Overwatch: Roadhogs neuer Haken – So wie er sein sollte!

Overwatch: Roadhogs neuer Haken – So wie er sein sollte!
Haken dran

The new hook from Roadhog from Overwatch works as intended. The general consensus is: Well done, Blizzard!

Patch 1.7 of Overwatch not only brought the “Year of the Rooster” event, but also a good number of changes to various heroes. The adjustments for Roadhog were highly anticipated. His hook has been revised, so it no longer causes as many bugs and glitches as before.

Since the beta, the hook has been a nuisance, as Roadhog could pull players “around corners” or even across the map, even if he had no line of sight to the victim. In particularly absurd cases, he could even catch enemies who were behind another opponent and also behind a wall.

https://gfycat.com/HonorableMildBabirusa

This error is now fixed and the hook is significantly more reliable. Roadhog can now only pull a target towards him if it is in sight from the moment the hook lands until the actual pull. So if someone disappears behind a wall at the last second, they can evade the deadly hook and will be “released”.

At the same time, the hook for Roadhog himself is now more precise, the target always lands exactly within range of his close-range scrap gun – making a successful hook even more rewarding.

However, not everything is rosy in the land of flying hooks. The new mechanic ensures that Roadhog can almost never pull a skilled Reinhardt. Because even if the hook hits Reinhardt – or a person behind Reinhardt – he can simply activate his shield and the hook breaks. This feels strange and not yet 100% “as intended”, but due to the overall improvements, it is probably bearable.

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It is also frustrating in this case, where Roadhog pulls Pharah safely from the air – but she then falls slowly into cover and escapes freely.

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How do you like the “Hook 2.0”?


All new skins from the “Year of the Rooster” event are shown in this post.

Source(s): kotaku
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