Pagan Online 2 weeks after early access launch: How is the Slavic Diablo doing?

Pagan Online 2 weeks after early access launch: How is the Slavic Diablo doing?

Pagan Online has now been in its early phase of existence for several weeks. Many players have already tried it out and provided feedback, including MeinMMO author Benedict. We take a look at how well Pagan Online stands after its release.

What is the status of Pagan Online? Since its release in Early Access on Steam on April 18, 2019, Pagan Online has already received new updates. These provide a bit more balance between the classes and fix bugs. According to the developers, co-op is still the focus of development.

The ratings of Pagan Online on Steam are currently at 68% positive reviews, making it “mixed”. (As of: March 3 at 12:15 PM) According to steamcharts, up to 3030 players were playing Pagan Online simultaneously, and since release, an average of about 1300 players have played at the same time.

On Twitch, Pagan Online does not seem to be making a big impact yet. Since Early Access, an average of 24 channels have streamed the game, and with a peak viewership of just under 30,000 viewers, Pagan Online ranks at 59 among the top games on Twitch.

Pagan Online Twitch via sullygnome May 2019
Image source: sullygnome

This is praised: The positive feedback still outweighs the negative. Players are particularly excited about what there is to do in Pagan Online. The following aspects are frequently praised:

  • that there is always something to do, like unlocking or crafting characters
  • the different classes
  • the development and localization in German
  • the atmosphere and the story based on Slavic mythology
  • the endgame. Some players with over 50, even over 100 hours of gameplay, still haven’t seen everything

Overall, Pagan Online is well-received by fans, and they are having fun with what the game already offers. Despite being in Early Access, it seems to have enough features to engage players. MeinMMO author Benedict also shares the opinion that Pagan Online is really fun, even if only in short sessions.

Pagan Online Screenshot after assassination with lots of Lukian Sahrds
Lots of loot encourages continued play.

This is criticized: Pagan Online is most often criticized by people who claim to be fans of Diablo, Path of Exile, or Torchlight. They are bothered that Pagan Online plays so differently and that customization options are lacking. Complaints often include:

  • the fixed skills of the classes, as custom builds are not possible
  • the monotonous gameplay in the individual, “Rift”-like levels
  • the WASD controls, which many hack & slash veterans find unappealing
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Additionally, many people dislike the graphics, as they do not meet current standards. To them, the entire package feels like Pagan Online is a mobile title. And this is despite Pagan Online wanting to be a game for people who hate Diablo Immortal.

Pagan Online Anya vampire lady in the hero forge
Graphics and character design are not to everyone’s liking.

What’s next: Currently, only five of the eight planned chapters are playable, and some features like co-op gameplay are still missing. These are expected to arrive during development but will be thoroughly tested first.

When new content will come and when you can properly play with friends is still uncertain.

Pagan Online Screenshot players in the social hub 2
The “Pantheon” as a social hub is expected to become more important.

Have you tried Pagan Online yourself? What do you think of it?

Pagan Online also features in our recommendations for May:

More on the topic
5 online games and MMOs in May 2019 that we recommend
von Jürgen Horn
Deine Meinung? Diskutiere mit uns!
7
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
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