How is the MMORPG AION doing currently? The game has faced severe criticism after the introduction of an autoplay feature.
What about AION? The MMORPG seems to be in a crisis. Looking at the server load of the EU servers at AionInfo, it can be seen that even the strongest server is only at 32% capacity. This corresponds to a population of about 1500 to 1800 players. On Steam, the MMORPG has only around 478 concurrent players at peak, according to Steamcharts, over the past 30 days.
Furthermore, the financial report from NCSoft indicates that the second quarter of 2020 was the weakest since the release of AION in 2008.
According to AionInfo, the servers of the MMORPG are not heavily loaded.
Players want the classic AION back
What is the reason for this? AION introduced a new feature about half a year ago. Update 7.9 allowed players to engage in auto-hunting. This is essentially autoplay, which is common in mobile MMORPGs. This feature allows the following functions:
You set a specific sequence of skills to be used in automatic combat
The character independently seeks out monsters to fight
Your hero automatically consumes potions when your hit points fall below a certain value.
It is even possible to automatically sell items when the inventory is full.
The feature was quite controversial upon its introduction and has divided the community. A little more than half were upset about the introduction, while the others did not care.
Moreover, AION fans have long been wishing for classic servers. This has caused a significant surge in Korea. The local community is still waiting to indulge in nostalgic memories again.
What is the alternative? There are private servers of AION that offer classic gaming experiences. Without naming names, the player counts on these servers range between 1,000 and 3,000 players. Thus, the most successful one currently seems to have a higher population than the largest European server.
This, however, cannot be confirmed 100%. It is said that the capacity of an official AION server is 5,000. With a utilization of 32% (as mentioned above), that translates to an average of 1,600 players currently.
One must simply rely on the claims of the private servers. Therefore, the information should be taken with caution.
With the new update for the test server, Fallout 76 brings one of the changes that players have been wishing for a long time and which was supposed to be released in 2020. Skill loadouts allow for quick switching between different builds – and they are not the only major innovation.
What are loadouts? Fallout 76 will soon allow you to use different combinations of perks from the game in loadouts that you can easily switch between. This way, you can build two builds simultaneously and choose which one you currently need.
With the upcoming skill loadouts, you can reset your S.P.E.C.I.A.L. stats for free, which was previously only possible through lengthy level-ups. This allows you to easily create multiple loadouts or builds.
You will soon be able to freely redistribute your points to create builds.
The feature was originally announced in the roadmap for 2020, but was postponed after the “Steel Dawn” update to 2021. For the community, loadouts and the free redistribution of S.P.E.C.I.A.L. stats have been frequently requested wishes.
Skill loadouts are an important change
What do I get from the loadouts? The builds allow you to engage in different activities with the same character without having to constantly shuffle perk cards back and forth or even having to change attributes first. For example, you can:
use one loadout for combat and another for building
create different weapon and armor loadouts, for example for power armor
assemble loadouts for solo and group play
specialize perks for specific areas, like those with high radiation or for boss encounters
At the start, only two loadouts will be available per character. More may be unlockable in the future, possibly through the Atom Shop, as Bethesda states.
For now, you will have up to two loadouts available.
How can I use them? From level 25 onwards, you can set and switch loadouts at card machines in your camp or at train stations, completely for free. So it will likely not be possible everywhere and at all times, but at least in these “rest areas”.
The update itself will be deployed to the test server of Fallout 76 from Friday, February 5 (PC; Bethesda.net). The new content will later come in an official update. When that will be is still not determined.
After the increase of storage capacity already fulfilled a major wish of the community, the PTS update will bring additional important content. Along with the loadouts, several useful changes and some that are meant to improve quality of life will come:
Camp slots: You can build up to three different camps at different locations and switch between them
aim assist for controllers will be improved and crosshairs will now remain on the target when aiming
when crafting, large quantities can now be produced via a slider
daily operations will grant more rewards and receive new locations, such as the old raid Vault 96
the world map will display more activities, such as radiated areas
the melee system will be overhauled
The upcoming PTS update contains a lot of changes that should improve Fallout 76. After the developers laid the groundwork for a better game in 2020, they are already delivering the first tests with improvements that many players desire in 2021. You can learn more about the upcoming year in our outlook, how Fallout 76 will continue in 2021.
This is an AI-powered translation. Some inaccuracies might exist.
Shooter expert Sven Galitzki is very satisfied with the new console after almost 3 months with the PlayStation 5. However, he still cannot get used to one change compared to the PS4.
Here’s how I reflect on the first months with the PS5: Although many players are still waiting to get their hands on a PS5 – it has indeed been almost 3 months since the PlayStation 5 was released. On November 12, it was available in the USA, Canada, Japan, and some other countries, while on November 19, it was finally available in Germany and the rest of Europe.
I have now spent almost 3 months on Sony’s new console and have been very happy with it so far. My console has not been loud or warm, and fortunately, I have been spared from other technical issues or teething problems like the annoying coil whine or crashes. I have also gotten used to the acute storage shortage and the now somewhat more complicated party function compared to the PS4.
Nevertheless, there is one thing that really bothers me on the PS5 – every single day, every time I turn on the console. Or rather, every time I have to turn it off…
Part of the annoying change – the DualSense controller of the PS5
Why, Sony? Why?
This is the change we are talking about: With the PS5, Sony has not only upgraded the user interface, but also changed an essential function of the PS4 within the new DualSense controller of the PlayStation 5.
If you want to turn off the PS4 using the controller, you have to hold down the PlayStation button on the DualShock 4 for a longer time. Then the quick menu appears, where I can shut down the console or put it into rest mode with a few clicks.
If you just tap the PlayStation button on the PS4 once briefly, you would go to the main page of the UI.
On the PS5, it is now different. To access the equivalent of the quick menu on the PlayStation 5, you must now briefly tap the PS button on the controller. If you hold it down as before on the PS4, you now go to the main page of the UI.
The quick menu of the PS5
The quick menu of the PS4 (Source: Sony)
That doesn’t sound too bad so far; it’s basically just been flipped, right? It almost sounds like a luxury problem…
What’s so bad about it? Although it may seem that way – for me and many others I have spoken with about this issue, it is actually a really annoying thing. This small, seemingly trivial change is regularly driving me and many other PS5 owners up the wall.
After 7 years with the PS4, the pressing of the PS button has been so ingrained in my muscle memory that my brain still cannot process this change after almost 3 months with Sony’s new console. Every single time I want to turn off the PS5, I don’t end up in the quick menu, but on the overview page, and then, frustrated and often cursing, I have to navigate to the correct menu. And there doesn’t seem to be any improvement in sight.
Although I prefer the old quick menu of the PS4 – objectively speaking, I don’t even need more clicks on the PS5 to turn off the console this way. However, subjectively for me and some others, this small change plays a massive role. And unfortunately, you can’t change that – at least not currently.
What on earth was Sony thinking, changing such an essential fundamental function that must have become second nature to almost every long-time PlayStation player? For me, it feels like suddenly switching the accelerator and brake pedals in a car after driving for 50 years – simply inexplicable. I hope that it will be possible to adjust this differently in the future.
What about you? What do you think after the first months of the PS5? Are there things that annoy you extremely, or things you think were actually better on the PS4? What do you particularly like about the PlayStation 5? Or do you think this is all a luxury problem and would be happy if you could even own a PS5?
In Destiny 2, seasonal challenges are introduced in Season 13. They are meant to replace bounties and reward you generously with Glimmer for the Eververse.
What’s new: Destiny 2 will launch its 13th season on February 9. This season brings numerous changes, including the new seasonal challenges.
These will guide you week by week through the season and replace many bounties that have become quite annoying for many players.
The challenges reward you with Glimmer for the Eververse and experience points and are meant to even reduce FOMO (fear of missing out).
However, Guardians criticize that seasonal challenges are mostly just bounties with a new name.
What’s behind bounty fatigue? Some Guardians joke that Destiny 2 deserves the nickname “Bounty Simulator.” Before the action begins, players stack up numerous quests from all the NPCs. Tasks like “how to achieve X kills with element Y” are meticulously completed and then redeemed. This mainly provides experience and, in some cases, valuable Glimmer for the Eververse, the cash shop.
On one hand, it’s cool – it gives you a small goal in your activity that brings progress. The problem: Destiny 2 is flooded with bounties and they dictate the gameplay and quest design significantly. Even during events, you move from bounty to bounty.
At least recently, you can now accept bounties via smartphone in orbit, so you don’t have to visit every NPC in person. Here is an official guide from Bungie.
Seasonal challenges in Season 13 of Destiny 2
This is how the system works: In the first 10 weeks of a season, you automatically receive seasonal challenges. Each week, you will find 3 to 10 new tasks in a new menu. These tasks grant you experience, Glimmer, or seasonal items. Additionally, the weekly bounties from NPCs will be removed from Season 13 onwards.
The special thing: The challenges can be completed retroactively. For example, you can tackle the tasks from week 1 and week 2 if you did not complete the challenges back then or took a break from Destiny. After week 10 of a season, no further challenges will be added. A season typically lasts 12 to 13 weeks.
Such tasks await: Bungie already gave a small preview of possible challenges for Season 13 in the TWaB from January 28 (via Bungie.net):
Defeat the Primeval Invaders in Gambit
Complete Gambit matches
Defeat enemies in “Nightfall: The Ordeal” with seasonal weapons
Defeat Fallen
Earn Recklessness or Valor ranks
Earn ritual weapons and their cosmetic ornaments
Win rounds in Trials of Osiris
Complete a Grandmaster Nightfall
However, not all tasks are meant to be as challenging as a victory in the Trials. The goal is rather to provide a rough roadmap for the season and offer players a broad range of possible playstyles.
This is the reward: Since the weekly bounties will be removed, which were the main source of Glimmer, the resource will now move to the challenges. If you master individual challenges, you will receive different amounts of Glimmer.
The seasonal challenges are intended to be completable by 60% of players who do not own a season pass. However, only these 60% reward Glimmer.
Moreover, if you complete enough challenges by the end of a season, you will receive a big chunk of Glimmer.
6,000 Glimmer for free seasonal activities
4,000 Glimmer if you complete almost all seasonal challenges.
Where else does Glimmer come from?
7,500 Glimmer is included in the free path of the season pass, which all Guardians automatically have.
3,000 Glimmer is included in the premium path for season pass owners.
The weekly ritual vendor challenge (complete 8 bounties) yields 120 Glimmer each time – If you complete all of them every week, you can reach a total of 14,040 Glimmer in Season 13.
The daily and repeatable bounties remain in the game, and for events, you will still deal with bounties that reward Glimmer.
The total amount of Glimmer is not really more than before. The advantage now is that the challenges are account-wide. So you don’t have to slavishly grind out bounties with all 3 characters for a decent amount of Glimmer. Overall, especially average Guardians are likely to have more Glimmer available starting Season 13 – if the challenges are completable for them.
The Eververse is well-stocked every week – unlike the inventory of other vendors
This is how it’s received by the Guardians
The retroactive nature of the seasonal challenges and the fact that some tasks are quite challenging is well received by the Guardians. Also, the fact that you don’t have to scour every NPC anymore, but have everything compressed in one tab, is appreciated.
This is the criticism: However, some Guardians wonder whether Bungie simply renamed bounties to seasonal challenges and thereby just gave the problem a new name. The feeling of “I have to meticulously complete a task list to play Destiny correctly” remains for them.
What do you think? Are seasonal challenges just bounties that do not expire after a week? Or will you wait and see what the tasks entail, viewing it as a positive step towards less FOMO and bounty fatigue? Let us know in the comments.
In Call of Duty: Warzone, there are now over 70 primary weapons, and many weapons are considered stronger and more viable than ever. MeinMMO shows you the currently most popular firearms with a short explanation and setup.
In the battle royale Call of Duty: Warzone, strong weapons often define themselves through an appealing mix of power and stability. However, developers frequently adjust the weapon balancing, add new firearms, or change the old ones. To keep you informed about what’s currently happening with weapons in the Warzone, you will find here on MeinMMO the current most popular weapons among players.
Where do the data come from? This ranking listed here comes from the data tool “WZ Ranked”. On this page, you can find detailed data sets of your matches, but also large rankings of the most popular weapons and their setups. The 10 weapons listed here were used in the week from January 25th to 31st.
However, there are limitations. The CoD developers closed a data interface (API) a few weeks ago, and players now have to manually access this on “callofduty.com” to become part of the data sets. Previously, this interface was open by default. “WZ Ranked” states that they can currently analyze between 2% and 6% of the global loadout data sets and thus provide a good cross-section of the weapons used.
The 10 most popular weapons in Warzone – End of January 2021
MAC-10 – Submachine Gun from Cold War
Kar 98k – DMR from CoD MW
Kilo 141 – Assault Rifle from CoD MW
Grau 5.56 – Assault Rifle from CoD MW
FFAR 1 – Assault Rifle from Cold War
CR-56 AMAX – Assault Rifle from CoD MW
M4A1 – Assault Rifle from CoD MW
MP5 – Submachine Gun from CoD MW
M13 – Assault Rifle from CoD MW
HDR – Sniper Rifle from CoD MW
After the long-requested nerf of the overpowered DMR 14, only 2 weapons from Cold War can hold their ground in the top 10 of the Warzone. However, the DMR remains strong and lands in 11th place on the ranking, thus falling out of the list.
“WZ Ranked” additionally shows the most used setups alongside the ranking. In the following paragraphs, you will find a short description of the weapons regarding their use case and the most popular attachment combinations.
You can find MeinMMO’s list of the best weapons in Warzone and setups here:
10. HDR – Long Range Sniper with High Precision: 3 %
What can the weapon do? The HDR is a true sniper: precise, stable, and deadly. However, it also feels slow. For secure hits over long distances in the Warzone, the HDR is your best companion.
Warzone HDR Setup
Muzzle: Suppressor (Monolithic)
Barrel: 26.9″ HDR Pro
Laser: Tactical Laser
Optic: Variable Zoom Scope
Stock: FTAC Champion
9. M13 – The Most Stable Assault Rifle: 3.1 %
What can the weapon do? The M13 fires quickly and precisely and is a true laser with attachments. However, it burns through ammunition and causes little damage per bullet.
Warzone M13 Setup
Muzzle: Suppressor (Monolithic)
Barrel: Tempus Marksman
Optic: VLK 3.0x Scope
Underbarrel: Commando Foregrip
Ammo: 60-round magazine
8. MP5 from CoD MW – Strong Performer Since Release: 3.8 %
What can the weapon do? This MP has been among the top tier since the Warzone release and can still be considered one of the best SMGs in the Warzone. The close combat weapon offers a good mix of damage and relatively high range for an SMG.
Warzone MP5 CoD MW Setup
Barrel: Suppressor (integrated, subsonic)
Laser: 5mW Laser
Stock: FTAC Folding
Underbarrel: Merc Foregrip
Ammo: 45-round magazine
7. M4A1 – Best Mix of Strengths & Weaknesses: 4.8 %
What can the weapon do? The M4 is like the MP5 of assault rifles. Also a standout since the Warzone release, it offers a good balance of damage, stability, and handling. A strong choice for players who find the Grau too weak and the AMAX too wobbly.
Warzone M4A1 Setup
Muzzle: Suppressor (Monolithic)
Barrel: M16 Grenadier
Optic: VLK 3.0x Scope
Underbarrel: Commando Foregrip
Ammo: 60-round magazine
6. CR-56 AMAX – Hard Hits and Good Range: 5.6 %
What can the weapon do?The AMAX hits hard and deals very high damage. However, its painful hits come with a bit of stability, making its recoil significantly more noticeable than that of the M4A1.
Warzone CR-56 AMAX Setup
Muzzle: Suppressor (Monolithic)
Barrel: XRK Zodiac S440
Optic: VLK 3.0x Scope
Underbarrel: Commando Foregrip
Ammo: 45-round magazine
5. FFAR 1 – A Real Grenade Up to 60 Meters: 6.2 %
What can the weapon do? The only assault rifle from Cold War on the list also shines with damage but also has a high fire rate. The FFAR 1 can compete with SMGs, but from 60 meters onwards, it becomes difficult and harder to hit consistently.
Warzone FFAR 1 Setup
Muzzle: Agency Suppressor
Barrel: 19.5″ Special Forces
Stock: Stealth Stock
Underbarrel: Field Agent Grip
Ammo: Fast Fire 50-round magazine
4. Grau 5.56 – Outstanding Stability Still In Demand: 7.1 %
What can the weapon do? The Grau was the summer hit of 2020 in the Warzone and not a one-hit wonder. Despite several nerfs, the very stable weapon remains popular and enters our charts in 4th place.
Warzone Grau 5.56 Setup
Muzzle: Suppressor (Monolithic)
Barrel: Tempus 26.4″ Archangel
Optic: VLK 3.0x Scope
Underbarrel: Commando Foregrip
Ammo: 60-round magazine
3. Kilo 141 – Still in Business Despite Major Nerf: 9 %
What can the weapon do? The Kilo was at the top of the weapon rankings before the integration of Cold War into the Warzone the lonely peak. It becomes very stable after a few shots and deals more damage than the Grau. However, it received a significant range nerf and now requires a lot of bullets at long distances. Since it is still very precise, it remains popular.
Warzone Kilo 141 Setup
Muzzle: Suppressor (Monolithic)
Barrel: Singuard Arms 19.7″ Predator
Optic: VLK 3.0x Scope
Underbarrel: Commando Foregrip
Ammo: 60-round magazine
2. Kar 98k – World War Weapon Modernized Like Never Before: 12.9 %
What can the weapon do? The Kar can knock out enemies with a headshot like a big sniper weapon. However, it is significantly more mobile. It shines with high bullet velocity but lacks in target stability.
Warzone Kar 98k Setup
Muzzle: Suppressor (Monolithic)
Barrel: Singuard Custom 27.6″
Laser: Tactical Laser
Optic: Scope
Grip: Patterned Grip Tape
1. MAC-10 – Fast-Firing SMG in Almost Every 6th Loadout: 16.2 %
What can the weapon do? With a considerable distance ahead of other automatic weapons, a “Cold War” weapon can secure the top spot. The MAC-10 has good damage, decent range for an SMG, and allows you to control the high fire rate well. It is a strong secondary weapon if you know its limits and when to use it.
The right weapon already brings you a decent part of the rent in Verdansk, but it is still no guarantee for a victory. Much depends on making the right decisions in a fraction of a second and outplaying enemies. Sometimes some tricks that every good player should know can help you to be a step ahead at the crucial moment.
This is an AI-powered translation. Some inaccuracies might exist.
The 11th anniversary of the MMORPG Star Trek Online (PC, PS4/PS5, Xbox One and Series X/S) should actually be a reason to celebrate. However, the anniversary package has made players furious.
What is being celebrated? For the 11th anniversary of Star Trek Online, Cryptic Studios is selling a new bundle. The 2021 Anniversary Legendary Bundle offers the first legendary Klingon ships. After all, we are currently also celebrating the Year of the Klingons in an MMORPG, which is also fun to play solo.
Two Klingon ships in the anniversary bundle are too few for STO fans.
An anniversary that infuriates STO fans
Why is there trouble now? Players find the content of the bundle inappropriate for the anniversary and also not suitable for the Year of the Klingons. There are only 4 ships in the package and only two of them are Klingon vessels.
Some STO fans believe that this bundle could have negative effects. Since it is not that good, it might sell poorly. This could mean that there may not be any more legendary Klingon ships because it might be assumed that they did not fare well in the anniversary bundle.
ryoten34 writes on reddit: “Seriously Cryptic? You had to include two Federation ships in this new pack instead of 4 Klingon ships? Come on.”
trekfangrrrl says (via reddit): “Cryptic has created a REALLY bad situation with this bundle and here’s why: It will not sell as well as others because it is a bad bundle (for many reasons). This also means that the first legendary KDF ships may not sell well, which could affect whether they bring more.”
trekgasm is also disappointed (via reddit): “If this is the KDF version of the legendary bundle, it is an Epic Fail – Sorry, but that’s true.”
millard_audene sees it a bit differently (via reddit): “I know you were strapped under a heat lamp with the earlier announcement of the new legendary anniversary bundle, but I wanted to take a moment to thank you all for the mostly well-received anniversary event.”
How are the developers responding? Community Manager Kael from Cryptic Studios has commented on the criticism:
Ok, I’m stepping in quickly here because I don’t want to raise false hopes. This is the big Legendary bundle for this year. There may be other Legendary bundles this year, including one that I believe you will enjoy based on today’s reactions, but they will be on the scale of the Romulan, Discovery, and Mirror bundles. There are no plans for a bundle with ten ships, I’m sorry.
What do you think about the STO anniversary bundle? Are you also disappointed?
In the Chinese version of World of Warcraft, some characters have been replaced. Some of them look quite silly.
Most of you probably already know that the Chinese version of World of Warcraft looks a bit different than the rest of the world. Not only are there different rules for loot, but adjustments are also made to the models of the characters.
Where are there many adjustments? Most of these changes to the characters are found in the area of Maldraxxus. This is one of the new zones from WoW: Shadowlands. It revolves around strength and undead creatures. These are classically depicted in Warcraft with many visible bones. But not so in the Chinese version of World of Warcraft. There, some models have been specially revised or even completely replaced by other models to show fewer bones.
In Maldraxxus, everything revolves around skeletons – Blizzard has made some changes in advance.
Particularly noteworthy are Globgrog and Countess Stradama. They are both bosses from the dungeon Plaguefall, primarily consisting of the namesake plague. Their bodies are made of slime and filled with the remains of various humanoid beings. In China, these skeletons are absent, as the two models have a lower transparency, so you can’t see what is happening inside.
With the various foot soldiers of Maldraxxus, Blizzard even employed an old trick. The Shadowlands model of the emaciated bone warriors with thin skin has simply been replaced by the standard model of the undead.
However, things are quite absurd with the new Lich models. It seems Blizzard either ran out of ideas, or the concern has something specifically to do with the torsos of the characters. The Lich creatures lack the entire chest area. All other bones – such as skulls and hands – are still clearly visible.
More news about WoW: Shadowlands can be found in these articles:
Why is that? The main concern of the developers is that WoW could be delayed in China and require additional approvals. For this reason, many developers often remove or change content in their games that could be considered problematic. In the case of Blizzard, this likely involves skeleton bones in many places. To avoid delays in the release of the games, the problematic bones have simply been replaced.
In Pokémon GO the legendary Pokémon Raikou has returned to Level 5 raids. We’ll tell you why you should definitely do some raids.
How long will Raikou stay? The legendary Pokémon will be in raids until February 4th. So you can still take advantage of the raid hour on Wednesday.
Raikou is a useful Pokémon and has several advantages. You should do raids and take your chance.
How useful is Raikou for you
These are the stats: First, let’s take a look at the stats of the legendary Pokémon. This gives you a first overview:
Attack: 241
Defense: 195
HP: 207
Max CP at Level 50: 3902
Raikou scores with a good mix of a strong attack value and a useful move. With Thunder Shock, it has one of the strongest Electric moves in the game.
In general, Raikou is the best Electric attacker in the game after Zekrom. So if you don’t have a strong Zekrom yet or simply want an even broader Electric team, you should go for Raikou.
Here’s why it’s worth it for Pokémon veterans: If you already have some strong Raikou, don’t rest on your laurels these days. You should secure XL candies through the raids. Of course, the yield won’t be extensive since XL candies are very rare, but you should try your luck. After all, there’s currently no better way to get legendary Pokémon.
Is there Shiny Raikou? The shiny version of Raikou is another incentive to secure the legendary Pokémon. The chance of it is about 1 in 19. So, if you don’t have a Shiny yet, you should raid diligently.
What’s next? After Raikou, Suicune will come to the raids. Here you can actually lay back because Suicune is significantly weaker and is not worth it. However, you should make use of the few days with Raikou.
In Fortnite: Battle Royale, there is a new Crew Pack available for players who are part of the Fortnite Crew. We show you what is included in the package for February 2021.
What is this package? Every month, players have the opportunity to become part of the Fortnite Crew for 11.99 Euros. Those who subscribe to the membership receive exclusive items each month such as skins and cosmetics.
Also in February 2021, there is a new Crew Pack that players can get. Those who obtain the package will now receive:
The skin “Vi”
A style variant for the skin
A back accessory
A pickaxe
A weapon wrap
A loading screen
In addition to the skin package, which contains all the items, there are also 1000 V-Bucks and access to the Battle Pass if you haven’t gotten it yet.
Here you can see all the items included in the Crew Pack and the skin “Vi”
The Crew Pack skin was announced mysteriously
This is the story of “Vi”: Unlike previous Crew Packs, this skin puzzled players before its release. Fortnite shared a story on Twitter about a well-known skin who was supposed to help a fox clan in great trouble. The contact person was “Vi,” who had not been known until now.
Together with the clues from the story, Fortnite also showed an image that revealed a glimpse of the Crew skin. It remains exciting whether this story will continue or if it was only meant to introduce “Vi”.
Will the story of Vi and the mysterious fox clan continue?
Changes might be coming to the Crew subscription soon. After some initial issues with the subscription at launch, players may soon be able to help decide what items should be included in the package. At least that’s what a leak suggests, indicating that Fortnite is planning a survey where players can specify which items they would prefer to see in the subscription.
This is an AI-powered translation. Some inaccuracies might exist.
On Wednesday, February 3, 2021, the new TOTW 19 will be released in FIFA 21 Ultimate Team. Who could be in the Team of the Week? We look at the TOTW Predictions.
What is the Team of the Week? Every week, the TOTW is released in FIFA 21 Ultimate Team. Here, 23 players receive a special black Inform card for strong performances in real football. These special cards have better stats than the standard cards and are worth more on the transfer market.
Each player in the TOTW can then be found as a special version in Packs for a week.
These are TOTW Predictions: The TOTW Predictions are forecasts from the community. They try to guess which players could be in the Team of the Week.
They provide a good overview of who could be in the TOTW. Potential Inform players can then be used to earn coins on the transfer market. You can find out how to do that in the Trading Tips.
However, it is important to note that these are theoretical predictions and not guarantees. The TOTW 19 on the upcoming Wednesday may look entirely different than the predictions suggest.
Prediction for Team of the Week 19 in Ultimate Team
The FIFA YouTuber KieronSSF has created comprehensive predictions for TOTW 19 based on the past week (via YouTube). His prediction includes some Bundesliga players – and a pretty strong card from FC Liverpool.
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Which Bundesliga players are included? In the current predictions, there are some players from the first Bundesliga. Could they be in the new TOTW?
It took ten minutes for Augsburg to take the lead in Dortmund. But then BVB turned the game around – also because Delaney equalized in the 26th minute. The match ended 3:1 for Dortmund.
Marius Wolf scored twice in the match against Arminia Bielefeld. With his brace, he laid the foundation for a 3:1 victory for the Cologne team.
John Anthony Brooks actively contributed to the 3:0 win against Freiburg in central defense, helping the Wolves to currently sit third in the table. He also scored the 1:0.
In the MMORPG Tibia, a player was able to unveil a secret after 7 years and unlock access to a special area. What awaited him there?
What is this secret? In the MMORPG Tibia, there is a mysterious area north of the Roshamuul Depot. However, no player has managed to find access so far. For seven years, the community has been trying to unravel the mystery of this place.
Many theories circulate about what needs to be done to enter the area. For example, players believed they had to complete the task “Mend Broken Dreams” multiple times. However, this and other theories have not been confirmed so far.
The access to the Dark Grounds has been opened in Tibia.
Tibia is still full of secrets
What has happened now? The player “Brighid Grand Explorateur” has finally managed to enter the area. It is the Dark Grounds. A dark passage that leads to a very specific monster.
What is cool about it? Tibia is now 24 years old. And yet, players still find secrets like the access to the Dark Grounds. A few years ago, a door could also be opened that had been closed for 12 years.
This motivates the community to continue searching for such mysteries even 24 years after the release and to find out how to unveil these secrets.
What is the secret of the Dark Grounds? Those who manage to enter the area will find the monster “Sight of Surrender” there. It is one of the most powerful beasts in the entire game that even high-level players struggle against. Normally, a “Sight of Surrender” is accompanied by several other monsters, making it even more difficult to kill.
However, anyone who enters the Dark Grounds can attack one of these beasts without their accompanying support. This makes it significantly easier to transfer the kill to the bestiary.
How to open the passage? Brighid Grand Explorateur explains that it is necessary to complete the task “Soothing Bad Dreams” 20 times. The community was therefore not far off with their theories. They just needed to find the correct task and the number of times it needed to be completed.
So, those who complete the task 20 times will open the passage to the Dark Grounds for 15 to 25 days. After that, it closes again. To open it again, “Soothing Bad Dreams” must be mastered 20 more times.
The developers of Destiny 2 have announced that they will finally take a closer look at Three-Peeking, a frustrating problem of the third-person view. In doing so, they hinted at possible new weapons for the third-person perspective.
This is the issue: Recently, community manager Cozmo addressed a long-standing topic from the PvP community. It concerns the so-called Three-Peeking or Third Person Peeking. This is a phenomenon that can be increasingly observed in the Crucible – especially in competitive modes such as the Trials.
Players use the third-person perspective of Destiny 2 to their advantage to look around corners or get a better overview without exposing themselves. To do this, they may use the sword, which is played in third-person view in Destiny 2, or perform an emote that is also displayed in 3rd-person.
This is what Three-Peeking looks like
Many players find this unfair, and the topic has been discussed in the community for a long time.
What has Bungie said about Three-Peeking? Nothing concrete. The Bungie team is aware of the feedback surrounding 3-Peeking and is currently discussing possible options. However, they are making no promises, as they are still evaluating which changes are feasible. After all, it’s a complicated matter that affects gestures, swords, and any potential third-person weapons in the future.
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In short: Bungie is currently looking into the whole issue, but there is still nothing concrete to communicate to the Guardians. However, there is certainly something exciting about the tweet.
Future Third-Person Weapons for Destiny 2?
This statement is also interesting: It concerns the “potential future third-person weapons” that Bungie mentioned in their post.
Currently, only swords can be regularly played in third-person – occasionally, Guardians can obtain scorch weapons (Scorch Cannon), which do not belong to their arsenal permanently. However, the statement sounds as if Bungie is indeed considering introducing more weapons that can be played in third-person.
Will there be more third-person weapons like axes in the future?
Potential new melee weapons such as axes, spears, or sickles would not be out of the question. Destiny 2 already has a lot of weapon types, and pretty much everything common has already been covered. However, the game is planned to run for quite a while, with the currently known plans extending until autumn 2022 and even beyond with seasons. Fresh toys for melee combat a la Warframe would fit perfectly to complement the currently lonely swords.
With something completely new, they must surprise the Guardians in the coming years. In some activities, there has already been a taste of how axes could be played – as seen in the Archon Forge from Destiny 1.
Keep in mind, these are merely speculations; perhaps nothing will come of it. However, given Bungie’s statement and the current diversity of weapon types in Destiny 2, it is not completely far-fetched.
Ten specializations in World of Warcraft are getting nice buffs. We reveal which classes will soon become even more powerful.
Although World of Warcraft Shadowlands has been released for some time now, balance in dungeons and raids is still not quite right. While initial changes have eliminated the biggest problems, fine-tuning is still in progress. Therefore, ten specializations can expect some changes.
What will be changed? A total of ten specializations are receiving some adjustments with damage increases of several percent. In detail, these are:
Death Knight
Frost
The damage of all abilities has been increased by 5%.
Demon Hunter
Havoc
The damage of all abilities has been increased by 3%.
Hunter
Beast Mastery
The damage of all abilities has been increased by 5%.
Survival
The damage of all abilities has been increased by 5%.
Mage
Frost
The damage of all abilities has been increased by 3%.
Frost mages receive a few extra bonus percentages.
Rogue
Assassination
The damage of all abilities has been increased by 5%.
Shaman
Enhancement
The damage of all abilities has been increased by 3%.
Warlock
Destruction
The damage of all abilities has been increased by 3%.
Warrior
Arms
The damage of all abilities has been increased by 3%.
Fury
The damage of all abilities has been increased by 3%.
When will the changes go live? This will be implemented with the maintenance work on the upcoming Wednesday, February 3rd – provided there are no further changes to these improvements for the various classes.
More news about WoW: Shadowlands can be found here:
What does this mean? The changes are unlikely to significantly alter the ranking of DPS classes in Castle Nathria. The result should be that all classes are a little closer together and all DPS classes are viewed as “viable.” In the past weeks and months, there have been significant disparities among the various specializations.
Is your class also benefiting from the buffs? Or did you miss out?
On Tuesday, February 2nd, The Division 2 will receive the new Title Update 12. MyMMO summarizes what content and changes await players at the end of year 2.
What is TU12.1 all about? Even though it is currently unclear how and if The Division 2 will continue in year 3, and many agents are concerned about the shooter, the developers at Massive are apparently still working on their game behind the scenes.
So, on the upcoming Tuesday (02.02.2021), there will be a new patch for The Division 2 as part of the current Season 4 – Title Update 12.1. This brings several changes and kicks off a special event focused on the horror classic Resident Evil.
By the way, this is likely to be the last substantial update in the outgoing year 2 of The Division 2.
What to expect with Title Update 12
Recently, there has been very little activity regarding The Division 2 on official channels. This hasn’t improved after the Star Wars announcement. Massive and Ubisoft are still keeping the future of The Division 2 a secret.
However, recently Johan Lindholm, the community developer from Massive, briefly broke the silence and offered a first glimpse into the immediate future of the shooter. He outlined the specific contents of the next major update – Title Update 12.1.
This is what we know so far: TU12.1 focuses on 3 things:
TU12.1 introduces the crossover event with Resident Evil. It’s called “Codename: Nightmares” – a special clothing event where players can earn outfits and other cosmetics inspired by the Resident Evil series. You can find out more here: Resident Evil is coming to The Division 2: Soon you’ll look like STARS
Also with TU12.1, the balance of the optimization station introduced with Title Update 12 will be improved. This is a powerful tool for fine-tuning endgame builds. For a certain fee, players can squeeze the maximum out of every equipment item. Many players found the costs for optimization too high, and these are now set to be reduced by 75%.
What’s next for The Division 2 after year 2?
Is there more to come? The patch notes: Yes, there will be another change for the Reanimated event as well as numerous bug fixes with TU12.1. You can find the details here in the official patch notes:
What comes next for The Division 2? As mentioned, Ubisoft and Massive are currently tight-lipped about year 3 and the general future of The Division 2. However, there are essentially few options for how the game could proceed. We have outlined the most likely ones in the following article for you: What will happen in 2021 with The Division 2? Facts, rumors, theories
By the way, if you generally like the idea behind The Division 2 but can no longer get into the game or are looking for alternatives in the long term, you should keep an eye on the newly announced title “The Day Before”: New survival MMO coming to Steam – looks like The Division with zombies
This is an AI-powered translation. Some inaccuracies might exist.
The poor performance of an aimbot user in a match in Call of Duty: Warzone brings good cheer to the community. On Reddit, it has been met with laughter, mockery, and scorn.
Many players are complaining about cheaters and hackers in the Battle Royale Warzone. Even the professional scene is not protected from it. However, currently, a particular cheat seems to be bringing good cheer to the community – rather, his failure. It seems that some are really enjoying it.
“I enjoyed seeing him fail”
This is currently being celebrated by many: Recently, Reddit user zimrh shared a clip from Warzone on the discussion platform, where he falls victim to an aimbot user.
Instead of angrily leaving the match, he calmly watched the cheater’s gameplay until the end and did not regret it in the end. As he states in his thread title, the cheat user was even bad at cheating, and it was a real pleasure to see him fail at the end.
This seems to be the opinion of many other players as well. In just under 2 days, the post has received over 7,300 upvotes. In numerous comments, players are amused by the cheater and enjoy his failure. Even the currently most popular weapons in Warzone would probably not have helped the cheater.
Cheaters are a big problem in CoD Warzone – accordingly, the failure of the aimbotter was celebrated
What did the cheater do? Not much – and the little that he did, he did poorly.
After zimrh fell victim to the aimbotter, the cheater blazed his way through the match and achieved numerous kills at greater distances with the aimbot, where the opponent probably couldn’t even see or notice him.
But in the few critical situations where actual skill would be required, he did not perform very heroically or skillfully. He almost took himself out with his his own, too-late grenade throw and subsequently nearly bit the dust in what was essentially the first direct confrontation.
In the second direct duel, he made a mistake at a critical moment and went down because of it – despite the aimbot. He encounters an enemy – with just 2 kills. But instead of relying on his aiming software to take him down easily, he slips and then swaps weapons. All of this costs him valuable seconds, which leads to him paying with his virtual life and losing the match.
But see for yourself:
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This is what other players say about the cheater: In numerous comments, users mock the aimbot user and remind that cheating software is no guarantee of victory. Among other things, it is said:
“18 kills with an aimbot in solos is just bad. Even honest players can achieve that.”
“I mean, even with an aimbot, he is just bad. Just uninstall the game and keep the last bit of your gaming dignity for yourself.”
“When you are already playing with an aimbot but still can’t win. That’s one of the most embarrassing things I’ve ever seen.”
“I see this kind of thing more often. Aimbotters get killed because they are so bad that even cheating can’t help them.”
“We didn’t expect much, but my god…”
“I had such a big grin on my face when I saw the cheater go down…”
But how about you? Have you ever had moments when you could triumph over a cheater with pleasure or relished in their defeat – even though they may have killed you? Were there situations where bad cheaters or hackers could bring a smile to your face instead of frustration and anger? Let us know and other readers of MeinMMO in the comments.
With Century: Age of Ashes, a F2P game in Early Access is released, allowing you to engage in aerial battles with dragons in PvP.
What kind of game is it? Century: Age of Ashes is a free multiplayer game. You get your own dragon that you ride in aerial battles and compete in teams against other players. Not to be confused with Dragon’s Prophet, the dragon MMO that has since been discontinued.
The game is developed by indie developer Playwing LTD and is produced by a team of 30 developers. The game was already announced at the Game Awards 2020.
When does Century: Age of Ashes come out? The official product page (via Steam) currently only states February 2021. The game will enter Early Access then. It is not clear when exactly the launch will be. However, there will be several closed beta phases.
You can also find the official trailer from the Game Awards on YouTube (via IGN):
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Wind Warden: With this class, you can protect yourself and confuse your opponents
Marodeur: This class is referred to as “Destroyer”
Phantom: With this class, you can camouflage and set traps for your opponents
New classes are expected to be added later. It is possible to extensively customize your dragon and your character. With each level-up, you can unlock new customization options. Additionally, it should be possible to hatch new dragons.
Free2Play, Closed Beta, Microtransactions
What do the developers say about the F2P status: In the official description, the developers state that the multiplayer game is free and will remain so even after release.
This is what a fight in Century looks like.
What about purchasable content? Although there will be cosmetic items that you can buy for real money. All these items will also be easily unlockable. The developers exclude Pay2Win:
Century: Age of Ashes is completely free and will be forever, even beyond Early Access. Cosmetic adjustments can be unlocked through gameplay or purchased. None of the in-game purchases will ever be Pay2Win.
What about the Closed Beta? You can sign up for the Closed Beta on Steam, but the spots are limited. The first phase ran from January 29 to January 31. A second phase is expected in the coming weeks. The starting date for this is not yet known.
What do you think of Century? Will you check out the dragon PvP game, or is it not to your taste? Let us know in the comments.
Raikou is back in Pokémon GO. Here you will find the best counters against the raid boss to catch Raikou.
Changes in the raids: On Sunday, January 31st at 10:00 AM, the legendary Pokémon Raikou returned to level 5 raid battles.
Previously, Entei was there, now you will encounter the electric monster.
How long will Raikou stay? Raikou will remain in the raids until February 4th at 10:00 AM, after which it will be replaced by Suicune. You can find out what happens next in the overview of February events in Pokémon GO.
You don’t have much time to secure Raikou. To effectively defeat it while on your raid tour, you can find the best counters here.
The strongest counters against Raikou
Raikou is an Electric-type monster, which means it has a weakness to Ground Pokémon. Therefore, you should use monsters of this type that can also attack with Ground moves.
For Raikou, you should start with at least three trainers, or preferably more. Here are the best counters:
Rhyperior
If you have secured a strong Rhyperior, you should use it here. You don’t even need the event move Rock Wrecker, but can use other moves instead.
Fast Move: Mud Slap
Charge Move: Earthquake
Excadrill
Excadrill is a very good Ground-type attacker because it has the move Drill Run. You should also use this against Raikou.
Fast Move: Mud Slap
Charge Move: Drill Run
Garchomp
Garchomp is not so easy to obtain, as you rarely encounter Gible in Pokémon GO. But if you have the dragon on your team, it will help you with Ground attacks against Raikou.
Fast Move: Mud Shot
Charge Move: Earthquake
Groudon
Among the legendary monsters, Groudon is the best suited for a battle against Raikou. Here, the right move combination is also crucial.
Even among the ranks of Crypto monsters, there are some Pokémon that can help you very well against Raikou. It is important that you have taught them the right moves.
The Crypto version of Mamoswine is the top counter against Raikou
Crypto Mamoswine can serve as a very strong counter against Raikou. If you have it at a high level and with the moves Mud Slap and Body Slam, it’s even the strongest counter against Raikou.
Crypto Mewtwo is almost always a good choice because it simply deals a lot of damage. Use it with Psycho Cut and Psystrike.
Crypto Flygon is also a good choice. It can deal damage to Raikou with Mud Shot and Foul Play.
Other Good Counters
These monsters can be used to fill up your team if you lack some of the top counters. However, keep in mind that you might need more players to defeat Raikou.
These stats Raikou can have: Raikou with perfect IV from a raid has a maximum of 1972 CP. In rainy weather, it receives an additional stat boost – then it can have 2466 CP.
At most, you can bring Raikou up to 3902 CP, and as a buddy, it can even reach 3949 CP.
Shiny Raikou is also available
What about the Shiny? You can also get Raikou in its Shiny version from the raid. However, you need a lot of luck as shiny variants are rare.
In Destiny 2, Season 13 is the time for a new Menagerie. Why the calls for it are so loud right now and why it fits perfectly.
Many Guardians hope for an activity starting on February 9 Season 13 where they can automatically find teammates and then have fun together. Guardians are already familiar with this from earlier times. Right now would be the perfect time for a new Menagerie, which is considered a prime example of seasonal content.
This is how many play Destiny 2: Many Guardians venture out solo in the MMO shooter.
Most quests for Exotics or missions can be easily accomplished alone.
Players who set out without a fixed fireteam or who do not want to use LFG tools will most likely not get powerful raid weapons – which is perfectly fine for many.
But the very cool, but incredibly difficult Omen mission shows again that without a full team, one quickly hits limits, even outside of endgame activities like Nightfall or Trials. The story-relevant mission is very difficult to complete solo and Falkenmond with random rolls remains inaccessible.
Solo Guardians eventually reach their limits
The calls for “more matchmaking” are now becoming clearly noticeable.
Guardians need more team action without having a team
This is what the players want: The Guardians want to be automatically matched with other players. That is, they want Destiny 2 to seek out teammates for them. This way, they are not reliant on a fully packed friends list or random encounters that need to be arranged outside the game. These “external solutions” are simply not up-to-date, according to the players.
Such posts are currently going through the roof, each gathering over 7,000 likes and over 400 comments on reddit:
“Destiny is at its best when there is an activity for 6 Guardians with matchmaking and you just jump in and have fun” (via reddit)
“Dear Bungie: The bug where 6-12 people landed in a strike simultaneously should not be a bug but rather a feature” (via reddit)
Especially when setting out with a team of 6 Guardians, things get intense. It’s just fun when the screen is filled with effects and there’s always a Super active. Together, you plow through massive hordes of enemies, creating a true battlefield feeling.
During the Vex Offensive, 6 Guardians faced off against the time-traveling robots
And this wouldn’t be something new. For a while, players regularly enjoyed large activities with matchmaking.
How long ago was that? The major precursor for this type of activity was the Menagerie from the Season of Opulence (2019). Right after, the seasonal activities Vex Offensive and Sundial followed, which are based on a similar concept but were not as popular.
Since then, Destiny 2 has moved away from this type of content, until now. Probably also because signs of fatigue slowly set in.
The seasons focus more on activities that take place in the public patrol zone. Here, players meet randomly and shoot at Taken or have contact with the mysterious pyramids. It resembles a beefed-up version of the public events that Guardians have known since 2017.
The concept of being able to obtain something only within a very limited timeframe, or completely missing weapons, quests, and storylines, did not sit well with the players. The desired changes can be felt directly by the players in the next Season 13. Content from the outgoing Season 12 will still be playable after the season ends, and the special loot will still be farmable.
That’s why it fits: If an activity like the Menagerie, which automatically brings together 6 Guardians and offers massive action, were to be introduced now, it would remain in the game at least until the end of 2021.
This would also be ideal for Bungie. The significant effort of designing such an activity and providing it with loot would not be wasted after just 3 months. Each season, the loot pool could be expanded and/or a few fresh seasonal villains could find their way into the activity.
This is what made the Menagerie so good: Each section offered a small puzzle mechanic and loads of action. In the end, a towering boss awaited you. The puzzles or mechanics were not too difficult but varied. Here’s what stood out:
Shooting Vex skulls at crystals to make a boss vulnerable.
Securing plates in a pitch-black basement while bombers storm in from the darkness.
Running an obstacle course or smashing knights with their own sword.
All mechanics reminded of raids, but not all players had to participate. It was also enough to support your team with firepower. The entry barrier was very low. Once you were in sync, everything went very quickly. Even if you failed, it was not the end (in the normal version). You would just play a longer encounter to reach the final boss.
But action alone does not make Guardians happy. The loot system was also very well received. Through runes, you could customize your rewards. There was virtually a best-of of the coolest weapons from the past, as well as thematically fitting new gear.
With the right rune combination, you got great weapons
The replay value of the Menagerie was high. Later, even a heroic variant came, which was pretty tough. Here you could put what you learned to the test.
What do you think, do we finally need more big action with automatic player search? Or do you coldly say that Destiny 2 is an MMO and you should find friends?
In FIFA 21, there is now a new Flashback Ronaldo SBC. What can CR7 do in the Light variant?
What kind of card is this? The Ronaldo card is a special case, which is rather rare in this form. Normally, Flashback cards are awarded to players who have achieved great things in the past and are meant to remind us of that. Thus, players who are somewhat weaker today receive stronger cards again.
This is what the Flashback version looks like
With Cristiano Ronaldo, however, it is the other way around: his Flashback card is actually weaker than his normal card. A similar case occurred in FIFA 21 with Agüero. The new CR7 card highlights his early days at Manchester United when Ronaldo was not yet the superstar footballer he has been in recent years.
This is the advantage: Cristiano Ronaldo’s normal 92-rated card already costs over a million coins, while with his special cards, there’s not even a point in starting. This means that only a fraction of players can even afford CR7.
However, the Flashback Ronaldo in SBC form costs around 300,000 coins according to solutions from futbin. That’s still a lot, but significantly more affordable than any other available Ronaldo version. To acquire him, you need to complete the following 3 tasks:
An 80-rated team with 1 player from Liga NOS and 1 TOTW (80 team chemistry)
An 84-rated team with 1 player from Manchester United and 1 TOTW (75 team chemistry)
An 86-rated team with 1 player from the Premier League (65 team chemistry)
If you already have suitable players in your club, you can trade for the card for even fewer coins. But is it worth it?
Flashback Ronaldo vs. Gold Ronaldo
This is how Flashback Ronaldo performs: If you compare the two cards directly side by side, the important points stand out immediately.
The Ronaldos compared
Flashback Ronaldo is faster than Gold Ronaldo.
In all other attributes, Gold Ronaldo is better.
Especially in shooting, there is a significant difference – Gold Ronaldo is much stronger.
The overall rating of Gold Ronaldo is higher (92).
Flashback Ronaldo plays on the wing, while Gold Ronaldo plays in the central forward position.
The weak foot has only 3 stars for Flashback CR7, while Gold Ronaldo has 4.
Overall, it is clear that the Gold version is noticeably stronger than the Flashback version – but that shouldn’t be surprising. After all, you are comparing the same player, valued at 300,000 against one valued at 1.2 million.
Nevertheless, Flashback Ronaldo can be worthwhile for you. Especially if you don’t have an absolute über-meta team that already includes CR7, but you want to improve your current team in specific areas.
Players can equip the card with a Finisher chemistry style to boost the attributes of shooting and dribbling. Then, Flashback Ronaldo becomes a very dribbling-strong, finishing-strong, and shooting-powerful winger. He also pairs well with Dybala, who currently has a good SBC available.
The Dybala card fits well with Ronaldo
In the FIFA subreddit, there are already many reviews of the card. The consensus: one should not expect to get a Ronaldo equal to the usual Ronaldo with this card. However, thanks to the special animations that Ronaldo has been given, he offers certain advantages over other players.
An example: User “Alisubtain” played 29 Weekend League games with the Flashback variant. He claims to play in Division 1 and normally uses Gold Ronaldo. But this time he tested the Flashback version: “With the right players and the right team around him, he is actually very meta, can lead you to victories and will score a ton of goals. His finishing will always be good because he is CR7,” the user writes (via reddit): “But it’s the tough games later in FUT Champions and in D1 where you really notice the main difference. That’s where the normal CR7 can win games single-handedly, regardless of the team around him. And that’s the difference.”
Overall, the Flashback version is more of a “Ronaldo for beginners” than an endgame card. A version for players who have not been able to afford the standard version so far, but still want to have CR7 in their team. Whether or not to invest these coins or rather save for an icon or something similar should be carefully considered.
With the new patch, the survival game Rust is getting a drone feature. Your clans will soon be able to make deliveries.
What it’s about: As Rust producer Alistair McFarlane announced on Twitter, delivery drones will be introduced with the next patch. With them, you can send equipment from certain terminals to your safe zones. This should make it easier for new players to access important equipment and may even provide the option to establish your own trading empire.
When is the patch coming? The latest update for Rust is set to be released on February 4th. Then players will be able to use the drones in the survival game to deliver equipment.
In the short video by SHADOWFRAX, you can see how it works:
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How the new feature works: Drones are not directly controllable, they are more like NPCs. You can launch them from certain terminals that are only available in safe zones. When you activate a terminal, you see all the shops on the map. These “Vendor Machines” can belong to NPCs like scientists or bandits, or other players.
If you select a shop, you can send drones there. The diligent helpers purchase the desired goods, such as weapons, there and deliver them to you “at home”. Each time it costs a small fee. In the current test phase, this fee is scrap, but that may change.
Drones cannot be destroyed and they can only approach marketplaces if they are truly “safe,” meaning they are not currently being dismantled by other players. By the way, you cannot sit on the drones or block them when they approach a shop.
Thanks to the new attention and the big hype, the survival game gained significant momentum in recent months. Rust was released back in 2013, so it has been around for quite some time. The mix of DayZ and Minecraft is once again very popular.
If you have just started playing, you can find useful tips for starting out in 2021 on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.