In FIFA 22, Season 2 in FUT starts tomorrow. This also affects the FUT Champions Play-Offs – especially if you are right in the middle of it.
When does Season 2 in Ultimate Team start? The new Season 2 in FUT starts on Thursday, November 11, at 09:00 AM. Until then, you still have time to collect wins for milestone rewards or earn XP for seasonal progress. But: You should also keep an eye on your FUT Champions Play-Offs.
This is what is important in the Play-Offs: As the developers explained in a short video about Season 2, progress in the current FUT Champions Play-Offs will be reset as soon as the new season starts. Literally, it says:
If you are in an incomplete Play-Off when Season 1 ends, your progress will be reset to 0 matches played. You remain in the Play-Offs, but you have to restart and replay all your games. If you are now in the FUT Champions Play-Offs or plan to start one before the end of the season but want to ensure that you get all the rewards you have earned up to that point: Make sure to complete all your games before the end of Season 1 or use the option to end your Play-Offs early, so you can claim all the rewards you have earned up to that point.
What does this mean for players in the FUT Champions Play-Offs?
You should note: Let’s say you want to register for the upcoming Weekend League, you have already collected 4 wins in the Play-Offs for that and are close to qualification.
In that case, you should urgently collect the remaining points needed for qualification today or at the latest by around 08:50 AM on Thursday. Otherwise, your collected wins will be in vain.
Everything after 09:00 AM on Thursday is too late.
You are entering the Weekend League? Then check this out:
On the other hand: If you can already foresee that your currently started FUT Champions Play-Offs will not be enough to get into the Weekend League, it might be worth simply waiting for the season to start. Then you should be reset to 0 and can try again.
If you want to start a Play-Off round today that you haven’t redeemed yet: Think carefully about whether you can find the time to complete all required games before the start of Season 2. Otherwise, it might be better to start tomorrow after the reset.
The Battle Royale Warzone is getting a new map and many fresh weapons after the transition to the graphics engine of Call of Duty: Vanguard. MeinMMO has taken a look at the arsenal of the new CoD and discovered 3 weapons that could wreak havoc in Warzone.
With the new Call of Duty: Vanguard, not only is the new CoD generation starting – a lot is changing in the Battle Royale Warzone this year, including almost 40 new weapons.
As Warzone also adopts the graphics engine of Vanguard, the weapons currently played in multiplayer will likely be carried over to Warzone. We have sifted through the weapon stats and show you 3 firearms that should be enjoyable in Warzone.
What kind of weapon is the BAR? The assault rifle is calm and has a very low rate of fire. However, this helps with control, and the BAR is the easiest assault rifle to handle.
What makes it so strong? Assault rifles with pleasant recoil have always been a case for Warzone. But the BAR also offers you a ammunition conversion that increases the base damage to 68 per hit. With a fire rate of about 360 rounds/minute, the BAR achieves a time-to-kill of 495 milliseconds, placing it second among assault rifle TTKs.
Only the AS VAL with its mini-magazines would be stronger, but the BAR has a similar issue – with this ammunition, you only have a maximum of 30 rounds in the magazine.
2. Sniper Three-Line Rifle – 2 Shots to the Chest
What kind of weapon is the Three-Line Rifle? The sniper rifle is the slowest sniper of Vanguard and shines with high lethality even on body shots.
What makes it so strong? Exciting for Warzone could particularly be a crazy magazine. The “.30-06 20-round magazine” increases the base damage of the weapon to 128 per hit, and it only takes 2 shots to the chest, possibly even to the belly, to drop enemies. Headshots should also deliver a one-shot kill as usual.
Additionally, the magazine holds 20 rounds, giving you a lot of time before you need to reload. The downside is the slow rate of fire – even though you only need 2 hits, the time-to-kill is 1.5 seconds.
3. LMG DP27 – Shaky but Deadly
What kind of weapon is the DP27? The machine gun is a unruly beast with considerable damage and the iconic top-mounted drum magazines.
What makes it so strong? Even with our third discovery, it is an ammunition conversion that provides the decisive boost. With the “.30-06 Drum Magazine (81 rounds)” you deal 42 damage per hit with a fire rate of nearly 730 rounds/minute. The time-to-kill is therefore at a very strong 410 milliseconds.
However, the DP27 comes with considerable recoil for this damage. It remains to be seen whether the difficult control is worth the high damage.
How the weapon meta will change after the transition to the Vanguard engine cannot be predicted with certainty yet. It is clear that the 40 new weapons will cause a stir, and especially the many customization options with 10 attachments at the same time and the new types of ammunition present a powder keg for the meta. We will see if the keg blows up.
The Twitch streamer Yilang “Doublelift” Peng has long been the probably best-known player of League of Legends in North America. He became champion 8 times in the LCS – 4 times with “Team SoloMid”, the largest LoL organization in the world. But now the LoL legend says: He hates TSM, he has especially one problem with the boss, Reginald. He responds to him and shows disappointment. Moreover, he fires him.
This is Doublelift:
The 28-year-old has won the LCS 8 times. He is regarded as the greatest and most popular LoL player in North America alongside Bjergsen and is probably the best ADC in the USA of all time.
Doublelift has always had a strained relationship with TSM: For a long time, he wanted to beat the famed team, then he won 3 championships with them, but was fired, swore to destroy them, and indeed won 4 championships against TSM with Team Liquid in 2018 and 2019.
Doublelift publicly flames TSM and especially boss Reginald
This is what Doublelift says now: In a Twitch stream, Doublelift is pretty upset about TSM. He now believes he was basically kicked out as a player.
From his perspective, TSM told him they wouldn’t get his desired player, SwordArt, but then signed him after Doublelift announced that he no longer wanted to play as a pro.
“Honestly, I hate TSM, especially because of Andy”
Doublelift
Doublelift says: He wanted to play with the supporter SwordArt in 2021. He says, SwordArt had also promised him that he wanted to join TSM to play with him. The boss of the team, Andy “Reginald” Dinh, however, literally rejected this.
Doublelift mentions: Andy has too big an ego, he is just embarrassing now.
According to Doublelift, TSM would have qualified for the Worlds in 2020 with him in the bot lane.
Instead, TSM relied on a young New Zealander, Lawrence “Lost” Hui, and missed the qualification.
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TSM says: Doublelift simply can’t make up his mind
This is what Reginald says: The so-criticized team owner, Andy “Reginald” Dinh, formerly a mid laner at Team SoloMid, commented on the criticism on reddit . He says:
Doublelift is indeed one of the best players of all time in North America, but it is also difficult to work with him.
Before 2021, after Bjergsen’s retirement, Doublelift had considered retiring as well. Later he reconsidered and demanded reinforcements for the team. As a result, TSM scrapped their plans to acquire talent, signed German PowerOfEvil for the mid lane, and looked for a strong supporter from Korea. Doublelift found the suggestions okay.
When it seemed like they couldn’t get SwordArt, Doublelift threatened to leave the team if the roster didn’t meet his expectations. Suddenly, he wanted a team where everyone spoke English.
At that time, TSM was under pressure and running out of options. They decided to focus fully on the young ADC Lost and no longer plan with Doublelift.
Even after they were able to sign SwordArt, TSM remained with the decision and expressed their trust in the young ADC.
Reginald says: These are decisions that the whole team made, not just he alone.
Andy “Reginald” Dinh.
TSM fires Doublelift, criticizes him sharply
This is how it will proceed now: Doublelift is currently considering whether he should stop streaming on Twitch and perhaps return to playing as a pro.
TSM, however, gives him a clear rejection: He constantly changes his mind, plus he publicly flames people and team members and coaches don’t want to play with Doublelift anyway.
Therefore, TSM is no longer interested in playing with Doublelift, even though he is one of the best ADCs North America has ever had.
TSM says they also want to let him go as a Twitch streamer. Reginald believes the public attack from Doublelift comes because they do not want to sign him as a pro player anymore.
What do the fans say about it? The top comment on reddit is:
“You know what would really piss him off? If we got Chovy or Knight and Keria. That would show him, I swear!”
Doublelift also retired after 2020 and wants to play professionally again in 2022 – apparently he would like to play for TSM, but TSM does not want him.
In fact, Doublelift and Bjergsen are two of the biggest names in US LoL. But both are probably also more or less clearly past their peak.
Both players will probably find a team that pays them because they bring fans and viewers, but whether both will be competing for championships again is another question.
TSM probably has money for expensive new signings:
In Fortnite, there is the Creative mode, which is used by many players. With it, you can play maps created by the community together with friends. But many players use the mode for something completely different: they farm easy experience points (XP). What changes for you now is explained here at MeinMMO.
What method is it about? It is about AFK farming of XP. Many players log into the lobby of Creative mode, to get a lot of XP with little effort. For this, you only need to be in the Creative hub. There you can just stand around idly and gain a boost of experience points every 15 minutes.
This apparently bothered Epic Games. Therefore, they are now making sure that you can no longer easily exploit this method to gain experience points in Fortnite.
Leakers talk about an AFK detection system in the next update
What does that mean? iFireMonkey, a well-known leaker from Fortnite, confirms that the Creative mode will get an detection system for AFK players. This means that you can no longer just stand around in the lobby and get free XP without doing anything.
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How does XP work in Creative mode instead? Content creators can determine how much XP you will receive for achievements in their maps. This means you can for example get 25,000 experience points after surviving 15 levels in a 100-level death run. To do this, the creators must place so-called “reward devices”. With these, they can set the amount of XP.
Epic also sets limits here to prevent abuse. It could happen that a creator sets so many XP that you reach level 100 immediately. Epic wants to prevent this. With this device, an as yet unknown amount of experience points can be set. However, this limit cannot be exceeded.
Maps that do not host such a device will continue to have an invisible timer. After 15 minutes of active play, you will receive your earned points for your battle pass.
When does this mechanic come into effect? The leakers assume that an update on November 16 will bring this change. The patch in Fortnite is to be released as “Update 18.40”.
What does the community think about it? The reactions are clear. Many players are dismayed that Epic is taking this step. Many players use this method to level up their battle pass because it is safe and straightforward.
Players are now complaining that they only have time to collect XP on Saturdays and are wondering how they will manage to get to level 100 or 200 now (via. Twitter). It remains to be seen whether players will still find an alternative to quickly gain a lot of XP.
What do you think of the upcoming change? Does it throw off your plan to reach level 100, or are you not interested and have you already finished the battle pass? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
The developers of New World have announced several new features for their MMO in the last 7 days. They all sound good and are sometimes critically needed. MeinMMO editor Alexander Leitsch has already fallen for the hype, but fears that without a major highlight many outsiders will still see the game as dead.
What has been announced for the future of New World?
There should be a patch every week with bug fixes and important adjustments. Once a month, a larger update is expected.
These changes sound great for active players of the MMO. However, they are aimed at active players.
If New World wants to make a complete turnaround, they need to reach out to players who are no longer active. And I don’t see that in the announcements yet.
Who is speaking here? Alex is the MMORPG expert at MeinMMO. In New World, he has spent over 160 hours since release and has already reached level 60. Even in the alpha and beta, he logged well over 100 additional play hours.
In other MMORPGs like SWTOR, Black Desert, and ESO, he has invested hundreds of hours. Guild Wars 2, however, is his absolute favorite game, where he has spent over 8,000 hours.
The patches are good, the communication is great, but will it bring players back?
What do I think about the updates? Please don’t get me wrong: The announced updates are really good and critically needed. I have no fundamental complaints about the content and was even really happy to read the information about the first major patch.
The combat system needs some adjustments because right now the weapon swap works only on average in 2 out of 3 cases. The fact that not every animation can be interrupted equally has bothered me since the release of the game. Any improvement to combat is therefore worth its weight in gold.
The PvP in the form of wars and the outpost rush is among the most interesting content in New World and urgently needs more stable servers. Nothing is more frustrating than being suddenly confronted with lags in intense fights. But that happens far too often.
The new weapon, the “Unheilsstulpen,” will bring positive momentum, at least in PvP, and for players who have already leveled many weapons.
Moreover, the new enemies are a step in the right direction.
The Varangian Hunters are the first new enemy types that New World is getting.
The communication is top-notch! I also want to emphasize how well Amazon has communicated with players in the last two weeks. Planned changes are openly discussed, announcements come early, and hey, there’s even a test server now to check the new updates for bugs in advance.
The number of posts and the way players are currently being communicated with is something I have never experienced in this way in any other MMORPG.
Because developer communication is actually constantly criticized in my favorite MMORPGs – Guild Wars 2 and ESO. I’ve also read quite a bit of criticism in this regard concerning WoW.
So what’s my problem? I can’t create hype with bug fixes and things that should have already worked at release:
In the last 4 weeks, New World has dominated the news with negative headlines about gold dupes, numerous bugs, and invulnerability glitches, which have ruined the fun for some players in the MMO.
In contrast, we now have the message that errors and problems are being fixed – and we’re bringing a new monster type and a weapon.
Fixing is important, but it’s not new content.
Yet especially now, when there has been so much negative sentiment, a highlight is simply important as a counter. A novelty that says: “Here, it’s worth coming back or even starting with New World.”
PvP arenas, new difficulty levels, or a new area
What new content does New World urgently need? I think it’s important that New World implements a highlight in 2021 or at the latest by January 2022 that makes it clear to the players: “Here is new content that you can engage with for a long time.”
Is a highlight really that important? Yes, I keep noticing that with Guild Wars 2. Players who are not deeply engaged in the MMORPG are not excited by smaller patches or the same content. A big feature or a major update, on the other hand, draws much more attention.
New World still enjoys a certain hype, so many pages report on it and streamers showcase the MMO. However, when the hype is completely over, it will be difficult to attract players without a significant novelty.
That’s why I hope Amazon can pull a real highlight out of the hat. Because New World is currently my absolute favorite MMO, and despite the many problems, I enjoy every second in Aeternum.
A new Free2Play MMORPG called Element Quest will be released on PC via Steam in November. The game features a cute 2D style and somewhat resembles the anime “Avatar” if it were a side-scrolling RPG.
What kind of MMORPG is it? The indie studio XPloria is currently working on Element Quest, a new Free2Play MMORPG for PC. The game features a 2D side-scrolling design, reminiscent of classics like Little Fighter.
The core of the game consists of the titular elements – which give Element Quest a touch of “Avatar”. You can choose one of four elements at the early access release that represent your character class:
Fire: Apparently responsible for pure damage and primarily hits hard
Earth: Works with control, seemingly serves as a kind of tank
Water: The healer of the game, with which you support other players
Air: Hybrid support, capable of dealing damage and controlling, but can also protect teammates
In the full version, at least 2 more classes are to be introduced, which will differ significantly from the existing ones. However, there is no information about that yet.
A city during the day.
A city at night.
In a tavern.
A “thorny” expedition.
Apples – or tomatoes? – are apparently tough dungeon bosses.
When and where will Element Quest be released? The early access release is scheduled for November 24 on PC. The game will be free and will have an in-game shop.
These are the features: The team emphasizes that Element Quest focuses primarily on social aspects. “VERY social” is even one of the listed features. Mainly you will experience this in the advertised open world or in the expeditions.
Expeditions sound like a kind of dungeon system in Element Quest. With 3-5 players, you will embark on a roguelite adventure with randomly generated levels and boss battles. You will likely earn your progress here.
Additionally, there will be a day-night cycle where different merchants or NPCs are supposed to appear at various times. The system somewhat resembles the survival game Terraria, where the gameplay also changes depending on the time of day.
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Watch the video to see which 5 MMORPGs are considered the largest in Germany 2021 according to Google
What else is coming? The development team has already revealed in a roadmap on Steam what they are working on between early access and full version. This includes:
A PvP system with rankings and dedicated expeditions
New locations with at least 3 social hubs
A kind of karma system with “Good” and “Evil”
Social features like taverns with mini-games and synergies in combat
More expeditions, more mechanics, and cosmetics
In addition, more levels will be achievable, and the 2 previously mentioned additional classes will also come. The early access is planned for a year. According to current information, you can expect a 1.0 release of Element Quest by the end of 2022.
How well Element Quest will ultimately be received remains to be seen. However, 2021 can already boast many strong MMORPGs – perhaps even too many, believes MeinMMO editor and MMORPG expert Alexander Leitsch:
Call of Duty: Vanguard offers a solid grind to unlock various weapon skins through numerous challenges. However, what you get after many hours of “work” is not worth the effort, especially in one category, argues MeinMMO author Jürgen Horn.
I am a big fan of shooters and love the cool skins in Vanguard, both for the operators and the weapons in the game.
And it is precisely the latter that annoys me right now, because one of the most coveted skins is so ugly that you hesitate to waste valuable time on it.
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Everything you need to know about the new Call of Duty: Vanguard – in 2 minutes
The diamond camos are terrible!
In the multiplayer mode of Vanguard, there are various weapon skins, known as “camos”. They are usually a more or less original version of a camouflage pattern. But those who grind stoically will eventually get the coveted camos from the “Completionist” category.
There is a flashy gold version of the weapon, or even a diamond look, for which you first have to grind through all the weapons of the category.
After the gold version looked quite cool, I was really excited for diamond. But what I saw left me speechless! Because the diamond versions of the weapons are all hideous!
Instead of impressing with precious stones, the diamond weapons looked like silver guns, to which someone had glued thumbtacks in shiny stone style.
Some examples of the diamond weapon skins.
Immediately, a picture came to my mind. A scene where a grumpy Vanguard operator picks up his child from kindergarten, and the little one proudly shows him how he “beautified” Daddy’s favorite weapon in craft class. Namely with lots of beautiful shiny thumbtacks.
And because he doesn’t want to hurt the little one, he now has to go to war with this hideous weapon and becomes the laughing stock of the entire company, the poor guy!
Especially hideous is how it looks on weapons with large round surfaces, for example, the Owen Gun. Furthermore, there’s even an article on reddit with over 400 comments where players vent about the terrible look of the gun (The image of this hideous weapon also decorates the title image of this article).
For other weapons that have many wooden parts, at least these are adorned with a really beautiful diamond pattern. Only the metal components are covered with those terrible thumbtacks.
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If you are now asking, “Well, then the diamond skins are just ugly, so what? Let the old Horn use other skins that look better,” I say, “But I worked hard for it!”
Because indeed, it is a tremendous effort to grind through all the weapon skins to eventually get the diamond camo. If I invest so much time in a task – even if it is a hobby – I want to enjoy the fruits of my “labor”.
And I simply cannot do that with a skin that is as ugly as the diamond camos. Such high-end skins should be real eye-catchers and not something to be ashamed of when you get shot holding it.
High-end camos are a powerful achievement that should leave one in awe. Instead, it makes me want to pull my hair out. This is very disappointing and takes away a lot of motivation to grind through all the skins.
With some of the weapons, you currently might not even get the “pleasure” of the diamond skins because the challenges are bugged. There are weapon challenges for certain camos that cannot be completed with the corresponding weapon. At least this way, you are spared the diamond skin, but that is not optimal.
I really hope that the developers will fix this error soon and make more effort in the future to create consistently impressive high-end skins for weapons and not bug the challenges. After all, the grind for skins is an important motivation for long-term enjoyment in such games.
In FIFA 22, Season 2 in Ultimate Team is approaching. This brings some changes – including one regarding Weekend League qualification.
What changes for Weekend League qualification: Anyone who wants to compete in the so-called “FUT Champions Finals” on the weekend must first get through the “FUT Champions Play-Offs”. However, to reach those, you must first collect sufficient qualification points.
Until now, you needed a total of 1,500 Champions Points to qualify for the Play-Offs.
With the start of Season 2 in FUT, this will change: From then on, you will need 2,000 points.
This was announced by the “FIFA Direct Communication” channel on Twitter in a video of the “Top Bins” series. We embed the post here:
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What does this mean? Primarily, it means that you need more games to even make it to the Play-Offs. Depending on which division you are in, victories and matches bring different amounts of points – the lower your division, the fewer Champions Points you receive.
Qualification for the Weekend League is generally considered difficult, as you must start collecting points again if you cannot achieve sufficient victories in the 9 Play-Off games.
Having to collect 500 more points does not make it any easier.
Where can you still get points? Besides the matches, you also get points from the Division Rivals rewards and the Weekend League rewards. Particularly a strong performance in the Weekend League brings a lot of points that help with re-qualification. However, you must succeed in the Play-Offs in any case.
What about my Weekend League points? When the new season begins, things like FUT Champions points and already received finals tokens will carry over. However, the number of games in the Play-Offs will reset to 0 if you have already started. So you should finish in time before it’s too late.
What do you think of the change? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Currently, there is a flood of new information regarding the future of New World. In addition to the new major patch in November, changes to the combat system are also planned. We at MeinMMO will present them to you.
What changes are planned for the combat system? New World relies on an action combat system where you have to aim and dodge actively. However, there are some hurdles.
The animations for attacks and abilities are quite long, and there are often problems because players intended to perform an action, but it wasn’t registered, and the fight continues with the next action. This often happens during weapon swaps.
However, by November, the fights in New World should feel smoother. There are three major adjustments planned for this:
The weapon swap should be improved
The timing of attacks should become clearer
Canceling animations should become more consistent
Officially, it is said in the forum that “Weapon swap, dodging, and attack inputs are an important part of the combat system” and will therefore be overhauled.
Together with the changes to the combat system, a major balance update is also planned, adjusting a variety of abilities. However, there is no concrete information on this yet.
When will these changes arrive? The changes are planned for “the upcoming updates.” Since a small patch is released every week, the changes to the combat system could come as early as November.
Also in November, the first major patch is expected, which we have presented to you here:
Combat should feel smoother and more responsive in the future
What do the planned changes specifically look like?In the New World forum, there is a post by DaveNW, one of the developers. He explains what exactly the problem with weapon swapping is and promises that the timeframe for a swap will be extended:
We are currently working on the responsiveness during weapon swaps and ensuring that it is consistent across all attacks, as we want the weapon swap to be an integral and smooth part of combat. It often happens that you think you swapped weapons, but instead attack with the currently equipped weapon. We are working to fix these situations and extend the timeframe in which you can switch weapons.
Regarding the timing of attacks and canceling animations, he states that they want to make things clearer. Some animations can currently be canceled, but others cannot.
However, it remains unclear whether in the future you will be able to cancel all animations or perhaps none at all:
In addition to weapon swaps, we are also examining the windows for canceling dodges and the timing of attack inputs during the recovery of all our attacks. There are some inconsistencies that are unintended. For example, you can break out of some animations after casting, but not from others, and you can execute heavy attacks from the aftercasts of some abilities, but not from all abilities. Our goal is to ensure that there are consistent input windows for all weapons and abilities.
New World announces many new features and bug fixes for November
In addition to the changes to the combat system mentioned here, the developers have already announced some other new features:
Adjustments to PvP are planned. Content such as wars and outpost rushes should run more smoothly, and there will be more luck when flagged for PvP
Additionally, the developers released a patch last week that was well received by many players. It fixed some significant bugs, adjusted buggy perks, and also tweaked the costs of coins and Azoth. You can find the patch notes here:
The Early Access to Battlefield 2042 and its preload are coming soon. MeinMMO summarizes the information you need to know for the launch.
When does the Early Access to Battlefield 2042 start? The Early Access phase for Battlefield 2042 begins on November 12, 2021. As of now, you can start the game from 9:00 AM once it is downloaded.
How to participate in Early Access: You must have pre-ordered either the Gold or Ultimate Edition, or be a subscriber of EA Play – this way you can play earlier for 1 €. Those who do not meet these requirements have to wait until the actual release.
To avoid losing playtime with the download, it might be worth downloading the game via preload beforehand.
Preload for Battlefield 2042 – When does it start?
These are the preload times: Depending on the edition and platform, there are different timings for when the preload begins for you. This was indicated by the official Battlefield channel on Twitter.
For Xbox Series X | S, the preload with early access is already available.
PlayStation and PC players with access to the early access phase can start downloading on November 10. However, there are also differences here.
For PS4 and PS5, the preload starts at 00:00 local time on November 10.
For PC, the preload starts at 7:00 PM German time.
The preload is supposed to be available if you have pre-ordered the game or have an EA Play subscription. However, there are reports from players that the preload does not work with EA Play. Currently, there is still no reliable solution to this.
But how large is the download? At least for consoles, we know how much storage space you should keep free:
Download size of Battlefield 2042
This is the download size on PS5: According to the well-known Twitter account “PlayStation Game Size”, which regularly reveals the download sizes of new games in advance, Battlefield 2042 will surprisingly require very little storage space on PS5.
The shooter is expected to require 42.717 GB at launch.
This does not include the Day-1 patch, which is expected to be released on November 19.
The download size may therefore increase again, depending on the extent of the patch.
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Download size for Xbox: The sizes for the Xbox consoles are expected to look as follows (via talkesport):
Xbox Series X|S: 51.42 GB
Xbox One: 27.6 GB
What about the PC? The size for PC is not yet known. Typically, the download sizes should be in a similar range.
On which platforms will Battlefield 2042 be released? The shooter will be released for PC, PS5, PS4, Xbox Series X|S, and Xbox One.
What do we know about the Day-1 patch? In the open beta of Battlefield 2042, players discovered numerous bugs, glitches, and other technical issues.
Some of these have already been addressed directly by developer DICE, confirming that some of them should be fixed at launch with the Day-1 patch. Here you can find 5 of them.
The initial reactions to the download size were positive, and many players are now hoping that the Day-1 patch will not significantly increase the storage requirements.
Most people assume that Battlefield 2042 will quickly cross the 50 GB mark after its release. Most shooters generally require large amounts of storage space.
The most prominent example of this is likely CoD Warzone, which occupies over 100 GB. The upcoming CoD Vanguard is also expected to be quite large. There are ways to save storage space at release.
This is an AI-powered translation. Some inaccuracies might exist.
A new killer for Dead by Daylight has been revealed. She no longer has hands – but that doesn’t stop her from cruelly killing survivors.
A new killer is soon to be released in Dead by Daylight. “The Artist” is the killer who was previously known from a leak a few days ago, thus confirming the rumors. The chapter “Portrait of a Murder” will be part of patch 5.4.0 of Dead by Daylight, bringing a new killer, a new map, and a new survivor.
What can the killer “The Artist” do?
Carmina Mora, now known only as “The Artist” or “Die Künstlerin” in Dead by Daylight, has suffered a rather terrible fate. She watched her own brother die, for whose death she blamed herself. Crows saved her from suicide, after which she drew surreal images. When she later confronted corrupt politicians, it ended in torture, where her hands and tongue were cut off with a blade. When ravens killed her tormentors, she was pulled into the realm of the Entity through the fog.
Her missing limbs are now replaced with black ink that she can shape into hands and claws at will. Carmina’s voice now only emits crow sounds, and her entire behavior resembles that of these birds.
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In-game, she has the ability to summon up to 3 crows. The crows appear at her location and remain passive for a time. Once the “Active Ability” button is activated, all summoned crows fly straight ahead. Survivors within the first few meters of the crow’s flight are injured. If no survivor is hit, the crows continue to fly, passing through objects. Survivors who are now hit are merely marked and surrounded by a swarm of crows that they can shake off.
If survivors are hit by a second crow while already marked by a swarm, they take damage.
Her other stats all correspond to the standard. She has a movement speed of 115% (4.6 m/s), a terror radius of 32 meters, and an average size.
The Artist is thus able to track and injure survivors from a distance and through walls.
How “The Artist” functions in-game can be seen in this video by YouTuber Otzdarva:
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As is customary in Dead by Daylight, the Artist also comes with three unique perks. Initially, only she possesses these perks, but they can later be unlocked for all other killers via the Bloodweb. Her perks are:
Grim Embrace – Each time the killer hooks a survivor for the first time, they receive a token. Once 4 tokens are collected, Grim Embrace activates. All generators are blocked for 20 / 25 / 30 seconds and the aura of obsession is revealed for 4 seconds.
Scourge Hook: Pain Resonance – At the start of the match, 4 hooks are transformed into Scourge Hooks. The killer sees the aura of these hooks in white. Each time a survivor is hooked on such a hook, the generator with the most progress explodes and loses 9% / 12% / 15% of its progress and starts losing additional progress. Survivors currently repairing this generator scream and thus reveal their position.
Hex: Pentimento – The killer can see the aura of cleansed totems. The killer can perform a ritual to reignite destroyed totems. The more totems that are reignited, the stronger the effect:
1 Totem: Survivor repair speed is reduced by 20% / 25% / 30%.
2 Totems: Survivor healing speed is reduced by 20% / 25% / 30%.
3 Totems: The regeneration speed of survivors on the ground is reduced by 20% / 25% / 30%.
4 Totems: The speed at which exit gates are opened is reduced by 20% / 25% / 30%.
5 Totems: The Entity blocks all totems. If a reignited totem is removed, the remains will be consumed by the Entity.
The new survivor, Jonah Vasquez.
The 3 new perks of the survivor Jonah Vasquez
Jonah also comes with 3 unique perks that can also be unlocked for other survivors via the Bloodweb. They are:
Overcome – When you are injured, you retain the movement speed bonus for an additional 2 seconds. Overcome triggers exhaustion for 60 / 50 / 40 seconds. Overcome cannot be used while the survivor is exhausted.
Corrective Action – You start the match with 1 / 2 / 3 tokens and gain another token up to a maximum of 5 for each great skill check. If a survivor you are cooperating with fails a skill check, one token is consumed, and the failed skill check becomes a successful skill check.
Boon: Exponential – Press and hold the “Active Ability” button to turn a dull totem into a boon totem. Survivors within 24 meters of the totem can regenerate 90% / 95% / 100% faster while on the ground and self-reviving. You can only bless one totem at a time. The totem unites all your boon perks.
More news about Dead by Daylight can be found here:
When will the new chapter be released? There is still no exact release date for the new chapter. Typically, the test on the PTB lasts only about 2 weeks, so we can expect the release by the end of November – the release is supposed to take place in this month.
What do you think of the two new characters? Do you like the Artist and Jonah? What do you think of the perks?
This is an AI-powered translation. Some inaccuracies might exist.
Shortly after the release of Call of Duty: Vanguard it is clear which maps the community particularly likes. A highlight: The House. MeinMMO tells you 3 reasons why the new map The House is better than CoD classics like Shipment.
Whether Shipment, Dome, Nuketown, Rust or Hijacked: The smallest maps in Call of Duty history are among the most popular in the community. These maps promise the fastest action in multiplayer. And that in every game mode.
The House is the newest map to be added to this list. It is also one of the best maps in the franchise. Now that The House has its own 24/7 playlist, it is clear to us: The House is better than Shipment – we show you 3 reasons for this.
There is only peace here in still life – The House.
Reason 1: The setting is more exciting
If the layout of The House seems familiar, there is a reason for that: the map is a shabby replica of the White House, the presidential palace of the USA.
Why is this special? In very few shooters are real places used as templates for multiplayer maps. Especially not as famous places as the White House. Shipment, on the other hand, consists only of a collection of containers.
The setting is an interesting Nuketown: Nuketown was still a replica of something commonplace like a typical small town. The House, on the other hand, is a replica of something that is known to the whole world. This creates an exciting and unique atmosphere in the matches, especially if you know the story of the map.
How does The House fit into the story of Vanguard? On the map, blueprints and targets are scattered around, showing that in the world of CoD Vanguard the Nazis prepared for an invasion of Washington DC.
Thus, The House is the place where the Nazis prepare their planned assault on the White House. If you look closely, you can also see that construction is still ongoing. Therefore, the walls are crumbling in many places, which players can take advantage of.
The image above shows the Vanguard map, the image below the floor plan of the White House
Reason 2: Maximum action through minimal map design
All small maps in the history of Call of Duty have played out on multiple levels:
In Shipment, there are containers to climb on. While this provides little cover, you can surprise opponents from this position.
The tall oil tower in Rust is a strategically important position that the entire server fights over.
Dome has the balconies along the edge of the map.
The bedrooms on the 1st floor of the houses on Nuketown are a strong nest for snipers.
The buildings on both sides of Hijacked each have 3 stories.
The House is the exception. Apart from a small staircase with a few steps, the map is completely flat.
The few steps are the height of emotions in The House
What does this mean for gameplay? The House follows the proven and popular three-lane map design of Call of Duty. However, since the map consists of only one level, it drives the principles of the design to the limit. These principles are:
The maps have 3 primary paths – an open middle and narrow, winding paths on the sides.
There are clearly defined sight lines where you have to expect opponents.
The map has several tight passages where the paths intersect.
Since opponents cannot retreat to an upper or lower floor in The House, all firefights take place in these 3 paths.
How do I use this to my advantage? The best players in The House are those who can recognize which side the fight has mostly shifted to. Because when you have this information, you have many options:
If you join the fight, you can rack up multi-kills with grenades or suppressive fire from LMGs.
You can deal massive damage with killstreaks or the Goliath.
If you avoid the fight and sneak up from the other direction, you can surprise several opponents at once. You don’t have to worry about being spotted by a sniper from above.
Snipers can drop multiple opponents at once with a targeted shot into a tight spot.
Reason 3: The map gets more chaotic by the minute
A new feature makes the map more dynamic: A heavily advertised feature of CoD Vanguard was the destructible objects like doors and walls. This innovation has not convinced most fans – as our survey shows.
However, The House is perhaps the best proof that this feature does have a right to exist. Thanks to the many crumbling walls, the map becomes more open over time. And thus also more chaotic.
What does this change in gameplay? All the tactics we mentioned in Reason 2 become significantly stronger due to the broken doors and walls. However, their counters do too.
To give a few examples:
Broken doors can no longer block grenades.
Flanking players have more routes available.
Shot players can dash around a corner faster and thus survive.
The fields of vision are more open and numerous, especially for snipers.
Mission objects are harder to defend.
A match on a map like Shipment plays out the same way, regardless of whether it is the first or last minute: The positions, the routes, the tactics do not change significantly.
Depending on when and how players break the walls of The House, the map plays out more straightforward – or more chaotically.
Why are small maps so popular? The smallest maps in CoD traditionally offer the fastest action. The House is no exception – at every combat pacing. Since you can get more kills per match than on other maps, you also level up your account and weapons faster.
So, you not only have quicker access to the many weapons in the game, but you can also unlock the best attachment in the game early, which is absurdly good for 3 weapons.
What about weapon camos? The challenges for weapon camos, which can be very difficult in this game, are easiest on a map like The House. Especially for the challenges where you need multi-kills or a lot of close-range kills, The House is suitable.
What do you think of The House? Can it rival Shipment or Nuketown? And what do you think of the other new maps from Vanguard? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 22, you can earn the POTM of Serie A with Giovanni Simeone. And the Argentine has a really exciting card – with one drawback.
What kind of card is this? The POTM is the “Player of the Month,” which you can earn in FIFA 22 for various leagues. Every month, this award is given to players from the Bundesliga, La Liga, Ligue 1, the Premier League, and also the Italian Serie A.
The latter was released today in FIFA 22. The title was secured by the Argentine Giovanni Simeone, who thus receives his second major upgrade.
His gold card is actually only a 75. But he received a Featured TOTW card, which boosted him directly to 84.
The new POTM card adds another upgrade and has an overall value of 87.
How do I get the POTM? You need to complete the current Squad Building Challenge for Simeone. This requires 2 teams from you – an 83-rated and an 84-rated team. It’s not too difficult.
Simeone costs you two teams
How much is the SBC? Currently, on the portal futbin, the SBC is estimated at around 40,000 coins if you were to buy all players new. However, you can reduce the price by using unused players from your own club if you exchange them.
But is the card worth it?
Simeone is a header monster with slight drawbacks
What makes the card special: Let’s start with the positives, as they outweigh the negatives for this card. Simeone has decent speed, which can be boosted into the high 90s with a Hunter if needed. There are also very good shooting stats, especially when using a Hunter. Positioning, finishing, shot power, and volleys all land in the high 90s. Only long shots are not ideal with him (77).
His passing is not outstanding, where short passes still get an 88. His dribbling stats, on the other hand, are all in the higher 80s and are therefore sufficient. The defense is largely negligible.
But two stats are particularly interesting: Simeone has a 99 in heading accuracy and 99 in jumping ability, additionally, he has the “Power Header” trait. So if you’re looking for a header player, Simeone could be your man.
What is the weakness? Overall, Simeone has everything you need from a Serie A striker – except for the stars for “weak foot” and “skill moves.” He only gets a 3 rating for both.
Unfortunately, Simeone does not bring this. Nevertheless: If you position Simeone in the right finishing spots, he should still be extremely dangerous. After all, you can also score goals with Erling Haaland from the Bundesliga, who also has only 3/3. And for headers, you don’t need feet anyway.
Is the card something for you? Let us know in the comments!
Call of Duty: Vanguard brings some new features to the shooter series. Most of them are not more than variations of old features. However, one new toy has particularly captivated MeinMMO editor Benedict Grothaus: the tiny remote-controlled Goliath tank.
Anyone who truly loves shooters wants a little RC tank to zoom around with, and if they say otherwise, they are lying. Unfortunately, these things are really expensive in real life. But that’s not a problem, as CoD Vanguard now offers the full mini-tank experience! And it can really be unfair – for your opponents.
What kind of tank is this? The Goliath is one of the new field upgrades in CoD Vanguard. You unlock it at level 7 and can then call it for support in any match. In our guide, you’ll find out how to level up faster in Vanguard.
Since it is not a killstreak like the small RC car from Cold War, you do not need a certain number of kills in the match to use it. You just have to patiently wait until the (admittedly quite long) cooldown has expired.
Goliaths are heavily armored, remote-controlled tracked vehicles that are slim and small enough to fit through the doors of the game. And they are also really deadly.
What makes the Goliath so good? Even though a Goliath may look inconspicuous, you can easily get several kills with it. The main idea behind it is that you can send an armored, remote-controlled bomb towards the enemy.
Upon activation, you simply blow up the tank near your enemies, killing everything within a fairly large radius that is not behind full cover. Especially amusing: You can also simply run over enemies.
No joke. Even though Goliaths are small, they are still tanks. If you simply run over an enemy, they are instantly dead. They can only be destroyed with strong explosives or many magazines. This can lead to really unfair situations, as one user shows on reddit:
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These are the disadvantages: As strong as the Goliath may sound, it does have some weaknesses. The most obvious one is that the controls can be really frustrating. After all, it is still a tracked vehicle, making it tricky to navigate through doors and tight corridors.
Even if you don’t get stuck, inclines or stairs that are too high can pose a problem. Additionally, the tank is quite slow, so enemies can simply run away from it.
Perhaps the biggest disadvantages: as long as you are controlling the Goliath, you are stationary and can be killed. Additionally, kills with the Goliath do not count towards your next killstreak.
Goliaths are quite loud and can be easily heard with a bit of practice. Also, there should be an announcement when a Goliath is summoned into the field. Pay attention to such indications and use the weaknesses of the tank when playing against it.
But honestly: What are a few quirks when you can drive around in a tank? Remote control out, tank out, and let’s go!
How to best use the Goliath? If you are at the other end of the remote control, remember: find cover. Only call the Goliath when you have protection behind your own lines or in a hiding place.
Keep in mind that the Goliath needs some space to be summoned and it can run you over as well. This makes the deployment a bit tricky, but with a bit of practice, you will quickly figure out the nuances.
Don’t hesitate to use the tank early and often. That way, you’ll learn the somewhat cumbersome controls and soon be able to maneuver it through tight doors. Goliaths are particularly useful when your own death doesn’t really matter, but you need to quickly kill a few enemies. Because at least one, if not 3 or more kills are almost guaranteed per deployment.
Since the Goliath is an upgrade and not a killstreak, you also cannot simply call it as a good player as often as you want. You still have to wait until the cooldown is over. But that also means you will definitely get it 1-2 times per match.
If you prefer driving real tanks in shooters, you should keep an eye on the upcoming Battlefield 2042. It features huge maps and vehicles. In our special, read about what suits you better:
For the upcoming season “High Calibre” of Rainbow Six Siege, Ubisoft has now presented the new operator in detail. Thorn is a defender with a gadget that can eliminate attackers instantly – but only if they are careless.
What kind of operator is this? Thorn is from Ireland and will be a new defender in Rainbow Six Siege. In the new video from Ubisoft on November 8, she was introduced as part of the upcoming season (via YouTube; at minute 1:17).
Primary weapons: UZK50GI, a brand new SMG; or the shotgun M870
Secondary weapons: 1911TacOps pistol or the submachine gun C75-Auto
Gadgets: barbed wire or portable shield
Operator gadget: Razorbloom Shell
Balance: 2 speed and 2 armor
What makes Thorn so deadly? Thorn’s special gadget is the “Razorbloom Shell.” This works similarly to Kapkan’s trap mines. Unlike her Russian counterpart, Thorn can attach them to any surface, including over doors or on tables and corners.
As soon as an opponent enters the blast radius of the mine, it starts a short timer and then detonates with shrapnel. Any attacker in the radius will then be instantly killed or eliminated.
Especially in combination with barbed wire or Ela’s stun mines, opponents are left nearly defenseless. You can already see the gadget in action in her trailer:
Proximity mines with a major weakness
Here’s the catch: Unlike Kapkan’s trip wires or other traps, the Razorbloom Shells do not trigger immediately. Once activated, they emit a sound and glow red before detonating a few moments later.
This gives attackers several options to react:
continue attacking (“push”)
retreat
search for the gadget and destroy it quickly enough
However, attacking and retreating are still dangerous. Defenders can exactly anticipate this and have control over your movements – they can even intercept you. This makes the shells a very effective method to secure and control rooms.
Destroying the gadget in time requires quick reaction and accuracy. It becomes easier if you use operators like Thatcher, Twitch or Zero (Sam Fisher) to disable the device from a distance. IQ can also provide reconnaissance and alert early to a trap.
When will Thorn be released? Operation High Calibre is already on the test servers. Traditionally, it only takes about 3 weeks for the new updates to officially launch. Therefore, we expect the release by early December at the latest.
High Calibre is already the 4th season in the 6th year of Rainbow Six Siege. In recent years, developers have continuously brought new content and improved the shooter to the point that it still ranks among the best and most successful shooters in the world today:
The new MMORPG New World has had recurring problems in the past. Recently, the situation with bots and gold sellers has reportedly become so severe that the Steam feature Family Sharing had to be disabled. Now it is back if you have behaved well.
What happened in New World? On November 4th, the developers behind New World globally disabled the Family Sharing feature. The reason for this was likely the difficult situation with bots and gold sellers.
Because while an account may be banned, one could create a new account with the same game via the Family Sharing feature, which would not be banned.
This way, gold sellers and bots were able to operate several accounts in the game with a one-time investment of €39.99 for the game and make money.
Now Amazon is re-enabling the feature, but only for players who have behaved well.
What is Family Sharing? The Steam feature Family Sharing allows a Steam account to invite other Steam accounts to share its games. This new user receives their own save data, achievements, and also an individual New World account.
This way, you can share the game with your partner or your children without having to give up your own character. The only limitation is that only one can play at a time.
How does it come back? Amazon Games has created a list of all users who have not misused the Family Sharing feature. Based on this list, the feature will now be reactivated for certain users.
If you have behaved well and have not used Family Sharing in a way that it was not intended, you will soon regain access to the feature (via New World Forum).
You will then receive a notification in Steam when the feature becomes available to you again.
For all others, there is currently no improvement in sight. If you have exploited the system, Family Sharing will remain disabled for you. When it will be open again for new users is currently unclear.
Repeated Major Issues
New World has already faced problems in the past: Since the launch of New World, the MMORPG has been struggling with major issues. Therefore, it is nothing new that features are disabled or temporarily deactivated.
New World also had to deal with game crashes due to HTML code in the chat. Many of these issues repeatedly caused short server outages and therefore dissatisfaction among the players.
Bots are a problem: Also causing frustration among fans are the bots and gold sellers that roam New World. Many users will therefore be pleased that New World is at least partially addressing this problem. Even if Family Sharing has to be disabled for that.
Bots are particularly annoying in the farming areas of New World because they steal hemp and ores. These collection points are unique in New World; if one character picks up an item, another cannot do so.
As reports on reddit indicate that (via reddit) bots are slowly gaining the upper hand on many servers, Amazon must intervene. The disabling of the Family Sharing feature is therefore not received as negatively by the community as one might expect.
What do you think of this action? Are you still playing New World or have you perhaps used the Family Sharing feature yourself? Do you think its disabling is good and sensible or rather annoying? Feel free to share your thoughts in the comments here at MeinMMO.
In Destiny 2 comes today, on November 9th, a new update for PS4, PS5, Xbox One, Xbox Series X, PC as well as on Google Stadia. The Hotfix 3.3.1.3 could solve some issues that have occurred over the past few weeks. You can find the most important times and information here on MeinMMO.
What you need to know today: Bungie has announced a hotfix for today, November 9th. In the last TWAB, they listed some known issues that Bungie still needs to fix. These include:
There is an error in the description of the loot journey “Cosmodrome: Patrols” in the word “Cosmodrome”.
On the Crucible map “Widow’s Court”, the fog is displayed differently for players.
The Telesto projectiles are sometimes present for a long time after firing, causing another detonation.
These and a few more could be fixed with the new hotfix.
To make sure you know exactly when you can play and what changes in the game, MeinMMO will guide you through Hotfix 3.3.1.3 and continuously update this article with fresh information.
Update 6:00 PM: The servers are back online. The hotfix is also available for download and is 231.7 MB on PS5. You can log back in after copying.
Maintenance on 09.11. – All Times and Server Downtime
These times are important today:
At 2:00 PM German time, maintenance work starts on all platforms.
From 2:45 PM, the servers will go offline. You will be kicked from all activities and the downtime will begin.
Expected around 6:00 PM, the servers will be back online and the hotfix 3.3.1.3 will roll out worldwide.
Once you have downloaded (and copied) the update, you can play Destiny 2 again.
Maintenance work is scheduled to end at 7:00 PM.
It is important: Even if you have downloaded the update, there may be connection issues until the maintenance work ends around 7:00 PM. You may have to expect queues when logging in. Also, keep in mind that third-party applications and also the official companion app may not be accessible correctly.
Have you noticed that the fog sometimes looks strange?
What changes with Hotfix 3.3.1.3 in Season 15
This is what the hotfixbrings today: The patch notes are known and this time are quite meager.
A problem was fixed that caused three enemies instead of two to be defeated for the Sub Machinist medal.
A problem was fixed that unintentionally activated some subclass and exotic armor perks when stasis crystals were damaged.
A label in Polish that applied to Frenzy and Rampage has now been renamed to avoid misunderstandings.
You can usually find the complete list of today’s changes in the link to the patch notes further down, which we will link to you in due time.
Traditionally, the information is released with the update itself.
How is it going for you right now in Destiny 2? Are you also losing interest, or are you still busy in the Nightfall trying to finish your Conqueror title? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Since this week, the last Nightfall can be completed on Grandmaster in Destiny 2. This allows you to secure and gild the title “Conqueror”. Otherwise, the Bungie Bounties are active. Traditionally, Bungie puts bounties on community players and rewards you for your victories.
This week also saw: Bungie has finally managed to set its Iron Banner gear on fire, and we got the patch for the patch for Telesto. Players have already suggested that Telesto should definitely be the weapon that Banshee is always tinkering with in the Tower.
In times of content drought, the Destiny community can still laugh and amuse themselves over funny names of Hive bosses and NPCs. SendPics-Prime and Lord Salami are okay with it. Only Dörte-Morn is grumpy again.
Complete Conqueror Title Gilding: This week, the gilding of the Conqueror title is also possible. To do this, you must complete each Grandmaster Strike once. If you are missing a Strike for victory, you will soon be able to start all pending Strikes via a catch-up node.
Seasonal Story: Is Ikora now suspicious?
On Twitter, Destiny 2 players are served another story morsel by Bungie. Is Ikora still trustworthy? If Ikora is not conducting this investigation, then who is looking into the circumstances? Could this be the return of the Praxic Order? No one else easily accuses longtime allies and friends of being enemies like Warlock Aunor. What do you think?
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The important info on activities from 09.11. to 16.11.
This is currently happening in Season 15: You can currently hunt Bungie bounties again and earn a unique emblem. The bounty event is running globally with different participants. For Germany, the two streamers Xt1DusX and IPhil are competing. You can find out more in the TWaB (via bungie.net).
This emblem can be won for defeating a Bungie bounty.
Caitl’s favorite tank is rolling back to Destiny 2, and you can pay him a visit in “Proving Grounds”. He is almost as tough as the Corrupted and has a nasty FPS issue.
These Nightfall weapons are currently available:
The Swarm, Arc Machine Gun (Master)
The Palindrome, Void Hand Cannon (Master)
Playlist Strikes have these modifiers:
Arc Singe
Stasis Burn
Freeze Grip
The Singe modifier accompanies you all week; the others change daily.
In the Glass Chamber, the challenge “The Only Oracle for You” takes place. A tough challenge and somewhat demanding. The goal is to shoot each oracle only once. Good communication and organization are therefore essential.
Keep in mind that hard and normal modes share the loot.
Crucible – These are the PvP playlists:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Zone Control
Update 10.11.2021: Bungie is retroactively changing the boost for this week. Explanation: “Due to a calendar shift, this week’s bonus ranks will be in Trials of Osiris. Next week’s bonus will consist of Nightfall rewards.”
Ascendant Challenge
Petra Venj has a super 5th Ascendant Challenge for all jump masters: the “Judgement Abyss”. You can find Petra and her quest offering at the shore in the Dreaming City. After all, the curse is in cooldown this time. We have the 1st curse week.
Sources for top loot in Season 15 of Destiny 2
This is the new max level: In the season of the Forgotten, the maximum power level of your equipment is 1,330. This means the power level has only risen by +10 compared to the previous Season 14.
So you won’t be dealing with annoying levels, and you can dive straight into the endgame.
This top loot (Pinnacle Gear) gets you over 1,320:
Reach at least 100,000 points (+2) in the Nightfall: Fireproof
Trials of Osiris, 7 victories (+2) (Rank boost active)
Trials of Osiris, win 50 rounds (+2) (Rank boost active)
Complete 3 Gambit matches (+1)
Complete 3 Crucible matches (+1)
Complete 3 strikes with matching focus (+1)
Hawthorne’s clan task (+1)
Glimmer Highlights in the Eververse
This week you can splurge on these stylish cosmetics. Tess brings you some exotic highlights again.
What do you get for Glimmer this week at Tess’s?
The exotic ship “Archangel Power”
The exotic ship “Black Roaming Falcon”
The exotic emote “Dancer of the Fiddler”
The exotic emote “Rock, Paper, Scissors”
The exotic ghost shell “Izanagi’s Shell”
Exotic weapon ornament “Internal Combustion”
The emote “Alright – “Let’s Go”
Will you be watching out for Bungie Bounty goals? Or is the Eververse shop your first port of call? What do you think about the investigation against Ikora?
This is an AI-powered translation. Some inaccuracies might exist.
The STG44 is considered the best assault rifle after the launch of Call of Duty: Vanguard and is even stronger than initially thought shortly after the release. A combination of attachments makes it absolutely overpowered, and MeinMMO shows you “one of the strongest classes that has ever existed in a CoD multiplayer.”
What kind of weapon is this? The STG44 is basically THE assault rifle. The weapon is the founder of the modern assault rifle class and the base model with which everything began.
In Call of Duty: Vanguard, the STG44 benefits immensely from this experience, as it is one of the best weapons after launch and is currently significantly overpowered with the right setup. How you can benefit from the 2-shot STG is shown here on MeinMMO.
What makes the STG44 strong? Actually, we would praise its versatility and the countless possibilities that the STG44 offers you. But at the moment, it is the combination of 2 attachments that makes the weapon really strong:
Ammunition attachment: Short Russian .30 30-round magazine
Perk attachment: Vital
It became clear shortly after release that “Vital” is too strong. Combined with the larger caliber of the short Russian magazine, the STG becomes really outrageous.
With the Russian rounds, you can take down enemies with 2 headshots, and “Vital” also causes headshot damage to the chest area. This means you can easily take down your opponents with 2 bullets – hits to the chest area are more the rule than the exception for skilled players.
Small perk with a big damage effect
What is the STG44 not so good at? With the Russian rounds, you lose control, and the STG44 fights significantly more against your commands than with the normal magazine. With some practice and the right attachments, you can counter this, and the struggle against recoil is definitely worth the high damage.
In close combat, you are at a disadvantage regarding mobility. However, even here, the damage helps you, and even if you start shooting later, if your bullets hit, you will get the kill.
You will also unlock the important attachments very late. Check out our level guide to quickly level up the weapons. However, if you have played the beta up to level 20, you won’t need to unlock much. The STG blueprint “Rattern” already has both attachments.
A nerf is also possible in the foreseeable future.
Pro
Crazy damage – kills with 2 hits
Works up to 50 meters
Contra
Noticeable recoil
High weapon level required
Nerf very likely
Vanguard: STG44 Setup Only Needs 2 Hits
What does a strong setup look like? Choose “Vital” and the Russian magazine. That should actually be enough to get started. With the other attachments, you reduce recoil and ensure better precision. Build the setup in a way that you compensate for the disadvantages of the heavy rounds.
As a recommendation, we show you a tested setup by the German CoD YouTuber “STYLERZ” (via YouTube):
Vanguard: STG44 Setup
Muzzle: MX Silencer
Barrel: VDD 760mm 05B
Sight: G16 2.5x
Stock: Constance Tactical Stock
Underbarrel: M3 Tactical Grip
Magazine: Short Russian .30 30-round magazine
Ammunition Type: Extended
Grip: Fabric Grip
Perk: Vital
Kit: Fully Loaded
Who should try the STG? Right now, almost every playstyle benefits from the incredible strength of the weapon. The combination of high damage and the perk “Vital” is extremely strong and can get you many kills and angry opponents.
Or to put it in the words of STYLERZ: “I can’t remember the last time we had something in a CoD multiplayer that was so unbelievably OP […] with the strongest class that has ever existed in a CoD multiplayer.”
Play around with the setup options a bit, also try a small sight or focus on your speed into aim down sight (ADS speed).
Call of Duty: Vanguard brings the old World War II weapons with the latest technology to your screen and also provides a few overpowered weapon options again.
In the battle royale Warzone, the CoD developers have shown in recent months that they know what’s wrong with their weapons and what proper balancing looks like. If Vanguard takes a page from that book, this brutal STG44 may soon be a bit weaker. Until then, however, the assault rifle will dominate the battlefields.
The new MMORPG Broken Ranks (PC) is launching in January. The developers announced this in a new pre-launch trailer. For those interested in the game, we summarize the details here for you.
What’s new in Broken Ranks? In July, we reported that the new MMORPG is starting an open beta. So far, there is no exact release date, but there is a release window, as Broken Ranks is set to be released in January 2022, as announced by the developers from Whitemoon Studio.
They decided against a release in 2021 because the MMO genre is already quite crowded, reports mmorpg.com.
However, there is already a pre-launch trailer for the dark MMORPG this year. It showcases thrilling action and bloody turn-based combat. Additionally, it reveals the launch window for January 2022.
What are the features? Broken Ranks is an MMORPG in an isometric perspective, meaning from a top-down view. It features a dark atmosphere, appealing visuals, and turn-based combat, even in PvP. What else is included?
A non-linear narrative
Turn-based combat with a time limit
PvE with dungeons, raids, and an open world
Group gameplay, but also solo content
PvP modes where both players choose their move at the same time
Visually appealing 2.5D worlds with 3D characters on 2D backgrounds
A cash shop with tradable currency
Crafting and trading between players
7 different classes with unique mechanics
Here you can see the trailer for the new MMORPG:
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Where can you play Broken Ranks? The new MMORPG will initially be released only for PC via its own launcher. A Steam version, as well as cross-play and mobile versions, are also being discussed, but there is no release timeframe for that yet.
Is Broken Ranks worth it for you?
What Broken Ranks can do: The game is suitable for anyone wanting to try something fresh and at the same time classic for free. Because although the new MMORPG offers engaging ideas like the time-limited turn-based combat, it is essentially an old-school MMORPG.
You will battle through a 2D world that, while visually appealing, does not focus on the latest graphics. Together with others, you will slay bosses, fight in PvP, loot to your heart’s content, and follow a non-linear story.
How do the battles work exactly? While your normal movement in the world occurs in real-time, all battles are turn-based. No matter if you are facing bosses, regular enemies, or other players.
The special aspect is that you only have 10 seconds for your moves. So you need to have a strategy in mind beforehand and understand how your class works. Thus, Broken Ranks offers many opportunities to dive into characters and encounters, and it doesn’t always explain itself.
In PvE battles, moves occur alternately
In PvP, the combat system works so that both players receive a simultaneous 10-second period to decide what they want to do next. After this time, the corresponding actions are executed.
This leads to exciting battles and encourages you to always think one step ahead of your opponent.
Who should play Broken Ranks? If you agree with the points mentioned above, the game is worth checking out for you. Especially due to the free-to-play approach, everyone can take a look at the dark MMORPG.
However, if you can’t relate to the 2.5D graphics, isometric perspective, and turn-based combat, you should stay away from Broken Ranks.
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The community can’t wait
What do the players say? Broken Ranks may not have a large community yet, but there is one that is very excited about the game. On reddit for the game, there are numerous comments eagerly anticipating the release (via reddit).
User Poharatany writes: “I’m really looking forward to seeing the project we’ve all been waiting for!”
User bludgeonerV adds: “Awesome! I can’t wait. The beta was a lot of fun.”
User Veldrane_Agaroth also writes: “I just discovered the game today and love the direction the art style is going. I really can’t wait to try it out. It’s a shame I hadn’t heard of the game before.”
What do you think of the game? Are you excited for an old-school MMORPG that still innovates? Are you a fan of the dark atmosphere, or do you prefer something more colorful like Lost Ark? Feel free to let us know in the comments here at MeinMMO.