Pokémon GO: Fatalitee has a secret – Here’s how to find out what form you have

In Pokémon GO you can currently catch Fatalitee. The Ghost Pokémon has a special feature.

Things are getting spooky in Pokémon GO: Currently, the first part of the Halloween event is running, which not only brought the Pokémon Mortcha and Fatalitcha into the game, but also focuses on the already available Pokémon Fatalitee.

Fatalitee is now available to catch as a shiny Pokémon for the first time – and in the wild too. You don’t necessarily have to challenge Fatalitee in raids. However, it is rarer in the wild. Perhaps use the Pokédex alarm to make it easier to find.

Speaking of rare: Fatalitee also has a special feature you should definitely check: It has two forms that are hardly distinguishable.

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Pokémon GO: The Season “Stories of Transformation” in the Trailer

Fatalitee as a Duplicate Form and Original Form – How to Tell the Difference?

What is the difference? In terms of values, combat power, and other aspects, the Duplicate Form and Original Form of Fatalitee do not differ at all. The biggest difference is a stamp on the underside of Fatalitee that certifies it as an original. Also, evolving the original costs much more candy.

The problem: The Duplicate Form is significantly more common than the Original Form. The Original is extremely rare.

How do I tell the difference? Not during the catch, because Fatalitee obviously does not show the stamp just like that. Instead, you need to have the Pokémon evaluated by your team leaders after catching it. During the evaluation, Candela, Blanche, or Spark will inform you whether it is an original or a fake.

You should check every Fatalitee you catch right after. Otherwise, you might end up sending one of the super rare original forms to the professor and never see it again. But: Be prepared to hear the phrase “To me, it looks like a Fatalitee (Duplicate Form)” very often.

Also, don’t be fooled by the silhouette in the Pokémon radar: As of now, Fatalitee is also shown as an unknown silhouette when it is the Duplicate Form – even if you already have it. This is no indication that an original is present.

Have you already managed to catch a Fatalitee in its original form? Did you know the differences? Let us know in the comments! And in the coming weeks, there will be some interesting Pokémon to catch again: A lot of dates are scheduled for next month. Here are all events in November 2025 for Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

A very good game on Steam has 100 endings, a player has seen them all and says after 200 hours whether it is worth it

A player has spent 200 hours in The Hundred Line – Last Defense Academy on Steam and now reveals whether the game and its 100 endings are worth it.

What kind of game is this? The Hundred Line – Last Defense Academy is a mix of visual novel and strategy role-playing game, which stands out primarily due to its 100 different ‘unique’ endings. On Steam the game has a rating of 88% positive reviews, categorized as “very positive”.

The players are supposed to replay the sci-fi story and keep experiencing new endings, which gives the game a high replay value.

In the game itself, you take on the role of a student named Takumi Sumino, who lives a normal life until one day terrible monsters attack his school. Along with 14 other students, he is selected for a special defense unit and tasked with protecting the school for the next 100 days.

Whether the story lives up to its promises and whether the 100 endings are really good, a player now reveals in a review.

Here you can watch the trailer for the game:

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The Hundred Line -Last Defense Academy-: Trailer for the new JRPG by the creators of Danganronpa

200 hours and 100 endings

How does the player rate the title after 200 hours of gameplay? On Reddit, user PalpitationTop611 posted a lengthy review of the game. In it, he explains his experiences with the title and what he liked and disliked. However, he first clarifies that he not only completed The Hundred Line – Last Defense Academy but experienced all endings within 200 hours.

He positively notes the story in his review. Despite some inconsistencies in the endings, it’s well-crafted and covers a whole spectrum of different genres like sci-fi, comedy, or horror, depending on the ending. The villains are also well-made and add coherence to the game.

He finds the gameplay entertaining and particularly emphasizes the mechanic that allows sacrificing your own units to quickly defeat bosses. He also enjoys the music and the characters in the game.

What does he criticize? What the player dislikes is the concept of the 100 days during which the students are to defend the school. It seems unnecessary to him because there is much downtime in between where you just explore without really experiencing anything. Overall, he dislikes the exploration mini-game.

According to him, the replay value is diminished because you experience the same battles on almost every route on the same day. Even when consciously aiming for a different ending, many of the battles from other endings simply repeat.

Does it deliver on the promise of the endings? The player has mixed feelings about the 100 endings. Some of them are really good, while many feel unnecessary and without added value. They also seem inconsistent at times, as if yesterday’s decisions mean nothing today.

He indicates that, as a rough estimate, 20 endings were fantastic, he found 50 endings acceptable or good, and he disliked 30. Overall, however, he had a lot of fun with the game, even though some paths did not pay off.

The Hundred Line – Last Defense Academy may not be a hidden gem, but it can definitely be worthwhile for genre fans. Additionally, a free demo version gives insight into the game before purchase. Although the game does not look particularly special, its development was probably quite expensive: Two legends have teamed up for a new game, it starts very positively on Steam, almost ruins the studio

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Steam

The new Dungeon Master of Critical Role proves that you don’t have to be Matt Mercer to run great adventures in Dungeons & Dragons

A fresh Dungeon Master in Dungeons & Dragons wonders what truly makes a good Dungeon Master and turns to the community of Critical Role. However, both DMs from the group prove that there isn’t just one answer to this question.

What question is on the table? Many players of Dungeons & Dragons have a very high likelihood of having heard of Critical Role or might even be loyal fans. A fan who is now starting as the DM of his group wants to know what he could learn from the different styles of the two DMs, Matt Mercer and Brennan Lee Mulligan, and what makes a “good DM”. For this, he reaches out to the “Critter” community:

“I haven’t quite understood what really makes a ‘good DM’ and how to develop my own ‘flair’,” writes Smooth-Finger-7893 on Reddit. He feels that both Matt and Brennan are lucky to work with good players, but he still can’t quite determine what the difference in their styles is and what exactly makes them so good.

Other fans of Critical Role explain what makes the styles of Brennan and Matt so unique, but they also give a hint regarding the question of what makes a good DM. Both are true professionals, despite the fact that they master so differently.

Here you can see the preview of the fourth campaign of Critical Role, in which Brennan Lee Mulligan takes over from longtime DM Matt Mercer for the first time:

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The 4th Campaign of Critical Role starts now and is bigger than ever

Audiobook Narrator vs. Game Engine

How do the styles of the two DMs differ? While both DMs share many similarities, there are some distinctive features in their styles that set them apart. The community recognizes this. In an observation by the fan raccoonillustrated, which received the most upvotes from the community on Reddit, he describes these differences as follows:

Matt, who has led the first three campaigns of Critical Role, is a professional voice actor and storyteller, which gives him a strong focus on the description of scenes, characters, and voices. This is why his campaigns feature significant NPCs and a well-established worldbuilding.

Matt often draws his inspiration from video games and creates an environment in which players can unleash their creativity and become alive. You can tell that he knows his players well, as they have been friends for a long time, and he knows what triggers he can use that his friends will certainly react to.

Brennan focuses primarily on narrative and can still respond quickly, wittily, and with a good dose of humor due to his background as a comedian. Therefore, he creates his NPCs more as a reaction to what his players do and to advance the story.

Brennan’s inspiration often lies in literary works as well as philosophical and sociological themes that are significant in his stories. Compared to Matt, he relies less on the behavior of the players at the table and more on the characters they portray.

Summarizing it very similarly, but much more concisely, Fantastic_Bug1028 writes on Reddit: “Brennan is an audiobook narrator and Matt is a game engine.”

What can a new DM take away from this comparison? The probably most important hint for a new Dungeon Master comes from the same comment from the fan. Those who look to long-time and famous professionals as newcomers can only be disappointed. Rather, the different styles of Brennan and Matt show that there isn’t an exact blueprint for a good DM, but many different ways that can all be great.

“Both are professional DMs who have been doing this for years, so their level of experience is significantly different from your own,” explains raccoonillustrated on Reddit, “As with any art form/skill, you get better through a lot of practice and the willingness to improve each time. You can’t and shouldn’t measure yourself against the standards of these people, but if you still want to do that, you should be aware that it will take years.”

Since the start of the fourth campaign of Critical Role and the change of the DM from Matt to Brennan, the new DM has been very positively received by the fans. However, the new DM is not the only thing Critical Role is doing differently in its new campaign; the overall style is also: The new campaign of Critical Role takes place for the first time in a completely different style – What is a West Marches campaign?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

29-year-old explains to other bosses how Gen Z works: “Average performance is enough”

Gen Z has certain expectations when it comes to their jobs. For example, they are not willing to work overtime for a low salary. Instead, young people prefer a job in hospitality with tips over working 60 hours a week. At least, that is what a young employer believes and she gives tips on how to deal with Gen Z as a leader.

Our cover image is a symbolic image.

Who is it about? Teresa Kutz is from Generation Z herself and shared tips in an interview with WirtschaftsWoche on how to deal with her generation in the job market. She is a business consultant and startup founder.

In social media and in her book “Versatile Disinterest & Still Full of Opinions: How Much Truth Is Behind the Generational Conflict?” the 29-year-old describes quirky scenes from her working life. For example, she has no problem if the intern doesn’t want to turn on her camera in the virtual meeting because she is currently lying in the bathtub. For Teresa Katz, the results count, not necessarily the way of working.

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Die Gen Z muss in allen Bereichen des Lebens Einsparungen vornehmen, aber eine Branche trifft es härter als alle anderen

“Then rather a hospitality job with tips”

What are the tips that the founder gives? For dealing with Gen Z in everyday work, Teresa Katz has a number of tips:

  • Lead without authoritarianism, but on equal footing: Strictness or control do not work with Gen Z; instead, they want co-determination, appreciation, and feedback. This creates more motivation, says Teresa Katz.
  • Allow flexibility: The place of work or the way of working is secondary for Teresa Katz, as long as the results are right in the end.
  • Prefer meaning over status: Young people want a job that has meaning for them, and status symbols like company cars are outdated for them.

For Teresa Katz, an average performance from her employees is sufficient:

Average performance is enough. No one owes me more. It is my responsibility as an entrepreneur to ensure that. (…) My employees should neither be over- nor under-challenged. I am responsible for my company and must plan resources accordingly and establish proper work organization. That is not the responsibility of the young worker.

– Teresa Katz via WirtschaftsWoche

Furthermore, Teresa Katz mentions that industries such as marketing or software development have become unattractive for Gen Z:

These industries are relatively unattractive for many now. (…) So: low salary, a lot of overtime, being the girl for everything. Young people do not want to work in an agency for 60 hours a week for a low salary. Then rather a job in hospitality with tips.

Teresa Katz speaks as a young person for Generation Z and accordingly adapts her leadership style. She seems to have understood Gen Z, just like another boss: Generation Z has found its leader: the boss who denies her employees vacation and explains to millions of viewers why

This is an AI-powered translation. Some inaccuracies might exist.

Large YouTuber for MMORPGs plays New World again thanks to the hype, draws a positive conclusion … for casuals

The MMORPG expert TheLazyPeon has once again traveled to Aeternum to find out what the hype surrounding New World is all about.

Who is TheLazyPeon? The content creator is one of the largest international YouTubers specializing in the MMORPG genre. The creator, who lives in Thailand, has over 768,000 subscribers and more than 740 videos, and there is probably no current online role-playing game that the “lazy peon” hasn’t played.

However, TheLazyPeon is increasingly looking beyond the genre, which has already positively surprised him with some gems from the current gaming year – for example, Expedition 33: Clair Obscur is so good, it even excites story-averse players and those who dislike turn-based combat: “I want more games like this one”.

Here MeinMMO editor Karsten Scholz has analyzed the current success of New World:

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MeinMMO at GameStar News: Our MMORPG expert analyzes the current success of New World

How does the YouTuber rate New World in 2025? The current excitement around New World has not only prompted MeinMMO editor Karsten to revisit Aeternum, but also TheLazyPeon. In the current video on YouTube, he reports what currently excites him about the MMORPG and what still has room for improvement.

TheLazy Peon praises New World in 2025:

  • The world of Aeternum is large, beautiful, and features some of the best sound effects in the genre.
  • Crafting remains a major strength of New World.
  • The classless system works, and it is now very easy to switch between gear and builds.
  • The new catacomb challenge is fun, as are the jumping segments. The mix of PvE and PvP content is solid.
  • The payment model is fair, there is no Pay2Win.
  • The range of customization options, transmog, and housing options is large.
  • The combat system can be a lot of fun in certain situations, as some weapons feel wonderfully heavy and skills feel incredibly satisfying.

However, the YouTuber criticizes the following areas:

  • In New World, it feels very punishing when controlled by effects or thrown off balance.
  • A high ping noticeably negatively affects the gaming experience. TheLazyPeon cannot effectively play some builds because of this.
  • With the linear quest line that brings you to the max level, TheLazyPeon found little fun, as it quickly becomes boring to blindly follow the quest markers.
  • The server capacities are low, which can quickly lead to long waiting times during hype phases. It also becomes difficult to join friends on certain servers.
  • There are countless perks in the game, but the quality of the effects cannot keep up with the quantity. There is a lot of junk in there.
  • At the same time, the talent trees offer little room for creativity. Build diversity is low.
  • The organization of the storage areas is not enjoyable. The storage interface is poor, and there is too large a number of items, many of which are useless.
  • The interface for the activities of the current season pass system is confusing and unintuitive.
  • The combat system can also be a weakness, as it sometimes feels very clunky.

The overall conclusion of TheLazyPeon on New World: The MMORPG is currently in a very good state, even if it still has (familiar) weaknesses. In his opinion, the most fun is had with the game when played as a casual, for example, as a time-MMO alongside another title or when one generally has little time to play.

Here you can watch TheLazyPeon’s entire video:

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What is the community saying? In the hours since the release of the video, TheLazyPeon’s evaluation has garnered 3,950 thumbs up, almost 100,000 views, and more than 840 comments. Many players confirm that New World has noticeably improved.

  • oshua5640 writes under the video: “Honestly, I think they have finally reached a point where they have created a solid foundation! It feels like they have a bright future ahead with their new director from this point on.”
  • For uspatriot6414, the return to Aeternum was worth it: “I played it at launch and have now returned. The game has noticeably improved. I’m having fun.”
  • TheUltimateStormy feels the same way: “I just returned after a month since launch and it’s crazy how different the game is. I haven’t even reached level 20 and I’ve already noticed differences, I want to discover more.”

How is the hype around New World expressed? Through increasing player numbers, daily waiting times for the servers, and positive discussions about the new content of Season 10. New World unexpectedly rises like a phoenix from the ashes. MeinMMO editor Karsten Scholz analyzes the sudden rebirth of Amazon Games’ MMORPG in this article: New World manages to turn the trend around after difficult years and delights its community – The reason is quite simple

This is an AI-powered translation. Some inaccuracies might exist.

Europe’s greatest hope defeats US team at the Worlds in LoL, reaches the quarter-finals for the first time since 2020

The Worlds 2025 are currently taking place in League of Legends and Europe’s biggest hope is G2. The team recently played for a spot in the semifinals. Besides a great teamfight, the jungle pick was particularly surprising.

What a match it was! The Worlds 2025 are still in the Swiss-Stage phase in China. 16 teams need to qualify for the quarter-finals by winning 3 Best-of 3s against the other teams. So, whoever defeats 3 teams advances. So far, the following teams are confirmed for the next round:

  • Anyone’s Legends
  • KT Rolster
  • Hanwha Life Esports

Among them, since October 22, 2025, is the European team G2 Esports, which includes BrokenBlade, who was interviewed by MeinMMO during the LEC Summer Finals. They won their 4th Swiss-Stage match against the US team FlyQuest.

They were able to win and surprise with a strong teamfight in the third match, primarily due to a jungle pick.

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Das ist LoL – Einmal richtig ehrlich erklärt

A pick that was last seen at the Worlds 2012

How did the matches go? The Best-of 3 started off rather poorly for G2. The first match was quite balanced, and although G2 secured the first 2 dragons, FlyQuest steadily built up a gold lead. After less than 38 minutes, FlyQuest won 10:4 with a gold advantage of nearly 10,000.

The second match also started off quite evenly. After about 15 minutes, G2 began to build a gold advantage with 3 kills. In teamfights, they showed calmness and a strategic approach, managing to secure individual kills. After 29 minutes and the Baron buff, G2 applied strong pressure and won the game after about 31 minutes.

The third match would decide if G2 makes it to the quarter-finals. Even before the match, G2’s jungler, Skewmond (seen in the title image), surprised with his jungle pick: Dr. Mundo. This is quite an unusual pick. The last time Mundo was played as a jungler at the Worlds was in 2012. Back then, the team Taipei Assassins chose Mundo as a jungler in 3 out of 4 matches and became world champions (source: liquidpedia.net).

But with the unusual pick, Skewmond demonstrated that the champion is simply hard to take down. He played aggressively and dealt a lot of damage. Nevertheless, both teams fought hard and it wasn’t until 27 minutes that G2 secured a gold lead of 3,000 gold.

At minute 33, FlyQuest secured the Baron, but there was a great teamfight from G2 in the midlane. Skewmond flashed in with Mundo into the opponents, allowing Caps to use Orianna’s ultimate with her ball. Almost the entire FlyQuest team was caught, and only the jungler Inspired survived. After nearly 35 minutes, G2 won and advanced to the quarter-finals (source: YouTube).

With that, G2 finally makes it to the quarter-finals at the Worlds again. The last time they were able to do this was at the Worlds 2020. There, they lost in the semifinals against Dplus KIA.

What’s next for G2? G2 has advanced but still has to wait a bit. On October 23, 24, and 25, the last teams will play in the Swiss Stage to qualify for the quarter-finals, including T1.

The quarter-finals begin on Tuesday, October 28 and last until Friday, October 31. It’s still unclear who the Europeans will face. The streamer NoWay is also gaming in China and even meets pros in-game: Twitch streamer NoWay meets one of the best ADCs participating in the Worlds and wins a ranked game with him.

This is an AI-powered translation. Some inaccuracies might exist.

Battlefield 6 breaks one of its most important promises in just 18 days, leaving fans with hard consequences

Skins are a constant topic in shooters, as they are often designed to be unrealistic, pulling fans out of the immersion. Battlefield 6 wanted to outsmart its competitor Call of Duty and refrain from flashy skins this time, but according to the fans, that promise has now been broken.

Why are skins so problematic? Whether in Battlefield or Call of Duty, skins serve the studios, aside from their sales, to continue making money through microtransactions – even if the release of their shooter was several weeks ago.

The problem: these skins are often designed to be flashy and inappropriate because they sell the best. This sales practice is further enhanced by crossovers, whereby well-known characters from movies & series are also ported into the shooter as playable figures.

All this combined destroys the immersion that a realistic military shooter should have. Therefore, DICE used the argument before the release of Battlefield 6 for its marketing that it would refrain from such skins and remain realistic.

At launch, it went well and fans were pleased, but just 18 days after release, new skins appear that are far from what the developers promised.

Start video
Battlefield 6 bringt den Sweet-Spot zurück – So funktioniert er

Community punishes fans who support these skins

Which skins were discovered? The first inappropriate outfits were the Master Skins of the respective classes, which are dipped in neon orange. Even our colleagues from GamePro jokingly reported on why one would need a camouflage.

With the release of Season 1, things are set to get worse, as a whole truckload of skins is said to resemble a paintball battle, where different colors destroy the immersion, as can be gleaned from a post on Reddit.

DICE promised for a while to maintain the immersion and release skins that match the military, but looking at the upcoming colorful skins, it looks bleak.

Battlefield-6-Skin-Blau
One of the colorful skins from Season 1 (Source: pcgamer.com)

What have fans announced? They feel betrayed when you take a closer look at a huge post on Reddit. The user Ohforfk’s thread received over 18,000 upvotes and 4,700 comments. The tenor: dissatisfaction and disappointment.

Many are wondering what happened to the promise DICE made to the fans before the release. They fear that from now on, the shooter will only get worse in terms of immersion. For this reason, some of them are even threatening consequences. The following can be heard:

  • “I will not revive anyone wearing these kinds of skins. My opinion.” – charlikruse
  • “I will miss the times when everyone had standard and beta skins. I fear this game will be unrecognizable in the future.” – Vinniegars
  • “Why is it so much to ask for normal military uniforms? I would pull out my wallet if I could play with real US Army gear or as a Marine.” – navyproudd34
  • “It’s funny that they didn’t show this stuff in the reveal trailer or in any of the gameplay trailers.” – Ashamed-Nothing1174

Are the skins really that bad? Every fan has a different feeling about skins, but comparing the shown outfits with those from CoD: Black Ops 6, Battlefield 6’s are still quite tame.

Nevertheless, the tone of the community is understandable, as no one runs around with glowing orange uniforms on a realistic battlefield. Such things do not fit the mood of the shooter, and yet, soon there will be such and more colorful skins.

It remains to be seen how DICE will respond to the fans’ feedback, but it is already clear that the community’s trust is noticeably shaken. How do you feel about the upcoming skins? Do you think the community is overreacting? Feel free to share your opinion in the comments. You can find more about Battlefield 6 here: Battlefield 6 brings in Season 1 more of what veterans have been demanding all the time

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer
  2. PC Gamer

Stan Lee explained 15 years ago who the true inspiration for Marvel was

Fans of superheroes have always disagreed about whether the characters from DC or Marvel are better. Stan Lee, a legendary comic author himself, has his own answer to this question, explaining what made Marvel eager to quickly bring its own movie to theaters.

Stan Lee is a true legend among comic fans. Together with other collaborators like Jack Kirby, he created many iconic heroes at Marvel, including some of the most famous like Iron Man, Thor, or Hulk. The X-Men also originated from his pen, and of course Spider-Man, a wonderfully imperfect hero.

It is clear that Lee, who passed away in 2018, knew a lot about superheroes. On the debate of whether Marvel is better than the competing DC, the author did not have a clear answer. Instead, he looked back at the beginnings of Marvel and could precisely name who or what inspired all subsequent heroes.

Start video
The Fantastic Four: First Steps – The new Marvel film will be released in theaters on July 25

Costumes, Superpowers, a Secret Identity …

What did Stan Lee say? Fifteen years ago, the book “The Stan Lee Universe” was published, containing numerous anecdotes from the comic master (via reddit.com). Among them, one in which he talked about his first encounters with comics and how they inspired him and his colleagues at Marvel.

I was a teenager when I first saw Superman at the newsstand. And when you start working in comics and become part of the industry, you realize how much you owe to Siegel and Shuster [creators of Superman, note by the author]. All conventions of our superheroes stem from the Superman idea. Costumes, superpowers, a secret identity… all these elements we used in the development of our characters.

Stan Lee

Stan Lee was not shy about naming his inspiration, even when it came from the competition like in the case of Superman. This also shows that Lee did not take the rivalry between the two comic publishers as seriously and fiercely as some fans did – on the contrary, the competition was a fruitful motivation for him to further develop his own creations. This also applies to the movies that Marvel brought to the theaters.

What did Lee say about the films? The first major superhero film made specifically for theaters was Superman from 1978. The film was directed by Richard Donner and made a great impression on many viewers.

Stan Lee also saw the film back then in theaters and remembered years later:

It was a revelation. It showed everyone that superheroes are important, very imaginative, and worth being adapted for the big screen. It is only fitting that Superman, the first superhero, also got the first superhero film, but of course, it made us at Marvel even more envious as we hoped to see our characters on the big screen soon. Superman had a major influence on everything.

Stan Lee

Even at Marvel, there were TV movies and series back then, but they were usually cheaply produced. For example, Spider-Man from 1977, a television film that was followed by a series. However, Stan Lee was not very satisfied with it and called the production “too childish.” (via geektyrant.com)

Some films made for television also temporarily found their way into theaters. But the first major film that Marvel produced specifically for the big screen was Howard the Duck in 1989. This was followed by The Punisher, Blade and in 2008, probably the big breakthrough for Marvel in theaters when Iron Man was released, launching the MCU.

This was the beginning of an epic and very successful film series that continues to this day. As of 2025, for example, The Fantastic Four: First Steps. Even though Stan Lee passed away in 2018, he witnessed the success of the Marvel films and even appeared in some of them. In this respect, Marvel has matched DC and established itself in theaters – no matter which universe you may find better. In this context: Marvel legend Stan Lee had a favorite character from DC that hardly anyone knows

This is an AI-powered translation. Some inaccuracies might exist.

Ireland proves that security creates creativity, with a monthly income of 1,300 euros, artists defy AI

In Ireland, a pilot project has been running since 2022 that guarantees artists a monthly basic income, completely unconditionally. The results are impressive: more creativity, less stress, and a noticeable economic impact. Now the government wants to make the program permanent and send a signal against job loss caused by AI.

Why is Ireland introducing a basic income?
In a world where artificial intelligence is taking on more and more tasks and creative professions are under pressure, Ireland is taking a completely different approach: an unconditional basic income for creative minds.

An evaluation on the Irish government’s online portal gov.ie shows: For every euro received by the artists, an average of 1.39 euros flows back into the economy. Security does not seem to make people sluggish; it frees up energy.

Start video
Amouranth wants to allow her fans more closeness – Artificial Intelligence should achieve this

Basic income gives artists freedom, yet there is criticism

How long has the pilot project been running? In 2022, Ireland introduced a pilot project that guarantees an unconditional basic income of about 1,300 euros per month. The goal was simple but bold: to find out what happens when creatives no longer have to worry about their existence.

About 2,000 creatives were selected for the experiment, from fields like music, film, theater, literature, and visual arts. The selection was made by lottery, accompanied by a control group that did not receive a basic income.

What was the result of the test run? Surprisingly positive. The participants in the project are working not less, but even more. They invest more time in their art, dare to try new ideas, and feel more psychologically stable.

Just a few months later, clear differences emerged: Those who received the basic income reported greater life satisfaction, higher productivity, and a stronger connection to their work. Many used the new stability to start their own projects or finally implement existing ideas.

The online portal gov.ie writes: Following the success of the project, Ireland plans to introduce the basic income permanently as a clear signal for social security and cultural progress. While other countries are still debating the future of work, Ireland is already showing that a well-implemented basic income can work.

Why is there criticism? Despite all the positive results, there is also criticism of the Irish basic income for artists. The literary magazine and registered charity Stinging Fly criticizes that participants were selected by lottery instead of by performance or need.

Social Justice Ireland is an independent think tank that produces social analyses. They report problems with other social benefits. Some recipients had to endure cuts in existing aid due to the program.

At the same time, the issue of financing is on the table: the project costs about 35 million euros per year, so an expansion would be expensive, writes the Irish Times.

While Ireland is taking new paths with basic income, another country proves that a 4-day week is more than just a utopian dream. Studies show that less work does not mean less performance. On the contrary: satisfaction, motivation, and productivity increase significantly when people have more time to live. 

This is an AI-powered translation. Some inaccuracies might exist.

The developers of The Division are restructuring, promising that the loot shooter will still continue

The developers of The Division have announced realignments of their teams. The focus will now be more on the loot shooter.

What does this realignment mean? Massive Entertainment, the developer studio behind games like Star Wars Outlaws, Avatar: Frontiers of Pandora, and The Division 1 and 2, has stated that the teams of the studio are being realigned (via X).

The statement says: “As part of our ongoing development and long-term planning, we have recently realigned our teams and resources.”

The studio further states that it is now offering supportive options for employees to leave the studio for the next career step.

Start video
Ubisoft shows the new DLC of The Division 2 in the trailer

Developers promise full focus on The Division despite the realignment

What does this mean for The Division? Massive Entertainment did not provide details, but the developers’ focus remains on the “The Division” franchise as well as on technologies like Ubisoft Connect and Snowdrop that drive the studio’s games.

The realignment of teams and resources is intended to ensure this focus.

The developers specifically said about The Division:

“Massive Entertainment remains fully committed to our roadmap and to creating great experiences for players around the world, including The Division 2, The Division 2: Survivors, The Division Resurgence, and The Division 3. These projects will continue with strength, focus, and ambition, and we look forward to sharing more in the future.”

The studio may therefore increasingly focus on the “The Division” franchise in the future and work less on projects like Star Wars Outlaws or Avatar: Frontiers of Pandora.

What is behind the options to leave the studio? Massive Entertainment explains in the statement that they have introduced a “career transition program” to “responsibly support” the realignments of the teams.

The career transition program enables eligible team members to “take the next career step on their own terms.” Therefore, those who are not satisfied with the realignment of their teams or possibly their own area of responsibility could receive financial and professional support when leaving the studio.

The Division 2 was revitalized in 2025 and received a comprehensive update with many new content with the expansion “Fight for Brooklyn” – and the DLC was actually well received by many players: “It’s worth every penny” – players rave about the new DLC for The Division 2, reminding fans of the best time of the game

This is an AI-powered translation. Some inaccuracies might exist.

Due to a Counter-Strike 2 update, players lost millions of Euros on Steam overnight and are now demanding better rules

Valve has released a new update for Counter-Strike 2 that allows players to more easily obtain knife skins. However, the impact on the skin market is significant.

What is this update about? The developers of Counter-Strike 2 released a small update for the game overnight on October 23, 2025. They have updated several maps and reintroduced the “Retake” game mode.

This mode focuses on so-called retake situations, where a bomb has been planted and the defenders must retake the bomb site. In addition to some performance updates, there is a significant change regarding skins hidden in the patch notes.

From now on, players can use the so-called “Trade Up Contract” to trade 5 items from the red “Covert” category for a knife or gloves. This also works with “StatTrak” items. The knives are also tradable, as YouTuber Trilluxe explains in his update video.

Start video
Counter-Strike 2: Valve once again impresses with the launch trailer

The skin market crashes

What does this mean? Since the new update, players can not only convert their skins into “Covert” skins but also trade up for knives and gloves, which greatly reduces the rarity of knives and gloves in the game. Previously, skins could only be obtained by opening skin crates in the game.

This caused the market capitalization of the skin market in Counter-Strike 2 to crash by 15% within hours. It resembles a stock market crash. From the recently reached peak of over 6.3 billion USD market capitalization (about 5.4 billion euros), the market fell by one billion to 5.3 billion USD (about 4.55 billion euros). This is shown in a statistic from the website PricEmpire.com.

On X.com, the account CSFloat has already shared a statistic regarding the impact of the changes. According to the post, up to 5.5 million more knife and glove skins could be added to Counter-Strike 2 if all weapons are traded up. However, this is very unlikely. So far, the number of knife and glove skins in the game has been about the same. Therefore, the number could potentially double at most.

How are fans reacting to the crash? For fans and traders of Counter-Strike 2, the crash this morning feels like a rude awakening. They are reminded of how volatile the market can be, as Valve can turn everything upside down with changes like this overnight.

This change can mean a loss of thousands of euros for owners and speculators of knife and glove skins, depending on how many of the previously rare skins individual people own.

Consequently, fans are outraged by the changes. Content creator @FURIOUSSScs explains on X.com that players will lose a lot of money due to the change, risking their well-being since they might harm themselves due to severe losses.

Note: If you are struggling with suicidal thoughts, you can contact the telephone counseling service at 116 123 24/7. The service is free. You can find more support services on the homepage of the German Society for Suicide Prevention.

What are players demanding? Other users on the platform are talking about market manipulation. With a valuation of over 6 billion dollars, the skin market of Counter-Strike has long become more than just a few mere pixels on weapons for players.

Therefore, users like @eugenio8a8 are calling on X.com for the European Commission to address the issue and enact regulations. He wishes for rules to prevent Valve from “playing with people’s money” and accuses the company of this issue as well.

At the same time, user @eugenio8a8 points out that people could lose so much money through the action that they might develop suicidal thoughts (via X.com).

Just a month ago, there was a new update regarding skins in Counter-Strike 2. Here too, owners of high-priced skins were concerned that the market might crash due to the changes: Counter-Strike 2 receives a new system for acquiring skins, immediately causing outrage in the community due to high prices.

This is an AI-powered translation. Some inaccuracies might exist.

Here’s what the next 15 years in the world of Game of Thrones will look like: A Knight of the Seven Kingdoms

In a new video, Marco Risch from Nerdkultur talks about the upcoming series in the Game of Thrones universe: A Knight of the Seven Kingdoms.

Who is Marco Risch? Since 2015, Marco Risch has been covering news, analyses, reviews, and interviews on his YouTube channel Nerdkultur related to current films and series.

Additionally, he meets weekly with his colleague Yves Arievich to chat in the Nerd & Culture podcast about pop culture film topics like Star Wars, Marvel, and DC.

Both the YouTube channel and the podcast are part of the Webedia network, which also includes MeinMMO.

In a new video on YouTube, Marco talks about the upcoming series A Knight of the Seven Kingdoms, which is set in the Game of Thrones and House of the Dragon universe.

You can watch the video from Nerdkultur here:

Start video
In his new video, Marco talks about nerd culture about the upcoming series A Knight of the Seven Kingdoms

Same World, Different Tone

How does Marco describe A Knight of the Seven Kingdoms? At the beginning, Marco clarifies: Even though the trailer boasts about 100 years, the new series is, strictly speaking, set 89 years before Game of Thrones and thus between the first Westeros series and the prequel House of the Dragon.

The first trailer already shows: The series has a different tone, less serious than the intrigues known from Westeros. Another big difference: The series will only have 6 episodes, each lasting 30 minutes. Thus, it is shorter than the long, epic episodes of the other two fantasy series.

The series is about Ser Duncan the Great, who is on the road with the little Egg. As Marco explains, the story is based on George R.R. Martin’s series of short stories Dunk and Egg, which were published between the novels of A Song of Ice and Fire.

Marco describes Duncan with the following words:

He is therefore the personification of chivalry, without having been born into it himself. A representative of George R. R. Martin’s critique of nobility. A motif that we find repeatedly in his books – and especially, up until the end, even in the main series.

Marco compares the mood from the first trailer of A Knight of the Seven Kingdoms with the first seasons of Game of Thrones.

The People’s Perspective

What makes Duncan so special? The trailer makes it clear that everything is seen from Duncan’s perspective, fitting with the book where everything is told from a first-person perspective. This is unique among all the series that always tell from different perspectives.

According to Marco, Ira Parker, the showrunner of the series, explained that A Knight of the Seven Kingdoms is supposed to be more grounded than the other series. The story is supposed to show the people suffering under all the intrigues and actions of the elite.

But another character is also part of the series. Egg, a bald child, is not a person from the common folk and belongs to the Targaryens. Marco explains: With Egg, a Targaryen will experience what the reign of his family means for the people.

Starting January 18, 2026, the series will premiere and the first season will adapt the first of the three novellas about Duncan. So far, no continuation has been confirmed, but if the series is popular, there seems to be nothing standing in the way. However, Marco also mentions: Martin would like to continue the story of the Hedge Knight but is not doing so because of The Winds of Winter.

Despite the different tone of the series, Marco is sure: The story of Duncan and Egg is not insignificant and, like everything in Game of Thrones, this story does not happen randomly. You can find more about Game of Thrones here: The Seven Kingdoms of Game of Thrones in the Power Ranking

This is an AI-powered translation. Some inaccuracies might exist.

One of the best games for Warhammer on Steam receives a major update: “Alright, it’s time for a new run”

With Rogue Trader, one of the best games for Warhammer 40,000 has now received a major update on Steam. The community is celebrating and is already looking forward to the next run, even though the scope of the RPG is incredibly vast.

What does the new update bring? Patch 1.5 has a whole lot of new content for Warhammer 40,000: Rogue Trader. The developers promise updates for quality of life improvements, enhanced balance, new content, and hundreds of bug fixes for the Koronus Expansion.

The highlights of the update are as follows:

  • 4 new NPC portraits: Malice, Commissar, Clementia Werserian, Abel
  • 45 new Xeno and Astartes items
  • Overhaul of the origins of Astra Militarum Commander, Ministorum Priest, Commissar, and Navy Officer
  • 25 new talents and mechanical changes for rare and exotic weapons
  • Overhaul of the content of Lex Imperialis
  • Convictions for Familiars
  • Review of the starting builds of companions
  • Rebalancing of experience
  • Rebalancing of abilities
  • Rebalancing of colonization and updating of rewards
  • Redistribution and changes of items, loot, and vendor tables
  • Hundreds of bug fixes, including for issues with the epilogue and Yrliet

You can find the complete patch notes on the second page, unfortunately only available in English. Here is the trailer for update 1.5 of Rogue Trader:

Start video
Warhammer 40,000: Rogue Trader – Trailer shows innovations of Update 1.5

“A Great Game”

How does the community react to the update? Under the trailer on YouTube and on Reddit, fans of the RPG are celebrating the comprehensive, free update.

  • ravenc4621-u6m writes on YouTube: “Alright, it’s time for a new run.”
  • Tordek_1989 praises the developer team of Owlcat on YouTube: “That’s why I know Dark Heresy will be a great game. The ongoing efforts to improve and refine the game after its release show love and dedication to what they do. Thank you for this continuous commitment and passion for Rogue Trader!”
  • While many fans want to start a new run, myslead explains on Reddit: “I played and finished it earlier this year, it’s a great game, but I won’t start again.”

No wonder: According to howlongtobeat.com, it easily takes 100 to 150 hours for a run.

What do I need to know about Rogue Trader? The RPG from studio Owlcat Games, the creators of the Pathfinder games, was released on December 7, 2023, for PC on Steam, GOG, and the Epic Games Store. You assume the role of a rogue trader who is to expand the Imperium’s realm in the name of the Emperor and unlock new territories.

Thus, you belong to a handful of people allowed to do what would be heresy for everyone else in Warhammer 40,000. On Steam, the game currently has 86 percent positive reviews. It is especially praised for its narrative qualities, tricky decision-making options, and deep character development.

There are hardly any classic RPGs set in the universe of Warhammer 40,000 – but there is at least one that is really good. Rogue Trader is not only perhaps the best RPG for Warhammer 40,000 – it is also one of the best games to get into the world of Warhammer.

This is an AI-powered translation. Some inaccuracies might exist.

In only one spinoff of Dark Souls is there the rarest enemy – have you discovered it yet?

Dark Souls has been around for over 14 years and still fascinates many players with its secrets. One of these secrets revolves around the rarest enemy of the trilogy, and those who are unfortunate might have completely missed it.

Which enemy is so rare? Surely you have heard of it, but perhaps only seen it by luck. It is the Vagrant – an unusual hybrid creature from Dark Souls 1, which occasionally consists of a crab claw, small legs, and an egg as its body.

This monster is very mysterious and has 4 variants, but when it comes to tracking it down in the world, we must disappoint you: You cannot officially encounter the Vagrant in the game world, as it is tied to a mechanic. Therefore, many hear about this little creature for the first time.

Start video
The Dark Souls Remastered in the Trailer

A deadly crab with surprises

What is the deal with the enemy? If you have been able to spot this little creature but never figured it out, it might be due to its opaque mechanic that is not officially explained anywhere. The Vagrant is a wandering loot pile that travels from world to world. Depending on the encountered version, it appears for the following reasons:

  • The good Vagrant (intact egg without crab claw and white color)
    • Drops a specific item, such as upgrade materials, and lets it disappear after resting once at a bonfire.
  • The bad Vagrant (broken egg with crab claw and red color)
    • Dies with at least 5 humanity and misses picking up your bloodstain.
Dark-Souls-Vagrant
This is what a bad Vagrant looks like (Source: hollowgears.wordpress.com)

Additionally, there is a glowing red variant of each of the above-mentioned versions when the Vagrant has not been defeated and has visited multiple worlds – this version is correspondingly deadlier.

Those who play completely offline will never actually see the Vagrant. The system only works if you are connected to the official servers of Dark Souls. Without this connection, the losses of other players cannot influence your world. Therefore, the Vagrant is likely the rarest enemy of the Dark Souls trilogy.

Why is the Vagrant so dangerous? While the white variant is rather harmless, the reddish version is not. This monster can attack you with its claws and deal massive damage. Blocking often does not help, as its attacks go through your shields.

If you attempt a ranged attack, you can forget that as well. The Vagrant has hairs that it can shed and send homing after you. If these projectiles hit you, you will often be done for anyway.

It may be that you indeed were visited by one of these monsters but were taken out too quickly. Definitely an interesting mechanic that not everyone has seen. Have you been able to spot the Vagrant or are you hearing about him for the first time? The world of Dark Souls is dark and everything is the fault of just one man.

This is an AI-powered translation. Some inaccuracies might exist.

The 5 most important Yandere waifus from anime that first steal your heart and then your life

Anime have given rise to many crazy Yandere waifus. We show you the 5 wildest ones you need to know.

In the vast, colorful world of anime, there are a number of character archetypes that frequently appear. Especially with female characters, the “Dere” types are often mentioned – we have presented the 5 most important ones here.

Today, we take a closer look at 5 characters that can undoubtedly be classified as “Yandere” types. So, we’re talking about women who exhibit delusional behavior for their love and do not shy away from violence – be it against potential competition or any other person standing in the way of their romantic goals. Sometimes, this includes the object of their desire itself.

Start video
3 Animes that you should know as Harry Potter fans

Be aware that there are quite drastic spoilers for each of the series, which you can see when you click on What terrible thing has the character done?.

5. Megumi Shimizu

Role: Supporting main character
Anime: Shiki
Genre: Horror, Mystery, Thriller
Episodes: 22
Stream available on: Currently no streaming provider known, only available for purchase.

Anime Megumi Cute
Megumi feels out of place in her village – until the Shiki appear.

The beautiful Megumi feels completely out of place in the small village of Sotoba, which offers nothing exciting for a modern young woman. Only two things interest her: The grand villa from bygone days that was bought by a noble family from Europe and Natsuno, a boy she has been eyeing for some time. She secretly follows and observes him from time to time, imagining how he will one day reciprocate her love.

However, that does not happen and the chance seems to be lost when Megumi soon after dies of a heart attack.

What terrible thing has Megumi done?

After Megumi awakens as the first new “Shiki,” i.e., as a vampire, she embraces this new existence. Her actions quickly become darker, and she does not hesitate to attack and kill villagers. Her primary targets are people close to Natsuno or those she perceives as a threat to her love – even if it is not reciprocated at all.

Anime Megumi Yandere
Megumi enjoys her new life as Shiki.

She does not even shy away from murdering her childhood friend’s father because he has come too close to her beloved. Ultimately, like most Shiki, she is brutally killed by the villagers – this time for good.

This is an AI-powered translation. Some inaccuracies might exist.

Papaplatte has to watch Klaas destroy a Pokémon booster pack worth 350 euros live on television

Twitch streamer Papaplatte has been part of the television personality Klaas Heufer-Umlauf’s program several times. But in his latest show, the streamer had to witness the host starting a truly frustrating act.

What exactly did Klaas do? In the latest episode of Klaas Heufer-Umlauf’s show “Expert for Everything”, Klaas created a kind of imitation of the ZDF show “Bares für Rares”, in which recently caused a similar rarity to amaze.

In Klaas’ version, “Bares Ferraris”, he asks himself and the audience: “Will Klaas buy your junk?”

The first “junk” that is presented is an old booster pack of the Pokémon trading card game from 1999 with a PSA grading of 10, valued at around 250-350 euros on eBay. The PSA grading is a process that professionally assesses the quality and corresponding value of trading cards. A grading of 10 is the best possible condition.

Klaas, who seems to admit that he has no idea about any of this, then calls Papaplatte, as he knows a bit better about the topic than the host. After all, he spent several thousand euros opening Pokémon packs with Trymacs one weekend a few years ago.

But what follows shocks not only the audience. Because Klaas destroys the entire value of the pack within seconds.

Start video
Pokémon TCG Pocket scores with pure nostalgia

Klaas destroys the booster pack and with it the previous value of several hundred euros

What is the reaction to this action? While Klaas is in a relaxed conversation with the streamer, he calmly tears open the booster pack to look at the cards inside. The audience is shocked, partly burying their faces in their hands. Papaplatte also cannot comprehend what he is witnessing on the phone monitor.

“I thought it was about the cards,” says Klaas, after a staff member informs him of what he has just done and that it’s about the pack. “I don’t even know what kind of crap cards are in there if I don’t open it!”

How does Papaplatte react to the destroyed pack? When Klaas asks the streamer if the staff member is right, he has to agree. However, he mainly wants to see the plastic packaging displaying the PSA grading.

When he is informed that it really was a PSA-10 grading, the streamer also has to facepalm.

“They cost around 100 to 200 euros when they are sealed,” explains the streamer, downplaying the actual value if it is a real pack with this grading, “but not anymore.”

Here you can watch the video that was uploaded on the YouTube channel of “Expert for Everything”:

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The “seller” is only paid 100 euros and seems quite relaxed and amused for the situation. For this reason, a significant majority of people in the comments under the YouTube video of the show suspect that it was a staged situation. Staged or not, the old booster pack from the 90s was still destroyed.

In the real version of “Bares für Rares”, a Pokémon fan presented two rare promo boxes from Japan that could reach a four-figure value according to the expert’s estimate. And although the show’s host Horst Lichter has seen some valuable rarities, it was hardly discernible whether he was shocked or impressed: Pokémon trading cards reach a four-figure value on Bares für Rares, which especially amazes Horst Lichter

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube

WoW: Druids lose their favorite shapeshifts, only get AI responses

A druid in World of Warcraft loses his favorite shapeshift form. But instead of helping, the support only provides frustrating misinformation.

For a brief moment, the dream of many druids in World of Warcraft came true. They had access to all shapeshift forms – including those that were available through the Mage Tower challenge. Blizzard recognized the mistake and announced that they would take these forms away from the druids. This has now happened, but not without new problems. Because some druids have also lost access to forms they had unlocked. All the more frustrating when you only receive AI responses and false information.

Start video
WoW Midnight shows gameplay – All new features

What happened? In the WoW subreddit, the druid player theenigma77 shows his interaction with the World of Warcraft customer service. When his druid form was lost, he wanted to have it restored. After an initial automated response, a Game Master apologized and explained that this was due to the high number of tickets currently in the queue. He wanted further information but would take care of the incident.

So theeenigma77 explained that he was missing the “Moonspirit” form. This is one of the hidden forms that could be unlocked in the Order Hall. It has nothing to do with the “Mage Tower” variants that were taken away from characters.

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The response he received afterward was from a different Game Master – content-wise incorrect and not pleasant at all. Because the new Game Master explained that the druid form in question came from the Mage Tower and that the player had not earned it. Therefore, the ticket was subsequently closed.

This is how the community reacts: The player base shows little surprise at the customer support responses. It has long been suspected that many tickets at Blizzard are only handled with AI assistance or by people who do not know the game at all.

  • “It looks like you got an automated response for druid forms that completely ignored which one you were actually talking about. I doubt a real person ever looked at this. 10/10 support, would request help again.” – Lord0fHats
  • “They have clearly optimized their service. Just not for the customer.” – FreeResolve
  • “I like how they say ‘After we looked into this’, even though we all know they didn’t look into it.” – Baerhardt

However, it should be noted that some other druid players also had this problem, and they received their druid forms back after one or two tickets. That a mistake by Blizzard leads to a second one, which is then perpetuated by customer service, once again shows a sad picture of customer support, which has been frequently criticized in recent times.

This is an AI-powered translation. Some inaccuracies might exist.

Former chief developer of Anthem says that some of the biggest criticisms of the game are only so severe because it is a loot shooter

A former executive at BioWare talks about Anthem and explains why some of the major criticisms are justified.

Who is speaking? Mark Darrah was a developer at BioWare for 23 years and served as an Executive Producer. He was involved in key roles in Dragon Age 2, Dragon Age: Inquisition, and Anthem, where he oversaw the development process.

Darrah left BioWare in 2021 and shares his experiences at the studio in videos on YouTube. In a recent video series, he explains what exactly happened during the development of Anthem.

Start video
8 Jahre später erklärt ehemaliger Chef-Entwickler, warum Anthem wirklich floppte: Ein Team gefangen „in der Welt der Geheimnisse“

Lead developer finds criticism of Anthem justified

What does Darrah say about the criticism of Anthem? In his new YouTube video, Darrah discusses the launch of Anthem. The game launched with a Metacritic score of 59, which was significantly worse than the internally expected score of 70.

Darrah points out that many criticized the received loot and the activities of the shooter as being too repetitive and perceived the story as incoherent. Darrah himself feels the criticism is justified but adds that this is due to the genre and structure of the game:

I largely agree with this feedback. These are legitimate weaknesses of the game. In a looter-shooter, where you play the same missions repeatedly to gather gear, the quality of that gear and the variety of missions are critical factors.

Things like the story don’t play such a large role in a looter-shooter since you typically fight through the story and then end up in a repetitive grind for gear. But if you feel like you’re doing the same thing in combat, if you feel like the grind for gear isn’t worth it, if you feel like the endgame is lacking or incomplete, then the entire gaming experience collapses.

Darrah goes on to say that the balance, loot design, and activities are not really worse than in other BioWare games. However, since it is a loot shooter, it is judged in a different context.

  • “In Mass Effect or Dragon Age, combat is intended to be fun, but it should be enjoyable within the framework of that overarching story. It is not expected that you would play the same mission over and over again. Therefore, it doesn’t matter as much if a mission feels somewhat incoherent or repetitive, as long as you only play it once or twice before moving on and continuing the story development. However, that is not the case with Anthem. Most missions are played multiple times.”

Overall, Darrah is convinced that the narrative in Anthem is worse than in earlier BioWare games. The developer concludes: “The game doesn’t really understand how to effectively tell a story in its medium.”

If you want to know what Mark Darrah has previously said about Anthem and the development of the looter-shooter, check it out here:

During the video, Darrah advises to test Anthem again if you only played the looter-shooter at release. The game has improved since launch.

If you want to try Anthem, you need to hurry. Electronic Arts announced on July 4, 2025, that they will shut down Anthem on January 12, 2026. Until then, you can still play Anthem, but from the cut-off date, the shooter will no longer be playable, as it was developed as a purely online game: EA wanted to create the perfect MMO with Anthem, but instead of salvation, it’s now the death blow

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GamesRadar+

Call of Duty weakens the controversial aim assist with Black Ops 7: players now have to aim themselves

The aim assist in Call of Duty has been a hotly debated topic in the community for years. With Black Ops 7, the developers want to tweak the controversial feature to ensure that players must aim actively.

Why is the aim assist so controversial? The aim assist is an aiming aid that is only available to controller players. It automatically pulls the crosshair slightly in the direction of an opponent, making aiming with controllers considerably easier.

For controller players, the system is almost indispensable. For many mouse and keyboard players, however, it is a red rag, as they often feel the assistance is too strong, claiming it gives an unfair advantage that negates skill.

Start video
Call of Duty: Black Ops 7 zeigt erstes Gameplay aus dem Multiplayer-Modus

Treyarch wants to close the gap between players

In a YouTube video, Treyarch developer Matt Scronce explains the adjustments the team made after the beta of Black Ops 7. They have evaluated the gameplay data and now want to specifically address the strength of the aim assist.

Here are the concrete changes to the aim assist: Scronce explains that the data showed that controller players win melee fights slightly more often, while mouse-and-keyboard players have a slight advantage at long distances. The goal of the adjustments is to close this gap between players.

To do this, they are primarily scrutinizing the rotating aim assist. This is the part of the aim assist that slightly moves the crosshair when opponents are in motion. In the future, the right stick will need to be actively moved towards the target for the aim assist to engage.

Previously, it was sufficient to aim near an opponent. The aim assist would activate even without players actively aligning the crosshair on the target. This is now changing, and the aim assist will only engage when you actively move your crosshair toward the opponent.

This specifically means: It will no longer be enough to just aim near an opponent, but you must really aim actively.

What else will change? In addition to the changes to the aim assist, Treyarch is also refining other gameplay elements. In the beta, players had to equip the “Dexterity” perk to aim with their weapon while sliding, vaulting, and wall jumping. Treyarch wants to enable this without the perk, allowing for smoother movement. The perk itself will still exist, but will only speed up the process.

Other changes:

  • The volume of footsteps in multiplayer will be slightly increased.
  • Slide speed and slide distance will be reduced.
  • The animations for climbing and pulling up will be revised, as they previously felt too sluggish.
  • The perks themselves will also receive a rework – both in content and in their slot positions.

Many CoD professionals are accustomed to playing with a controller. In Call of Duty, most professional players rely on controllers as the strong aim assist facilitates precise aiming. In other shooters that do not feature aim assist, players must aim completely independently with a controller. And this often leads to surprising results: A professional who has over 8,000 hours in Call of Duty tried another shooter and showed that he actually cannot aim at all.

This is an AI-powered translation. Some inaccuracies might exist.

A new feature of Steam shows you when games that might interest you are being released

The gaming year 2025 is packed with interesting titles. As a gamer, it’s easy to lose track of when a game you’ve been looking forward to is being released. A new feature from Steam is here to help you out.

What is this feature? Steam now has a personalized calendar. This shows games that might interest you and when they will be released. The calendar is divided into different categories:

  • Games that were released in the last month.
  • Games that were released in the last 7 days.
  • Games that will be available soon.

In the category of upcoming games, you will see a classic calendar with visual representations of the games that will be released on each day. This way, you can see if any games you are interested in will still be released in October – like The Outer Worlds 2 on October 29 or ARC Raiders on October 30.

If ARC Raiders isn’t on your wish list yet, you can take a look at the Extraction Shooter in the trailer here:

Start video
ARC Raiders: Der Extraction-Shooter auf Steam und PS5 zeigt einen neuen Trailer, lässt sich jetzt vorbestellen

Which games are visible in the calendar? The calendar on Steam is personalized, so not all games are displayed that will be released on that day. Valve presents you games that the company believes might interest you based on your playtime.

To narrow down the selection a bit, you can set a maximum number of featured games. Alternatively, you can filter by tags or only display games that are on your wish list. You can also hide games that you already own.

Where can you find the calendar? The easiest way to access your personal calendar is through the following link:

All you have to do is click the link, log into Steam (in your browser) if necessary, and you can check out the calendar directly.

How does Steam select the games? Steam evaluates your playtime in various games in your Steam library. Then the system looks for players whose playtime resembles yours. Steam then checks which games these players have on their wish lists and decides which games to show you in the calendar.

According to Valve, the focus is on games that you play a lot. If you only briefly try out a new game or test a demo, that won’t have much influence on the suggested titles. However, these should be updated daily to ensure that the new data is considered in the suggestions.

Steam has been testing various features for a while to suggest new games that might interest you. MeinMMO editor Benedict Grothaus took a closer look at the suggested games and evaluated how well the suggestions fit: Steam suggested 100 games that I might like – Only 7 of them are bad

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer
  2. Steam