On weekends, there are more rewards in a section of Pokémon GO than usual. And that can really pay off.
Fighting is one of the fundamental pillars of the game for many trainers in Pokémon GO. In addition to raids and dynamic battles, there is also the Battle League, where trainers can compete against other players and earn various rewards.
During the weekend, a battle weekend takes place in the Battle League. And even if you might not frequent the Battle League often, you should consider participating in a few battles over the next few days.
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Pokémon GO: The Season “Stories of Transformation” in the Trailer
Battle Weekend in Pokémon GO – All Information
When does the event take place? The battle weekend starts on Saturday, October 25, 2025 at 12:00 PM and runs until Sunday, October 26, 2025 at 11:59 PM.
What does the event bring? While you can normally only complete 20 battles per day in the Battle League, the number is increased to 100 battles per day on both days. Furthermore, the stardust you earn for winning battles is quadrupled. This does not include the rewards you receive at the end of a battle set.
Additionally, there is a free limited research event. You can earn, among other things, glasses in the style of Citro for your avatar. Pokémon rewards you receive in the Battle League also have a greater variance in their IV values during the event.
What modes are currently active in the Battle League? The Battle League regularly switches the modes that you can play. Since October 21, 2025, the Great League, Ultra League, and Master League are active. These modes are also activated during the event and remain so until October 28, 2025.
After that, from October 28, 2025 to November 4, 2025, the Great League and the Halloween Cup in the Great League format will follow.
If you want to kick off in the Battle League that weekend but have not built any teams for the leagues yet, you should take a look at the Great League. The costs to build monsters for this mode are the lowest. Our 8 monsters that you shouldn’t miss in the Great League can help you.
This is an AI-powered translation. Some inaccuracies might exist.
The Batman villain that everyone really knows is probably the Joker. Whether in movies, games, or comics, the Clown Prince of Crime always makes an impression. But there is more to his origin and story than one might think.
Batman first appeared in May 1939 in Detective Comics No. 27. The character, created by Bill Finger and Bob Kane, received his own comic series a year later. In spring 1940, Batman No. 1 was released. There, the superhero, along with Robin, who made his first appearance in Detective Comics No. 38, fought against the Joker.
The Joker was different from the gangsters and everyday villains Batman encountered at that time. His first design had a particular source of inspiration: a silent film by a German director.
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German trailer for Batman The Dark Knight
The Man Who Laughs
What was the first design of the Joker based on? It is not entirely clear who really invented the Joker. Jerry Robinson, an assistant to the artist Bob Kane, repeatedly stated that he invented him, including in a YouTube video by the Los Angeles Times.
However, in 1994, Bob Kane explained in an interview with Entertainment Weekly that Robinson had nothing to do with the creation, and that they only used a playing card he had brought along. In the interview, Kane mentions a cinematic inspiration for the Joker’s design.
In 1928, the silent film The Man Who Laughs (Der Mann, der lacht) by German director Paul Leni was released. There, Conrad Veidt played the lead role of Gwynplaine. In the film, the character is punished with a surgical operation: he can only grin madly and make no other face.
During his first appearance, the Joker presents himself in his iconic purple suit and shows himself as a ruthless criminal who always has a smile on his face. Robin even points this out during the character’s supposed death: Even in death, he still grins!
You can see a comparison between Joker’s first appearance and Conrad Veidt in The Man Who Laughs here:
On the left is the clip of the Joker’s first appearance in 1940 from Joker Anthology by DC Comics, on the right is Conrad Veidt in The Man Who Laughs
In a guest contribution on awardsfocus.com, film producer Michael Uslan, who has been involved in several Batman and DC projects, talks about the creation of the Joker. He explains that the Joker was meant to be the antithesis to Batman:
Ironically, the Joker wore the mask of the happy carnival, like in Edgar Allan Poe’s “The Cask of Amontillado”, hiding the bubbling horror and evil that lurked beneath the surface. But Batman, the symbol of good, was disguised in the dark, monstrous mask of a bat.
Michael Uslan on the idea behind the Joker
With one appearance, it was inevitable, and the Joker became the most popular Batman villain of all time, becoming an important figure in pop culture as well. However, even in the comics themselves, the Joker holds a special role among Batman’s foes.
How did the Joker come about within the Batman universe? There is no concrete, definitive answer to this. When you look at Batman’s villains, many of them are broken souls who became what they are due to tragic events. Take Two-Face, for example, who initially wanted to serve justice.
In his first appearance in 1940, the Joker had no backstory. Over time, various ones were created for him, which differ from each other and were never as consistent as with other characters.
In 1951, Detective Comics No. 168 was published. There, Bill Finger gave the Joker his first origin story. He was once the villain Red Hood, who fell into a chemical vat while escaping from Batman. This also inspired Tim Burton in his Batman film from 1989. There, the criminal Jack Napier, played by Jack Nicholson, becomes the Joker.
A particular comic regarding the Joker is the one-shot Batman: The Killing Joke by legendary author Alan Moore. In this, the Joker was once a lab assistant who quit to become a comedian. However, he could not afford to support his pregnant wife. Out of desperation and financial strain, he participated in a robbery. Before the robbery, he learns that his wife is dead.
The cover of Batman: The Killing Joke (Source: DC)
He receives the Red Hood mask from the criminals, and when Batman shows up, he jumps into a chemical vat, which turns him into the Joker (via DC Database). The tragic elements from The Killing Joke can be found in the film Joker from 2019, in which Joaquin Phoenix plays the character.
Within the comic story, the Joker received countless backstories, sometimes tragic, sometimes mystical, sometimes completely absurd. However, Alan Moore already played with this in The Killing Joke. There, the Joker says: If I must have a past, I’d prefer it to be multiple choice. The Joker is more than a criminal; he is a curse.
What is the Joker in the Batman universe? Unlike his backstory, one can be quite certain about his goal: Batman. He is obsessed with the hero. Real goals, such as building a crime syndicate or having power and money, usually do not interest him. As mentioned before, he is supposed to be the antithesis to Batman. And he represents that.
Batman symbolizes hope. Everything was taken from him, yet he does not turn his back on the city; he wants to save it. The Joker is the opposite. He has existed since Batman became active and is personified chaos. He is the ulcer that will fight against Batman and his mission until the end. He is the dark side of the city. In his trilogy, Nolan also played with this idea.
Therefore, the Joker mostly does not care about killing Batman. He would then have no purpose anymore. He wants to break Batman, to give him the One Bad Day that destroys him. This is also Batman’s biggest conflict. He does not want to kill the Joker, no matter how terrible things he does, like torturing his sidekick.
In Batman: Death in the Family (via YouTube), it is even shown that he becomes a normal guy after Batman dies.
The Joker will probably always remain one of the most well-known villains in the world. He can be interpreted in many ways, and in the future, writers in movies, games, and comics will use many approaches to portray the Clown Prince. However, the Joker is not the only interesting Batman villain: 7 villains of Batman who should finally get a big screen appearance instead of the Joker
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Path of Exile have introduced their new season and are also bringing the successful trading system from the sequel. How successful it is and what else is coming will be revealed by the developers.
What about the trading system? The developers of Path of Exile have introduced their new season. One of the highlights is the new trading system, which enables asynchronous trading between characters. Players already know this system from the sequel, where it was very successful.
How successful it was, MeinMMO wanted to know from Game Director Marc Roberts. He revealed that between 40% and 50% of all trading in Path of Exile 2 is already taking place through the new system. The range arises from fake trading, for example, when friends lend each other equipment parts.
In Path of Exile (1), the system is supposed to come into play normally through housing and the NPC Faustus. In addition to the currency exchange for gold, he will also have the usual functions of the trading side, which can be expanded for real money. The pages already purchased for the sequel should also be available in Path of Exile.
Players can offer their items at a fixed price starting with the new season without having to interact with other players. However, the old trading system will also remain unchanged in the game. So there is no compulsion to use the new system.
The new trailer for “Keepers of the Flame”:
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Path of Exile 2 shows features, bosses and trading system of “Keepers of the Flame” in the trailer
10 new classes and 2 new equipment pieces
What does the new season offer? The new season of Path of Exile brings new features once again. A major innovation is the 10 new Bloodline classes, which serve as alternative Ascendancy classes. To unlock these, you must defeat a boss with your character and thereby unlock the boss’s Bloodline class. A change should also be possible.
There are also two additional equipment items. These are 2 mutated arms that grow out of your character’s back and each attack independently with their own abilities, regardless of your character. The abilities and stats of their attacks can be altered through a special crafting system.
Initially, however, only one arm is available to the characters. The second is only supposed to grow later when players have ascended in the new progression system.
What does the season mechanism look like? The new season “Keepers of the Flame” is the first successor season ever in Path of Exile. With it, the developers are replacing the Breach system and adding new, interesting mechanics.
Breach was the season that was released in 2016 and has always been one of the most popular endgame mechanics. It is characterized primarily by the fact that players have to defeat as many enemies as possible while running in a circle.
The developers want to maintain this core, according to Marc Roberts, with “Breach 2.0”, even though they aim to create an innovative extension with the new systems. After the season, the “normal” Breach will return and the best mechanics from the upgrade might be added – provided the players enjoy it.
In the role-playing game Nice Day for Fishing on Steam, you must develop from a fisherman to the hero of a small town as the catch starts to fight back. Now the developers are releasing a new free update that makes the fishy enemies even nastier.
What kind of game is this? With Nice Day for Fishing from FusionPlay, it’s a 2D pixel-style role-playing game where you, as a simple fisherman, must save your hometown when things start going wrong. Equipped with a fishing rod, you must face nasty enemies in fishing battles, arm yourself with the right bait, and execute perfect attacks with the right timing to become the hero.
The game receives a very positive rating on Steam (88% of user reviews are positive) and is praised by players especially for its humor. Behind the game is a group of YouTubers who maintain a similar tone in their video projects that is worthy of a fisherman’s fight against nasty fish.
Now the role-playing game is receiving a new free update that brings not only worse enemies into play.
Here you see the trailer for Nice Day for Fishing on Steam:
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New Trailer for Nice Day for Fishing Reveals Release Date
The nasty fish will get even nastier
What does the new update include? The developers of Nice Day for Fishing are giving their players with the second update of the game additional content that brings seasonal events to the town of Honeywood, but also new challenges.
After the developers made life in the game easier with fast travel portals after the first update, they now want to introduce something more dangerous – in the form of new elite enemies.
These elite enemies are not only stronger but also require a bit more finesse and strategy to defeat.
In addition to the new enemies, the update also includes a new workshop in the center of Honeywood, as well as sails made from scales that can give the boats better base and sprint speed, but also delay and braking power.
What else can players expect? The developers report in a press release available to MeinMMO that with the update, a secret boss may appear who is one of the most powerful enemies in the entire game – if you can find him.
This boss is quite well hidden and can only be found by fishermen who pay close attention.
Nevertheless, one should take on the search, because those who defeat this boss can expect a proper reward befitting a professional fisherman.
Nice Day for Fishing from Fishing is available on Steam, for the PS5 and Nintendo Switch, and promises a completely different kind of fishing everyday life. MeinMMO editor Sophia Weiß has also given the game a chance, even though she usually doesn’t enjoy the main mechanic of the game – or at least she thought that before she tested it: In a new role-playing game on Steam, I enjoy exactly what I hate in every MMORPG
This is an AI-powered translation. Some inaccuracies might exist.
The developers of the new shooter ARC Raiders welcomed 190,000 players simultaneously to their server test. Now the developers explain which 4 things they want to improve before the release.
What kind of game is this? ARC Raiders is an upcoming extraction shooter from developer studio Embark, which already made waves with their first shooter The Finals. The shooter officially launches on October 30, 2025, on Steam, but players were allowed to test the game during the server slam weekend between October 17 and 20.
In ARC Raiders, it’s all about nasty robots that have conquered the Earth’s surface. As a brave raider, you still venture there to loot and complete tasks. Along the way, you encounter not only the hostile machines but also other players who are, as usual, not always peaceful.
Recently, all players who wanted to could try the new shooter during a major server slam for a weekend. According to SteamDB, almost 190,000 players joined the servers at the same time. The developers have now released a new update and explained what they learned from it.
Here you can watch the trailer for ARC Raiders:
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ARC Raiders: Der Extraction-Shooter auf Steam und PS5 zeigt einen neuen Trailer, lässt sich jetzt vorbestellen
Four things that will change by release
What have the developers learned? The developers of ARC Raiders have published a statement on ArcRaiders.com, naming four points that will change before the release.
The first point concerns server stability. It has already been improved during the test, and they are continuing to work on fixing further instabilities that arose during testing.
There will also be a nerf. The developers explain as the second point that they want to nerf the vision of the flying ARCs. During the test, it was noticed that the robots could see through bushes and trees, which made them too strong. At release, they will no longer have this ability.
The third point concerns the so-called “Dam Tower.” The tower was too easily reached by players in the beta, which is not the point of it. Therefore, the path to it will become a bit more difficult.
As the last point, the developers mention changes to the graphics. Those who have tested ARC Raiders before the server slam may have noticed that the graphics had deteriorated slightly. This happened for performance reasons, but they will take another look at the issue and find the right balance between good looks and performance.
Community is excited and has demands
What does the community think about the changes? The four changes are well received by the community. Players are generally hyped about the shooter and want to start as soon as possible. However, there are concerns about change number 4.
Reddit user James_bd explains that the developers should definitely not hide bushes on low graphics settings. Stealth in the game is very important. Other users also complain about this on Reddit:
User o_oli writes: “Yes, I tried it so many times and failed to hide in the foliage only to get shot. That is SUPER frustrating. I must have really looked dumb to everyone with low settings crouching out in the open landscape, lol.”
User middle1984 has experienced this too: “Trust me, you weren’t the only one who thought bushes would provide cover. Most probably thought that. I thought maybe the ARCs had heat sensors.”
User Steve44465 explains why this is a problem: “The fact that a large part of the game revolves around stealth and hiding, but different graphics options cause the positions of the foliage to change, is just bad. I hope they fix this and simply reduce the detail accuracy of the bushes instead of moving them to other areas of the map.”
The new German dubbing of One Piece on Netflix is now being supported by a content creator who is not only a huge fan but also wants to do justice to the anime with his own contribution.
Which content creator is being referred to? It is the content creator and YouTuber Nino “ninotakutv” Kerl, who publishes weekly anime news and other content about Japanese pop culture on his YouTube channel. He has already teased that he is involved in the new dubbing of One Piece on Netflix, but wanted to wait for another time to share the details – and that time has now arrived.
ninotakutv is part of the Webedia network, which also includes MeinMMO.
Ninotakutv announced with a post on his Instagram that he will officially work as a specialist and consultant for the German dubbing for Netflix. This means that he will check the dialogue scripts for accuracy and continuity, collaborate with the direction and editing, and work with the writing team and voice actors. He says that he wants to honor “the fans and the work of Oda-sensei” with his role (ninotakutv on Instagram).
Select a MMO video…
After a year of silence, he can now share more
What does ninotakutv want to achieve with his work? The content creator explains in his Instagram post that in addition to his work as a specialist and consultant, he will accompany the recordings on social media and keep all fans updated on YouTube, as he is now closely involved in the events.
Regarding the new German dubbing of the anime, he reveals that the new version will include some changes. It is intended to align more closely with the Japanese original, while also fixing some errors. You can learn more about the announced changes here on MeinMMO.
Nino also mentions further details on his YouTube channel that will be changed in the new dubbing:
https://www.youtube.com/watch?v=04OPsL3TddY
What does the content creator say about this task? Ninotakutv is absolutely relieved that after a year in which he was not allowed to say anything on the subject, he can finally reveal the news. As an anime enthusiast, journalist, and creator, it has been a very long time.
To be involved in one of the biggest pop culture phenomena of our time deeply honors him, as he expresses on Instagram: “For the ‘One Piece’ fan in me who has followed the series since childhood, this is simply indescribable.”
Starting from November 15, 2025, the first 16 episodes will be released as an HD remaster and the new dubbing on Netflix, where the live-action adaptation of the anime can also be seen. The second season of the series is also expected to be released soon. You can find out more about it here on MeinMMO: One Piece Season 2: Release, Trailer and Cast for the Netflix Series
This is an AI-powered translation. Some inaccuracies might exist.
Defeating bosses in Elden Ring, for which the Nintendo Switch 2 should receive its own version. However, the developers now explain that it will take a bit longer to wait for that.
What kind of game is this? With “Elden Ring Tarnished Edition,” the developers of the popular game wanted to release their own version for the Nintendo Switch 2. This version was supposed to include not only the base game and the large expansion “Shadow of the Erdtree” but also additional content such as new armors, weapons, and a new customization option for the mount.
While the additional content was to be released for existing platforms as well, all players now have to wait longer than planned.
Here you can watch the trailer for Elden Ring: Shadow of the Erdtree:
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Elden Ring shows the DLC ‘Shadow of the Erdtree’ in the story trailer
New console and still problems
What have the developers announced? The developers of Elden Ring have announced that the “Tarnished Edition” of their game will no longer be released in 2025. They are postponing the release of the game for the time being.
As a reason, they clearly cite performance issues on the new Nintendo Switch 2. Although the developers do not directly state that the console has too poor performance, the fact that the 3-year-old Elden Ring from 2022 runs on PC, PS5, Xbox, and the Steam Deck points to the console as a problem.
When is the game now supposed to be released? The developers themselves don’t know for sure. They explain in their post on FromSoftware.jp that they are postponing the title for an indefinite period, but simultaneously mention 2026 as a guideline. However, it is unknown whether the game will be released in January or December.
The developers of the game want to address the fans at a later date with a new release date, once they know when it will be.
We know when the next expansion of World of Warcraft launches. The “leak” comes directly from Blizzard through the Alpha test.
It has become a good, old tradition that the release date of a new World of Warcraft expansion is known before Blizzard officially announces it. This seems to be true again for the next addon Midnight, as new information from the Alpha reveals: It is likely starting in early March.
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WoW Midnight – The opening cinematic of the new addon shows the attack on Silvermoon
What kind of leak is this? Dataminers have discovered a new event in the latest version of the Alpha for Midnight in the calendar. The event does not have a name yet, but it has a remarkable duration – namely a full 6 weeks. In-game events usually last this long only when they are particularly large events, such as pre-events for a new expansion.
The new event starts on January 27, 2026, and according to the information from the calendar, it runs until March 9, 2026.
WoW: Midnight Release – Is it starting on March 10, 2026?
When would the release be? Should the leak prove to be true, Midnight would launch on Tuesday, March 10, 2026, as usual at midnight German time.
For all pre-order customers who have secured the 3-day early access, it would then start a bit earlier, namely already on Friday, March 7, 2026.
Is this 100% certain? No, it is certainly not. But considering that Blizzard has rarely changed such dates in the calendars in the past years, this is already a pretty strong indicator. Those who still need to plan their vacation for 2026 should perhaps aim for early March to be able to jump into the next expansion.
Together with previous leaks that were a bit more uncertain, the date for the release seems to be slowly becoming clearer. Those who want to be on the safe side should of course wait for an official statement from Blizzard, which will likely also publish the release date in the coming weeks. If you need to bridge the time until the release, check out these 5 class campaigns that you should definitely play.
This is an AI-powered translation. Some inaccuracies might exist.
Soon Enshrouded will receive a massive content update. This will not only let you explore uncharted waters, but also addresses the biggest criticism so far.
What update is it? With “Wake of the Water,” Enshrouded is getting a big update with various improvements and new content. In a new Dev Update, the developers at Keen Games announced that the update is slightly delayed and will now be released on November 10, 2025.
The team needed a bit more time to meet their set quality standard. At the same time, the developers also shared new information about the content of the largest update yet for the survival game.
For they listened to the community and took the biggest criticism of the game to heart: the combat system.
Here you can see what to expect in the new update:
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In the new biome of Enshrouded, you’ll all get pretty wet
Wake of the Water brings more than just water
What has changed in the combat system? With Wake of the Water, extensive changes have been made to the combat balancing. The focus was primarily on the revision of the user interface, rebalancing of weapons, armor, abilities, buffs, items, regeneration, and new skills as well as abilities.
Additionally, it was particularly ensured that the combat system remains flexible and customizable to keep various options open for you. Furthermore, a completely new weapon type will be introduced with the two-handed greatsword.
You can see the complete Dev Update with comments from the developers here:
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What other content does the update bring? In addition to the extensive changes to the combat system and the new weapon type, Wake of the Water is all about the namesake body of water. For the first time, it will be possible to swim and dive. And what would a water mechanic be without fishing? Therefore, there will obviously be that too.
You can also utilize water for your base, for example, to water your crops or to create ponds and similar structures. In the waters themselves, fish and new species await you, and even on land, some new creatures will move in that you can interact with.
In keeping with this, there will also be new consumables and decorations. Additionally, the update brings the ability to give chests and signs your own labels.
The developers of Path of Exile have fulfilled the next player wish and are reworking a class that has received little attention in recent years.
What have the developers announced? Just before the big livestream on October 23 at 9:00 PM on Twitch, the developers announced another innovation for the upcoming season “Keepers of the Flame”. This involves a rework of an Ascendancy class in the game.
The Ascendancy classes are advanced classes in the game that further develop and refine the character’s orientation. Now the developers have announced they are reworking the Assassin class of the Shadow class.
This is what the last season looked like:
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New version generates anticipation
What have the developers changed? Comparing the rework with the values of the currently existing Ascendancy class in the game, it is noticeable that adjustments have been made to the poison values as well as the additional bonuses.
Especially the new ability that all attacks can cause poison opens up many new possibilities for players to utilize the Ascendancy class.
This pleases many fans who have already developed dozens of ideas on Reddit to bring the new class into play in the upcoming season. They have long hoped for an update to the class and reaffirmed this demand again on Reddit.
What are the players planning? The players already have some ideas on how to implement the new options in the game. For instance, Reddit user MasterSargeYT wrote:
All damage can poison! Ruthless is here!
Prepare to cast Septic Spells on clusters when you want to poison with spells, as Assassin has lost 40% of the chance to poison with Noxious Strike.
Adder’s Touch makes it possible again!
Reddit user Hydiz is already looking forward to playing a Poison-Spark build in the new season. The new buff that all attacks can poison will likely benefit him.
Other users are already speculating which items will be particularly valuable and thus lucrative for farming in the new season. The changes might entice many players to try out the reworked class.
Ludwig Ahgren is one of the biggest streamers on Twitch and YouTube in the international scene. He made it clear how he would approach his fellow streamers after his career: he would not talk to most of them anymore.
Why would Ludwig Ahgren no longer talk to his colleagues? Ludwig Ahgren talked in a past livestream about when and why he would not interact with his fellow streamers. He referred to them as “streamer friends” who are not “his guys.” While he is really friends with some streamers, he is not with most of them.
He further stated: “When I retire, I will never talk to 95% of the streamers I collaborate with again. (…) That’s a fact. That’s just the reality of life. (…) It’s just true. They wouldn’t go to my funeral and I wouldn’t go to theirs. We would never talk again.” (Source: twitch.tv from 00:23:09).
This is the same experience that his viewers would have at their work when they retire or change jobs.
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These are the 5 most relevant German streamers on Twitch in 2024, according to Google
Ludwig treats streaming like a job
What does the community say about it? A clip from the livestream was also posted on Reddit, where comments on the topic are exchanged. User jaking2017 stated (Source: Reddit): “I think Ludwig is just one of the better streamers who treats the whole thing like a job. I’m a bartender and I don’t intend to act like the best friend of my regulars just because they come into my bar all the time. I can imagine that streamers think similarly.”
Another user referenced a previous statement by Ludwig (Source: Reddit): “Lud[wig] has transitioned from ‘I’m not your friend’ to ‘I’m not the friend of your parasocial best friend’.”
In 2020, Ludwig published the video ‘I Am Not Your Friend’ (translated: “I am not your friend”) on his YouTube channel, in which he talked about how viewers should not glorify him and think they know him. He is not their friend; he does not even know his viewers personally, and it should not slide into a parasocial direction.
Something similar seems to be conveyed by Ludwig with his current statement: Not everything is as it seems on Twitch for viewers. Just because Twitch streamers behave like friends during the stream does not mean that it is so in real life.
Why does Ludwig Ahgren talk about this? In recent weeks, there have been several accusations against Twitch streamer Hasan Piker. As reported by GameStar, suspicions in the community have arisen that the Twitch streamer does not treat his dog Kaya – and also dogs in general in the past – well.
There is an accusation that Hasan Piker used a collar to inflict electric shocks on his dog. This sparked a general discussion about the person Hasan Piker.
Since Ludwig Ahgren, along with his partner Blaire “QTCinderella”, is in a closer circle of streamer colleagues of Hasan Piker, he was approached by the community on this topic.
Ludwig remained vague and pointed out that he would not share all (political) views with Hasan. He (as Ludwig) is not a socialist; after all, he is a businessman and thus makes money.
Getting started as a newbie in MMORPGs isn’t always easy. However, with Visions of Eternity, there is a great opportunity for those who have been indecisive so far in Guild Wars 2.
An overarching storyline, increasingly complex systems, and an almost mandatory endgame that players want to reach quickly to stay involved often prevent players from making the leap into an established MMORPG, even if they are actually interested.
However, Guild Wars 2 does a lot of things differently in this regard, and especially the new expansion offers an attractive entry point for those who have been hesitating so far. On October 28, 2025, the sixth expansion for the MMORPG Guild Wars 2 will be released, titled “Visions of Eternity,” bringing numerous new features, a new story, new regions, and new elite specializations for all classes.
This offers players a variety of content that can be overwhelming for newcomers and makes it difficult to jump into the gameplay. Nevertheless, Guild Wars 2 makes it easier for you to get started with Visions of Eternity than you might think – and there are several good reasons for that.
Who is writing here? MeinMMO editor Alex has been exploring the lands of Tyria regularly since “Heart of Thorns” and knows every corner like the back of his hand. Primarily playing as a Druid and Ranger, he is particularly drawn to the story surrounding the Commander. However, he does not shy away from Fractals or the bustling meta-events.
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Guild Wars 2 sets sail for a new adventure in the announcement trailer for ‘Visions of Eternity’
Why it’s worth starting with Visions of Eternity
Why should newcomers take a look right now? If you value the story and like to immerse yourself in the events of MMORPGs, this is the perfect opportunity to play new content without having to play all the previous 5 expansions to understand the story.
In Visions of Eternity, you embark on a standalone journey that takes place independently of a larger storyline. While a new overarching plot called the Cryptis Saga began with Secrets of the Obscure and Janthir Wilds after the great Dragon Saga, the developers claim that the storyline in Visions of Eternity will only play a very minor role, meaning no prior knowledge of the story is required. Many things will become clear from context or simply won’t matter for the narrative.
However, even if the story doesn’t matter to you and gameplay is what truly makes you happy, Visions of Eternity offers some good reasons to stop by and give it a chance.
And aside from the story? Especially the new elite specializations are not only in high demand by fans but also adhere to the motto: “Easy to learn, hard to master.” You can tackle any of the new specializations that appeal to you and gradually delve deeper into them over time without having to do so from the start.
If you are uncertain about which of the new elite specializations is right for you, the developers recommend the Summoner, as it is the least complex candidate in comparison. Alternatively, the Ritualist or the Tempest would also be suitable for a gentler entry.
Additionally, there are supposed to be changes to gear crafting that will cater to players with less time and streamline the experience. Thus, you will soon be able to craft certain legendary items just once and unlock all variants at the same time. For the first time ever, elite armors can also be unlocked through achievements.
The housing also offers some exciting new features for those of you who find that particularly important. With Visions of Eternity, you can design your layouts more freely and even share them with friends or the community.
Overall, Guild Wars 2 presents several factors that make it easier for newcomers to find their way in the MMORPG. For example, there is no “classic” endgame or typical leveling system, and the modularity that allows you to freely choose the content you play without needing to own all expansions offers many accessible benefits.
Perhaps these reasons will motivate you to take the leap and give Guild Wars 2 a chance starting October 28, 2025.
In Pokémon GO you can currently catch Fatalitee. The Ghost Pokémon has a special feature.
Things are getting spooky in Pokémon GO: Currently, the first part of the Halloween event is running, which not only brought the Pokémon Mortcha and Fatalitcha into the game, but also focuses on the already available Pokémon Fatalitee.
Fatalitee is now available to catch as a shiny Pokémon for the first time – and in the wild too. You don’t necessarily have to challenge Fatalitee in raids. However, it is rarer in the wild. Perhaps use the Pokédex alarm to make it easier to find.
Speaking of rare: Fatalitee also has a special feature you should definitely check: It has two forms that are hardly distinguishable.
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Pokémon GO: The Season “Stories of Transformation” in the Trailer
Fatalitee as a Duplicate Form and Original Form – How to Tell the Difference?
What is the difference? In terms of values, combat power, and other aspects, the Duplicate Form and Original Form of Fatalitee do not differ at all. The biggest difference is a stamp on the underside of Fatalitee that certifies it as an original. Also, evolving the original costs much more candy.
The problem: The Duplicate Form is significantly more common than the Original Form. The Original is extremely rare.
How do I tell the difference? Not during the catch, because Fatalitee obviously does not show the stamp just like that. Instead, you need to have the Pokémon evaluated by your team leaders after catching it. During the evaluation, Candela, Blanche, or Spark will inform you whether it is an original or a fake.
You should check every Fatalitee you catch right after. Otherwise, you might end up sending one of the super rare original forms to the professor and never see it again. But: Be prepared to hear the phrase “To me, it looks like a Fatalitee (Duplicate Form)” very often.
Also, don’t be fooled by the silhouette in the Pokémon radar: As of now, Fatalitee is also shown as an unknown silhouette when it is the Duplicate Form – even if you already have it. This is no indication that an original is present.
Have you already managed to catch a Fatalitee in its original form? Did you know the differences? Let us know in the comments! And in the coming weeks, there will be some interesting Pokémon to catch again: A lot of dates are scheduled for next month. Here are all events in November 2025 for Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
A player has spent 200 hours in The Hundred Line – Last Defense Academy on Steam and now reveals whether the game and its 100 endings are worth it.
What kind of game is this? The Hundred Line – Last Defense Academy is a mix of visual novel and strategy role-playing game, which stands out primarily due to its 100 different ‘unique’ endings. On Steam the game has a rating of 88% positive reviews, categorized as “very positive”.
The players are supposed to replay the sci-fi story and keep experiencing new endings, which gives the game a high replay value.
In the game itself, you take on the role of a student named Takumi Sumino, who lives a normal life until one day terrible monsters attack his school. Along with 14 other students, he is selected for a special defense unit and tasked with protecting the school for the next 100 days.
Whether the story lives up to its promises and whether the 100 endings are really good, a player now reveals in a review.
Here you can watch the trailer for the game:
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The Hundred Line -Last Defense Academy-: Trailer for the new JRPG by the creators of Danganronpa
200 hours and 100 endings
How does the player rate the title after 200 hours of gameplay? On Reddit, user PalpitationTop611 posted a lengthy review of the game. In it, he explains his experiences with the title and what he liked and disliked. However, he first clarifies that he not only completed The Hundred Line – Last Defense Academy but experienced all endings within 200 hours.
He positively notes the story in his review. Despite some inconsistencies in the endings, it’s well-crafted and covers a whole spectrum of different genres like sci-fi, comedy, or horror, depending on the ending. The villains are also well-made and add coherence to the game.
He finds the gameplay entertaining and particularly emphasizes the mechanic that allows sacrificing your own units to quickly defeat bosses. He also enjoys the music and the characters in the game.
What does he criticize? What the player dislikes is the concept of the 100 days during which the students are to defend the school. It seems unnecessary to him because there is much downtime in between where you just explore without really experiencing anything. Overall, he dislikes the exploration mini-game.
According to him, the replay value is diminished because you experience the same battles on almost every route on the same day. Even when consciously aiming for a different ending, many of the battles from other endings simply repeat.
Does it deliver on the promise of the endings? The player has mixed feelings about the 100 endings. Some of them are really good, while many feel unnecessary and without added value. They also seem inconsistent at times, as if yesterday’s decisions mean nothing today.
He indicates that, as a rough estimate, 20 endings were fantastic, he found 50 endings acceptable or good, and he disliked 30. Overall, however, he had a lot of fun with the game, even though some paths did not pay off.
A fresh Dungeon Master in Dungeons & Dragons wonders what truly makes a good Dungeon Master and turns to the community of Critical Role. However, both DMs from the group prove that there isn’t just one answer to this question.
What question is on the table? Many players of Dungeons & Dragons have a very high likelihood of having heard of Critical Role or might even be loyal fans. A fan who is now starting as the DM of his group wants to know what he could learn from the different styles of the two DMs, Matt Mercer and Brennan Lee Mulligan, and what makes a “good DM”. For this, he reaches out to the “Critter” community:
“I haven’t quite understood what really makes a ‘good DM’ and how to develop my own ‘flair’,” writes Smooth-Finger-7893 on Reddit. He feels that both Matt and Brennan are lucky to work with good players, but he still can’t quite determine what the difference in their styles is and what exactly makes them so good.
Other fans of Critical Role explain what makes the styles of Brennan and Matt so unique, but they also give a hint regarding the question of what makes a good DM. Both are true professionals, despite the fact that they master so differently.
The 4th Campaign of Critical Role starts now and is bigger than ever
Audiobook Narrator vs. Game Engine
How do the styles of the two DMs differ? While both DMs share many similarities, there are some distinctive features in their styles that set them apart. The community recognizes this. In an observation by the fan raccoonillustrated, which received the most upvotes from the community on Reddit, he describes these differences as follows:
Matt, who has led the first three campaigns of Critical Role, is a professional voice actor and storyteller, which gives him a strong focus on the description of scenes, characters, and voices. This is why his campaigns feature significant NPCs and a well-established worldbuilding.
Matt often draws his inspiration from video games and creates an environment in which players can unleash their creativity and become alive. You can tell that he knows his players well, as they have been friends for a long time, and he knows what triggers he can use that his friends will certainly react to.
Brennan focuses primarily on narrative and can still respond quickly, wittily, and with a good dose of humor due to his background as a comedian. Therefore, he creates his NPCs more as a reaction to what his players do and to advance the story.
Brennan’s inspiration often lies in literary works as well as philosophical and sociological themes that are significant in his stories. Compared to Matt, he relies less on the behavior of the players at the table and more on the characters they portray.
Summarizing it very similarly, but much more concisely, Fantastic_Bug1028 writes on Reddit: “Brennan is an audiobook narrator and Matt is a game engine.”
What can a new DM take away from this comparison? The probably most important hint for a new Dungeon Master comes from the same comment from the fan. Those who look to long-time and famous professionals as newcomers can only be disappointed. Rather, thedifferent styles of Brennan and Matt show that there isn’t an exact blueprint for a good DM, but many different ways that can all be great.
“Both are professional DMs who have been doing this for years, so their level of experience is significantly different from your own,” explains raccoonillustrated on Reddit, “As with any art form/skill, you get better through a lot of practice and the willingness to improve each time. You can’t and shouldn’t measure yourself against the standards of these people, but if you still want to do that, you should be aware that it will take years.”
Gen Z has certain expectations when it comes to their jobs. For example, they are not willing to work overtime for a low salary. Instead, young people prefer a job in hospitality with tips over working 60 hours a week. At least, that is what a young employer believes and she gives tips on how to deal with Gen Z as a leader.
Our cover image is a symbolic image.
Who is it about? Teresa Kutz is from Generation Z herself and shared tips in an interview with WirtschaftsWoche on how to deal with her generation in the job market. She is a business consultant and startup founder.
In social media and in her book “Versatile Disinterest & Still Full of Opinions: How Much Truth Is Behind the Generational Conflict?” the 29-year-old describes quirky scenes from her working life. For example, she has no problem if the intern doesn’t want to turn on her camera in the virtual meeting because she is currently lying in the bathtub. For Teresa Katz, the results count, not necessarily the way of working.
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Die Gen Z muss in allen Bereichen des Lebens Einsparungen vornehmen, aber eine Branche trifft es härter als alle anderen
“Then rather a hospitality job with tips”
What are the tips that the founder gives? For dealing with Gen Z in everyday work, Teresa Katz has a number of tips:
Lead without authoritarianism, but on equal footing: Strictness or control do not work with Gen Z; instead, they want co-determination, appreciation, and feedback. This creates more motivation, says Teresa Katz.
Allow flexibility: The place of work or the way of working is secondary for Teresa Katz, as long as the results are right in the end.
Prefer meaning over status: Young people want a job that has meaning for them, and status symbols like company cars are outdated for them.
For Teresa Katz, an average performance from her employees is sufficient:
Average performance is enough. No one owes me more. It is my responsibility as an entrepreneur to ensure that. (…) My employees should neither be over- nor under-challenged. I am responsible for my company and must plan resources accordingly and establish proper work organization. That is not the responsibility of the young worker.
Furthermore, Teresa Katz mentions that industries such as marketing or software development have become unattractive for Gen Z:
These industries are relatively unattractive for many now. (…) So: low salary, a lot of overtime, being the girl for everything. Young people do not want to work in an agency for 60 hours a week for a low salary. Then rather a job in hospitality with tips.
The MMORPG expert TheLazyPeon has once again traveled to Aeternum to find out what the hype surrounding New World is all about.
Who is TheLazyPeon? The content creator is one of the largest international YouTubers specializing in the MMORPG genre. The creator, who lives in Thailand, has over 768,000 subscribers and more than 740 videos, and there is probably no current online role-playing game that the “lazy peon” hasn’t played.
Here MeinMMO editor Karsten Scholz has analyzed the current success of New World:
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MeinMMO at GameStar News: Our MMORPG expert analyzes the current success of New World
How does the YouTuber rate New World in 2025? The current excitement around New World has not only prompted MeinMMO editor Karsten to revisit Aeternum, but also TheLazyPeon. In the current video on YouTube, he reports what currently excites him about the MMORPG and what still has room for improvement.
TheLazy Peon praises New World in 2025:
The world of Aeternum is large, beautiful, and features some of the best sound effects in the genre.
Crafting remains a major strength of New World.
The classless system works, and it is now very easy to switch between gear and builds.
The new catacomb challenge is fun, as are the jumping segments. The mix of PvE and PvP content is solid.
The payment model is fair, there is no Pay2Win.
The range of customization options, transmog, and housing options is large.
The combat system can be a lot of fun in certain situations, as some weapons feel wonderfully heavy and skills feel incredibly satisfying.
However, the YouTuber criticizes the following areas:
In New World, it feels very punishing when controlled by effects or thrown off balance.
A high ping noticeably negatively affects the gaming experience. TheLazyPeon cannot effectively play some builds because of this.
With the linear quest line that brings you to the max level, TheLazyPeon found little fun, as it quickly becomes boring to blindly follow the quest markers.
The server capacities are low, which can quickly lead to long waiting times during hype phases. It also becomes difficult to join friends on certain servers.
There are countless perks in the game, but the quality of the effects cannot keep up with the quantity. There is a lot of junk in there.
At the same time, the talent trees offer little room for creativity. Build diversity is low.
The organization of the storage areas is not enjoyable. The storage interface is poor, and there is too large a number of items, many of which are useless.
The interface for the activities of the current season pass system is confusing and unintuitive.
The combat system can also be a weakness, as it sometimes feels very clunky.
The overall conclusion of TheLazyPeon on New World: The MMORPG is currently in a very good state, even if it still has (familiar) weaknesses. In his opinion, the most fun is had with the game when played as a casual, for example, as a time-MMO alongside another title or when one generally has little time to play.
Here you can watch TheLazyPeon’s entire video:
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What is the community saying? In the hours since the release of the video, TheLazyPeon’s evaluation has garnered 3,950 thumbs up, almost 100,000 views, and more than 840 comments. Many players confirm that New World has noticeably improved.
oshua5640 writes under the video: “Honestly, I think they have finally reached a point where they have created a solid foundation! It feels like they have a bright future ahead with their new director from this point on.”
For uspatriot6414, the return to Aeternum was worth it: “I played it at launch and have now returned. The game has noticeably improved. I’m having fun.”
TheUltimateStormy feels the same way: “I just returned after a month since launch and it’s crazy how different the game is. I haven’t even reached level 20 and I’ve already noticed differences, I want to discover more.”
The Worlds 2025 are currently taking place in League of Legends and Europe’s biggest hope is G2. The team recently played for a spot in the semifinals. Besides a great teamfight, the jungle pick was particularly surprising.
What a match it was! The Worlds 2025 are still in the Swiss-Stage phase in China. 16 teams need to qualify for the quarter-finals by winning 3 Best-of 3s against the other teams. So, whoever defeats 3 teams advances. So far, the following teams are confirmed for the next round:
They were able to win and surprise with a strong teamfight in the third match, primarily due to a jungle pick.
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Das ist LoL – Einmal richtig ehrlich erklärt
A pick that was last seen at the Worlds 2012
How did the matches go? The Best-of 3 started off rather poorly for G2. The first match was quite balanced, and although G2 secured the first 2 dragons, FlyQuest steadily built up a gold lead. After less than 38 minutes, FlyQuest won 10:4 with a gold advantage of nearly 10,000.
The second match also started off quite evenly. After about 15 minutes, G2 began to build a gold advantage with 3 kills. In teamfights, they showed calmness and a strategic approach, managing to secure individual kills. After 29 minutes and the Baron buff, G2 applied strong pressure and won the game after about 31 minutes.
The third match would decide if G2 makes it to the quarter-finals. Even before the match, G2’s jungler, Skewmond (seen in the title image), surprised with his jungle pick: Dr. Mundo. This is quite an unusual pick. The last time Mundo was played as a jungler at the Worlds was in 2012. Back then, the team Taipei Assassins chose Mundo as a jungler in 3 out of 4 matches and became world champions (source: liquidpedia.net).
But with the unusual pick, Skewmond demonstrated that the champion is simply hard to take down. He played aggressively and dealt a lot of damage. Nevertheless, both teams fought hard and it wasn’t until 27 minutes that G2 secured a gold lead of 3,000 gold.
At minute 33, FlyQuest secured the Baron, but there was a great teamfight from G2 in the midlane. Skewmond flashed in with Mundo into the opponents, allowing Caps to use Orianna’s ultimate with her ball. Almost the entire FlyQuest team was caught, and only the jungler Inspired survived. After nearly 35 minutes, G2 won and advanced to the quarter-finals (source: YouTube).
With that, G2 finally makes it to the quarter-finals at the Worlds again. The last time they were able to do this was at the Worlds 2020. There, they lost in the semifinals against Dplus KIA.
What’s next for G2? G2 has advanced but still has to wait a bit. On October 23, 24, and 25, the last teams will play in the Swiss Stage to qualify for the quarter-finals, including T1.
Skins are a constant topic in shooters, as they are often designed to be unrealistic, pulling fans out of the immersion. Battlefield 6 wanted to outsmart its competitor Call of Duty and refrain from flashy skins this time, but according to the fans, that promise has now been broken.
Why are skins so problematic? Whether in Battlefield or Call of Duty, skins serve the studios, aside from their sales, to continue making money through microtransactions – even if the release of their shooter was several weeks ago.
The problem: these skins are often designed to be flashy and inappropriate because they sell the best. This sales practice is further enhanced by crossovers, whereby well-known characters from movies & series are also ported into the shooter as playable figures.
At launch, it went well and fans were pleased, but just 18 days after release, new skins appear that are far from what the developers promised.
Start video
Battlefield 6 bringt den Sweet-Spot zurück – So funktioniert er
Community punishes fans who support these skins
Which skins were discovered? The first inappropriate outfits were the Master Skins of the respective classes, which are dipped in neon orange. Even our colleagues from GamePro jokingly reported on why one would need a camouflage.
With the release of Season 1, things are set to get worse, as a whole truckload of skins is said to resemble a paintball battle, where different colors destroy the immersion, as can be gleaned from a post on Reddit.
DICE promised for a while to maintain the immersion and release skins that match the military, but looking at the upcoming colorful skins, it looks bleak.
One of the colorful skins from Season 1 (Source: pcgamer.com)
What have fans announced? They feel betrayed when you take a closer look at a huge post on Reddit. The user Ohforfk’s thread received over 18,000 upvotes and 4,700 comments. The tenor: dissatisfaction and disappointment.
Many are wondering what happened to the promise DICE made to the fans before the release. They fear that from now on, the shooter will only get worse in terms of immersion. For this reason, some of them are even threatening consequences. The following can be heard:
“I will not revive anyone wearing these kinds of skins. My opinion.” – charlikruse
“I will miss the times when everyone had standard and beta skins. I fear this game will be unrecognizable in the future.” – Vinniegars
“Why is it so much to ask for normal military uniforms? I would pull out my wallet if I could play with real US Army gear or as a Marine.” – navyproudd34
“It’s funny that they didn’t show this stuff in the reveal trailer or in any of the gameplay trailers.” – Ashamed-Nothing1174
Are the skins really that bad? Every fan has a different feeling about skins, but comparing the shown outfits with those from CoD: Black Ops 6, Battlefield 6’s are still quite tame.
Nevertheless, the tone of the community is understandable, as no one runs around with glowing orange uniforms on a realistic battlefield. Such things do not fit the mood of the shooter, and yet, soon there will be such and more colorful skins.
It remains to be seen how DICE will respond to the fans’ feedback, but it is already clear that the community’s trust is noticeably shaken. How do you feel about the upcoming skins? Do you think the community is overreacting? Feel free to share your opinion in the comments. You can find more about Battlefield 6 here: Battlefield 6 brings in Season 1 more of what veterans have been demanding all the time
This is an AI-powered translation. Some inaccuracies might exist.
Fans of superheroes have always disagreed about whether the characters from DC or Marvel are better. Stan Lee, a legendary comic author himself, has his own answer to this question, explaining what made Marvel eager to quickly bring its own movie to theaters.
Stan Lee is a true legend among comic fans. Together with other collaborators like Jack Kirby, he created many iconic heroes at Marvel, including some of the most famous like Iron Man, Thor, or Hulk. The X-Men also originated from his pen, and of course Spider-Man, a wonderfully imperfect hero.
It is clear that Lee, who passed away in 2018, knew a lot about superheroes. On the debate of whether Marvel is better than the competing DC, the author did not have a clear answer. Instead, he looked back at the beginnings of Marvel and could precisely name who or what inspired all subsequent heroes.
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The Fantastic Four: First Steps – The new Marvel film will be released in theaters on July 25
Costumes, Superpowers, a Secret Identity …
What did Stan Lee say? Fifteen years ago, the book “The Stan Lee Universe” was published, containing numerous anecdotes from the comic master (via reddit.com). Among them, one in which he talked about his first encounters with comics and how they inspired him and his colleagues at Marvel.
I was a teenager when I first saw Superman at the newsstand. And when you start working in comics and become part of the industry, you realize how much you owe to Siegel and Shuster [creators of Superman, note by the author]. All conventions of our superheroes stem from the Superman idea. Costumes, superpowers, a secret identity… all these elements we used in the development of our characters.
Stan Lee
Stan Lee was not shy about naming his inspiration, even when it came from the competition like in the case of Superman. This also shows that Lee did not take the rivalry between the two comic publishers as seriously and fiercely as some fans did – on the contrary, the competition was a fruitful motivation for him to further develop his own creations. This also applies to the movies that Marvel brought to the theaters.
What did Lee say about the films? The first major superhero film made specifically for theaters was Superman from 1978. The film was directed by Richard Donner and made a great impression on many viewers.
Stan Lee also saw the film back then in theaters and remembered years later:
It was a revelation. It showed everyone that superheroes are important, very imaginative, and worth being adapted for the big screen. It is only fitting that Superman, the first superhero, also got the first superhero film, but of course, it made us at Marvel even more envious as we hoped to see our characters on the big screen soon. Superman had a major influence on everything.
Stan Lee
Even at Marvel, there were TV movies and series back then, but they were usually cheaply produced. For example, Spider-Man from 1977, a television film that was followed by a series. However, Stan Lee was not very satisfied with it and called the production “too childish.” (via geektyrant.com)
Some films made for television also temporarily found their way into theaters. But the first major film that Marvel produced specifically for the big screen was Howard the Duck in 1989. This was followed by The Punisher, Blade and in 2008, probably the big breakthrough for Marvel in theaters when Iron Man was released, launching the MCU.
This was the beginning of an epic and very successful film series that continues to this day. As of 2025, for example, The Fantastic Four: First Steps. Even though Stan Lee passed away in 2018, he witnessed the success of the Marvel films and even appeared in some of them. In this respect, Marvel has matched DC and established itself in theaters – no matter which universe you may find better. In this context: Marvel legend Stan Lee had a favorite character from DC that hardly anyone knows
This is an AI-powered translation. Some inaccuracies might exist.