The lead developer of Overwatch reveals the win rates on the battlegrounds. And two stand out significantly.
In Overwatch, there are constant accusations that certain aspects of the game are not sufficiently balanced. But are these accusations grounded? Are the different maps actually unfair to one side or the other?
Jeff Kaplan, the Game Director of Overwatch, has now spoken about this in the official forum of the game. He has released the internal data and revealed the winning percentages for attackers and defenders on all relevant maps.
- Hanamura: Attackers 49.79%, Defenders 50.21%
- Horizon: Attackers 54.50%, Defenders 45.50%
- Temple of Anubis: Attackers 49.92%, Defenders 50.08%
- Volskaya: Attackers 49.76%, Defenders 50.24%
- Eichenwalde: Attackers 46.13%, Defenders 53.87%
- Hollywood: Attackers 49.91%, Defenders 50.09%
- King’s Row: Attackers 50.14%, Defenders 49.86%
- Numbani: Attackers 49.40%, Defenders 50.60%
- Dorado: Attackers 49.66%, Defenders 50.34%
- Route 66: Attackers 49.94%, Defenders 50.06%
- Watchpoint: Gibraltar: Attackers 50.13%, Defenders 49.87%
Moon Colony Horizon and Eichenwalde are not perfectly balanced
For most maps, the balance looks quite good and is within the 1% margin – the developers are satisfied here. However, they are keeping an eye on the two maps Eichenwalde and Moon Colony Horizon. On Eichenwalde, defenders win more frequently, while on Horizon, attackers do.
Eichenwalde is very popular with the community – both as attackers and defenders – and is considered one of the “most fun” maps. Therefore, while they are considering changes, they do not want to jeopardize the fun of the map.
With Moon Colony Horizon, they do not want to rush into changes and prefer to wait a few more weeks. In the past, there have been maps where (at the release of the game) a balance of 30-70 existed. However, there wasn’t a major outcry, and over time, the values normalized.
Did you think that most maps are so closely matched? Or do you feel that some maps are particularly bad for attackers or defenders?
There are currently wild buffs on the PTR – they could throw the balance out of whack!


