Controversial YouTuber spends over 4.4 million euros on a Pokémon card, wears it as a necklace

YouTuber Logan Paul made his WrestleMania debut on Sunday, April 3, 2022, wearing a Pokémon card worth 4.4 million euros as a necklace. The Pikachu Illustrator card of the 27-year-old holds the record for the most expensive Pokémon card sold in a private auction.

How did Logan Paul stand out? The controversial YouTuber Logan Paul has once again managed to polarize. Dressed in a yellow and black coat, with a Pokémon card hanging around his neck, the 27-year-old made his debut at WWE’s wrestling event “WrestleMania.”

But rather than his fight, it was the YouTuber’s accessory that drew attention: the Pokémon card worn as a necklace has a record value of 5.4 million euros. However, the auction price paid by Paul of over 4.4 million euros is a world record as well.

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On Twitter, he simply called this moment “surreal”:

This is the world record: After Logan Paul and “The Miz” won the encounter with Rey and Dominik Mysterio, the controversial YouTuber received a certificate from Guinness in his locker room.

The certificate issued by “Guinness World Records” and presented to Logan Paul certifies the 27-year-old with the record for the most expensive Pokémon card sold in a private auction. According to Guinness, the auction price was around 4,477,146 euros.

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The title image of this article shows Paul and his card and comes from his Twitter account.

The Rarest Pokémon Card in the World?

Why is the card so expensive? As if it wasn’t already enough to stand out by decorating a wrestling outfit with a Pokémon card, it also has to be the most expensive Pokémon card in the world. But what makes the card so special?

Logan Paul’s Pokémon card is a “Pikachu Illustrator.” This was allegedly issued only 39 times by CoroCoro Comic during the “1998 Illustration Contest” in Japan. According to Heritage Auctions, only 10 copies of this card have been graded as “in the best condition.”

If you are interested in which Pokémon cards are also really valuable, our colleagues from GamePro have presented 6 Pokémon trading cards that are now really valuable.

The card is additionally made more expensive because collectors believe that there are now only about 20 copies of the collectible item left. Logan Paul’s Pikachu Illustrator, meanwhile, has been graded a 10 (PSA 10) by the “Professional Sports Authenticator” and is listed there with the record value of 5.4 million euros.

The high quality rating in connection with the general scarcity of the card makes the YouTuber’s Pikachu Illustrator perhaps the rarest Pokémon card in the world.

Collecting Pokémon cards is no longer a hobby just for kids. The cards of the cuddly companions have become a source of investment in recent years. The value of a card depends on its condition and rarity.

Do you also have some Pokémon cards in your collection and can you perhaps even look at a valuable specimen?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 launches the hardest PvE endgame – Here’s how you conquer the Nightfalls on Grandmasters

On Tuesday, April 5th, the Winners return to Destiny 2. This is a particularly difficult variant of the Nightfall Strikes for Season 16. The challenge for the corresponding title ” conqueror ” is therefore not without reason considered the ultimate test for PvE players. MeinMMO tells you everything you need to know to be there and what to look out for.

What is a “Winners Nightfall”? This difficulty level is a particularly difficult variant of the six Nightfall Strikes from the current Season 16. Bungie makes no compromises when it comes to the fight for the title ” conqueror “.

No PvE challenge is tougher in Destiny 2: At the Nightfall difficulty level “Winners”, the strongest enemies await with enormous health and resistant shields. On top of that, there are over 10 negative modifiers testing you, your team, and your gear.

In Season 16, the following Winners Strikes are available:

  • The Scarlet Fortress, Moon
  • The Arms Dealer, European Dead Zone, Earth
  • The Light Blade, Savathun’s Throne World
  • The Glassway, Jupiter’s Moon Europa
  • Fallen S.A.B.E.R, Cosmodrome, Earth
  • Birthplace of Evil, Savathun’s Throne World

Even a high Power level will not help you in the challenge, because the Winners Nightfall is played in competitive mode. This means the Power level requirement for the activity is regularly 1,600, but every player is capped at 1,575 Power level. A downside that represents a considerable challenge for most players, because one is a one-shot from almost everything.

In addition, there are other hurdles on the way to victory:

  • Enemies can take more hits, deal more damage, and are much more aggressive.
  • You will encounter the maximum number of relentless Champions, and your loadout is locked.
  • Revives are limited, and automatic re-entry is disabled.
  • Additional revives are awarded only when you take down Champions.
  • The final boss encounter allows for little to no mistakes and requires team coordination.
  • Additionally, darkness will slowly take away your ability to revive teammates. After 45 minutes, all the lives earned will be lost.

These Master rewards await you: If you are victorious, a great performance in the Winners will, of course, also reward you with loot. On the one hand, you will receive the Nightfall weapons as Master variants and have an increased chance of exotic armor, as well as masterwork materials. In the Winners, coveted Master mods also drop, just like in trials.

At the start, you can expect these two weapons:

  • The Palindrome – 140 Hand cannon
  • Plug-One.1 – Arc Fusion rifle
You can get these weapons as Master versions in the Winners.

In Winners Nightfalls of Season 16, you can also earn the following Nightfall weapons as Master versions:

  • The Comedian, Void Shotgun
  • The Hothead, Arc Rocket Launcher
  • Duty Bound – 600 Kinetic Auto rifle
  • Silicon Neuroma – 72 Kinetic Sniper rifle

Title Triumph “Conqueror” – Here’s How to Get It

If you want to claim the title “Conqueror”, which you receive for completing 6 Nightfall: The Trial by Fire at the “Winners” difficulty, seize the opportunity. Bungie has already changed the requirement for the title last season.

What has changed with the Conqueror title: Previously, it was necessary to complete all six Winners Nightfalls in one season, that is, within three months, to obtain the title. However, Bungie has changed this and made the title accessible to more players.

From now on, it is sufficient for players to complete a total of six Strikes at the “Winners” difficulty over several seasons. Only the gilding of the title must still be completed within a season.

You’ll also need a different tactic and possibly different weapons for each Winners Nightfall. If you’re playing in a fireteam, strategic play with coordinated mods and weapons is therefore helpful. You should also have a solid weapon selection to remain flexible.

destiny-2-hohn
Scorn Snipers currently deal excessively high damage.

Those who regularly play the Nightfall Trial, either in a team or solo at Grandmaster, already have good knowledge that can be excellently utilized and expanded for Winners.

Otherwise, it’s important to save or generate special and power ammo to take out specific targets quickly, if necessary. Keep your teammates alive with Supers. Don’t forget to use the mods to generate orbs of power, to quickly regain your abilities and thus counter enemies strongly.

What do you think? Are you ready for the hardest PvE mode of Destiny 2? Do you want to prove yourself again and become a “Conqueror” and gild the title? Or is the activity too difficult for you? Let us know in the comments.

Many titles that had hard challenges have been softened. “Unbroken” will also be replaced soon:

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Here’s how to gild the title “Conqueror”: If you have already earned the title “Conqueror”, a special selection node will be available to you right at the start of the tough PvE mode. It allows you to start any of the six Nightfall Strikes immediately at the “Winners” difficulty.

You no longer have to wait until the end of the season and can immediately tackle the challenges associated with the gilding.

Is there a secret recipe for victory in the Winners?

Not really. Since every shot from your opponents can mean death, you will often need to use cover and work together to eliminate all enemies.

Especially since Bungie has already announced that the particularly aggressive Scorn Sniper, with their crossbow, cannot currently be fixed for technical reasons. Therefore, defeating them will be especially crucial in Winners Nightfalls, such as the Light Blade.

You’ll also need a different tactic and possibly different weapons for each Winners Nightfall. If you’re playing in a fireteam, strategic play with coordinated mods and weapons is therefore helpful. You should also have a solid weapon selection to remain flexible.

destiny-2-hohn
Scorn Snipers currently deal excessively high damage.

Those who regularly play the Nightfall Trial, either in a team or solo at Grandmaster, already have good knowledge that can be excellently utilized and expanded for Winners.

Otherwise, it’s important to save or generate special and power ammo to take out specific targets quickly, if necessary. Keep your teammates alive with Supers. Don’t forget to use the mods to generate orbs of power, to quickly regain your abilities and thus counter enemies strongly.

What do you think? Are you ready for the hardest PvE mode of Destiny 2? Do you want to prove yourself again and become a “Conqueror” and gild the title? Or is the activity too difficult for you? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie
  2. Reddit

For LoL you now get 650 RP and a skin worth 1350 RP with Prime Gaming

For LoL you can now grab free bonuses as an Amazon Prime customer. You can receive 650 RP at your disposal, plus a skin worth 1350 RP, essences, champion shards, eternal series shards, and an XP boost.

What is this offer? Every month you can pick up these gifts for League of Legends. This is one of the benefits you unlock when you are an Amazon Prime customer and link your accounts.

Loot from March 31 to April 28

What’s included? Right after redeeming, you will receive:

  • 650 RP to spend as you wish
  • A permanent skin worth 1350 RP that you do not already own
  • 200 orange essences
  • 5 champion shards
  • 2 shards of the 1st series of “Eternals”
  • A 30-day XP boost

How to redeem the loot? First, go to the Amazon Gaming website and log in there. You must be an Amazon Prime customer to receive the loot. Then link your Amazon Gaming account with your Riot account on the website. Now click on redeem on the loot page.

LoL Prime Gaming April Loot
You can redeem your loot in LoL here after you have unlocked it on the website

If you had LoL open at the time, restart the game just to be safe. You will find the Prime Gaming capsule in your loot overview. If you open it, you will gradually receive the champion shards, RP, essences, the skin, and the rest of the package.

Tip: If you do not have a Prime membership but do not want to miss out on the loot, you can sign up for a 30-day free Prime subscription and test the service during that period.

When is the next bundle available? You can redeem the next loot for May 2022 starting April 28. Then there will be another capsule with these contents.

It’s quite possible that LoL will bring some players back to the MOBA with this action. Unlike other PvP games, LoL has no hackers – what is the reason for that?

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark: Where can I exchange Unas Tokens and how do I earn the most Gold?

In Lost Ark there are daily quests called “Unas Tasks”. In doing so, you can earn your own currency: Unas Tokens. Where to exchange them and what you need to consider when exchanging, we at MeinMMO reveal in this guide.

How do you get Unas Tokens? Unas Tokens are a currency that you can earn for completing Unas’s daily and weekly tasks. To do this, you need to earn points each week:

  • For each daily quest, you get two points
  • For each weekly quest, you get 12 points

Depending on the number of points, you receive different amounts of Tokens. For 25 points, for example, you get 30 Tokens, at 35 points another 30, at 45 points even 42, and so on. However, note that the number of Unas Tokens scales with the item level and collected points are reset every week (every Thursday).

You can then exchange the collected Tokens at a gold trader.

Where can you find the gold traders? The gold traders are located in every major city. You can find the first trader in Castle Luterra.

Earn gold through Unas Tokens, but only with the right pouch

What does the trader offer? At the gold traders, you can exchange Unas Tokens for various items:

  • Bulging Gold Sack – 80 Unas Tokens
  • Small Safe – 200 Unas Tokens
  • Large Gold Chest – 500 Unas Tokens

However, there are significant differences in gold rewards per Token:

  • The bulging gold sack gives you at least 200 gold and then, with luck, either 100 or 1,000 gold. You get the 200 gold for 80 Tokens for sure. So, one Token reliably earns you 2.5 gold.
  • The small safe reliably brings 600 gold for 200 Tokens. So, each Token is worth 3 gold. Additionally, you have a chance to receive another 100 or 1,000 gold.
  • From the large gold chest, you will definitely receive 1,250 gold for 500 Tokens, which again gives you a reliable 2.5 gold per Token. However, you also have a chance for 100, 1,000, or even 10,000 gold. If you pull the 10,000 gold, you will definitely have a much better yield.
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Everything you need to know about Lost Ark’s endgame – in the video

Which chest is worthwhile? If you want to take the best offer, you should go for the small safe. Here you get the most gold per Token. If you are a player, you can go for the large gold chest and hope for the grand prize.

The bulging gold sack is overall the least attractive offer.

Can you exchange Unas Tokens for something else? No, Unas Tokens can only be exchanged for gold. However, you can earn silver and enhancement materials through daily and weekly quests.

More tips for farming gold in Lost Ark can be found here:

Here’s how to farm gold fastest in Lost Ark – 5 tips for beginners

This is an AI-powered translation. Some inaccuracies might exist.

Gaming without Internet: The best co-op games you can play with friends at the table

As part of Find Your Next Game, we want to introduce you to games you can spend many hours on that you might not have considered. They just have to fit your preferences. MyMMO editor Benedict Grothaus thought he would present you with 2 of his favorite games that have nothing to do with online gaming and that you surely don’t know.

Can you imagine playing together with friends without being separated by a screen? And no, this is not about offline games and couch co-op games. I’m talking about board games.

Yes, exactly what your parents played back in the day and what seemed terribly boring to you as a kid. But board games have evolved. Today, there are a variety of board games that are quite different from what you might expect.

Cooperative board games allow you to play with your friends instead of against them. No competitive thoughts, no ruined friendships, but a joyful evening together with a game board, dice, and figures.

Two of them have turned out to be our favorites in my circle of friends: Arkham Horror and Mansions of Madness, both published in Germany by Asmodee. Today, I want to introduce you to two of my favorite games, explain why they are so good, and what they are doing on an MMO website.

[toc]

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Board games are like analog MMOs

Why should I care about this? Arkham Horror, Mansions of Madness, and many other cooperative board games fulfill the same criteria as online co-op games and MMOs:

  • you can play them with friends
  • it’s about teamwork, not competition
  • coordination and communication lead to success
  • they have a high replay value

There are even mechanics like classes, character sheets, and loot in the games. Strictly speaking, these features stem from the “tabletop” genre. Board games therefore appeal to the same interests as online co-op games.

I don’t just say that they are the “best” co-op games casually. If I had to choose between Arkham Horror and an online co-op game with the same players, I would always reach for the board game.

fyng spring 22 arkham game board set up
Board games provide a sociable evening without Teamspeak and Discord.

What makes the games better? You simply play them in a different atmosphere. Instead of sitting alone in front of your computer or staring at a screen, you sit across from your fellow players. This creates closeness and provides a more intimate atmosphere.

Facing great dangers brings people together, and you can laugh about mistakes much better when you see how the other person is ashamed of their error. No reason to go “tilting” right away.

Board games are simply less toxic, especially with the right players. After all, you tend to choose your friends in “real life” more carefully than in an ad-hoc online group.

Board games against the game – Not against the players

What kinds of games are these? Mansions of Madness and Arkham Horror both take place within the Cthulhu Mythos by American author H.P. Lovecraft. Together with friends, or even alone, you as investigators must unveil secrets and solve puzzles.

You will be sent to the dark city of Arkham and other areas at the beginning of the 20th century to confront dark powers and the “Great Old Ones”.

What is the Cthulhu Mythos? Cthulhu is an ancient deity who spreads madness among people through his whispering. He and the other “Great Old Ones” seek to bring the earth under their control or let it sink into chaos. 

However, they have a problem: either they sleep and dream, or they are not really among us yet. Cults often form that try to wake the gods from their slumber or bring them into our world. You are to prevent that in the board games.

To play, you choose a character with special traits and abilities. Ideally, your team has a good mix of muscle and brains. But any combination brings variety to the game and ensures a new dynamic.

As a group, you then look for clues in a previously selected adventure and try to solve a given task. In the process, you interact with NPCs, fulfill side quests, and defeat enemies in combat.

Mansions of Madness changes while playing

How does a round in Mansions of Madness work? You start in a single room in a mansion, a museum, or another location you have been invited to. Someone asks you for help with a problem that you must solve as investigators – a missing person, a murder, or something similar.

Your goal is to explore the surroundings and find clues to solve the mystery. You have various actions available, such as:

  • Movement and exploration
  • Picking up and trading items
  • Combat with various weapons and even magic

Your actions per round are limited, so you must coordinate exactly who should do what. At the end of each round, the game takes its turn, and something happens. Enemies may appear, or you experience horror episodes. If it feels like insects are suddenly crawling under your skin, it affects your mental health.

Fights and other “tests” are decided with special dice. These indicate whether you succeed or not. The values of your character in traits like agility or arcane knowledge help you with corresponding tests. Everyone is a specialist in at least one area.

What makes Mansions of Madness so special? As a special feature, Mansions of Madness relies on a companion app that you run on your laptop, tablet, or smartphone. This narrates the story, determines the events in the round, and even provides musical accompaniment.

What’s even more important: the app determines what your game board looks like. Because in Mansions, you start with a single component of the plan and build from that continuously. You discover the map while playing.

There may even be instances where rooms get blocked or fires spread. Depending on the adventure, individual rooms or even the entire map may shift or realign. This way, you can approach an adventure differently every time and play it again.

Mansions of Madness also offers plenty of expansions. Most of them come with new investigators and adventures, some with new components. Through the app, you can also buy new adventures as DLC if you’ve completed everything else.

The base game and the expansions come with detailed plastic figures that you can move around the game board. This makes the world more tangible and allows you to dive deeper into the story.

Arkham Horror plays like a co-op strategy game

How does a round in Arkham Horror work? After selecting an adventure, you set up the game board according to the plan. After the start, you read the story cards. This explains what exactly is happening. However, you have to guess your mission – after all, you are investigators and should figure out what’s really going on in the city.

The story develops continuously and the world becomes increasingly dangerous. Even if you seem to be on the right track, luck can turn in a round, and you may find yourself close to defeat.

The goal is to find “clues” and prevent “corruption”. The story evolves depending on how many clues you find or how far the corruption progresses. Like in Mansions of Madness, you can perform various actions during your turn:

  • Movement through the city
  • Collecting money and trading items
  • Fighting monsters and opponents

After your turn, you have the opportunity to interact with the location you are in. If you are in a shop, you can shop. If you are near a clue, you can try to obtain it.

At the end of a round, “event markers” are drawn, determining what happens next. The events can include:

  • clues that appear
  • corruption that spreads
  • monsters appearing
  • “headlines” that usually drive you all crazier

What makes Arkham Horror so special? Unlike Mansions of Madness, Arkham Horror features a “larger” game board. While you need less space and fewer components, you are playing in a entire city rather than just in a single house, temple, or similar.

You must always keep an eye on the entire city and coordinate who covers which area. Decide who has the task of defeating enemies, eliminating corruption, or collecting clues.

Even losing is fun

The games sound complicated and they are. Only by playing will you understand how exactly they work, but that’s part of the game principle. This also means: you will often lose.

In our 40 game sessions, we have perhaps won 10 times. Even after over 60 hours, we rarely complete a new adventure on the first try, at least not without cheating.

You can lose the game by not finding all clues in time. Each round is under time pressure, even if you can only estimate the time running out. This creates a constant feeling of urgency that complements the horror scenario.

Additionally, your investigators can die if they lose health points or “mental health”. What’s particularly interesting: if you go “insane” in Mansions of Madness, your victory condition may change.

You might get the urge to rob your fellow players or set fires. These are new situations that the entire group must adapt to. They usually lead to defeat for the team, but that’s the challenge of the games.

Ideal for fans of co-op and horror

Who are the games interesting for? Anyone who enjoys co-op games online and has a solid group for such activities should persuade their friends to have a board game night. Especially if you enjoy games with a lot of communication and joint planning, like Left 4 Dead, GTFO, or even raids and dungeons in MMOs, it’s worth a look.

Due to the setting, fans of oppressive horror games are also addressed. While you have less dark atmosphere and no “jump scares” due to the lack of graphical effects. Still, those who enjoy reading books like the Cthulhu saga will also find happiness with the games.

For a start, Arkham Horror is probably better suited, as it is a bit simpler to play. However, Mansions of Madness offers more variety and replay value. It is also more complex. The downside to the games is that they can be quite expensive:

  • Mansions of Madness costs around €70 depending on the offer
  • Arkham Horror costs about €55 depending on the offer

Here, only the base games are included. Personally, I own (almost) all the expansions and have probably paid over 400 euros for my entire collection.

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG secret tip from 2022 receives its first major update

Broken Ranks is a new MMORPG that was released in January 2022 and is considered more of a niche game. However, it impresses fans mainly with its graphics and turn-based combat system. The game has now received its first major update, bringing new quests and content for guilds.

What does the big update include? The patch brought several major innovations for Broken Ranks:

  • Guilds can now buy their own land and build structures and warehouses there, as well as unlock special buffs.
  • A new quest for players at level 35 has been introduced, telling the story of a special bear from a dungeon. Just before, there were already two new quests for levels 75 and 83.
  • New crafting recipes and new zones for gathering materials have been added to the game.
  • For female characters, 20 new accessories and skins have been implemented in the character editor.
  • Some NPC models and mob avatars have been revamped.
  • There are new premium skins available in the shop.
  • Over 40 bugs have been fixed and some balance adjustments have been made.

The patch was deployed on March 31 and has been positively received by the admittedly small community.

What’s next for the MMORPG? The developers have already shared a detailed roadmap for 2022. Planned are new instances, an Easter event, new quests and story content, an achievement system, new maps, and a PvP arena with tournament mode in the third quarter of 2022.

You can find the complete roadmap on the official website (via BrokenRanks).

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Broken Ranks impresses with combat system and unique graphics

Why is Broken Ranks a hidden gem? The MMORPG has never reached the big mainstream. At release, the game had nearly 90,000 registered players, of which about 9,000 were from Germany. It is particularly popular in Poland, where over 21,000 registered players came from (via BrokenRanks).

The low interest might be due to the graphic style and the unusual combat system. Because in Broken Ranks, you fight in a turn-based manner. At the beginning of each round, you can decide which attacks and defenses will be executed:

  • You have 12 action points available.
  • There are five abilities and three defense options (melee, ranged, mental) to which you can allocate the points. Each attack can receive up to 5 points, and each point increases the chance of a hit.
  • The attacks are executed in the order of magic, ranged, melee, which simultaneously determines which side and which players open the fight.

This combat system is also the reason why I can only recommend Broken Ranks after over 40 hours of gameplay.

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What else characterizes the MMORPG? Broken Ranks is a free-to-play MMORPG that you can download from the official game website. A version on Steam is currently not planned. 

Content-wise, the game offers you:

So if you are currently looking for a new MMORPG and are not averse to the setting, you should definitely give Broken Ranks a try.

Have you already played Broken Ranks? If so, what do you like about it and what don’t you? Can you recommend it to our readers?

Several new MMORPGs are planned for 2022. A major highlight could be the upcoming Throne and Liberty:

New “€75 million” MMORPG showcases massive boss battles – Looks stunning

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Broken Ranks

WoW: Buffs and Nerfs for 6 Classes – Fire Mages are getting really strong boosts

New buffs are coming to World of Warcraft. Fire mages can really rejoice, but Windwalker monks will also see significant improvements.

Meanwhile, many players have gathered solid gear from Season 3, and the DPS rankings in World of Warcraft are becoming increasingly accurate. This also highlights the discrepancy between certain classes regarding their damage output and the use of tier sets. Blizzard is making adjustments and helping some classes with sometimes drastic improvements. We have all the information for you.

What will be changed? A lot. We will go through the changes in detail – there are both buffs and nerfs.

Druid

  • Guardian
    • Set bonus (4): The damage and healing of Architect’s Angle is reduced by 35%.

Wizard

  • Fire
    • Set bonus (2): The duration of Conflagration is increased by 4 seconds (previously 3 seconds).
    • The damage of the spell Fireball is increased by 20% (not in PvP).
    • The damage of the spell Firestrike is increased by 10% (not in PvP).
    • The damage of the spell Pyroblast is increased by 6% (not in PvP).

Monk

  • Windwalker
    • Rising Sun Kick deals 10% more damage (not in PvP).
    • Blackout Kick deals 10% more damage.
    • Tiger Palm deals 10% more damage.
    • Fist of the White Tiger deals 10% more damage.
WoW Classic Human Paladins pointing titel title 1920x1080
Paladins receive strong buffs – Retribution will soon be more useful.

Paladin

  • Retribution
    • Set bonus (2): When the Paladin benefits from Art of War, he gains Seraphim for 4 seconds (previously 3 seconds).
    • Divine Storm deals 10% more damage (not in PvP).
    • Wave of Ashes deals 10% more damage (not in PvP).

Rogue

  • Assassination
    • Knife Dance deals 30% more damage.

Warlock

  • Affliction
    • Demonic Consumption now consumes only 12% of the energy from other demons to empower itself (previously 15%).

When will the changes go live? In the night from April 5th to April 6th, with the server maintenance or the region-wide restart. After that, you can benefit from the buffs and, if you belong to the affected classes, you should feel significant improvements.

What do you think of these adjustments? Appropriate and necessary? Or does Blizzard “once again” buff exactly the wrong classes?

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: The new field researches in April 2022 – All rewards

Pokémon GO offers new field research and rewards for you in April 2022. We show you all quests in April with their rewards in an overview.

What are these tasks? By spinning photo discs at PokéStops, you receive field research tasks. Part of the tasks (quests) changes its rewards monthly. In the game, you will find the quests in the “Field” category, which you can see by tapping on the binoculars.

Here we show you which new and old quests and rewards await you in April.

Field Research in April 2022 – All Rewards

We have categorized the new researches into categories like Catching, Battling, and Throwing. The information on the new quests and rewards comes from the community. We base it on the information from Leekduck.com.

Pokémon that we have marked with a star (*) can also appear as Shiny.

All Field Research for Catching

TaskReward
Catch 5 Pokémon (new)Encounter with
Rattata* or
Alolan Rattata*
Catch 7 different species
of Pokémon (new)
Encounter with
Wadschibie
Catch 7 PokémonEncounter with
Magikarp*
Use 5 Nanab Berries to
catch Pokémon (new)
Encounter with Caterpie*,
Beautifly* or Paras*
Catch a Dragon PokémonEncounter with Dratini*
or Bagon*
Catch 5 Pokémon with weather-
boost
Encounter with Vulpix*,
Quapsel*, Hippopotas* or
Shnebedeck*

All Field Research for Throwing

TaskReward
Land 5 good curveball throws
in a row (new)
Encounter with
Tanhel*
Land 5 good throwsEncounter with
Dummisel*
Land 3 great throwsEncounter with
Snubbull*, Lileep*
or Anorith*
Land 3 great throws
in a row
Encounter with
Onyx*
Land 5 great curveball-
throws in a row
Encounter with
Spinda* (Form 6)
Land 3 excellent throws
in a row
Encounter with
Kaumalat*

All Field Research for Battling

TaskReward
Battle in the
GO Battle League (new)
Encounter with
Marill*
Win a
Raid (new)
Encounter with
Sheinux*
Defeat a
Rocket Grunt (new)
Encounter with
Glibunkel*
Win a Raid
of level 3 or higher
Encounter with
Amoroso* or
Kabuto*
Win 5 RaidsEncounter with
Aerodactyl*

All Field Research for Friends & Your Buddy

TaskReward
Earn 3 hearts with
your buddy (new)
Encounter with
Wailmer*
Play with your buddy (new)Encounter with
Eevee*
Send 3 gifts with
stickers (new)
Encounter with
Trasla*
Trade a Pokémon (new)Encounter with
Laukaps or
Schnuthelm
Play with your buddyEncounter with
Eevee*
Earn 2 candies by
walking with your buddy
Encounter with
Scoppel*
Earn 3 candies by
walking with your buddy
Encounter with
Flunschlick

All Field Research for Evolving & Power-Ups

TaskReward
Evolve a PokémonEncounter with
Eevee*
Use 3 power-ups on
Pokémon
Encounter with
Bulbasaur*, Charmander*
or Squirtle*
Use 5 power-ups on
Pokémon
Encounter with
Cyndaquil*, Totodile*
or Treecko*
Use 7 power-ups on
Pokémon
Encounter with
Treecko*, Torchic*
or Mudkip*

All Field Research for Snapshots, Eggs & PokéStops

TaskReward
Hatch an eggEncounter with
Mantax* or Panzaeron*
Hatch 2 eggsEncounter with
Tanhel* or Eevee*
Spin 3 PokéStops
or gyms
Encounter with
Mogelbaum*
Spin 5 PokéStops
or gyms
Encounter with
Trasla*
Take a snapshot
of a wild Grass-type Pokémon
Encounter with
Waumboll*
Take a snapshot
of a wild Pokémon
Encounter with
Hoppspross*, Yanma*
or Kramurx*

Which Researches are Worth It?

Exciting for new collectors is the research with Pandir, as you currently can only obtain this Pokémon through field research. If you do not own this form yet, you can secure it this month.

Interesting for raids and battles are the researches with Kaumalat, Dratini, or Bagon. Behind the evolutions, strong fighters await you that you should have in your collection. They play important roles in the best attackers in Pokémon GO .

How do you like the new field research rewards in Pokémon GO? Do you have a few quests that you definitely want to take on or do you wish for even more changes every month?

If you complete a field research on seven days and earn a stamp for it, you will receive a Field Research Breakthrough with Alolan Marowak. This special Pokémon was chosen by Niantic for the entire April 2022.

This is an AI-powered translation. Some inaccuracies might exist.

Thanks to you, one of the worst dungeons from WoW is coming back soon

World of Warcraft recently launched a survey to find the most popular dungeons from Warlords of Draenor. The two with the most votes will return in Season 4 of Shadowlands. Among the two winners is one of the worst dungeons – at least according to MeinMMO editor Benedict Grothaus.

What kind of dungeon is this? The Iron Docks are the second dungeon from Warlords of Draenor in terms of level. Originally, it could be entered at level 92, coming directly after Bloodmaul Slag Mines. Today, the dungeon is accessible from level 15-40 through Chromie’s time.

The dungeon is located in Gorgrond in the alternate Draenor. At the docks, the fleet of the Iron Horde is produced under Garrosh, including artillery and dangerous weapons. There are a total of 4 boss fights waiting in the Iron Docks.

Why are the Iron Docks returning? In March, Blizzard announced that Shadowlands will have a 4th Season. For this, 6 dungeons from past expansions will be revived, which will then be playable as Mythic Keystone dungeons (“Mythic+”):

  • Mechagon: Scrap Yard and Workshop (Battle for Azeroth)
  • Upper and Lower Karazhan (Legion)
  • The Iron Docks and the Grimrail Depot (Warlords of Draenor)

A survey was conducted for the dungeons from WoD in the European and US forums. This has now concluded. In both surveys with a total of over 30,000 participants and 63,000 votes across both surveys, the Docks and Depot won quite clearly. Unfortunately.

Start video
Everything you need to know about the MMORPG World of Warcraft – in 3 minutes

Loads of trash, unnecessarily long passages

This is why the Iron Docks are just annoying: Of all the dungeons from WoD and even World of Warcraft in general, I find the Iron Docks one of the most irritating. It starts with the instance being swarming with trash mobs.

That’s not a problem in itself if one is careful. But every AoE ability (I’m looking at you, hunters) and every careless fear spell pulls half the instance instantly. And that’s not even an exaggeration: at the beginning, there are countless mobs that one can accidentally engage in combat.

Even if one manages to get through here with some discipline, there are then shortly after enormous tedious passages. First, the group must fight through an obstacle course and constantly hide from incoming fire. Torture for the healer.

After that, mobs that continuously run wild in the area appear. If you don’t dodge, you die. Melee fighters are also left in the lurch and have to follow later. This unnecessarily costs a lot of time.

The bosses themselves also have annoying mechanics. The stupid cat keeps taking a player out of the fight almost continuously, and the final boss forces you to hide again. If you constantly interrupt my fighting, it just drives me crazy.

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A run through the Docks in challenge mode. Admittedly, back then it was done quickly in 4 minutes, but Mythic+ is a different story.

Why is this a problem? The Iron Docks are meant to come as Mythic+. This means: You have to complete the dungeon in a limited time and kill a specific number of trash mobs. The aforementioned complaints lead to several difficulties here:

  • Depending on the affix, the mechanics of trash or bosses are enormously difficult and instantly deadly
  • The dragging passages eat at the clock and you have little influence on them
  • Many corners and edges force healers to keep moving – depending on the class, this can become really stressful

All of this worked fine in challenge mode before, sure. But Mythic+ also comes with affixes that change the gameplay. An obstacle course with “necrotic” or “grievous” is just annoying.

Consolation Prize: One of the Best Dungeons is Coming Back

Fortunately, the Iron Docks are not the only dungeon returning from WoD. The Grimrail Depot is also coming back as a Keystone dungeon. And it is considered one of the best dungeons overall.

Instead of just slowly wandering around, you fight here on a moving train! This is of course only for aesthetics, but it still looks great. The dungeon is linear – it is, after all, a train – but does not become boring thanks to the mechanics.

The bosses require interaction with the environment repeatedly, but without simply disappearing from the fight completely. The obligatory ground effects are also present, but not much that keeps one from fighting for as long as the barrage from the final boss in the docks.

Due to the tunnel factor, the Mythic+ variant might also be somewhat clearer and even easier. After all, you can only skip a few trash groups. And the dungeon is quite short. This means more time pressure, but also faster runs.

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The best groups completed the Grimrail Depot back then in under 3 minutes.

Blizzard is also planning adjustments to avoid motion sickness for affected players. So the Grimrail Depot will also come in an enhanced version.

In any case, I’m glad that dungeons are coming back at all. Some may find that lazy, but I like reliving challenges from the past and still getting something out of it. If it were up to me, dungeons from Legion, WoD, or earlier could come back more often.

I’m also curious how long Season 4 will last exactly. It is supposed to appear in 2022, before the next expansion comes. Blizzard has accidentally revealed the name of the next one:

WoW leaks name of the new expansion: Dragonflight

This is an AI-powered translation. Some inaccuracies might exist.

I am obsessed with games that I can only lose

MeinMMO editor Benedict Grothaus has been sinking into a very special genre of games: roguelites. In these, you can’t really win – at least not in a traditional sense. And yet they captivate him. But why?

I bet each of you knows games that feel impossible. At the very least, every fan of Elden Ring can relate to what it’s like to constantly take hits and stand before a proverbial wall.

Sure, there are plenty of hard games or those with unfair balancing. Recently in the latest WoW raid, even pros got stuck on one of the bosses over 1,800 times – and that wasn’t even the final boss.

But that’s not what I mean. I’m talking about games that you literally cannot win.

Roguelites are a genre where losing is part of the game concept and even represents the goal. Moreover, there often isn’t even a true win condition. Winning is impossible, but that’s exactly what makes these games fascinating. Some of my favorite games in the genre are:

  • Slay the Spire
  • Tainted Grail: Conquest
  • The Binding of Isaac
  • Night of the Full Moon

I have been captivated by these games for years, especially during my travels. Playing a few rounds on the laptop or smartphone makes every long train ride shorter. And dying can be relaxing – really!

More on the topic
Although I scream a lot and am afraid, Elden Ring is pure relaxation
von Leya Jankowski

Roguelites – Created to not be conquered

A brief excursion into this strange genre: Roguelites are played in rounds. You always start a new run fresh. Depending on the game, you select a class or play across different levels.

The process is always the same. You fight your way through hordes of enemies and find random items or abilities. With these, you improve yourself and try to get as far as you can.

Many roguelites even have an “end” to a run, which merely marks the beginning of the next run. In the end, it’s a series of endless rounds that keep sending you back to the start.

However, if you die, the game is over, and you have to start over. Depending on the game, there might be an “end” that again leads to a new round – usually at a higher difficulty. Like a New Game+.

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Slay the Spire has saved me many hours. In the fan expansion Downfall, you play as the bosses of the game.

It’s characteristic of roguelites that after each run – regardless of the outcome – you take a little something from the game. This can be levels that enhance the character on a meta level or access to new items that might appear in the next run.

Among the more popular variations of roguelites are card games or so-called “deck builders”. In these, you compete with an ever-expanding deck of cards that you improve over the course of the run. The randomness of drawing cards largely determines how far you can go.

Roguelites are not roguelikes!

For anyone wondering: no, that’s not a typo. Roguelites and roguelikes are distinct genres. At the International Roguelike Development Conference in 2008, the “Berlin Interpretation” established which games can truly call themselves roguelikes.

The term derives from the game “Rogue”, a dungeon crawler from 1980 and the first of its kind. Players must explore a dungeon and find treasures. If they die, they must start a new run.

Roguelikes must fulfill certain criteria to be able to bear that name. These include:

  • Permadeath as a system
  • turn-based gameplay
  • a certain level of complexity
  • dungeons that can be explored

Roguelites are not bound by such strict rules and can pick individual components. Traditionally, they are mainly characterized by the ability to improve after each run – no matter how it turns out.

Over time, the terms have become a bit blurred, so they are often used interchangeably. While that’s not entirely correct, I specifically speak of roguelites here; however, modern “roguelikes” often don’t truly fall under that designation anymore.

Playing for the sake of playing – “L’art pour l’art”

So why do I even play such games, and enjoy them so much, if I’m only capable of losing? The answer lies in the game principle.

Roguelites may not have an end, but they certainly have a goal. I play to improve and to simply play the game. The mechanics themselves are the game, and I enjoy just surviving them.

Especially indie developers have the chance with roguelites to spread their version of a game. And it’s fun to explore them. This relates to the art theory concept “l’art pour l’art” – art for the sake of art.

And that is precisely why I enjoy roguelites so much. Playing for the sake of playing is becoming increasingly rare today. MMORPGs are based on obtaining the best equipment possible. Shooters advance competitive thinking with skill-based matchmaking. Survival games force me to survive in order to even play.

Roguelites slow things down and help you to focus more on the game itself. I don’t need the next piece of equipment for my character or the new attachment for my gun. I play for the game.

But that alone is not the reason. Since I, too, have a certain damage from the pursuit of achievement, I need the famous “carrot before the nose.” And roguelites do that just right.

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The German YouTuber Maxim shows here Tainted Grail – my current favorite roguelite.

Even a defeat pushes me forward

In roguelites, it is impossible not to make progress. I always move forward and get better. It can’t be any other way.

Even if I only complete the first fight, I take experience with me from the run and improve. I grasp the mechanics, maybe level up my character, or learn new cards and effects.

Usually, I get more out of a run if I survive, and then death is just the “consolation prize.” Still, I gain experience points or the chance to find new items in the next game.

And even if I die just because of absolutely terrible RNG – in the next run everything could come together perfectly to build an indescribably strong deck. Thus, the element of chance becomes a motivating, performance-independent “carrot before the nose.”

Unlike competitive games or raids in MMORPGs, I am not only improving myself but also changing the game. Because I can find more items, my next run changes – along with the statistical chances of finding exactly the item I want.

The gameplay itself expands – so I have even more to discover, bringing me back to the previous point: playing for the sake of playing.

Not core games, but my favorite pastime

It is admittedly rare that I take several evenings in a row to just play roguelites. But especially during breaks or when I’m really stressed, playing a round of Slay the Spire or Tainted Grail in between is simply delightful.

Since I CAN’T win, I don’t get upset about losses at all. Or at least only briefly because the next run goes on anyway. And that’ll surely be better because I now have more options.

Roguelites help me to relax and also gain a new perspective on other games. When you don’t always strive for performance, it plays much more pleasantly – and everywhere. I can only recommend checking out games where you cannot win. It casts a whole new light on your way of playing.

If you are looking for more new games or your “next game”, check out our page Find Your Next Game. There you will find exciting new releases and insider tips from the editorial team:

All articles from Find Your Next Game on MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Modern phones are hard to repair – A deal from Samsung is supposed to change that

Modern smartphones contain a lot of technology hidden behind metal and glass. Repairs are always considered difficult and expensive, as spare parts are not officially available. However, a deal from Samsung could change that.

Many users know this. After a few years, the battery of the phone gives out or ports break due to excessive use. Often, it’s easier to buy a new phone since spare parts can’t be purchased anyway.

But that could change in the future, as Samsung has teamed up with the well-known repair site iFixit and aims to provide small spare parts and recycling options. In the future, repairing your phone should also become easier.

Samsung collaborates with a well-known repair site in the USA

What has Samsung announced? Samsung stated in its official blog post that it plans to collaborate with the well-known site iFixit to make it easier for users to repair their own devices:

Samsung Electronics America announced today that owners of Galaxy devices will be able to handle the repair of popular Samsung models, the Galaxy S20 and S21 product families, as well as the Galaxy Tab S7+, starting this summer.

(via samsung.com)

Samsung also intends to offer the appropriate spare parts for this. These include:

  • Display components
  • Rear glass
  • Charging ports.

Customers will be able to purchase original components and will not have to rely on third-party parts. However, Samsung has not yet announced the pricing for the spare parts. Samsung also plans to handle the recycling of old parts.

The collaboration is expected to be a first step and could be extended to other devices in the future. Samsung has not provided further information on this. It is also not yet known when this collaboration will be available in Europe and Germany.

Major smartphone manufacturers have been under political pressure for months

In the European Union (EU), there have been ongoing discussions about how to force manufacturers to adopt better sustainability practices. Many rare resources used in smartphones are difficult to extract.

It has even come to the point where the EU wants to ban non-removable batteries starting in January 2023 (via basicthinking.de). The law has already been passed; the EU Council still needs to approve it.

The law aims to ensure that entire products are not simply discarded and that batteries can be more easily replaced. It also aims to encourage manufacturers to produce devices more sustainably.

The industry is naturally not thrilled since they will have to redesign products. It is therefore not surprising that Samsung is now offering at least smaller spare parts and recycling in the USA.

With other devices, future repairs are unlikely to be feasible. They are too small to make repairs worthwhile.

The smallest phone in the world costs €50 and is reportedly particularly popular in prisons

This is an AI-powered translation. Some inaccuracies might exist.

How paying attention in school helped me understand a raid boss in FFXIV better

In school, we learn for life, as they say. MeinMMO author Irina Moritz definitely did not expect that her German advanced course would become useful in the MMORPG Final Fantasy XIV.

Let’s briefly recall: How often did you, back in school, feel bored in class and think “I will never need this later”? Yet throughout your life, there suddenly were situations where the old, dusty knowledge from school turned out to be surprisingly useful.

I had such a moment in the MMORPG Final Fantasy XIV. In the middle of a raid boss fight, I was hit with a wave of memories from my German advanced course.

This is about Hesperos, the 4th boss in the new Endwalker raid Pandaemonium. Or more precisely, his epic form.

Warning: The article contains mild spoilers for the story of the Pandaemonium raid.
Start video
Everything you need to know about Final Fantasy XIV: Endwalker in 3 minutes

Raid progress through a Greek tragedy

Even back when the normal version of Pandaemonium was released, I had the uneasy feeling that everything there seemed somehow familiar. Somehow, I was familiar with the boss fight against Hesperos.

The names, the structure, everything evoked memories, but I couldn’t pin down exactly why. Until a lightbulb went off.

The entire fight is built on the principles of Greek tragedy. And I had thoroughly studied that a long time ago in my German advanced course, and it still resonates today.

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The entire epic fight of P4S is structured in 2 phases, both containing elements of Greek tragedy.

The piece in the raid is called “Akanthai”, which translates from Greek to about “thorn flower” or “thorn bush”. The mechanics of Hesperos are divided into 5 acts and one invocation, as befits a proper tragedy.

The funny thing was that even the mechanics adhered to the strict structure. A tragedy always takes place in the same setting and has a unified plot. In the fight, these rules were upheld by the developers executing many different versions of a mechanic.

The boss placed thorns on the battlefield that always looked the same, but had different functions and mechanics in each act. And they need to be executed as perfectly as possible, because otherwise, the group faces a wipe or enrage.

Additionally, Hesperos also threw around a whole range of terms from Greek tragedy. Often quite literally in the form of mechanics:

  • Pinax refers to a wall made of wood or bronze, on which the background image of a tragedy is painted. Essentially a type of backdrop.
    • In the raid fight, Pinax was a mechanic that changed the floor of the arena, that is, the backdrop.
  • Kothornos is a special type of shoes with a high sole that were worn by actors in Athens to appear taller.
    • Kothornos Kick is an attack where Hesperos deals strong physical damage to a player with a kick.
  • Periaktoi were also responsible for the backdrop in Greek theater. These devices could be rotated, presenting the audience with different sides featuring painted images.
    • In the raid fight, this is a heavy AoE attack. The battlefield is divided into 4 areas by Pinax and Periaktoi kills all players who are not standing in the one correct area that was previously signaled.

And time and again, the boss Hesperos tosses his “Chlamys” on the ground or uses it to shove players around. This special cloak wasn’t specifically used in the theater, but it originally came from Greece.

Antiquity is a popular theme in video games

Greek antiquity and its myths are a popular element often used in games. Developers like to draw from events or personalities that emerged from it. God of War and Assassin’s Creed are probably the best-known examples.

There is also a ton of such references and elements in FFXIV. The new expansion Endwalker is packed with names from Greek legends such as Elpis, the hope from the box of Pandora.

Some are obvious. Others are well hidden, like the tragedy in the fight against Hesperos in the epic Pandaemonium raid, which I only noticed because I paid attention in school a long time ago.

So, Ms. Körner, if you are reading this (which is very unlikely), I thank you for your German lessons. Rest assured, I will remember Antigone for the rest of my life.

A player has soloed one of the bosses in Pandaemonium by the way:

Final Fantasy XIV: Player solos new raid boss as a warrior – “Please delete this”

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 plays completely differently with the Glaive – That’s why I remain loyal to it even after the nerf

As soon as the glaive arrived in Destiny 2, it quickly became one of the most talked-about weapons. Its sharp blade divided the community, as some love it while others dislike it. Nevertheless, it is the ultimate 4-in-1 weapon. MeinMMO has looked into why you should still give this new weapon class a chance even after the nerf.

What is the glaive? The glaive is a new weapon class in Destiny 2 that was integrated into the game with the current expansion “The Witch Queen.” It is the only weapon that combines 4 combat options: projectile weapon, sword, shield, and spear. Additionally, the glaive has changed the way players can engage in Destiny 2 due to its blend of offense and defense.

  • You can fire a projectile directly at your enemies from a distance.
  • Fast melee attacks can chop small and powerful enemies to pieces in seconds.
  • The shield can block almost anything, even annoying shots from snipers.

The combination of blocking and melee attack feels particularly strong.

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The glaive is the better sword.

Swords now have strong competition: Before the glaive, there was only the sword class in Destiny 2, which is played in third-person perspective. Until now, the only option if you wanted to deal deadly fast strikes.

When it comes to “Take a sword,” the Guardians usually reach for their favorite sword, which has the perks “Unrelenting Hits” and “Whirlwind Blade.” This allows them to generate sword ammunition out of thin air by landing three light hits in quick succession and increase damage by up to 30% after light hits.

The combat style is cool but also familiar. Only the three class-specific swords add a bit of flair to the combat style with their small elite quirks.

  • The “Crown Splitter” of the Titan.
  • The “Quickdraw” of the Hunter.
  • and the “Eternity’s Blade” of the Warlock.
More on the topic
Destiny 2 has a new strongest sword – But there are 2 drawbacks
von Philipp Hansen

In contrast, the glaive is new and unique: The combat style with the glaive is something completely new and until Witch Queen, something unknown in Destiny 2, which its fans have yet to discover. Including myself.

The melee strikes with the glaive, if given a chance, quickly make it clear: “Nothing can stop you anymore!” No matter if melee and ranged attacks from long, medium, or short range, the glaive can counter everything.

You also get this wicked, wide grin on your face as you slice through adds one after the other with ease.

I personally enjoy playing Gambit in Destiny 2 immensely and correspondingly often. However, the gameplay with the glaive actually surprised me quite a bit. The weapon is incredibly strong in every situation there.

  • In the three areas, you clear out well with the weapon, even without ammunition.
  • The witches are almost hopeless, despite their reasonably resistant Arc, Solar, and Void shields.
  • The ancient, when shot briefly, takes massive damage from the glaive quickly.
  • Even intruders cannot break the glaive’s shield. Draw it, and you can easily survive many frontal rocket launcher attacks before striking back.
With the ranged attack, you keep everything at bay.

Even after the nerf, equipping the glaive is a good idea

When the glaive was nerfed after the last Update 4.0.0.5 by Bungie, it really put a damper on the fun of the weapon for many in the Destiny 2 community. Some even dismantled their glaive or banished it to the vault, and I was also skeptical about whether it would “survive”.

  • Before the nerf, a melee attack that required no ammunition was enough to impair enemies using the seasonal mod “Suppressing Glaive.” Enemies were stunned indefinitely and thus defenseless.
  • After the nerf, you must first shoot enemies with the glaive to trigger the suppression effect of the seasonal mod “Suppressing Glaive.”
  • The armor mod “Suppressing Glaive” consumes 10% weapon energy per melee attack.

A shot from the glaive should now, therefore, suffice for two suppressing glaive melee attacks, with 25% charge per ranged attack.

A second look is worth it nonetheless: Even the readers of MeinMMO initially saw this as the death blow for this weapon class. In fact, the glaive has indeed become somewhat weaker, but it is still not completely useless.

Those who always shot their enemies before noticed the nerf hardly at all. Destiny 2 players on MeinMMO, like Frau Holle2, have already recognized this:

The change has been in the game since Tuesday, right? I noticed in the raid that my Hunter was no longer always invisible, but I attributed it to doing something wrong. Basically, I could still slice through adds and was very often invisible.

writes the player “Frau Holle2” on MeinMMO

Why was the weapon actually nerfed? Players were surprised that Bungie was targeting this weapon class so specifically right now. It is quite possible that this is related to the start of the returning Nightfall activity “Grandmaster” that starts again on April 5th.

Especially the Hunter class used the glaive often in their Void 3.0 builds to continuously suppress enemies with melee attacks that cost no ammunition. Players may have used this strong glaive tactic in Grandmaster and simply eliminated the champions to secure the prestigious title “Conqueror” without much challenge.

This wouldn’t be the first time that an activity is trivialized in under 4 minutes.

More on the topic
Players master the hardest PvE challenge in Destiny 2 in under 4 minutes
von Benedict Grothaus

Nevertheless, the weapon is a strong option for endgame: I personally believe the glaive will still play a strong role in Grandmaster. Its shield is still incredibly strong and simply blocks everything.

  • Common ground-smashers with mega range? Glaive players are not concerned.
  • Continuous thunder of champions bounces off the glaive like warm summer rain.
  • And thanks to its protective shield, you can resurrect your allies without risking another of your valuable lives if necessary.
Behind the glaive’s shield, nothing can kill you anymore.

How to play the glaive correctly

Functionally, the adjustment of the glaive and its nerf have only changed how you need to play the weapon. The weapon’s suppression now requires energy for melee attacks, but it still functions, albeit in a somewhat more complicated way.

Above all, the combination of projectile weapon, melee, and shield requires a bit more finger coordination and knowledge of what is now necessary.

  • A shot from the glaive now gives you 25% charge of energy.
  • Always get in some successful ranged hits with your ammunition first so you can use the effect of the suppressing glaive.
  • You can achieve full energy with 4 hits, and you need sufficient ammunition.
  • If the enemy is already suppressed, whether by a shot, melee, grenade, or by an ally, all glaive melee attacks afterwards consume no energy.
enigma-glefe-destiny2
You can further tune the glaive through weapon crafting.

Use weapon crafting to make your glaive more efficient

You can craft “The Enigma” in the enclave on Mars and create a more effective version of this ultimate 4-in-1 weapon.

  • The improved perk “Impulse Amplifier” significantly increases your shot speed, and the glaive reloads faster, which is helpful.
  • With the improved perk “Unstoppable Force,” you achieve more projectile damage with the glaive when blocking an attack.
  • Alternatively, you can use the improved perk “Fury,” as the damage for both melee and projectile attacks is also increased after some time in combat.

Will you give the glaive, as the deadliest and most useful energy weapon in Destiny 2, another chance, or have you already given up on it? Do you think the weapon class will still exist without the seasonal artifact in Season 17?

Or have you already written off your glaive builds after the nerf? Feel free to leave us a comment about that.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Someone leaked the new addon “Dragonflight” months ago – This is supposed to be included

The next WoW expansion is likely called “Dragonflight”. One person knew that months ago – and leaked a lot of information. Is it true?

The next expansion for World of Warcraft was accidentally leaked by Blizzard on the official site: Dragonflight. However, since the title of the expansion is considered almost confirmed, other information is suddenly back in focus. Someone had predicted back in February that the new expansion would be called “Dragonflight” – and even leaked possible content. This leak is gaining relevance again.

What kind of leak is this? Like many other leaks, this one was posted in the MMO-Champion forum. It’s not unusual for leaks to appear there – there were also accurate leaks about Shadowlands and Legion that were published here first. However, due to the abundance of fake leaks, it often gets drowned out – it has simply become a kind of “permanent April Fool’s Day,” where fans come up with possible expansions with interesting concepts and then sell them as “real leaks” to troll other players.

What is different about this leak? Unlike the dozens of other leaks, the one from “Chromatus” is special – because he correctly predicted the name of the upcoming expansion (likely) back in February: Dragonflight. Now that this name has also appeared on the official WoW site, it puts the description in a new, much more credible light.

WoW Dragon Aspects Alexstrasza Ysera Kalecgos

Dragonflight: What’s in the new WoW expansion (according to the leak)

The leaker claims that World of Warcraft with Dragonflight will do a lot differently and bring much of what fans desire. The key features of the expansion are as follows:

  • “Chromatus” is the main enemy of the expansion, although this is expressed mainly in many small stories.
  • There are 6 areas, which are not connected as a continent. 4 areas are completely new, 2 areas are reworks of old zones.
  • There are 4 new “micro-classes”. These are classes with only one specialization, meaning a fixed framework they must fill.
  • Some classes will get something like “skins” that change the appearance of abilities and themes.
  • Player housing is coming.
  • There are 2 new professions: Carpenter and Woodworker.
  • Dalaran will once again be the capital of the expansion.
  • There is no increase in the level cap.

The leaker then goes into a bit more detail on the individual points. The most important information is:

The rewards from the Shadowlands will be scaled down. This is necessary because there won’t be a level squish with 10.0 – and also no new maximum level. Players will remain at level 60. This automatically means that all content from Dragonflight is directly “max-level content”.

WoW Wrathion Dragon title 1140x445

The 6 new areas are:

  • Dragon Isles: Technically a continent of its own, but it’s just a large zone divided into several small maps. It is said to be a floating island located between the Broken Isles and Northrend.
  • Lordaeron: Tirisfal and the Plaguelands have been reworked. The theme here is the Scarlet Crusade and the Holy Light.
  • Quel’thalas: A rework of the Ghostlands and the Immersang Forest. Silvermoon is a hostile city, like Suramar.
  • Undermine: A large zone in the shape of a city, deep under Kezan. Everything revolves around criminals and the Uncrowned (the former rogue order hall). The entire area is underground.
  • Balor: A people of “Halflings” fighting against ancient Fel enemies, so something like “Proto-Demons”.
  • Uldaz: Another underground zone. A lot revolves around the Titans and Elune.

4 Micro-Classes – Each have only one spec

Additionally, there are the 4 new “micro-classes,” each having only one specialization. These are:

  • Dragon Knight: Only tank specialization. Uses two-handed weapons, fire, plate armor, and battle cries.
  • Tinker: Only damage dealer. Uses firearms, chain armor, mechanical toys, and mech armor.
  • Minstrel: Only healing specialization. Uses leather, flutes, violins, and pan flutes.
  • Chronomancer: Only healing specialization. Uses cloth, time magic, and sand magic.

Additionally, some new “skins” for existing classes will be introduced. These differ only visually and thematically but are mechanically identical.

  • Hunters can become Dark Rangers. Dark spell effects, primarily taming undead animals.
  • Warlocks can become Necromancers. Use plagues instead of curses and summon undead instead of demons.
  • Nightmare skin for Druids. The spells have the corrupted red-black effects of the emerald nightmare. Can unlock many different forms like snake or spider but play identically to the forms of normal Druids.
  • Warden skin for Demon Hunters. Uses arcane and holy magic instead of fel.
WoW Draenei Alexstrasza Ysera titel title 1280x720

What else is included? Aside from these highlights, there will also be several stories that players can choose from. These are continuations of the Order Hall campaigns, but there are only a handful of them. Players will choose one, similar to the Covenants. Unlike Shadowlands, however, there is no different gameplay – that is, no special abilities. The decision is purely story-driven and cosmetic. The factions available for selection are:

  • The Silver Hand
  • The Uncrowned
  • Kirin Tor
  • Valarjar
  • Black Harvest

And particularly important: You will not be considered a leader of the respective faction.

How likely is it? Even if a lot sounds plausible, this leak should still be taken with caution. It is entirely possible that the leaker simply guessed the name of the expansion correctly by chance. After all, “Dragonflight” is a term that appears occasionally in the English version of World of Warcraft – and it could be inferred from many small hints that dragons are the theme of the next expansion.

Still, there is a good chance that this leak is “legit” and that an insider has revealed some information.

Complete certainty will likely only come in a few weeks, as Blizzard will soon present the expansion with some details.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

Headset reportedly saves gamers’ lives, deflects deadly projectile

A stray bullet ends up in a gamer’s apartment. But he’s very lucky, as he explains. Because his headset allegedly saved his life.

Imagine sitting at home at your computer when suddenly a projectile crashes through your window into your room. In Europe, this happens rarely, but in the USA, a gamer recently experienced this. And he was very lucky, as he explains.

Because a stray bullet had found its way into his apartment. But his headset protected him from something worse.

Headset allegedly saves gamer from stray bullet

What exactly happened? A user on reddit explained that a projectile had entered his apartment.

But he was very lucky, because the bullet, according to his own statements, hit the headband of his headset and was then deflected against the wall. The bullet eventually landed on the user’s bed. By the way, the bullet was said to be a stray bullet from the neighborhood.

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In the reddit post, you can see several images related to the story: Here you can see the damage to the headset, the hole in the window, and also the spot on the wall where the bullet is said to have ricocheted. Our title image comes from the reddit thread.

The entire story is told by the user rather fragmentarily: He explains in several comments that he is 18 years old and that the incident supposedly took place in California. The evidence, the bullet, is said to have been picked up by the local police by now.

The lifesaver, by the way, is the Razer Kraken, a wired gaming headset from Razer, which you can currently get for around 50 euros on Amazon. The metal reinforcement in the headband is what likely saved the user’s life. The Razer Kraken is among the best gaming headsets you can currently buy according to MeinMMO.

Users have long been calling for stricter gun laws in the USA

How are the reactions? Many users are glad that the person had such incredible luck and that the bullet did not hit him fatally. Numerous users also write that the story is a “typical American problem.” Because theoretically, any person here can carry a weapon. For example, a user writes in a comment (via reddit.com):

This is crazy! I’m glad you’re okay. In the USA, people constantly talk about stray bullets, while in my small European town only 0.5% of people own a weapon.

US politicians blame video games for the violence rather than the gun laws that are applied in the USA. Because in many US states, owning a weapon is a constitutional right.

A large supermarket chain now at least doesn’t want to advertise games that rely heavily on violence. However, this does not change the fact that you can still buy weapons there. A decision that is hotly debated:

Walmart removes advertising for violent games – continues to sell weapons

This is an AI-powered translation. Some inaccuracies might exist.

The director of New World explains to us that complaining does not help when your class is “too bad”

The new update “Heart of Madness” for New World was recently released and brought a lot of new content. Creative Director David Verfaillie answered our questions and also revealed that complaining won’t do much good.

What does the update bring? With Heart of Madness, New World receives its biggest update yet. Many general improvements await you, but the update also includes a new weapon, the “Thunder Rifle”.

However, the highlight is the new dungeon “Heart of the Storm Winds”. The expedition is aimed at endgame players and also concludes the story surrounding the antagonist Isabella, whom you must defeat in the final fight of the dungeon. For some players, it is even the best update New World has ever received.

The highlights of the new update are, besides the dungeon:

  • The new weapon “Thunder Rifle”, which targets mid-range to close range and scales with Intelligence.
  • Some quality-of-life improvements and adjustments.
  • New loot for endgame.

MeinMMO editor Alexander Leitsch has already played the patch and tells you whether a return to the MMORPG is worth it. You will also learn more details about the dungeon itself and the new weapon in the article.

What kind of interview is this? In the lead-up to this major update, we had the chance to ask David Verfaillie, Creative Director at Amazon Games Studio, some questions about “Heart of Madness”.

It also turns out that some criticism of the studio is apparently completely unfounded and that your personal opinion about the balancing usually doesn’t make a difference at all.

Start video
New World presents the largest update since release in the trailer – with new dungeon

“We really tried to focus on the story”

MeinMMO: The new patch brings a new expedition with “Heart of the Storm Winds”. What do you think are the strengths of this dungeon and what are the differences to those you brought to the game before?

David Verfaillie: With “Heart of the Storm Winds,” we really tried to focus on the story. The expedition conveys its narrative primarily through the environment itself. This allows us to dive deep into Isabella’s thoughts. Additionally, you will meet more NPCs in the expedition and encounter more dialogues than in the previous dungeons.

At the end of the expedition, there is a really cool, illustrated cutscene that summarizes Isabella’s entire story and gives a glimpse of what may come next.

MeinMMO: Which mechanics or fights in the new expedition do you find particularly successful?

David Verfaillie: My favorite fight is the last one, against Isabella herself. Players will see and fight her several times during the expedition, but it is only in the final battle that she takes on her ultimate form. She looks simply amazing with her wings and has some spectacular attacks. This also underscores the true power of corruption.

As for the mechanics, I love that we incorporated the towers into the defense against the Void Destroyers. This is a really fun part of the dungeon that loosens up the otherwise monotonous gameplay.

New World Isabella Headshot
Isabella in the new dungeon

“The real challenge comes when we mutate the dungeon”

MeinMMO: How difficult is the new dungeon in direct comparison to the previous expeditions?

David Verfaillie: Our goal was to keep the difficulty of the expedition roughly the same level as that of the other endgame dungeons. We want as many players as possible to be able to actually play the new expedition.

The real challenge comes when we mutate the expedition. In the testing phase, the base expedition was a bit harder than we actually wanted. In the final release, we adjusted that in some areas.

MeinMMO: In your roadmap, you have already provided a glimpse into the future of New World. Can you tell me when the “Heart of the Storm Winds” dungeon, or one of the older ones, will get the mutations you announced in January?

David Verfaillie: In general, we wait about one to two weeks before we mutate a brand new expedition. We want to give players the chance to enjoy and better familiarize themselves with the normal dungeon.

Yes, we still plan to mutate lower-level expeditions and bring them into the endgame, just as we did with the “Dynasty’s Shipworth”. Next, we will mutate “The Depths”. We have just begun working on it, so it will take a few months before it is released.

New World Dungeon Boss
The dungeon bosses will become even harder due to mutations

“It was unfair that they had to build or buy ammunition”

MeinMMO: You decided to make ammunition for ranged weapons optional. What was the reason for this change? Are you afraid that this might cause some engineers to lose a source of income?

David Verfaillie: There are essentially two main reasons for this change:

  • A) The requirement for ranged players to have to use ammunition led to dissatisfaction among them. This was primarily due to the fact that they needed to buy or craft ammunition and constantly manage their inventory.
  • B) It was unfair that they had to build or buy ammunition while other weapons did not have this issue. While we understand that it might slightly affect engineers’ income, many engineers use ranged weapons themselves. They will also benefit from the changes and can still craft better ammunition to utilize its bonuses.

MeinMMO: Currently, there is a discussion about whether wars for territories should be fought in 40v40 or 50v50. What led to the idea of reducing the number of participants?

David Verfaillie: The goal of this change was primarily the gameplay of the wars themselves. We felt it could lead to less “Zerg” tactics and provide better opportunities for strategies and smaller skirmishes. We ourselves had more fun with the smaller number of players.

However, we have received feedback from hardcore players who likely represent a large portion of the war participants. They said they would rather not lose 20 participants in the war than potentially improve the overall gameplay for the remaining 80.

So we have paused this change for now, until we find further ways to allow more people to participate in wars if they wish.

New World Battle Start Title
The wars are a main aspect of New World

“Personal opinions normally do not influence our balancing decisions”

MeinMMO: There is always criticism from the forum or reddit that you focus too much on personal opinions when it comes to balancing decisions. For example, there were some changes to the axe. How exactly does the balancing process work in New World? Can you give us some insights?

David Verfaillie: Balancing in New World is driven by the meta. When we see that large groups of players are using specific builds, we take a closer look. We calculate the build and check the details in the backend to ensure that nothing is overpowering.

If we find something we don’t like, we make some adjustments, as we did with the “Cursed Gloves”.

Personal opinions normally do not influence our balancing decisions. Unless they show us a bug or something we hadn’t considered.

What do you think about the new update? Are you as excited about the Heart of Madness as a large part of the fans, or do you see it differently? What do you think about David Verfaillie’s statements? Feel free to share your thoughts in the comments here on MeinMMO.

New World Guides: All tips, tricks, and builds summarized.

This is an AI-powered translation. Some inaccuracies might exist.

2 Twitch streamers are boxing each other – Looks like David against Goliath and there’s blood flowing

On the evening of April 2, 2022, some of the biggest German Twitch streamers fought against each other in the boxing ring. The event was broadcasted live. The highlight was the fight between Trymacs and MckyTV, which resembled a biblical battle.

This was the boxing evening:

  • On Saturday evening from 6:00 PM German time, the big boxing event “The Great Fight Night” took place.
  • In 3 fights, 6 German streamers and influencers faced off against each other. Each fight goes a maximum of 6 or 8 rounds of 2 minutes each.
  • The viewing took place via the livestream from joyn and in person at the LANXESS Arena in Cologne.

This is how the main fight went: At 9:25 PM, the main fight between Trymacs and MckyTV started. Micky started more on the defensive from the beginning and had to defend hard against Trymacs.

This is probably due to the fact that Trymacs weighs almost 20 kg more and is about half a head taller. And although Trymacs was visibly at an advantage most of the time, Micky proved to be a strong opponent. Both competitors were able to land hits repeatedly.

By the 5th round, you could clearly see the exhaustion of Trymacs and Micky. The punches were coming slowly, both were shining with sweat. However, in the same round, Micky received a hit that made his nose bleed.

Neither of the two fighters went down. The fight went the full 8 rounds and ended with a decision victory. You can watch the recording here on joyn.

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See the announcement of the event here. The competitors trained for many weeks.

Narrow highlight with a clear winner

Who won the fight? The three judges scored the fight after the last round independently with 79 to 73 points for Trymacs. The streamer won 7 out of 8 rounds clearly.

For Micky, however, there was a cotton swab in his nose, as he received a bloody nose in the fight – literally. This had to be tended to between rounds repeatedly.

In the end, however, the two influencers, who share a deep friendship, embraced each other. A rematch has also been announced; this time, they want to fight the full 3 minutes per round against each other.

This is how the other fights went: Starting at 6:05 PM, there were two more fights leading up to the main event. Both went only a maximum of 6 rounds:

  • Rumathra vs. Vlesk – victory by points for Rumathra
  • Hanky vs. Chefstrobel – TKO victory for Hanky
  • Rewi vs. Amar – did not take place for health reasons

Like Micky after him, Vlesk had blood running from his nose during his fight. However, the encounter between Hanky and Chefstrobel was particularly quick. Already after 2 minutes in the 2nd round, Chefstrobel threw in the towel.

The streamer was still too weakened from a previous COVID-19 illness and had no chance. Therefore, the fight was decided by submission.

What did you think of the fights? Did you watch and would you like to see more events of this kind?

Meanwhile, another well-known figure from German Twitch and YouTube speaks about the difficulties of the profession. Kalle warns how exhausting the constant “being live” can become:

Twitch eats its children – A German streamer says “It is breaking me”

This is an AI-powered translation. Some inaccuracies might exist.

I tested 5 fitness trackers – The winner costs only 30 euros

Nowadays you can buy fitness trackers from Samsung, Amazfit or even Aldi. But how good are the devices and which ones are worth it? Mein-MMO editor Benedikt Schlotmann has tested half a dozen fitness trackers and explains which one he liked best.

How did the list come about? Fitness trackers promise to improve your day since I can capture many aspects of my daily life in various data and then evaluate them. 

I bought my first fitness tracker because I wanted to know if I was moving enough in my daily life despite working from home. Now I’ve picked up half a dozen. I wanted to know which device I like best and which one meets my needs most closely.

I wore the fitness trackers continuously: I went for walks with them and wore them at night.

What criteria did I use to evaluate? I evaluated all fitness trackers using the same criteria so that they are comparable with each other.

  • Wearing comfort: How well does the device fit and does it bother me in the long term on my arm? How securely does it fit on my wrist?
  • Fitness functions: Which functions are available and do the data I want to track match?
  • Operation and display: How bright is the display when I am outside? How readable are things on it?
  • Battery life: When does the tracker need to be recharged?

By the way, none of the fitness trackers bypass a manufacturer account. I used all devices in combination with an Android smartphone. For a time I wore two devices simultaneously to compare the trackers with each other. While heart rate and sleep data were close together on all devices, there were sometimes differences of several hundred steps in movement.

This article does not replace a personal conversation with a doctor and you cannot use the data to assess your health. If you have health problems from sitting or working, please consult your trusted doctor.

You can find health tips at the Federal Ministry of Health (via bundesgesundheitsministerium.de) or in a conversation with your personal general practitioner. Important health tips from experts can be found in the Plus report on health at GameStar.

The fitness tracker from Xiaomi relies on strange app politics

The Mi Smart Band 6 from Xiaomi is in last place for me. The price is 49.99 euros, and it is often already on sale for 30 euros. The wearing comfort is fine, and Xiaomi relies on a snap closure with a metal pin for the strap. This pin surprisingly holds very well, although I would have preferred a buckle.

What annoys me: Xiaomi switched from its official Mi-Fit app to the “Zepp Life” app a few weeks ago. This app comes from the company Huami, which also provides the app for its Amazfit devices. In the future, Xiaomi will likely develop a completely new app called Xiaomi Sports Health. I’ll definitely keep an eye on that. For me, it’s a negative point because I don’t know if all my data will continue to be transferred in the future.

What I don’t like: The provider uses collected health data, for example, menstrual data, for marketing goods and services. This is not allowed in Europe, but seems not to concern the provider. In principle, all trackers and apps may process data, but this peculiarity was too much for me, and the sudden change of the app leaves me a bit puzzled.

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Basically a good device, if it weren’t for the lack of data protection.

The tracker from the supermarket lacks important comfort functions

In fourth place on my list is the Activity Tracker from SilverCrest. You can regularly get it at Lidl for around 25 euros. The tracker fits me very securely on my wrist. The app is also well-structured, and you can quickly find your way around. A manufacturer account is mandatory; there is no guest login.

The tracker comes with a color LCD and is not equipped with an OLED display. Inside the home or in rooms, it is sufficient, but outdoors and in sunlight, the display is hardly readable.

Annoying are also the following features: There is no real night mode, so the tracker lights up at night with a wrong movement. This is very annoying. However, much more disturbing is that the tracker only saves the data until the end of the day. So if I don’t back up the day’s data via Bluetooth by midnight, it’s gone. All other trackers at least save the data for several days in system memory.

The processing is also no highlight. After a while, the display mount broke. By the way, the in-ear headphones from Silvercrest were an absolute failure in my short test. You can find the test and also my absolute favorite that I use every day in the following article:

I tested 5 in-ear headphones blindly and was surprised by the winner

The tracker from Silvercrest does not save my data for a long time, and the processing is mediocre.

The second tracker from the discounter feels better

In third place is the Medion Life fitness tracker, which you can get at Aldi for just under 30 euros. In structure, the fitness tracker looks almost identical to the model from Silvercrest. The battery life is around 10 days, which is similar.

Medion uses a color LCD for its tracker, just like Silvercrest. In rooms, it’s completely sufficient, but it’s too dark in the sun, and the colors are less vibrant than with an OLED screen.

A special feature compared to other models is the ribbing of the strap. This gives the tracker more grip when I want to take it off after swimming. All other manufacturers rely on smooth, soft rubber for their strap. By the way, with the buckle closure, the Medion Life holds securely on the wrist.

In direct comparison to the Silvercrest product, I also like the “Medion Fitness” app in structure and design much better. The synchronization is also faster. Additionally, the Medion Life also comes with a spare strap in a second color.

The Medion tracker provides good haptics.

The fitness tracker from Amazfit surprised me

In second place is the Amazfit Band 5. The manufacturer’s suggested retail price is 44.99 euros, and you can now also get the tracker on sale for around 20 euros. The tracker uses the Zepp app, which initially sounds similar to Xiaomi’s. No wonder, because both apps come from the same manufacturer but for different devices.

The Amazfit tracker uses a snap closure secured with a metal pin. The closure is fussy, but it holds the watch securely on the wrist.

Huami, the manufacturer behind Amazfit, uses an AMOLED display for the Band 5. This offers vibrant colors and good brightness. Only in direct sunlight is everything not always readable, even when you set the brightness to maximum.

The Amazfit tracker impresses with a long battery life. On average, I manage 10 to 15 days with it. The app is nicely designed and very well structured. However, you can’t operate it without an account with the manufacturer.

All important data such as heart rate or my sleep can be viewed directly. Integrated is a voice assistant with Alexa. This feature is not offered by the other tested trackers. However, I never used Alexa. Since April 2021, Alexa has been available in German on the Band 5.

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Although Huami belongs to the Xiaomi ecosystem, it does not use my data for marketing goods and services, which I find better. However, data protection remains unclear, and the functionality is still better than with the Mi Band 6. Because here you pay 10 euros more for the same functionality, or even 15 euros more if you are interested in NFC and Alexa.

The Amazfit Band 5 offers a long lifespan and a comprehensive app.

The fitness tracker from Samsung can convince me the most

In first place, I put the Galaxy Fit 2 from Samsung. Nowadays, you can get the smart tracker from Samsung for about 30 euros from various retailers.

I really like the AMOLED display of the Fit 2. The colors are rich and vibrant, and the display is easy and intuitive to operate. In bright sunlight, I can still read the display well – for this, I have to set the brightness to maximum. In my opinion, the AMOLED display is better than that of the Amazfit Band 5.

According to Samsung, the tracker should last up to 21 days on a single charge; on average, I only get 14 days, but that is still a good value.

It is also helpful that I can receive all notifications on the tracker. The tracker from Silvercrest only offered a very limited selection of supported apps, and well-known apps like the Telegram messenger were not included at all.

However, I am not entirely satisfied with the counted steps. According to Samsung, steps can be counted by both the phone and the tracker. At the end of the day, however, there’s often a difference of several hundred steps between the Samsung phone and my tracker: The watch complains that I have not yet reached my step count, while the phone is already well above the recommended step count. Here, the only solution is to turn off tracking on the phone and let the watch do all the work. This tip actually comes from Samsung itself.

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Similar to Xiaomi, Samsung also relies on a snap closure for the strap. Here, you fit a small piece of plastic into the band. I am skeptical about how long this closure really lasts with continuous use. I prefer the metallic closure of the Amazfit Band 5 here.

The Galaxy Fit 2 from Samsung offers a great display and long battery life.

My conclusion: Winner, loser, and the surprise

Who is my winner? The Samsung Galaxy Fit 2. Good, intuitive software and a great AMOLED display, combined with good battery life. The strange step counting can be solved easily.

Who is the loser? The Mi Smart Band 5 from Xiaomi. The features are better than those of Silvercrest and Medion, but I really don’t like the selling of health data for products. Here, the data protection regulations are better regulated at Samsung, Silvercrest and Co.

Is there a surprise? The Band 5 from Amazfit for around 20 euros is a real surprise for me. The device combines a good battery life with good software and integration of Alexa. The Amoled display is not as good as Samsung’s but still convinces me in everyday use.

Winner (left) and surprise (right): Samsung Galaxy Fit 2 and Amazfit Band 5.

More exciting gadgets in a quick test: Are you looking for more gadgets that help you in everyday life? Then check out my quick test of a seat cushion. The cushion has made my daily life immensely easier and is definitely among my best investments last year:

A cushion for 40 euros saves my butt in the home office and gaming

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: New Cryptos with Arlo, Sierra, Cliff and Giovanni – How do they fight?

In Pokémon GO new Crypto teams are active with Arlo, Sierra, Cliff, and Giovanni since April 3rd. We show you the teams and counter guides.

Why are there new teams? On April 3rd, a new Rocket event started in Pokémon GO. The “Team Trip” changed the attackers among the Rocket grunts, bosses, and leaders.

Here we provide an overview of which Cryptos they now attack with and which ones you can catch. We have also updated our counter guides to help you in battle.

New Crypto Teams from April 3rd

Rocket Grunts teams: In the various grunts, you will now find

  • Crypto Alolan Rattata
  • Crypto Alolan Sandshrew
  • Crypto Alolan Exeggutor
  • Crypto Snubbull
  • Crypto Girafarig
  • Crypto Camaub
Pokémon GO Rocket Event Cryptos

Rocket Bosses teams: Each of the Rocket bosses has only slight changes in their team setup. In total, they each received three new Pokémon. Keep in mind that the first Pokémon of each Rocket boss is guaranteed. The second and third Pokémon come from a selection of three monsters assigned to you randomly per battle.

Pokémon-GO-Cliff-und-Radar

Cliff now uses Crypto Gulpin as the first Pokémon. After the battle, you can catch it. His setup looks like this:

When?Pokémon
1st PokémonGulpin
2nd PokémonElectivire
or Luxray
or Ambipom
3rd PokémonCharmander
or Swampert
or Tyranitar

You can find our counter guide for Rocket Boss Cliff here.

Pokémon-GO-Sierra-und-Rocket-Radar

Sierra now uses Crypto Gloom as the first Pokémon. After the battle, you can catch it with Sierra. Her complete setup now looks like this:

When?Pokémon
1st PokémonGloom
2nd PokémonBlaziken
or Lapras
or Sharpedo
3rd PokémonHoundoom
or Tentacruel
or Nidoqueen

You can find our counter guide for Rocket Boss Sierra here.

Pokémon-GO-Arlo-Radar

Arlo uses Crypto Pidgey as the first Pokémon that you can catch after the battle. Here we show you his complete setup:

When?Pokémon
1st PokémonPidgey
2nd PokémonDragonite
or Salamence
or Exeggutor
3rd PokémonScizor
or Steelix
or Gardevoir

You can find our counter guide for Rocket Boss Arlo here.

Pokemon-GO-Giovanni-Radar

Giovanni has changed his legendary Pokémon and now fights with Crypto Latias. After the battle, you have the chance to catch it.

When?Pokémon
1st PokémonSnorlax
2nd PokémonRhydon
or Chatot
or Gyarados
3rd PokémonLatias

In our counter guide against Giovanni, we show you how to best defeat the Rocket leader.

How do you like the new Crypto lineup with the grunts, bosses, and the great leader Giovanni? Do you think it’s good that Niantic regularly changes the teams, and are you satisfied with the current selection, or would you prefer other Pokémon to catch?

Let us know your opinion here in the comments on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.

Twitch eats its children – A German streamer says „This is breaking me“

The German streamer Pascal “Kalle Koschinsky” Becker (31) addresses his fans and announces a break. He will not be on Twitch in April. The streamer says he needs a break. For years, everyone has told him he needs to do more, to go full throttle. Now he says: The work on Twitch, the pursuit of follower numbers, and the endless scrolling exhaust him. It is breaking him. This shows a problem in the structure of Twitch, says MeinMMO author Schuhmann.

Who is Kalle Koschinsky on Twitch?

  • The streamer and musician has been on Twitch since 2016. He has 186,000 followers on the platform – when he streams, an average of 980 people watch him. In recent months, he has primarily been active in the hardcore shooter Escape from Tarkov.
  • Kalle Koschinsky clocks in about 120 working hours a month, just on Twitch: He treats streaming on many days like a regular workday, additionally running YouTube channels and other projects.
  • Now he says: It can’t go on like this. His job makes him unhappy. The lack of understanding he receives for supposedly “not working” also bothers him. He needs a break.
More on the topic
Streamer says Twitch demands huge sacrifices from him: “Lost everything”
von Schuhmann

Colleagues drilled into him ‘He needs to do more’, ‘Go full throttle’

This is what the streamer says: In a post on Twitter the streamer says:

I need a break from negative energy and Twitter and YouTube comments. I need a break from witnessing how a person’s worth is calculated based on their followers. It is breaking me.

Kalle Koschinsky

The streamer says: Some still do not recognize his work as work today. He struggles with the fact that colleagues have drilled into him for 5 years that he must “do more”, go full throttle.

Moreover, there are toxic contacts; long-term friendships and established trust are fading – people talk badly about each other.

This all makes him unhappy. Therefore, he is taking a break in April and will actually take a proper vacation.

Broman
Professor Broman, who warned about excesses on Twitch back in 2017.

What is interesting? The interesting thing about this post is that a person is taking a month off – just like many employees do. However, he seems to feel the need to justify this break to the fans, providing reasons for it.

He is also reassured by other streamers that they know how hard it is to take this break at all.

https://twitter.com/Shurjoka/status/1507675666438922241

Kalle Koschinsky’s post highlights a specific problem on Twitch: The illusion that one must always be present, or else they’ll “sink”.

The streamer ProfessorBroman already explained in 2017 why Twitch invites self-exploitation. Because no one tells a streamer when they must take a break or vacation. The illusion arises that the faster one grows, the more successful one is, the longer they stay on air. Breaks hinder this success.

As Kalle Koschinsky said, every successful streamer told him when he started streaming: “Always be on!”

Broman’s reflection on the problem of “Twitch” ended in the sentence:

The only one who can ultimately turn off the camera is the one who benefits the most when it is on.

Professor Broman

The subscription culture on Twitch drives streamers into burnout

What is the reason for this? It is due to how Twitch is structured:

  • Many streamers on Twitch rely on “subscribers” who sign up for a monthly subscription. This creates the illusion of a “fixed, predictable salary”, which either rises or falls depending on how successful one is on Twitch.
  • This subscription expires after a month – streamers fear they will lose subscribers forever and that they won’t renew their subscriptions if the streamer is not on air daily.
  • The streamer Ninja said in 2018 that 2 days off from Twitch cost him $100,000.

Since follower and viewer numbers are publicly accessible, a statistical pressure arises to compare one’s growth and oneself with others.

Additionally, there is a culture online that often manifests in toxic conflicts. Particularly successful streamers in exposed positions have to “take a lot” and can expect little understanding. It is often said, “that’s just part of it” or “they should develop thicker skin”.

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Drugs, breaks, depressive phases, and stoic calm

How have others dealt with it? The phenomenon Kalle Koschinsky describes, this “It is breaking me”, has been observed among big US streamers for some time:

Pokimane angry
She regularly takes heavy hits: Pokimane.
  • The streamer Forsen says he has completely detached himself from that “pressure”, as it is only in his head. Forsen says: On Twitch, no one is your boss – neither the sponsors, nor the numbers, nor the damn viewers. Especially not them.
  • Shroud is so successful and stoic, that he does not let any of that pressure get to him. For him, streaming isn’t even work.
  • Streamer Asmongold withdrew from Twitch for weeks and then started again on a “small second channel” where he had less hustle.
  • xQc has completely let the life on Twitch take over, pulling insane hours and only occasionally complaining on Twitter about how it all breaks him. He spoke, as usual, passionately about many issues that also plague Kalle Koschinsky in 2022.
Twitch-xQc-Twitter
He stands at the very top of Twitch: Source: Dexerto
  • The LoL streamer Tyler1 seems to be completely consumed by life on Twitch. He lives in isolation with his girlfriend. It is known that he takes Adderall and is starting to develop compulsive disorders.
  • Sodapoppin had taken Adderall for years and hardly ate anything. He only stopped when he spent hours in a stream just organizing his desktop icons.
  • The biggest streamer in the world, “Ninja”, says he was a “slave to the stream” in his prime and no longer lived at all. In 2018, Ninja wanted to capitalize on the hype around the shooter “Fortnite” after years of relative failure. He wore himself out but also earned quite a bit from it.

Particularly successful US streamers are therefore, at least in the wide majority, often not a good example of how to achieve a reasonable “work-life” balance as a Twitch streamer. People like Forsen or Shroud are exceptions but started with Twitch so early that it seems other rules apply to them than to streamers who are only now trying to build their careers.

But even in Germany, many streamers are now describing the problems associated with the supposed “dream job streamer”:

Between burnout and alcohol addiction: Big influencers on life on YouTube and Twitch

This is an AI-powered translation. Some inaccuracies might exist.