In the latest Overwatch patch, Reaper finally learns to be silent. But Reinhardt, Zarya, and McCree are also getting improvements!
Although the main attraction of the current PTR for Patch 2.13 is the new hero Doomfist, there are also a number of adjustments to the existing characters. The latest version of the patch not only brought Doomfist’s skins, but also significantly tweaks the balance of many heroes. We have the latest changes for you.
First, a few changes to Doomfist. The maximum range of Rocket Punch has been reduced by 20%. Seismic Slam now clearly indicates how much damage was dealt but can only be aimed at areas lower than Doomfist’s current position.
McCree is getting a slight buff. His Flashbang not only stuns the affected opponent but also significantly slows them down instantly. This should make it harder for enemies to “slide around the corner” during the stun.
Reaper learns to whisper
Reaper, on the other hand, has finally learned to be quieter! When using his Shadow Step, the sound effect of the ability and his voiceover are played much quieter. This allows him to sneak up more stealthily.
Reinhardt is also receiving a few buffs. His hammer swings about 10% faster now, and the developers have changed “many small details,” so hitting enemies should feel better now. Additionally, two charging heroes (Reinhardt and Doomfist) no longer deal damage to each other. However, both will still be knocked down.
A big winner is Zarya, as her Ultimate now prevents affected enemies from using mobility abilities! Once caught in the vortex, they will remain trapped until it ends.
Please note that these patch notes are not final. Everything is temporary until the release of the update.
Furthermore, the developers are still considering changes to Roadhog. However, there are currently no implemented plans in this version of the PTR.
True professionals play Doomfist in style – with a boxing glove!


