Financial documents reveal the costs of GTA 6, making previous estimates look like a bargain

While much has been discussed about the price of GTA 6, the question also arises of how much the development of the title has actually cost. A clever user has now found strong hints that leave fans astonished.

How much should GTA 6 cost? According to the findings of a user, which MeinMMO has verified and confirmed, the costs for wages and salaries at Rockstar Games UK Limited since April 2019 amount to more than 1.9 billion Euros. This does not yet account for the fiscal year 2025, which ends on March 31, 2026.

The wages and salaries are projected to be approximately 93% for developers and 7% for administration in fiscal year 2024. By the release of GTA 6 on November 19, 2026, the development costs could accordingly rise to over 2.5 billion Euros.

Here you can see the trailer for GTA 6:

Start video
Rockstar Games presents GTA 6 in the second trailer

High costs that should pay off

Where do the figures come from? Rockstar Games UK Limited is registered in the United Kingdom and provides detailed reports on the balance sheet and business figures for each fiscal year. These are publicly accessible through a UK Companies House website and can be retrieved for several years. You can find individual fiscal years of Rockstar Games here available as PDF files.

There, among other things, you can find the exact costs for wages and salaries, the average number of employees, as well as information on taxes and pensions paid. The fact that the costs lie in this area significantly exceeds previous estimates.

So far, estimates based on insider reports have assumed development costs of one to two billion US dollars, or 870 million to 1.7 billion Euros. The fact that costs are now already above the highest estimates shows how much money is behind the project.

Expert Josh Chapman predicted GTA 6 will generate 6.6 billion Euros in revenue by 2025, which would cover the development costs. At the same time, the developers employed by the company can also work on other things.

It is therefore unclear what percentage of the costs truly fall on GTA 6 and what costs may have been incurred outside of Rockstar Games UK Limited. However, the costs for wages and salaries remain a significant indicator.

How are players reacting to the price? Despite the high costs, or perhaps because of them, fans are confident about the release of GTA 6. On Reddit, they believe the expenditures will easily be recouped by the open-world title:

  • Novel_Yam_1034: “They will get it back in the first 3 days after the game launch”
  • xsaadx: “They will recover 3 billion dollars just from pre-orders”
  • 0nlyFuZZ: “There will definitely be a lot of monetization coming our way. Not just Shark Cards.”

So far, there has been no statement from Rockstar Games or Take-Two indicating how much the title will cost for consumers. Speculation has suggested prices of over 100 € per copy. For PC players, there are also the costs for a PS5 or Xbox Series X|S to consider. Those who buy a new console specifically for GTA 6 will soon have to dig deeper into their pockets: The PS5 will be increasing in price by 100 Euros in a few days; who should buy now?

This is an AI-powered translation. Some inaccuracies might exist.

A pack of gamers takes an injured stranger hostage in ARC Raiders, the community loves it: “That’s why I play the game”

In ARC Raiders, a pack of wild gamers shouted at an injured Raider. Some players remember why they play the shooter.

This is how the foreign Raider ended up as a “hostage”: The foreign Raider is a Reddit user who posted a video in the game’s subreddit. The video shows him as a “hostage” of a pack of gamers.

The Reddit user was playing ARC Raiders solo when his character was taken down and lay on the ground. However, in the Extraction Shooter by Embark, players can still extract when incapacitated – provided that there are no enemy Raiders or ARCs to finish them off, and they are willing to crawl to the nearest exit for minutes.

Start video
ARC Raiders zeigt im Launch-Trailer, wie der Kampf Mensch gegen Maschine aussieht

The Reddit user’s video shows that he was not alone in his suffering. He was accompanied by 4-5 foreign players who kept the ARCs off his back, healed him, and shouted “motivational quotes” in the game’s in-game chat.

However, the helpers were so enthusiastic that it was somewhat forbidden for him to give up. Again and again, it was said, “Keep crawling” and “You better not give up.” He basically ended up in a well-meaning hostage situation.

Here you can watch the video on Reddit:

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This is how it turned out: The player actually managed to crawl to a Raider hatch, which one of the helpers opened with a key. He crawled in and successfully exfiltrated back to Speranza.

Players rave: “That’s why I play the game”

This is how the community reacts to the video: The PvE lovers in the community are responding positively to the video because it shows how players can stick together and help each other. One user writes that this is what defines the game for him, another says: “That’s why I play the game.”

Some users believed that someone would execute him just before the exit, as a Twitch streamer did a few months ago during a similar escort. However, that did not happen.

Different paths lead to exfil

This is how downed players can extract: You can extract at any time when you are incapacitated but not yet dead – as long as you can make it into an elevator before you bleed out completely. You will not lose your equipment or loot.

The best way to do this is with the loot mark 3 with the Survivor perk, which regenerates the health of an downed Raider by up to 75% when he is not moving while incapacitated. Alternatively, other Raiders can heal you with bandages and restore your health points. If someone does this regularly, you can even crawl greater distances to the next exit.

The loot mark 3 with the Survivor perk may be the best augmentation in ARC Raiders. However, there is a loot mark that won’t keep you alive, but might save your best weapon in case of emergency: An item in ARC Raiders saves your best weapons when “rats” shoot you in the back

This is an AI-powered translation. Some inaccuracies might exist.

64 GB RAM costs 700 euros, a player secures “one of the best deals of all time,” pays a measly 6 euros

Memory remains expensive, but one user is lucky: He pays 6 Euros for 64 GB of RAM. At current prices, you would pay around 700 Euros or more.

Despite various reports, that the costs for RAM are supposed to decrease again, prices remain high: If you want to buy 64 GB DDR5 RAM, you currently pay at least 700 Euros, sometimes even more (via Geizhals.de).

One user had great luck: Because he paid only 6.99 US Dollars for 64 GB DDR5. Converted, that’s about 6 Euros. Some users on Reddit now call it “one of the best deals of all time.”

Start video
Why is RAM so expensive? The current situation explained in 2 minutes

6 Euros for 64 GB of Memory is a real stroke of luck

What exactly did the user do? In his post on Reddit, the person writes that he found memory in a local clearance shop. It was hanging there next to other items.

He explained that the memory was not marked with a price and that the seller did not exactly know how to determine the price. In the end, the seller charged the person 6.99 US Dollars, which is just about 6 Euros. The price can be seen on the receipt that the user has taken a photo of for his post.

Can such luck also happen to us? In Germany, there are also stores that sell second-hand goods, usually social buying houses.

Stores that specialize in liquidation are rather rare here. Often, they are dealers who work with large customers and not with private customers. In general, you can also order crates of Amazon returns online, but experts strongly advise against it, as you rarely receive really valuable items. Because Amazon or other sellers sort out valuable things beforehand.

RAM has been getting more and more expensive for months, but one user seems to have been lucky: He ordered a RAM stick and instead received a whole crate. However, so far, important evidence is missing to actually prove his purchase: User pays 280 Euros for RAM, accidentally receives a crate with RAM that is much more valuable

This is an AI-powered translation. Some inaccuracies might exist.

WoW currently has the easiest season of all time – and that is a good thing

Mythic+ in World of Warcraft is easier than ever. After just a few days, many have finished the season.

Visiting Mythic+ dungeons is considered the pinnacle of the game content for small groups in World of Warcraft. However, this content is easier than ever in World of Warcraft Midnight. Many have already completed significant achievements in the first few days, and some mock: Was WoW always this easy?

Start video
WoW: How to quickly farm 500 mysterious sky shards for the mount “Echo of Aln’Sharan”

How can you tell it’s easy? Just take a look at the statistics, such as from the site raider.io. Here, most completed dungeons of the “Mythic+” category are recorded, allowing you not just to see the participating characters but also extensive statistics on how many of the dungeons are completed within the time limit. Some key data (as of 30.03.26, 11:00 AM):

  • At the lowest levels, M+2 and M+3, the success rate is 98.7%. Almost every started run is completed within the time limit.
  • Even at M+10 and above, the rate is still 81.7% successful runs.
  • At M+15 and higher, it is still 81.6% – however, only a very small group is active here.

These values are remarkable simply because the season is only 4 days old. Normally, many groups only venture into the challenges of Mythic+10 or higher in the second or third week of a season.

Is WoW getting easier?

Lower barriers lead to more success: Now, on one side, some people may surely scream: “See, WoW is getting easier!” And in a way, they would be right. Because at least the KSM achievement (“Keystone Master”) is quite easy to obtain, and even many average players will achieve this goal easily.

But that is exactly what Blizzard wanted to achieve with Midnight. By removing many supporting addons, such as WeakAuras, the dungeon design could be a bit simpler. Mechanics are clearer, you almost always have a little more time to interrupt a skill.

At the same time, the entry barriers have been kept extremely low. There is even an extra affix that teaches tanks what a solid route for the start is to gather enough enemies and thus reach the targeted 100% at the end of the dungeon. This aims to help tanks get a foot in Mythic+.

The difficulty in the dungeons has not disappeared. It just starts to become truly devastating much later. Only at levels M+10 (even more so from M+12) do small mistakes essentially become fatal for the group. A single failed interrupt can wipe the whole group.

WoW Tank Running Priory title title 1280x720
Especially tanks have it a bit easier this time. Perfect for getting started!

Cortyn says: I really like the changes to Mythic+. Especially the tank affix for beginners is truly worth its weight in gold and alleviates the fear or necessity for many tanks to read a guide before their first dungeon visit. You can just start, orient yourself by the visually marked enemies – and off you go.

Of course, one can complain that it is far too easy, but I don’t find that helpful at all. Yes: The entry is easier. But those looking for a bigger challenge can still tackle much higher levels and will then again experience the demanding and sometimes exhausting experience like in previous seasons.

It’s just that the associated achievements are not as exclusive this season. But for the start of a new expansion, that might also be exactly what WoW needs.

How do you like the current season of World of Warcraft? Do you think it is good that the entry into the Mythic+ system is significantly more relaxed this time? Or do you see it merely as another step towards simplification, after the abilities of all classes have already been significantly cut back beforehand?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. icy-veins.com

The Rings of Power Season 3: Release, Trailer, Cast – Everything about the new season on Amazon Prime

The Lord of the Rings: The Rings of Power is a series on Amazon Prime that will soon receive its third season. In this article, you will find all the important information about the start, the trailer, and the cast of the series.

What is The Lord of the Rings: The Rings of Power? The series is a prequel to the popular story surrounding Frodo and his companions.

The story is set in the Second Age of Middle-earth and brings with it not only familiar characters like Galadriel and Elrond but also new additions like the elf Arondir. Season 1 premiered in 2022, and Season 2 followed in 2024. Since then, fans have been waiting for the release of Season 3.

When is the start of The Rings of Power Season 3? Currently, there is no fixed date for the release of the new episodes. However, filming was completed at the end of December 2025. According to Forbes, there were 14 months between the end of filming and the release for Season 2. If this is also the case for Season 3, it could be expected in February 2027.

Is there a trailer for The Rings of Power Season 3? Currently, there is no footage available for the new season. In the meantime, the trailer for Season 2 gives you a good impression of what to expect:

Start video
The Rings of Power Season 2 – SDCC Trailer for the Latest Season of the Amazon Series

The Rings of Power Season 3: Cast

Which actors return in The Rings of Power Season 3? Again featured are among others the following actors:

  • Morfydd Clark as Galadriel
  • Robert Aramayo as Elrond
  • Ismael Cruz Córdova as Arondir
  • Charlie Vickers as Sauron
  • Cynthia Addai-Robinson as Míriel
  • Lloyd Owen as Elendil
  • Benjamin Walker as Gil-galad
  • Daniel Weyman as Gandalf

Which new actors are in The Rings of Power Season 3? Among others, the following new additions are known:

  • Jamie Campbell Bower
  • Andrew Richardson
  • Eddie Marsan
  • Zubin Varla
  • Adam Young
  • Ross Hatt

Who is behind the series? The showrunners are J.D. Payne and Patrick McKay. The scripts for Season 3 are written by Justin Doble, Ava Wong Davies, Constance Cheng, Ben Tagoe, Griff Jones, Jonathan Wilson, and Sarah Anson.

Rings of Power Season 3: Plot, Episodes, and Stream

What is known about the plot of The Rings of Power Season 3? On x.com, the showrunners revealed that the story will take place a few years after the events of Season 2. The war between the elves and Sauron is at its peak.

The dark lord strives to forge the One Ring to increase his power in this way and ultimately conquer Middle-earth.

How many episodes does The Rings of Power Season 3 have? There is still no official confirmation on how many episodes the new season will contain. However, since the first two seasons each had 8 episodes, it is expected that this will also be the case for the continuation.

Where can you stream The Rings of Power? The series is available on Amazon Prime Video. This is because it is produced by Amazon MGM Studios.

As soon as new information about The Rings of Power Season 3 becomes available, we will update this article for you. Until then, feel free to share your opinion about the series in the comments. Fans of Middle-earth can also expect more in cinemas soon: The Lord of the Rings: Shadows of the Past – All info about start, plot, cast, and more

This is an AI-powered translation. Some inaccuracies might exist.

Rewinside is back after 4 months break, shows his true self on YouTube: “That was extremely intense for me”

After over 10 years on YouTube and Twitch Sebastian “Rewinside” Meyer had to start a longer forced break as an influencer at the end of 2025. Now he is back and speaks openly about the past months.

What does Rewinside say? The well-known content creator from Germany (more than 1.9 million followers on Twitch) looks back at the past 4 months in his new video on YouTube. As a reminder: at the end of 2025 Sebastian “Rewinside” Meyer had withdrawn from his influencer career after 10 years as he was diagnosed with burnout.

Rewinside describes that he was in a clinic specialized in burnout for 5 weeks: “That was extremely intense for me. I learned a lot, a lot. And I would say that I definitely have a much, much different perspective now on work, art, and everything in general.”

The creator further explains that he had been operating with tunnel vision for the last twelve years. The clinic visit made him realize that you cannot always speed through life at full throttle. At some point, health suffers. He ignored signals from his body such as heartburn, vomiting, insomnia, and panic attacks for far too long.

As much as I love what I do here, friends, it is just that I can no longer do this at the pace I have been doing it. So a lot will change. I have simply realized that I have so much more in life than streaming and YouTube that also gives me a lot of fulfillment.

Rewinside on YouTube

As examples, he mentions spending time with friends or with the dog as well as privately producing music. Rewinside emphasizes that he is aware of the privilege of being able to reduce his workload.

What does Rewinside plan for the future? The YouTuber does not want to provide a roadmap for the coming weeks but rather will look step by step at what is feasible with the new workload. The focus will be only on projects that Rewinside is really excited about.

A major goal for the creator is to be someone people can rely on in the future. This has not always been the case in the past. At times he made promises or commitments and did not keep them.

Here you can watch the entire video from Rewinside:

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Looking back, this occupies him a lot, and he wants to do much better in the future. The ongoing therapy should help him implement the new focus successfully in the long term – just this week, 3 appointments are on Rewinside’s schedule.

A few concrete info nuggets do slip from Rewinside. There is currently a new format in the works that is supposed to launch in the next 2 to 6 weeks. In addition, the team is about to have a very large shoot that will take place in Peru: “That will be crazy.”

“Thank you for sharing this!”

How does the community react? They celebrate the openness of the creator and find it good and important to prioritize their own health the most.

  • AleeexSlytherin writes on YouTube: “Health is our most important asset! Good that you pay attention and set priorities. Thank you for sharing this!”
  • jadenunknown3751 rejoices in the comments: “You look much healthier than before the break, and you can really tell how well you have recovered, which is very nice! Keep it up, take regular time for yourself, and pay attention to your health! Everything else can wait. Glad to hear you are feeling better!”
  • maKaBre0056 explains: “The clinic can be so helpful! Nice to hear that it was a good experience for you too. Unfortunately, in the regular health insurance system, rehab is only possible every three years. Personally, I would assume that it would be good for 90% of employees to have a week of professional rehab instead of or in addition to vacation every year to reflect on themselves, their environment, and their current life situation.”

The very successful Twitch streamer and YouTuber over the years was able to become so successful only because he led a double life for years. Rewinside secretly posted his YouTube videos during work: He secretly posted videos on YouTube during work, today he is one of the top influencers in Germany

This is an AI-powered translation. Some inaccuracies might exist.

After just one episode, Netflix buries the complete hype of one of the best anime of the year

The new season of JoJos Bizarre Adventure should actually be a reason to celebrate on Netflix, as the first episode of the anime is also quite well received. However, the streaming service repeats a mistake that is now leading to a flood of comments.

On March 19, Netflix released a first special episode of JoJos Bizarre Adventure: Steel Ball Run. This marks the start of Part 7 of the cult manga by Hirohiko Araki. This first episode, which runs just under 50 minutes, is also quite well received. On IMDb, it has received 9.7 out of 10 stars with 21,779 ratings.

The anime tells the story of Johnny Joestar, who wants to participate in a horse race across the USA, although he can no longer walk after an incident. However, it is not a normal race. His opponents possess absurd abilities that Johnny must defend himself against.

This all sounds like the dream for fans, but shortly after the release of the first week, many fans were angry because they were repeating a mistake from Part 6 – and they flooded the comments of various Netflix accounts.

Start video
JoJo’s Bizarre Adventure continues with Steel Ball Run on Netflix in the next round

A wrong release strategy

What are fans criticizing? After the release of the first episode, it was initially unclear how or when the second episode would follow. Even the series director did not know when it would continue (Source: anitrendz).

On March 28, however, there was a new sign of life. In a teaser on YouTube, it was announced that it would continue in 2026 – without a specific release timeframe. This is quite bad news for many fans who hoped for a weekly release.

The teaser mentions the second stage, so one can assume that it will either be a longer episode again or a direct release of multiple episodes.

Why is this bad? Many anime and also other series benefit when episodes are released weekly, as this generates discussions and ultimately hype. Battles are discussed or abilities analyzed before it continues the following week. Furthermore, a sense of community is created because everyone watches an episode at a similar time. With a release of multiple episodes at once, one never knows how far others have watched.

If a release takes too long, the hype could be killed because the series slowly fades into oblivion. This has already been a point of criticism for Part 6 of JoJo, Stone Ocean, as can be seen in a Reddit post from two years ago. Back then, viewers had to wait almost a year between the 1st release and the 2nd release of episodes.

Fans are currently expressing their frustration about what seems to be the same mistake in many comments.

How are fans expressing their anger? Looking at the comments on the official Netflix account on TikTok or Instagram, one can see a large flood of JoJo images being spammed there. It doesn’t matter whether a post is about Bridgerton or BTS, the JoJo fans are showing their frustration. Whether this really helps is another matter.

JoJo is not the only anime that has made big waves on Netflix. Baki is one of the most absurd animes you can watch on the streamer, and apparently many are doing just that: Anime with unbeatable samurai conquers the Top 10 on Netflix in 51 countries, achieves 3.4 million views in 4 days

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Starting tomorrow, you should especially hunt 3 Pokémon

In Pokémon GO starts A shockingly good time. In the event you can particularly secure three Shinys.

When does the event run? The event starts on March 31 at 10:00 AM. It ends on April 6 at 8:00 PM.

What’s in it? Unsurprisingly, the event focuses on Electric Pokémon. Exciting: We will get a spotlight hour every day during this time, after the regular Tuesday variant of this event was removed.

From 6:00 PM to 7:00 PM you will find the following Pokémon in the game:

  • March 31: Voltilamm
  • April 1: Pikachu
  • April 2: Magnetilo
  • April 3: Lampi
  • April 4: Pamo
  • April 5: Dedenne
  • April 6: Wattzapf

Exciting: Currently there are speculations about whether another Pokémon other than Pikachu will appear on April 1 – after all, Pokémon GO traditionally likes to give its players a little April Fools’ joke. You can read more about the speculations regarding a possible Mimigma debut here.

What is certain, however, is that the event is great for shiny hunting.

Start video
Pokémon GO Fest 2026 comes with Mewtwo and Zeraora

Three Shinys are waiting for you in the Electric Event

During the event you can catch three Pokémon that have an increased shiny rate. All three can be found in the wild, as well as in some field research.

  • Pikachu gets an increased shiny chance. It evolves into Raichu. It is not particularly strong in PvP or in raids.
  • Lampi is also easier to catch as a shiny. It evolves into Lanturn, which is a good Pokémon in the Super League.
  • Dedenne completes the trio. It has no evolution and is currently not a particularly strong attacker.

If you’re looking for combat power, Lampi is the best choice. But overall, this event is more for shiny collectors.

Additionally, there will be a GO Pass at the event. The milestones of the pass are as follows:

  • Rank 1: Double duration for incense
  • Rank 2: Double catch candy
    • The Deluxe Pass also brings double catch stardust at Rank 2

With the shockingly good time, Pokémon GO will move into April. There are, for example, the Forgita Community Day, the return of Mega Alakazam, and a new Rocket takeover. As always, you can find all the information on upcoming dates in our overview: All events in Pokémon GO in April 2026.

This is an AI-powered translation. Some inaccuracies might exist.

Spiritual successor to Dark Age of Camelot launches Early Access after 13 years, players trust the MMORPG “less than Ashes of Creation”

Some developers and fans have already tried to realize their own MMORPG projects on Kickstarter. This was also the case for Camelot Unchained, which was funded there and is now starting Early Access after 13 years.

What kind of MMORPG is this? Veteran MMORPG players will likely remember Dark Age of Camelot. Released in 2001, the title, which took place in Norse mythology, is especially known for its large “Realm vs. Realm” battles. Even back then, there were fights with hundreds of players simultaneously, shaping PvP MMORPGs.

With Camelot Unchained, the spiritual successor to the MMORPG was supposed to appear. For this, they secured nearly 2 million Euros (without adjusting for inflation) through a Kickstarter campaign in 2013 and aimed to deliver an initial playable version to backers in December 2015.

After a delay of over 10 years, they have now completed this first version and invite backers to test the MMORPG, but they are not thrilled.

Here you can watch a trailer for Camelot Unchained:

Select a MMO video…

Early Access without Steam

What kind of version is this? In a rather surprising announcement for many backers, the developers of Camelot Unchained announced their Early Access launch. From now on, anyone who donated the required amount back then can take a look into the MMORPG.

Every weekend from Friday to Monday afternoon, players have the opportunity to access the servers of Camelot Unchained and see what has happened in 13 years of development. The developers promise, in addition to a packed roadmap, to capture the charm of the spiritual predecessor and also to bring the great “Realm vs. Realm” battles back to life.

Nevertheless, the developers are currently purposefully avoiding Steam as a platform for their Early Access. So, the first version is initially aimed at the backers from that time before the MMORPG can then be purchased through its own store. Steam is expected to join later.

Here you can see the roadmap:

Roadmap for Camelot Unchained for March to June 2026

How is the MMORPG being received? Players on Reddit are unsure whether to laugh or cry. Sending the MMORPG into Early Access with an 11-year delay while forgoing Steam is one thing.

Already announcing the sales through their own shop in the first version, however, triggers memories for many players of the recently failed MMORPG Ashes of Creation. Accordingly, the comments on Reddit are also quite negative:

  • nova8808: “Does this game have some shady board of private equity directors?”
  • FineAssignment1423: “I trust this game even less than Ashes of Creation. And that says something.”
  • Low-Ad-3829: “I should have actually given birth when the beta came out, and I was so worried I would miss it!! Now it’s been 10. Lol.”
  • huey2k2: “I feel sorry for anyone who buys into this.”
  • Noximilien01: “So basically, they ran out of money.”

How good is the MMORPG? At MeinMMO, we have not yet had the opportunity to try Camelot Unchained ourselves. However, there is a comment on Reddit claiming to have already tested the MMORPG. It comes from user ElderberrySpare6985:

I tried it. Oh my God, it’s really bad right now. It feels like an early alpha version.

  • Log in, create a character
  • Spawn in the world. Absolutely no orientation. No quests or anything.
  • Leave the city, searching for monsters. There’s nothing, everything is barren.
  • Finally come across a monster that’s just hanging around by itself. Kill it.
  • No further signs of life found, aside from occasional other players aimlessly wandering around
  • In about 20 minutes found no more monsters. Didn’t see a single interesting place or anything else. Log out

It’s a terrain demo.

The individual opinion of the player cannot currently be verified, but there are more players who share the same opinion under the comment on Reddit.

With Camelot Unchained, a strong PvP MMORPG was supposed to launch as early as 2015. The fact that we are now getting an Early Access version 11 years late, which is likely far from complete, is causing frustration among the backers. It remains to be seen whether the MMORPG can still convince its former fans. Until then, Crimson Desert is especially convincing: Crimson Desert breaks its own record on Steam, but one detail remains the biggest hurdle

This is an AI-powered translation. Some inaccuracies might exist.

Clint Eastwood caused outbursts from the director with his first scene in a monster film, yet became a legend

Clint Eastwood is a well-known and popular actor, who particularly drew attention through his appearances in Western-films. However, he had previously been more negatively perceived and had upset his director with a small role.

When thinking of Clint Eastwood, some of his most famous films likely come to mind. A Fistful of Dollars, The Good, The Bad and The Ugly, Unforgiven, Gran Torino or Million Dollar Baby for example. As a director, he also celebrated successes and even received praise from historians.

However, very few people are likely to know the monster film The Return of the Monster. Yet this film from 1955 is a sequel to the cult classic The Terror from the Amazon.

In it, the then 25-year-old Clint Eastwood played his first significant role. However, it was so small and insignificant to the director that it led to severe conflicts during the filming. The young Clint even briefly thought his director would despise him.

Start video
Clint Eastwood created a great Western with ‘Unforgiven’

A Terrible Start

What happened on set? In The Return of the Monster, Eastwood was cast for the role of a lab technician. In one scene, he encounters the protagonist Professor Clete Ferguson and shows him some rats that are being experimented on.

Here you can see a clip, Eastwood’s appearance starts at second 01:11:

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Overall, the aspiring actor’s appearance lasts only about 20 seconds. Not a big deal, but even before filming had started, a conflict arose.

In the book “Conversations with Clint: Paul Nelson’s Lost Interviews with Clint Eastwood, 1979-1983”, Eastwood recalls how he, together with producer William Alland, approached the film’s director, Jack Arnold, after the casting.

There were disagreements. The director had different plans for the scene and reacted correspondingly irritable.

I entered the set and the director said: “What the hell is this? I told you I don’t want to shoot this damn scene! Who is this guy?”

I thought I was going to get punched. [Arnold] yelled and screamed.

Clint Eastwood

In the end, the producer won the argument and the scene was shot. Clint Eastwood was allowed to play the role, but a bitter aftertaste remained. The producer reassured the insecure actor:

“[Alland] made it clear to me that it wasn’t against me. The director simply didn’t want the scene in the film, so he saw no reason to shoot it, and said it should be cut out. It was a damn tough start to my acting career. You step onto the set and immediately know the director hates the scene. And with that, you know he hates you.

Clint Eastwood

However, the relationship between Eastwood and the director did not seem to be as dramatic. Although the latter had no liking for the scene and thus Eastwood’s role, the actor was on board again for Arnold’s next film, Tarantula.

And by then, after Eastwood’s breakthrough with A Fistful of Dollars in 1964, the director must have been grateful that the newborn star celebrated his debut in one of his films. However, there were also problems with this now legendary Western: “Had to make him rich”: A legendary Western with Clint Eastwood caused a lawsuit because the film is actually just a remake


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The 10 most expensive spells in Dungeons & Dragons that will drive you into financial ruin

The use of magic in Dungeons & Dragons is not always free. Even though spellcasters are magically gifted, they still need certain components for some spells – and that can get expensive.

To cast spells in Dungeons & Dragons, various components are required. These are considered the physical prerequisites that a spellcaster must meet for the spell to function at all.

In some cases, a verbal component, a word or phrase with specific emphasis, is enough. In other cases, a somatic component, such as a specific hand movement, or a combination of all of these is needed.

However, it may also be that a spell requires a material component, which the Player’s Handbook from 2024 describes as follows:

A material component is a specific substance required for casting a spell. These materials are not consumed unless stated otherwise in the spell’s description. The spellcaster requires at least one free hand to utilize the materials, which may be the same hand used for gestures.

While some spells, such as Fireball (Fireball), only require a little sulfur and bat guano, others are quite different. That can be really expensive.

In this list, we want to introduce you to the most expensive spells that could financially ruin you due to their valuable components. Hopefully, they won’t receive a counterspell from a particularly nasty Dungeon Master.

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Place 10: Resurrection / Reincarnate

  • Price: 1,000 Gold
  • Resurrection (Spell level 7): Can be learned by bards and clerics
  • Reincarnate (Spell level 5): Can be learned by druids

The tenth place among the most expensive spells is shared by two spells, which we would like to mention together due to their similarity. Both spells are resurrection spells that each require components worth 1,000 gold.

Resurrection requires a diamond worth at least 1,000 gold as a material component, which is consumed by the spell and then disappears. The spell can bring back to life a creature that has been dead for less than 100 years, did not die of old age, and is not undead.

If the soul is free and willing, the target is finally resurrected with all its hit points and all wounds healed. However, after casting such a powerful spell, the spellcaster needs a break and can only use magic again after a long rest.

Reincarnate works similarly to Resurrection, but requires rare oils and salves worth 1,000 gold as material components, and is a level 5 spell, two spell levels lower than the level 7 spell Resurrection. To cast the spell, the druid touches a dead humanoid (or at least a piece of it).

If the target died less than 10 days ago, it receives a new body, which can either be randomly rolled or chosen by the DM. The soul moves along with its memories and experiences into the new body but must adjust to a new species in which it now resides if that is the case.

The next pages continue with the other places.

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The strongest weapon from Crimson Desert has 99,000 more attack than your lame club, of course, there is a “but”

In Crimson Desert there is an axe that possesses 99,999 attack power. Where this weapon strikes, no grass grows anymore. Unfortunately, the apocalyptic peacemaker has a significant drawback.

What kind of weapon is this? The “Axe of the Apocalypse” (in German probably: die Axt der Apokalypse) is according to Crimson Desert actually not a weapon, but a treasure, or rather a key item. It does not look particularly spectacular, comes almost without stats, and you cannot sell it to a vendor.

However, what the axe excels at is its unique attack value. It is at 99,999 and is likely more than 99,900 points higher than the offensive strength of your current weapon. The weapon was found by journalist Blaine Smith, who introduced it on X a few days ago.

In his post, Smith explains that he has not yet tried out his find in practice. The axe only has a durability of 1 and cannot be repaired. The first blow must therefore hit, as there is no second attempt afterwards.

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Stealth axe suddenly appears in inventory

Where can you find the axe? That is a good question, to which there is currently no exact answer. Blaine Smith explains in subsequent posts that he had the weapon lying around in his inventory at some point. It does not appear in the quest rewards in the journal. He therefore believes that he must have found it while exploring Hernand or Pailune.

Unfortunately, the various databases for Crimson Desert like crimsondesert.gg also do not provide a location for the item. At the end of last week, Smith had his followers vote on X on what he should do with the axe. The most votes were for the option: “Swing it against a big, evil boss.”

Several hours ago, Blaine Smith then explained on X that he was having major problems with a boss named Ator, which is why both the “Axe of the Apocalypse” and the “Death Bee-Mace” were used. In the end, however, it was the mix of “slurping soup” (for healing) and “hiding behind columns” that supposedly led to success.

If you have also stumbled upon the “Axe of the Apocalypse”, feel free to share the exact location in the comments! If you want to know more about the notorious “Death Bee-Mace”, you are in the right place in the following article: In Crimson Desert, weapons fall from trees that defeat bosses in one hit

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WoW: Even after 3 years, many still do not know how the latest class works

Callers in World of Warcraft still have a hard time. Because many do not understand how they can actually help in battle.

In World of Warcraft there are 3 fixed roles. Tanks bind the enemies to themselves, healers ensure that everyone has enough health points, and DPS characters deal the damage. This is the Holy Trinity, the foundation of many MMORPGs. However, one specialization in the game is not so easy to classify – the Enhancement Caller. Although it is recognized as a DPS character, its damage numbers are low. Because it is actually a supporter.

Many people still do not know this after more than 3 years.

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Enhancement is not clearly recognized in the damage meter

What is the problem with the Caller? The Caller itself is not a problem, but rather the Enhancement specialization (“Augmentation”). This one is displayed as a DPS specialization, but actually has more support characteristics. It increases the performance of other characters, who then deal more damage.

Essentially, this is an interesting playstyle that can significantly advance groups. However, the problem is: In the evaluation, it is not clear how much the Enhancement Caller actually contributes.

Anyone who does not know this specialization and looks at the damage meter will only see that the Caller deals relatively little damage. This has been a problem for years.

What is the consequence of this? Anyone looking at the damage meter will wonder: “Why is this DPS character dealing so little damage?” This can quickly lead to group exclusion – if the whole group does not know what an Enhancement Caller actually does, as repeated examples show, such as in the WoW subreddit:

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Such unpleasant situations occur repeatedly.

How can this be fixed? Actually, the introduction of its own damage meter by Blizzard would have been the perfect time to accurately display the boosted damage of Callers, so that the whole group can see at a glance how much this character actually contributes to the fight. As long as this is not the case, there will always be incidents in which Callers are accused of poor performance.

However, one can also ask whether exclusion from the group is really the worst fate that befalls the Caller. Because perhaps one does not even want to be in a group that does not understand or know the basic mechanics of other classes.
But some classes in WoW are somewhat curious anyway. Did you know that warriors have particularly high repair costs when they play their class properly?

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The developers of ARC Raiders have to force themselves not to be rats in their own game

The extraction shooter ARC Raiders is known for its friendly community, but they operate quite differently than the game’s developers. They much prefer to take out every other player they see, and therefore have to force themselves to be nice every now and then.

Who said that? This statement comes from Caio Braga, the game’s production lead. In an interview he gave at the Game Developers Conference (GDC) with GamesRadar+, he admitted: Many developers at Embark Studios are true PvP demons.

ARC Raiders is known for having a particularly friendly and helpful community. They prefer to fight together against the mechanical threat posed by the ARCs rather than shooting each other over loot.

He and several other developers let a random generator decide how they should play on any given day. As Braga recounts: “One day I’m playing as a Care Bear, the other day I’m very aggressive. Sometimes I’m doing just quests. .”

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ARC Raiders has an incredibly peaceful community – Even the developers are surprised

Developers try to better understand friendly players

What do they hope for? In this way, the developers also want to cater to the needs of the friendliest Raiders. Braga immediately provides an example of something that only made it into the game because the team didn’t immediately start shooting at each other when they had line of sight.

“our weapon designer was very, very keen on keeping the ‘don’t shoot’ emote, and that was something we debated a lot,” Braga recounts. “Who is supposed to use that?” was the question, because after all, the developers themselves were PvP players who found no use for it.

In the end, the team decided to keep the emote – and it was the right decision. Players like the emote and they use it frequently, the developer claims.

So, it’s about putting yourself in the position of as many players as possible and seeing what they might enjoy. “We’re building it for fun, right?” Braga says. “We want to provide as much fun as we can. So it’s good to understand all of those players.”

How do you prefer to play ARC Raiders? Feel free to let us know in the comments. The developers themselves have already revealed that they did not expect their shooter community to be so friendly: “That encourages us, of course”: Developers behind ARC Raiders had to rethink because the community is more peaceful than expected

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Controversial horror game on Steam gets banned, developer immediately makes the next equally disturbing project

The first game by developer Andrea Lucco Borlera was banned on Steam. Nevertheless, he wants to stay true to his vision and is already working on the next similar game.

Why was his game banned? Andrea Lucco Borlera’s first game with the initially inconspicuous title “Horses” was banned on Steam because an early version allegedly violated the guidelines for the depiction of minors according to Valve (see GamesRadar+). The trigger was, according to the developer, a scene in which a child rode on the back of a naked adult person wearing a horse mask.

They permanently rejected the game and also refused a re-examination after the developers replaced the child in the game with an adult figure. Subsequently, other platforms such as the Epic Games Store also removed the title from their shops, and the game was discussed critically on multiple occasions.

The ban garnered attention around the title and led to 18,000 copies being sold on Itch, the Humble Store, and GOG in the first two weeks (see GamesRadar+).

What kind of game is Horses? Horses is an experimental indie horror game that focuses more on disturbing atmosphere than on traditional gameplay. It uses surreal imagery, strange sounds, and an unusual narrative style. Thematically, it deals with psychological and often disturbing content that is intentionally difficult to understand. It is regarded more as an artistic horror experience rather than a traditional game. The theme revolves around people behaving like horses due to brainwashing.

This extreme, unconventional portrayal is also why it has been controversially discussed and often labeled as absolutely disturbing. Nevertheless, the developer does not waver from his vision, as he is already planning his next project.

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Developer wants to stay true to his vision at all costs

Why is the developer making a similar project? Andrea Lucco Borlera reveals to GamesRadar+ that despite setbacks and controversies surrounding his first project “Horses”, he will continue as planned. He must “stay true to his vision” even though he is certain that this project will not appeal to everyone either.

“It is perceived as radioactive by the publisher,” he explains in the interview regarding the controversy surrounding his first game and the process of bringing his second idea to a publisher. “The problem is that there is no niche in the true sense of the word, as is the case in mainstream cinema – there are countless horror films and production companies that produce horror films. In the video game industry, there is no equivalent. Therefore, it is difficult to find a partner who shares your vision.”

Accordingly, his second game would not be any less disturbing and would offer experimental horror. And he would find a way to implement his idea, even if he first had to manage without a publisher: “In the worst case, I could consider going through Kickstarter or develop it myself over the years.”

Horror games and movies have always had an appealing effect on many people – so does it on MeinMMO editor Caroline Fuller. But where others may feel fear, she can relax with such topics. And she is by no means alone: Most people fear horror movies, but I find them great for relaxation – there’s even a scientific reason for it

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Source(s):
  1. Gamesradar+

One of Marvel’s biggest bastards was Stan Lee’s favorite, he didn’t see him as a villain at all

Even the comic legend Stan Lee had his favorites among the ranks of Marvel. For his favorite villain, he chose a legendary character, but he does not believe that she is truly a villain.

Who is Stan Lee’s favorite villain? Stan Lee was not just a cameo in countless Marvel movies, but a legendary comic author. Even after his death in 2018, he still belongs to most fans as the face of Marvel.

Stan Lee naturally had his own favorites as well. In 2016, he was asked who his favorite villain in the Marvel universe is. He answered with Doctor Doom, whom he does not actually see as a villain. He justified this rather absurdly.

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It is unfair that he is considered a villain

What did Stan Lee say about Doctor Doom? In November 2016, Stan Lee conducted a short interview with then 14-year-old KJ Ricci, who survived leukemia. You can listen to the interview on the Cat Country YouTube channel.

During the interview, the boy asked him some questions, including which villain is his favorite. Stan Lee names Doctor Doom and justifies:

Everyone has misunderstood Doctor Doom. Everyone thinks he is a criminal, but he just wants to rule the world. If one looks at it quite objectively, one could go to a policeman and say: “Excuse me, officer, I want to tell you something: I want to rule the world.” He can’t arrest you; wanting to rule the world is not a crime.

So […] it is unfair that he is considered a villain, because he just wants to rule the world. Perhaps he could even make it better. That’s why I am very interested in Doctor Doom.

Stan Lee on Doctor Doom
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Is Doctor Doom really misunderstood? Fundamentally, Stan Lee is probably right that the desire to rule the world is not, in itself, a crime, but what Doom would do for it certainly is. His malice varies from author to author, but his comic history paints him strongly as a villain.

His hatred for Mister Fantastic and his need for control already make him a bastard in the Marvel universe. To illustrate this, we briefly list some of his actions:

  • He sacrificed his great love to preserve his armor.
  • He locked Mister Fantastic’s young son in hell.
  • In his country Latveria, he rules as a dictator and often uses his political immunity to commit crimes all over the world.

In his defense, one must say that he has also done good deeds. For example, he saved Sue Storm during the birth of Valeria. Furthermore, he wants to ensure that his people in Latveria are well off, even though every dictator would claim the same.

Doctor Doom is thus not the pure evil, but he often acts out of his own selfishness, and to achieve his goals, he stops at nothing. Despite Stan Lee’s arguments, one could probably describe Doctor Doom as a real villain. Stan Lee also had a favorite among DC: Marvel legend Stan Lee had a favorite character from DC that hardly anyone knows

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A patent from Sony sounds so terrible that even the most annoying form of matchmaking seems harmless compared to it

It is a word that causes frustration for many fans of multiplayer games: Skill-based Matchmaking, or SBMM for short. A patent from Sony, according to players, shows that it could be much, much worse.

What is this patent about? It is a technology that aims to create an “even playing field between players” – across platforms and in real time. Players are to be either buffed or nerfed based on hardware, input methods, and skill level, for example, by reducing speed or reaction times.

The patent was published in April 2025. You can read it again for yourself at patents.google.com.

According to the patent, the technology is primarily intended to balance the technical differences between platforms. PC players in shooters often have an advantage because aiming with a mouse and keyboard can be more precise than with a controller or the touch controls of mobile devices.

However, players suspect something entirely different. They see a new form of matchmaking that is even worse than the already highly controversial SBMM.

What is SBMM?

Skill-based Matchmaking (SBMM) ensures that in multiplayer games, you always encounter players who play at approximately the same skill level as you. While this is meant to create fairer rounds, it also makes every match exhausting.

MeinMMO editor and shooter expert Dariusz, however, believes that SBMM brings another problem – a problem that harms gaming friendships.

SBMM is therefore always a controversial topic, and the new patent at least at first glance sounds like it is much, much worse: Here, in the name of fairness, players from certain platforms are nerfed to create balance.

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More fairness or unfair intervention?

What do players say about the new Sony patent? A heated discussion is taking place under a recent post on X.com. While some believe this dynamic balancing helps make cross-platform gaming fairer, others feel it is already too deep an intrusion into the gameplay.

“This concept is so terrible that it makes SBMM look good in comparison,” says X user Rooster. Another user named Fen believes this is “the dystopian version of skill-based matchmaking.”

Many users feel that such interventions in players’ skill and gameplay would dilute real talent and abilities. As Lamp writes in his comment: “Imagine getting nerfed on PC and consoles because a guy from india feels like he’s on a disadvantage while playing pubg on Samsung S7.”

Many comments also suggest that this concept would ruin the purpose of competitive gaming and would not find long-term application. Others point out that it is still unclear how this system would even be implemented.

It remains uncertain how deeply such a system would actually intervene in the game. It is unknown whether Sony has already integrated this system into one of its upcoming games. Since the patent is still relatively new, it is unlikely. It remains to be seen how much this will really impact multiplayer.

The impact matchmaking can have is being impressively demonstrated by ARC Raiders. The game assigns players to different lobbies based on their playstyle, resulting in some delivering hardcore PvE, while others offer peaceful PvE. Whether the latter is really the case was recently tested by a Tarkov expert on Twitch: Tarkov expert plays ARC Raiders for the first time without PvP, tests on Twitch whether everyone in the “PvE lobbies” is really friendly

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For 13 years, no game has given me a feeling like ARC Raiders, and I play in the “most boring” way

MeinMMO editor Caro recently discovered ARC Raiders. She quickly noticed how much the game reminds her of another title that made her fall in love with video games over 10 years ago. And no other game has managed to evoke that feeling for her until now.

For about 3 weeks now, I regularly take some evening excursions to the robot-infested but really pretty surface in ARC Raiders. The game’s special atmosphere, especially through the environments, caught my eye quite early on. However, I am not really a regular shooter player, which is why I have resisted giving the game a chance for far too long. 

Eventually, I succumbed – precisely because of a skin – and since then I have been able to realize how much I can lose myself in ARC Raiders. And it is not just because of the skin (I promise), but rather because a certain feeling has quickly arisen within me that I haven’t felt through a video game in over 10 years:
ARC Raiders transported me back to my favorite game, through which I fell completely in love with video games at the age of 13, namely The Last of Us.

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A trivial feature in ARC Raiders became my favorite activity

I must admit that in ARC Raiders, I am particularly engaged by the rather “secondary” activities. Exploring, rummaging through all drawers and containers in buildings, and being excited about scrap are among my favorite activities in this extraction shooter.

It is precisely this calmer gaming experience, which might seem absolutely boring to other players and is regarded as a tedious necessity, that takes me back to 2014, when I was actually too young to have played The Last of Us so much.

The game by Naughty Dog is still very close to my heart. I scraped together my pocket money for The Last of Us and bought my first PlayStation, the PS4, only with 5 and 10 Euro bills. For a year, it was the only game I owned, and I was absolutely in love. In the game, but also in gaming in general. For this reason, I also dedicated my first tattoo to the game.

Today, 13 years later, I rummage through abandoned and run-down apartments as a Raider, just like I did back then as Joel, searching hospitals for bandages and occasionally being startled by terrible monsters. In The Last of Us, they were Clickers, while in ARC Raiders they are now the little sh*t Fireballs that catch me cold regularly.

Both games provide me the right balance between calm and action

Speaking of the ARCs: I both hate and love the machines. I even opt out of PvP because it’s not fun for me personally. Therefore, I mostly find myself in the so-called calm Care-Bear lobbies, where players tend to leave each other alone or fight together rather than against each other. 

My true enemies are hence the various ARCs that aim for my poor, harmless Raider. By now, I don’t see myself as so harmless and I actually enjoy standing up against ARCs – even though in 80% of the fights, as a lone wolf, I get pretty riddled, burnt and fried by electric shocks.

Maybe I will reach a point someday when PvP becomes more interesting to me, but so far that’s not the case. I’m already having a great time and don’t see (yet) how hostile Raiders would improve that for me. 

The variation of calm looting and simply enjoying the environments, along with the sudden dangers, strengthens this connection to The Last of Us that I have felt since I started in ARC Raiders. 

Maybe my personal experience and opinion in ARC Raiders has to do with the fact that I have only played solo so far. If I were to travel to the surface as a duo or trio, it could tip that balance. The community feels the same: One player perfectly summarizes how different ARC Raiders is with friends: “Suddenly, every bush is suspicious”

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Change by Google drastically reduces AI’s RAM consumption, but are prices now also falling?

RAM prices have been rising for months. However, Google has introduced a change for AI that drastically reduces RAM consumption. This could also impact the market, where prices are rising. Some remain skeptical.

What has been introduced? Google Research recently unveiled TurboQuant, a compression algorithm that reduces the memory requirements of large language models (LLMs) while increasing speed and maintaining accuracy. This is reported by ArsTechnica magazine.

The algorithm is quite complex, but simply put, the RAM consumption of AI systems significantly decreases. RAM that is currently being purchased by all AI companies. This change could now also affect the market, where RAM is currently traded at a very high price.

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Prices could decrease, but many manufacturers have long-term contracts

It remains the case that many manufacturers have entered long-term contracts for large quantities of RAM and probably cannot just exit these. This means that important capacities are likely still blocked by contracts with AI companies – unless there are exit clauses that would release capacities again.

Some users also speculate that AI models are simply getting larger now, as more memory space would be available (via Reddit.com). Instead of taking the chance to use less RAM, current AI models might just be made larger.

Another point that should not be overlooked: Many manufacturers have shifted production to expensive High Bandwidth Memory (HBM), which cannot easily be used in normal computers. Thus, it could take several weeks or months for prices to really drop. However, it would be significantly faster, than analysts previously assumed: They had previously estimated that prices would stabilize and decrease no earlier than 2027.

OpenAI will soon shut down the video AI Sora. Sora has reportedly been facing financial problems for a while. Many users now hope that the end could also affect RAM and storage prices. You can read more about it on MeinMMO: After the shutdown of one of the largest AI apps, users hope for the end of the RAM crisis, but how likely is that?

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Crimson Desert Patch 1.01.00 from March 29 brings new permanent mounts you’ve been waiting for – Complete Patch Notes

Developer Pearl Abyss has released a new update for Crimson Desert Update 1.01.00 on March 29, 2026, brings 5 special new mounts and numerous improvements to the game. Here you can find the patch notes.

What does Patch 1.01.00 bring for Crimson Desert? The update on March 29, 2026, has the following highlights:

  • Five new summonable and permanent boss and legendary mounts have been added, which NPCs in towns no longer fear. You can now ride them through populated areas without worry. The added mounts are:
    • Legendary Animals: Polar Bear, Silver Tooth, White Stag
    • Boss Animals: Stonebreaker Wild Boar, Ice Spike Mountain Goat
  • Travel times for fast travel and respawn after death have been significantly reduced, accompanied by further performance improvements.
  • Movement on foot, horseback, and in the air is smoother; flying now consumes less stamina and allows item usage.
  • New comfort features make crafting easier with an instant craft button and inventory management through quick transfers to storage.
  • Crimes like theft or vandalism now only reduce your reputation if you are observed by an NPC.

You can find the full patch notes here on page 2.

Note that the patch is not yet live on all platforms. On Steam the developers write:

For Xbox, the Epic Games Store, and the Mac App Store, Patch 1.01.00 will be released at a later date. We will inform you again about this announcement as soon as the patch has been fully rolled out. Please keep an eye on future announcements.

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Finally cool permanent mounts

What was the problem with the mounts? Until now, the mounts in Crimson Desert were different from what players hoped for: Bears, wolves, and the like were not a real alternative to horses, as they could only be temporarily tamed and quickly broke free from submission.

Also, the dragon, which was the only animal that could be properly tamed, had a cooldown of about an hour, severely limiting its use in a single-player game. Many fans felt cheated because when the original announcement of 30 different mounts was made, they assumed they would be able to use all of them permanently instead of having to ride a shabby horse forever.

With the new patch, the developers are now responding to players’ wishes, making it worthwhile to tame legendary mounts that are not horses. In the future, additional suitable mounts may join.

Whether Pearl Abyss will also make changes to the beloved dragons in the future remains to be seen. Until then, you will need to invest many hours and expect a cooldown if you want to use the dragon as a mount. However, it does offer some advantages: Crimson Desert: How to unlock the flying mount “Blackstar”

This is an AI-powered translation. Some inaccuracies might exist.