says that MontanaBlack apparently had a problem with not having a single room for himself in one of the hotels. A three-bed room was booked for him and unsympathischTV.

On the spur of the moment, MontanaBlack reportedly rearranged the room. He pushed two beds together to sleep alone in them, and he had the third bed propped up against the wall. This way, he could supposedly watch television better, Maximilian Schradin says, adding: “He took apart the entire room” (source: twitch.tv starting from 03:20:50).

Since unsympathischTV had no opportunity to sleep in the room, he had to resort to the pull-out sofa. There, he reportedly covered himself with a tablecloth, which, according to Maximilian Schradin, had a “urine stain” on it. Knossi, who is being told the story, comments sarcastically: “These star airs”.

MontanaBlack himself, or unsympathischTV, have not commented on the alleged incident yet.

Twitch streamer MontanaBlack is known for having his quirks. This includes his driving, as he has repeatedly admitted in the past to intentionally driving too fast. However, at one point, the Twitch streamer draws a line: MontanaBlack is criticized for his driving style, but is now praised for drawing a line

This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 4 gives away 2 legendary weapons – Here’s how to get them

At the launch of Borderlands 4, there are two legendary weapons available through Twitch Drops. We will show you how to get them.

What kind of weapons are they? Both are legendary weapons.

Both weapons will be available as Twitch Drops between September 11 and September 30.

How powerful are the weapons? Both weapons will be at the level of your Vault Hunters when you pick them up – they will be scaled to your level. However, they will be at least level 5.

What do I need to do to receive them? The two weapons are distributed via Twitch Drops. You need to watch two hours for each weapon on certain Borderlands streams to unlock the reward. Important: The rewards are not distributed together but sequentially. So you need to watch for a total of four hours for both.

It is also important that you connect your Shift account with your Twitch account; otherwise, it won’t work. We summarize the entire process for you here.

Start video
Borderlands 4: Cineastischer Launch-Trailer zelebriert den Release

How do I unlock Twitch Drops for Borderlands 4?

Below we show you the steps you need to take to receive Twitch Drops for Borderlands 4.

  • First, you need to connect your SHiFT account with Twitch. To do this, you need to log in to SHiFT.
  • Watch the appropriate streams on Twitch.
  • Click “Claim Reward” on your Twitch Drop Inventory page once you have met the requirements.
  • Important: You only have 24 hours to pick up your reward after it is unlocked.
  • In the game, you will find the rewards in the rewards center of the inventory screen.

Are there other Twitch Drops? Yes, there are more Drops that you can obtain. Read more here in our overview of Twitch Drops in Borderlands 4.

Borderlands 4 has launched – how is it being received?

The game is now playable on consoles as well as on PC since September 12, and the first reviews are slowly coming in. You can read the review from our MeinMMO editor Dariusz Müller about Borderlands 4 here.

Also, the first tests are now recorded on Metacritic, and the reviews provide an overall positive assessment of Borderlands 4. However, the reviews on Steam currently appear more critical, which is mainly due to the PC performance of the game.

If you have already started playing the new game, it won’t be long before you collect the first powerful loot items in the game. In Borderlands 4, there are again billions of possibilities for how the weapons and equipment of your Vault Hunters can look. You can get an initial overview here: Legendary Weapons in Borderlands 4.

This is an AI-powered translation. Some inaccuracies might exist.

Players fear Pay2Win in Destiny: Rising, are now surprised by a new rule

In Destiny: Rising, fans can secure significant advantages with a lot of money through vast amounts of currencies and items, which falls under Pay2Win. The community wondered how NetEase intends to make its leaderboards fair. And the team has a clear answer.

Is there Pay2Win in Rising? Yes, there is, because Destiny: Rising relies on gacha mechanics, allowing you to purchase crates for real money. These contain currencies, guardians, weapons, or other items that can quickly make you powerful. So, anyone with a bigger wallet is also more powerful in the mobile game.

In itself, this would not be an issue in the community, as it’s up to each player how much they want to spend on a game. However, the problem connected to Pay2Win concerns the leaderboards and contest modes for various endgame content.

Anyone trying their luck as a free-to-play player to reach the top of the leaderboards would lose against the much more powerful Pay2Win players. NetEase has recognized this and therefore establishes rules specifically for these types of activities to ensure equal opportunity everywhere.

Start video
Destiny: Rising shows first gameplay in the trailer

New regulations aim to ensure fairness

What do the regulations state? In a blog post from NetEase under the section “Fair Play Mechanics,” new regulations are supposed to ensure fairness so that free-to-play players also have a chance to reach the top of the leaderboards. The following can be concluded:

  • Mods for weapons are disabled
  • Exotic weapons are limited to Catalyst Node 1
  • Level of your weapons is capped at level 80
  • Talents and companions linked with you are disabled
  • Only perks of your artifacts are active (levels, refinements, and attributes are disabled)

In short, this means: Everyone should have the same chances, regardless of how much they have spent in the store.

The post especially refers to raids and contest weeks, where it’s important to ensure fairness. Because anyone good enough to hold their own can reach the top of the leaderboards.

What do fans say about these changes? On X.com, the user “MossyMax” raves about the changes in endgame. He thinks it’s great that NetEase wants to clarify to players that only those who have good RNG and thus good rolls from the free-to-play segment will emerge victorious. Many fans agree with him and comment as follows:

  • “That is … truly impressive!” – @davidmanly
  • “This is also a REALLY good precedent because it means that as a F2P player, you can achieve everything the game throws at you. Because NetEase had to make this physically possible due to the race.” – @LN_RuleYOURface
  • “Destiny Rising is definitely doing everything right so far; I really enjoy my time with it and hope they continue this way.” – @KathielGaming
  • “It’s crazy how Destiny Gacha is more fun, more balanced, and more enjoyable than the actual game.” – @wo1f_sapphire

It remains to be seen how fair the actual contest mode will be, but these mentioned regulations at least create a basis for offering everyone the chance to prove themselves. You can find more about Destiny: Rising here: Destiny Rising: Best artifacts for every guardian in PvE and PvP

This is an AI-powered translation. Some inaccuracies might exist.

A player buys a PC case for 20 euros, unexpectedly finds hardware originally priced at about 7,000 euros

A player bought a PC case at an auction. But the surprise comes when he opens the case at home. Because inside is a complete PC. A company employee reported in the community, explaining: It used to cost 8,000 euros.

What did the user buy? The English-language magazine Dexerto reports that a user bought a computer at an auction. The Fractal Design Define 7 XL, a PC case, was offered here.

The mentioned player finally made a bid and won the case for 23.50 US dollars, which is equivalent to about 20 euros. The auction is still viewable directly at CapitalCityOnlineAuction (as of September 12, 2025).

However, when the user finally picked up the case from the seller, he couldn’t believe his eyes: Because inside the case was a complete PC, and the hardware is still very powerful today:

  • AMD Threadripper 3960X
  • 256 GB RAM
  • Nvidia RTX 3080 Ti

Employee reports and reveals: The computer used to sell for about 8,000 US dollars

What was the hardware supposed to cost back then? A user on Reddit, claiming to be an employee of Puget Systems, explained that the computer was supposed to cost about 8,000 US dollars back then. Converted, that’s around 7,000 euros:

Just so you know: This system was probably sold at the end of 2021/beginning of 2022 and would have cost about 8,000 dollars back then. Many of these systems had 2 to 4 NVMe drives, so you probably also have over 4 to 8 TB of fast storage!

All in all, not a bad purchase for 32 dollars*!

* Note from the editor: The user made a typo at the beginning of their Reddit thread, which is why the commentator refers to 32 instead of 23 dollars. The image in the thread shows the correct price of 23.50 dollars.

How is the price composed? Just the AMD Threadripper 3960X cost around 1,400 euros at release. The RTX 3080 Ti was sold at a MSRP of 1,089 euros, but due to hardware shortages, it was significantly less available and correspondingly much more expensive. Additionally, PC companies charge a premium for assembly, which is then included in the purchase price.

And even if the user had only gotten the Fractal Design case for 20 euros, that would have already been a bargain: Because the Fractal Design Define 7 XL is still sold for around 200 euros today (via Geizhals.de).

Players are discussing the purchase of gaming hardware. And many note: Those who invested a lot of money in their PC many years ago have almost nothing left of it today. Because PC hardware becomes outdated in just a few years: A player paid 3,000 euros for a gaming PC – Today he gets only 800 euros for it and warns: “Computers are not an investment”

This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 4: Respec – How to reset Skilltree and specialization

With the extensive skill trees in Borderlands 4, it can quickly happen that you make a mistake. We show you how to easily reset your skill points and specializations if needed.

How can you reset your skill tree in Borderlands 4? If you made the wrong choice when selecting your skills or simply want to try something different, don’t despair: You can easily reset your skill trees at fixed locations. You can also change your specializations there.

At these locations, you will find respec machines that allow you to reset your points for in-game currency. The price varies depending on how many points you have already invested, ranging from a few dollars to 1.5 million. If you want to reset your specialization, it costs 5,000 Eridium.

Where to find the respec machines, you will find out right here.

Start video
Borderlands 4: Cineastischer Launch-Trailer zelebriert den Release

All Locations for the Respec Machines

Currently, there are a total of 6 locations where you can reset your skills:

  • The launch pad (The Howling, The Fungi Fields)
  • Belton’s Drilling (The Lowrocks, Terminus Vastness)
  • Carcadia (Devastated Swamp, Wasteland of Carcadia)
  • Exclusion Zone (Carcadia District, Dominion)
  • The Food Court (Terminus District, Dominion)
  • Sumpview Falls (Fungi Fields District, Dominion)

Then just go to the marked machine there. It will show you the price for your respec. Then hold the respective button and you will enter the respec menu. Here you can choose whether you want to reset just the displayed skill tree or want all spent points back. You simply reset your specialization by holding the button down.

Here you can find the 6 locations on the map:

What else is there to consider? You can reset your skills and specializations as often as you like – as long as you have the necessary resources. You should also only leave the machine when you are really satisfied with your build, otherwise you’ll have to pay again. As long as you keep the window open, you can redistribute and experiment as you wish.

If you want to avoid a respec, you can use build planners that allow you to see the stats of various builds beforehand. We show you which tools are currently the best for this and how to use them: With a handy tool for Borderlands 4, you can build a powerful build even before the game starts

This is an AI-powered translation. Some inaccuracies might exist.